m class="parameter"><code>shaders</code></em></span></dt><dd><p>Specifies an array that is used to return the
                    names of attached shader objects.</p></dd></dl></div></div><div class="refsect1"><a id="description"></a><h2>Description</h2><p><code class="function">glGetAttachedShaders</code> returns the
        names of the shader objects attached to
        <em class="parameter"><code>program</code></em>. The names of shader objects that
        are attached to <em class="parameter"><code>p