				
				isMouseover = true;
				
				if(!e.offsetX) {
					e.offsetX = e.layerX - e.target.offsetLeft;
					e.offsetY = e.layerY - e.target.offsetTop;
				} 
				
				myCursor.x = e.offsetX - (myCursor.width/2);
				myCursor.y = e.offsetY - (myCursor.height/2);		
			};


			/*
			 * hide hero
			 */
			var handleMouseout = function(e) {
				
				isMouseover = false;
			};
			
			
			/*
			 * create some objects and save them in myObjects
			 */
			var createObjects = function() {
