conversations.from: human
conversations.value: What could be a title for a book about Bridge, Dummies, York with the genre: Humor & Entertainment, Puzzles & Games?
conversations.from: assistant
conversations.value: A title for this book could be 'Bridge For Dummies'
conversations.from: human
conversations.value: the first five paragraphs for this book
conversations.from: assistant
conversations.value: Bridge For Dummies
  Bridge, quite simply, is the best card game ever. No other game even comes close. Of course, I may be a little biased. I've been playing since I was 11 years old, when my best friend's father asked our gambling group, "Why don't you guys find a good game to play?" What I found was a great game, and I've never looked back.
  What exactly is it about bridge that fascinates countless millions, has fascinated countless millions, and will continue to fascinate countless millions? Let me count the ways:
  As an update to this new edition, I've added an appendix that covers the bidding system most commonly used in the United Kingdom, called Acol. This appendix is a big help to up-and-coming players throughout the U.K. The play of the hand sections are standard fare throughout the world, and the section on defensive carding is also played by the majority of players worldwide as well.
  For example, I use a few symbols when referring to cards and bids. In a deck of cards, you have four suits: spades (♠), hearts (♥), diamonds (♦), and clubs (♣). When I refer to a particular card, I use abbreviations. For example, the six of spades becomes ♠6, and the jack of hearts transforms into ♥J. However, when discussing the final contract, I use 6♠, not ♠6.
  When I talk about bidding (especially in Parts III and IV), I use a table like the following to show you how a bidding sequence progresses.
conversations.from: human
conversations.value: Delete the last sentence.
conversations.from: assistant
conversations.value: Bridge For Dummies
  Bridge, quite simply, is the best card game ever. No other game even comes close. Of course, I may be a little biased. I've been playing since I was 11 years old, when my best friend's father asked our gambling group, "Why don't you guys find a good game to play?" What I found was a great game, and I've never looked back.
  What exactly is it about bridge that fascinates countless millions, has fascinated countless millions, and will continue to fascinate countless millions? Let me count the ways:
  As an update to this new edition, I've added an appendix that covers the bidding system most commonly used in the United Kingdom, called Acol. This appendix is a big help to up-and-coming players throughout the U.K. The play of the hand sections are standard fare throughout the world, and the section on defensive carding is also played by the majority of players worldwide as well.
  For example, I use a few symbols when referring to cards and bids. In a deck of cards, you have four suits: spades (♠), hearts (♥), diamonds (♦), and clubs (♣). When I refer to a particular card, I use abbreviations. For example, the six of spades becomes ♠6, and the jack of hearts transforms into ♥J. However, when discussing the final contract, I use 6♠, not ♠6.
conversations.from: human
conversations.value: two more paragraphs. Start with the sentence 'Note: What happened to your opponents? Have they taken a vow of silence not to come in and confuse your bidding? Of course not! However, I give your opponents the day off in this chapter'.
conversations.from: assistant
conversations.value: Note: What happened to your opponents? Have they taken a vow of silence not to come in and confuse your bidding? Of course not! However, I give your opponents the day off in this chapter. You may find working through the principles of rebidding easier without any interference from your opponents. You can read about the nasty things your opponents can do to you (and what you can do to your opponents) during the bidding in Chapter 14.
  You made the opening bid (see Chapter 10) and listened to your partner's response (see Chapter 11). After that, do you absolutely have to bid again? Your decision depends on the response your partner makes.
conversations.from: human
conversations.value: the last five paragraphs
conversations.from: assistant
conversations.value: Because Acol parallels Standard American in this regard, you can check out Chapter 14 for more information on the one-level overcall.
  A jump overcall is an overcall one level higher than necessary. For example, if the opening bid to your right is 1♦, a jump to 2♥, 2♠, or 3♣ would be a jump overcall. It describes a hand similar to a weak two opening bid, preemptive in nature. It is lead directing, with typically six to nine HCP. This weak or preemptive jump overcall takes away one level of bidding from the opponents, who probably have the majority of the high-card strength. See Chapter 14 for more info on this topic.
  In some parts of the United Kingdom, the jump overcall is played as strong, some call it intermediate, with 12 to 16 HCP along with a good looking six- or seven-card suit. It shows a hand that can take close to eight tricks. It is not a forcing bid.
  Some hedgers play weak jump overcalls, not vulnerable, and the stronger variety vulnerable, thinking they have the best of both worlds. See Chapter 20 for more on being vulnerable or not vulnerable.
  The Acol and Standard American versions of the takeout double are virtually identical, including the responses. See Chapter 15 for details on when to make a takeout double and how to respond to one.