aded_function</a></code></code> object does not need to be known (e.g., when used with Boost.Typeof's <code class="computeroutput">BOOST_AUTO</code>, C++11 <code class="computeroutput">auto</code>, or when the overloaded function object is handled using a function template parameter, see the  <a class="link" href="../boost_functional_overloadedfunction/tutorial.html" title="Tutorial"> Tutorial</a> section).</p>
<p>The maximum number of functions to overload is given by the  <code class="computeroutput"><cod