e rotation) [m]</td>        
    </tr>
    <tr valign="top">
        <td width = "150"><code>Ly</code></td>
        <td>Width of the rectangle (along the y-coordinate before rotation) [m]</td>        
    </tr> 
    <tr valign="top">
        <td width = "150"><code>theta</code></td>
        <td>Either a scalar (2D) or three element vector (3D) <code>[tx, ty, tz]</code> specifying the orientation of the rectangle [deg]. In 3D, the rotations are specified about x-y'-z'' (intrinsic rotations) or z-y-x (extrins