samples.

 <p>It maintains a <a href="https://en.wikipedia.org/wiki/Circular_buffer">Ring Buffer</a> to hold
 input audio data. Clients could feed input audio data via `load` methods and access the
 aggregated audio samples via `getTensorBuffer` method.

 <p>Note that this class can only handle input audio in Float (in <code><a href="https://developer.android.com/reference/android/media/AudioFormat.html#ENCODING_PCM_16BIT">AudioFormat.ENCODING_PCM_16BIT</a></code>) or Short (in <code><a href="https://develo