ode> command. <br />Broadcast from mediators when sprites that need hit testing are initialized. </div><div class="boxWithBorder"><div class="boxedElem"><div class="contentHolder"><span class="title">See also:</span><div class="item"><ul><li> <a class="className" href="balloonatroid_controller_AddSpriteEntityCommand.html">balloonatroid.controller.AddSpriteEntityCommand</a> </li><li> <span class="doesNotExist"> balloonatroid.view.DefenderSpriteMediator.init()</span> </li></ul></div></div></div></div></div><d