List());
  }

  void onDrag() {
    current = 0xff0000ff;
    Pointer p1 = getPointer();
    float dif = dist(p1.px(),p1.py(),p1.x(),p1.y());
    println("dragging at "+p1.x()+", "+p1.y()+" "+dif);
  }
  
  void onReleaseOutside() {
    onLeave();
  }

  void onLeave() {
    println("leave");
    cursor(ARROW);
    a = 128;
  }
}

</pre></code></dd></dl></div></dl>
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