THREE.Vector3(0, 0, 0))
    }

    function render() {
      requestAnimationFrame(render);
      rotateCube();
      renderer.render(scene, camera);
    }

    </script>
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  <body onload="start()">
    <canvas id="glcanvas" width="640" height="480">
      Your browser doesn't appear to support the <code>&lt;canvas&gt;</code> element.
    </canvas>
  </body>
</html>
