(circle, index) {
            // Update the position and scale of each circle
            circle.style.left = x - 12 + "px";
            circle.style.top = y - 12 + "px";
            circle.style.scale = (circles.length - index) / circles.length;

            circle.x = x;
            circle.y = y;

            // Get the next circle in the sequence
            const nextCircle = circles[index + 1] || circles[0];
            x += (nextCircle.x - x) * 0.3;
            y += (nextCircle.y - y) * 0.