 staggering 10,240 cells. Even if you can
only explore 30–50% of those cells, that’s still three to five thousand
little squares to map in a single playthrough. You can easily spend 20–40
hours completing a classic cRPG, often much longer! Because of this, it’s
reasonable to expect the same level of efficiency and ergonomics from any
dungeon mapping tool that one would from any professional editing software.</p>
<p>When I set out to design Gridmonger, my main goal was to make map creation an
as effi