ate_action</a>
            </dt>
            <dd>Changes the tile set of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1isprite__cached__animate__action.html" class="m-doc">bn::isprite_cached_animate_action</a>
            </dt>
            <dd>Base class of <a href="classbn_1_1sprite__cached__animate__action.html" class="m-doc">bn::<wbr />sprite_cached_animate_actio