;
        }

        class CameraController {
            static init(camera) {
                this.camera = camera;

                this.mouse = new Vector2();
                this.lookAt = new Vector3(0, 0, -2);
                this.origin = new Vector3();
                this.target = new Vector3();
                this.targetXY = new Vector2(5, 1);
                this.origin.copy(this.camera.position);

                this.lerpSpeed = 0.02;
                this.enabled = false;

                this