 reset its props
          var that = this;
          this.timeoutID = setTimeout(function () {
            that.update();
          }, 1000 * (that.t() + that.delay)); // Time in ms
          // Move the bug around
          TweenLite.to(this.svg, this.t(), {
            // Time in s
            left: this.x2,
            top: this.y2,
            delay: this.delay,
            ease: Power0.easeIn,
          });
        };
        Bug.prototype.update = function () {
          // Meh. Can do better
       