e"></div><div class="line">        glViewport(0, 0, width, height);</div><div class="line">        glClear(GL_COLOR_BUFFER_BIT);</div><div class="line"></div><div class="line">        mat4x4_identity(m);</div><div class="line">        mat4x4_rotate_Z(m, m, (<span class="keywordtype">float</span>) <a class="code" href="group__input.html#gaa6cf4e7a77158a3b8fd00328b1720a4a">glfwGetTime</a>());</div><div class="line">        mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);</div><div class="line">        ma