{ GUI } from 'three/addons/libs/lil-gui.module.min.js';

			import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
			import { TeapotGeometry } from 'three/addons/geometries/TeapotGeometry.js';

			let camera, scene, renderer,
				light1, light2, light3, light4,
				stats, controls;

			init();

			function init() {

				camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 100 );
				camera.position.z = 7;

				scene = new THREE.Scene();
				scene.fogNode 