="rvps2"><span class="rvts50">Music &amp; Sound FX</span><span class="rvts50"> &nbsp; &nbsp; &nbsp; &nbsp;</span><span class="rvts6">Block 1 or 7, generally</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">This one has more deviation, but almost all games reserve an entire block for memory allocated to the game's Music and Sound FX. &nbsp;Again, for TAS purposes these values are not *useful. By finding even 1 of these values, you can eliminate that bloc