6</code>,<code>:uint16</code> - signed/unsigned shorts.</li>
<li><code>:int32</code>,<code>:uint32</code> - signed/unsigned ints.</li>
<li><code>:int64</code> - signed longs (haven't figured out unsigned longs really yet).</li>
<li><code>:float32</code>, <code>float64</code> - floats, doubles respectively.</li>
</ul>
<p>There are more types that can be represented by primitives (they 'alias' the primitive
type) but we will leave that for another article.</p>
<p>Outside of the primitive types (and types alia