<html>
<body>
<p>Detects inconsistent indentation character usage in leading whitespace, specifically flagging tabs where spaces are configured, and spaces where tabs are configured.</p>
<p>Godot doesn't allow mixing tabs and spaces in the indents.</p>
<p>
    For example, if your code style is configured to use spaces for indentation:
</p>
<pre><code>
func _init():
  var x = 1
\tvar y = 2 # Highlighted: Tab found where spaces are preferred
</code></pre>
<p>
    Or, if your code style is configured to use t