     thicknessMap.anisotropy = anisotropy;
                thicknessMap.wrapS = RepeatWrapping;
                thicknessMap.wrapT = RepeatWrapping;
                thicknessMap.repeat.set(2, 1);

                const material = new MeshStandardMaterial({
                    color: new Color(colors.lightColor),
                    metalness: 0.7,
                    roughness: 2,
                    map,
                    metalnessMap: ormMap,
                    roughnessMap: ormMap,
                   