deoPlayer.prototype.play = function(noads, retried) {
  var self = this

  if (this.isMobile) {
    this.player.controls = true;
  }

  var playOverlay = document.getElementById('play-overlay')
  var playPauseInput = this.playerDiv.getElementsByClassName('player-play-pause-button-input')[0]

  var play = true;
  if (!noads && !this.started) {
    play = !this.adOpportunity()
  }

  this.paused_ = false
  this.started = true

  if (play) {
    if (this.player.prepHls) {
      this.player.prepHls()
    }
    