L just reference by name:</p>
<pre><code class="lang-xml">&lt;!-- Multiple sprites sharing the same spritesheet with different animations --&gt;
&lt;draw:SkiaSprite Source=&quot;character.png&quot; AnimationName=&quot;Walk&quot; /&gt;
&lt;draw:SkiaSprite Source=&quot;character.png&quot; AnimationName=&quot;Attack&quot; /&gt;
</code></pre>
<p>Or switch animations in code:</p>
<pre><code class="lang-csharp">// Change the animation based on character state
void UpdateCharacterState(PlayerState state)
{
    swi