        const canvas = document.getElementById('vcp-animation-canvas');
            if(canvas) {
                const ctx = canvas.getContext('2d');
                let width = canvas.offsetWidth;
                let height = canvas.offsetHeight;
                canvas.width = width;
                canvas.height = height;

                class Particle {
                    constructor() {
                        this.x = Math.random() * width;
                        this.y = Math.random() * 