a connection, the gate will be removed.</p>
<pre>
myNetwork = new architect.Perceptron(1,4,1);

// Remove a node
myNetwork.remove(myNetwork.nodes[2]);
</pre>

<p></details></p>
<p><details>
  <summary>disconnect</summary>
   Disconnects two nodes in the network:</p>
<pre>
myNetwork.disconnect(myNetwork.nodes[4], myNetwork.nodes[5]);
// now node 4 does not have an effect on the output of node 5 anymore
</pre>

<p></details></p>
<p><details>
  <summary>gate</summary>
   Makes a network node gate a connection: