er" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">recycle</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function recycle(ObjectClass:Class = null):<a href="../../org/flixel/FlxBasic.html">FlxBasic</a></code><p></p><p></p><p>
		 Recycling is designed to help you reuse game objects without always re-allocating or "newing" them.
		 
		 <p>If you specified a maximum s