isplay number of detected joysticks
	var pico8_gamepads = {};
	pico8_gamepads.count = 0;

	// When pico8_mouse is defined, PICO-8 reads the 3 integers as X, Y and a bitfield for buttons: 0x1 LMB, 0x2 RMB
	// var pico8_mouse = [0,0,0];

	// When pico8_gpio is defined, reading and writing to gpio pins will read and write to these values
	var pico8_gpio = new Array(128);

	// When pico8_audio_context context is defined, the html shell (this file) is responsible for creating and managing it.
	// This makes sati