<label>Friction: <input type="range" id="frictionSlider" min="0" max="0.1" step="0.001" value="0.01"></label>
            <label>Rotation: <input type="range" id="rotationSlider" min="0" max="0.1" step="0.001" value="0.01"></label>
        </div>
    </div>

    <script>
        // Canvas setup
        const canvas = document.getElementById('gameCanvas');
        const ctx = canvas.getContext('2d');
        const centerX = canvas.width / 2;
        const centerY = canvas.height / 2;
        
        // Phys