as, then clicking+draging would
	* drag the selected text but block mouse down/up events to the engine.
	*/
	body {
		-webkit-touch-callout: none;
		-webkit-user-select: none;
		-khtml-user-select: none;
		-moz-user-select: none;
		-ms-user-select: none;
		user-select: none;
	}

	/* DEF-3413
	* The Facebook container will be populated with the Facebook SDK content
	* when a Facebook App Id is provided in game.project.
	* This caused problems with selections in Chrome on Windows, just like
	* above. Explicit