ue;
                        }
                    },
                    {
                        type: 'slider',
                        name: 'Strength',
                        min: 0,
                        max: 2,
                        step: 0.01,
                        value: RenderManager.bloomStrength,
                        callback: value => {
                            RenderManager.bloomStrength = value;
                            bloomCompositeMaterial.uniforms.uBloomFactors.value = Ren