	mPose.SetSkeleton(mRagdollSettings.GetSkeleton());

				async function loadAnimation() {
					if (mAnimation) {
						Jolt.destroy(mAnimation);
						mAnimation = undefined;
					}

					buildBoxes();

					sAnimationName = dropdown.value;
					mAnimation = await RagdollLoader.loadAnimation(Jolt, "../assets/Human/animations/" + sAnimationName.toLocaleLowerCase() + ".tof");
					mAnimationTime = 0;
				}

				dropdown.onchange = () => loadAnimation();

				loadAnimation();

				// Position the camera
				ca