b_1_1_s_s_b_b_1_1_types_1_1_m_d_l0_material.html#ad2de8419e6365b5c5bfce5a1eb1a5fd0">BrawlLib.SSBB.Types.MDL0Material.DisplayListOffset</a></div><div class="ttdeci">int DisplayListOffset(int version)</div><div class="ttdef"><b>Definition:</b> MDL0.cs:1225</div></div>
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<h2 class="memtitle"><span class="permalink"><a href="#a1b4edf4011c495dff750a4295dfcc779">&#9670;&#160;</a></span>FurDa