ement.Timeline.TimelineGamePhase.DeinitializeInternal </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Reimplemented from <a class="el" href="class_cryptic_cabinet_1_1_game_management_1_1_game_phase.html#a91a94905a4624bff12f6346748dfbed9">Cryp