o.
		</p>

		<h2>Codice di Esempio</h2>

		<code>
		const curve = new THREE.QuadraticBezierCurve3(
			new THREE.Vector3( -10, 0, 0 ),
			new THREE.Vector3( 20, 15, 0 ),
			new THREE.Vector3( 10, 0, 0 )
		);

		const points = curve.getPoints( 50 );
		const geometry = new THREE.BufferGeometry().setFromPoints( points );

		const material = new THREE.LineBasicMaterial( { color: 0xff0000 } );

		// Crea l'oggetto finale da aggiungere alla scena
		const curveObject = new THREE.Line( geometry, material );
		</code