})

        down(element, 10, 10)

        t.pause()
        setTimeout(function(){
          move(element, 70, 10)
          up(element)

          t.resume(function(){
            t.pause()

            setTimeout(function(){
              t.resume(function(){
                t.assertEqual(1, swipeCount)
              })
            }, 50)
          })
        }, 50)
      },

      testTapDoNotFireWhenMoveToPointAndBack: function (t) {
        var tapCount = 0, element = $('#test').get(0)

        $('#te