>0x0 = 0 (bicubic reconstruction, normal loop)
  <br>0x1 = 1 (bilinear reconstruction, simple loop)
  <br>0x2 = 2 (bilinear reconstruction, no loop)
  <br>0x3 = 3 (no reconstruction, no loop)</span></td></tr>
<tr class=b>
<td class=r title='6 = 0x6'>6</td>
<td>ImageWidth</td>
<td class=c>N</td>
<td><span class=s>[Mask 0x3fff]</span></td></tr>
<tr>
<td class=r title='6 = 0x6'>6.1</td>
<td>HorizontalScale</td>
<td class=c>N</td>
<td><span class=s>[Mask 0xc000]</span></td></tr>
<tr class=b>
<td class=r title='