 class. ">fabgl::uiApp</a> where to send mouse events.</td></tr>
  </table>
  </dd>
</dl>
<p>Example: </p><pre class="fragment">Mouse.setupAbsolutePositioner(Canvas.getWidth(), Canvas.getHeight(), true);</pre> <dl><dt><b>Examples: </b></dt><dd><a class="el" href="_v_g_a_2_mouse_on_screen_2_mouse_on_screen_8ino-example.html#a8">VGA/MouseOnScreen/MouseOnScreen.ino</a>.</dd>
</dl>
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