 code for each tile, so I wrote a script to chart them. This allowed us to ensure that they were arranged as we wanted, with no gaps between them, and with overlap in some cases. </p>
        <p>
            <img src="https://cdn.factorio.com/assets/img/blog/fff-282-rectangles.png" width="900" height="900" />
            <br /><i>Rectangles.</i>
        </p>
        <p> Having the humidity-aux-tile chart is all well and good, but doesn't tell the whole story, since tile placement also depends on a noise lay