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<pre>
ID
</pre>
<blockquote>
Integer
<br>
identification number of the emitter object
</blockquote>
<pre>
mode
</pre>
<blockquote>
Integer
<br>
collision mode, can be 0 for colliding with each other, 1 for colliding with scenery and 2 for no collision
</blockquote>
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Returns
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