- Rom Patcher JS initialization -->
	<script type="text/javascript">
		window.addEventListener('load', function (evt) {
			try {
				RomPatcherWeb.initialize({
					language: 'en', //default: en
					requireValidation: false
				}, {
					file: './my_patch.zip', //zip containing patches
					name: 'Game (English v1.0)',
					description: 'English fan translation for Game',
					outputName: 'Game (English v1.0)', //patched ROM name
				});
			} catch (err) {
				var message = err.message;
				if (/incompatib