astNode = el._build(data);
          // Trigger on tree data ready after tree nodes processing
          lastNode.onRender(function () {
            vcomet.triggerCallback("onDataReady", el, el, [el.nodes]);
          });
        }
      },
      /*
        @function reset
        @description Remove current tree nodes from tree and repaint them
      */
      reset: function () {
        var el = this;
        // Remove current tree nodes
        el._clean(true);
        // Re build store
        el.buildS