p to 8 on the screen at one time)</span></p>
<p class="rvps2"><span class="rvts6">X = no use</span></p>
<p class="rvps2"><span class="rvts6"><br/></span></p>
<p class="rvps2"><span class="rvts6">E1 = "Enemy slot 1" which will be the first enemy on the screen loaded into memory. &nbsp;The 2nd will be placed in "Enemy slot 2". &nbsp;When enemy 1 is removed from memory (killed or goes off screen), the next enemy will be loaded into that slot. &nbsp;Enemy's always take the lowest available slot when loaded. 