n the server changes the difficulty.</td>
<td></td>
</tr><tr><td>61</td>
<td><a href = "ChangeDimensionPacket.html">ChangeDimensionPacket</a></td>
<td>The server sends this packet from the level to kick off dimension changing process.</td>
<td></td>
</tr><tr><td>62</td>
<td><a href = "SetPlayerGameTypePacket.html">SetPlayerGameTypePacket</a></td>
<td>Set Player Game Type</td>
<td>The client handles the change of the UI element (the gametype dropdown, although this can be avoided by changing via com