adata: e.data.metadata, sampleFreq: e.data.sampleFreq, numChannels: e.data.numChannels, packagerType: e.data.packagerType }

            if (wtAudioJitterBuffer != null) {
                const orderedAudioData = wtAudioJitterBuffer.AddItem(chunk, seqId, extraData);
                if (orderedAudioData !== undefined) {
                    if (timingInfo.muxer.currentAudioTs < 0) {
                        playerUpdateFirstChunkTSUI("audio", orderedAudioData.chunk.timestamp);
                    }

          