 take care of memory management. <CODE>
GrDrawHugeBitmapAtCP()</CODE>
<A NAME="Shapes_c.htm_IX_GrDrawHugeBitmapAtCP()">
 </A>
 works the same way, drawing the bitmap at the current position. <A NAME="Shapes_c.htm_IX_GrFillHugeBitmap()">
 </A>
<CODE>
GrFillHugeBitmap()</CODE>
 and <CODE>
GrFillHugeBitmapAtCP()</CODE>
<A NAME="Shapes_c.htm_IX_GrFillHugeBitmapAtCP()">
 </A>
 fill huge bitmaps.
<IMG SRC="Shapes_c_GrDrawImage.gif">

</P>
<P>
<CODE>
GrDrawImage()</CODE>
<A NAME="Shapes_c.htm_IX_GrDrawImage()">
 <