use hires mode.</li><br><li><b>phr256blend_512</b> - Pseudo-hires halve-blend and force 512.<br>Blend line down to 256 pixels if it's pseudo-hires.  After, double width of line if it's 256.</li><br><li><b>512_blend</b> - Force 512 and blend.<br>Double width of line if it's 256.  After, blend line.</li></ul></td></tr><tr><td class="RowSpacer" colspan="5">&nbsp</td></tr>
<tr class="RowA"><td class="ColA"><b>snes_faust.input.port1</b></td><td class="ColB">enum</td><td class="ColC">none<br>gamepad</td><td class