third.add.box(
            { height: 0.8, y: 1, width: 0.4, depth: 0.4 },
            { lambert: { color: 0xffff00 } }
          )
          const head = this.third.add.sphere({ radius: 0.25, y: 1.7, z: 0.05 }, { lambert: { color: 0xffff00 } })
          this.player.add(body, head)
          this.player.position.setY(5)
          this.third.add.existing(this.player)
          this.third.physics.add.existing(this.player)
          this.player.body.setAngularFactor(0, 0, 0)
          this.player.body.setFrict