ompilation options -- will return the same (reference counted) factory pointer </li>
<li>next, the <code>createDSPInstance</code> function (corresponding to the <code>new className</code> of C++) instantiates a <code>llvm_dsp</code> pointer to be used through its interface, connected to the audio chain and controller interfaces. When finished, <code>delete</code> can be used to destroy the dsp instance. Note that an instance internally needs to access its associated factory during its entire lifetime.   </l