
## Figure 2. Game Use Multimedia Elements For Enhancement

There are thought that game is identical with violence, bad habits and has many negative thinking in our society. There are many violent games which have circulated and become favourites for young people[12]. There are no many love games which teach to love, care and patient. Game is always identical with competition and war. Parents always worry when their kids play too much game and sometimes they behave like the character in their game, beat their brothers, sisters or friends and even their dog [11]. Parents always worry when their children rebel and yell on their face, run out for their education and even they become lazy for their life and only waste their time in front of their game machine without any enhancement for their skills.

There are many bad characters in games which influence their character, and many these young boys want to become like the hero on their game. As a result for protection there are many violence games has been banned from sale and there will force to carry cigarette-style health warnings under proposals to protect children from unsuitable digital material.

In one hand for young people it is their rights to explore their appetite for playing game, their rights to explore their imagination, their rights to learn and do their experiment and their passion to know new things. In the right hands the young man's appetite will be handled. Our duty as a parents and researchers try to change this bad paradigm and to transform their big appetite for game as a positive trigger to enhance their skills. Our job is to soften and to change the bad paradigm about game and make the game as a tool for humans to explore their imagination. Sometimes game in the right using will become a good tool for humans to make a better life for this world.

Game information system as a new paradigm will be as way out for problem explaining before, and some questions below will be discussed in this paper as guidance to find the solutions. The questions are:

1) What is Game Information System? 2) What the differentiation between Game Information System with other Information systems?

3) What current people say about Game Information System? 4) How can make the Game Information System will be different with other Information System?

5) How to combine between fun and entertainment with information system?

## 3. Game Information System A**Rchitecture**

For standard game information system there are 3 optional for player to make transaction with the Information system as shown in figure 3. Player can chooses by how they interact with the information system !

![0_image_0.png](0_image_0.png)

