Parameter - TODO: Document GLSL Shaders A ShaderParameter instance represents a single input parameter of a shader kernel." href="../../../openfl/display/ShaderParameter.html">ShaderParameter</a>&lt;<a class="type" title="Float - The standard Float type, this is a double-precision IEEE 64bit float." href="../../../Float.html">Float</a>&gt;</code></h3><div class="doc"><p></p></div></div><div class="field "><a name="colorOffset"></a><h3 class="anchor"><code><span class="label label-meta label-meta-keep" title