The game's lack of innovation was commonly criticised. PCGamesN felt that the game misused Sieges mechanics and operators, "All of those ingredients are present in Extraction, but they’ve been mixed in such a way that they fail to impart any flavour." He further compared Extraction to the limited-time game mode Outbreak in Siege. GamesRadar+ appreciated the alien races, multiplayer, and iteration upon Siege's ideas while panning it for lacking identity and being repetitive. Game Informer praised the weapon handling, enemy variety, and polish, but called the title "incredibly safe and markedly less gripping than its predecessor." EGM concluded that Siege's mechanics were successfully adapted for cooperative play but called the game "more boring than it has any right to be...more of an obligation than an escape."
