rdDimension({ maxSubSteps: 10, fixedTimeStep: 1 / 180 })
        }

        async create() {
          this.third.warpSpeed('-ground')
          this.third.camera.position.set(20, 20, 40)
          this.third.camera.lookAt(0, 0, 0)

          this.input.on('pointerdown', () => {
            this.third.haveSomeFun(1)
          })

          // load grass texture
          const grass = await this.third.load.texture('/assets/img/grass.jpg')
          grass.colorSpace = THREE.SRGBColorSpace
          grass.wra