ings, errors) when unexpected things happen.</li>
				<li>Data messages which is data sent from a remote (connected or unconnected) peer.</li>
				<p>
					The base class for establishing connections, receiving and sending message are the NetPeer class. Using it you can make a peer-to-peer network, but if you are creating a server/client topology there are special classes called NetServer and NetClient. They inherit NetPeer but sets some defaults and includes some helper methods/properties.</p>
				<p>
