 with the 'set force mode' command. Use this overload if the actor was created from a limb/bone.
		<br><br>
		<span class="parameters">Parameters:
		</span>
		<br>objectID - ID number of the owning object.
		<br>limbID - ID number of the limb the actor represents in the simulation.
		<br>x - Force to be applied along the x axis.
		<br>y - Force to be applied along the y axis.
		<br>z - Force to be applied along the z axis.
		<br>posX - Position the force is to be applied to.
		<br>posY - Position the force 