timeId</td>
<td>ActorRuntimeID</td>
<td></td>
<td>Id of moving actor</td>
</tr><tr><td>mMotion</td>
<td>Vec3</td>
<td></td>
<td>Position delta</td>
</tr><tr><td>mOnGround</td>
<td>bool</td>
<td></td>
<td>Not falling / jumping</td>
</tr></table></body> </html>