a time.
        function loadAudio() {

            var src = unescape(qs["src"]);
            var preload = qs["preload"];
            var volume = qs["volume"];
            var loop = qs["loop"];

            var player = document.getElementById("audioPlayer");
            player.src = src;
            if (volume) {
                player.volume = volume;
            }
            if (preload == "true" || preload == "wait") {
                // Preload audio
                player.preload = true;
        