racing">qh_buildtracing</a>
trace an iteration of buildhull </li>
<li><a href="libqhull.c#addpoint">qh_addpoint</a> add a
point to the convex hull </li>
<li><a href="libqhull.c#findhorizon">qh_findhorizon</a>
find the horizon and visible facets for a point </li>
<li><a href="libqhull.c#buildcone">qh_buildcone</a>
build cone of new facets from furthest to the horizon </li>
<li><a href="merge.c#premerge">qh_premerge</a>
pre-merge non-convex facets </li>
<li><a href="libqhull.c#partitionvisible">qh_partitionvi