t_g_u_i_1_1_c_switch_base.html#ab2538e895d6bbd4d3db15d2d0dea9c14">onMouseMoved</a>(CPoint &amp;where, const CButtonState &amp;buttons) override</td><td class="entry"><a class="el" href="class_v_s_t_g_u_i_1_1_c_switch_base.html">VSTGUI::CSwitchBase</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_v_s_t_g_u_i_1_1_c_switch_base.html#a747e353800d3c7a6a445e1ef61e769ec">onMouseUp</a>(CPoint &