 zFar)</div><div class="ttdoc">Creates a matrix for an orthographic parallel viewing volume, using the default handedness and defaul...</div></div>
<div class="ttc" id="a00243_html_gabdd37014f529e25b2fa1b3ba06c10d5c"><div class="ttname"><a href="a00243.html#gabdd37014f529e25b2fa1b3ba06c10d5c">glm::perspectiveFovLH_ZO</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt; perspectiveFovLH_ZO(T fov, T width, T height, T near, T far)</div><div class="ttdoc">Builds a perspective projection ma