R>
	<LI type=square>brushes that have brushsides with no more than 4 vertices,</LI>
	<LI type=square>(v1.4.0 only) Textures that are 256x256 pixels (width/height), (v1.4.1 can use any size texture)</LI><BR>
	<BR>
	<LI type=square>Vertex-positions that are within the range: -512 to 512 units in any direction (X,Y and Z),</LI><BR>
	<I>This is a restriction inherited from the MD3-format. MD3 simply cannot store vertices with greater coordinates..</I></TD></TR>
	<TR class=BG0><TD>&nbsp;</TD></TR>
	<TR class=BG0