literal"><span class="pre">src</span></tt> into the buffer, using it set the alpha of all its pixels

</dd>
<a id="setBlend,Buffer,BlendMode"></a>
<dt><pre><span class="Keyword">proc</span> <a href="#setBlend%2CBuffer%2CBlendMode"><span class="Identifier">setBlend</span></a><span class="Other">(</span><span class="Identifier">buf</span><span class="Other">:</span> <a href="suffer.html#Buffer"><span class="Identifier">Buffer</span></a><span class="Other">;</span> <span class="Identifier">blend</span><span cl