p>A proxy object</p>

<p>Proxy objects act as intermediares between your lua code and DBus.   All the
properties, methods and signals of the object are exposed.  Be aware that
properties, methods and signals will likely be written in <code>CamelCase</code> since
this it the convention in DBus (e.g. <code>proxy.SomeProperty</code> or
<code>proxy:SomeMethod()</code>). Please refer to the documentation of the object you are
proxying for more information.</p>

<p>When a property in a DBus object changes, the sa