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<h1>TFormVector x#, y#, z#, source_entity, dest_entity</h1>
<h1>Parameters</h1>
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x#, y#, z# = components of a vector in 3d space
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source_entity = handle of source entity, or 0 for 3d world
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dest_entity = handle of destination entity, or 0 for 3d world
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<h1>Description</h1>
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Transforms between coordinate systems. After u