t the image of a <em>SpriteRenderComponent</em> through the fileName property.</p>
   
   <p>If you do not embed the assets into your compiled SWF, you will not be able to distribute your file to another location. The easiest (and most universal) way to embed resources in PBE is by using the <em>ResourceBundle</em>, although if you are using the CS4 Library, most components allow you to specify items from there directly (for instance <em>DisplayObjectRenderer</em> allows you to set its <em>displayObject</em