he seed (initial value) of the random number generator used when
constructing this index. Byte-for-byte identical indices can be created
by setting this value to a known value and adding vectors to the index
one-at-a-time (to avoid nondeterministic ordering due to multi-threaded
insertion).</p></li>
<li><p><strong>max_elements</strong> ‚Äì The maximum size of the index at construction time. Indices can be resized
(and are automatically resized when <a class="reference internal" href="#voyager.Index.add_