_float_linear');

					document.body.appendChild(this.ms_Renderer.domElement);

					this.ms_Scene = new THREE.Scene();

					this.ms_Camera = new THREE.PerspectiveCamera(55.0, WINDOW.ms_Width / WINDOW.ms_Height, 0.5, 300000);
					this.ms_Camera.position.set(450, 350, 450);
					this.ms_Camera.lookAt(new THREE.Vector3());

					// Initialize Orbit control		
					this.ms_Controls = new THREE.OrbitControls(this.ms_Camera, this.ms_Renderer.domElement);
					this.ms_Controls.userPan = false;
					this.ms_Contr