></td><td class="desc"><a class="el" href="class_u_n_v_object_mask_mananger___vertex_color.html" title="UNVObjectMaskMananger_VertexColor scan actors in the scene, assign them an ID using VertexColor (32bi...">UNVObjectMaskMananger_VertexColor</a> scan actors in the scene, assign them an ID using VertexColor (32bits) NOTE: MaskId 0 mean the actor is ignored </td></tr>
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