ngle
              , sat = this.startAngle         // Start angle
              , ea                            // Previous end angle
              , eat = sat + a                 // End angle
              , r = true;

          this.g.lineWidth = this.lineWidth;

          this.o.cursor
          && (sat = eat - 0.3)
          && (eat = eat + 0.3);

          if (this.o.displayPrevious) {
            ea = this.startAngle + this.angle(this.value);
            this.o.cursor
            && (sa = ea - 0.3)
  