ck), DeltaTempo(((duration*0x07)/0x08)),
	VoiceOff(voice), DeltaTempo((duration/0x8))</PRE>
<PRE CLASS="syntax">#define Legato(voice,freq,duration,attack)  \
	SoundNote(voice, freq, duration, attack)</PRE>
<P>
These are the &quot;events&quot; that make up a music buffer. </P>
</DIV>
<DIV>
<A NAME="IX_SoundStreamSize">
 </A>
<A NAME="IX_SSS_&ldots;  (SoundStreamSize type)">
 </A>
<H1 CLASS="refHeading">
SoundStreamSize</H1>
<PRE CLASS="syntax">typedef word SoundStreamSize;
#define SSS_ONE_SHOT 128 /* 128 byt