media/wood-crate/wcrate1.3ds")
<br />
PositionEntity crate,20,0,100
<br />

<br />
While Not KeyDown( 1 )
<br />

<br />
TurnEntity drum,1,1,1
<br />
TurnEntity crate,-1,-1,-1
<br />

<br />
RenderWorld
<br />

<br />
; Test to see if drum and crate meshes are intersecting; if so then display  message to confirm this
<br />
If MeshesIntersect(drum,crate)=True Then Text 0,0,"Meshes are intersecting!"
<br />

<br />
Flip
<br />

<br />
Wend
<br />

<br />
End
</td>
</tr>
</table>
<br>
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