The website TouchArcade said that they loved the game, and that it was one of their favorite role-playing games on iOS. They did however think that the game was bad at explaining things, including the system of saving one's progress. Pocket Gamer, too, thought that things were not explained enough. For instance, they said that the game does not guide players from point A to point B, and often does not even let players know where to start looking for point B. RPGFan echoed this, and said that it is not uncommon for players to wander around, wondering where to go. Gamezebo said they did not think the battle system was particularly exciting, but appreciated how the conversation system and the demon fusion adds elements of risk and reward to the game. Gamezebo found the iOS version's touch screen-based virtual buttons clumsy to use, while Pocket Gamer found the interface to work "reasonably well" while using the landscape mode, and RPGFan found the interface to be excellent. Both Gamezebo and TouchArcade wished the game had been a "universal app", so that it could have been played on other devices than iPhone and iPod Touch without having the graphics upscaled.
