rops) =>
        T.Mesh({
          ...props,
          "ref:geometry": "#geometry",
          "ref:material": "#material",
          tick: (dt, { object }) => {
            /* Time */
            const t =
              performance.now() +
              object.position.z * 100 +
              object.position.y * 100 +
              object.position.x * 100

            /* Rotation */
            object.rotation.x = object.rotation.y += (1 + Math.cos(t / 200) * 0.5) * dt

            /* Scale */
            