ately following a successful call to
            <code class="function">eglReleaseThread</code> will return
            <code class="constant">EGL_SUCCESS</code>, but will also result in
            reallocating per-thread state.
        </p>
      </div>
      <div class="refsect1" id="errors">
        <h2>Errors</h2>
        <p>
            <code class="constant">EGL_FALSE</code> is returned on failure,
            <code class="constant">EGL_TRUE</code> otherwise. There are no
            defined conditio