mes.reduce((a, b) => a + b, 0) / 1000;
                        avgFps = +(totalTime > 0 ? MAX_FRAME / totalTime : 0).toFixed(1);
                    }
                    frameTimes = [];
                }

                // 缩放（放大0.5%）
                scale *= 0.995;

                // 渲染帧
                drawFrame();

                // 统计FPS
                const delta = performance.now() - start;
                frameTimes.push(delta);
                currentFps = +(1000 / delta |