d glut functionality is available here&gt;<br>
</p>

<p>
or:
</p>

<p class="pre">
#include &lt;GL/glew.h&gt;<br>
&lt;gl and glu functionality is available here&gt;<br>
</p>

<p>
Remember to link your project with <tt>glew32.lib</tt>,
<tt>glu32.lib</tt>, and <tt>opengl32.lib</tt> on Windows and
<tt>libGLEW.so</tt>, <tt>libGLU.so</tt>, and <tt>libGL.so</tt> on
Unix (<tt>-lGLEW -lGLU -lGL</tt>).
</p>

<p>
It is important to keep in mind that <tt>glew.h</tt> includes neither
<tt>windows.h</tt> nor <tt>gl.h</tt