_types_1_1_audio_1_1_s_y_m_b_header.html#a6f64b3be131a96e00f15847b167a6a69">BrawlLib.SSBB.Types.Audio.SYMBHeader.GetStringEntryAddr</a></div><div class="ttdeci">sbyte * GetStringEntryAddr(int index)</div><div class="ttdef"><b>Definition:</b> RSAR.cs:114</div></div>
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<h2 class="memtitle"><span class="permalink"><a href="#a6f64b3be131a96e00f15847b167a6a69">&#9670;&#160;</a></span>GetStr