he 'Surfaces'-Tab shows the textures that are used on the model (and from where they have been obtained).<BR>
	The needed textures have been provided by the skin-file. However, the model does still not have any shadernames assigned to its surfaces. This means that You would still have to set a skin for the model in Radiant if You want to see a textured model in-game too. The just loaded skin-file is only used by the ET-Model-Tool.</TD></TR>
	<TR class=BG0><TD><IMG src="img/ExportRange_5.jpg"></TD></TR>
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