polygons instead of triangles.</li>
<li>Tends to produce optimal results with low processing time.</li>
<li>Running time is O(nr), n = number of vertices, r = reflex vertices.</li>
<li>Does not support holes.</li>
</ul>
</td></tr>
<tr><td class="fieldname"><a id="a9b9c7a0ca1ff1abfaf566ac8f88ea9f4a0efdbf579d7141aad03cab430e30307c"></a>Flipcode&#160;</td><td class="fielddoc"><p>Convex decomposition algorithm created by unknown </p>
<p>Properties:</p><ul>
<li>No support for holes</li>
<li>Very fast</li>
<li>On