enix.TextureType,phoenix.Transform,phoenix.Uniforms,phoenix.Vec,phoenix.Vector,phoenix._Batcher.BatcherEventType_Impl_,phoenix._Batcher.BlendEquation_Impl_,phoenix._Batcher.BlendMode_Impl_,phoenix._Batcher.PrimitiveType_Impl_,phoenix._BitmapFont.TextAlign_Impl_,phoenix._Renderer.DefaultShader,phoenix._Renderer.DefaultShaders,phoenix._Shader.Location,phoenix._Shader.Uniform,phoenix._Texture.ClampSlot,phoenix._Texture.ClampSlot_Impl_,phoenix._Texture.ClampType_Impl_,phoenix._Texture.FilterSlot,phoenix._Textur