# Type of device to run engine on (for DLA use trtorch.DeviceType.DLA)</span>
        <span class="s2">"gpu_id"</span><span class="p">:</span> <span class="mi">0</span><span class="p">,</span> <span class="c1"># Target gpu id to run engine (Use Xavier as gpu id for DLA)</span>
        <span class="s2">"dla_core"</span><span class="p">:</span> <span class="mi">0</span><span class="p">,</span> <span class="c1"># (DLA only) Target dla core id to run engine</span>
        <span class="s2">"allow_gpu_fallback"</