rid:true } );
    App.setCamera( 0, 20, 4, [0,0.8,0] );
    App.onRender = onRender;

    // App.add( ( Debug.pnt = new ShapePointsMesh() ) );
    // App.add( ( Debug.ln  = new DynLineMesh() ) );

    //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    // Load Animation
    const bvh  = await Bvh.fetch( '../_res/anim/dataset-1_walk_giant_001.bvh' );
    bvh.ignoreRoot = true;

    const anim = bvh.getAnimation();
    const clip = Clip.fromBvh( anim, [0] );

    Ref.animator = new Animator();
    Ref.