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If KeyDown( 208 )=True Then MoveEntity camera,0,0,-0.05
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If KeyDown( 200 )=True Then MoveEntity camera,0,0,0.05
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; If left mouse button hit then use CameraPick with mouse coordinates
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; In this example, only three things can be picked: the plane, the cube, or  nothing
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If MouseHit(1)=True Then CameraPick(camera,MouseX(),MouseY())
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RenderWorld
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Text 0,0,"Use cursor keys to move about"
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Text 0,20,"Press left mouse button to use CameraPick w