   level, age, life_count, life_max, alignment
</code></pre>
<p>Your character's wealth: the number of coins in their purse (or pockets), and their bank balance.</p>
<pre><code>    purse_contents, bank_balance
</code></pre>
<p>Your character's so-called 'wimpy' setting. Typically, a setting of 20 will mean your character automatically runs away when their health points drop below 20%. </p>
<p>There are two values, the 'remote' value is the one used by the game itself, and the 'local' value is used only by A