aa88,  0, 'Aqua'),
+  makeInstance(geometry, 0x8844aa, -2, 'Purple'),
+  makeInstance(geometry, 0xaa8844,  2, 'Gold'),
];
</pre>
<p>Ce qui reste est le positionnement des éléments d'étiquette au moment du rendu</p>
<pre class="prettyprint showlinemods notranslate lang-js" translate="no">const tempV = new THREE.Vector3();

...

-cubes.forEach((cube, ndx) =&gt; {
+cubes.forEach((cubeInfo, ndx) =&gt; {
+  const {cube, elem} = cubeInfo;
  const speed = 1 + ndx * .1;
  const rot = time * speed;
  cube.rotatio