tsRoughlyEqual(m0, m1, goog.vec.EPSILON);
  }

  function testMakeRotateY() {
    var m0 = goog.vec.Mat3.createFloat32();
    var m1 = goog.vec.Mat3.createFloat32()

    goog.vec.Mat3.makeRotateY(m0, Math.PI / 7);
    goog.vec.Mat3.makeRotate(m1, Math.PI / 7, 0, 1, 0);
    assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
  }

  function testMakeRotateZ() {
    var m0 = goog.vec.Mat3.createFloat32();
    var m1 = goog.vec.Mat3.createFloat32()

    goog.vec.Mat3.makeRotateZ(m0, Math.PI / 7);
    goog.vec