ABB in its local space then transform it using the component&#39;s local-to-world transform</span></div>
<div class="line"><a name="l00625"></a><span class="lineno">  625</span>&#160;<span class="comment">    /// @param bInWorldSpace if true, the result is location in world space, otherwise it&#39;s in the mesh&#39;s local space</span></div>
<div class="line"><a name="l00626"></a><span class="lineno">  626</span>&#160;<span class="comment">    /// @param bCheckMeshCollision If true, the function check the m