      this.ui = ui;

                this.initPanel();
            }

            static initPanel() {
                const { drawBuffers, vlMaterial, datamoshMaterial, luminosityMaterial, bloomCompositeMaterial, compositeMaterial } = RenderManager;

                const physics = this.physics;
                const { balls } = this.view;

                const gravity = this.physics.getGravity();

                const physicsOptions = {
                    Off: false,
                    Physics: true
 