> = </span><span class="identifier">uv</span><span> * </span><span class="number-literal">2.0f</span><span> - </span><span class="number-literal">1.0f</span><span>
        </span><span class="identifier">uv</span><span> = </span><span class="identifier">vec2</span><span>(</span><span class="identifier">uv</span><span>.</span><span class="identifier">x</span><span> * (</span><span class="identifier">env</span><span>.</span><span class="identifier">iResolution</span><span>.</span><span class="identifier">x</s