.SIZE_ORIGINAL</code></a> is unsafe if you're loading large images or are running your
 application on older or memory constrained devices because it can cause Glide to load very large
 images into memory. In some cases those images may throw <code>OutOfMemoryError</code> and in others
 they may exceed the texture limit for the device, which will prevent them from being rendered.
 Providing a valid size allows Glide to downsample large images, which can avoid issues with
 texture size or memory limitations.