htSegments: 128,
      });

      const mesh = generateConfig(CONFIG_TYPE.MESH, {
        material: toSymbol(material),
        geometry: toSymbol(geometry),
      });

      const decalGeometry = generateConfig(CONFIG_TYPE.DECALGEOMETRY, {
        target: {
          geometry: mesh.geometry,
          position: {
            x: mesh.position.x,
            y: mesh.position.y,
            z: mesh.position.z,
          },
          rotation: {
            x: mesh.rotation.x,
            y: mesh.rotation.y,
 