Exploration in the game is facilitated with an in-game map which can be opened as an overlay. It is also facilitated with the use of portals which allow the player to traverse great distances across the map. As players explore other areas of the game world, different biomes containing new resources and enemies are revealed. As enemies move around the game, they spread the environment in which they spawn, meaning that clearing an area of enemies requires cleaning the floor as well as defeating them. If a player dies during combat, they respawn at the Core in the starting area. They can retrieve their lost belongings by returning to the area where they died and reclaiming them from the tombstone dropped there. New regions also contain large boss enemies. Once defeated, bosses drop items that can be used to summon NPC merchants to live at the player's base. The first three bosses included in the game are Glurch the Abominous Mass, a giant, jumping, orange slime, Ghorm the Devourer, a massive insect creature that tunnels throughout the map, and The Hive Mother, a fleshy creature that spits acid and summons other enemies. Upon being defeated, these bosses drop items which can be used to activate the Core in the Core chamber, unlocking new items such as a drill for automatically mining ores and new bosses. Furthermore, whilst the areas accessible to the player are initially limited by a wall that surrounds the first few starting areas, upon activating the core this wall is removed, revealing new biomes and an infinitely generated map.
