i.addFolder("particlesGL Effect");

            // Use actual options from the effect instance
            const controls = asciiEffect.options;

            // Tilt Controls
            folder
              .add(controls, "tilt")
              .name("tilt")
              .onChange((value) => {
                asciiEffect.updateOptions({ tilt: value });
              });

            folder
              .add(controls, "tiltFactor", 0, 1, 0.01)
              .name("tiltFactor")
              .onChange((valu