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size_type&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00012.html#aa18daf8e8534d4cefabf3b7dfd43a6f3">max_face</a> () const </td></tr>
<tr class="memdesc:aa18daf8e8534d4cefabf3b7dfd43a6f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the max face of the texture instance, effectively a memory offset to the beginning of the last face in the actual texture storage_type that the texture instance can access. <br /></td></tr>
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