// PouchDB in-memory plugin 7.0.0-prerelease
// Based on MemDOWN: https://github.com/rvagg/memdown
// 
// (c) 2012-2019 Dale Harvey and the PouchDB team
// PouchDB may be freely distributed under the Apache license, version 2.0.
// For all details and documentation:
// http://pouchdb.com
(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(_dereq_,module,exports){
'use strict';

module.exports = argsArray;

function argsArray(fun) {
  return function () {
    var len = arguments.length;
    if (len) {
      var args = [];
      var i = -1;
      while (++i < len) {
        args[i] = arguments[i];
      }
      return fun.call(this, args);
    } else {
      return fun.call(this, []);
    }
  };
}
},{}],2:[function(_dereq_,module,exports){
(function (global){
'use strict';

var objectAssign = _dereq_(4);

// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js
// original notice:

/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
 * @license  MIT
 */
function compare(a, b) {
  if (a === b) {
    return 0;
  }

  var x = a.length;
  var y = b.length;

  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
    if (a[i] !== b[i]) {
      x = a[i];
      y = b[i];
      break;
    }
  }

  if (x < y) {
    return -1;
  }
  if (y < x) {
    return 1;
  }
  return 0;
}
function isBuffer(b) {
  if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {
    return global.Buffer.isBuffer(b);
  }
  return !!(b != null && b._isBuffer);
}

// based on node assert, original notice:
// NB: The URL to the CommonJS spec is kept just for tradition.
//     node-assert has evolved a lot since then, both in API and behavior.

// http://wiki.commonjs.org/wiki/Unit_Testing/1.0
//
// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
//
// Originally from narwhal.js (http://narwhaljs.org)
// Copyright (c) 2009 Thomas Robinson <280north.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the 'Software'), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

var util = _dereq_(6);
var hasOwn = Object.prototype.hasOwnProperty;
var pSlice = Array.prototype.slice;
var functionsHaveNames = (function () {
  return function foo() {}.name === 'foo';
}());
function pToString (obj) {
  return Object.prototype.toString.call(obj);
}
function isView(arrbuf) {
  if (isBuffer(arrbuf)) {
    return false;
  }
  if (typeof global.ArrayBuffer !== 'function') {
    return false;
  }
  if (typeof ArrayBuffer.isView === 'function') {
    return ArrayBuffer.isView(arrbuf);
  }
  if (!arrbuf) {
    return false;
  }
  if (arrbuf instanceof DataView) {
    return true;
  }
  if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {
    return true;
  }
  return false;
}
// 1. The assert module provides functions that throw
// AssertionError's when particular conditions are not met. The
// assert module must conform to the following interface.

var assert = module.exports = ok;

// 2. The AssertionError is defined in assert.
// new assert.AssertionError({ message: message,
//                             actual: actual,
//                             expected: expected })

var regex = /\s*function\s+([^\(\s]*)\s*/;
// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js
function getName(func) {
  if (!util.isFunction(func)) {
    return;
  }
  if (functionsHaveNames) {
    return func.name;
  }
  var str = func.toString();
  var match = str.match(regex);
  return match && match[1];
}
assert.AssertionError = function AssertionError(options) {
  this.name = 'AssertionError';
  this.actual = options.actual;
  this.expected = options.expected;
  this.operator = options.operator;
  if (options.message) {
    this.message = options.message;
    this.generatedMessage = false;
  } else {
    this.message = getMessage(this);
    this.generatedMessage = true;
  }
  var stackStartFunction = options.stackStartFunction || fail;
  if (Error.captureStackTrace) {
    Error.captureStackTrace(this, stackStartFunction);
  } else {
    // non v8 browsers so we can have a stacktrace
    var err = new Error();
    if (err.stack) {
      var out = err.stack;

      // try to strip useless frames
      var fn_name = getName(stackStartFunction);
      var idx = out.indexOf('\n' + fn_name);
      if (idx >= 0) {
        // once we have located the function frame
        // we need to strip out everything before it (and its line)
        var next_line = out.indexOf('\n', idx + 1);
        out = out.substring(next_line + 1);
      }

      this.stack = out;
    }
  }
};

// assert.AssertionError instanceof Error
util.inherits(assert.AssertionError, Error);

function truncate(s, n) {
  if (typeof s === 'string') {
    return s.length < n ? s : s.slice(0, n);
  } else {
    return s;
  }
}
function inspect(something) {
  if (functionsHaveNames || !util.isFunction(something)) {
    return util.inspect(something);
  }
  var rawname = getName(something);
  var name = rawname ? ': ' + rawname : '';
  return '[Function' +  name + ']';
}
function getMessage(self) {
  return truncate(inspect(self.actual), 128) + ' ' +
         self.operator + ' ' +
         truncate(inspect(self.expected), 128);
}

// At present only the three keys mentioned above are used and
// understood by the spec. Implementations or sub modules can pass
// other keys to the AssertionError's constructor - they will be
// ignored.

// 3. All of the following functions must throw an AssertionError
// when a corresponding condition is not met, with a message that
// may be undefined if not provided.  All assertion methods provide
// both the actual and expected values to the assertion error for
// display purposes.

function fail(actual, expected, message, operator, stackStartFunction) {
  throw new assert.AssertionError({
    message: message,
    actual: actual,
    expected: expected,
    operator: operator,
    stackStartFunction: stackStartFunction
  });
}

// EXTENSION! allows for well behaved errors defined elsewhere.
assert.fail = fail;

// 4. Pure assertion tests whether a value is truthy, as determined
// by !!guard.
// assert.ok(guard, message_opt);
// This statement is equivalent to assert.equal(true, !!guard,
// message_opt);. To test strictly for the value true, use
// assert.strictEqual(true, guard, message_opt);.

function ok(value, message) {
  if (!value) fail(value, true, message, '==', assert.ok);
}
assert.ok = ok;

// 5. The equality assertion tests shallow, coercive equality with
// ==.
// assert.equal(actual, expected, message_opt);

assert.equal = function equal(actual, expected, message) {
  if (actual != expected) fail(actual, expected, message, '==', assert.equal);
};

// 6. The non-equality assertion tests for whether two objects are not equal
// with != assert.notEqual(actual, expected, message_opt);

assert.notEqual = function notEqual(actual, expected, message) {
  if (actual == expected) {
    fail(actual, expected, message, '!=', assert.notEqual);
  }
};

// 7. The equivalence assertion tests a deep equality relation.
// assert.deepEqual(actual, expected, message_opt);

assert.deepEqual = function deepEqual(actual, expected, message) {
  if (!_deepEqual(actual, expected, false)) {
    fail(actual, expected, message, 'deepEqual', assert.deepEqual);
  }
};

assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {
  if (!_deepEqual(actual, expected, true)) {
    fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);
  }
};

function _deepEqual(actual, expected, strict, memos) {
  // 7.1. All identical values are equivalent, as determined by ===.
  if (actual === expected) {
    return true;
  } else if (isBuffer(actual) && isBuffer(expected)) {
    return compare(actual, expected) === 0;

  // 7.2. If the expected value is a Date object, the actual value is
  // equivalent if it is also a Date object that refers to the same time.
  } else if (util.isDate(actual) && util.isDate(expected)) {
    return actual.getTime() === expected.getTime();

  // 7.3 If the expected value is a RegExp object, the actual value is
  // equivalent if it is also a RegExp object with the same source and
  // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
  } else if (util.isRegExp(actual) && util.isRegExp(expected)) {
    return actual.source === expected.source &&
           actual.global === expected.global &&
           actual.multiline === expected.multiline &&
           actual.lastIndex === expected.lastIndex &&
           actual.ignoreCase === expected.ignoreCase;

  // 7.4. Other pairs that do not both pass typeof value == 'object',
  // equivalence is determined by ==.
  } else if ((actual === null || typeof actual !== 'object') &&
             (expected === null || typeof expected !== 'object')) {
    return strict ? actual === expected : actual == expected;

  // If both values are instances of typed arrays, wrap their underlying
  // ArrayBuffers in a Buffer each to increase performance
  // This optimization requires the arrays to have the same type as checked by
  // Object.prototype.toString (aka pToString). Never perform binary
  // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their
  // bit patterns are not identical.
  } else if (isView(actual) && isView(expected) &&
             pToString(actual) === pToString(expected) &&
             !(actual instanceof Float32Array ||
               actual instanceof Float64Array)) {
    return compare(new Uint8Array(actual.buffer),
                   new Uint8Array(expected.buffer)) === 0;

