-property-description> is the number of descriptors contained in the binding, accessed in a shader as an array , except if <b>descriptorType</b> is <b>VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT</b> in which case <b>descriptorCount</b> is the size in bytes of the inline uniform block</vk-property-description>
      </vk-property-entry>
      <vk-property-entry>
        <vk-property-prototype>VkDescriptorSetLayoutBinding.prototype.<vk-prototype-name>stageFlags</vk-prototype-name></vk-property-prototype>
    