>
		<p>
			Update the matrices for the camera and shadow, used internally by the
			renderer.<br /><br />

			light -- the light for which the shadow is being rendered.<br />
			viewportIndex -- calculates the matrix for this viewport
		</p>

		<h2>Source</h2>

		<p>
			[link:https://github.com/mrdoob/three.js/blob/master/src/lights/[name].js src/lights/[name].js]
		</p>
	</body>
</html>
