[2]) / 2.0
          );
          
          let screenPosition = this.lore.controls.camera.sceneToScreen(scenePosition, this.lore);
          
          this.el.yAxis.style.left = (screenPosition[0] - bb.height) + 'px';
          this.el.yAxis.style.top = (screenPosition[1] - bb.width / 2.0) + 'px';

          if (first) this.el.yAxis.classList.add('show');
        }

        changeSeries(value, name) {
          value = parseInt(value);
          this.seriesState[name] = value;
          this.renderLegend