; 3, T, Q &gt; const &amp;Normal, vec&lt; 3, T, Q &gt; const &amp;Up)</div><div class="ttdoc">Build a rotation matrix from a normal and a up vector. </div></div>
<div class="ttc" id="a00734_html_gae93abee0c979902fbec6a7bee0f6fae1"><div class="ttname"><a href="a00734.html#gae93abee0c979902fbec6a7bee0f6fae1">glm::dualquat</a></div><div class="ttdeci">highp_fdualquat dualquat</div><div class="ttdoc">Dual-quaternion of floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00467_source.h