eqp-deps.js"></script>
<script>goog.require('modules.shared.glsShaderLibrary');</script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<canvas id="canvas" width="200" height="100"> </canvas>
<script>
testName = 'linkage';
description("Shader test: " + testName + ".");
WebGLTestUtils.setDefault3DContextVersion(2);

var getFilter = function() {
    var queryVars = window.location.search.substring(1).split('&');

    for (var i = 0; i < queryVars.length; i++) {
        var value = queryV