splay.Sprite,int,int,Array,String,String,flash.text.TextFormat,flash.text.TextFormat,Boolean,Boolean)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">MyTextMenu</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">Constructor</td></tr></table><div class="detailBody"><code>public function MyTextMenu(screen:Sprite, xx:int, yy:int, options:Array, init:String, hint:String = null, frmt:TextFormat = null, mfrmt:TextFormat = null, showop:Boolean =