ed in the mesh.
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Example Code
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<pre>
cls 0 : ink rgb(255,255,255),0 : circle 16,16,14<br>
scorchimage=1 : get image scorchimage,0,0,32,32<br>
set static universe 40*100,21*100,40*100<br>
tfile$="universe.dbo"<br>
if file exist(tfile$)=1<br>
 dividetexturesize=0 : load static objects tfile$,dividetexturesize : omax=1<