st el = new spritejs.Sprite();
    el.attr({
      // size: [100, 100],
      anchor: 0.5,
      borderWidth: 0,
      borderColor: 'rgba(0,0,0,1)',
      bgcolor: 'red',
      pos: [256, 256],
      // transform: 'rotate(45deg)',
      // opacity: 0.2,
      transformOrigin: [50, 50],
    });

    const el2 = el.cloneNode();
    el2.attr({
      anchor: 0,
      texture: textureURL,
      // textureRect: [50, 50, 100, 100],
      padding: 20,
      bgcolor: 'red',
      zIndex: 1000,
      // borderRadius: