       WorldController.scene.add(this.view);

                this.ui = new UI({ fps: true });
                this.ui.animateIn();
                document.body.appendChild(this.ui.element);
            }

            static initControllers() {
                const { renderer, scene, camera, light } = WorldController;

                CameraController.init(camera);
                SceneController.init(this.view);
                RenderManager.init(renderer, scene, camera, light);
            }

          