533ec9">glm::eulerAngleXZX</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt; eulerAngleXZX(T const &amp;t1, T const &amp;t2, T const &amp;t3)</div><div class="ttdoc">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z * X). </div></div>
<div class="ttc" id="a00319_html_ga2e61f1e39069c47530acab9167852dd6"><div class="ttname"><a href="a00319.html#ga2e61f1e39069c47530acab9167852dd6">glm::eulerAngleZYX</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, defaul