 other cases,
            the command generating the error is ignored and has no effect on the GL state
            or frame buffer contents.
            If the generating command returns a value, it returns 0.
            If <code class="function">glGetError</code> itself generates an error, it returns 0.
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
            <code class="constant">GL_TABLE_TOO_LARGE</code> was introduced in GL version 1.2.
        <