er = new MinMaxGUIHelper( light.shadow.camera, 'near', 'far', 0.1 );
			folder.add( minMaxGUIHelper, 'min', 0.1, 50, 0.1 ).name( 'near' ).onChange( updateCamera );
			folder.add( minMaxGUIHelper, 'max', 0.1, 50, 0.1 ).name( 'far' ).onChange( updateCamera );

		}

		makeXYZGUI( gui, light.position, 'position', updateCamera );
		makeXYZGUI( gui, light.target.position, 'target', updateCamera );

	}

	function resizeRendererToDisplaySize( renderer ) {

		const canvas = renderer.domElement;
		const width = canva