			import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
			import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';

			let scene, renderer, camera, stats;
			let model, skeleton, mixer, clock;

			const crossFadeControls = [];

			let currentBaseAction = 'idle';
			const allActions = [];
			const baseActions = {
				idle: { weight: 1 },
				walk: { weight: 0 },
				run: { weight: 0 }
			};
			const additiveActions = {
				sneak_pose: { weight: 0 },
				sad_pose: { weight: 0 },
		