real) time, and how long you have been connected to the world.</p>
<pre><code>    local_time, session_time
</code></pre>
<p>You can display the fictional and real time, according to the world.</p>
<pre><code>    time, remote_time
</code></pre>
<p>The Status task can keep a temporary count of things that have happened: for example, the number of fights your character has had since lunchtime. The counts are reset by typing <strong>;resetcounter</strong>.</p>
<p>The available Status task variables are:</p>
<pr