DigitSetGL</tt> for quad and box-set GL rendering.</li>
  <li>Move anti-flickering controls from <tt>TEveQuadSet</tt> to <tt>TEveDigitSet</tt> and
    implement it also in <tt>TEveBoxSetGL</tt>.</li>
</ul>
</li>

<li><tt>TEveChunkManager</tt>: Add support for restricted iteration.
  <tt>TEveChunkManager::iterator</tt> accepts set&lt;Int_t&gt; for that purpose.</li>
</ul></li>


<li><tt>TEveElement</tt>: Extensions for configurable selection / highlight /
  color / transparency propagation between compounds 