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&#160;&#160;WebBrowser.prototype.simulateOnClickEvent = function( node ) {
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&#160;&#160;&#160;&#160;var e = document.createEventObject();
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&#160;&#160;&#160;&#160;node.fireEvent( "onclick", e );
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&#160;&#160;} // endif
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}
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if ( document.addEventListener ) {

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&#160;&#160;// If a web standards based browser implement this function
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&#160;&#160;WebBrowser.prototype.setMouseCapture = function( node, clickHandler, downHandler, moveHandle