EVENT, MSG_VIS_CONTENT_TEST_IF_ACTIVE_OR_IMPLIED_WIN</PRE>
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<CODE>
VisContentClass</CODE>
<A NAME="VisContent_5.htm_IX_Keyboard:grabbing">
 </A>
<A NAME="VisContent_5.htm_IX_Mouse:grabbing">
 </A>
, as the head of the visible tree displayed in the view, keeps track of which object in its tree has each different type of input grab. With this information, the content can simply pass the input event directly to the object that has the grab. It can also easily send the event to both the prepassive and postpa