true</span>):<span class="type">T</span></code></h3><div class="doc"><p>Recycling is designed to help you reuse game objects without always re-allocating or "newing" them.
It behaves differently depending on whether <code>maxSize</code> equals <code>0</code> or is bigger than <code>0</code>.</p>
<p><code>maxSize &gt; 0</code> / "rotating-recycling" (used by <code>FlxEmitter</code>):
- at capacity:  returns the next object in line, no matter its properties like <code>alive</code>, <code>exists</code> etc.
- 