&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_s_s_b_b_1_1_resource_nodes_1_1_m_d_l0_object_node.html#a8c3feb47c60cecd38de1ed86d49e74f0">BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode</a></li>
<li>SetEffectMatrix()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_s_s_b_b_1_1_resource_nodes_1_1_m_d_l0_material_ref_node.html#a4342d34f66dfd205db376493316a1b85">BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode</a></li>
<li>SetEntry()&#160;:&#160;<a class="el" href="interface_brawl_lib_1_1_s_s_b_b_1_1_i_bool_