 = document.createElement('canvas');
		canvas.width = width;
		canvas.height = height;
		document.body.appendChild(canvas);

		const forwardRenderer = new ForwardRenderer(canvas);
		forwardRenderer.setClearColor(0.9, 0.9, 0.9, 1);

		const scene = new t3d.Scene();
		scene.fog = new t3d.Fog(undefined, 50, 100);
		scene.fog.color.setRGB(0.9, 0.9, 0.9);

		const texture = new Texture2DLoader().load('./resources/logo.jpg');
		texture.anisotropy = forwardRenderer.capabilities.maxAnisotropy;
		texture.wrapS = tex