               building the engine (Int8 requires a
                                      calibration-cache argument) [ float |
                                      float32 | f32 | fp32 | half | float16 |
                                      f16 | fp16 | int8 | i8 | char ]
                                      (default: float)
    -d[type], --device-type=[type]    The type of device the engine should be
                                      built for [ gpu | dla ] (default: gpu)
    --gpu-id=[gpu_id]     