 class="constant">GL_ARRAY_STRIDE</code>, a single integer identifying the stride
            between array elements in an active variable is written to <em class="parameter"><code>params</code></em>.  For
            active variables declared as an array of basic types, the value written is
            the difference, in basic machine units, between the offsets of consecutive
            elements in an array.  For active variables not declared as an array of
            basic types, zero is written to <em 