ne.js" type="text/javascript"></script>
	</head>
	<body>

    <script type="text/javascript"><![CDATA[
            var raycaster = new THREE.Raycaster();
            var walls = new THREE.Object3D();
            var objects = new THREE.Object3D();

            var OBJ_COUNT  = 20;
            var OBJ_VEL    = 0.5;
            var OBJ_SIZE   = 0.5;
            var OBJ_MASS   = 1;
            var OBJ_SPIN   = 0.1;
            var PLANE_SIZE = 20;
            var WALL_LIMIT = PLANE_SIZE / 2;

