d tram::Ext::Camera::FirstPersonCamera::SetBobbingTilt </td>
          <td>(</td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>bobbing_tilt</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Sets the tilt bobbed during bobbing. </p>
<p >The camera will be tilted back and forth along the Z, i.e. forward axis. </p><dl class="section note"><dt>Note</dt><dd>Try not to throw up if you set this value too high. </dd></dl>
<dl 