reate a new ASDF system for your game's release. The ASD file should be in a directory where your releases will be put, so ideally not in the game's source root. The ASD should be something like this:</p><code style="display:block" class="code-block" data-language="common lisp"><pre>(asdf:defsystem my-game-release
  :components ((:file &quot;release&quot;))
  :depends-on (:trial-release)
  :perform (asdf:build-op (op c) (uiop:symbol-call :org.shirakumo.fraf.trial.release :make)))</pre></code><p>The <code>re