 object registry.</div><div class="ttdef"><b>Definition:</b> jit.foundation.c:1115</div></div>
</div><!-- fragment --><h1><a class="anchor" id="chapter_jit_ob3dqs_ctordtor"></a>
The Jitter Class Constructor/Destructor</h1>
<p>In your OB3D Jitter Class constructor, you need to pass in your rendering destination name as the first argument. You should call the jit_ob3d_new() function with your destination name argument to initialize the OB3D data pointer, associating it with your rendering destination. In your