stanceTo(menuMesh.urlMesh.leftLine.start) / menuWorldHeight;
          const distance = controllerMesh.ray.origin.distanceTo(intersectionPoint);

          if (xFactor > 0 && xFactor < 0.99999 && yFactor > 0 && yFactor < 0.99999 && distance < rayDistance) {
            const x = xFactor * menuWidth;
            const y = yFactor * menuHeight;

            if (y < urlBarOffset) {
              if (x < menuWidth*0.8) {
                intersectionPoints.push(intersectionPoint.clone());
                interse