ted. However, the 
framework is reported to work on other platforms.</p>
<h2 id="physics">Physics</h2>
<p>Physics can only work in a static rebasing context due to the
performance cost of moving colliders.</p>
<h2 id="navigation-mesh">Navigation Mesh</h2>
<p>Authored navigation meshes can only be used in a static rebasing context.</p>
<h2 id="particle-systems">Particle Systems</h2>
<p>World-space particle simulations may or may not behave as expected
depending on the rebasing strategy that is used by the hi