ode>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    Specifies the target to which the buffer object is bound
                    for <code class="function">glUnmapBuffer</code>, which must be
                    one of the buffer binding targets in the following
                    table:
                </p>
              <div class="informaltable">
                <table style="border-collapse: collapse; border-top: 2px solid ; border-b