e error handling, and any customisation you wish to provide on top of functions
provided by modules like <TT
CLASS="FUNCTION"
>sys</TT
> and <TT
CLASS="FUNCTION"
>pygame</TT
>.</P
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="AEN87"
></A
>3.1. The first lines, and loading modules</H2
><P
>First off, you need to start off your game and load up your modules. It's always a good idea to set a few things straight at the top of
the main source file, such as the name of the file, what it contains, the license i