re><code>5
6</code></pre>
<p>Thus, by setting the <code>pointer</code> object to a <code>var</code> or <code>const</code> object, you specify if the memory address contained in this pointer object can change or not in your program. On the other side, you can change the value pointed by the pointer, if, and only if this value is stored in a variable object. If this value is in a constant object, then, you cannot change this value through a pointer.</p>
</section>
<section id="types-of-pointer" class="level2"