ort process.<br>
For an IntGrid layer, if other tile assets have <strong>any</strong> differing tag, layer, or physics material, then they will be split into separate tilemaps.
This can allow for customized grouping of certain IntGrid values in Tilemaps.<br>
Optional; Use if customizing tags/layers/materials is necessary. Otherwise, leave as <code>Untagged</code>/<code>Default</code>/<code>None</code>.</p>
<h3 id="collider-type">Collider Type</h3>
<ul>
<li>None: No collision.
<ul>
<li>Renders a square if re