se (which it probably did if it receives this message), it must relinquish both the gadget exclusive and its mouse grab.</P>
<P>
An example of getting and releasing the mouse grab (taken from the TicTac sample application) is shown in <A HREF="VisClass_f.htm#90374"> Grabbing and Releasing the Mouse</A>
. The object subclasses these messages to let the user drag it around the screen.</P>
<P>
The UI allows the visible object to get the normal mouse grab by using four different messages. Each of these is detai