ge_manager_1_1_portrait_viewer.html#a1bb15ea9609b7b31ca04250dc1f76971">BrawlCrate.BrawlManagers.StageManager.PortraitViewer</a></li>
<li>SaveDataAction()&#160;:&#160;<a class="el" href="class_brawl_crate_1_1_node_wrappers_1_1_m_def_wrapper.html#af29627ec297655b0877f9b6fdd80a52d">BrawlCrate.NodeWrappers.MDefWrapper</a></li>
<li>SaveDefaults()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_open_g_l_1_1_g_l_camera.html#aa632be5850de4eaa53544e8f17266be2">BrawlLib.OpenGL.GLCamera</a></li>
<li>SaveEnums()&#1