kkeeping necessary for that.</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#parse_name_for_level">parse_name_for_level (name)</a></td>
	<td class="summary">Figures out which level to load based on a given string.</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#initialize_player">initialize_player (creatureID, class, name, gender, pronouns)</a></td>
	<td class="summary">Creates the player character entity.</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#initialize_game">initialize_game ()</a>