f9cfef0c9c64757c6f6def43eb6">view</a> (texture1d const &amp;Texture, texture1d::size_type BaseLevel, texture1d::size_type MaxLevel)</td></tr>
<tr class="memdesc:a043baf9cfef0c9c64757c6f6def43eb6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels. <br /></td></tr>
<tr class="separator:a043baf9cfef0c9c64757c6f6def43eb6"><td class="memSeparator" colspan="2">&#160;</td></tr>
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