re">Light.Diffuse</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="#rhino3dm.Light.Specular"><code class="docutils literal notranslate"><span class="pre">Light.Specular</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="#rhino3dm.Light.AttenuationVector"><code class="docutils literal notranslate"><span class="pre">Light.AttenuationVector</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="#rhino3dm.Light.SpotAngleR