ve the player to.
        </li>
        <li><span class="parameter">newY</span>
         Number. The Y-coordinate to move the player to.
        </li>
        <li><span class="parameter">force</span>
         Boolean. Whether to ignore warnings and move the player into a potentially dangerous tile. (optional)
        </li>
        <li><span class="parameter">attack_when_zero</span>
         Boolean. if true, attack a feature even if damage is zero
        </li>
    </ul>

    <h3>Returns:</h3>
    <ol>

   