tion can now be fully customized using user settable and
describable Interps.
<p>
Emulation is the process of accepting characters and converting them
to screen operations. The supported operations are embodied in
the Ops interface and implemented inside Term.
<p>
The most common way to achieve the conversion is through a
state machine. Therefore some classes are available for the
construction and programming of such state machines.

<h2>
Using the state machine
</h2>
The main class used in the state machin