"no">1.5, 1.5, 1.5</code>. This will multiply the checkerboard
texture's colors by 1.5, 1.5, 1.5. Since the texture's colors are 0x808080 and 0xC0C0C0
which is medium gray and light gray, multiplying them by 1.5 will give us a white and
light grey checkerboard.</p>
<p>Let's load the shadow texture</p>
<pre class="prettyprint showlinemods notranslate lang-js" translate="no">const shadowTexture = loader.load('resources/images/roundshadow.png');
</pre>
<p>and make an array to remember each sphere and associate