1.html#a7cb7f00d52b9a08c8c36180e1de2ef80">TensorCoord</a> const &amp;tile_offset, <a class="el" href="classcutlass_1_1gemm_1_1warp_1_1MmaVoltaTensorOpMultiplicandTileIterator_3_01Shape___00_01Operan16c56cdc2dda5eeb996af8ec0242d501.html#aac53debde1f27fd38bb9830ea44309ad">Index</a> pointer_offset) const </td></tr>
<tr class="memdesc:a76247b67fb13501888b1461cecc05b62"><td class="mdescLeft">&#160;</td><td class="mdescRight">Loads a fragment from memory with logical offset in units of whole tiles.  <a href="#a76