R.shaderSignedZeroInfNanPreserveFloat64;
physicalDeviceFloatControlsPropertiesKHR.shaderDenormPreserveFloat16;
physicalDeviceFloatControlsPropertiesKHR.shaderDenormPreserveFloat32;
physicalDeviceFloatControlsPropertiesKHR.shaderDenormPreserveFloat64;
physicalDeviceFloatControlsPropertiesKHR.shaderDenormFlushToZeroFloat16;
physicalDeviceFloatControlsPropertiesKHR.shaderDenormFlushToZeroFloat32;
physicalDeviceFloatControlsPropertiesKHR.shaderDenormFlushToZeroFloat64;
physicalDeviceFloatControlsPropertiesKHR.s