rols.update();

	const scene = new THREE.Scene();
	scene.background = new THREE.Color( 'white' );

	function addLight( ...pos ) {

		const color = 0xFFFFFF;
		const intensity = 2.5;
		const light = new THREE.DirectionalLight( color, intensity );
		light.position.set( ...pos );
		scene.add( light );
		scene.add( light.target );

	}

	addLight( 5, 5, 2 );
	addLight( - 5, 5, 5 );

	const manager = new THREE.LoadingManager();
	manager.onLoad = init;

	const progressbarElem = document.querySelector( '#progressba