tt>opengl32.dll</tt> / <tt>libGL.so</tt> are located.  Note that you
need administrative privileges to do this.  If you do not have
administrator access and your system administrator will not do it for
you, you can install GLEW into your own lib and include subdirectories
and tell the compiler where to find it. Then you can just replace
<tt>&lt;GL/gl.h&gt;</tt> with <tt>&lt;GL/glew.h&gt;</tt> in your
program:
</p>

<p class="pre">
#include &lt;GL/glew.h&gt;<br>
#include &lt;GL/glut.h&gt;<br>
&lt;gl, glu, an