"rvps7"><span class="rvts20">A huge breakthrough in the TASing history was the introduction of </span><span class="rvts22">Frame Advance</span><span class="rvts20"> – a frame-by-frame emulation. Now when you're TASing, the game is constantly being held paused, thus allowing to analyze every in-game aspect separately. Before, even with a strong slowdown the game still appeared as a coherent stream of events. The stream that the player had to perceive as a complex emotional cocktail. And now with frame-by-f