elem};
  }

  function setupScene1() {
    const sceneInfo = makeScene(document.querySelector('#box'));
    const geometry = new THREE.BoxGeometry(1, 1, 1);
    const material = new THREE.MeshPhongMaterial({color: 'red'});
    const mesh = new THREE.Mesh(geometry, material);
    sceneInfo.scene.add(mesh);
    sceneInfo.mesh = mesh;
    return sceneInfo;
  }

  function setupScene2() {
    const sceneInfo = makeScene(document.querySelector('#pyramid'));
    const radius = .8;
    const widthSegments = 4;
   