e"><span class="permalink"><a href="#abc68518d1f8366c91779365c8d5fc491">&#9670;&nbsp;</a></span>updateSprite()</h2>

<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">void FabGL::Scene::updateSprite </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_fab_g_l_1_1_sprite.html">Sprite</a> *&#160;</td>
          <td class="paramname"><em>sprite</em></td