  // 7.5 For all other Object pairs, including Array objects, equivalence is
  // determined by having the same number of owned properties (as verified
  // with Object.prototype.hasOwnProperty.call), the same set of keys
  // (although not necessarily the same order), equivalent values for every
  // corresponding key, and an identical 'prototype' property. Note: this
  // accounts for both named and indexed properties on Arrays.
  } else if (isBuffer(actual) !== isBuffer(expected)) {
    return false;
  } else {
    memos = memos || {actual: [], expected: []};

    var actualIndex = memos.actual.indexOf(actual);
    if (actualIndex !== -1) {
      if (actualIndex === memos.expected.indexOf(expected)) {
        return true;
      }
    }

    memos.actual.push(actual);
    memos.expected.push(expected);

    return objEquiv(actual, expected, strict, memos);
  }
}

function isArguments(object) {
  return Object.prototype.toString.call(object) == '[object Arguments]';
}

function objEquiv(a, b, strict, actualVisitedObjects) {
  if (a === null || a === undefined || b === null || b === undefined)
    return false;
  // if one is a primitive, the other must be same
  if (util.isPrimitive(a) || util.isPrimitive(b))
    return a === b;
  if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))
    return false;
  var aIsArgs = isArguments(a);
  var bIsArgs = isArguments(b);
  if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))
    return false;
  if (aIsArgs) {
    a = pSlice.call(a);
    b = pSlice.call(b);
    return _deepEqual(a, b, strict);
  }
  var ka = objectKeys(a);
  var kb = objectKeys(b);
  var key, i;
  // having the same number of owned properties (keys incorporates
  // hasOwnProperty)
  if (ka.length !== kb.length)
    return false;
  //the same set of keys (although not necessarily the same order),
  ka.sort();
  kb.sort();
  //~~~cheap key test
  for (i = ka.length - 1; i >= 0; i--) {
    if (ka[i] !== kb[i])
      return false;
  }
  //equivalent values for every corresponding key, and
  //~~~possibly expensive deep test
  for (i = ka.length - 1; i >= 0; i--) {
    key = ka[i];
    if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))
      return false;
  }
  return true;
}

// 8. The non-equivalence assertion tests for any deep inequality.
// assert.notDeepEqual(actual, expected, message_opt);

assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
  if (_deepEqual(actual, expected, false)) {
    fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
  }
};

assert.notDeepStrictEqual = notDeepStrictEqual;
function notDeepStrictEqual(actual, expected, message) {
  if (_deepEqual(actual, expected, true)) {
    fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);
  }
}


// 9. The strict equality assertion tests strict equality, as determined by ===.
// assert.strictEqual(actual, expected, message_opt);

assert.strictEqual = function strictEqual(actual, expected, message) {
  if (actual !== expected) {
    fail(actual, expected, message, '===', assert.strictEqual);
  }
};

// 10. The strict non-equality assertion tests for strict inequality, as
// determined by !==.  assert.notStrictEqual(actual, expected, message_opt);

assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
  if (actual === expected) {
    fail(actual, expected, message, '!==', assert.notStrictEqual);
  }
};

function expectedException(actual, expected) {
  if (!actual || !expected) {
    return false;
  }

  if (Object.prototype.toString.call(expected) == '[object RegExp]') {
    return expected.test(actual);
  }

  try {
    if (actual instanceof expected) {
      return true;
    }
  } catch (e) {
    // Ignore.  The instanceof check doesn't work for arrow functions.
  }

  if (Error.isPrototypeOf(expected)) {
    return false;
  }

  return expected.call({}, actual) === true;
}

function _tryBlock(block) {
  var error;
  try {
    block();
  } catch (e) {
    error = e;
  }
  return error;
}

function _throws(shouldThrow, block, expected, message) {
  var actual;

  if (typeof block !== 'function') {
    throw new TypeError('"block" argument must be a function');
  }

  if (typeof expected === 'string') {
    message = expected;
    expected = null;
  }

  actual = _tryBlock(block);

  message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
            (message ? ' ' + message : '.');

  if (shouldThrow && !actual) {
    fail(actual, expected, 'Missing expected exception' + message);
  }

  var userProvidedMessage = typeof message === 'string';
  var isUnwantedException = !shouldThrow && util.isError(actual);
  var isUnexpectedException = !shouldThrow && actual && !expected;

  if ((isUnwantedException &&
      userProvidedMessage &&
      expectedException(actual, expected)) ||
      isUnexpectedException) {
    fail(actual, expected, 'Got unwanted exception' + message);
  }

  if ((shouldThrow && actual && expected &&
      !expectedException(actual, expected)) || (!shouldThrow && actual)) {
    throw actual;
  }
}

// 11. Expected to throw an error:
// assert.throws(block, Error_opt, message_opt);

assert.throws = function(block, /*optional*/error, /*optional*/message) {
  _throws(true, block, error, message);
};

// EXTENSION! This is annoying to write outside this module.
assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
  _throws(false, block, error, message);
};

assert.ifError = function(err) { if (err) throw err; };

// Expose a strict only variant of assert
function strict(value, message) {
  if (!value) fail(value, true, message, '==', strict);
}
assert.strict = objectAssign(strict, assert, {
  equal: assert.strictEqual,
  deepEqual: assert.deepStrictEqual,
  notEqual: assert.notStrictEqual,
  notDeepEqual: assert.notDeepStrictEqual
});
assert.strict.strict = assert.strict;

var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) {
    if (hasOwn.call(obj, key)) keys.push(key);
  }
  return keys;
};

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"4":4,"6":6}],3:[function(_dereq_,module,exports){
if (typeof Object.create === 'function') {
  // implementation from standard node.js 'util' module
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    ctor.prototype = Object.create(superCtor.prototype, {
      constructor: {
        value: ctor,
        enumerable: false,
        writable: true,
        configurable: true
      }
    });
  };
} else {
  // old school shim for old browsers
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    var TempCtor = function () {}
    TempCtor.prototype = superCtor.prototype
    ctor.prototype = new TempCtor()
    ctor.prototype.constructor = ctor
  }
}

},{}],4:[function(_dereq_,module,exports){
/*
object-assign
(c) Sindre Sorhus
@license MIT
*/

'use strict';
/* eslint-disable no-unused-vars */
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;

function toObject(val) {
	if (val === null || val === undefined) {
		throw new TypeError('Object.assign cannot be called with null or undefined');
	}

	return Object(val);
}

function shouldUseNative() {
	try {
		if (!Object.assign) {
			return false;
		}

		// Detect buggy property enumeration order in older V8 versions.

		// https://bugs.chromium.org/p/v8/issues/detail?id=4118
		var test1 = new String('abc');  // eslint-disable-line no-new-wrappers
		test1[5] = 'de';
		if (Object.getOwnPropertyNames(test1)[0] === '5') {
			return false;
		}

		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
		var test2 = {};
		for (var i = 0; i < 10; i++) {
			test2['_' + String.fromCharCode(i)] = i;
		}
		var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
			return test2[n];
		});
		if (order2.join('') !== '0123456789') {
			return false;
		}

		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
		var test3 = {};
		'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
			test3[letter] = letter;
		});
		if (Object.keys(Object.assign({}, test3)).join('') !==
				'abcdefghijklmnopqrst') {
			return false;
		}

		return true;
	} catch (err) {
		// We don't expect any of the above to throw, but better to be safe.
		return false;
	}
}

module.exports = shouldUseNative() ? Object.assign : function (target, source) {
	var from;
	var to = toObject(target);
	var symbols;

	for (var s = 1; s < arguments.length; s++) {
		from = Object(arguments[s]);

		for (var key in from) {
			if (hasOwnProperty.call(from, key)) {
				to[key] = from[key];
			}
		}

		if (getOwnPropertySymbols) {
			symbols = getOwnPropertySymbols(from);
			for (var i = 0; i < symbols.length; i++) {
				if (propIsEnumerable.call(from, symbols[i])) {
					to[symbols[i]] = from[symbols[i]];
				}
			}
		}
	}

	return to;
};

},{}],5:[function(_dereq_,module,exports){
module.exports = function isBuffer(arg) {
  return arg && typeof arg === 'object'
    && typeof arg.copy === 'function'
    && typeof arg.fill === 'function'
    && typeof arg.readUInt8 === 'function';
}
},{}],6:[function(_dereq_,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

var formatRegExp = /%[sdj%]/g;
exports.format = function(f) {
  if (!isString(f)) {
    var objects = [];
    for (var i = 0; i < arguments.length; i++) {
      objects.push(inspect(arguments[i]));
    }
    return objects.join(' ');
  }

  var i = 1;
  var args = arguments;
  var len = args.length;
  var str = String(f).replace(formatRegExp, function(x) {
    if (x === '%%') return '%';
    if (i >= len) return x;
    switch (x) {
      case '%s': return String(args[i++]);
      case '%d': return Number(args[i++]);
      case '%j':
        try {
          return JSON.stringify(args[i++]);
        } catch (_) {
          return '[Circular]';
        }
      default:
        return x;
    }
  });
  for (var x = args[i]; i < len; x = args[++i]) {
    if (isNull(x) || !isObject(x)) {
      str += ' ' + x;
    } else {
      str += ' ' + inspect(x);
    }
  }
  return str;
};


