be called directly - it is
			called internally by [page:PointLight].
		</p>

		<h2>Properties</h2>
		<p>
			See the base [page:LightShadow LightShadow] class for common properties.
		</p>

		<h3>[property:Boolean isPointLightShadow]</h3>
		<p>Read-only flag to check if a given object is of type [name].</p>

		<h2>Methods</h2>

		<p>See the base [page:LightShadow LightShadow] class for common methods.</p>

		<h3>
			[method:undefined updateMatrices]( [param:Light light], [param:number viewportIndex])
		</h3