 index < 200; index += 1) {
        const mesh = generateConfig(CONFIG_TYPE.MESH, {
          material: toSymbol(material),
          geometry: toSymbol(boxGeometry),
          position: {
            y: 10,
            x: Math.random() * 100 * (Math.random() < 0.5 ? -1 : 1),
            z: Math.random() * 100 * (Math.random() < 0.5 ? -1 : 1),
          },
        });
      }

      const planeGeometry = generateConfig(CONFIG_TYPE.PLANEGEOMETRY, {
        width: 500,
        height: 500,
      });

      co