// Mark that a method should not be used.
// Returns a modified function which warns once by default.
// If --no-deprecation is set, then it is a no-op.
exports.deprecate = function(fn, msg) {
  // Allow for deprecating things in the process of starting up.
  if (isUndefined(global.process)) {
    return function() {
      return exports.deprecate(fn, msg).apply(this, arguments);
    };
  }

  if (process.noDeprecation === true) {
    return fn;
  }

  var warned = false;
  function deprecated() {
    if (!warned) {
      if (process.throwDeprecation) {
        throw new Error(msg);
      } else if (process.traceDeprecation) {
        console.trace(msg);
      } else {
        console.error(msg);
      }
      warned = true;
    }
    return fn.apply(this, arguments);
  }

  return deprecated;
};


var debugs = {};
var debugEnviron;
exports.debuglog = function(set) {
  if (isUndefined(debugEnviron))
    debugEnviron = process.env.NODE_DEBUG || '';
  set = set.toUpperCase();
  if (!debugs[set]) {
    if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
      var pid = process.pid;
      debugs[set] = function() {
        var msg = exports.format.apply(exports, arguments);
        console.error('%s %d: %s', set, pid, msg);
      };
    } else {
      debugs[set] = function() {};
    }
  }
  return debugs[set];
};


/**
 * Echos the value of a value. Trys to print the value out
 * in the best way possible given the different types.
 *
 * @param {Object} obj The object to print out.
 * @param {Object} opts Optional options object that alters the output.
 */
/* legacy: obj, showHidden, depth, colors*/
function inspect(obj, opts) {
  // default options
  var ctx = {
    seen: [],
    stylize: stylizeNoColor
  };
  // legacy...
  if (arguments.length >= 3) ctx.depth = arguments[2];
  if (arguments.length >= 4) ctx.colors = arguments[3];
  if (isBoolean(opts)) {
    // legacy...
    ctx.showHidden = opts;
  } else if (opts) {
    // got an "options" object
    exports._extend(ctx, opts);
  }
  // set default options
  if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
  if (isUndefined(ctx.depth)) ctx.depth = 2;
  if (isUndefined(ctx.colors)) ctx.colors = false;
  if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
  if (ctx.colors) ctx.stylize = stylizeWithColor;
  return formatValue(ctx, obj, ctx.depth);
}
exports.inspect = inspect;


// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
inspect.colors = {
  'bold' : [1, 22],
  'italic' : [3, 23],
  'underline' : [4, 24],
  'inverse' : [7, 27],
  'white' : [37, 39],
  'grey' : [90, 39],
  'black' : [30, 39],
  'blue' : [34, 39],
  'cyan' : [36, 39],
  'green' : [32, 39],
  'magenta' : [35, 39],
  'red' : [31, 39],
  'yellow' : [33, 39]
};

// Don't use 'blue' not visible on cmd.exe
inspect.styles = {
  'special': 'cyan',
  'number': 'yellow',
  'boolean': 'yellow',
  'undefined': 'grey',
  'null': 'bold',
  'string': 'green',
  'date': 'magenta',
  // "name": intentionally not styling
  'regexp': 'red'
};


function stylizeWithColor(str, styleType) {
  var style = inspect.styles[styleType];

  if (style) {
    return '\u001b[' + inspect.colors[style][0] + 'm' + str +
           '\u001b[' + inspect.colors[style][1] + 'm';
  } else {
    return str;
  }
}


function stylizeNoColor(str, styleType) {
  return str;
}


function arrayToHash(array) {
  var hash = {};

  array.forEach(function(val, idx) {
    hash[val] = true;
  });

  return hash;
}


function formatValue(ctx, value, recurseTimes) {
  // Provide a hook for user-specified inspect functions.
  // Check that value is an object with an inspect function on it
  if (ctx.customInspect &&
      value &&
      isFunction(value.inspect) &&
      // Filter out the util module, it's inspect function is special
      value.inspect !== exports.inspect &&
      // Also filter out any prototype objects using the circular check.
      !(value.constructor && value.constructor.prototype === value)) {
    var ret = value.inspect(recurseTimes, ctx);
    if (!isString(ret)) {
      ret = formatValue(ctx, ret, recurseTimes);
    }
    return ret;
  }

  // Primitive types cannot have properties
  var primitive = formatPrimitive(ctx, value);
  if (primitive) {
    return primitive;
  }

  // Look up the keys of the object.
  var keys = Object.keys(value);
  var visibleKeys = arrayToHash(keys);

  if (ctx.showHidden) {
    keys = Object.getOwnPropertyNames(value);
  }

  // IE doesn't make error fields non-enumerable
  // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
  if (isError(value)
      && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
    return formatError(value);
  }

  // Some type of object without properties can be shortcutted.
  if (keys.length === 0) {
    if (isFunction(value)) {
      var name = value.name ? ': ' + value.name : '';
      return ctx.stylize('[Function' + name + ']', 'special');
    }
    if (isRegExp(value)) {
      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
    }
    if (isDate(value)) {
      return ctx.stylize(Date.prototype.toString.call(value), 'date');
    }
    if (isError(value)) {
      return formatError(value);
    }
  }

  var base = '', array = false, braces = ['{', '}'];

  // Make Array say that they are Array
  if (isArray(value)) {
    array = true;
    braces = ['[', ']'];
  }

  // Make functions say that they are functions
  if (isFunction(value)) {
    var n = value.name ? ': ' + value.name : '';
    base = ' [Function' + n + ']';
  }

  // Make RegExps say that they are RegExps
  if (isRegExp(value)) {
    base = ' ' + RegExp.prototype.toString.call(value);
  }

  // Make dates with properties first say the date
  if (isDate(value)) {
    base = ' ' + Date.prototype.toUTCString.call(value);
  }

  // Make error with message first say the error
  if (isError(value)) {
    base = ' ' + formatError(value);
  }

  if (keys.length === 0 && (!array || value.length == 0)) {
    return braces[0] + base + braces[1];
  }

  if (recurseTimes < 0) {
    if (isRegExp(value)) {
      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
    } else {
      return ctx.stylize('[Object]', 'special');
    }
  }

  ctx.seen.push(value);

  var output;
  if (array) {
    output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
  } else {
    output = keys.map(function(key) {
      return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
    });
  }

  ctx.seen.pop();

  return reduceToSingleString(output, base, braces);
}


function formatPrimitive(ctx, value) {
  if (isUndefined(value))
    return ctx.stylize('undefined', 'undefined');
  if (isString(value)) {
    var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
                                             .replace(/'/g, "\\'")
                                             .replace(/\\"/g, '"') + '\'';
    return ctx.stylize(simple, 'string');
  }
  if (isNumber(value))
    return ctx.stylize('' + value, 'number');
  if (isBoolean(value))
    return ctx.stylize('' + value, 'boolean');
  // For some reason typeof null is "object", so special case here.
  if (isNull(value))
    return ctx.stylize('null', 'null');
}


function formatError(value) {
  return '[' + Error.prototype.toString.call(value) + ']';
}


function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
  var output = [];
  for (var i = 0, l = value.length; i < l; ++i) {
    if (hasOwnProperty(value, String(i))) {
      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
          String(i), true));
    } else {
      output.push('');
    }
  }
  keys.forEach(function(key) {
    if (!key.match(/^\d+$/)) {
      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
          key, true));
    }
  });
  return output;
}


