he center of the screen, and only serve to display the large background sprite.</p>
   
   <p>Everything in this section of code should be pretty familiar, as it's essentially a stripped down version of the Hero code.</p>

   <p><strong>File: /Lesson5Base/src/Lesson5Base.as</strong></p>
   <pre class="brush: js">
       private function createBackground():void
       {
          // Allocate an entity for our background sprite
          var bg:IEntity = PBE.allocateEntity();

          // Add our spatial com