 <strong class="fsfunc">glBindImageTexture</strong>(</code>
              </td>
              <td>GLuint <var class="pdparam">unit</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLuint <var class="pdparam">texture</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLint <var class="pdparam">level</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLboolean <var class="pdparam">layer