hosts(or between the recording emulator and the playing emulator). 
</p>
<p></p><table border><tr class="TableHeader"><th>Setting:</th><th>Value Type:</th><th>Possible Values:</th><th>Default Value:</th><th>Description:</th></tr><tr class="RowA"><td class="ColA">snes_faust.affinity.msu1.audio</td><td class="ColB">integer</td><td class="ColC">0x0000000000000000 <i>through</i> 0xFFFFFFFFFFFFFFFF</td><td class="ColD">0</td><td class="ColE"><a name="snes_faust.affinity.msu1.audio">MSU1 audio read thread CPU aff