to $1289AB, and register
$43?1 is set to $05, here is the table (this is similar to a table used
by Metroid 3 in the opening level):

<P><TT>Memory at $1289AB (Hex)</TT>
<BR><TT>1F 01 03 57 02 03 00</TT>

<P>The second and third bytes are used as pointers to values to write.&nbsp;
The bank value after indirection must be set manually by the SNES program
via register $4307.&nbsp; Metroid 3 uses a bank value of $12 so the table
points to $120301 and $120302, respectively.&nbsp; If the memory contained
at $120