ble-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) ...</div><div class="ttdef"><b>Definition:</b> <a href="a00017_source.html#l00120">compatibility.hpp:120</a></div></div>
<div class="ttc" id="a00187_html_gaad84a1ea83be8fce04c1570c5e719413"><div class="ttname"><a href="a00187.html#gaad84a1ea83be8fce04c1570c5e719413">glm::double3x4</a></div><div class="ttdeci">tmat3x4&lt; double, highp &gt; double3x4</div><div class="ttdoc">double-precision floating-point matrix