a href="ft2-bitmap_handling.html#ft_bitmap_convert">FT_Bitmap_Convert</a></code>. Alternatively, you might use callback functions to directly render to the application's surface; see the file <code>example2.cpp</code> in the tutorial for a demonstration.</p>
</td></tr>
<tr><td class="val" id="buffer">buffer</td><td class="desc">
<p>A typeless pointer to the bitmap buffer. This value should be aligned on 32-bit boundaries in most cases.</p>
</td></tr>
<tr><td class="val" id="num_grays">num_grays</td><td clas