n>&#160;        GLfloat lightPos[] = {0.0f,0.0f,0.0f};</div>
<div class="line"><a name="l00508"></a><span class="lineno">  508</span>&#160;        GLfloat ambientLight[] = { 1.0f, 1.0f, 1.0f, 1.0f };</div>
<div class="line"><a name="l00509"></a><span class="lineno">  509</span>&#160;        GLfloat whiteSpecularMaterial[] = { 1.0, 1.0, 1.0 };</div>
<div class="line"><a name="l00510"></a><span class="lineno">  510</span>&#160;        GLfloat mShininess[] = { 128 };</div>
<div class="line"><a name="l00511"></