}
        updateStick(),pd(e)
      }
      const move = e => {
        for(let z = 0; z<e.changedTouches.length; z++) {
          const t = e.changedTouches[z]
          const i = t.identifier
          if (i in directions) directions[i]={x:t.clientX, y:t.clientY}
        }
        updateStick(),pd(e)
      }
      const end = e => {
        for(let z = 0; z<e.changedTouches.length; z++) {
          const t = e.changedTouches[z]
          const i = t.identifier
          if (i in buttons) {
            t.t