/code></td><td>GLenum <var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">samples</var>, </td></tr><tr><td> </td><td>GLint <var class="pdparam">internalformat</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">depth</var>, </td></tr><tr><td> </td><td>GLboolean <var class="pdparam">fixedsamplelocations</var><cod