property-entry>
      <vk-property-entry>
        <vk-property-prototype>VkBufferImageCopy2KHR.prototype.<vk-prototype-name>bufferImageHeight</vk-prototype-name></vk-property-prototype>
        <vk-property-type type="number">Number</vk-property-type>
        <vk-property-description> specify in texels a subregion of a larger two- or three-dimensional image in buffer memory, and control the addressing calculations. If either of these values is zero, that aspect of the buffer memory is considered to be tight