/acronym> rendering context
                        to be attached to the surfaces.
                    </p>
            </dd>
          </dl>
        </div>
      </div>
      <div class="refsect1">
        <a id="description"></a>
        <h2>Description</h2>
        <p>
            <code class="function">eglMakeCurrent</code> binds <em class="parameter"><code>context</code></em>
            to the current rendering thread and to the <em class="parameter"><code>draw</code></em>
            and <em class="