 pointer </li>
<li>next, the <code>createDSPInstance</code> method of the factory class, corresponding to the <code>new className</code> of C++, instantiates an <code>wasm_dsp</code> pointer, to be used as any regular Faust compiled DSP object, run and controlled through its interface. The instance contains the interpreter virtual machine loaded with the compiled bytecode, to be executed for each method. When finished, <code>delete</code> can be used to destroy the dsp instance. Note that an instance intern