w THREE.TextureLoader();

            // load image as texture, supplying a function which will be called
            loader.load( 'images/NeHe.jpg', function ( texture ) {
                var cubeMaterial = new THREE.MeshBasicMaterial({
                    map:texture,
                    side:THREE.DoubleSide
                });

                var cubeGeometry = new THREE.BoxGeometry(2.0, 2.0, 2.0);

                cubeMesh = new THREE.Mesh(cubeGeometry, cubeMaterial);
                cubeM