imulation.js';
		import { GUI } from './libs/lil-gui.esm.min.js';

		let width = window.innerWidth || 2;
		let height = window.innerHeight || 2;

		const canvas = document.createElement('canvas');
		canvas.width = width;
		canvas.height = height;
		document.body.appendChild(canvas);

		const contextParams = { antialias: true, alpha: false };

		const gl = canvas.getContext('webgl2', contextParams) || canvas.getContext('webgl', contextParams);

		const renderer = new t3d.WebGLRenderer(gl);

		if (renderer.ca