player.gaId) this._dispatchGAEvent('Play');
      },

      _pause: function() {
        var player = this;
        player.$.audio.pause();

        // Dispatch 'Pause' event to GA
        if (!!player.gaId) this._dispatchGAEvent('Pause');
      },

      //
      // Restart audio

      restart: function(e){
        if (!!e) e.preventDefault();
        var player = this;
        player.$.audio.currentTime = 0;
        if (!player.isPlaying) player._play();
      },


      // when audio file can be played 