                       the three components of a <code class="constant">GL_RGB</code> format pixel are always stored with
                        red first,
                        green second,
                        and blue third,
                        regardless of the value of <code class="constant">GL_PACK_SWAP_BYTES</code>.
                    </p></dd><dt><span class="term"><code class="constant">GL_PACK_LSB_FIRST</code></span></dt><dd><p>
                        If true,
                        