omogeneous rotation matrix from euler angles (Y * X * Z). </div></div>
<div class="ttc" id="a00319_html_ga2d6c11a4abfa60c565483cee2d3f7665"><div class="ttname"><a href="a00319.html#ga2d6c11a4abfa60c565483cee2d3f7665">glm::extractEulerAngleZYX</a></div><div class="ttdeci">GLM_FUNC_DECL void extractEulerAngleZYX(mat&lt; 4, 4, T, defaultp &gt; const &amp;M, T &amp;t1, T &amp;t2, T &amp;t3)</div><div class="ttdoc">Extracts the (Z * Y * X) Euler angles from the rotation matrix M. </div></div>
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