Tile.q);

                    curTile.playCount += 1;

                    var delta = nextTime - ctime;
                    setTimeout(function () {
                        process();
                    }, 1000 * delta - 10);

                    var didJump = false;
                    if (lastTile && lastTile.which != curTile.which - 1) {
                        didJump = true;
                    }

                    curTile.playStyle(didJump);
                    jukeboxData.beatsPlayed += 1;
      