 class="Identifier">A</span><span class="Punctuation">,</span> <span class="Identifier">B</span><span class="Punctuation">,</span> <span class="Identifier">C</span><span class="Punctuation">]</span></span></tt> The compute shader procedure to execute.</li>
<li><tt class="docutils literal"><span class="pre"><span class="Identifier">ssbo</span><span class="Punctuation">:</span> <span class="Identifier">A</span></span></tt> Storage buffer object(s) containing the data to process.</li>
<li><tt class="docutils l