-tsd-kind="Class">MeshShader</a><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol"> =&gt; </span><span class="tsd-signature-type">void</span></h5><div class="tsd-comment tsd-typography"><div class="lead">
<p>The function which will be called for updating the
shader uniforms.</p>
</div></div><ul class="tsd-parameters"><li class="tsd-parameter-signature"><ul class="tsd-signatures tsd-kind-type-literal"><li class="tsd-signature tsd-kind-icon"><span class="tsd-signature-symbol">(</spa