 />
Graphics3D 640,480
<br />
SetBuffer BackBuffer()
<br />

<br />
camera=CreateCamera()
<br />
PositionEntity camera,0,1,0
<br />

<br />
light=CreateLight()
<br />
RotateEntity light,90,0,0
<br />

<br />
ground=CreatePlane()
<br />
sand_tex=LoadTexture("media/sand.bmp")
<br />
ScaleTexture sand_tex,10,10
<br />
EntityTexture ground,sand_tex
<br />
EntityColor ground,168,133,55
<br />

<br />
cactus1=LoadMesh("media/CACTUS2.x")
<br />
cactus2=LoadMesh("media/CACTUS2.x")
<br />
camel=LoadMesh("media/camel