ine</a>
, <a class="el" href="classFling_1_1ShaderProgram.html#ad696b19c3761587d716ddd5964d86373">Fling::ShaderProgram</a>
</li>
<li>m_Shininiess
: <a class="el" href="classFling_1_1Material.html#a9fd05267b9d564d0eec5655ce1999771">Fling::Material</a>
</li>
<li>m_ShouldQuit
: <a class="el" href="classFling_1_1World.html#aeb4acd0d77269fdf02b52d78dd786048">Fling::World</a>
</li>
<li>m_Size
: <a class="el" href="classFling_1_1Buffer.html#a5cd4e1ceda44b34298fb36860fbcd218">Fling::Buffer</a>
</li>
<li>m_speed
: <