code>target</code></em></span></dt><dd><p>
                    Specifies the target framebuffer object.
                    The symbolic constant must be <code class="constant">GL_FRAMEBUFFER</code>.
                </p></dd><dt><span class="term"><em class="parameter"><code>attachment</code></em></span></dt><dd><p>
                    Specifies the symbolic name of a framebuffer object attachment point.
                    Accepted values are <code class="constant">GL_COLOR_ATTACHMENT0</code>,
            