></li>
<li>SHalf()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_internal_1_1_power_p_c_assembly_1_1_p_p_c_format.html#aeb50ccf4bdef08dd01c01f5bb4a4db44">BrawlLib.Internal.PowerPCAssembly.PPCFormat</a></li>
<li>ShiftUVATA()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_modeling_1_1_primitive_manager.html#ad672522b026aa0bc0e1fb276abc1dc8c">BrawlLib.Modeling.PrimitiveManager</a></li>
<li>ShiftUVATB()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_modeling_1_1_primitive_manager.html#aa5856e89d