 showing the previous amount, since the
doublebar routine when using separate graphics have FirstFill overpowers SecondFill:<br>
<img src="FirstFillSecondFill.png"><br>
FirstFill is current HP and SecondFill represent previous HP. This is not the case for rapid-flicker since it shows both values within 2 frames regardless if one have a greater amount of fill or less.

And thats it, be very careful as the quantity inputs data are loss when calling <kbd>GraphicalBarELITE_DrawGraphicalBarSubtractionLoopEdition