               this.lights = [];

                this.initControllers();
                this.initPanel();
            }

            static initControllers() {
                Point3D.init(this.renderer, this.scene, this.camera, {
                    container: this.ui
                });

                ScenePanelController.init(this.view);
                LightPanelController.init(this.scene);
            }

            static initPanel() {
                const { compositeMaterial } = RenderManager;

