lbow.bend = 40 * Math.sin( 1.9 * t ) + 40;
		man.r_elbow.bend = 40 * Math.sin( 2.2 * t ) + 40;

		man.l_fingers.bend = 40 * Math.sin( 4.9 * t ) + 40;
		man.r_fingers.bend = 40 * Math.cos( 4.9 * t ) + 40;
	
	}

	</script>
</body>
</html>