                  kin = copy(this.kinpw_cyl_circ);
            <span class="keyword">end</span>

            <span class="comment">% Create new interaction object by copying base object</span>
            int = copy(this.b_interact);

            <span class="comment">% Set handles to interecting elements</span>
            int.elem1 = p;
            int.elem2 = w;

            <span class="comment">% Set binary kinematic object</span>
            kin.setEffParams(int);
            int.kinemat = kin;

     