conversations.from: human
conversations.value: Give me the first five paragraphs for a book with the title 'Final Fantasy V'.
conversations.from: assistant
conversations.value: Final Fantasy V
  Some facts about the image of otaku around the world were drawn from Patrick W. Galbraith's essay "Akihabara: Conditioning a Public 'Otaku' Image" in Volume 5 of the journal Mechademia (2010, University of Minnesota Press).
  The interview with Kazuko Shibuya originally appeared in Japanese at the website 4gamer, here (http://bit.ly/2ulmu4W)), and is available in translation at Shmuplations (http://bit.ly/2vvWFh2).
  The anecdote about Actraiser's soundtrack and Final Fantasy IV comes from an interview with Nobuo Uematsu in the third volume of Game Maestro.
  The 1997 interview in which Nobuo Uematsu discusses Irish music is in the liner notes of the audio CD II Reunion Tracks, released by Square Enix in Japan.
  The 1993 interview in which Uematsu discusses ABP grinding in is appears in the Japanese magazine The Super Famicom, volume 4 number 3 (February 19, 1993) and volume 4 number 4 (March 5, 1993).
conversations.from: human
conversations.value: Give me another paragraph.
conversations.from: assistant
conversations.value: Jason Schreier, with whom I worked at WIRED and now at Kotaku, wrote an in-depth report on the making of the fan translation (http://bit.ly/2q9gMll), which I have used as a reference here. I also followed up with fan translation team member "Myria" (who went by the handle "Barubary" at the time of the FF5 fan translation project) for a brief personal interview, quotes from which appear here.
conversations.from: human
conversations.value: Give me the last five paragraphs.
conversations.from: assistant
conversations.value: Jason Schreier, with whom I worked at WIRED and now at Kotaku, wrote an in-depth report on the making of the fan translation (http://bit.ly/2q9gMll), which I have used as a reference here. I also followed up with fan translation team member "Myria" (who went by the handle "Barubary" at the time of the FF5 fan translation project) for a brief personal interview, quotes from which appear here.
  An excellent, exhaustive comparison of the Final Fantasy and Dungeons & Dragons bestiaries can be found at http://bit.ly/2gTaanU.
  The quote from Jeremy Blaustein is from a series of interviews by Bob Mackey for US Gamer titled "Tales from Localization Hell." http://bit.ly/2tpG8de
  You can read the NeoGAF forum post in which the "Four Job Fiesta" concept originated at http://bit.ly/2uTB0Cs.
  The Brian Eno quote that Andrew Vestal paraphrases originally appeared in Musician magazine's October 1982 issue. Here's the exact quote, which Eno concludes with a thought that I think is quite germane to our story, and that perhaps Hironobu Sakaguchi might appreciate:
conversations.from: human
conversations.value: Delete the first sentence.
conversations.from: assistant
conversations.value: ly/2q9gMll), which I have used as a reference here. I also followed up with fan translation team member "Myria" (who went by the handle "Barubary" at the time of the FF5 fan translation project) for a brief personal interview, quotes from which appear here.
  An excellent, exhaustive comparison of the Final Fantasy and Dungeons & Dragons bestiaries can be found at http://bit.ly/2gTaanU.
  The quote from Jeremy Blaustein is from a series of interviews by Bob Mackey for US Gamer titled "Tales from Localization Hell." http://bit.ly/2tpG8de
  You can read the NeoGAF forum post in which the "Four Job Fiesta" concept originated at http://bit.ly/2uTB0Cs.
  The Brian Eno quote that Andrew Vestal paraphrases originally appeared in Musician magazine's October 1982 issue. Here's the exact quote, which Eno concludes with a thought that I think is quite germane to our story, and that perhaps Hironobu Sakaguchi might appreciate: