</td>
</tr>
</table>
<h1><a href=../3d_examples/PickedY.bb>Example</a></h1>
<table>
<tr>
<td>
; PickedY Example
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; ---------------
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Graphics3D 640,480,0,2
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SetBuffer BackBuffer()
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camera=CreateCamera()
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PositionEntity camera,0,2,-10
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light=CreateLight()
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RotateEntity light,90,0,0
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plane=CreatePlane()
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EntityPickMode plane,2 ; Make the plane entity 'pickable'. Use pick_geometry  mode no.2 for polygon collision.
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groun