g/flixel/system/input/Mouse.html" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">Mouse</a></td></tr><tr><td width="20"></td><td>
		 Event handler so FlxGame can update the mouse.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/input/Mouse.html#handleMouseWheel()" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">handleMouseWheel</a>(FlashEvent:flash.events:MouseEvent) &mdash; method,  class org.flixel.system.input.