e two implementations are radically distinct and use
        vastly different models.  The FreeType&nbsp;2 renderer is optimized
        specifically for rendering small complex shapes, like glyphs, at
        very high speed while using very few memory.  On the other hand,
        libArt has been designed for general shape and polygon processing,
        especially large ones.</p>

        <p>The FreeType&nbsp;2 anti-aliasing renderer is indeed
        <em>faster</em> than the monochrome renderer for small