method for you to override in order to check any game critical RPCs that are received from the client and verify them. Before continuing with this part of the documentation, please review the <a href="/NetworkContractWizard/extending-generated-classes.md">Extending Generated Classes</a> documentation to learn more about <strong>partial</strong> classes.</p>
<p>When we use the Network Contract Wizard (NCW), it will create 2 generated classes; one for our MonoBehaviour and one for our NetworkObject.</p>
<p>Th