ew THREE.AnimationMixer( clonedScene );
			const actions = Object.values( model.animations ).map( ( clip ) => {

				return mixer.clipAction( clip );

			} );
			const mixerInfo = {
				mixer,
				actions,
				actionNdx: - 1,
			};
			mixerInfos.push( mixerInfo );
			playNextAction( mixerInfo );

		} );

	}

	function playNextAction( mixerInfo ) {

		const { actions, actionNdx } = mixerInfo;
		const nextActionNdx = ( actionNdx + 1 ) % actions.length;
		mixerInfo.actionNdx = nextActionNdx;
		actions.forEach(