Nelson joined Bethesda Game Studios as a designer on The Elder Scrolls III: Morrowind. He then led the design on its expansions, The Elder Scrolls III: Tribunal and The Elder Scrolls III: Bloodmoon. Nelson went on to work as a designer on award-winning games The Elder Scrolls IV: Oblivion, and Fallout 3. He was the lead designer on 2007's The Elder Scrolls IV: Shivering Isles.
