tes a 2D integer vector

<p>IVector3: creates a 3D integer vector

<p>IVector4: creates a 4D integer vector

<p>Angle and Trigonometry Functions Radians: converts degrees to radians

<p>Degrees: converts radians to degrees

<p><a class="normal" href="GLZMath.html#Sin">Sin</a>: calculates a sine of an angle

<p><a class="normal" href="GLZMath.html#Cos">Cos</a>: calculates a cosine of an angle

<p><a class="normal" href="GLZMath.html#SinCos">SinCos</a>: calculates a sine/cosine pair

<p><a class="normal" href