imeout(this.changeTimeout);
                         }

                         if (this.isListening) {
                             this.stopListening();
                         }

                         this.map = null;
                     },

                     onMapMove: function() {
                         // bail if we're moving the map (updating from a hash),
                         // or if the map is not yet loaded

                         if (this.movingMap || !this.map._loaded) {
      