put gadget functionality. Only one gadget at a time may have the gadget exclusive, and the gadget exclusive may be forcibly taken from an object by another object (for example, when a system-modal dialog comes up during a drag operation).</P>
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At times, an object will force the mouse input to go to a different object from that which has the current active grab. This is done almost exclusively by the Specific UI library and is rarely, if ever, done by applications. Three messages can be used in determinin