r coords = [];
          var bugSize = 40; // WARNING: hardcoded! - should be at least its biggest dimension
          var xMax = viewBoxWidth + bugSize,
            yMax = viewBoxHeight + bugSize;
          // Define the possible coords in an array to choose from
          var bounds = [
            [Math.random() * xMax, -bugSize],
            [-bugSize, Math.random() * yMax],
            [Math.random() * xMax, yMax],
            [xMax, Math.random() * yMax],
          ];

          var i = 0;
          w