  static initPanel() {
                const { renderer, scene, camera } = WorldController;

                PanelController.init(renderer, scene, camera, this.view, this.ui);
            }

            static addListeners() {
                window.addEventListener('resize', this.onResize);
                ticker.add(this.onUpdate);
                ticker.start();
            }

            // Event handlers

            static onResize = () => {
                const width = document.documentElement.clien