EEDBACK_BINDING",
        },
        {
            typeName: 'WebGLVertexArrayObject',
            creationFn: glProt.createVertexArray,
            bindFn: glProt.bindVertexArray,
            bindConstant: null,
            retrieveConstant: glProt.VERTEX_ARRAY_BINDING,
            name: "VERTEX_ARRAY_BINDING",
        },
        {
            typeName: 'WebGLTexture',
            creationFn: glProt.createTexture,
            bindFn: glProt.bindTexture,
            bindConstant: glProt.TEXTURE_3D,
        