
         Number. The y-coordinate to move to.
        </li>
        <li><span class="parameter">noTween</span>
         Boolean. If true, no tweening animation will be used. (optional)
        </li>
    </ul>

    <h3>Returns:</h3>
    <ol>

        Boolean. Whether or not the move happened.
    </ol>




</dd>
    <dt>
    <a name = "feature:damage"></a>
    <strong>feature:damage (amt, source, damage_type, force, armor_piercing)</strong>
    </dt>
    <dd>
    Damages a feature, destroying it if it has H