
<td class="itemcode"><span id="areaBewilderEffect"></span><code>procedure <strong>areaBewilderEffect</strong>(getEm: array of smallint);</code></td>
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<p>
Animate nearby enemies being Bewildered</p>
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<td class="itemcode"><span id="thrownObjectAnim"></span><code>procedure <strong>thrownObjectAnim</strong>(var flightPath: <a href="animation.html#b">b</a>; prjGlyph, prjColour: shortstring);</code></td>
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