ackaged using GPU mode, this allows the 3D transforms
to be applied to the object by the GPU. The <code>cacheAsBitmapMatrix</code> is ignored for 3D objects.</p></div></div><div class="field "><a name="filters"></a><h3 class="anchor"><code><a href="#filters"><span class="identifier">filters</span></a>:<a class="type" title="Array" href="../../Array.html">Array</a>&lt;<a class="type" title="openfl.filters.BitmapFilter - The BitmapFilter class is the base class for all image filter effects." href="../../openf