OpenGL API, you must have a current OpenGL context.</p>
<div class="fragment"><div class="line"><a class="code" href="group__context.html#ga1c04dc242268f827290fe40aa1c91157">glfwMakeContextCurrent</a>(window);</div></div><!-- fragment --><p>The context will remain current until you make another context current or until the window owning the current context is destroyed.</p>
<p>If you are using an <a class="el" href="context_guide.html#context_glext_auto">extension loader library</a> to access modern OpenGL 