After rolling the dice, the player must either move two pieces anticlockwise by as many points as there are pips on each of the dice, or make two moves with one piece. If both dice have the same number of pips, it is a doublet and the roll counts double, that is, the player must make four moves with the pieces. A piece may not be moved to a point occupied by one or more opposing pieces. It is mandatory to move the number of points indicated on the die. If it is not possible to make a legal move, the move is forfeited, but if a move is possible, the player must make it, even if it is detrimental. If there are two possible moves, one using one die and the other using two, the player must make the move using both dice (the so-called "full move rule"). A turn is considered completed after pressing the button of the tournament clock, or handing the dice to the opponent.
