urn method.
 
 The module must be registered to the game manager.</div>
<dl class="notes">
<dt>Specified by:</dt>
<dd><code><a href="../../core/Module.html#onAfterGameTurn()">onAfterGameTurn</a></code>&nbsp;in interface&nbsp;<code><a href="../../core/Module.html" title="interface in com.codingame.gameengine.core">Module</a></code></dd>
</dl>
</section>
</li>
<li>
<section class="detail" id="onAfterOnEnd()">
<h3>onAfterOnEnd</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span 