e_items">feature:populate_items (map, room, forceDefault)</a></td>
	<td class="summary">Populate items in a feature</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#feature:modify_generated_item">feature:modify_generated_item (item, map, room)</a></td>
	<td class="summary">Modify an item generated by a feature</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#feature:combust">feature:combust (skip_basic, source)</a></td>
	<td class="summary">Checks a feature's combust() callback, if applicable, and t