ding FrameSequence, Converter={StaticResource IntArrayConverter}}&quot;
    FramesPerSecond=&quot;12&quot; /&gt;
</code></pre>
<p>In code-behind:</p>
<pre><code class="lang-csharp">// Define a specific frame sequence
mySprite.FrameSequence = new[] { 3, 4, 5, 4, 3 }; // Play frames in this exact order
</code></pre>
<h4 id="creating-reusable-named-animations">Creating Reusable Named Animations</h4>
<p>Register animations once at application startup:</p>
<pre><code class="lang-csharp">// In your App.xaml.cs or