nd updates). ">Scene</a> height in pixels. </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#a5e949700a4972f2179b723de1b63af11">&#9670;&nbsp;</a></span>getWidth()</h2>

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          <td class="memname">int FabGL::Scene::getWidth </td>
          <td>(</td>
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