tors(p0, p1, 0.1),
          (new THREE.Vector3()).lerpVectors(p0, p1, 0.9),
        ];
      }).flat(),
      true,
    );
    {
      const points = curve.getPoints(250);
      const geometry = new THREE.BufferGeometry().setFromPoints(points);
      const material = new THREE.LineBasicMaterial({color: 0xff0000});
      curveObject = new THREE.Line(geometry, material);
      curveObject.scale.set(100, 100, 100);
      curveObject.position.y = -621;
      material.depthTest = false;
      curveObject.render