/js/js-test-pre.js"></script>
<script src="../../../js/webgl-test-utils.js"></script>
<script src="../../../js/glsl-conformance-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script id="fshaderIf" type="x-shader/x-fragment">
precision mediump float;
uniform bool uFalse;

float wrong = 0.0;

bool foo() {
    wrong += 1.0;
    return !uFalse;
}

bool bar() {
    return !uFalse;
}

void main() {
    // No braces here - that can affect whether the contents of the if get