idth = window.innerWidth;
		game_canvas.height = window.innerHeight;
		}

		resize_game_canvas();

		window.addEventListener('resize', resize_game_canvas, false);
		window.addEventListener('orientationchange', resize_game_canvas, false);
		
		document.addEventListener('touchstart', function (e) {
			e.preventDefault();
		});
		
	</script>
</body>
</html>
