ass="code hl_class" href="class_brawl_lib_1_1_wii_1_1_animations_1_1_keyframe_entry.html">KeyframeEntry</a> e = v.<a class="code hl_property" href="class_brawl_lib_1_1_s_s_b_b_1_1_resource_nodes_1_1_s_h_p0_vertex_set_node.html#a2066d50a1659fc7bf2718c57b9f72be9">Keyframes</a>.<a class="code hl_function" href="class_brawl_lib_1_1_wii_1_1_animations_1_1_keyframe_array.html#ab9977da3b1286eeba45f5fcd2efe5b7c">GetKeyframe</a>(<a class="code hl_property" href="class_brawl_lib_1_1_internal_1_1_windows_1_1_controls_