Event.type property = </span><a href="../../bvn/sprite/events/GameSpriteEvent.html#RENDER"><code>bvn.sprite.events.GameSpriteEvent.RENDER</code></a><br/><p></p><p></p><p>
	 游戏对象本体更新帧时调度，调度时机在更新速度移动之后，执行其它更新之前
	 </p></div><a name="event:renderAnimate"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">renderAnimate</td><td class="detailHeaderType"> Event </td><td class="detailHeaderRule">&nbsp;