constant">GL_INVALID_ENUM</code> is generated by
            <code class="function">glClearBufferSubData</code> if
            <em class="parameter"><code>target</code></em> is not one of the generic buffer
            binding targets.
        </p>
        <p>
            <code class="constant">GL_INVALID_VALUE</code> is generated by
            <code class="function">glClearBufferSubData</code> if no buffer is bound
            to <em class="parameter"><code>target</code></em>.
        </p>
        <p>
   