Hit, item)</a></td>
	<td class="summary">Calculates whether an attacker hits a target, whether it was a critical, and how much damage was done.</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#advance_turn">advance_turn ()</a></td>
	<td class="summary">Sets the game to advance a turn.</td>
	</tr>
	<tr>
	<td class="name" nowrap><a href="#turn_logic">turn_logic ()</a></td>
	<td class="summary">Actually advances the turn, causing NPCs to move, effects and projectiles to advance, the map's lighting to recal