);
       renderer.setSize(window.innerWidth, window.innerHeight);
       renderer.domElement.style.position = 'absolute';
       renderer.domElement.style.top = 0;
       container.appendChild(renderer.domElement);

       camera.position.set(0, 10000, 10000);
       camera.lookAt(new THREE.Vector3(0,0,0));

       controls = new THREE.OrbitControls(camera, renderer.domElement);
       controls.maxPolarAngle = Math.PI * 0.5;
       controls.minDistance = 100;
       controls.maxDistance = 30000;

       st