aders = new GZ3D.Shaders();
        scene = new GZ3D.Scene(shaders);
        sdfparser = new GZ3D.SdfParser(scene);
        sdfparser.usingFilesUrls = true;

        // Append to dom
        var container = document.getElementById('container');
        container.appendChild(scene.getDomElement());

        // Handle window resize
        window.addEventListener('resize', onWindowResize, false);
        onWindowResize();

        // Get DOM elements
        resourcesInput = document.getElementById('resources