, when a <i>saved</i> game is loaded, the sequence looks like this:
</p>

<ol>
<li>
 world, nations, capitals and initial units are created by the game core (exactly as when played originally)
 </li>
<li>
 constructors Empire() and Persistent() are called
 </li>
 <li>
 The game is core-internally being replayed up to the turn where it should be continued. This happens based on the commands recorded during the original playing, AI is not involved here. This process also includes incremental update of Status 