rectly from the glyph metrics, or by computing its bounding box
        (this is useful when a transformation has been applied to the
        outline after the load, as the glyph metrics are not valid
        anymore).</p>
      </li>
      <li>
        <p>Create the bitmap with the computed dimensions.  Don't forget to
        fill the pixel buffer with the background color.</p>
      </li>
      <li>
        <p>Translate the outline so that its lower left corner matches
        (0,0).  Don't forget that i