><td class="memItemRight" valign="bottom"><a class="el" href="a00012.html#ae174e356683cee9bf9d3e11df4d6f78a">max_level</a> () const </td></tr>
<tr class="memdesc:ae174e356683cee9bf9d3e11df4d6f78a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the max level of the texture instance, effectively a memory offset to the beginning of the last level in the actual texture storage_type that the texture instance can access. <br /></td></tr>
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