r>(@NonNull <a href="VulkanDevice.html" title="class in icyllis.arc3d.vulkan">VulkanDevice</a>&nbsp;device,
 long&nbsp;image,
 int&nbsp;imageType,
 int&nbsp;format,
 short&nbsp;swizzle,
 int&nbsp;mipLevelCount,
 int&nbsp;layerCount)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab1 method-summary-table-tab4">
<div class="block">Create a shader resource view as shader input, for texture sampling.</div>
</div>
<div class="col-first odd-row-color method-summary-tab