e class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">virtual void FabGL::Scene::collisionDetected </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_fab_g_l_1_1_sprite.html">Sprite</a> *&#160;</td>
          <td class="paramname"><em>spriteA</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="struct_fab_g_