In a positive review for Rock Paper Shotgun, Alice Bell wrote that the puzzles were simplistic, but were enjoyable. "The puzzles are mostly about getting from A to B, although there are giant logic gates in the underground machines that are more complicated. They're made to feel like giant bodies themselves, the power lines like sticky veins, and you have to push connecting blocks back into place and then find your way back out again. It's not challenging, but it is satisfying". Bell also praised the themes of the story, "Minute Of Islands' story... isn't necessarily subtle... But for all its narrative bluntness, Minute Of Islands is an incredibly elegant game. Much more so than the most other indie games that are about death and grief and sadness and responsibility."
