   GStateHandle		gstate,				/* subject GState */
        sword 		xCoord,				/* coordinates to transform */
        sword 		yCoord);</PRE>
<P>
Apply the device's transformation to the passed point.</P>
<P CLASS="refField"><STRONG>
Include:</STRONG>	<STRONG CLASS="fileName">
graphics.h</STRONG>
 </P>
</DIV>
<DIV>
<A NAME="IX_GrTransformDWFixed()">
 </A>
<H1 CLASS="refHeading">
GrTransformDWFixed()</H1>
<PRE CLASS="syntax">void	GrTransformDWFixed(
        GStateHandle		gstate,				/* subject GState */
        P