<tr><th style="width:25%;"><code>relativeTo</code></th><td><p>The intersection points be will be in this object's coordinate space.
If <code>null</code>, the intersection points will be in the coordinate space of <code>shape1</code>'s scene.</p></td></tr></table><p class="javadoc">Returns:</p><div class="indent inline-content"><p>An array containing the intersection points.
<code>null</code> if there's no function implemented for these two shape types.</p></div></div></div><div class="field "><a name="getIn