          cursor="fuse: true; fuseTimeout: 500"
          position="0 0 -1"
          geometry="primitive: ring; radiusInner: 0.01; radiusOuter: 0.013;"
          material="color: white; shader: flat; opacity: 0.5;"
          animation__click="property: scale; startEvents: click; easing: easeInCubic; dur: 150; from: 0.1 0.1 0.1; to: 1 1 1"
          animation__fusing="property: scale; startEvents: fusing; easing: easeInCubic; dur: 1500; from: 1 1 1; to: 0.1 0.1 0.1"
          animation__mouseleave="property