      let bb = this.el.title.getBoundingClientRect();
          let scenePosition = new Lore.Math.Vector3f(
            (this.min[0] + this.min[0]) / 2.0, this.min[1], 
            (this.min[2] + this.min[2]) / 2.0
          );

          let screenPosition = this.lore.controls.camera.sceneToScreen(scenePosition, this.lore);
          
          this.el.title.style.left = (screenPosition[0] - (bb.width / 2.0)) + 'px';
          this.el.title.style.top = (screenPosition[1] - bb.height) + 'px';

          if 