ceFloatControlsPropertiesKHR = new VkPhysicalDeviceFloatControlsPropertiesKHR();
physicalDeviceFloatControlsPropertiesKHR.sType;
physicalDeviceFloatControlsPropertiesKHR.pNext;
physicalDeviceFloatControlsPropertiesKHR.denormBehaviorIndependence;
physicalDeviceFloatControlsPropertiesKHR.roundingModeIndependence;
physicalDeviceFloatControlsPropertiesKHR.shaderSignedZeroInfNanPreserveFloat16;
physicalDeviceFloatControlsPropertiesKHR.shaderSignedZeroInfNanPreserveFloat32;
physicalDeviceFloatControlsPropertiesKH