et.<br/>
			If the target is outside the game entity's visual range for a certain amout of time, <br/>
			the game entity forgets the target.
		</p>
	</section>

	<script type="module">

		import * as YUKA from '../../../build/yuka.module.js';
		import * as THREE from 'https://cdn.jsdelivr.net/npm/three@0.109/build/three.module.js';

		import { CustomEntity } from './src/CustomEntity.js';
		import { Obstacle } from '../common/Obstacle.js';
		import { createVisionHelper } from '../common/VisionHelper.js';

	