psed > 130 ) { return; }

	requestAnimationFrame( anim );

	if ( updated || offsetUpdated ) {

		renderer.render( scene, camera );
		offsetUpdated = false;
		console.log( 'rendered' );

	}

} )();

// make variable available to browser console
globalThis.THREE = THREE;
globalThis.cameraControls = cameraControls;
</script>

</body>
</html>
