>. Once a vertex array object is deleted it has no contents and its name is
            again unused. If a vertex array object that is currently bound is deleted, the binding for that object reverts to zero
            and the default vertex array becomes current. Unused names in <em class="parameter"><code>arrays</code></em> are silently ignored, as is the value zero.
        </p></div><div class="refsect1"><a id="errors"></a><h2>Errors</h2><p>
            <code class="constant">GL_INVALID_VALUE</code> is 