99 && distance < rayDistance) {
            const x = xFactor * menuWidth;
            const y = yFactor * menuHeight;

            if (y >= 0 && y < urlBarOffset) {
              intersectionPoints.push(intersectionPoint.clone());
              intersectionCbs.push(() => {
                controllerMesh.rayMesh.scale.z = distance;
                controllerMesh.updateMatrixWorld();

                /* controllerMesh.dotMesh.position.z = -distance;
                controllerMesh.updateMatrixWorld();
       