24-cell
Simple rotations

In 3 dimensions a spinning polyhedron has a single invariant central plane of rotation. The plane is an invariant set because each point in the plane moves in a circle but stays within the plane. Only one of a polyhedron's central planes can be invariant during a particular rotation; the choice of invariant central plane, and the angular distance and direction it is rotated, completely specifies the rotation. Points outside the invariant plane also move in circles (unless they are on the fixed axis of rotation perpendicular to the invariant plane), but the circles do not lie within a central plane.

When a 4-polytope is rotating with only one invariant central plane, the same kind of simple rotation is happening that occurs in 3 dimensions. One difference is that instead of a fixed axis of rotation, there is an entire fixed central plane in which the points do not move. The fixed plane is the one central plane that is completely orthogonal to the invariant plane of rotation. In the 24-cell, there is a simple rotation which will take any vertex directly to any other vertex, also moving most of the other vertices but leaving at least 2 and at most 6 other vertices fixed (the vertices that the fixed central plane intersects). The vertex moves along a great circle in the invariant plane of rotation between adjacent vertices of a great hexagon, a great square or a great digon, and the completely orthogonal fixed plane is a digon, a square or a hexagon, respectively.
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