style.color = newValue;
        player.$.duration.style.color = newValue;
        player.$.progress.style.backgroundColor = newValue;
        player.$.replay.style.color = newValue;
      },

      _hidePlayIcon: function(isPlaying, canBePlayed){
        return isPlaying ? true : !(canBePlayed || this.preload === 'none');
      },

      _setPreload: function(autoplay, preload) {
        return autoplay ? 'auto' : preload;
      },

      //
      // Dispatch an event to Google Analytics

      _dispatchGAE