terial = new THREE.MeshPhongMaterial( { emissive: 0xFFFF00 } );
	const sunMesh = new THREE.Mesh( sphereGeometry, sunMaterial );
	sunMesh.scale.set( 5, 5, 5 );
	solarSystem.add( sunMesh );
	objects.push( sunMesh );

	const earthOrbit = new THREE.Object3D();
	earthOrbit.position.x = 10;
	solarSystem.add( earthOrbit );
	objects.push( earthOrbit );

	const earthMaterial = new THREE.MeshPhongMaterial( { color: 0x2233FF, emissive: 0x112244 } );
	const earthMesh = new THREE.Mesh( sphereGeometry, earthMaterial );
	