x.e && 0 == testSVGMatrix.f) 
            {
                passCount++;
            }

            var testSVGRect = testSVG.createSVGRect();
            if (0 == testSVGRect.x && 0 == testSVGRect.y && 0 == testSVGRect.width && 0 == testSVGRect.height)
            {
                passCount++;
            }

            var testSVGTransform = testSVG.createSVGTransform();
            if (1 == testSVGTransform.type && 0 == testSVGTransform.angle && 1 == testSVGTransform.matrix.a && 0 == testSVGTransform.ma