t once from client to server at login. </td>
</tr><tr><td>2</td>
<td><a href = "PlayStatusPacket.html">PlayStatusPacket</a></td>
<td>Describes the login status of the player</td>
<td>
	Used after the Server handles a Login or (Sub)Client Authentication Packet
	If everything is good, then it sends this packet to the client to finish the handshake.
	If everything is not good, it terminates the connection.
	</td>
</tr><tr><td>3</td>
<td><a href = "ServerToClientHandshakePacket.html">ServerToClientHan