(such as red) of one pixel in the display object and the corresponding color of the pixel in the background both have the value 0x88, the multiplied result is 0x4840. Dividing by 0xFF yields a value of 0x48 for that constituent color, which is a darker shade than the color of the display object or the color of the background.</td></tr><tr><td><code><a href="../../openfl/display/BlendMode.html#SCREEN">BlendMode.SCREEN</a></code></td><td><img src="/images/blendMode-4.jpg" alt="blend mode SCREEN" /></td><td>Mu