music class, with an <TT
CLASS="FUNCTION"
>__init__</TT
>
function that loads the sound (perhaps borrowing from a <TT
CLASS="FUNCTION"
>load_sound()</TT
> function), a function to pause the music, and a
function to restart. Another handy resource handling class is for network connections. Functions to open sockets, pass data with
suitable security and error checking, close sockets, finger addresses, and other network tasks, can make writing a game with network
capabilities relatively painless.</P
><P
>Remem