 align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00074.html#ab9f00aadf2455035d385a4f02de9bfeb">transform</a> (texture1d_array &amp;Out, texture1d_array const &amp;In0, texture1d_array const &amp;In1, typename transform_func&lt; vec_type &gt;::type TexelFunc)</td></tr>
<tr class="memdesc:ab9f00aadf2455035d385a4f02de9bfeb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute per-texel operations using a user defined function.  <a href="a0