ed integers with all bits set (<code>11111111 11111111</code>) representing <code>-1</code>. <br  />
 This meant any logical <code>NOT</code> operation (bitwise inversion) would turn <code>-1</code> into <code>0</code> (FALSE), and vice versa, which was convenient when logical values were treated as bit patterns.</p>
<p><b>Why Retro Rocket uses <code>1</code>:</b> <br  />
 Retro Rocket BASIC treats boolean values more like modern languages (C, Python, etc.), where <code>TRUE</code> is <code>1</code> and <co