rocessing/BloomPass.js';
			import { OutputPass } from 'three/addons/postprocessing/OutputPass.js';

			let camera, renderer, composer, clock;

			let uniforms, mesh;

			init();

			function init() {

				const container = document.getElementById( 'container' );

				camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, 1, 3000 );
				camera.position.z = 4;

				const scene = new THREE.Scene();

				clock = new THREE.Clock();

				const textureLoader = new THREE.TextureLoader();