d>BitOp</td><td>Vx &gt;&gt;= 1</td><td>Stores the least significant bit of VX in VF and then shifts VX to the right by 1.[b]</td></tr>
	<tr><td>8XY7</sup></td><td>Math</td><td>Vx = Vy - Vx</td><td>Sets VX to VY minus VX. VF is set to 0 when there's a borrow, and 1 when there is not.</td></tr>
	<tr><td>8XYE</td><td>BitOp</td><td>Vx &lt;&lt;= 1</td><td>Stores the most significant bit of VX in VF and then shifts VX to the left by 1.[b]</td></tr>
	<tr><td>9XY0</td><td>Cond</td><td>if (Vx != Vy)</td><td>Skips th