ndObject<BR>
rotate object ObjectNumber, 270, 0, 0<BR>
fix object pivot ObjectNumber<BR>
point object ObjectNumber,0,0,0<BR>
position object ObjectNumber, 0,0,0<BR>
while mouseclick()=0<BR>
if spacekey()=1 then move object ObjectNumber,1<BR>
if leftkey()=1 then turn object left ObjectNumber,1<BR>
if rightkey()=1 then turn object right ObjectNumber,1<BR>
if upkey()=1 then pitch object up ObjectNumber,1<BR>
if downkey()=1 then pitch object down ObjectNumber,1<BR>
if inkey$()="," then roll object left ObjectNu