isualizer::Application::instance().getEngine().Camera();</div>
<div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;          </div>
<div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;            _fragmentShader-&gt;setUniform(<span class="stringliteral">&quot;zoom&quot;</span>,(<span class="keywordtype">float</span>)(cam.Zoom()*0.01f));</div>
<div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160;            _fragmentShader-&gt;setU