
                    console.debug(`Relevant queue data. retData: ${JSON.stringify(retData)} wcInterval: ${wcInterval}, compensatedAudioTS: ${compensatedAudioTS}, lastCompensatedAudioTS: ${lastCompensatedAudioTS}, diff: ${(compensatedAudioTS - lastCompensatedAudioTS) / 1000}ms`);
                }

                playerUpdateRendererVideoUI(timingInfo.renderer.currentVideoTS, buffersInfo.renderer.video, retData.totalDiscarded);

                lastCompensatedAudioTS = compensatedAudioTS
            }
    