ref="struct_brawl_lib_1_1_internal_1_1_bin8.html">BrawlLib.Internal.Bin8</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="struct_brawl_lib_1_1_internal_1_1_bin8.html#a11f5f54237b0e44e118df0dd2e9b264e">operator byte</a>(Bin8 val)</td><td class="entry"><a class="el" href="struct_brawl_lib_1_1_internal_1_1_bin8.html">BrawlLib.Internal.Bin8</a></td><td class="entry"><span class="mlabel">inline</span>