           z: mesh.rotation.z,
          },
          scale: {
            x: mesh.scale.x,
            y: mesh.scale.y,
            z: mesh.scale.z,
          },
        },
        point: {
          x: 0,
          y: 0,
          z: 5,
        },
        size: {
          x: 2,
          y: 2,
          z: 2,
        },
      });

      const material2 = generateConfig(CONFIG_TYPE.MESHBASICMATERIAL, {
        color: "rgb(255, 0, 0)",
        polygonOffset: -1,
        polygonOffsetUnits: -1,
      });
  