ffer. Throw exception if ran out of resources. (Some providers try hard to avoid this.)</li>
<li><code>void deallocate(void* p)</code>: Undo <code><a class="el" href="classipc_1_1shm_1_1stl_1_1Stateless__allocator.html#ab8609f6d096e59799d249403905a0953" title="Allocates an uninitialized buffer of given size, or throws exception if Arena_obj::allocate() does; s...">allocate()</a></code> that returned <code>p</code>; or the equivalent operation if the SHM provider allows process 2 to deallocate something that