<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, Q&gt; glm::orientate3 </td>
          <td>(</td>
          <td class="paramtype">vec&lt; 3, T, Q &gt; const &amp;&#160;</td>
          <td class="paramname"><em>angles</em></td><td>)</td>
          <td></td>
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<p>Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_an