In regards to the Sailor Soldiers, Yuno stated it was difficult to conceive new moves as the team previously struggled to come up with attack moves during development of their previous Sailor Moon release but were able to implement moves that were initially scrapped due to memory space constrains, however characters such as Sailor Venus had her moveset slightly altered. Yuno also stated that the game's special attack that damages enemies onscreen had just barely debuted in the anime series and was borrowed for the project. However, Yuno claimed that the reasons for conceiving the joint attack moves used in co-op play was because of hardware issued when using the screen-clearing attack and "add meaning" in the two-player mode, as the team did not wanted co-op play to be just two players in the single-player mode. Yuno also claimed the team was happy with their ability to implement multiple hidden moves, among other elements.
