e(value => {
			if (!targetMesh) return;
			targetMesh.material.diffuse.copy(value);
			syncInstanceColor(targetMesh);
		}).listen().disable();
		selectedFolder.add(API.selected, 'opacity', 0, 1, 0.01).onChange(value => {
			if (!targetMesh) return;
			targetMesh.material.opacity = value;
			syncInstanceColor(targetMesh);
		}).listen().disable();
		selectedFolder.add(API.selected, 'boundings', ['None', 'Box', 'Sphere']);

		const statsFolder = gui.addFolder('Stats');
		statsFolder.add(API.stats, 'render').l