e of the surfaces are all empty).<BR>
	Note: For this tool it is optional to load a skin-file now; It will still export the model. But since the final (in-game) model needs to be textured anyway, and needs a skin assigned in Radiant otherwise, i will load the skin now for demonstration purposes.<BR>
	A skin-file can be loaded from the 'Surfaces'-Tab (or via the menu if You want):</TD></TR>
	<TR class=BG0><TD><IMG src="img/ExportRange_3.jpg"></TD></TR>
	<TR class=BG0><TD>&nbsp;</TD></TR>
	<TR class=BG0><TD>&