ight end)
!Scratchram_GraphicalBar_FillByteTbl+41: (unused garbage)
!Scratchram_GraphicalBar_FillByteTbl+42: (unused garbage)
...</pre></td></tr></table>
Now that both bar tiles are stored, the routine <nobr><kbd>ConvertBarFillAmountToTilesDoubleBar</kbd></nobr> in
<nobr><kbd>GraphicalBarConvertToTile.asm</kbd></nobr> checks the two equivalent tiles (the two left ends, then the two first middle tile, second middles, and so on...) to determine
what index to use in order to convert the pairs of fill values in