res all of the data needed for any type of plugin parameter. It is a large object, but it is not complex as it really just stores LOTS of information about plugin parameters. ">PluginParameter</a>:</p><ul>
<li>stores plugin parameters as atomic variables for thread-safe operation</li>
<li>encapsulates each parameter specific to the plugin as a C++ object</li>
<li>can store all types of input parameters; ints, floats, doubles, string-lists, and custom user types</li>
<li>can implement audio meters, complete 