pe: 'slider',
                        name: 'Glow',
                        min: 0,
                        max: 10,
                        step: 0.1,
                        value: hBlurMaterial.uniforms.uBlurAmount.value,
                        callback: value => {
                            hBlurMaterial.uniforms.uBlurAmount.value = value;
                            vBlurMaterial.uniforms.uBlurAmount.value = value;
                        }
                    },
                    {
               