acter's rightmost drawing bound. This value should be greater than the Minimum X. Do not confuse this metric with the character's width. </DD>
<DT>
<STRONG>
Maximum Y</DT><DD>
</STRONG>
The character's topmost bound. This is the distance the character extends above the baseline. It is sometimes called the character's &quot;ascent.&quot;</DD>
</DL>
<P>
<A NAME="Shapes_f.htm_IX_GrGetTextBounds()">
 </A>
The <CODE>
GrGetTextBounds()</CODE>
 routine computes the drawing bounds for a string of text. </P>

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