ndering IntGridValues is enabled.</li>
</ul>
</li>
<li>Sprite: Use a sprite's physics shape(s) for collision.
<ul>
<li>Renders the sprite if rendering IntGridValues is enabled.</li>
</ul>
</li>
<li>Grid: Square collision.
<ul>
<li>Renders a square if rendering IntGridValues is enabled.</li>
</ul>
</li>
</ul>
<h3 id="custom-physics-sprite">Custom Physics Sprite</h3>
<p>The collision shape is based on the physics shape(s) of the sprite which is previewed here for convenience.<br>
Commonly useful for slopes, e