 {
                    if (y >= urlBarOffset*j && y < urlBarOffset*(j+1)) {
                      intersectionPoints.push(intersectionPoint.clone());
                      intersectionCbs.push(() => {
                        controllerMesh.rayMesh.scale.z = distance;
                        controllerMesh.updateMatrixWorld();

                        /* controllerMesh.dotMesh.position.z = -distance;
                        controllerMesh.updateMatrixWorld();
                        controllerMesh.dotMesh.vi