ths
(namely those greater than 8bpp).
</li><li>
Bitmaps with resource type '<tt>Sbmp</tt>' should only contain single density
member bitmaps.
</li><li>
The 16 color bitmaps produced by <tt>BPP 5</tt>, <tt>BITMAPCOLOR16</tt>,
and <tt>BITMAPFAMILYSPECIAL</tt> use by default the standard 16 color palette
given in the code below (running at 4bpp means half as much memory to copy
compared to 8bpp).  They can be used with the following code:
<pre>RGBColorType palette[] =
  {
    {  0, 0xff, 0xff, 0xff },
    {  1