copy the shaders supplied by the skin-file into the model. This way the seperate skin-file is no longer needed in the distribution of Your model.<BR>
	Note: It is optional to embed a skin into a model; This tool will still export the model. For demonstration purposes i will embed a skin now.<BR>
	To make the skin permanent in the model, select the choice from the menu:<BR>
	"Embed skin into model..."</TD></TR>
	<TR class=BG0><TD><IMG src="img/ExportRange_6.jpg"></TD></TR>
	<TR class=BG0><TD>&nbsp;</TD></TR>