(global coordinates).</p>
<p>To use this method, first create an instance of the Point class. The
<em>x</em> and <em>y</em> values that you assign represent local coordinates
because they relate to the origin of the display object.</p>
<p>You then pass the Point instance that you created as the parameter to
the <code>localToGlobal()</code> method. The method returns a new Point
object with <em>x</em> and <em>y</em> values that relate to the origin of the
Stage instead of the origin of the display object.</p