d in basic machine units.
            For all variables not recorded in transform feedback mode, including the
            special names <code class="code">"gl_NextBuffer"</code>, <code class="code">"gl_SkipComponents1"</code>, <code class="code">"gl_SkipComponents2"</code>,
            <code class="code">"gl_SkipComponents3"</code>, and <code class="code">"gl_SkipComponents4"</code>, -1 is written to <em class="parameter"><code>params</code></em>.
        </p>
        <p>
            For the property <code