e);
            });
            terrain.on('textureerror', function (e) {
                console.log('textureerror', e);
            });

        }




        const sceneConfig = {
            postProcess: {
                enable: true,
                antialias: { enable: true }
            }
        };
        const groupLayer = new maptalks.GroupGLLayer('group', [threeLayer], { sceneConfig });
        groupLayer.addTo(map);

        function animation() {
            // layer animation support Skippin