> property. Notice that it&rsquo;s in the section called &ldquo;Node2D&rdquo; - that means this is a property that <em>any</em> Node2D type node will have, not just Sprites.</p><p>How do we set the property in code? One way to find the name of the property is by hovering over it in the Inspector.</p><p><a href=#image-8125816efce5dedc802d49c7c4a34bc1 class=lightbox-link><img src=/godot_recipes/3.x/img/gds_01_01.png alt=alt style=height:auto;width:auto loading=lazy></a>
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