onst ctx = theCanvas.getContext("2d");
theCanvas.focus();

hellox = 126;
helloy = 126;
clickX = -1;
clickY = -1;
favColor = 0;

pix = []
for (i=0; i<128; i++) {
  row = [];
  for (j=0; j<96; j++) {
    row.push( (i+j)%4 );
  }
  pix.push(row);
}

function draw() {

    ctx.clearRect(0, 0, 1600, 1200);

  FillStyles = [
    "rgb(40 40 250)",
    "rgb(40 250 40)",
    "rgb(250 40 40)",
    "rgb(200 200 200)",
  ];

  ctx.fillStyle = "rgb(40 250 40)";
  for (y = 0; y < 96; y++) {
    for (x = 0; x < 128; x++) 