ols.minDistance = 0.5;
				controls.maxDistance = 1;
				controls.target.set( 0, 0.1, 0 );
				controls.update();

				window.addEventListener( 'resize', onWindowResize );

			}

			function onWindowResize() {

				camera.aspect = window.innerWidth / window.innerHeight;
				camera.updateProjectionMatrix();

				renderer.setSize( window.innerWidth, window.innerHeight );

			}

			//

			function animate() {

				if ( mixer ) mixer.update( clock.getDelta() );

				controls.update();

				renderer.render( scen