       <em class="parameter">
                  <code>pname</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>Specifies the object parameter. Accepted
                    symbolic names are
                    <code class="constant">GL_SHADER_TYPE</code>,
                    <code class="constant">GL_DELETE_STATUS</code>,
                    <code class="constant">GL_COMPILE_STATUS</code>,
                    <code class="constant">GL_INFO_LOG_LENGTH</cod