rmance Test</title>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<canvas id="canvas" width="8" height="8" style="width: 8px; height: 8px;"></canvas>
<script>
"use strict";
description("This test verifies that WebGL object expandos are preserved across garbage collections.");

var wtu = WebGLTestUtils;
var canvas = document.getElementById("canvas");
var gl = wtu.create3DContext(canvas, {antialias: false}, 2);

// Helpers that set expandos and verify they are set to the correct value.
