mated skeleton. MD3-models are much simpler and do not use this kind of animation.<BR>
	Normally it is not possible to use playermodels in a map You're making in Radiant. This tool lets You convert playermodels to MD3-models, which in turn can be used in Radiant as a misc_gamemodel entity.<BR>
	You can load two types of playermodels: MDM/MDX or MDS.<BR>
	Note: You have to load an MDM/MDX-pair of files in 2 steps, first the model (MDM), then the animation (MDX). All ET-playermodels share the same animations 