ode> is 0.0.</p>
  <p><code>Bounce</code> can be used to simulate the bounce of a stick
  on a surface.</p>
  </dd>
  <dt>Bounce Curve</dt>
  <dd>
  <p>The curve parameter of <code>Bounce</code> effect.</p>
  <p>Increasing <code>Bounce Curve</code> shorten the interval of
  bounce.</p>
  </dd>
  <dt>Jitter</dt>
  <dd>
  <p>Randomness of pulse interval.</p>
  </dd>
  <dt>Amp. Rand.</dt>
  <dd>
  <p>Randomness of the amplitude of a naive pulse on noise
  generator.</p>
  </dd>
  </dl>
  <h4 id="fdn-1"><a href