 removeSequentialBranches: false,// if true, remove consecutive branches of the same distance

        deletedEdgeCount: 0,    // number of edges that have been deleted

        lastBranchPoint: 0,    // last beat with a good branch
        longestReach: 0,       // longest looping secstion

        beatsPlayed: 0,          // total number of beats played
        totalBeats: 0,         // total number of beats in the song
        branchCount: 0,         // total number of active branches

        selectedTi