       .start();
      }

      function onWindowResize() {
        camera.aspect = window.innerWidth / window.innerHeight;
        camera.updateProjectionMatrix();

        renderer.setSize(window.innerWidth, window.innerHeight - 100);

        render();
      }

      function animate() {
        requestAnimationFrame(animate);

        TWEEN.update();

        controls.update();
      }

      function render() {
        renderer.render(scene, camera);
      }
    </script>
  </body>
</html>
