/../../js/js-test-pre.js"></script>
<script src="../../../js/webgl-test-utils.js"></script>
<script src="../../../js/glsl-conformance-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script id="fragmentShader" type="text/something-not-javascript">
// fragment shader with for loop should succeed

// TODO(gman): trim to min size to test bug.
precision mediump float;
uniform float time;
uniform vec2 resolution;

// Saw-tooth function that is synced with the demo music (1