l. This
	causes the signal table to look up all message presets associated with the
	fired signal type. The signal table will then send off all of the relevant
	message presets.
</p>

<p>
	While signal message presets can have a value attached to them to be sent as
	the attached data, during firing the entity can choose to replace the data
	with something other than what the preset contains.
</p>

<h4>
	Signal table
</h4>

<p>
	Contains all of the signals that are defined for a certain entity. Can be
	edite