 would take an unspecific standard unit located at the sprawl origin location to reach the other location
</li>
</ul>

<p>
The different sprawl classes do not explicitely target on specific purposes. You may see a continent as a RestrictedSprawl or as an ExploreSprawl, whatever matches your current requirements better.
</p>

<p>
Technical notes:
</p>

<ul>
<li>
The calculation of the sprawl is not done on its creation but on demand while iterating it. If a sprawl covers the complete map but the iteration is