function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
  var name, str, desc;
  desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
  if (desc.get) {
    if (desc.set) {
      str = ctx.stylize('[Getter/Setter]', 'special');
    } else {
      str = ctx.stylize('[Getter]', 'special');
    }
  } else {
    if (desc.set) {
      str = ctx.stylize('[Setter]', 'special');
    }
  }
  if (!hasOwnProperty(visibleKeys, key)) {
    name = '[' + key + ']';
  }
  if (!str) {
    if (ctx.seen.indexOf(desc.value) < 0) {
      if (isNull(recurseTimes)) {
        str = formatValue(ctx, desc.value, null);
      } else {
        str = formatValue(ctx, desc.value, recurseTimes - 1);
      }
      if (str.indexOf('\n') > -1) {
        if (array) {
          str = str.split('\n').map(function(line) {
            return '  ' + line;
          }).join('\n').substr(2);
        } else {
          str = '\n' + str.split('\n').map(function(line) {
            return '   ' + line;
          }).join('\n');
        }
      }
    } else {
      str = ctx.stylize('[Circular]', 'special');
    }
  }
  if (isUndefined(name)) {
    if (array && key.match(/^\d+$/)) {
      return str;
    }
    name = JSON.stringify('' + key);
    if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
      name = name.substr(1, name.length - 2);
      name = ctx.stylize(name, 'name');
    } else {
      name = name.replace(/'/g, "\\'")
                 .replace(/\\"/g, '"')
                 .replace(/(^"|"$)/g, "'");
      name = ctx.stylize(name, 'string');
    }
  }

  return name + ': ' + str;
}


function reduceToSingleString(output, base, braces) {
  var numLinesEst = 0;
  var length = output.reduce(function(prev, cur) {
    numLinesEst++;
    if (cur.indexOf('\n') >= 0) numLinesEst++;
    return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
  }, 0);

  if (length > 60) {
    return braces[0] +
           (base === '' ? '' : base + '\n ') +
           ' ' +
           output.join(',\n  ') +
           ' ' +
           braces[1];
  }

  return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
}


// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(ar) {
  return Array.isArray(ar);
}
exports.isArray = isArray;

function isBoolean(arg) {
  return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;

function isNull(arg) {
  return arg === null;
}
exports.isNull = isNull;

function isNullOrUndefined(arg) {
  return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;

function isNumber(arg) {
  return typeof arg === 'number';
}
exports.isNumber = isNumber;

function isString(arg) {
  return typeof arg === 'string';
}
exports.isString = isString;

function isSymbol(arg) {
  return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;

function isUndefined(arg) {
  return arg === void 0;
}
exports.isUndefined = isUndefined;

function isRegExp(re) {
  return isObject(re) && objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;

function isDate(d) {
  return isObject(d) && objectToString(d) === '[object Date]';
}
exports.isDate = isDate;

function isError(e) {
  return isObject(e) &&
      (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;

function isFunction(arg) {
  return typeof arg === 'function';
}
exports.isFunction = isFunction;

function isPrimitive(arg) {
  return arg === null ||
         typeof arg === 'boolean' ||
         typeof arg === 'number' ||
         typeof arg === 'string' ||
         typeof arg === 'symbol' ||  // ES6 symbol
         typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;

exports.isBuffer = _dereq_(5);

function objectToString(o) {
  return Object.prototype.toString.call(o);
}


function pad(n) {
  return n < 10 ? '0' + n.toString(10) : n.toString(10);
}


var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
              'Oct', 'Nov', 'Dec'];

// 26 Feb 16:19:34
function timestamp() {
  var d = new Date();
  var time = [pad(d.getHours()),
              pad(d.getMinutes()),
              pad(d.getSeconds())].join(':');
  return [d.getDate(), months[d.getMonth()], time].join(' ');
}


// log is just a thin wrapper to console.log that prepends a timestamp
exports.log = function() {
  console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
};


/**
 * Inherit the prototype methods from one constructor into another.
 *
 * The Function.prototype.inherits from lang.js rewritten as a standalone
 * function (not on Function.prototype). NOTE: If this file is to be loaded
 * during bootstrapping this function needs to be rewritten using some native
 * functions as prototype setup using normal JavaScript does not work as
 * expected during bootstrapping (see mirror.js in r114903).
 *
 * @param {function} ctor Constructor function which needs to inherit the
 *     prototype.
 * @param {function} superCtor Constructor function to inherit prototype from.
 */
exports.inherits = _dereq_(3);

exports._extend = function(origin, add) {
  // Don't do anything if add isn't an object
  if (!add || !isObject(add)) return origin;

  var keys = Object.keys(add);
  var i = keys.length;
  while (i--) {
    origin[keys[i]] = add[keys[i]];
  }
  return origin;
};

function hasOwnProperty(obj, prop) {
  return Object.prototype.hasOwnProperty.call(obj, prop);
}

}).call(this,_dereq_(68),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"3":3,"5":5,"68":68}],7:[function(_dereq_,module,exports){
'use strict'

exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray

var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array

var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
  lookup[i] = code[i]
  revLookup[code.charCodeAt(i)] = i
}

// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63

function getLens (b64) {
  var len = b64.length

  if (len % 4 > 0) {
    throw new Error('Invalid string. Length must be a multiple of 4')
  }

  // Trim off extra bytes after placeholder bytes are found
  // See: https://github.com/beatgammit/base64-js/issues/42
  var validLen = b64.indexOf('=')
  if (validLen === -1) validLen = len

  var placeHoldersLen = validLen === len
    ? 0
    : 4 - (validLen % 4)

  return [validLen, placeHoldersLen]
}

// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function _byteLength (b64, validLen, placeHoldersLen) {
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function toByteArray (b64) {
  var tmp
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]

  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))

  var curByte = 0

  // if there are placeholders, only get up to the last complete 4 chars
  var len = placeHoldersLen > 0
    ? validLen - 4
    : validLen

  var i
  for (i = 0; i < len; i += 4) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 18) |
      (revLookup[b64.charCodeAt(i + 1)] << 12) |
      (revLookup[b64.charCodeAt(i + 2)] << 6) |
      revLookup[b64.charCodeAt(i + 3)]
    arr[curByte++] = (tmp >> 16) & 0xFF
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 2) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 2) |
      (revLookup[b64.charCodeAt(i + 1)] >> 4)
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 1) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 10) |
      (revLookup[b64.charCodeAt(i + 1)] << 4) |
      (revLookup[b64.charCodeAt(i + 2)] >> 2)
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  return arr
}

function tripletToBase64 (num) {
  return lookup[num >> 18 & 0x3F] +
    lookup[num >> 12 & 0x3F] +
    lookup[num >> 6 & 0x3F] +
    lookup[num & 0x3F]
}

function encodeChunk (uint8, start, end) {
  var tmp
  var output = []
  for (var i = start; i < end; i += 3) {
    tmp =
      ((uint8[i] << 16) & 0xFF0000) +
      ((uint8[i + 1] << 8) & 0xFF00) +
      (uint8[i + 2] & 0xFF)
    output.push(tripletToBase64(tmp))
  }
  return output.join('')
}

function fromByteArray (uint8) {
  var tmp
  var len = uint8.length
  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
  var parts = []
  var maxChunkLength = 16383 // must be multiple of 3

  // go through the array every three bytes, we'll deal with trailing stuff later
  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
    parts.push(encodeChunk(
      uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
    ))
  }

  // pad the end with zeros, but make sure to not forget the extra bytes
  if (extraBytes === 1) {
    tmp = uint8[len - 1]
    parts.push(
      lookup[tmp >> 2] +
      lookup[(tmp << 4) & 0x3F] +
      '=='
    )
  } else if (extraBytes === 2) {
    tmp = (uint8[len - 2] << 8) + uint8[len - 1]
    parts.push(
      lookup[tmp >> 10] +
      lookup[(tmp >> 4) & 0x3F] +
      lookup[(tmp << 2) & 0x3F] +
      '='
    )
  }

  return parts.join('')
}

},{}],8:[function(_dereq_,module,exports){

},{}],9:[function(_dereq_,module,exports){
(function (Buffer){
var toString = Object.prototype.toString

var isModern = (
  typeof Buffer.alloc === 'function' &&
  typeof Buffer.allocUnsafe === 'function' &&
  typeof Buffer.from === 'function'
)

function isArrayBuffer (input) {
  return toString.call(input).slice(8, -1) === 'ArrayBuffer'
}

function fromArrayBuffer (obj, byteOffset, length) {
  byteOffset >>>= 0

  var maxLength = obj.byteLength - byteOffset

  if (maxLength < 0) {
    throw new RangeError("'offset' is out of bounds")
  }

  if (length === undefined) {
    length = maxLength
  } else {
    length >>>= 0

    if (length > maxLength) {
      throw new RangeError("'length' is out of bounds")
    }
  }

  return isModern
    ? Buffer.from(obj.slice(byteOffset, byteOffset + length))
    : new Buffer(new Uint8Array(obj.slice(byteOffset, byteOffset + length)))
}

function fromString (string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') {
    encoding = 'utf8'
  }

  if (!Buffer.isEncoding(encoding)) {
    throw new TypeError('"encoding" must be a valid string encoding')
  }

  return isModern
    ? Buffer.from(string, encoding)
    : new Buffer(string, encoding)
}

function bufferFrom (value, encodingOrOffset, length) {
  if (typeof value === 'number') {
    throw new TypeError('"value" argument must not be a number')
  }

  if (isArrayBuffer(value)) {
    return fromArrayBuffer(value, encodingOrOffset, length)
  }

  if (typeof value === 'string') {
    return fromString(value, encodingOrOffset)
  }

  return isModern
    ? Buffer.from(value)
    : new Buffer(value)
}

module.exports = bufferFrom

}).call(this,_dereq_(10).Buffer)
},{"10":10}],10:[function(_dereq_,module,exports){
(function (Buffer){
/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <https://feross.org>
 * @license  MIT
 */
/* eslint-disable no-proto */

