Event interface</h1>
<p>The event interface is implemented in the same shared source files as the public interface and is responsible for delivering the events it receives to the application, either via callbacks, via window state changes or both.</p>
<p>The function names of the event interface use a <code>_glfwInput</code> prefix and the ObjectEvent pattern.</p>
<p>Examples: <code>_glfwInputWindowFocus</code>, <code>_glfwInputCursorPos</code></p>
<h1><a class="anchor" id="internals_static"></a>
Static fun