_type MaxLayer, texture2d_array::size_type BaseLevel, texture2d_array::size_type MaxLevel)</td></tr>
<tr class="memdesc:ad05aacedd684dadaabe23e44dafde7ce"><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels and layers. <br /></td></tr>
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