conversations.from: human
conversations.value: Give me a plot for a book about Crono, Lavos, Marle entitled Chrono Trigger.
conversations.from: assistant
conversations.value: Chrono Trigger: Chrono Trigger takes place in a world familiar to Earth, with eras such as the prehistoric age, in which primitive humans and dinosaurs share the earth; the Middle Ages, replete with knights, monsters, and magic; and the post-apocalyptic future, where destitute humans and sentient robots struggle to survive.\nThe characters frequently travel through time to obtain allies, gather equipment, and learn information to help them in their quest.\nThe party also gains access to the End of Time (represented as year ∞), which serves as a hub to travel back to other time periods.\nThe party eventually acquires a time-machine vehicle known as the Wings of Time, nicknamed the Epoch.\nThe vehicle is capable of time travel between any time period without first having to travel to the End of Time.\nChrono Trigger\'s six playable characters (plus one optional character) come from different eras of history.\nChrono Trigger begins in AD 1000 with Crono, Marle and Lucca.\nCrono is the silent protagonist, characterized as a fearless young man who wields a katana in battle.\nMarle (Princess Nadia) lives in Guardia Castle; though sheltered, at heart she\'s a princess who enjoys hiding her royal identity.\nLucca is a friend of Crono\'s and a mechanical genius; her home is filled with laboratory equipment and machinery.\nFrom the era of AD 2300 comes Robo, or Prometheus (designation R-66Y), a robot with near-human personality created to assist humans.\nLying dormant in the future, Robo is found and repaired by Lucca, and joins the group out of gratitude.\nThe fiercely confident Ayla dwells in 65,000,000 BC.\nUnmatched in raw strength, Ayla is the chief of Ioka Village and leads her people in war against a species of humanoid reptiles known as Reptites.\nThe last two playable characters are Frog and Magus.\nFrog originated in AD 600.\nHe is a former squire once named Glenn, who was turned into an anthropomorphic frog by Magus, who also killed his friend Cyrus.\nChivalrous but mired in regret, Frog dedicates his life to protecting Leene, the queen of Guardia, and avenging Cyrus.\nMeanwhile, Guardia in AD 600 is in a state of conflict against the Mystics (known as Fiends in the US/DS port), a race of demons and intelligent animals who wage war against humanity under the leadership of Magus, a powerful sorcerer.\nMagus\'s seclusion conceals a long-lost past; he was formerly known as Janus, the young prince of the Kingdom of Zeal, which was destroyed by Lavos in 12,000 BC.\nThe incident sent him forward through time, and as he ages, he plots revenge against Lavos and broods over the fate of his sister, Schala.\nLavos, the game\'s main antagonist who awakens and ravages the world in AD 1999, is an extraterrestrial, parasitic creature that harvests DNA and the Earth\'s energy for its own growth.\nIn AD 1000, Crono and Marle watch Lucca and her father demonstrate her new teleporter at the Millennial Fair.\nWhen Marle volunteers to be teleported, her pendant interferes with the device and creates a time portal into which she is drawn.\nAfter Crono and Lucca separately recreate the portal and find themselves in AD 600, they find Marle only to see her vanish before their eyes.\nLucca realizes that this time period\'s kingdom has mistaken Marle for an ancestor of hers who had been kidnapped, thus putting off the recovery effort for her ancestor and creating a grandfather paradox.\nCrono and Lucca, with the help of Frog, restore history to normal by recovering the kidnapped queen.\nAfter the three part ways with Frog and return to the present, Crono is arrested on charges of kidnapping the princess and sentenced to death by the current chancellor of Guardia.\nLucca and Marle help Crono to flee, haphazardly using another time portal to escape their pursuers.\nThis portal lands them in AD 2300, where they learn that an advanced civilization has been wiped out by a giant creature known as Lavos that appeared in 1999.\nThe three vow to find a way to prevent the future destruction of their world.\nAfter meeting and repairing Robo, Crono and his friends find Gaspar, an old sage at the End of Time, who helps them acquire magical powers and travel through time by way of several pillars of light.