abs the mouse. A good example of this can be found in the TicTac sample application's handler for <CODE>
MSG_META_START_SELECT</CODE>
.</P>
<P>
After an object grabs the mouse, it receives all pointer and drag events that occur. These are primarily <CODE>
MSG_META_PTR</CODE>
 messages, and the object must subclass <CODE>
MSG_META_PTR</CODE>
 to achieve the proper behavior it wants. When the user lets go of the select button, the object will receive a <CODE>
MSG_META_END_SELECT</CODE>
. If it grabbed the mou