tity=new SteeringEntity(mesh)
               entity.position.set(Math.random() * (5000 - (-5000)) + (-5000) ,0,Math.random() * (5000 - (-5000)) + (-5000));
               entities.push(entity)
               scene.add(entity);
           }
       });

       gui.add(params, 'maxSpeed', 1, 50).name('Max Speed').step(1);
       gui.add(params, 'maxForce', 1, 20).name('Max Force').step(1);
       gui.add(params, 'lookAtDirection').name('Look At Direction');
       gui.add(params, 'wanderDistance', 10, 100).nam