js">source</a>.

        <script type="text/javascript" src="../../target/example.js"></script>
        <script id="shader-fs" type="x-shader/x-fragment">
            precision mediump float;

            varying vec4 vColor;

            void main(void) {
                gl_FragColor = vColor;
            }
        </script>

        <script id="shader-vs" type="x-shader/x-vertex">
            attribute vec3 aVertexPosition;
            attribute vec4 aVertexColor;

            uniform mat4 uMVMatrix;
    