/a> (const Surface &amp;img, float minRange, float maxRange, int width, int height, TimingContext *tc=0)</td></tr>
<tr class="memdesc:a2b39014308319e64f6cb72ee5b0219fe"><td class="mdescLeft">&#160;</td><td class="mdescRight">Generate histogram from surface. <br /></td></tr>
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