  checkGLErrors(<span class="stringliteral">&quot;FieldViewerBase::konstruktor4&quot;</span>);</div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;            _fragmentShader-&gt;attachShader(_fragmentShader-&gt;_shaderId);</div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;            _fragmentShader-&gt;attachShader(_vertexShader-&gt;_shaderId);</div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;            c