>mat&lt; 4, 3, float, highp &gt; float4x3</div><div class="ttdoc">single-qualifier floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00461_source.html#l00111">compatibility.hpp:111</a></div></div>
<div class="ttc" id="a00732_html_ga13c3200b82708f73faac6d7f09ec91a3"><div class="ttname"><a href="a00732.html#ga13c3200b82708f73faac6d7f09ec91a3">glm::bool4</a></div><div class="ttdeci">vec&lt; 4, bool, highp &gt; bool4</di