ut events and the messages they generate follow the
 * following basic patterns:
 * 1.	User presses select button
 *	MSG_META_START_SELECT generated, sent to object under mouse pointer
 *	If object under pointer is a game piece,
 *		Game piece grabs gadget exclusive
 *		Game piece grabs mouse
 * 2.	User holds button and drags mouse
 *	MSG_META_DRAG_SELECT generated, sent to object with mouse grab
 *		Game piece sets internal &quot;dragging&quot; flag
 *		Game piece draws outline
 *	MSG_META_PTR messages gen