    var testSVGAngle = testSVG.createSVGAngle();
            if (0 == testSVGAngle.value)
            {
                passCount++;
            }

            var testSVGPoint = testSVG.createSVGPoint();
            if (0 == testSVGPoint.x && 0 == testSVGPoint.y)
            {
                passCount++;
            }

            var testSVGMatrix = testSVG.createSVGMatrix();
            if (1 == testSVGMatrix.a && 0 == testSVGMatrix.b && 0 == testSVGMatrix.c  && 1 == testSVGMatrix.d && 0 == testSVGMatri