 interfaces. It is shared code implemented in the same shared source files as the public and event interfaces. The internal interface is described in the internal.h header file.</p>
<p>The internal interface is in charge of GLFW's global data, which it stores in a <code>_GLFWlibrary</code> struct named <code>_glfw</code>.</p>
<p>The internal interface uses the same style as the public interface, except all global names have a leading underscore.</p>
<p>Examples: <code>_glfwIsValidContextConfig</code>, <code