ometry( points );
		const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
		const lathe = new THREE.Mesh( geometry, material );
		scene.add( lathe );
		</code>

		<h2>Constructor</h2>

		<h3>
			[name]([param:Array points], [param:Integer segments], [param:Float
			phiStart], [param:Float phiLength])
		</h3>
		<p>
			points — Array of Vector2s. The x-coordinate of each point must be greater
			than zero. Default is an array with (0,-0.5), (0.5,0) and (0,0.5) which
			creates a simple diamon