'use strict'

var base64 = _dereq_(7)
var ieee754 = _dereq_(23)
var customInspectSymbol =
  (typeof Symbol === 'function' && typeof Symbol.for === 'function')
    ? Symbol.for('nodejs.util.inspect.custom')
    : null

exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50

var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH

/**
 * If `Buffer.TYPED_ARRAY_SUPPORT`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Print warning and recommend using `buffer` v4.x which has an Object
 *               implementation (most compatible, even IE6)
 *
 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 * Opera 11.6+, iOS 4.2+.
 *
 * We report that the browser does not support typed arrays if the are not subclassable
 * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
 * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
 * for __proto__ and has a buggy typed array implementation.
 */
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()

if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
    typeof console.error === 'function') {
  console.error(
    'This browser lacks typed array (Uint8Array) support which is required by ' +
    '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
  )
}

function typedArraySupport () {
  // Can typed array instances can be augmented?
  try {
    var arr = new Uint8Array(1)
    var proto = { foo: function () { return 42 } }
    Object.setPrototypeOf(proto, Uint8Array.prototype)
    Object.setPrototypeOf(arr, proto)
    return arr.foo() === 42
  } catch (e) {
    return false
  }
}

Object.defineProperty(Buffer.prototype, 'parent', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.buffer
  }
})

Object.defineProperty(Buffer.prototype, 'offset', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.byteOffset
  }
})

function createBuffer (length) {
  if (length > K_MAX_LENGTH) {
    throw new RangeError('The value "' + length + '" is invalid for option "size"')
  }
  // Return an augmented `Uint8Array` instance
  var buf = new Uint8Array(length)
  Object.setPrototypeOf(buf, Buffer.prototype)
  return buf
}

/**
 * The Buffer constructor returns instances of `Uint8Array` that have their
 * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
 * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
 * and the `Uint8Array` methods. Square bracket notation works as expected -- it
 * returns a single octet.
 *
 * The `Uint8Array` prototype remains unmodified.
 */

function Buffer (arg, encodingOrOffset, length) {
  // Common case.
  if (typeof arg === 'number') {
    if (typeof encodingOrOffset === 'string') {
      throw new TypeError(
        'The "string" argument must be of type string. Received type number'
      )
    }
    return allocUnsafe(arg)
  }
  return from(arg, encodingOrOffset, length)
}

// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species != null &&
    Buffer[Symbol.species] === Buffer) {
  Object.defineProperty(Buffer, Symbol.species, {
    value: null,
    configurable: true,
    enumerable: false,
    writable: false
  })
}

Buffer.poolSize = 8192 // not used by this implementation

function from (value, encodingOrOffset, length) {
  if (typeof value === 'string') {
    return fromString(value, encodingOrOffset)
  }

  if (ArrayBuffer.isView(value)) {
    return fromArrayLike(value)
  }

  if (value == null) {
    throw new TypeError(
      'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
      'or Array-like Object. Received type ' + (typeof value)
    )
  }

  if (isInstance(value, ArrayBuffer) ||
      (value && isInstance(value.buffer, ArrayBuffer))) {
    return fromArrayBuffer(value, encodingOrOffset, length)
  }

  if (typeof value === 'number') {
    throw new TypeError(
      'The "value" argument must not be of type number. Received type number'
    )
  }

  var valueOf = value.valueOf && value.valueOf()
  if (valueOf != null && valueOf !== value) {
    return Buffer.from(valueOf, encodingOrOffset, length)
  }

  var b = fromObject(value)
  if (b) return b

  if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
      typeof value[Symbol.toPrimitive] === 'function') {
    return Buffer.from(
      value[Symbol.toPrimitive]('string'), encodingOrOffset, length
    )
  }

  throw new TypeError(
    'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
    'or Array-like Object. Received type ' + (typeof value)
  )
}

/**
 * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
 * if value is a number.
 * Buffer.from(str[, encoding])
 * Buffer.from(array)
 * Buffer.from(buffer)
 * Buffer.from(arrayBuffer[, byteOffset[, length]])
 **/
Buffer.from = function (value, encodingOrOffset, length) {
  return from(value, encodingOrOffset, length)
}

// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Object.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)
Object.setPrototypeOf(Buffer, Uint8Array)

function assertSize (size) {
  if (typeof size !== 'number') {
    throw new TypeError('"size" argument must be of type number')
  } else if (size < 0) {
    throw new RangeError('The value "' + size + '" is invalid for option "size"')
  }
}

function alloc (size, fill, encoding) {
  assertSize(size)
  if (size <= 0) {
    return createBuffer(size)
  }
  if (fill !== undefined) {
    // Only pay attention to encoding if it's a string. This
    // prevents accidentally sending in a number that would
    // be interpretted as a start offset.
    return typeof encoding === 'string'
      ? createBuffer(size).fill(fill, encoding)
      : createBuffer(size).fill(fill)
  }
  return createBuffer(size)
}

/**
 * Creates a new filled Buffer instance.
 * alloc(size[, fill[, encoding]])
 **/
Buffer.alloc = function (size, fill, encoding) {
  return alloc(size, fill, encoding)
}

function allocUnsafe (size) {
  assertSize(size)
  return createBuffer(size < 0 ? 0 : checked(size) | 0)
}

/**
 * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
 * */
Buffer.allocUnsafe = function (size) {
  return allocUnsafe(size)
}
/**
 * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
 */
Buffer.allocUnsafeSlow = function (size) {
  return allocUnsafe(size)
}

function fromString (string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') {
    encoding = 'utf8'
  }

  if (!Buffer.isEncoding(encoding)) {
    throw new TypeError('Unknown encoding: ' + encoding)
  }

  var length = byteLength(string, encoding) | 0
  var buf = createBuffer(length)

  var actual = buf.write(string, encoding)

  if (actual !== length) {
    // Writing a hex string, for example, that contains invalid characters will
    // cause everything after the first invalid character to be ignored. (e.g.
    // 'abxxcd' will be treated as 'ab')
    buf = buf.slice(0, actual)
  }

  return buf
}

function fromArrayLike (array) {
  var length = array.length < 0 ? 0 : checked(array.length) | 0
  var buf = createBuffer(length)
  for (var i = 0; i < length; i += 1) {
    buf[i] = array[i] & 255
  }
  return buf
}

function fromArrayBuffer (array, byteOffset, length) {
  if (byteOffset < 0 || array.byteLength < byteOffset) {
    throw new RangeError('"offset" is outside of buffer bounds')
  }

  if (array.byteLength < byteOffset + (length || 0)) {
    throw new RangeError('"length" is outside of buffer bounds')
  }

  var buf
  if (byteOffset === undefined && length === undefined) {
    buf = new Uint8Array(array)
  } else if (length === undefined) {
    buf = new Uint8Array(array, byteOffset)
  } else {
    buf = new Uint8Array(array, byteOffset, length)
  }

  // Return an augmented `Uint8Array` instance
  Object.setPrototypeOf(buf, Buffer.prototype)

  return buf
}

function fromObject (obj) {
  if (Buffer.isBuffer(obj)) {
    var len = checked(obj.length) | 0
    var buf = createBuffer(len)

    if (buf.length === 0) {
      return buf
    }

    obj.copy(buf, 0, 0, len)
    return buf
  }

  if (obj.length !== undefined) {
    if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
      return createBuffer(0)
    }
    return fromArrayLike(obj)
  }

  if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
    return fromArrayLike(obj.data)
  }
}

function checked (length) {
  // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
  // length is NaN (which is otherwise coerced to zero.)
  if (length >= K_MAX_LENGTH) {
    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                         'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
  }
  return length | 0
}

function SlowBuffer (length) {
  if (+length != length) { // eslint-disable-line eqeqeq
    length = 0
  }
  return Buffer.alloc(+length)
}

Buffer.isBuffer = function isBuffer (b) {
  return b != null && b._isBuffer === true &&
    b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
}

