 do the same thing as above with the <strong>bar</strong> entity:</p>
<pre><code class="lang-lua"><span class="hljs-comment">-- entities/bar.lua</span>

<span class="hljs-keyword">local</span> world = <span class="hljs-built_in">require</span>(<span class="hljs-string">&apos;world&apos;</span>)

<span class="hljs-keyword">local</span> bar = {}
bar.body = love.physics.newBody(world, <span class="hljs-number">200</span>, <span class="hljs-number">450</span>, <span class="hljs-string">&apos;static&apos;</span>