conversations.from: human
conversations.value: Give me a plot for a story about Hammer, Thorbardin, Flint entitled Dragons of the Dwarven Depths.
conversations.from: assistant
conversations.value: Dragons of the Dwarven Depths: The novel is set in the period between Dragons of Autumn Twilight and Dragons of Winter Night.\nThe story continues with the adventures of the Heroes of the Lance, after they free the slaves from Pax Tharkas.\nThe title alludes to the plot of the story, as the heroes must enter Thorbardin in order to obtain the Hammer of Kharas.\nThe heroes are trying to lead the refugees to safety in Thorbardin, as well as attempting to obtain the Hammer of Kharas.\nAll the while, they are being pursued by the Dragonarmy.\nAlthough the story includes the Companions, its main focus is on Flint Fireforge and his choices.\nAfter the Companions help the slaves escape and kill the Dragon Highlord Verminaard, they lead the refugees into a defensible valley for the winter.\nDebate begins on what to do next; whereas some would prefer to wait out winter in the valley, others feel the proximity to Pax Tharkas leaves them too vulnerable to attacks from the Dragonarmies.\nWith rumours and legends of the dwarven kingdom of Thorbardin present in their minds, the Companions set out in search of some entrance to the fabled kingdom.\nRaistlin Majere, Caramon Majere, and Sturm Brightblade head to Skullcap, while Flint Fireforge and Tanis Half-Elven head towards a secret dwarven pass leading to Thorbardin.\nFinding an enchanted helm, Sturm unlocks the key to entering the dwarven kingdom.\nWhile Tanis and Flint find a path for the refugees to follow to the gates of Thorbardin, the refugees themselves are taken along the path, led by Riverwind, when the Dragonarmy attacks their camp.\nThe refugees flee into a mountain pass and, using an old dwarven trap, close the pass so that the Dragonarmy cannot follow.\nThe Companions, meanwhile, enter the gates of Thorbardin and are immediately captured by a group of dwarves who are horrified to see the enchanted helm that Sturm uncovered in Skullcap, proclaiming that it is cursed.\nThey arrest the Heroes of the Lance under suspicion of being the vanguard of an invading army, and take them before the dwarven council.\nSome of the dwarven council are under the influence of the Dragonarmy and are supplying it with much-needed steel for weapons.\nFlint is persuaded to help Arman Kharas, the self-proclaimed reincarnation of the ancient dwarven hero Kharas, to retrieve the legendary Hammer of Kharas, on condition that his friends be released regardless of what happens to him.\nTanis, Sturm, Caramon and Raistlin fake death after the dwarven guards give them poisoned mushrooms for their dinner, and manage to overcome the draconians and dwarves that examine the 'corpses'.\nTaking a draconian as proof that the Dragonarmy is at the gates of Thorbardin, they manage to show the thane of the Hylar clan of the conspiracy between the Theiwar, Daergar and the Dragonarmy before the draconian escapes.\nMeanwhile, Arman Kharas and Flint, followed by Tasslehoff Burrfoot, enter the sacred valley of thanes to retrieve the Hammer of Kharas from the tomb of Kharas.\nFlint struggles internally over the fate of the Hammer, as it is needed to forge the legendary dragonlances, but can also unite the dwarven clans under one leader, putting to rest the risk of civil war developing in the kingdom.\nRetrieving the Hammer, Flint, Arman and Tasslehoff join the dwarven thanes in the Temple of the Stars, only to be attacked by draconian forces, allied with the Theiwar dwarves.\nThe dwarven forces, supported by the disillusioned Daergar clan, overcome the invading draconians and, regaining the Hammer, the icon of their race, graciously provide the human refugees with shelter.
conversations.from: human
conversations.value: Reverse the sentences.
conversations.from: assistant
conversations.value: \nThe dwarven forces, supported by the disillusioned Daergar clan, overcome the invading draconians and, regaining the Hammer, the icon of their race, graciously provide the human refugees with shelter..\nRetrieving the Hammer, Flint, Arman and Tasslehoff join the dwarven thanes in the Temple of the Stars, only to be attacked by draconian forces, allied with the Theiwar dwarves.\nFlint struggles internally over the fate of the Hammer, as it is needed to forge the legendary dragonlances, but can also unite the dwarven clans under one leader, putting to rest the risk of civil war developing in the kingdom.\nMeanwhile, Arman Kharas and Flint, followed by Tasslehoff Burrfoot, enter the sacred valley of thanes to retrieve the Hammer of Kharas from the tomb of Kharas.\nTaking a draconian as proof that the Dragonarmy is at the gates of Thorbardin, they manage to show the thane of the Hylar clan of the conspiracy between the Theiwar, Daergar and the Dragonarmy before the draconian escapes.\nTanis, Sturm, Caramon and Raistlin fake death after the dwarven guards give them poisoned mushrooms for their dinner, and manage to overcome the draconians and dwarves that examine the 'corpses'.\nFlint is persuaded to help Arman Kharas, the self-proclaimed reincarnation of the ancient dwarven hero Kharas, to retrieve the legendary Hammer of Kharas, on condition that his friends be released regardless of what happens to him.\nSome of the dwarven council are under the influence of the Dragonarmy and are supplying it with much-needed steel for weapons.\nThey arrest the Heroes of the Lance under suspicion of being the vanguard of an invading army, and take them before the dwarven council.\nThe Companions, meanwhile, enter the gates of Thorbardin and are immediately captured by a group of dwarves who are horrified to see the enchanted helm that Sturm uncovered in Skullcap, proclaiming that it is cursed.\nThe refugees flee into a mountain pass and, using an old dwarven trap, close the pass so that the Dragonarmy cannot follow.\nWhile Tanis and Flint find a path for the refugees to follow to the gates of Thorbardin, the refugees themselves are taken along the path, led by Riverwind, when the Dragonarmy attacks their camp.\nFinding an enchanted helm, Sturm unlocks the key to entering the dwarven kingdom.\nRaistlin Majere, Caramon Majere, and Sturm Brightblade head to Skullcap, while Flint Fireforge and Tanis Half-Elven head towards a secret dwarven pass leading to Thorbardin.\nWith rumours and legends of the dwarven kingdom of Thorbardin present in their minds, the Companions set out in search of some entrance to the fabled kingdom.\nDebate begins on what to do next; whereas some would prefer to wait out winter in the valley, others feel the proximity to Pax Tharkas leaves them too vulnerable to attacks from the Dragonarmies.\nAfter the Companions help the slaves escape and kill the Dragon Highlord Verminaard, they lead the refugees into a defensible valley for the winter.\nAlthough the story includes the Companions, its main focus is on Flint Fireforge and his choices.\nAll the while, they are being pursued by the Dragonarmy.\nThe heroes are trying to lead the refugees to safety in Thorbardin, as well as attempting to obtain the Hammer of Kharas.\nThe title alludes to the plot of the story, as the heroes must enter Thorbardin in order to obtain the Hammer of Kharas.\nThe story continues with the adventures of the Heroes of the Lance, after they free the slaves from Pax Tharkas.Dragons of the Dwarven Depths: The novel is set in the period between Dragons of Autumn Twilight and Dragons of Winter Night