r('Shadow Camera');
      folder.open();
      const minMaxGUIHelper = new MinMaxGUIHelper(light.shadow.camera, 'near', 'far', 0.1);
      folder.add(minMaxGUIHelper, 'min', 0.1, 50, 0.1).name('near').onChange(updateCamera);
      folder.add(minMaxGUIHelper, 'max', 0.1, 50, 0.1).name('far').onChange(updateCamera);
    }

    makeXYZGUI(gui, light.position, 'position', updateCamera);
    makeXYZGUI(gui, light.target.position, 'target', updateCamera);
  }

  function resizeRendererToDisplaySize(renderer) {
  