working place area. Figure 11 shows the transformation real working place into virtual place and their connectivity.

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As an explanation before where standard game information system architecture in figure 3 will be more powerful when mixed with virtual application as shown in figure 9. The 2 next extended game information system player's optional are:
1) Virtual Game Transaction Player transact with Information System by Virtual Game framework. Figure 12 shows how player connect with game information system by virtual application. Player can present as an avatar and present online on virtual place in virtual application and connect with game information system where having game and information system framework.

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2) Virtual Transaction Player transact with Information System by Virtual information system, where virtual application will be combined with information system as virtual information system. There will need extended research for this virtual transaction as virtual information system. There is no game framework in this virtual transaction. Figure 13 shows how player connect with virtual information system where there are virtual application and information system.

In this extended game information system player will be presented with virtual world as enhancement for game information system for both of player's optional. The difference between virtual game transaction and virtual transaction is if we want to transact by virtually with information system with game atmosphere then we can choose virtual game transaction. On the other hand if we want to transact by virtually with information system without game atmosphere then we can choose virtual transaction.