32_t subPixmaps, CCoord heightOfOneImage, int32_t iMaxPositions, CBitmap *background, const CPoint &amp;offset=CPoint(0, 0))</td><td class="entry"><a class="el" href="class_v_s_t_g_u_i_1_1_c_horizontal_switch.html">VSTGUI::CHorizontalSwitch</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CHorizontalSwitch</b>(const CHorizontalSwitch &amp;hswitch) (defined in <a class="el" href="class_v_s_t_g_u_i_1_1_c_horizontal_switch.html">VSTGUI::CHorizontalSwitch</a>)</td><