object will handle the rendering of a static Geometry3D object into a real 3D object and finally to the 2D camera representation.</p>
      <span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">p_sName</span>:String</code> (default = "<code></code>")<code></code> &mdash;  A string identifier for this object
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class=