metry, Color, ColorManagement, DirectionalLight, Float32BufferAttribute, Group, LinearSRGBColorSpace, LuminosityMaterial, MathUtils, Mesh, MeshStandardMaterial, OrthographicCamera, PanelItem, PlaneGeometry, Scene, SceneCompositeDistortionMaterial, UI, UnrealBloomBlurMaterial, Vector2, WebGLRenderTarget, WebGLRenderer, getFullscreenTriangle, ticker } from '../../build/alien.three.js';

        const breakpoint = 1000;

        // Based on https://codepen.io/zachgoldstein/pen/LXRXVw

        class SceneView e