span class='object_link'><a href="#sprites-instance_method" title="Zif::CompoundSprite#sprites (method)">#sprites</a></span> array will be drawn in the following way:</p>
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<p>The <code>CompoundSprite</code>‘s <code>x</code>, <code>y</code>, <code>w</code>, <code>h</code> act as a viewable rectangle on the main screen and are absolute values compared to the game resolution.  Sprites which would be drawn completely outside of this rect will be ignored. **Important!** This is unlike Render Targets or