bject = new Group();
                this.matrix = new Matrix4();

                this.enabled = true;
                this.animatedOneFramePast = false;

                this.addListeners();
            }

            static addListeners() {
                window.addEventListener('pointermove', this.onPointerMove);
            }

            // Event handlers

            static onPointerMove = ({ clientX, clientY }) => {
                if (!this.view.visible) {
                    return;
             