           patchSize: patchSize,
                useSprites: true,
                drawOptions: drawOptions, // will be view.drawOptions if available
            })
            // drawOptions = view.drawOptions

            // Note: when zooming happens after adding the canvas, remove the current one
            // and draw it on a new larger canvas with ctx.imageSmoothingEnabled = false
            if (modelLayer) modelLayer.remove()
            view.canvas.style.border = '1px red solid'
            modelL