e event of falling off a ledge, but if pressing &ldquo;jump&rdquo;, we&rsquo;ll go through <code>Jump_Start</code> first.</p><p>In addition, we&rsquo;ve left the transition from <code>IWR</code> to <code>Jump_Start</code> as &ldquo;Auto&rdquo;. Instead of changing it to &ldquo;Enabled&rdquo;, we&rsquo;ve added a <strong>Condition</strong> of <code>jumping</code> to the transition:</p><p><a href=#image-545a1ff6a4677e17ddd503a8fa2ed004 class=lightbox-link><img src=/godot_recipes/4.x/img/animtree_condition.png