 currently using standardized health. Please report any bugs including things that aren't taking damage, or things that seem to be getting hit twice when clicked once.</li>
				<li class="bugfix">Disposal pipes, air pipes, and wires no longer take damage when airlocks close on them.</li>
				<li class="bugfix">Tables can be deconstructed on harm intent once more.</li>
				<li class="bugfix">Medical scanners now properly show when limbs are dislocated.</li>
			</ul>
			<h3 class="author">Spookerton updated:<