e we formerly used WriteCompressed, and follow the same logical branching if we wrote any data conditionally.  This is all shown in the following example which would read in the data for the mine we created in <A HREF="creatingpackets.html">creating packets</A>.<BR><BR>
</FONT><FONT FACE="Geneva, Verdana, Arial, Helvetica, sans-serif" size="1" CLASS="G10" COLOR="#111122">
void DoMyPacketHandler(Packet *packet)<BR>
{<BR>
Bitstream myBitStream(packet->data, packet->length, false); // The false is for efficien