ate = true;

				mipPlane.material.uniforms.map.value = nearestTarget.texture;

				if ( forcePowerOfTwo ) {

					mipPlane.material.uniforms.originalSize.value.set(
						THREE.MathUtils.floorPowerOfTwo( texture.image.width ),
						THREE.MathUtils.floorPowerOfTwo( texture.image.height )
					);

				} else {

					mipPlane.material.uniforms.originalSize.value.set(
						texture.image.width,
						texture.image.height
					);

				}
				mipPlane.material.defines.NEAREST_FILTER = 1;
				mipPlane.material.ne