;</span></div><div class="line"><span class="stringliteral">&quot;varying vec3 color;\n&quot;</span></div><div class="line"><span class="stringliteral">&quot;void main()\n&quot;</span></div><div class="line"><span class="stringliteral">&quot;{\n&quot;</span></div><div class="line"><span class="stringliteral">&quot;    gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n&quot;</span></div><div class="line"><span class="stringliteral">&quot;    color = vCol;\n&quot;</span></div><div class="line"><span class="stringlit