t&lt; 3, 3, float, highp &gt; float3x3</div><div class="ttdoc">single-qualifier floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00108">compatibility.hpp:108</a></div></div>
<div class="ttc" id="a00732_html_gaba86c28da7bf5bdac64fecf7d56e8ff3"><div class="ttname"><a href="a00732.html#gaba86c28da7bf5bdac64fecf7d56e8ff3">glm::atan2</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER vec&lt; 4, T, Q &gt; 