ls.TexCoordRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_brawl_lib_1_1_internal_1_1_windows_1_1_controls_1_1_tex_coord_renderer.html#a7190d12fb3f412f0590c912afdd11a69">Render</a>(GLCamera cam, bool renderBG)</td><td class="entry"><a class="el" href="class_brawl_lib_1_1_internal_1_1_windows_1_1_controls_1_1_tex_coord_renderer.html">BrawlLib.Internal.Windows.Controls.TexCoordRen