lygon collision checking routine available in Blitz3D.
</td>
</tr>
</table>
<h1><a href=../3d_examples/MeshesIntersect.bb>Example</a></h1>
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<tr>
<td>
; MeshesIntersect Example
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; -----------------------
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Graphics3D 640,480
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SetBuffer BackBuffer()
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camera=CreateCamera()
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light=CreateLight()
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RotateEntity light,90,0,0
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drum=LoadMesh("media/oil-drum/oildrum.3ds")
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PositionEntity drum,-20,0,100
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crate=LoadMesh("