ols
             */
            this.controls = new ThirdPersonControls(this.camera, this.man, {
              offset: new THREE.Vector3(0, 1, 0),
              targetRadius: 3
            })
            // set initial view to 90 deg theta
            this.controls.theta = 90

            /**
             * Add Pointer Lock and Pointer Drag
             */
            if (!isTouchDevice) {
              let pl = new PointerLock(this.canvas)
              let pd = new PointerDrag(this.canvas)
              p