dd(particle.range, "left", -500, 500, 10);
          gui.add(particle.range, "front", -500, 500, 10);
          gui.add(particle.range, "back", -500, 500, 10);
          gui.add(particle, "amount", 100, 10000, 10);
          gui.add(particle, "size", 1, 100, 1);
          gui.add(particle, "opacity", 0, 1, 0.01);
          gui.add(particle, "colorRange", 0, 1, 0.01);
          gui.add(particle, "floatRange", 0, 50, 1);
          gui.addColor(particle, "refColor");
          gui.add(particle, "alphaMap", [te