 'poisson_soft', 'pcf3_soft', 'pcf5_soft', 'pcss16_soft', 'pcss32_soft', 'pcss64_soft'];
		shadowFolder.add(plane, 'shadowType', shadowTypes).onChange(function(value) {
			if (model) {
				model.traverse(node => {
					if (node.isMesh) {
						node.shadowType = value;
					}
				});
			}
			sphere.shadowType = value;
			box.shadowType = value;
		});
		shadowFolder.add(spotLight.shadow, 'radius', 0, 5, 0.01);
		shadowFolder.add(spotLight.shadow, 'bias', -0.002, 0.002, 0.0001);
		shadowFolder.add(spotLight.sh