oader();

		// load a resource
		loader.load(
			// resource URL
			'animations/animation.js',

			// onLoad callback
			function ( animations ) {
				// animations is an array of AnimationClips
			},

			// onProgress callback
			function ( xhr ) {
				console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
			},

			// onError callback
			function ( err ) {
				console.log( 'An error happened' );
			}
		);
		</code>

		<h2>Constructor</h2>

		<h3>[name]( [param:LoadingManager manager] )</h3>
		<p>
			