h *
                tBMIMono.bmiHeader.biPlanes * tBMIMono.bmiHeader.biBitCount)
               
               ' Fix up the BitmapInfo structure to represent a monochrome
               ' DIB:
               With tBMIMono
                  With .bmiHeader
                     ' In icons the height = 2x the actual height:
                     .biHeight = .biHeight \ 2
                     .biPlanes = 1
                     .biBitCount = 1
                     .biCompression = BI_RGB
                     .bi