o the end of the MovePath, meaning the one closest to this Actor's next waypoint.</p><p><strong>Arguments:</strong><br />
The new coordinate to add to the end of the MovePath.</p><p><strong>Return value:</strong><br />
None.<br />
</p><br/><h3>Function:</h3><h2>RemoveMovePathBeginning</h2><p>
Removes a coordinate from the beginning of the MovePath, meaning the one closest to this Actor.</p><p><strong>Arguments:</strong><br />
None.</p><p><strong>Return value:</strong><br />
Whether there was any coordinate 