t">
\[\begin{split}\text{Vertical pass: }
\begin{bmatrix}
\frac{1}{16} \\ \frac{4}{16} \\ \frac{6}{16} \\ \frac{4}{16} \\ \frac{1}{16}
\end{bmatrix}\end{split}\]</div>
<p><strong>Features</strong></p>
<ul class="simple">
<li><p>Supports <strong>24-bit (RGB)</strong> and <strong>32-bit (RGBA)</strong> Pygame surfaces.</p></li>
<li><p>Uses a <strong>5x5 Gaussian kernel</strong> for smoothing the image.</p></li>
<li><p>Allows <strong>multiple passes</strong> (<cite>npass &gt; 1</cite>) for enhanced bl