span class="number-literal">0.3f</span><span> + </span><span class="identifier">env</span><span>.</span><span class="identifier">iMouse</span><span>.</span><span class="identifier">x</span><span> * </span><span class="number-literal">0.01f</span><span>

        </span><span class="keyword">val</span><span> </span><span class="identifier">color</span><span>: </span><span class="identifier">vec3</span><span> = </span><span class="identifier">getPixel</span><span>(</span><span class="identifier">fragCoord</spa