/////////////////////////
	
	var position	= new THREE.Vector3(-4,0,-3)
	var velocity	= new THREE.Vector3(7, 0, 0)
	var flameFull	= new THREEx.FlameThrowerFull(position, velocity, scene, function(){
		flameFull.start()
	})
	updateFcts.push(function(delta, now){
		flameFull.update(delta, now);		
	})
	document.addEventListener('mousedown'	, function(){
		flameFull.start()
	})
	document.addEventListener('mouseup'	, function(){
		flameFull.stop()
	})

	////////////////////////////////////////////////////////////