neDashOffset = 0;

    // Different angles, round caps
    ctx.lineCap = "round";
    ctx.lineWidth = 5;

    centerX = 280;

    for (let angle = 0; angle < 360; angle += 15) {
        const radians = (angle * Math.PI) / 180;
        const startX = centerX + innerRadius * Math.cos(radians);
        const startY = centerY + innerRadius * Math.sin(radians);
        const endX = centerX + outerRadius * Math.cos(radians);
        const endY = centerY + outerRadius * Math.sin(radians);

        ctx.beginPath();