tedLoop = self.loops;
    }
    self.lastProgressReport = player.currentTime;
  }
  self.update_player_controls();
  self.lastTime = player.currentTime;
}

VideoPlayer.prototype.update_player_controls_loop = function() {
  var player = this.player
  var self = this
  setTimeout(function() {
    self.update_player_controls();
    self.update_player_controls_loop();
  }, 2000);
};

VideoPlayer.prototype.update_player_controls = function() {
  var player = this.player
  var playerDiv = this.playerDiv
  var mut