e wall in pixels</p></td></tr><tr><th style="width:25%;"><code>AdjustWorldBounds</code></th><td><p>Adjust the FlxG.worldBounds based on the wall (true) or leave alone (false)</p></td></tr></table><p class="javadoc">Returns:</p><div class="indent inline-content"><p>FlxGroup The 4 FlxTileblocks that are created are placed into this FlxGroup which should be added to your State</p></div></div></div><div class="field "><a name="pixelPerfectCheck"></a><h3 class="anchor"><code><span class="label label-meta label-m