terface in com.codingame.gameengine.module.entities">Mask</a>&nbsp;mask)</span></div>
<div class="block"><p>
 Sets a given <code>Mask</code> as this <code>Entity</code>'s <code>Mask</code>.
 </p>
 <b>Note:</b> texture masks will only work on browsers which support WebGL</div>
<dl class="notes">
<dt>Parameters:</dt>
<dd><code>mask</code> - the mask.</dd>
<dt>Returns:</dt>
<dd>this <code>Entity</code>.</dd>
</dl>
</section>
</li>
<li>
<section class="detail" id="setMask(com.codingame.gameengine.module.entitie