E"
>SDL_GetRelativeMouseState</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN5355"
></A
><H2
>Name</H2
>SDL_GetRelativeMouseState&nbsp;--&nbsp;Retrieve the current state of the mouse</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN5358"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN5359"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>Uint8 <B
CLASS="FSFUNC"
>SDL_GetRelativeMouseState</B
></CODE
>(int *x, int *y);</CODE
></P
><P
></P
><