sed.  For Star Wars 3, 6500 shots were pre-rendered, of which 2200 were used.  What enabled them to add to their output so significantly?<br />
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<h4 style="margin:0px">The 64-bit Question</h4><br />
&quot;For Episode III, AMD set us up with all new systems,&quot; continues Dan.  &quot;Sometime during Episode III - we had always been on this track - we moved over to 64-bit chips and dabbling with 64-bit Windows.  We hacked some of our apps to be large address aware.&quot;<br />
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If y