       };
            };

            window.addEventListener('touchstart', function() {
                //if (isAudioContextUnlocked == false && SDL2.audioContext) {
                //    var buffer = SDL2.audioContext.createBuffer(1, 1, 22050);
                //    var source = SDL2.audioContext.createBufferSource();
                //    source.buffer = buffer;
                //    source.connect(SDL2.audioContext.destination);
                //    source.start();

                //    setTimeout(fun