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WalkSet&#160;</td><td class="memItemRight" valign="bottom"><b>get_random_walks_and_times</b> (int max_walk_len, const RandomPickerType *walk_bias, int num_walks_total, const RandomPickerType *initial_edge_bias=nullptr, WalkDirection walk_direction=WalkDirection::Forward_In_Time) const</td></tr>
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