to remove. If false, the MovePath is empty.<br />
</p><br/><h3>Function:</h3><h2>RemoveMovePathEnd</h2><p>
Removes a coordinate from the end of the MovePath, meaning the one farthest from this Actor.</p><p><strong>Arguments:</strong><br />
None.</p><p><strong>Return value:</strong><br />
Whether there was any coordinate to remove. If false, the MovePath is empty.<br />
</p><br/><h3>Property:</h3><h2>Perceptiveness</h2><p>
This' perceptiveness to alarming events going on around him.
The current perceptivenes