
            stop: function () {
                $("#go").text('Play');
                if (curTile) {
                    curTile.normal();
                    curTile = null;
                }
                curOp = null;
                bounceSeed = null;
                incr = 1;
                player.stop();
            },

            isRunning: function () {
                return curOp !== null;
            },

            getIncr: function () {
                return incr;
            },

       