ion floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00017_source.html#l00104">compatibility.hpp:104</a></div></div>
<div class="ttc" id="a00187_html_ga63791409bdef9745b956406afe3157f1"><div class="ttname"><a href="a00187.html#ga63791409bdef9745b956406afe3157f1">glm::saturate</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER tvec4&lt; T, P &gt; saturate(const tvec4&lt; T, P &gt; &amp;x)</div><div class="ttdoc">Returns 