rate_1_1_node_wrappers_1_1_s_t_e_x_wrapper.html#a3c660278521f1e9a58526239bcb7634e">BrawlCrate.NodeWrappers.STEXWrapper</a></li>
<li>Stop()&#160;:&#160;<a class="el" href="class_brawl_lib_1_1_internal_1_1_audio_1_1_audio_buffer.html#a278608d4a4453e510a3ac3a151a44fbd">BrawlLib.Internal.Audio.AudioBuffer</a>, <a class="el" href="class_brawl_lib_1_1_internal_1_1_cool_timer.html#a89c70dae6015af525f82b97533183edf">BrawlLib.Internal.CoolTimer</a></li>
<li>StopAnim()&#160;:&#160;<a class="el" href="class_brawl_lib_