aw method sets up all of the OpenGL state associated with the common OB3D attributes before calling your private ob3d_draw method. The drawraw method simply sets the context before calling your private ob3d_draw method. Because OB3Ds support being named for use within jit.gl.sketch*'s drawobject command, you must also add a private, untyped "register" method associated with the <a class="el" href="group__objectmod.html#gabcf088a00f36b6af8ce5896b81e4d0ef" title="Registers an object in the named object regist