= M && O.isActive && F()
                };
                return O.destroy = function () {
                    O.destroyed = !0,
                        cancelAnimationFrame(m),
                        E(document, "click", N),
                        E(M, "pointerdown", j),
                        E(M, "pointerenter", j),
                        E(M, "pointermove", D),
                        E(M, "touchmove", C),
                        E(M, "pointerleave", F),
                        E(M, "pointerup", F