screen coordinate of that position
			// x and y will be in the -1 to +1 range with x = -1 being
			// on the left and y = -1 being on the bottom
			tempV.copy( position );
			tempV.project( camera );

			// convert the normalized position to CSS coordinates
			const x = ( tempV.x * .5 + .5 ) * canvas.clientWidth;
			const y = ( tempV.y * - .5 + .5 ) * canvas.clientHeight;

			// move the elem to that position
			elem.style.transform = `translate(-50%, -50%) translate(${x}px,${y}px)`;

			// set the zIndex 