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<td class="detailHeaderName">ripShapeTexture</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public static function ripShapeTexture(obj:<a href="../core/scenegraph/Shape3D.html">Shape3D</a>, size:Number = 256):Sprite</code><p>
   Creates shape texture map template. This is useful for 3rd party models texturing :)
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