true) || this.alphaBlending;

          this.initLore();
          this.initTreeHelpers();
          this.initPointHelpers();
          this.initCoords();
          this.initAxes();
          this.initView();
          this.initEvents();
          this.renderLegend();
        }

        initLore() {
          this.lore = Lore.init('lore', {
            antialiasing: this.antiAliasing,
            clearColor: this.clearColorHex,
            alphaBlending: this.alphaBlending,
            preserveDrawingBuffer