39;rotation&#39;] = rotation

                ax.text(
                    x,
                    y,
                    label,
                    fontsize=visual_edge.label_size,
                    color=visual_edge.label_color,
                    **text_kwargs,
                    # TODO: offset, etc.
                )

        # Despine
        ax.spines[&#34;right&#34;].set_visible(False)
        ax.spines[&#34;top&#34;].set_visible(False)
        ax.spines[&#34;left&#34;].set_visible(False)
        