nbsp; The lowest significant bits
hold the information for the lower object numbers (for example, the least
significant two bits of the first byte are for object #0.)&nbsp; Bit 0
(and 2, 4, 6) is the size toggle bit (see bits 5-7 of <A HREF="#Reg2101">register
$2101</A>) and bit 1 (3, 5, 7) is the most ignificant bit of the X coordinate.

<P>The vertical and horizontal flips work similarly to flips in the BGs;
the entire sprite is flipped so that the leftmost pixel is swapped with
the rightmost pixel, etc.&