 and 0 &le; <code>j</code> &lt; <code>ly</code>.</p>
<p >Example: </p><div class="fragment"><div class="line"><a class="code hl_struct" href="structtgx_1_1_r_g_b32.html">tgx::RGB32</a> buff[320*240];  <span class="comment">// memory buffer for a 320x240 image in RGB32 color format.</span></div>
<div class="line"> </div>
<div class="line"><a class="code hl_class" href="classtgx_1_1_image.html">tgx::Image&lt;tgx::RGB32&gt;</a> im0; <span class="comment">// create an empty (invalid) image of type RGB32. </span