11">glm::orientate3</a></div><div class="ttdeci">GLM_FUNC_DECL tmat3x3&lt; T, P &gt; orientate3(tvec3&lt; T, P &gt; const &amp;angles)</div><div class="ttdoc">Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z). </div></div>
<div class="ttc" id="a00190_html_ga8bf84f92ca976a7f50dbe4b30ceb72dd"><div class="ttname"><a href="a00190.html#ga8bf84f92ca976a7f50dbe4b30ceb72dd">glm::eulerAngleXY</a></div><div class="ttdeci">GLM_FUNC_DECL tmat4x4&lt; T, defaultp &gt; eulerAngleXY(T const &amp;angleX, T co