m 'three/addons/controls/OrbitControls.js';
			import { ThreeMFLoader } from 'three/addons/loaders/3MFLoader.js';
			import { GUI } from 'three/addons/libs/lil-gui.module.min.js';

			let camera, scene, renderer, object, loader, controls;

			const params = {
				asset: 'cube_gears'
			};

			const assets = [
				'cube_gears',
				'facecolors',
				'multipletextures',
				'vertexcolors'
			];

			init();

			function init() {

				renderer = new THREE.WebGLRenderer( { antialias: true } );
				renderer.setPi