.canvasFilled = document.getElementById(`canvas-filled-${this.idSuffix}`);
                    this.ctxFilled = this.canvasFilled.getContext('2d');
                }
            }
            
            resizeCanvases() {
                const dpr = this.devicePixelRatio;
                let targetLogicalWidth = this.baseCanvasSize; 

                this.canvasOriginal.width = targetLogicalWidth * dpr;
                this.canvasOriginal.height = targetLogicalWidth * dpr; 
                this.canvasOrig