ols.userPanSpeed = 0.0;
					this.ms_Controls.minDistance = 0;
					this.ms_Controls.maxDistance = 2000.0;
					this.ms_Controls.minPolarAngle = 0;
					this.ms_Controls.maxPolarAngle = Math.PI * 0.495;
					
					var gsize = 512; 
					var res = 1024; 
					var gres = res / 2;
					var origx = -gsize / 2;
					var origz = -gsize / 2;
					this.ms_Ocean = new THREE.Ocean(this.ms_Renderer, this.ms_Camera, this.ms_Scene,
					{
						INITIAL_SIZE : 256.0,
						INITIAL_WIND : [10.0, 10.0],
						INITIAL_CHOPP