1 );
				model1.rotation.x = - Math.PI * 0.5;
				model2.scale.setScalar( 0.01 );
				model2.rotation.x = - Math.PI * 0.5;
				model3.scale.setScalar( 0.01 );
				model3.rotation.x = - Math.PI * 0.5;

				//

				const mixer = new THREE.AnimationMixer( sharedParentBone );
				mixer.clipAction( animations[ 1 ] ).play();

				scene.add( sharedParentBone, model1, model2, model3 );
			
				objects.push( sharedParentBone, model1, model2, model3 );
				mixers.push( mixer );

			}

			function onWindowResize() {

