vNO(T fov, T width, T height, T near, T far)</div><div class="ttdoc">Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_...</div></div>
<div class="ttc" id="a00243_html_ga747c8cf99458663dd7ad1bb3a2f07787"><div class="ttname"><a href="a00243.html#ga747c8cf99458663dd7ad1bb3a2f07787">glm::perspective</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt; perspective(T fovy, T aspect, T near, T far)</div><div class="ttdoc">Creates a matrix for