m)
    (active ?system1 - system)
    (inactive ?system1 - system)
    (emergency ?system1 - system)
    (alerted ?guard1 - guard ?system1 - system)
    (working ?guard1 - guard ?system1 - system)
    (casing_joint ?burglar1 - burglar)
    (expertise ?burglar1 - burglar ?trigger1 - trigger)
    (caught ?burglar1 - burglar)
    (rich ?burglar1 - burglar)
    (found_goods ?burglar1 - burglar)
  )
  (:action reset
       :parameters ( ?Guard - guard ?System - system)
       :precondition (and 
            (ale