I>Can work with any topology, not just client/server.
<LI>Can specify target systems globally or per-data element, with per-system synchronization
<LI>Strings identify common pointers, rather than relying on the user to provide enumerations.
<LI>Can use all send parameters to send updates.
<LI>Can include timestamps with updates.
</UL>
<BR>


Adding and removing participants is optional.  Passing UNASSIGNED_PLAYER_ID to either means all connected systems.  Synchronizations will only be sent to and 