Ceil">Ceil</a>: rounds a value towards positive infinity

<p>Frac: returns the fractional part of a number

<p>FMod: calculates the remainder of a floating-point division

<p>ModF: splits a floating-point value into its integer and fractional parts

<p><a class="normal" href="GLZMath.html#Min">Min</a>: calculates the minimum of two values

<p><a class="normal" href="GLZMath.html#Max">Max</a>: calculates the maximum of two values

<p>EnsureRange: clamps a given value into a range

<p>Mix: calculates a linear