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<code>appearance:<a href="../../materials/Appearance.html">Appearance</a></code>&nbsp;&nbsp;[read-write]<p>
   Set the appearance of this object.
   NOTE: Please mind that Sandy3D allows to set an appearance at a polygon level.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get appearance():<a href="../../materials/Appearance.html">Appearance</a></code>
<br>
<code>&nbsp;&nbsp;&n