ke the shapemers</span>
<span class="sd">        resolution</span>
<span class="sd">            multiplier that determines how coarse/fine-grained each shape is</span>
<span class="sd">            this can be a single number, multiplied to all four moment invariants</span>
<span class="sd">            or a numpy array of four numbers, one for each invariant</span>
<span class="sd">            (This is for the old way of binning shapemers)</span>
<span class="sd">        &quot;&quot;&quot;</span>
        <sp