compat.js';

			const texLoader = new THREE.TextureLoader();
			const texture = texLoader.load('data:image/gif;base64,R0lGODdhAgACAIABAAAAAP///ywAAAAAAgACAAACA0QCBQA7');
			texture.wrapS = texture.wrapT = THREE.RepeatWrapping;
			texture.offset.set(0, 0);
			texture.repeat.set(20, 20);
			texture.magFilter = THREE.NearestFilter;

			initJolt().then(async function (Jolt) {

				const sAnimations = [
					"Neutral",
					"Walk",
					"Sprint",
					"Dead_Pose1",
					"Dead_Pose2",
					"Dead_Pose3",
					"Dea