Physics example 3</h1>
  </body>
  <script>
    class BasicExample extends Phaser.Scene {
      preload() {
        this.load.spineBinary("snowglobe-data", "/assets/snowglobe-pro.skel");
        this.load.spineAtlas("snowglobe-atlas", "/assets/snowglobe.atlas");
      }

      create() {
        const gameObject = this.add.spine(
          400,
          450,
          "snowglobe-data",
          "snowglobe-atlas"
        );
        gameObject.displayWidth = 300;
        gameObject.displayHeight = (gameObje