t4x4_mul(mvp, p, m);</div><div class="line"></div><div class="line">        glUseProgram(program);</div><div class="line">        glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (<span class="keyword">const</span> GLfloat*) mvp);</div><div class="line">        glDrawArrays(GL_TRIANGLES, 0, 3);</div><div class="line"></div><div class="line">        <a class="code" href="group__window.html#ga15a5a1ee5b3c2ca6b15ca209a12efd14">glfwSwapBuffers</a>(window);</div><div class="line">        <a class="code" href="group