hree/addons/": "./jsm/"
				}
			}
		</script>

		<script type="module">

			import * as THREE from 'three/webgpu';

			import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';

			import Stats from 'three/addons/libs/stats.module.js';

			let camera, scene, renderer, stats, mesh, mixer, dummy;

			const offset = 5000;

			const timeOffsets = new Float32Array( 1024 );

			for ( let i = 0; i < 1024; i ++ ) {

				timeOffsets[ i ] = Math.random() * 3;

			}

			const clock = new THREE.Clock( true );

