ize_type Face, level_type Level) const </td></tr>
<tr class="memdesc:a414636f8dc1b4009d7df6edd10bb9d48"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sample the sampler texture at a specific level. <br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T, precision P = defaultp&gt;<br />