block';
            bufferingDetected = true;
          }
      }
      if (self.spinner.style.display == 'block'
        && player.currentTime > lastPlayPos
        && !player.paused) {
          self.spinner.style.display = 'none';
          bufferingDetected = false;
      }
      lastPlayPos = player.currentTime
    }, 500.0);

    player.addEventListener("playing", function(e) {
      canShowBuffering = true;
    })

    this.update_player_controls_loop();

    //this must be click for ie
    if (fullS