.node.className += ""; 
<br>

<br>
&#160;&#160;return true;

<br>

<br>
} // end handleCheckboxBlurEvent
<br>

<br>
/**
<br>
 * handleCheckboxClickEvent processes pointer click events with in the checkbox 
<br>
 *
<br>
 * @param ( event ) event is the event handler for the event

<br>
 * @param ( Checkbox object ) checkbox is the Checkbox object that is the target of the pointer event
<br>
 *
<br>
 * @return false to stop event propagation if mouse event was used by checkbox, else true
<br>
 */
<br>

<br>
f