 T right, T bottom, T top, T near, T far)</div><div class="ttdoc">Creates a right handed frustum matrix. </div></div>
<div class="ttc" id="a00243_html_ga44fa38a18349450325cae2661bb115ca"><div class="ttname"><a href="a00243.html#ga44fa38a18349450325cae2661bb115ca">glm::infinitePerspective</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt; infinitePerspective(T fovy, T aspect, T near)</div><div class="ttdoc">Creates a matrix for a symmetric perspective-view frustum with far plane at inf