ad <kbd>SecondFillOffsetFromFirstFill = ((SecondQuantity + FirstQuantity) * BarMaximum) / MaximumQuantity</kbd> (we add using quantity amounts, not fill amounts),
		done by adding the two quantities first, before calling <kbd>CalculateGraphicalBarPercentage</kbd>:
<table><tr><td><pre>
;Thankfully the graphical bar routines does not mess up the scratch RAM inputs (other than !Scratchram_GraphicalBar_FillByteTbl), therefore
;you only need to set them once.

;Note: If Quantity is 8-bit, make sure you zero out 