    brickMap[bricky][brickx] = <span class="keyword">false</span>;</div>
<div class="line">      nBricks--;      </div>
<div class="line">      objDir = (( bricky != oldbricky ) ? 2 : 1) * PI - objDir;    </div>
<div class="line">      playSoundPic();     </div>
<div class="line">  }</div>
<div class="line"> </div>
<div class="line">  <span class="keywordflow">if</span>( nBricks == 0) resetGame();</div>
<div class="line">  </div>
<div class="line">  <span class="comment">// test collision with borders and b