uld be smaller with demo's values.
						aaboxMin.Set(coords.worldSpace.x - 6, coords.worldSpace.y - 6, coords.worldSpace.z - 6);
						aaboxMax.Set(coords.worldSpace.x + 6, coords.worldSpace.y + 6, coords.worldSpace.z + 6);
						// AABox does not support easy modification, so we are re-generating one per click
						const aabox = new Jolt.AABox(aaboxMin, aaboxMax);
						// re-activate spheres that may have been asleep and would not otherwise fall
						bodyInterface.ActivateBodiesInAABox(aabox, bpFilter,