r i = 0; i < dataCount; i++) {
                            var typeItem = types[Math.round(Math.random() * (types.length - 1))];
                            var duration = Math.round(Math.random() * 10000);
                            var isEven = renderCount % 2 === 0;
                            data.push({
                                name: typeItem.name,
                                value: [
                                    index,
                                    baseTime,
                  