d doesn't have magic points, but does have wibble points, then you could assign wibble points to magic points (if that's convenient for you.)</p>
<p>First, your character's health points and so on.</p>
<pre><code>    health_points, health_points_max
    magic_points, magic_points_max
    energy_points, energy_points_max
    guild_points, guild_points_max
    social_points, social_points_max
</code></pre>
<p>For XP, most worlds have a 'current' value. Some worlds also have a value representing 'additional XP