       String. The stat type to return.
        </li>
        <li><span class="parameter">id</span>
         String. The sub-stat type to return (for example, kills of a specific creature type)
        </li>
    </ul>





</dd>
    <dt>
    <a name = "perform_move"></a>
    <strong>perform_move (direction)</strong>
    </dt>
    <dd>
    Handle movement keys.  If action is set to "targeting" then it'll move the cursor, otherwise it'll move the player.


    <h3>Parameters:</h3>
    <ul>
        <li><span c