oes not affect any included files. Each file
	must declare its own dialect.
	
	<p>dialect_name must be one of:
	
	<p>&bull; "classic"
	
	<p>The original dialect of Blitz3D. This is the default dialect used if no dialect is specified.

	<p>&bull; "secure"
	
	<p>The "secure" dialect is based on "classic" but with the added restriction that identifiers used in expressions
	must be declared somewhere before they are used or a compile time error will occur.

	<p>&bull; "modern"
	
	<p>The "modern" dialect is base