erlying C/C++ object. Operations
affect both objects equally and for all practical purposes, it appears
as if you are simply manipulating a C/C++ object. 
</p>

<H2><a name="Scripting_nn9">4.3 Building scripting language extensions</a></H2>


<p>
The final step in using a scripting language with your C/C++
application is adding your extensions to the scripting language
itself. There are two primary approaches for doing
this. The preferred technique is to build a dynamically loadable
extension in the form of