;boolean&nbsp;configureARScene()</pre>
<div class="block">Allows subclasses to load markers and prepare the scene. This is called after 
 initialisation is complete.</div>
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<h4>onSurfaceCreated</h4>
<pre>public&nbsp;void&nbsp;onSurfaceCreated(GL10&nbsp;unused,
                             EGLConfig&nbsp;config)</pre>
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