 = geometry.attributes.uv;

                // Textures
                const [map, normalMap, ormMap, thicknessMap] = await Promise.all([
                    // loadTexture('uv.jpg'),
                    loadTexture('pbr/pitted_metal_basecolor.jpg'),
                    loadTexture('pbr/pitted_metal_normal.jpg'),
                    // https://occlusion-roughness-metalness.glitch.me/
                    loadTexture('pbr/pitted_metal_orm.jpg'),
                    loadTexture('pbr/pitted_metal_height.jpg')
