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<td class="detailHeaderName">enableNearClipping</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var enableNearClipping:Boolean = false</code><p>
   </p><p>
   Enable the Frustum near plane clipping on the visible polygons.
   Enable this when you need a perfect intersection between the front camera plane.
   This is mainly used when you need the camera to move on a long plane.</p>
   
   <p>Importa