atch starts, you don't want people being able to join the server, even when other players leave. You are able to tell the server to no longer accept connections as seen below:</p>
<pre><code class="csharp">NetWorker server = new UdpServer(32);
server.Connect();

// ...

// Don't allow any more connections to this server, but don't kick any current connections
((IServer)server).StopAcceptingConnections();
</code></pre>

<p>Obviously we needed to give you a way to be able to start accepting connections again 