with
(makes sense for horizontally-moving platforms in platformers for example).</p></div></div><div class="field "><a name="drag"></a><h3 class="anchor"><code><span class="label">read only</span><a href="#drag"><span class="identifier">drag</span></a>:<a class="type" title="flixel.math.FlxPoint - Stores a 2D floating point coordinate." href="../../flixel/math/FlxPoint.html">FlxPoint</a></code></h3><div class="doc"><p>This isn't drag exactly, more like deceleration that is only applied
when <code>accelerati