            z: {
                length: max[2] - min[2],
                color: Lore.Core.Color.fromHex(this.coords.color)
              }
            },
            ticks: {
              enabled: this.coords.ticks,
              x: {
                length: this.coords.tickLength,
                color: Lore.Core.Color.fromHex(this.coords.color),
                count: this.coords.tickCount
              },
              y: {
                length: this.coords.tickLength,
                color: Lore.Cor