ss the same internal callback without interfering
with each other. In this case, the stream <i>property</i> is independent of the <i>callback</i> stream.
The stream and other properties can be accessed from within an event through the <i>Sender</i> parameter, for instance:<br>
&nbsp;&nbsp;&nbsp;<tt>tCurl(Sender).HeaderStream;</tt><br>
<br>
A <b>stream</b> can be a pointer to any sort of data that you wish to pass
to your <b>callback</b> or <b>event</b>. It does not need to be a file stream. <br>
However... 