In 2017, Corelitz was hired by Ludvig Forssell, composer for Death Stranding to assist him in creating sounds for the game. In order to do this, the duo went to Home Depot to gather tools and random objects for use in recording. They recorded various metallic, rustic and unearthly sounds in a three day session with Forssell also integrating the sounds into his score. Corelitz also experimented with a prepared piano which he calls "..the ultimate percussion instrument". He struck piano strings with various objects like a rubber mallet and a sledgehammer producing a string sound that was "dominant". The collaboration later led Corelitz to write additional music citing the studio's preference to "keep things fresh and different".
