can interact with specific performers based on the type of animation
you are telling the <a href="index.html">Sprite Animator</a> to play.</p>
<h2 id="accessing-performers">Accessing performers</h2>
<pre><code class="lang-csharp">private AnimationPerformer _perfomer;

private void Start()
{
    _perfomer = _animator.Play(&quot;Idle&quot;);
    _performer.SetOnEnd(() =&gt; { Debug.Log(&quot;The animation ended.&quot;); })
}
</code></pre>
<p>Yes. It is because of the performer we can chain methods like this:<