tc.</p>
<h3 id="game-object-prefab">Game Object Prefab</h3>
<p>Spawns a prefab at this tile.<br>
Optional; Use this when a GameObject is more fit for a situation.</p>
<h2 id="sprite-collider">Sprite Collider</h2>
<p>When the collider type is set to Sprite, you can use a sprite's physics shape(s) for collision.<br>
To make a custom physics shape on a sprite, go to the <strong>Physics Shape</strong> section of a sprite editor window.<br>
<img src="../../images/img_Unity_SpritePhysicsShape.png" alt="PhysicsSha