pet"><code class="language-c">struct Mesh {
    int vertexCount;
    int triangleCount;
    float *vertices;
    float *texcoords;
    float *texcoords2;
    float *normals;
    float *tangents;
    unsigned char *colors;
    unsigned short *indices;
    float *animVertices;
    float *animNormals;
    unsigned char *boneIds;
    float *boneWeights;
    unsigned int vaoId;
    unsigned int *vboId;
}
</code></pre>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a 