MAL</tt> to render a high-quality anti-aliased
      (256 gray levels) bitmap, as this is the default.  You can
      alternatively use <tt>FT_RENDER_MODE_MONO</tt> if you want to generate
      a 1-bit monochrome bitmap.</p>

      <p>Once you have a bitmapped glyph image, you can access it directly
      through <tt>glyph-&gt;bitmap</tt> (a simple bitmap descriptor), and
      position it through <tt>glyph-&gt;bitmap_left</tt> and
      <tt>glyph-&gt;bitmap_top</tt>.</p>

      <p>Note that <tt>bitmap_lef