AmbientLight( 0xcccccc ) );

				const directionalLight1 = new THREE.DirectionalLight( 0xffffff, 6 );
				directionalLight1.position.set( 2, 1.2, 10 ).normalize();
				scene.add( directionalLight1 );

				const directionalLight2 = new THREE.DirectionalLight( 0xffffff, 3 );
				directionalLight2.position.set( - 2, 1.2, - 10 ).normalize();
				scene.add( directionalLight2 );

				initPostprocessing();

				stats = new Stats();
				container.appendChild( stats.dom );

				container.style.touchAction = 'none';
