hnessMap: ormMap,
                    aoMap: ormMap,
                    aoMapIntensity: 1,
                    normalMap,
                    normalScale: new Vector2(1, 1),
                    flatShading: true,
                    polygonOffset: true,
                    polygonOffsetFactor: 3,
                    polygonOffsetUnits: 1
                });

                // Second channel for aoMap and lightMap
                // https://threejs.org/docs/#api/en/materials/MeshStandardMaterial.aoMap
    