 </script>
</head>
<body>
<div id="description"></div>
<canvas style="width: 100px; height: 100px; border: 1px solid black;" id="c"></canvas>
<div id="console"></div>
<script>
description("This test ensures WebGL implementations can render correctly after resizing the canvas.");
debug("");

const wtu = WebGLTestUtils;
const gl = wtu.create3DContext("c", {depth: true, stencil: true});
shouldBeTrue("gl != null");

gl.clearColor(1,0,0,1);

const positionLocation = 0;
const program = wtu.setupColorQuad(gl, posi