SetUVFormat()&#160;:&#160;<a class="el" href="struct_brawl_lib_1_1_wii_1_1_graphics_1_1_c_p_vertex_format.html#a2c9b87f0b9397af1674db4a173f49873">BrawlLib.Wii.Graphics.CPVertexFormat</a></li>
<li>SetUVIndex()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_internal_1_1_windows_1_1_controls_1_1_tex_coord_renderer.html#aa1ec7532e1060fa0092c2f215ca35a5e">BrawlLib.Internal.Windows.Controls.TexCoordRenderer</a></li>
<li>SetUVs()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_s_s_b_b_1_1_resource_nodes_1