on this system."
        }

        const EASING = 0.8;
        const STOP_THRESHOLD = 0.0001;

        let canvas = document.getElementById("gl-canvas");
        canvas.width = window.innerWidth;
        canvas.height = window.innerHeight;
        
        let app = PicoGL.createApp(canvas)
        .clearColor(0.0, 0.0, 0.0, 1.0)
        .enable(PicoGL.DEPTH_TEST);

        let timer = app.createTimer();

        // SET UP PROGRAM
        let drawFsSource =  document.getElementById("fragment-draw").text;
 