er of the limb whose associated actor is to be attached to the soft body.
		<br>shapeIndex - Index number of the shape you wish to attach, the default shape of an actor usually has an index number of 0.
		<br>attachmentFlag - Allows you to determine whether the relationship between soft body and the shape is one way or two way. Set as 0 for one way interaction, the object can pull the soft body, but the soft body cannot move the object. If the object moves then the soft body will follow it. However, if the 