ere you have to consider the fact that your AI might control more than one nation. However, do not declare static fields! They'd be shared between nations.
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<h4>Inside and Outside the Turn:</h4>
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Although the game is turn-based, your AI might be called outside its nation's turn, for example to give you notice of enemy movement, or when your nation is contacted for negotiation. Naturally, your options are very limited in these situations. Most operations are disallowed outside the own turn, so a lot 