ractionModel::Classic`<br>  <br>  <b>Paddle force mode</b><br>  <br>  Paddle force uses the `PlayerAuthInputPacket::mMove` direction to paddle the boat relative to its orientation like in keyboard mode. Left will paddle the left oar meaning the boat turns right. This means the paddle state can be implied from `mMove`:<br>  - Left is paddling if `mMove.y` is nonzero or `mMove.x` is negative<br>  - Right is paddling if `mMove.y` is nonzero or `mMove.x` is positive<br>  <br>  <b>Non paddle force mode</b><br>  