ll switch through</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Randomization, meta = (EditCondition = <span class="stringliteral">&quot;!bUseAllMaterialInDirectories&quot;</span>))</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    TArray&lt;UMaterialInterface*&gt; MaterialList;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div>