>&#160;</td><td class="mdescRight">How to generate the 2d bounding box for each exported actor mesh.  <a href="#a8e80b088fce5e3d6b647cbbe6d1630f1">More...</a><br /></td></tr>
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<tr class="memitem:a8005fbefcd7f5ac7a6831733e6ecd7f7"><td class="memItemLeft" align="right" valign="top">ENVBoundsGenerationType&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_f_n_v_data_export_se