an>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00441"></a><span class="lineno">  441</span>&#160;<span class="comment">    /// How to generate 3d bounding box for each exported actor mesh</span></div>
<div class="line"><a name="l00442"></a><span class="lineno">  442</span>&#160;<span class="comment"></span>    UPROPERTY(EditAnywhere, Category = &quot;Export&quot;)</div>
<div class="line"><a name="l00443"></a><span class="lineno"><a class="line" href="struct_f_n_v_scene_exporter_con