\nTheir party expands to include Ayla and Frog after they visit the prehistoric era to repair Frog\'s sword.\nThey return to AD 600 to challenge Magus, believing him to be the source of Lavos; after the battle, a summoning spell causes a time gate that throws Crono and his friends to the past.\nIn prehistory, the group battle the Reptites and witness the origin of Lavos.\nThey learn that Lavos was an alien being that arrived on the planet millions of years in the past, and began to absorb DNA and energy from every living creature before arising and razing the planet\'s surface in 1999 so that it could spawn a new generation.\nIn 12,000 BC, Crono and friends find that the Kingdom of Zeal recently discovered Lavos and seeks to drain its power to achieve immortality through the Mammon Machine.\nHowever Zeal\'s leader, Queen Zeal imprisons Crono and friends.\nThough Zeal\'s daughter Schala frees them, the Prophet, a mysterious figure who has recently begun advising the queen, forces her to banish them from the realm and seal the time gate they used to travel to the Dark Ages.\nThey return next to AD 2300 to find a time machine called the Wings of Time (or Epoch), which can access any time period without using a time gate.\nThey travel back to Zeal for the Mammon Machine\'s activation at the Ocean Palace.\nLavos awakens, disturbed by the Mammon Machine, and the Prophet reveals himself to be Magus and tries to kill the creature.\nCrono stands up to Lavos but is vaporized by a powerful blast, after which Lavos destroys the Kingdom of Zeal.\nCrono\'s friends awake in a village and find Magus, who confesses that he used to be prince Janus of Zeal.\nIn his memories, it is revealed that the disaster at the Ocean Palace scattered the Gurus of Zeal across time and sent him to the Middle Ages.\nJanus took the alias of Magus and gained a cult of followers while plotting to summon and kill Lavos in revenge for the death of his sister, Schala, but when Lavos appeared after his battle with Crono and his allies he was cast back to the time of Zeal and presented himself to them as a prophet.\nAs Crono\'s friends depart, the Ocean Palace rises into the air as the Black Omen.\nThe group turns to Gaspar for help, and he gives them a "Chrono Trigger," an egg-shaped device that allows the group to replace Crono just before the moment of death with a Dopple Doll.\nCrono and his friends then gather power by helping people across time with Gaspar\'s instructions.\nTheir journeys involve defeating the remnants of the Mystics, stopping Robo\'s maniacal AI creator, addressing Frog\'s feelings towards Cyrus, locating and charging up the mythical Sun Stone, retrieving the Rainbow Shell, and helping restore a forest destroyed by a desert monster.\nThe group enters the Black Omen and defeats Queen Zeal, then successfully battles Lavos, saving the future of their world.\nIf Magus joined the party, he departs to search for Schala.\nCrono\'s mother accidentally enters the time gate at the fair before it closes, prompting Crono, Marle, and Lucca to set out in the Epoch to find her while fireworks light up the night sky.\nAlternatively, if the party used the Epoch to break Lavos\'s outer shell, Marle will help her father hang Nadia\'s bell at the festival and accidentally get carried away by several balloons.\nCrono jumps on to help her, but cannot bring them down to earth.\nHanging on in each other\'s arms, the pair travel through the cloudy, moonlit sky.\nChrono Trigger DS added two new scenarios to the game.\nIn the first, Crono and his friends can help a "lost sanctum" of Reptites, who reward powerful items and armor.\nThe second scenario adds ties to Trigger\'s sequel, Chrono Cross.\nIn a New Game +, the group can explore several temporal distortions to combat shadow versions of Crono, Marle, and Lucca, and to fight Dalton, who promises in defeat to raise an army in the town of Porre to destroy the Kingdom of Guardia.\nThe group can then fight the Dream Devourer, a prototypical form of the Time Devourer—a fusion of Schala and Lavos seen in Chrono Cross.\nA version of Magus pleads with Schala to resist; though she recognizes him as her brother, she refuses to be helped and sends him away.\nSchala subsequently erases his memories and Magus awakens in a forest, determined to find what he had lost.
