lixel.FlxPoint</a></dd>
	</dl>

	<div class="doc">
			<!-- Comment block -->
			 Helper class, contains and track touch points in your game.
  Automatically accounts for parallax scrolling, etc.
				</div>
	<!-- ========= CONSTRUCTOR DETAIL ======== -->
	<div class="members-panel">
		<h2><a name="constructor_detail"></a>Constructor</h2>
		<div class="members">
			<div class="member">
				<div class="header">
					<a name="new()"></a>
		<span class="public">public</span>
		<span class="name">new</span>(?X : 