.position
                      .set(
                        -1/2 + ((width/2 + kx1) / keyboardWidth),
                        (keyboardHeight / keyboardWidth)/2 - ((height/2 + ky1) / keyboardHeight * (keyboardHeight / keyboardWidth)),
                         0.01 * (1)
                      );
                    keyMesh.scale.set(
                      width / keyboardWidth,
                      height / keyboardHeight * (keyboardHeight / keyboardWidth),
                      1
                    );
 