) * p01 + (1 - xw) * yw * p10 + xw * yw * p11;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;}</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="comment">// partial specialization for opencv&#39;s Vec&lt;T, N&gt; type as all the rounding and clamping cause</span></div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#16