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cls 0 : ink rgb(255,255,255),0 : circle 16,16,14<br>
scorchimage=1 : get image scorchimage,0,0,32,32<br>
set static universe 40*100,21*100,40*100<br>
tfile$="universe.dbo"<br>
if file exist(tfile$)=1<br>
 dividetexturesize=0 : load static objects tfile$,dividetexturesize : omax=1<br>
else<br>
 collision=2 : Arbitraryvalue=0 : shadow=1 : portal=1 : o=1<br>
 for x=0 to 10 : for z=0 to 10<br>
  make object box o,100,5,100 : position object o,x*100,2.