ng.webm></video></p><p>When you&rsquo;re done experimenting with the blendspace, click &ldquo;Root&rdquo; in the <strong>Path</strong> at the top of the panel to return to the root of the tree.</p><h3 id=setting-up-the-state-machine>Setting up the state machine</h3><p>The <code>IWR</code> looping animations can be thought of as the &ldquo;heart&rdquo; of the animation tree. The character will spend most of its time playing these animations. Any other animations will branch off from it (like we did earlier w