l style="display: block;">
              <li>Lightmaps are simulated and ‘baked’ when the map is compiled. Not real-time.</li>
              <li>Lightmaps are overlaid on surface textures using Surface Caching in texture space.</li>
              <li>Only static lights can cast shadows for lightmaps. Shadows don’t affect characters.</li>
            </ul>
          </section>
          <section>
            <h2>Lightmapping in CSS</h2>
            <ul>
              <li>Use classes to add style to cer