st ZIP that directory up and give it to people to play.</p><h2 id="pruning asset files">Pruning Asset Files</h2><p>By default Trial copies all files in all asset pools it knows of. This may be over-eager, especially if you make use of asset bundles like trial-assets. To clean up some of the mess, you can use <code>define-as-unused</code>. It accepts asset names or wildcard pathnames so you can easily exclude entire directories or file types.</p><code style="display:block" class="code-block" data-language="c