">Morphing</a><a class="headerlink" href="#morphing" title="Permalink to this headline">¶</a></h2>
<p>Morph targets can be added using Blender’s standard <code class="docutils literal"><span class="pre">Mesh</span> <span class="pre">&gt;</span> <span class="pre">Shape</span> <span class="pre">keys</span></code> interface.</p>
<img alt="_images/meshes_morphing.png" class="align-center" src="_images/meshes_morphing.png" />
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<p>The engine support