9e504bb937e79588a0ffdca9f620b">glfwWindowHint</a>, related to what kind of context is created. See <a class="el" href="window.html#window_hints_ctx">context related hints</a> in the window guide.</p>
<h2><a class="anchor" id="context_sharing"></a>
Context object sharing</h2>
<p>When creating a window and its OpenGL or OpenGL ES context with <a class="el" href="group__window.html#ga5c336fddf2cbb5b92f65f10fb6043344">glfwCreateWindow</a>, you can specify another window whose context the new one should share it