</td><td>UVec4</td><td>Mask with bits set at and above current invocation's index</td></tr>
<tr><td>gl_SubgroupGtMask</td><td>UVec4</td><td>Mask with bits set above current invocation's index</td></tr>
<tr><td>gl_SubgroupLeMask</td><td>UVec4</td><td>Mask with bits set at and below current invocation's index</td></tr>
<tr><td>gl_SubgroupLtMask</td><td>UVec4</td><td>Mask with bits set below current invocation's index</td></tr>
</table>
<h2><a class="toc-backref" id="cuda-to-glsl-translation-table" href="#cuda