    var cubeGeom = new THREE.BoxGeometry( 2, 2, 2 );

                var vertShader = document.getElementById('vertex_shader').innerHTML;
                var fragShader = document.getElementById('fragment_shader').innerHTML;

                var textureLoader = new THREE.TextureLoader();
                textureLoader.load( "images/Monitor.png", function( texture ) {
                    monitor = texture;

                    textureLoader.load("images/GL.png", function (texture) {
               