  document.getElementById('currentRendererASilenceInserted').value = totalSilenceInsertedMs.toFixed(0);
    }

    function playerUpdateRendererVideoUI(ts, bufferInfo, totalDiscarded) {
        document.getElementById('currentRendererVTS').value = (ts / 1000).toFixed(0);
        document.getElementById('currentRendererAVTSDiff').value = `${document.getElementById('currentRendererVTS').value - document.getElementById('currentRendererATS').value} ms`;

        document.getElementById('currentRendererVBuffer')