- The camera class is used to display the game&#039;s visuals." href="../../flixel/FlxCamera.html">FlxCamera</a></span>):<a class="type" title="Bool - The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></h3><div class="doc"><p>Checks to see if this FlxObject were located at the given position, would it overlap the FlxObject or FlxGroup?
This is distinct from overlapsPoint(), which just checks that point, rather than taking the object's size into account.
WAR