8080, program: programStroke }));
            particle.position.x = Math.random() * 800 - 400;
            particle.position.y = Math.random() * 800 - 400;
            particle.position.z = Math.random() * 800 - 400;
            particle.scale.x = particle.scale.y = Math.random() * 10 + 10;
            scene.add(particle);
        }
        projector = new THREE.Projector();
        renderer = new THREE.CanvasRenderer();
        renderer.setSize(window.innerWidth, window.innerHeight - 10);
        container