2D_MULTISAMPLE</code>,
            or <code class="constant">GL_TEXTURE_2D_MULTISAMPLE_ARRAY</code>, then <em class="parameter"><code>level</code></em> must be zero. If <em class="parameter"><code>textarget</code></em>
            is <code class="constant">GL_TEXTURE_3D</code>, then level must be greater than or equal to zero and less than or equal to log<sub>2</sub>
            of the value of <code class="constant">GL_MAX_3D_TEXTURE_SIZE</code>. If <em class="parameter"><code>textarget</code></em> is one 