 way is to include <tt>glew.h</tt> and
<tt>glew.c</tt> into your project.  On Windows, you also need to
define the <tt>GLEW_STATIC</tt> preprocessor token when building a
static library or executable, and the <tt>GLEW_BUILD</tt> preprocessor
token when building a dll.  You also need to replace
<tt>&lt;GL/gl.h&gt;</tt> and <tt>&lt;GL/glu.h&gt;</tt> with
<tt>&lt;glew.h&gt;</tt> in your code and set the appropriate include
flag (<tt>-I</tt>) to tell the compiler where to look for it.  For
example:
</p>
<p clas