"el" href="a00012.html#a1aeb020d8f82035e607b209c3841dee2">base_layer</a> () const </td></tr>
<tr class="memdesc:a1aeb020d8f82035e607b209c3841dee2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the base layer of the texture instance, effectively a memory offset in the actual texture storage_type to identify where to start reading the layers. <br /></td></tr>
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