threejs/_lib/BoneViewMesh.js';

import { vec3, quat }               from 'gl-matrix';
import QuatUtil                     from '../src/maths/QuatUtil';
import Transform                    from '../src/maths/Transform';
import Maths                        from '../src/maths/Maths';

import Armature                     from '../src/armature/Armature';
import { IKChain }                  from '../src/ikrig/rigs/IKChain';

import { Manipulator3D }            from 'manipulator3d';
//#endregion

//#region MAIN
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