eavily optimized and very fast. <A NAME="Shapes_c.htm_IX_GrFillBitmapAtCP()">
 </A>
<CODE>
GrFillBitmapAtCP()</CODE>
 works the same way, filling the bitmap at the current position.</P>
<P>
Use <A NAME="Shapes_c.htm_IX_GrDrawHugeBitmap()">
 </A>
<CODE>
GrDrawHugeBitmap()</CODE>
 to draw a bitmap that has been stored in a HugeArray data structure. Remember that any bitmaps created by <CODE>
GrCreateBitmap()</CODE>
 are stored in a <CODE>
HugeArray</CODE>
. <CODE>
GrDrawHugeBitmap()</CODE>
 will automatically