obUpdate(job.queuedOn, "queued"));
      if (job.state === "Working" || job.state === "Success" || job.state === "Failure") {
        cell3.appendChild(renderJobUpdate(job.startedOn, "started work"));
      }
      if (job.state === "Success") {
        cell3.appendChild(renderJobUpdate(job.finishedOn, "finished on success"));
      }
      if (job.state === "Failure") {
        cell3.appendChild(renderJobUpdate(job.finishedOn, "finished on failure"));
      }

      cell4.appendChild(renderTrigger(job.trig