ET;

namespace RogueSharpV3Tutorial
{
  public class Game
  {
    // The screen height and width are in number of tiles
    private static readonly int _screenWidth = 100;
    private static readonly int _screenHeight = 70;

    private static RLRootConsole _rootConsole;

    public static void Main()
    {
      // This must be the exact name of the bitmap font file we are using or it will error.
      string fontFileName = &quot;terminal8x8.png&quot;;
      // The title will appear at the top of the conso