d7e84a2b80a97425b443">BrawlLib.Modeling.PrimitiveGroup</a></li>
<li>SetObjectIndex()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_internal_1_1_windows_1_1_controls_1_1_tex_coord_renderer.html#a8d24162d311bc6ed2aab80e997f21d66">BrawlLib.Internal.Windows.Controls.TexCoordRenderer</a></li>
<li>SetPalette()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_open_g_l_1_1_g_l_texture.html#a18d3eb2e57f972e95adca5bb4081dff8">BrawlLib.OpenGL.GLTexture</a>, <a class="el" href="class_brawl_lib_1_1_s_s_b_b_1_1_