ramname"></td><td>)</td>
          <td> const</td>
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<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Tell if the render target will use sRGB encoding when drawing on it. </p>
<dl class="section return"><dt>Returns</dt><dd>True if the render target use sRGB encoding, false otherwise </dd></dl>

<p>Reimplemented in <a class="el" href="classsf_1_1RenderTexture.html#a994f2fa5a4