   [geoProgram, mainProgram],
            [image]
        ]) => {
            let texture = app.createTexture2D(image, { 
                flipY: true,
                maxAnisotropy: PicoGL.WEBGL_INFO.MAX_TEXTURE_ANISOTROPY 
            });

            // BOX DESCRIPTIONS FOR GEO PASS
            let boxes = [
                {
                    scale: [1, 1, 1],
                    rotate: [0, 0, 0],
                    translate: [0, 0, 0],
                    modelMatrix: mat4.create(),
               