h these models. For this example, we&rsquo;re going to focus on the idle-walk-run cycle, jumping, and attacking. If you want to include other animations, they&rsquo;ll be handled in a similar way.</p><p>In the <i class=gd-AnimationPlayer></i><code>AnimationPlayer</code>, find the &ldquo;Idle&rdquo;, &ldquo;Running_A&rdquo;, &ldquo;Walking_Backwards&rdquo;, and &ldquo;Running_Strafe_Left&rdquo;/&ldquo;Running_Strafe_Right&rdquo; animations. Make sure they&rsquo;re all set to loop - you can test them by press