The game box, however, came attached with a note containing a code and instructions. By following these, Paul is able to access a dark, hidden section of the game. The new area, known as the "Newmaker Plane", is a vast grassy field, pitch dark except for a spotlight following the Guardian. The field has few landmarks, and a large network of underground tunnels. The area still loosely follows conventions of puzzle games, and Paul attempts to reverse engineer the puzzles (and the internal logic of the game) to continue progressing. As Paul finds more content, it is slowly revealed—through references to 'real-world' events and characters—that Petscop was designed for a specific person who did something horrible.