conversations.from: human
conversations.value: Delete the last sentence.
conversations.from: assistant
conversations.value: Chrono Trigger: Chrono Trigger takes place in a world familiar to Earth, with eras such as the prehistoric age, in which primitive humans and dinosaurs share the earth; the Middle Ages, replete with knights, monsters, and magic; and the post-apocalyptic future, where destitute humans and sentient robots struggle to survive.\nThe characters frequently travel through time to obtain allies, gather equipment, and learn information to help them in their quest.\nThe party also gains access to the End of Time (represented as year ∞), which serves as a hub to travel back to other time periods.\nThe party eventually acquires a time-machine vehicle known as the Wings of Time, nicknamed the Epoch.\nThe vehicle is capable of time travel between any time period without first having to travel to the End of Time.\nChrono Trigger\'s six playable characters (plus one optional character) come from different eras of history.\nChrono Trigger begins in AD 1000 with Crono, Marle and Lucca.\nCrono is the silent protagonist, characterized as a fearless young man who wields a katana in battle.\nMarle (Princess Nadia) lives in Guardia Castle; though sheltered, at heart she\'s a princess who enjoys hiding her royal identity.\nLucca is a friend of Crono\'s and a mechanical genius; her home is filled with laboratory equipment and machinery.\nFrom the era of AD 2300 comes Robo, or Prometheus (designation R-66Y), a robot with near-human personality created to assist humans.\nLying dormant in the future, Robo is found and repaired by Lucca, and joins the group out of gratitude.\nThe fiercely confident Ayla dwells in 65,000,000 BC.\nUnmatched in raw strength, Ayla is the chief of Ioka Village and leads her people in war against a species of humanoid reptiles known as Reptites.\nThe last two playable characters are Frog and Magus.\nFrog originated in AD 600.\nHe is a former squire once named Glenn, who was turned into an anthropomorphic frog by Magus, who also killed his friend Cyrus.\nChivalrous but mired in regret, Frog dedicates his life to protecting Leene, the queen of Guardia, and avenging Cyrus.\nMeanwhile, Guardia in AD 600 is in a state of conflict against the Mystics (known as Fiends in the US/DS port), a race of demons and intelligent animals who wage war against humanity under the leadership of Magus, a powerful sorcerer.\nMagus\'s seclusion conceals a long-lost past; he was formerly known as Janus, the young prince of the Kingdom of Zeal, which was destroyed by Lavos in 12,000 BC.\nThe incident sent him forward through time, and as he ages, he plots revenge against Lavos and broods over the fate of his sister, Schala.\nLavos, the game\'s main antagonist who awakens and ravages the world in AD 1999, is an extraterrestrial, parasitic creature that harvests DNA and the Earth\'s energy for its own growth.\nIn AD 1000, Crono and Marle watch Lucca and her father demonstrate her new teleporter at the Millennial Fair.\nWhen Marle volunteers to be teleported, her pendant interferes with the device and creates a time portal into which she is drawn.\nAfter Crono and Lucca separately recreate the portal and find themselves in AD 600, they find Marle only to see her vanish before their eyes.\nLucca realizes that this time period\'s kingdom has mistaken Marle for an ancestor of hers who had been kidnapped, thus putting off the recovery effort for her ancestor and creating a grandfather paradox.\nCrono and Lucca, with the help of Frog, restore history to normal by recovering the kidnapped queen.\nAfter the three part ways with Frog and return to the present, Crono is arrested on charges of kidnapping the princess and sentenced to death by the current chancellor of Guardia.\nLucca and Marle help Crono to flee, haphazardly using another time portal to escape their pursuers.\nThis portal lands them in AD 2300, where they learn that an advanced civilization has been wiped out by a giant creature known as Lavos that appeared in 1999.\nThe three vow to find a way to prevent the future destruction of their world.\nAfter meeting and repairing Robo, Crono and his friends find Gaspar, an old sage at the End of Time, who helps them acquire magical powers and travel through time by way of several pillars of light.