ink Index that links to a Bone
    _targetPos          = [0,0,0];
    _anchorPos          = [0,0,0];
    _points             = null;     // Points for shifting around
    _minDist            = 0.001;   // Stop iterations when effector is about this distance away from target

    constructor(){}
    // #endregion

    // #region SETTERS / GETTERS
    setTargetPos( v ){
        this._targetPos[ 0 ] = v[ 0 ];
        this._targetPos[ 1 ] = v[ 1 ];
        this._targetPos[ 2 ] = v[ 2 ];
        return this;
   