ics example 4</h1>
  </body>
  <script>
    class BasicExample extends Phaser.Scene {
      preload() {
        this.load.spineBinary("cloud-pot-data", "/assets/cloud-pot.skel");
        this.load.spineAtlas("cloud-pot-atlas", "/assets/cloud-pot.atlas");
      }

      create() {
        const gameObject = this.add.spine(
          400,
          450,
          "cloud-pot-data",
          "cloud-pot-atlas"
        );
        gameObject.displayWidth = 200;
        gameObject.displayHeight = (gameObject.heigh