ssionRenderTarget);
			renderer.setClearColor(0, 0, 0, 0);
			renderer.clear(true, false, false);

			renderer.beginRender();

			renderer.renderRenderableList(transmissionRenderQueueLayer.opaque, renderStates, renderOptions);
			renderer.renderRenderableList(transmissionRenderQueueLayer.transparent, renderStates, renderOptions);

			renderer.endRender();

			// Step3: blend sceneRenderTarget and transmissionRenderTarget to resultRenderTarget

			renderer.setRenderTarget(resultRenderTarget);

			copyPass.ma