rator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae64da601870a7138d052e63464fc09f3"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fab_g_l_1_1_scene.html#ae64da601870a7138d052e63464fc09f3">collisionDetected</a> (<a class="el" href="struct_fab_g_l_1_1_sprite.html">Sprite</a> *spriteA, <a class="el" href="struct_fab_g_l_1_1_sprite.html">Sprite</a> *spriteB, <a class="el" href="struct_fab_g_l_1_1_point.html">Poi