> on OS X.</p>
<p>This tutorial ends here. Once you have written a program that uses GLFW, you will need to compile and link it. How to do that depends on the development environment you are using and is best explained by the documentation for that environment. To learn about the details that are specific to GLFW, see <a class="el" href="build.html">Building applications</a>. </p>
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Last update on Mon Oct 12 2015 for GLFW 3.1.2
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