eviously loaded.
</blockquote>
<pre>
Texture Flag
</pre>
<blockquote>
Integer
<br>
If the Texture Flag is set to zero, the effect will use the textures already mapped to the model, and a value of one will discard the current textures and load the textures specified in the FX file. Typically, effects rely on the specified model and text
</blockquote>
<pre>
DoNotGenerateExtraData
</pre>
<blockquote>
Integer
<br>
Set this value to one to avoid generating tangent and binormal data, and set the value to two to a