3202994ed">glfwSwapInterval</a>(1);</div>
</div><!-- fragment --><p>This function acts on the current context and will fail unless a context is current.</p>
<h2><a class="anchor" id="quick_process_events"></a>
Processing events</h2>
<p>GLFW needs to communicate regularly with the window system both in order to receive events and to show that the application hasn't locked up. Event processing must be done regularly while you have visible windows and is normally done each frame after buffer swapping.</p>
<p>T