ePlayerName(playerNameFromCookie) ? playerNameFromCookie : "Player1";
			players[0].name = networkPlayerName;
			var network_game = false;
			var incomingOrders = [];
			var outgoingOrders = [];
			for(var i = 0; i < TICKS_DELAY; i++)
				outgoingOrders.push([i]);
			
			// get sound options from cookie
			var sound_on = getCookieValue(document.cookie, "sound_off") == "true" ? false : true;
			var music_on = getCookieValue(document.cookie, "music_off") == "true" ? false : true;
			var mouse_scroll_when_wind