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texture&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00074.html#a5d877aa20daa84293690732e5f6af14d">view</a> (texture2d const &amp;Texture, texture2d::size_type BaseLevel, texture2d::size_type MaxLevel)</td></tr>
<tr class="memdesc:a5d877aa20daa84293690732e5f6af14d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels. <br /></td></