dinates)</p></td></tr><tr><th style="width:25%;"><code>Target</code></th><td><p>The FlxSprite to check the point against</p></td></tr><tr><th style="width:25%;"><code>AlphaTolerance</code></th><td><p>The alpha tolerance level above which pixels are counted as colliding. Default to 1 (anything that is not fully invisible).</p></td></tr></table><p class="javadoc">Returns:</p><div class="indent inline-content"><p>Boolean True if the x/y point collides with the FlxSprite, false if not</p></div></div></div></div