                 color=visual_edge.label_color,
                    **text_kwargs,
                    # TODO: offset, etc.
                )

        # Despine
        ax.spines[&#34;right&#34;].set_visible(False)
        ax.spines[&#34;top&#34;].set_visible(False)
        ax.spines[&#34;left&#34;].set_visible(False)
        ax.spines[&#34;bottom&#34;].set_visible(False)

        # Remove axis ticks
        ax.set_xticks([])
        ax.set_yticks([])

        # Set equal aspect to get actual circles
      