030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="comment">/* Define to 1 if you have the &lt;GL/gl.h&gt; header file. */</span>
<a name="l00032"></a>00032 <span class="preprocessor">#define HAVE_GL_GL_H 1</span>
<a name="l00033"></a>00033 <span class="preprocessor"></span>
<a name="l00034"></a>00034 <span class="comment">/* Define to 1 if you have the &lt;inttypes.h&gt; header file. */</span>
<a name="l00035"></a>00035 <span class="preprocessor">#define HAVE_INTTYPES_H 1</span>