dMode, const StencilMode &amp;theStencilMode, const Transform &amp;theTransform, CoordinateType theCoordinateType, const Texture *theTexture, const Shader *theShader)</td><td class="entry"><a class="el" href="structsf_1_1RenderStates.html">sf::RenderStates</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structsf_1_1RenderStates.html#ad4f79ecdd0c60ed0d24fbe555b221bd8">shader</a></td><td class="entry"><a class="el" href="structsf_1_1RenderStates.html">sf::RenderSt