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<hr/>
<a name="graf3d"></a>

<h3>3D Graphics Primitives</h3>
<h4>TPolyMarker3D</h4>
<ul>
<li>TPolyMarker3D::PaintH3 entered an infinite loop in case of huge
bin content </li>
</ul>

<h3>OpenGL</h3>

<h4>Major changes</h4>

<ul>

<li>GL in Pad: It is now possible to save a PadGL into a binary image file
  (gif, png, jpg etc...).</li>

<li>Improve behaviour of <tt>TGLEventHandler</tt> and make it consistent:
<ol>
  <li>Process only one mouse button (the first pressed) at any
  time. </li>
  <li>All sele