 object',
    layout: pipeline.getBindGroupLayout(0),
    entries: [
      { binding: 0, resource: { buffer: uniformBuffer }},
    ],
  });

  const renderPassDescriptor = {
    label: 'our basic canvas renderPass',
    colorAttachments: [
      {
        // view: <- to be filled out when we render
        loadOp: 'clear',
        storeOp: 'store',
      },
    ],
  };

  const degToRad = d => d * Math.PI / 180;

  const settings = {
    translation: [150, 100],
    rotation: degToRad(30),
    scale: [1, 1]