		const base = createParalellepiped( 1, 0.2, 1, 0, pos, quat, baseMaterial );
				base.castShadow = true;
				base.receiveShadow = true;
				pos.set( clothPos.x, 0.5 * pylonHeight, clothPos.z - armLength );
				const pylon = createParalellepiped( 0.4, pylonHeight, 0.4, 0, pos, quat, baseMaterial );
				pylon.castShadow = true;
				pylon.receiveShadow = true;
				pos.set( clothPos.x, pylonHeight + 0.2, clothPos.z - 0.5 * armLength );
				const arm = createParalellepiped( 0.4, 0.4, armLength + 0.4, armMass, p