     glRotatef(-cam.Spin_x(), 1, 0, 0);</div>
<div class="line"><a name="l00487"></a><span class="lineno">  487</span>&#160;            glRotatef(cam.Spin_z(), 0, 0, 1);</div>
<div class="line"><a name="l00488"></a><span class="lineno">  488</span>&#160;            GLfloat matrix[16]; </div>
<div class="line"><a name="l00489"></a><span class="lineno">  489</span>&#160;            glGetFloatv (GL_MODELVIEW_MATRIX, matrix);</div>
<div class="line"><a name="l00490"></a><span class="lineno">  490</span>&#160;  