e Objects)<a class="headerlink" href="#mob-interactive-objects" title="Permalink to this headline">¶</a></h2>
<p>The MOB class is the base for all objects a character could interact with, like doors, beds and
chests.</p>
<p>Mobs are constructed using a SkeletalMesh and some Animations, with some bones having a special
purpose: For each spot the character could interact from, there has to be a bone.  Upon interaction,
the character will be teleported to the nearest empty interation-spot.  Once there, the ch