eakness)</strong>
    </dt>
    <dd>
    Calculates the damage amount a feature would receive based on damage types, weaknesses, armor, etc


    <h3>Parameters:</h3>
    <ul>
        <li><span class="parameter">amt</span>
         Number. The damage to deal.
        </li>
        <li><span class="parameter">damage_type</span>
         String. The damage type of the attack. (optional)
        </li>
        <li><span class="parameter">armor_piercing</span>
         True/False, or Number. If set to true, it i