f-play, have little effect within 800 simulations, or are actually beneficial for training, there is no need to worry about training targets and convergence.</p>
        <p>Ideally, self-play and tournament play share as much code and functionality as possible, given their common search method. However, they vary most prominently in their high-level objective: self-play games per hour vs. tree nodes (positions) searched per second in one game. With self-play, it does not matter how long each game takes to f