
	<TR class=BG0><TD>Confirm the embed:</TD></TR>
	<TR class=BG0><TD><IMG src="img/ExportRange_7.jpg"></TD></TR>
	<TR class=BG0><TD>&nbsp;</TD></TR>
	<TR class=BG0><TD>&nbsp;</TD></TR>

	<TR class=BG1T><TD class=BG1T colspan=2>The skin is now permanent</TD></TR>
	<TR class=BG0><TD>When the skin-data is copied into the model, You will see that the surfaces now have been assigned a shadername.</TD></TR>
	<TR class=BG0><TD><IMG src="img/ExportRange_8.jpg"></TD></TR>
	<TR class=BG0><TD>&nbsp;</TD></TR>
	<TR clas