a name="l00041"></a><span class="lineno">   41</span>&#160;    <span class="comment">// List of the StaticMesh that the actor will change through</span></div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Randomization, meta = (EditCondition = <span class="stringliteral">&quot;!bUseAllMeshInDirectories&quot;</span>))</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    TArray&lt;USta