re</span>(<span class="hljs-string">&apos;world&apos;</span>)

<span class="hljs-comment">-- Boolean to keep track of whether our game is paused or not</span>
<span class="hljs-keyword">local</span> paused = <span class="hljs-keyword">false</span>

<span class="hljs-keyword">local</span> key_map = {
  escape = <span class="hljs-function"><span class="hljs-keyword">function</span><span class="hljs-params">()</span></span>
    love.event.quit()
  <span class="hljs-keyword">end</span>,
  space = <span class="h