trix based on a field of view using left-handed coordinates...</div></div>
<div class="ttc" id="a00243_html_gaa73322e152edf50cf30a6edac342a757"><div class="ttname"><a href="a00243.html#gaa73322e152edf50cf30a6edac342a757">glm::frustumZO</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt; frustumZO(T left, T right, T bottom, T top, T near, T far)</div><div class="ttdoc">Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-h...</div></div>
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