 </script>
    <style>
      body {
        margin: 0;
      }
    </style>
  </head>
  <body>
  <h1>planes_ml</h1>
  <script src="three.js"></script>
  <script src="GLTFLoader.js"></script>
  <script>
    let container, scene, camera, session, plantMeshes, planeMeshes;
    // let planeTracker = null;

    const localVector = new THREE.Vector3();
    const localVector2 = new THREE.Vector3();
    // const localQuaternion = new THREE.Quaternion();
    // const downToUpQuaterion = new THREE.Quaternion().setFro