ee/addons/controls/OrbitControls.js';

			let controls, camera, scene, renderer;
			let textureEquirec, textureCube;
			let sphereMesh, sphereMaterial, params;

			init();

			function init() {

				// CAMERAS

				camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 100 );
				camera.position.set( 0, 0, 2.5 );

				// SCENE

				scene = new THREE.Scene();

				// Textures

				const loader = new THREE.CubeTextureLoader();
				loader.setPath( 'textures/cube/Bridge2/' );

		