AL VECTOR3(1,2)=1<br>
length#=LENGTH VECTOR3(1)<br>
LINEAR INTERPOLATE VECTOR3 1,2,3,0.5<br>
MAXIMIZE VECTOR3 1,2,3<br>
MINIMIZE VECTOR3 1,2,3<br>
MULTIPLY VECTOR3 1,100<br>
NORMALIZE VECTOR3 1,2<br>
SCALE VECTOR3 1,2,100<br>
length#=SQUARED LENGTH VECTOR3(1)<br>
SUBTRACT VECTOR3 1,2,3<br>
x#=X VECTOR3(1)<br>
y#=Y VECTOR3(1)<br>
z#=Z VECTOR3(1)<br>
ADD VECTOR3 1,2,3<br>
f#=1 : gb#=1 : BCC VECTOR3 1,2,3,4,f#,gb#<br>
CATMULLROM VECTOR3 1,1,2,3,4,0.5<br>
CROSS PRODUCT VECTOR3 1,2,3<br>
dotproduct#=DOT PRODUCT 