;
                this.draggedBone = null;
            }

            loadAssets(canvas) {
                canvas.assetManager.loadBinary("/assets/stretchyman-pro.skel");
                canvas.assetManager.loadTextureAtlas("/assets/stretchyman-pma.atlas");
            }

            initialize(canvas) {
                let assetManager = canvas.assetManager;
                var atlas = assetManager.require("/assets/stretchyman-pma.atlas");
                var atlasLoader = new spine.AtlasAttachmentLoader(a