played and then from the server to the clients</td>
</tr><tr><td>139</td>
<td><a href = "MultiplayerSettingsPacket.html">MultiplayerSettingsPacket</a></td>
<td>Syncs multiplayer settings</td>
<td>
	This is used by EDU for joining players and removing players from your session,
	the settings (there is only one) is an enum for enabling/disabling/refreshing multiplayer join codes.
	Starts on the client, and a response to the client is issued from the server.
	</td>
</tr><tr><td>140</td>
<td><a href =