
contents of this vector, mainly for debug purposes.

<p/>
The <code>BeamRemnants</code> class takes over for the final step 
of adding primordial <i>kT</i> to the initiators and remnants, 
assigning the relative longitudinal momentum sharing among the 
remnants, and constructing the overall kinematics and colour flow. 
This step couples the two sides of an event, and could therefore 
not be covered in the <code>BeamParticle</code> class, which only 
considers one beam at a time. 

<p/>
The methods of these