ount.value = value;
                        }
                    }
                ];

                items.forEach(data => {
                    this.ui.addPanel(new PanelItem(data));
                });
            }
        }

        class RenderManager {
            static init(renderer, scene, camera) {
                this.renderer = renderer;
                this.scene = scene;
                this.camera = camera;

                this.blurAmount = 10;
                this.enabled = true;

      