elay": 500,
                "animation": {
                    "hex": "#0000FF",
                    "transitionTime": 1
                }
            }
        ]
    }

### Special commands

Sometimes it makes sense to play an animation in a disorderly manner - e.g. if fire should be imitated more realistically. To play the individual steps randomly, you can pass the following command to `msg.payload.specials`:

: randomOrder (boolean | any): `true`, activates the random playback of the individual animatio