t straight in and hacked our apps so that they were large address aware.  That gave us an extra tool in our arsenal.  Even under 32-bit, our Opteron systems kicked ass, we were seeing render times dropping in half from our previous setups.  But if we had a really intense scene that caused us to run into problems, we could move to 64-bit rendering to help with that and increase the performance.&quot;<!--/PAGECONTENT--> <br /><br />

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