 class="ttdoc">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). </div></div>
<div class="ttc" id="a00190_html_gab59c4fe7f735568255cc19fddd3ddfcd"><div class="ttname"><a href="a00190.html#gab59c4fe7f735568255cc19fddd3ddfcd">glm::eulerAngleZ</a></div><div class="ttdeci">GLM_FUNC_DECL tmat4x4&lt; T, defaultp &gt; eulerAngleZ(T const &amp;angleZ)</div><div class="ttdoc">Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z. </div></div>
<div class="ttc" id="a00140_htm