nstant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>
                    are accepted.
                </p></dd><dt><span class="term"><em class="parameter"><code>lod</code></em></span></dt><dd><p>
                    Specifies the level-of-detail number of the desired image.
                    Level 0 is the base image level.
                    Level
                    <math overflow="scroll"><mi mathvariant="italic">n</mi></math>
                    is the
                    <math overflow="scroll"><mi mathv