se {
                        var ub = 0.000000;
                        ub = ((this.XType < ob.XType) ? -1.000000 : ((this.XType == ob.XType) ? 0.000000 : 1.000000));
                        pb = ub;
                        if ((pb != 0.000000)) {
                            return pb;
                        }
                        else {
                            var vb = 0.000000;
                            vb = ((this.YType < ob.YType) ? -1.000000 : ((this.YType == ob.YType) ? 0.000000 : 1.000000))