ty information between
coarse and fine elements in refined meshes.

<blockquote>
<a href="ug_alg_rcb.html">Recursive Coordinate Bisection</a> (RCB)
<br><a href="ug_alg_rib.html">Recursive Inertial Bisection</a> (RIB)
<br><a href="ug_alg_hsfc.html">Hilbert Space-Filling Curve Partitioning</a> (HSFC)
<br><a href="ug_alg_reftree.html">Refinement Tree Based Partitioning</a> (Reftree)
</blockquote>



<p>
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