ST">ShaderPrecision.FAST</a></code>) is designed for maximum
performance but does not work consistently on different platforms and
individual CPU configurations. In many cases, this level of precision
is sufficient to create graphic effects without visible artifacts.</p>
<p>The precision mode selection affects the following shader operations.
These operations are faster on an Intel processor with the SSE
instruction set:</p><ul><li><code>sin(x)</code></li><li><code>cos(x)</code></li><li><code>tan(x)</code><