0x33 &lt; 0x00).</td></tr><tr><td><code><a href="../../openfl/display/BlendMode.html#INVERT">BlendMode.INVERT</a></code></td><td><img src="/images/blendMode-10.jpg" alt="blend mode INVERT" /></td><td>Inverts the background.</td></tr><tr><td><code><a href="../../openfl/display/BlendMode.html#ALPHA">BlendMode.ALPHA</a></code></td><td><img src="/images/blendMode-11.jpg" alt="blend mode ALPHA" /></td><td>Applies the alpha value of each pixel of the display object to the background. This requires the <code>blend