conversations.from: human
conversations.value: What is a description for a book titled The Tale of Despereaux about ANSWER, FACTUAL, Kate with the genre: Education & Teaching, Schools & Teaching?
conversations.from: assistant
conversations.value: This 108 page resource for teaching Kate DiCamillo's 2004 Newbery Medal Winner comes loaded with EIGHT components. 
  (1)The detailed CHAPTER SUMMARIES, written in bulleted format for easy reference, provide a quick method for becoming familiar with the material when time is limited and for refreshing memory when using the novel from year to year. 
  (2)PREREADING ACTIVITIES include a rodent trivia activity, discussion and research topics, a bulletin board idea, and a sequencing project that can be applied during or after reading. 
  (3)In the VOCABULARY section are word lists with definitions, dictionary activities, and usage worksheets. 
  (4)The chapter-by-chapter SHORT ANSWER QUESTIONS can be put to use in a variety of ways including homework reading guides. The questions require detailed, FACTUAL responses. 
  (5)The series of OBJECTIVE TESTS, which cover the novel as chapter-by-chapter quizzes and as a whole book test, do not require story interpretation but rather check for 
  basic story comprehension. Students will find it necessary to read the material carefully and thoroughly for FACTUAL CONTENT in order to score well on these tests. These pages can also function as whole-class discussion guides, small-group or independent reading guides, homework, and conferencing tools. 
  (6)The activities in THINK, WRITE, CREATE, both chapter-by-chapter and whole book, engage the higher level thinking skills of Bloom's Taxonomy. These open-ended activities cover a range of difficulties from the most basic to challenges for gifted students. The items, as well as other components of the teaching pack address a variety of common core educational stgandards. 
  (7)The GRAPHIC ORGANIZERS are unique in that they are based on specific novel events or characters rather than a standard design. Each one offers opportunities for practicing and improving writing skills.
  (8)Full ANSWER KEYS are included.
  Some pages are illustrated with black and white clip art.
conversations.from: human
conversations.value: Reverse the sentences.
conversations.from: assistant
conversations.value: Some pages are illustrated with black and white clip art..
  (8)Full ANSWER KEYS are included. Each one offers opportunities for practicing and improving writing skills. 
  (7)The GRAPHIC ORGANIZERS are unique in that they are based on specific novel events or characters rather than a standard design. The items, as well as other components of the teaching pack address a variety of common core educational stgandards. These open-ended activities cover a range of difficulties from the most basic to challenges for gifted students. 
  (6)The activities in THINK, WRITE, CREATE, both chapter-by-chapter and whole book, engage the higher level thinking skills of Bloom's Taxonomy. These pages can also function as whole-class discussion guides, small-group or independent reading guides, homework, and conferencing tools. Students will find it necessary to read the material carefully and thoroughly for FACTUAL CONTENT in order to score well on these tests. 
  (5)The series of OBJECTIVE TESTS, which cover the novel as chapter-by-chapter quizzes and as a whole book test, do not require story interpretation but rather check for 
  basic story comprehension. The questions require detailed, FACTUAL responses. 
  (4)The chapter-by-chapter SHORT ANSWER QUESTIONS can be put to use in a variety of ways including homework reading guides. 
  (3)In the VOCABULARY section are word lists with definitions, dictionary activities, and usage worksheets. 
  (2)PREREADING ACTIVITIES include a rodent trivia activity, discussion and research topics, a bulletin board idea, and a sequencing project that can be applied during or after reading. 
  (1)The detailed CHAPTER SUMMARIES, written in bulleted format for easy reference, provide a quick method for becoming familiar with the material when time is limited and for refreshing memory when using the novel from year to year.This 108 page resource for teaching Kate DiCamillo's 2004 Newbery Medal Winner comes loaded with EIGHT components
conversations.from: human
conversations.value: What is a plot for a book about ANSWER, FACTUAL, Kate with the genre: Education & Teaching, Schools & Teaching?
