      In OpenGL 1.2, the tokens <code class="constant">GL_LINE_WIDTH_RANGE</code> and <code class="constant">GL_LINE_WIDTH_GRANULARITY</code> were replaced by <code class="constant">GL_ALIASED_LINE_WIDTH_RANGE</code>,
            <code class="constant">GL_SMOOTH_LINE_WIDTH_RANGE</code>, and <code class="constant">GL_SMOOTH_LINE_WIDTH_GRANULARITY</code>.  The old names are retained for backward compatibility, but should not be used in new code.
        </p>
      </div>
      <div class="refsect1" id="errors