= { value: 0 };
            }

            static initLights() {
                this.scene.add(new HemisphereLight(0x606060, 0x404040, 3));

                const light = new DirectionalLight(0xffffff, 2);
                light.position.set(1, 1, 1);
                this.scene.add(light);
            }

            static initLoaders() {
                this.textureLoader = new TextureLoader();
                this.textureLoader.setPath('../assets/textures/');

                this.svgLoader = new SVGLoade