Creating a window and context</a></li>
<li class="level2"><a href="#quick_context_current">Making the OpenGL context current</a></li>
<li class="level2"><a href="#quick_window_close">Checking the window close flag</a></li>
<li class="level2"><a href="#quick_key_input">Receiving input events</a></li>
<li class="level2"><a href="#quick_render">Rendering with OpenGL</a></li>
<li class="level2"><a href="#quick_timer">Reading the timer</a></li>
<li class="level2"><a href="#quick_swap_buffers">Swapping buffers</a