s="constant">GL_TEXTURE_2D</code>, <code class="constant">GL_TEXTURE_RECTANGLE</code>,
            <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>, <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>, <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>,
            <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>, <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>, <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>, or
            <code class="c