;

				window.addEventListener( 'resize', onWindowResize );

			}

			function onWindowResize() {

				camera.aspect = window.innerWidth / window.innerHeight;
				camera.updateProjectionMatrix();

				windowHalfX = window.innerWidth / 2;
				windowHalfY = window.innerHeight / 2;

				postprocessing.rtTextureDepth.setSize( window.innerWidth, window.innerHeight );
				postprocessing.rtTextureColor.setSize( window.innerWidth, window.innerHeight );

				postprocessing.bokeh_uniforms[ 'textureWidth' ].value = wi