th="20px"></td><td><code><span class="label">target</span>:*</code> &mdash; 目标游戏对象，类型必须为 BaseGameSprite 或其子类
		 </td></tr></table></div><a name="methodDetail"></a><div class="detailSectionHeader">Method Detail</div><a name="delayAnimateCall()"></a><a name="delayAnimateCall(Function,int)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">delayAnimateCall</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method