><div class="doc"><p>Pops current render target from the target stack.
If last texture was removed from the stack, will restore the primary render buffer as a render target.</p></div></div><div class="field "><a name="pushCamera"></a><h3 class="anchor"><code><span class="label label-meta label-meta-access" title="Forces private access to package, type or field.">@:access(h2d.Camera)</span><a href="#pushCamera"><span class="identifier">pushCamera</span></a>(<span style="white-space:nowrap">cam:<a class="type