ead>
<script>
    var container;
    var camera;

    var scene, renderer;
    var controls;
    var stats;
    var entity;
    var ball;
    var boundaries;
    var entities
    var params



   function init(element)
   {
       container= document.getElementById(element);
       camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 50000);
       scene = new THREE.Scene();

       renderer = new THREE.WebGLRenderer({ alpha: true });
       renderer.setClearColor( 0x333333, 0