lect, it simply picks any sprite that is off and turns it on, perhaps
simultaneously turning off a sprite that has been on for a while.

<P><A NAME="Reg2104"></A><B><FONT FACE="Lucida Console">Register $2104:
Data write to OAM (1b/W)</FONT></B>
<PRE>dddddddd&nbsp; d: byte to write to VRAM</PRE>
This register writes a byte to OAM.&nbsp; After the byte is stored, the
OAM address is incremented so that the next write or read will be to the
following address.

<P><A NAME="Reg2138"></A><B><FONT FACE="Lucida Cons