with default values. These values must be the same when the game is loaded as they were when it was started newly, because they are the basis for the incremental restore. Particularly, do not use a random number generator here to set Status or Empire.Persistent values! The initial data values should depend on nothing but given information (difficulty level, world map properties, number of nations etc.). Note that the map around the capital is not revealed yet at this point.
</li>
<li>
Empire.NewGame(): If y