iew, ui) {
                this.renderer = renderer;
                this.scene = scene;
                this.camera = camera;
                this.view = view;
                this.ui = ui;

                this.initControllers();
                this.initPanel();
            }

            static initControllers() {
                Point3D.init(this.renderer, this.scene, this.camera, {
                    container: this.ui
                });

                ScenePanelController.init(this.view);
       