te the body&rsquo;s <code>basis</code> around the corresponding axis. The direction of motion will always point forward.</p><div class="box notices cstyle note"><div class=box-label><i class="fa-fw fas fa-exclamation-circle"></i> Note</div><div class=box-content><p>You can do this with <i class=gd-RigidBody3D></i> <code>RigidBody3D</code> and get the same results. See the example project linked below, which includes a rigid body version as well.</p></div></div><h3 id=assets>Assets</h3><p>Spaceship models ar