Buffer.compare = function compare (a, b) {
  if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
  if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
    throw new TypeError(
      'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
    )
  }

  if (a === b) return 0

  var x = a.length
  var y = b.length

  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
    if (a[i] !== b[i]) {
      x = a[i]
      y = b[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

Buffer.isEncoding = function isEncoding (encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'latin1':
    case 'binary':
    case 'base64':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
}

Buffer.concat = function concat (list, length) {
  if (!Array.isArray(list)) {
    throw new TypeError('"list" argument must be an Array of Buffers')
  }

  if (list.length === 0) {
    return Buffer.alloc(0)
  }

  var i
  if (length === undefined) {
    length = 0
    for (i = 0; i < list.length; ++i) {
      length += list[i].length
    }
  }

  var buffer = Buffer.allocUnsafe(length)
  var pos = 0
  for (i = 0; i < list.length; ++i) {
    var buf = list[i]
    if (isInstance(buf, Uint8Array)) {
      buf = Buffer.from(buf)
    }
    if (!Buffer.isBuffer(buf)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    }
    buf.copy(buffer, pos)
    pos += buf.length
  }
  return buffer
}

function byteLength (string, encoding) {
  if (Buffer.isBuffer(string)) {
    return string.length
  }
  if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
    return string.byteLength
  }
  if (typeof string !== 'string') {
    throw new TypeError(
      'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
      'Received type ' + typeof string
    )
  }

  var len = string.length
  var mustMatch = (arguments.length > 2 && arguments[2] === true)
  if (!mustMatch && len === 0) return 0

  // Use a for loop to avoid recursion
  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'ascii':
      case 'latin1':
      case 'binary':
        return len
      case 'utf8':
      case 'utf-8':
        return utf8ToBytes(string).length
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return len * 2
      case 'hex':
        return len >>> 1
      case 'base64':
        return base64ToBytes(string).length
      default:
        if (loweredCase) {
          return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
        }
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}
Buffer.byteLength = byteLength

function slowToString (encoding, start, end) {
  var loweredCase = false

  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
  // property of a typed array.

  // This behaves neither like String nor Uint8Array in that we set start/end
  // to their upper/lower bounds if the value passed is out of range.
  // undefined is handled specially as per ECMA-262 6th Edition,
  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
  if (start === undefined || start < 0) {
    start = 0
  }
  // Return early if start > this.length. Done here to prevent potential uint32
  // coercion fail below.
  if (start > this.length) {
    return ''
  }

  if (end === undefined || end > this.length) {
    end = this.length
  }

  if (end <= 0) {
    return ''
  }

  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
  end >>>= 0
  start >>>= 0

  if (end <= start) {
    return ''
  }

  if (!encoding) encoding = 'utf8'

  while (true) {
    switch (encoding) {
      case 'hex':
        return hexSlice(this, start, end)

      case 'utf8':
      case 'utf-8':
        return utf8Slice(this, start, end)

      case 'ascii':
        return asciiSlice(this, start, end)

      case 'latin1':
      case 'binary':
        return latin1Slice(this, start, end)

      case 'base64':
        return base64Slice(this, start, end)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return utf16leSlice(this, start, end)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = (encoding + '').toLowerCase()
        loweredCase = true
    }
  }
}

// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true

function swap (b, n, m) {
  var i = b[n]
  b[n] = b[m]
  b[m] = i
}

Buffer.prototype.swap16 = function swap16 () {
  var len = this.length
  if (len % 2 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 16-bits')
  }
  for (var i = 0; i < len; i += 2) {
    swap(this, i, i + 1)
  }
  return this
}

Buffer.prototype.swap32 = function swap32 () {
  var len = this.length
  if (len % 4 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 32-bits')
  }
  for (var i = 0; i < len; i += 4) {
    swap(this, i, i + 3)
    swap(this, i + 1, i + 2)
  }
  return this
}

Buffer.prototype.swap64 = function swap64 () {
  var len = this.length
  if (len % 8 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 64-bits')
  }
  for (var i = 0; i < len; i += 8) {
    swap(this, i, i + 7)
    swap(this, i + 1, i + 6)
    swap(this, i + 2, i + 5)
    swap(this, i + 3, i + 4)
  }
  return this
}

Buffer.prototype.toString = function toString () {
  var length = this.length
  if (length === 0) return ''
  if (arguments.length === 0) return utf8Slice(this, 0, length)
  return slowToString.apply(this, arguments)
}

Buffer.prototype.toLocaleString = Buffer.prototype.toString

Buffer.prototype.equals = function equals (b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return true
  return Buffer.compare(this, b) === 0
}

Buffer.prototype.inspect = function inspect () {
  var str = ''
  var max = exports.INSPECT_MAX_BYTES
  str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
  if (this.length > max) str += ' ... '
  return '<Buffer ' + str + '>'
}
if (customInspectSymbol) {
  Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect
}

Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
  if (isInstance(target, Uint8Array)) {
    target = Buffer.from(target, target.offset, target.byteLength)
  }
  if (!Buffer.isBuffer(target)) {
    throw new TypeError(
      'The "target" argument must be one of type Buffer or Uint8Array. ' +
      'Received type ' + (typeof target)
    )
  }

  if (start === undefined) {
    start = 0
  }
  if (end === undefined) {
    end = target ? target.length : 0
  }
  if (thisStart === undefined) {
    thisStart = 0
  }
  if (thisEnd === undefined) {
    thisEnd = this.length
  }

  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
    throw new RangeError('out of range index')
  }

  if (thisStart >= thisEnd && start >= end) {
    return 0
  }
  if (thisStart >= thisEnd) {
    return -1
  }
  if (start >= end) {
    return 1
  }

  start >>>= 0
  end >>>= 0
  thisStart >>>= 0
  thisEnd >>>= 0

  if (this === target) return 0

  var x = thisEnd - thisStart
  var y = end - start
  var len = Math.min(x, y)

  var thisCopy = this.slice(thisStart, thisEnd)
  var targetCopy = target.slice(start, end)

  for (var i = 0; i < len; ++i) {
    if (thisCopy[i] !== targetCopy[i]) {
      x = thisCopy[i]
      y = targetCopy[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
  // Empty buffer means no match
  if (buffer.length === 0) return -1

  // Normalize byteOffset
  if (typeof byteOffset === 'string') {
    encoding = byteOffset
    byteOffset = 0
  } else if (byteOffset > 0x7fffffff) {
    byteOffset = 0x7fffffff
  } else if (byteOffset < -0x80000000) {
    byteOffset = -0x80000000
  }
  byteOffset = +byteOffset // Coerce to Number.
  if (numberIsNaN(byteOffset)) {
    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
    byteOffset = dir ? 0 : (buffer.length - 1)
  }

  // Normalize byteOffset: negative offsets start from the end of the buffer
  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
  if (byteOffset >= buffer.length) {
    if (dir) return -1
    else byteOffset = buffer.length - 1
  } else if (byteOffset < 0) {
    if (dir) byteOffset = 0
    else return -1
  }

  // Normalize val
  if (typeof val === 'string') {
    val = Buffer.from(val, encoding)
  }

  // Finally, search either indexOf (if dir is true) or lastIndexOf
  if (Buffer.isBuffer(val)) {
    // Special case: looking for empty string/buffer always fails
    if (val.length === 0) {
      return -1
    }
    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
  } else if (typeof val === 'number') {
    val = val & 0xFF // Search for a byte value [0-255]
    if (typeof Uint8Array.prototype.indexOf === 'function') {
      if (dir) {
        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
      } else {
        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
      }
    }
    return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)
  }

  throw new TypeError('val must be string, number or Buffer')
}

function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
  var indexSize = 1
  var arrLength = arr.length
  var valLength = val.length

  if (encoding !== undefined) {
    encoding = String(encoding).toLowerCase()
    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
        encoding === 'utf16le' || encoding === 'utf-16le') {
      if (arr.length < 2 || val.length < 2) {
        return -1
      }
      indexSize = 2
      arrLength /= 2
      valLength /= 2
      byteOffset /= 2
    }
  }

  function read (buf, i) {
    if (indexSize === 1) {
      return buf[i]
    } else {
      return buf.readUInt16BE(i * indexSize)
    }
  }

  var i
  if (dir) {
    var foundIndex = -1
    for (i = byteOffset; i < arrLength; i++) {
      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
        if (foundIndex === -1) foundIndex = i
        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
      } else {
        if (foundIndex !== -1) i -= i - foundIndex
        foundIndex = -1
      }
    }
  } else {
    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
    for (i = byteOffset; i >= 0; i--) {
      var found = true
      for (var j = 0; j < valLength; j++) {
        if (read(arr, i + j) !== read(val, j)) {
          found = false
          break
        }
      }
      if (found) return i
    }
  }

  return -1
}

Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
  return this.indexOf(val, byteOffset, encoding) !== -1
}

Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}

Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}

function hexWrite (buf, string, offset, length) {
  offset = Number(offset) || 0
  var remaining = buf.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }

  var strLen = string.length

  if (length > strLen / 2) {
    length = strLen / 2
  }
  for (var i = 0; i < length; ++i) {
    var parsed = parseInt(string.substr(i * 2, 2), 16)
    if (numberIsNaN(parsed)) return i
    buf[offset + i] = parsed
  }
  return i
}

function utf8Write (buf, string, offset, length) {
  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}

function asciiWrite (buf, string, offset, length) {
  return blitBuffer(asciiToBytes(string), buf, offset, length)
}

function latin1Write (buf, string, offset, length) {
  return asciiWrite(buf, string, offset, length)
}

function base64Write (buf, string, offset, length) {
  return blitBuffer(base64ToBytes(string), buf, offset, length)
}

function ucs2Write (buf, string, offset, length) {
  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}

Buffer.prototype.write = function write (string, offset, length, encoding) {
  // Buffer#write(string)
  if (offset === undefined) {
    encoding = 'utf8'
    length = this.length
    offset = 0
  // Buffer#write(string, encoding)
  } else if (length === undefined && typeof offset === 'string') {
    encoding = offset
    length = this.length
    offset = 0
  // Buffer#write(string, offset[, length][, encoding])
  } else if (isFinite(offset)) {
    offset = offset >>> 0
    if (isFinite(length)) {
      length = length >>> 0
      if (encoding === undefined) encoding = 'utf8'
    } else {
      encoding = length
      length = undefined
    }
  } else {
    throw new Error(
      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
    )
  }

  var remaining = this.length - offset
  if (length === undefined || length > remaining) length = remaining

  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
    throw new RangeError('Attempt to write outside buffer bounds')
  }

  if (!encoding) encoding = 'utf8'

  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'hex':
        return hexWrite(this, string, offset, length)

      case 'utf8':
      case 'utf-8':
        return utf8Write(this, string, offset, length)

      case 'ascii':
        return asciiWrite(this, string, offset, length)

      case 'latin1':
      case 'binary':
        return latin1Write(this, string, offset, length)

      case 'base64':
        // Warning: maxLength not taken into account in base64Write
        return base64Write(this, string, offset, length)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return ucs2Write(this, string, offset, length)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toJSON = function toJSON () {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
}

function base64Slice (buf, start, end) {
  if (start === 0 && end === buf.length) {
    return base64.fromByteArray(buf)
  } else {
    return base64.fromByteArray(buf.slice(start, end))
  }
}

function utf8Slice (buf, start, end) {
  end = Math.min(buf.length, end)
  var res = []

  var i = start
  while (i < end) {
    var firstByte = buf[i]
    var codePoint = null
    var bytesPerSequence = (firstByte > 0xEF) ? 4
      : (firstByte > 0xDF) ? 3
        : (firstByte > 0xBF) ? 2
          : 1

    if (i + bytesPerSequence <= end) {
      var secondByte, thirdByte, fourthByte, tempCodePoint

      switch (bytesPerSequence) {
        case 1:
          if (firstByte < 0x80) {
            codePoint = firstByte
          }
          break
        case 2:
          secondByte = buf[i + 1]
          if ((secondByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
            if (tempCodePoint > 0x7F) {
              codePoint = tempCodePoint
            }
          }
          break
        case 3:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
              codePoint = tempCodePoint
            }
          }
          break
        case 4:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          fourthByte = buf[i + 3]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
              codePoint = tempCodePoint
            }
          }
      }
    }

    if (codePoint === null) {
      // we did not generate a valid codePoint so insert a
      // replacement char (U+FFFD) and advance only 1 byte
      codePoint = 0xFFFD
      bytesPerSequence = 1
    } else if (codePoint > 0xFFFF) {
      // encode to utf16 (surrogate pair dance)
      codePoint -= 0x10000
      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
      codePoint = 0xDC00 | codePoint & 0x3FF
    }

    res.push(codePoint)
    i += bytesPerSequence
  }

  return decodeCodePointsArray(res)
}

// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000

function decodeCodePointsArray (codePoints) {
  var len = codePoints.length
  if (len <= MAX_ARGUMENTS_LENGTH) {
    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
  }

  // Decode in chunks to avoid "call stack size exceeded".
  var res = ''
  var i = 0
  while (i < len) {
    res += String.fromCharCode.apply(
      String,
      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
    )
  }
  return res
}

function asciiSlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i] & 0x7F)
  }
  return ret
}

function latin1Slice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i])
  }
  return ret
}

function hexSlice (buf, start, end) {
  var len = buf.length

  if (!start || start < 0) start = 0
  if (!end || end < 0 || end > len) end = len

  var out = ''
  for (var i = start; i < end; ++i) {
    out += hexSliceLookupTable[buf[i]]
  }
  return out
}

function utf16leSlice (buf, start, end) {
  var bytes = buf.slice(start, end)
  var res = ''
  for (var i = 0; i < bytes.length; i += 2) {
    res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
  }
  return res
}

Buffer.prototype.slice = function slice (start, end) {
  var len = this.length
  start = ~~start
  end = end === undefined ? len : ~~end

  if (start < 0) {
    start += len
    if (start < 0) start = 0
  } else if (start > len) {
    start = len
  }

  if (end < 0) {
    end += len
    if (end < 0) end = 0
  } else if (end > len) {
    end = len
  }

  if (end < start) end = start

  var newBuf = this.subarray(start, end)
  // Return an augmented `Uint8Array` instance
  Object.setPrototypeOf(newBuf, Buffer.prototype)

  return newBuf
}

/*
 * Need to make sure that buffer isn't trying to write out of bounds.
 */
function checkOffset (offset, ext, length) {
  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}

Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }

  return val
}

Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    checkOffset(offset, byteLength, this.length)
  }

  var val = this[offset + --byteLength]
  var mul = 1
  while (byteLength > 0 && (mul *= 0x100)) {
    val += this[offset + --byteLength] * mul
  }

  return val
}

Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  return this[offset]
}

Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return this[offset] | (this[offset + 1] << 8)
}

Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return (this[offset] << 8) | this[offset + 1]
}

Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return ((this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16)) +
      (this[offset + 3] * 0x1000000)
}

Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] * 0x1000000) +
    ((this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    this[offset + 3])
}

Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var i = byteLength
  var mul = 1
  var val = this[offset + --i]
  while (i > 0 && (mul *= 0x100)) {
    val += this[offset + --i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  if (!(this[offset] & 0x80)) return (this[offset])
  return ((0xff - this[offset] + 1) * -1)
}

Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset] | (this[offset + 1] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset + 1] | (this[offset] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset]) |
    (this[offset + 1] << 8) |
    (this[offset + 2] << 16) |
    (this[offset + 3] << 24)
}

Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] << 24) |
    (this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    (this[offset + 3])
}

Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, true, 23, 4)
}

Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, false, 23, 4)
}

Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, true, 52, 8)
}

Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, false, 52, 8)
}

function checkInt (buf, value, offset, ext, max, min) {
  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
}

Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var mul = 1
  var i = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var i = byteLength - 1
  var mul = 1
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset + 3] = (value >>> 24)
  this[offset + 2] = (value >>> 16)
  this[offset + 1] = (value >>> 8)
  this[offset] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = 0
  var mul = 1
  var sub = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = byteLength - 1
  var mul = 1
  var sub = 0
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
  if (value < 0) value = 0xff + value + 1
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  this[offset + 2] = (value >>> 16)
  this[offset + 3] = (value >>> 24)
  return offset + 4
}

Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (value < 0) value = 0xffffffff + value + 1
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

function checkIEEE754 (buf, value, offset, ext, max, min) {
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
  if (offset < 0) throw new RangeError('Index out of range')
}

function writeFloat (buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
  }
  ieee754.write(buf, value, offset, littleEndian, 23, 4)
  return offset + 4
}

Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
  return writeFloat(this, value, offset, true, noAssert)
}

Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
  return writeFloat(this, value, offset, false, noAssert)
}

function writeDouble (buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
  }
  ieee754.write(buf, value, offset, littleEndian, 52, 8)
  return offset + 8
}

Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
  return writeDouble(this, value, offset, true, noAssert)
}

Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
  return writeDouble(this, value, offset, false, noAssert)
}

