
  }

  const clearColor = new THREE.Color('#000');
  function render(time) {
    time *= 0.001;

    resizeRendererToDisplaySize(renderer);

    renderer.setScissorTest(false);
    renderer.setClearColor(clearColor, 0);
    renderer.clear(true, true);
    renderer.setScissorTest(true);

    sceneInfo1.mesh.rotation.y = time * .1;
    sceneInfo2.mesh.rotation.y = time * .1;

    renderSceneInfo(sceneInfo1);
    renderSceneInfo(sceneInfo2);

    requestAnimationFrame(render);
  }

  requestAnimationFrame(ren