MSG_VIS_RULER_SET_VECTOR">
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MSG_VIS_RULER_SET_VECTOR</H6>
<PRE CLASS="syntax">void MSG_VIS_RULER_SET_VECTOR( @stack
        sdword 		yInt, 
        word 		yFrac, 
        sdword 		xInt, 
        word 		xFrac);</PRE>
<P>
Set the point to use to define the &quot;vector&quot;--together with the reference point, this will form a slope which may be used for mouse constraints. </P>


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MSG_VIS_RULER_SET_MIN_INCREMENT</H6>
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