;

        const guiParams = {
          rotation: (texture.rotation * 180) / Math.PI,
          centerX: texture.center.x,
          centerY: texture.center.y,
        };

        gui.add(guiParams, "rotation", 0, 360, 1).onChange((data) => {
          texture.rotation = (data * Math.PI) / 180;
          displayer.render();
        });

        gui.add(guiParams, "centerX", 0, 1, 0.01).onChange((data) => {
          texture.center.x = data;
          displayer.render();
        });

        gui.add(guiPara