0ae892d7b3466955f06d4">load</a> (extent_type const &amp;TexelCoord, size_type Layer, size_type Level) const </td></tr>
<tr class="memdesc:a27ef7ed3e610ae892d7b3466955f06d4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch a texel from a texture. The texture format must be uncompressed. <br /></td></tr>
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