ipt>

	<script type="module">

		import * as THREE from 'three/webgpu';

		import Stats from 'stats-gl';

		import { GUI } from 'three/addons/libs/lil-gui.module.min.js';

		import { OrbitControls } from 'three/addons/controls/OrbitControls.js';

		let camera, scene, renderer;
		let controls, stats;
		let gui;
		let geometries, group;

		let renderTimeAverages = [];
		//

		const position = new THREE.Vector3();
		const rotation = new THREE.Euler();
		const quaternion = new THREE.Quaternion();
		const scale 