_1_1_fixture.html">Fixture</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">A fixture is used to attach a Shape to a body for collision detection. A fixture inherits its transform from its parent. Fixtures hold additional non-geometric data such as friction, collision filters, etc.  <a href="classtainicom_1_1_aether_1_1_physics2_d_1_1_dynamics_1_1_fixture.html#details">More...</a><br /></td></tr>
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