s where data is written to display the actual images on the screen, rather than to decide what it is that should be put there. My own experience is that this won't have to be touched unless you accidentally click off of CPU Mem. PPU debugging is more of an advanced skill, primarily because when something does go wrong, it's usually because an address outside of the normal PPU address is getting written to and causing very weird graphics errors.</p>
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<p>Name is simply a name that can be seen to 