ow.innerWidth / window.innerHeight, 0.2, 2000 );

				scene = new THREE.Scene();
				scene.background = new THREE.Color( 0xbfd1e5 );

				camera.position.set( - 12, 7, 4 );

				renderer = new THREE.WebGLRenderer( { antialias: true } );
				renderer.setPixelRatio( window.devicePixelRatio );
				renderer.setSize( window.innerWidth, window.innerHeight );
				renderer.setAnimationLoop( animate );
				renderer.shadowMap.enabled = true;
				container.appendChild( renderer.domElement );

				controls = new OrbitC