ddNode(rightInteractionBox);	
      }
      
      function Distance(nodeA, nodeB) {	
        return Math.sqrt(	
          Math.pow(nodeA.translation[0] - nodeB.translation[0], 2) +	
          Math.pow(nodeA.translation[1] - nodeB.translation[1], 2) +	
          Math.pow(nodeA.translation[2] - nodeB.translation[2], 2));	
      }

      // Perform distance check on interactable elements
      const interactionDistance = interactionBox.scale[0];	
      leftInteractionBox.visible = false;	
      rightInteracti