g_u_i_1_1_i_control_listener.html">IControlListener</a>* listener, int32_t <a class="code" href="structtag.html">tag</a>, <a class="code" href="class_v_s_t_g_u_i_1_1_c_bitmap.html">CBitmap</a>* background, <a class="code" href="class_v_s_t_g_u_i_1_1_c_bitmap.html">CBitmap</a>* handle, <span class="keyword">const</span> <a class="code" href="struct_v_s_t_g_u_i_1_1_c_point.html">CPoint</a>&amp; offset = <a class="code" href="struct_v_s_t_g_u_i_1_1_c_point.html">CPoint</a> (0, 0), int32_t drawStyle = kLegacyHa