       bindFn: glProt.bindFramebuffer,
            bindConstant: glProt.READ_FRAMEBUFFER,
            retrieveConstant: glProt.READ_FRAMEBUFFER_BINDING,
            name: "READ_FRAMEBUFFER_BINDING",
        },
        {
            typeName: 'WebGLFramebuffer',
            creationFn: glProt.createFramebuffer,
            bindFn: glProt.bindFramebuffer,
            bindConstant: glProt.DRAW_FRAMEBUFFER,
            retrieveConstant: glProt.DRAW_FRAMEBUFFER_BINDING,
            name: "DRAW_FRAMEBUFFER_BINDIN