2"></a>00512   <span class="keywordtype">int</span> A_num_bins[3];
<a name="l00513"></a>00513   bin_vec A_bins;
<a name="l00514"></a>00514   bin_vec A_bins_of_moved_pts;
<a name="l00515"></a>00515   std::vector&lt;three_idz&gt; A_current_bin_idz;
<a name="l00516"></a>00516   std::vector&lt;three_idz&gt; A_orig_bin_idz;
<a name="l00517"></a>00517 
<a name="l00518"></a>00518 };
<a name="l00519"></a>00519 } <span class="comment">// end namespace SimSite3D</span>
<a name="l00520"></a>00520 <span class="preproce