 2;
            };

            // Public methods

            static resize = (width, height) => {
                this.camera.aspect = width / height;
                this.camera.updateProjectionMatrix();

                if (width < height) {
                    this.camera.position.z = 14;
                } else {
                    this.camera.position.z = 10;
                }

                this.origin.z = this.camera.position.z;

                this.camera.lookAt(this.lookAt);
            };

  