 ) + ( PIXEL_AT(-1, 1) * 0.1406 ) + ( PIXEL_AT( 0, 1) * 0.1875 ) + ( PIXEL_AT( 1, 1) * 0.1406 ) + ( PIXEL_AT( 2, 1) * 0.0938 ) + ( PIXEL_AT( 3, 1) * 0.0234 ) +
                //          ( PIXEL_AT(-3, 2) * 0.0156 ) + ( PIXEL_AT(-2, 2) * 0.0625 ) + ( PIXEL_AT(-1, 2) * 0.0938 ) + ( PIXEL_AT( 0, 2) * 0.1250 ) + ( PIXEL_AT( 1, 2) * 0.0938 ) + ( PIXEL_AT( 2, 2) * 0.0625 ) + ( PIXEL_AT( 3, 2) * 0.0156 ) +
                //          ( PIXEL_AT(-3, 3) * 0.0039 ) + ( PIXEL_AT(-2, 3) * 0.0156 ) + ( PIXEL_AT(-1, 3)