/td>
<td>Sent by the server to update the state of AdventureSettings. Replaces the AdventureSettingsPacket for updating AdventureSettings from server to client.</td>
</tr><tr><td>189</td>
<td><a href = "DeathInfoPacket.html">DeathInfoPacket</a></td>
<td>Sent from the server to client when player dies (Level::onPlayerDeath).</td>
<td>mDeathCauseMessage: is untranslated cause of death string vector returned from ActorDamageSource</td>
</tr><tr><td>190</td>
<td><a href = "EditorNetworkPacket.html">Edito