ntly.&nbsp;
In fact, the tile data and the graphic data are interleaved.&nbsp; The
first byte (low byte) is an element of the tile map, and the second byte
(high byte) is the color value of a pixel.
<PRE>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; First Byte&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Second Byte
Bits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 7&nbsp; 6&nbsp; 5&nbsp; 4&nbsp; 3&nbsp; 2&nbsp; 1&nbsp; 0&nbsp; 15 14 13 12 11 10 9&nbsp; 8
Contains&nbsp; Tile Numbe