rotational joints as cylinder, and
prismatic joints as boxes. The robot is displayed at the joint angle <strong>q</strong> (1xN), or
if a matrix (MxN) it is animated as the robot moves along the M-point trajectory.

</p>
<h2>Options</h2>
<table class="list">
  <tr><td style="white-space: nowrap;" class="col1">'workspace',  W</td> <td>Size of robot 3D workspace, W = [xmn, xmx ymn ymx zmn zmx]</td></tr>
  <tr><td style="white-space: nowrap;" class="col1">'floorlevel', L</td> <td>Z-coordinate of floor (default