hich is the default setting), and a remote system that owns this object disconnected) OR &lt;&gt; <br/>
 Override with {delete this;} to actually delete the object (and any other processing you wish).<br/>
 If you don't want to delete the object, just do nothing, however, the system will not know this. You may wish to call Dereference() if the object should no longer be networked, but remain in memory. You are responsible for deleting it yoruself later.<br/>
 destructionBitstream may be 0 if the object was 