sh.children[0].position.y = 0.15 - i*0.1);
          }

          _renderScrollbar(links.length);
        } else if (optionsMesh.list === 'party') {
          if (!serverConnectedUrl) {
            if (!serversLoading) {
              if (servers.length > 0) {
                const localServers = servers.slice(mesh.scrollIndex, mesh.scrollIndex + 4);
                for (let i = 0; i < localServers.length; i++) {
                  const server = localServers[i];
                  const {name} = server;
    