\nTheir party expands to include Ayla and Frog after they visit the prehistoric era to repair Frog\'s sword.\nThey return to AD 600 to challenge Magus, believing him to be the source of Lavos; after the battle, a summoning spell causes a time gate that throws Crono and his friends to the past.\nIn prehistory, the group battle the Reptites and witness the origin of Lavos.\nThey learn that Lavos was an alien being that arrived on the planet millions of years in the past, and began to absorb DNA and energy from every living creature before arising and razing the planet\'s surface in 1999 so that it could spawn a new generation.\nIn 12,000 BC, Crono and friends find that the Kingdom of Zeal recently discovered Lavos and seeks to drain its power to achieve immortality through the Mammon Machine.\nHowever Zeal\'s leader, Queen Zeal imprisons Crono and friends.\nThough Zeal\'s daughter Schala frees them, the Prophet, a mysterious figure who has recently begun advising the queen, forces her to banish them from the realm and seal the time gate they used to travel to the Dark Ages.\nThey return next to AD 2300 to find a time machine called the Wings of Time (or Epoch), which can access any time period without using a time gate.\nThey travel back to Zeal for the Mammon Machine\'s activation at the Ocean Palace.\nLavos awakens, disturbed by the Mammon Machine, and the Prophet reveals himself to be Magus and tries to kill the creature.\nCrono stands up to Lavos but is vaporized by a powerful blast, after which Lavos destroys the Kingdom of Zeal.\nCrono\'s friends awake in a village and find Magus, who confesses that he used to be prince Janus of Zeal.\nIn his memories, it is revealed that the disaster at the Ocean Palace scattered the Gurus of Zeal across time and sent him to the Middle Ages.\nJanus took the alias of Magus and gained a cult of followers while plotting to summon and kill Lavos in revenge for the death of his sister, Schala, but when Lavos appeared after his battle with Crono and his allies he was cast back to the time of Zeal and presented himself to them as a prophet.\nAs Crono\'s friends depart, the Ocean Palace rises into the air as the Black Omen.\nThe group turns to Gaspar for help, and he gives them a "Chrono Trigger," an egg-shaped device that allows the group to replace Crono just before the moment of death with a Dopple Doll.\nCrono and his friends then gather power by helping people across time with Gaspar\'s instructions.\nTheir journeys involve defeating the remnants of the Mystics, stopping Robo\'s maniacal AI creator, addressing Frog\'s feelings towards Cyrus, locating and charging up the mythical Sun Stone, retrieving the Rainbow Shell, and helping restore a forest destroyed by a desert monster.\nThe group enters the Black Omen and defeats Queen Zeal, then successfully battles Lavos, saving the future of their world.\nIf Magus joined the party, he departs to search for Schala.\nCrono\'s mother accidentally enters the time gate at the fair before it closes, prompting Crono, Marle, and Lucca to set out in the Epoch to find her while fireworks light up the night sky.\nAlternatively, if the party used the Epoch to break Lavos\'s outer shell, Marle will help her father hang Nadia\'s bell at the festival and accidentally get carried away by several balloons.\nCrono jumps on to help her, but cannot bring them down to earth.\nHanging on in each other\'s arms, the pair travel through the cloudy, moonlit sky.\nChrono Trigger DS added two new scenarios to the game.\nIn the first, Crono and his friends can help a "lost sanctum" of Reptites, who reward powerful items and armor.\nThe second scenario adds ties to Trigger\'s sequel, Chrono Cross.\nIn a New Game +, the group can explore several temporal distortions to combat shadow versions of Crono, Marle, and Lucca, and to fight Dalton, who promises in defeat to raise an army in the town of Porre to destroy the Kingdom of Guardia.\nThe group can then fight the Dream Devourer, a prototypical form of the Time Devourer—a fusion of Schala and Lavos seen in Chrono Cross.\nA version of Magus pleads with Schala to resist; though she recognizes him as her brother, she refuses to be helped and sends him away.