Height)*2;
      mesh.updateMatrixWorld();
      mesh.frustumCulled = false;
      mesh.scrollIndex = 0;
      mesh.scrollIndexFine = 0;

      const _updateList = () => {
        ctx.clearRect(0, 0, canvas.width, canvas.height);

        ctx.font = `${fontSize}px ${fontFamily}`;

        const _renderScrollbar = listLength => {
          ctx.fillStyle = '#808080';
          ctx.fillRect(menuWidth*0.99, 0, menuWidth*0.01, menuHeight*4);
          const fullBarHeight = menuHeight*4;
          const barHeight