n class="kn">import</span> <span class="n">blur</span>

<span class="c1"># Create a 24-bit Pygame surface</span>
<span class="n">surface</span> <span class="o">=</span> <span class="n">pygame</span><span class="o">.</span><span class="n">Surface</span><span class="p">((</span><span class="mi">100</span><span class="p">,</span> <span class="mi">100</span><span class="p">))</span>

<span class="c1"># Apply a single blur pass (default)</span>
<span class="n">blur</span><span class="p">(</span><span class