tives with a single
            call to <code class="function">glDrawArrays</code>.
        </p>
        <p>
            When <code class="function">glDrawArrays</code> is called, it uses <em class="parameter"><code>count</code></em> sequential elements from each
            enabled array to construct a sequence of geometric primitives,
            beginning with element <em class="parameter"><code>first</code></em>. <em class="parameter"><code>mode</code></em> specifies what kind of
            primitives 