ther be true or false." href="../../Bool.html">Bool</a> = true</span>):<a class="type" title="openfl.utils.Future" href="../../openfl/utils/Future.html">Future</a>&lt;<a class="type" title="openfl.display.BitmapData - The BitmapData class lets you work with the data (pixels) of a Bitmap object." href="../../openfl/display/BitmapData.html">BitmapData</a>&gt;</code></h3><div class="doc"><p>Loads an included bitmap asset asynchronously
@usage    Assets.loadBitmapData ("image.png").onComplete (handleImage);</p>