 class="memname">void BrawlLib.Internal.Windows.Forms.GLTextureWindow.Show </td>
          <td>(</td>
          <td class="paramtype">IWin32Window&#160;</td>
          <td class="paramname"><em>owner</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="class_brawl_lib_1_1_open_g_l_1_1_g_l_texture.html">GLTexture</a>&#160;</td>
          <td class="paramname"><em>texture</em>&#160;</td>
        </tr>
        <tr>
 