d</b>(const my_float_t *positions, const uint num_pos, const my_float_t bin_width, std::vector&lt; std::vector&lt; const my_float_t * &gt; &gt; *bins) (defined in <a class="el" href="classSimSite3D_1_1geometry_1_1DistanceArray2.html">SimSite3D::geometry::DistanceArray2</a>)</td><td><a class="el" href="classSimSite3D_1_1geometry_1_1DistanceArray2.html">SimSite3D::geometry::DistanceArray2</a></td><td><code> [inline]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>setup_grid</b>(const my_float_t *positions, co