ck to see if the font module is available. If the font module is available
it will be imported as "pygame.font". If the module is not available, "pygame.font"
will be set to None. This makes it fairly easy to later on test if the font module is available.

<br>&nbsp;<br>&nbsp;<br>
<h2>Init</h2>
Before you can do much with pygame, you will need to initialize it. The most common
way to do this is just make one call.
<ul><pre>pygame.init()</pre></ul>
This will attempt to initialize all the pygame modules for y