"refHeading">
ObjSaveBlock()</H1>
<PRE CLASS="syntax">void	ObjSaveBlock(
        MemHandle mh);			/*handle of block to be marked for saving */</PRE>
<P>
This routine sets up an object or LMem block to be saved to its owner's state file. The block's handle must be passed in <CODE>
mh</CODE>
. The block must be an object block.</P>
<P CLASS="refField"><STRONG>
Include:</STRONG>	object.h</P>
<P CLASS="refField"><STRONG>
See Also:</STRONG> <CODE><A HREF="../../CRef/Routines/R_7b.htm#IX_ObjMapSavedToState()">Obj