 actor.</td>
<td>
	It is primarily relevant for client predicted entities like the player or a boat or horse they are in control of. For most other actor types it does nothing.<br>
	This is one of the packets that can directly affect player motion, for others, see:<br>
	- MovePlayerPacket<br>
	- CorrectPlayerMovePredictionPacket
	</td>
</tr><tr><td>41</td>
<td><a href = "SetActorLinkPacket.html">SetActorLinkPacket</a></td>
<td>Set Actor Link</td>
<td>Sent by both client and server, only received b