layer1x &amp;&amp;s_missile2x &lt;s_player1x + 3 ) {<o:p></o:p></span></p>
	<p class="MsoNormal">
		<span style="font-size:
10.0pt;font-family:&quot;Courier New&quot;;mso-no-proof:yes">
		<span style="mso-tab-count:
2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>s_missile2y 
		= 0 ;<o:p></o:p></span></p>
	<p class="MsoNormal">
		<span style="font-size:
10.0pt;font-family:&quot;Courier New&quot;;mso-no-proof:yes">
		<span style="mso-tab-count:
2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n