 library ...
  ... create face object ...
  ... set character size ...

  pen_x = 300;
  pen_y = 200;

  for ( n = 0; n &lt; num_chars; n++ )
  {
    <span class="comment">/* load glyph image into the slot (erase previous one) */</span>
    error = FT_Load_Char( face, text[n], FT_LOAD_RENDER );
    if ( error )
      continue;  <span class="comment">/* ignore errors */</span>

    <span class="comment">/* now, draw to our target surface */</span>
    my_draw_bitmap( &amp;slot-&gt;bitmap,
                   