X( i );
						color.g = colors.getY( i );
						color.b = colors.getZ( i );

						const material = new THREE.MeshPhongMaterial( { color: color } );

						const object = new THREE.Mesh( sphereGeometry, material );
						object.position.copy( position );
						object.position.multiplyScalar( 75 );
						object.scale.multiplyScalar( 25 );
						root.add( object );

						const atom = json.atoms[ i ];

						const text = document.createElement( 'div' );
						text.className = 'label';
						text.style.color =