bold"
><B
CLASS="EMPHASIS"
>Game object classes</B
></SPAN
>; define the classes for your game object. In the pong example,
	these will be one for the player's bat (which you can initialise multiple times, one for each player in the game), and one
	for the ball (which can again have multiple instances). If you're going to have a nice in-game menu, it's also a good idea to make a
	menu class.</P
></LI
><LI
><P
><SPAN
CLASS="bold"
><B
CLASS="EMPHASIS"
>Any other game functions</B
></SPAN
>; define other neces