-anchor"></a><h3><span class="tsd-flag ts-flagOptional">Optional</span> update<wbr/>Uniforms</h3><ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class"><li class="tsd-signature tsd-kind-icon">update<wbr/>Uniforms<span class="tsd-signature-symbol">(</span>mesh<span class="tsd-signature-symbol">: </span><a href="Mesh3D.html" class="tsd-signature-type" data-tsd-kind="Class">Mesh3D</a>, shader<span class="tsd-signature-symbol">: </span><a href="MeshShader.html" class="tsd-signature-type" data-tsd-kind