Each turn, a player moves one of their hikers to an empty space along the trail. On each space, they may acquire one of the resources or perform an action such as obtaining canteens, taking photographs, and encountering wildlife. A player may also use a campfire token to stop on an occupied trail space. Upon reaching the end of the trail, the player may exchange the acquired resources to visit as many parks as they can, and to acquire gear for the subsequent season of the game. Each subsequent season, all trail tiles are mixed, from which are selected one more than the previous season to create that season's trail.
