iv class="ttdeci">GLM_FUNC_DECL tmat4x4&lt; T, defaultp &gt; eulerAngleZX(T const &amp;angle, T const &amp;angleX)</div><div class="ttdoc">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X). </div></div>
<div class="ttc" id="a00190_html_ga4e25c9468b6f002c76e9a2412bcfa503"><div class="ttname"><a href="a00190.html#ga4e25c9468b6f002c76e9a2412bcfa503">glm::orientate4</a></div><div class="ttdeci">GLM_FUNC_DECL tmat4x4&lt; T, P &gt; orientate4(tvec3&lt; T, P &gt; const &amp;angles)</div><div