  <code class="function">glGetFramebufferAttachmentParameteriv</code>
            returns in <em class="parameter"><code>params</code></em> a selected attachment
            parameter of the attachpoint point <em class="parameter"><code>attachment</code></em>
            of the currently bound framebuffer object.
        </p><p>
            <em class="parameter"><code>pname</code></em> names a specific framebuffer object attachment parameter, as follows:
        </p><div class="variablelist"><dl class="vari