rflowToInfinity',
  fShaderSuccess: true,
  linkSuccess: true,
  passMsg: "Floats of too large magnitude should be converted infinity."
},
{
  fShaderId: 'fshaderParsedFloatUnderflowToZero',
  fShaderSuccess: true,
  linkSuccess: true,
  passMsg: "Floats of too small magnitude should be converted to zero."
},
{
  fShaderId: 'fshaderParsedFloatSmallMantissa',
  fShaderSuccess: true,
  linkSuccess: true,
  passMsg: "Number of digits in any digit-sequence is not limited - test with a small mantissa and large e