conversations.from: assistant
conversations.value: The Tale of Despereaux: A noble mouse named Despereaux saves a princess.\nBook one tells a story about a small, sickly mouse born in a castle whose name is Despereaux.\nHe was born very small with large ears and his eyes open.\nDespereaux, unlike other mice, spends lots of time reading.\nHe particularly enjoys a book about how a knight saves a princess and they live happily ever after.\nOne day while reading he hears music.\nHe follows the sound and is led to Princess Pea and King Philip.\nHe sits at the king\'s feet to hear the music and falls in love with the princess and speaks to her, but the king led the mouse away because mice were related to rats, which are outlawed.\nFurlough, his brother, sees this and tells his father, Lester Tilling.\nLester calls the mouse council; Furlough goes to collect Despereaux.\nThe mouse council orders Despereaux to be sent to the dungeon because talking to a human is forbidden.\nIn the dungeon he meets Gregory, the jailer, who saves him because Despereaux tells Gregory a story.\nBook II talks about a rat named Roscuro who, unlike the other rats, loved the light and was less vicious and cunning than the other rats.\nFinally, he decided enough was enough and went into the light.\nHe climbs onto a chandelier, which is above a banquet.\nHowever, he falls into the queen\'s soup, and the queen, whose habit was to state the obvious, said, "There\'s a rat in my stew," before dying.\nThe princess, now hostile to Roscuro, orders him to leave.\nRoscuro, angry, desires revenge against the princess.\nThe king, upset, bans the use of spoons, soup, and bowls.\nMany years before Despereaux and Roscuro were born, a six-year-old girl named Miggery "Mig" Sow witnesses the death of her ill mother.\nAfterwards, Mig is sold to work by her father for some cigarettes, a hen, and a red tablecloth to a man Mig calls "Uncle".\nUncle often clouts Mig\'s ears, leaving her partially deaf.\nMig decides, upon seeing the princess pass by on a horse, that she wants to be a princess.\nMig is then sent to work in the castle by the King\'s soldiers, who tell "Uncle" that no human being is allowed to own another.\nIn the castle she gains weight and becomes lazy.\nMig\'s main job is to go down to the dungeons to deliver Gregory the jailer his meal and, while there, she meets Roscuro and confesses to him that her greatest wish is to become a princess.\nRoscuro convinces Mig that if she helps him kidnap Princess Pea, he\'ll make her a servant girl so Miggery Sow can become a princess.\nDespereaux escapes the dungeons on a tray of Gregory\'s that Mig brings back to the kitchen, where he hears her conversation with Roscuro.\nHowever, Despereaux is soon discovered by Mig and Cook.\nCook, as a mouse-hating woman, orders Mig to kill Despereaux.\nShe explains to Mig that her philosophy with mice is "kill \'em, even if they\'re already dead".\nWhen Despereaux is attempting to flee, Mig chops off his tail with a knife so that she can tell Cook that she missed the "meecy" and at least spare the "meecy"\'s life.\nDespereaux spends the night in pain, sleeping on a sack of flour.\nHe dreams of the castle\'s knights in shining armor, darkness, and light.\nHowever, when the knight removes the helmet, it doesn\'t reveal anyone.\nDespereaux begins to doubt "\'happily ever after" and everything else that he has read and starts to weep.\nMeanwhile, Roscuro leads Mig to Princess Pea\'s room with a knife, and to kidnap princess Pea and lead her to the dungeon.\nThe next morning, the castle is in a panic over the missing Princess.\nGuards are sent to search the dungeon, only to find Gregory dead from starvation, being lost in the dark because Roscuro has chewed the rope which secures him to where he started from.\nDespereaux is seen by the mouse council which mistakes him for a ghost because he is covered in flour from his night on the flour sack.\nDespereaux forgives his father upon his father asking him to, for sentencing him to the dungeon.\nDespereaux goes on to seek the King.\nDespereaux tells the King that he knows that Pea is in the dungeon, but the King refuses to believe him because Despereaux is related distantly to the rats.\nDespereaux then goes to Hovis, a mouse who is, in secret, Despereaux\'s friend.\nHovis gives him an entire spool of red thread and a sewing needle, as a sword, for his quest to the dungeons.\nMig, meanwhile, learns that Roscuro tricked her into helping him kidnap Pea, and that she will never be a princess.\nRoscuro plans for Pea to remain locked in the dungeons, so that he can marvel over her brightly colored dress, but Despereaux arrives to save Pea and Mig chops Roscuro\'s tail off with the knife when he refuses to show them the way back.\nHowever, many rats arrive on the scene because they followed the smell of Despereaux, and the soup he recently ate.\nDespereaux threatens to kill Roscuro with the sewing needle.\nRoscuro begins crying.\nPea offers that if Roscuro lets her go, she will treat him with some soup.\nRoscuro agrees.\nBotticelli and the other rats are so disgusted by the happiness of all that is happening that they all return into the darkness.\nDespereaux and Pea become close friends.\nRoscuro is allowed access into the upstairs of the castle, and reunites Mig\'s father, who has become a prisoner in the dungeons, with his daughter.\nMig\'s father promises that he loves Mig and will never leave her.\nBut before this, however, Roscuro, Mig, the King, Pea, and Despereaux all get together for soup, as Despereaux\'s friend Hovis, his parents, and his brother watch in amazement behind the scenes.