tt::CubeSurface::countMipmaps </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
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<p>Returns the number of mips that would be in a full mipmap chain starting with this <a class="el" href="structnvtt_1_1_cube_surface.html" title="A CubeSurface is one level of a cube map texture. ">CubeSurface</a>. </p>
<p>For instance, a full mip chain for a cube map with 10x10 faces would consist of cube maps with sizes