ript was added to a <code>Sprite</code>, the first line is automatically set to <code>extends Sprite</code>. Because this script extends Sprite, it will be able to access and manipulate all the properties and functions that a Sprite node provides.</p><p>After that is where you&rsquo;re going to define all the variables you will use in the script, the &ldquo;member variables&rdquo;. You define variables with the &lsquo;var&rsquo; keyword - as you can see by the comment examples.</p><p>Go ahead and delete the