erTextureProjLodOffsetSrc,
        fShaderSuccess: false,
         passMsg: 'textureProjLodOffset with non-constant offset is invalid'
    },
    {
        fShaderSource: shaderTextureProjGradOffsetSrc,
        fShaderSuccess: false,
        passMsg: 'textureProjGradOffset with non-constant offset is invalid'
    },
    {
        fShaderSource: shaderTexelFetchOffsetSrc,
        fShaderSuccess: false,
        passMsg: 'texelFetchOffset with non-constant offset is invalid'
    }
    ], 2);
}
</script>
</body