omponent* GetFirstValidMeshComponent(<span class="keyword">const</span> AActor* CheckActor);<span class="comment"></span></div>
<div class="line"><a name="l00595"></a><span class="lineno">  595</span>&#160;<span class="comment">    /// Get the list of vertexes from the mesh&#39;s simple collision</span></div>
<div class="line"><a name="l00596"></a><span class="lineno">  596</span>&#160;<span class="comment"></span>    NVSCENECAPTURER_API TArray&lt;FVector&gt; GetSimpleCollisionVertexes(<span class="keyword"