t *object);
<br>&nbsp; virtual int destroy (void) = 0;
<br>&nbsp; TAO_AV_Transport *transport (void);
<br>protected:
<br>&nbsp; TAO_AV_Transport *transport_;
<br>&nbsp; TAO_AV_PolicyList policy_list_;
<br>&nbsp; TAO_AV_Callback *callback_;
<br>};
<p>For an example of how all the above components are implemented refer
to the implementation of the UDP transport <a href="./UDP.h">&lt;orbsvcs/orbsvcs/AV/UDP.h>&nbsp;</a>
and&nbsp;<a href="./UDP.cpp">&lt;orbsvcs/orbsvcs/AV/UDP.cpp></a>
<p>
<hr WIDTH="100%">
<h3>
