the original sound and convolve the gradients with it <a href="#fig:maxfun" data-reference-type="ref" data-reference="fig:maxfun">[fig:maxfun]</a> (b).</p>
<p>The use of this function yielded more interesting sonic outcomes than the Deep Dream function, as can be seen in Figure <a href="#fig:melspecs" data-reference-type="ref" data-reference="fig:melspecs">[fig:melspecs]</a> (b.1). The original sound and its gradients at that step seem to merge better than with the Deep Dream function. The difference betwee