eEntity:

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PositionEntity entity, x,y,z   ; put entity at point (x,y,z)

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MoveEntity entity, x,y,z       ; add vector (x,y,z) to current position
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<h1><a href=../3d_examples/TFormVector.bb>Example</a></h1>
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; TFormVector example
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Graphics3D 640, 480
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p = CreatePivot()
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PositionEntity p, 10, 20, 30   ; easy to visualize
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TurnEntity p, -5, -15, 25      ; hard to visualize
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; Question: