tion.</p>
<div class="fragment"><div class="line"><a class="code" href="group__init.html#gaa5d796c3cf7c1a7f02f845486333fb5f">glfwSetErrorCallback</a>(error_callback);</div>
</div><!-- fragment --><h2><a class="anchor" id="quick_create_window"></a>
Creating a window and context</h2>
<p>The window and its OpenGL context are created with a single call, which returns a handle to the created combined window and context object. For example, this creates a 640 by 480 windowed mode window with an OpenGL context:</p