tor3();
                box.getCenter(center);
                gltf.center = center;
                const { min, max } = box;
                const dx = Math.abs(max.x - min.x);
                const scale = 1 / dx;
                // console.log(scale);
                if (scale > 0) {
                    model.scale.set(scale, scale, scale);
                    gltf.scale = scale;
                }
                callback && callback(gltf);
            }, undefined, function (e) {
                consol