s
-<kbd>Q</kbd>

C:\&gt;</samp>
</pre>
<p>
  At the beginning, we use the debugger command <code>U</code> to
  unassemble (disassemble) some bytes at the top of the program to see
  what they look like.  We see that the very first instruction is a
  jump to offset 0x2298.  The debugger command <code>D 300</code>
  shows that there are contiguous zero bytes around offset 0x330.  We
  replace some of these zero bytes with new machine instructions that
  print our welcome message.  To do this, we first replace