">priority</A> bit has the effect of deciding
whether a given tile is 'on top of' or behind other BGs and sprites.&nbsp;
For more information on the drawing order, see bit 3 of <A HREF="#Reg2105">register
$2105</A>.

<P><A NAME="SpriteBasics"></A><FONT SIZE=+1>Basics of sprites</FONT>

<P>All SNES <A HREF="#Terminology">sprites</A> are 16 colors.&nbsp; The
SNES can have two sizes of sprites on the screen at once; the two sizes
are selected with bits 5-7 of <A HREF="#Reg2101">register $2101</A>.&nbsp;
The <A