sunAngularSize = 6.42570281124498;
    renderer.sunPower = 6.811244979919678;
    renderer.sunColor = [1, 1, 1];
    renderer.exposure = 1.6265060240963862;
    renderer.gamma = 2.3710843373493975;
    renderer.whitepoint = 2.178313253012048;
    renderer.envMapVisible = false;
    renderer.shadowStrength = 1;
    renderer.maxStepsIsMiss = true;
    renderer.AA = true;
}

Scene.prototype.shader = function()
{
    let n_str = this.par.n;
    let lm_str = this.par.lm;

    let n = parseInt(n_str);
    let l_s