3D12MA::Allocator</a></li>
<li>GetName()&#160;:&#160;<a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a65fab0c479df1b6b72c9300e68dc6770">D3D12MA::Allocation</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a63c91d92a9ca48b98866a5cc1aea333b">D3D12MA::Pool</a></li>
<li>GetOffset()&#160;:&#160;<a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a47be9557d441797b65de177a3d5cdf60">D3D12MA::Allocation</a></li>
<li>GetPrivateData()&#160;:&#160;<a class="el" href="class_d3_d12_m_a_1_1_allocation