>pixelated</code> or <code>crisp-edges</code>. See <a href="Phaser.Canvas.html#.setImageRenderingCrisp">Phaser.Canvas.setImageRenderingCrisp</a>.</p></td>
        </tr>

    

        <tr>
            
                <td class="name"><code>GameConfig.disableVisibilityChange</code></td>
            

            <td class="type">
            
                
<span class="param-type">boolean</span>



            
            </td>

            
                <td class="attributes">
                
     