de class="constant">EGL_NO_CONTEXT</code> and both draw
                    and read set to <code class="constant">EGL_NO_SURFACE</code>
                    (see section 3.7.3).
                </p>
            </li>
            <li class="listitem">
              <p>
                    The current rendering API is reset to its value at
                    thread initialization (see
                    <span class="command"><strong>eglBindAPI</strong></span>).
                </p>
            </li>
       