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virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fab_g_l_1_1_scene.html#a95a881faf2394b47726455be09383632">update</a> (int updateCount)=0</td></tr>
<tr class="memdesc:a95a881faf2394b47726455be09383632"><td class="mdescLeft">&#160;</td><td class="mdescRight">This is an abstract method called whenever the scene needs to be updated. <br /></td></tr>
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