OrbitControls( camera, renderer.domElement );
				controls.addEventListener( 'change', render );
				controls.minDistance = 50;
				controls.maxDistance = 400;
				controls.enablePan = false;
				controls.update();

				scene.add( new THREE.AmbientLight( 0xffffff, 0.6 ) );

				const light = new THREE.DirectionalLight( 0xffffff, 2 );
				light.position.set( - 1, - 2.5, 1 );
				scene.add( light );

				const manager = new THREE.LoadingManager();

				manager.onLoad = function () {

					const aabb = new THR