lay games up to at least 100,000 training steps. Other projects have used this technique in a loose sense by continually training two networks and leap-frogging the larger, once it starts out-performing the smaller.</p>

        <figure>
            <img src="figure12.png" />
            <figcaption>Figure 12: Training of the student network relies on both the true answers, and the teacher network's softened answers.</figcaption>
        </figure>

        <p>In <a href="https://arxiv.org/pdf/1902.10565.pdf