
                const wireframe = new LineSegments(
                    new EdgesGeometry(mesh.geometry),
                    new LineBasicMaterial({ color: new Color(colors.lightColor).offsetHSL(0, 0, 0.25) })
                );
                wireframe.layers.set(layers.hologram);
                glowMesh.add(wireframe);

                this.mesh = mesh;
                this.glowMesh = glowMesh;
                this.wireframe = wireframe;
                this.uniforms = uniforms;
            }

       