L"
>SDL_SWSURFACE</TT
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>SDL will create the surface in system memory. This improves the performance of pixel level access, however you may not be able to take advantage of some types of hardware blitting.</TD
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><TT
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>SDL_HWSURFACE</TT
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>SDL will attempt to create the surface in video memory. This will allow SDL to take advantage of Video-&#62;Video blits (which are often accelerate