>
; Put a minimum and maximum cap on zoom value
<br />
If zoom#<1 Then zoom#=1
<br />
If zoom#>100 Then zoom#=100
<br />

<br />
; Set camera zoom
<br />
CameraZoom camera,zoom#
<br />

<br />
RenderWorld
<br />

<br />
Text 0,0,"Use left and right cursor keys to turn around"
<br />
Text 0,20,"Use up and down cursor keys to change camera zoom"
<br />
Text 0,40,"There is a camel on the horizon, inbetween the cacti. Zoom in to  see it."
<br />
Text 0,60,"CameraZoom camera,"+zoom#
<br />

<br />
Flip
<br />

<