rate from the bitmap itself,
which is stored in the Dalvik heap. The pixel data in native memory is
not released in a predictable manner, potentially causing an application
to briefly exceed its memory limits and crash.
<strong>As of Android 3.0 (API level 11), the pixel data is stored on the
Dalvik heap along with the associated bitmap.</strong></li>

</ul>

<p>The following sections describe how to optimize bitmap memory
management for different Android versions.</p>

<h2 id="recycle">Manage Memory on And