rrent resolution when a video mode is set.
<LI>
	SDL_GL_LoadLibrary() will load the system default OpenGL library
	if it is passed NULL as a parameter.
<LI>
	Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
<LI>
	Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
<LI>
	SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
<LI>
	Added SDL_GetKeyRepeat() to query the key repeat settings.
<LI>
	Ad