f allocations that can be moved during single pass to a different place.">VmaDefragmentationInfo::maxAllocationsPerPass</a>.</p>
<p >It is also safe to perform the defragmentation asynchronously to render frames and other Vulkan and VMA usage, possibly from multiple threads, with the exception that allocations returned in <a class="el" href="struct_vma_defragmentation_pass_move_info.html#adfa7a4994afd9b940e7f1dfaf436a725" title="Array of moves to be performed by the user in the current defragmentation pass.