controls.gif" width="900" height="664" />
            <br /><i>Sliding the moisture and aux bias sliders to make the world more or less grassy or red-deserty.</i>
        </p>
        <p> A pet project of mine has been to put controls in the map generator GUI so that we could select generators for various tile properties (temperature, aux, humidity, elevation, etc) at map-creation time without necessarily needing to involve mods. This was useful for debugging the biome rectangles, but my ulterior motive was