ent.getElementById('map').appendChild(stats.domElement);

            var light = new THREE.DirectionalLight(0xffffff);
            light.position.set(0, -10, 10).normalize();
            scene.add(light);
            addRingEffect();

        };
        const sceneConfig = {
            postProcess: {
                enable: true,
                antialias: { enable: true }
            }
        };
        const groupLayer = new maptalks.GroupGLLayer('group', [threeLayer], { sceneConfig });
        groupLa