 when that happens is up to you, this is just an example.</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#refresh_player_sight">refresh_player_sight ()</a></td>
	<td class="summary">Refreshes the player's sightmap.</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#show_tutorial">show_tutorial (tutorial)</a></td>
	<td class="summary">Show a tutorial message</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#start_mission">start_mission (missionID, startVal, source, values, skipFunc, noPopup)</a></t