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
  if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
  if (!start) start = 0
  if (!end && end !== 0) end = this.length
  if (targetStart >= target.length) targetStart = target.length
  if (!targetStart) targetStart = 0
  if (end > 0 && end < start) end = start

  // Copy 0 bytes; we're done
  if (end === start) return 0
  if (target.length === 0 || this.length === 0) return 0

  // Fatal error conditions
  if (targetStart < 0) {
    throw new RangeError('targetStart out of bounds')
  }
  if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
  if (end < 0) throw new RangeError('sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length) end = this.length
  if (target.length - targetStart < end - start) {
    end = target.length - targetStart + start
  }

  var len = end - start

  if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
    // Use built-in when available, missing from IE11
    this.copyWithin(targetStart, start, end)
  } else if (this === target && start < targetStart && targetStart < end) {
    // descending copy from end
    for (var i = len - 1; i >= 0; --i) {
      target[i + targetStart] = this[i + start]
    }
  } else {
    Uint8Array.prototype.set.call(
      target,
      this.subarray(start, end),
      targetStart
    )
  }

  return len
}

// Usage:
//    buffer.fill(number[, offset[, end]])
//    buffer.fill(buffer[, offset[, end]])
//    buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
  // Handle string cases:
  if (typeof val === 'string') {
    if (typeof start === 'string') {
      encoding = start
      start = 0
      end = this.length
    } else if (typeof end === 'string') {
      encoding = end
      end = this.length
    }
    if (encoding !== undefined && typeof encoding !== 'string') {
      throw new TypeError('encoding must be a string')
    }
    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
      throw new TypeError('Unknown encoding: ' + encoding)
    }
    if (val.length === 1) {
      var code = val.charCodeAt(0)
      if ((encoding === 'utf8' && code < 128) ||
          encoding === 'latin1') {
        // Fast path: If `val` fits into a single byte, use that numeric value.
        val = code
      }
    }
  } else if (typeof val === 'number') {
    val = val & 255
  } else if (typeof val === 'boolean') {
    val = Number(val)
  }

  // Invalid ranges are not set to a default, so can range check early.
  if (start < 0 || this.length < start || this.length < end) {
    throw new RangeError('Out of range index')
  }

  if (end <= start) {
    return this
  }

  start = start >>> 0
  end = end === undefined ? this.length : end >>> 0

  if (!val) val = 0

  var i
  if (typeof val === 'number') {
    for (i = start; i < end; ++i) {
      this[i] = val
    }
  } else {
    var bytes = Buffer.isBuffer(val)
      ? val
      : Buffer.from(val, encoding)
    var len = bytes.length
    if (len === 0) {
      throw new TypeError('The value "' + val +
        '" is invalid for argument "value"')
    }
    for (i = 0; i < end - start; ++i) {
      this[i + start] = bytes[i % len]
    }
  }

  return this
}

// HELPER FUNCTIONS
// ================

var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g

function base64clean (str) {
  // Node takes equal signs as end of the Base64 encoding
  str = str.split('=')[0]
  // Node strips out invalid characters like \n and \t from the string, base64-js does not
  str = str.trim().replace(INVALID_BASE64_RE, '')
  // Node converts strings with length < 2 to ''
  if (str.length < 2) return ''
  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
  while (str.length % 4 !== 0) {
    str = str + '='
  }
  return str
}

function utf8ToBytes (string, units) {
  units = units || Infinity
  var codePoint
  var length = string.length
  var leadSurrogate = null
  var bytes = []

  for (var i = 0; i < length; ++i) {
    codePoint = string.charCodeAt(i)

    // is surrogate component
    if (codePoint > 0xD7FF && codePoint < 0xE000) {
      // last char was a lead
      if (!leadSurrogate) {
        // no lead yet
        if (codePoint > 0xDBFF) {
          // unexpected trail
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        } else if (i + 1 === length) {
          // unpaired lead
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        }

        // valid lead
        leadSurrogate = codePoint

        continue
      }

      // 2 leads in a row
      if (codePoint < 0xDC00) {
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
        leadSurrogate = codePoint
        continue
      }

      // valid surrogate pair
      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
    } else if (leadSurrogate) {
      // valid bmp char, but last char was a lead
      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
    }

    leadSurrogate = null

    // encode utf8
    if (codePoint < 0x80) {
      if ((units -= 1) < 0) break
      bytes.push(codePoint)
    } else if (codePoint < 0x800) {
      if ((units -= 2) < 0) break
      bytes.push(
        codePoint >> 0x6 | 0xC0,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x10000) {
      if ((units -= 3) < 0) break
      bytes.push(
        codePoint >> 0xC | 0xE0,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x110000) {
      if ((units -= 4) < 0) break
      bytes.push(
        codePoint >> 0x12 | 0xF0,
        codePoint >> 0xC & 0x3F | 0x80,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else {
      throw new Error('Invalid code point')
    }
  }

  return bytes
}

function asciiToBytes (str) {
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF)
  }
  return byteArray
}

function utf16leToBytes (str, units) {
  var c, hi, lo
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    if ((units -= 2) < 0) break

    c = str.charCodeAt(i)
    hi = c >> 8
    lo = c % 256
    byteArray.push(lo)
    byteArray.push(hi)
  }

  return byteArray
}

function base64ToBytes (str) {
  return base64.toByteArray(base64clean(str))
}

function blitBuffer (src, dst, offset, length) {
  for (var i = 0; i < length; ++i) {
    if ((i + offset >= dst.length) || (i >= src.length)) break
    dst[i + offset] = src[i]
  }
  return i
}

// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
// the `instanceof` check but they should be treated as of that type.
// See: https://github.com/feross/buffer/issues/166
function isInstance (obj, type) {
  return obj instanceof type ||
    (obj != null && obj.constructor != null && obj.constructor.name != null &&
      obj.constructor.name === type.name)
}
function numberIsNaN (obj) {
  // For IE11 support
  return obj !== obj // eslint-disable-line no-self-compare
}

// Create lookup table for `toString('hex')`
// See: https://github.com/feross/buffer/issues/219
var hexSliceLookupTable = (function () {
  var alphabet = '0123456789abcdef'
  var table = new Array(256)
  for (var i = 0; i < 16; ++i) {
    var i16 = i * 16
    for (var j = 0; j < 16; ++j) {
      table[i16 + j] = alphabet[i] + alphabet[j]
    }
  }
  return table
})()

}).call(this,_dereq_(10).Buffer)
},{"10":10,"23":23,"7":7}],11:[function(_dereq_,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.

function isArray(arg) {
  if (Array.isArray) {
    return Array.isArray(arg);
  }
  return objectToString(arg) === '[object Array]';
}
exports.isArray = isArray;

function isBoolean(arg) {
  return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;

function isNull(arg) {
  return arg === null;
}
exports.isNull = isNull;

function isNullOrUndefined(arg) {
  return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;

function isNumber(arg) {
  return typeof arg === 'number';
}
exports.isNumber = isNumber;

function isString(arg) {
  return typeof arg === 'string';
}
exports.isString = isString;

function isSymbol(arg) {
  return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;

function isUndefined(arg) {
  return arg === void 0;
}
exports.isUndefined = isUndefined;

function isRegExp(re) {
  return objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;

function isDate(d) {
  return objectToString(d) === '[object Date]';
}
exports.isDate = isDate;

function isError(e) {
  return (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;

function isFunction(arg) {
  return typeof arg === 'function';
}
exports.isFunction = isFunction;

function isPrimitive(arg) {
  return arg === null ||
         typeof arg === 'boolean' ||
         typeof arg === 'number' ||
         typeof arg === 'string' ||
         typeof arg === 'symbol' ||  // ES6 symbol
         typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;

exports.isBuffer = Buffer.isBuffer;

function objectToString(o) {
  return Object.prototype.toString.call(o);
}

}).call(this,{"isBuffer":_dereq_(26)})
},{"26":26}],12:[function(_dereq_,module,exports){
var AbstractIterator = _dereq_(17).AbstractIterator
var inherits = _dereq_(25)

function DeferredIterator (options) {
  AbstractIterator.call(this, options)

  this._options = options
  this._iterator = null
  this._operations = []
}

inherits(DeferredIterator, AbstractIterator)

DeferredIterator.prototype.setDb = function (db) {
  var it = this._iterator = db.iterator(this._options)
  this._operations.forEach(function (op) {
    it[op.method].apply(it, op.args)
  })
}

DeferredIterator.prototype._operation = function (method, args) {
  if (this._iterator) return this._iterator[method].apply(this._iterator, args)
  this._operations.push({ method: method, args: args })
}

'next end'.split(' ').forEach(function (m) {
  DeferredIterator.prototype['_' + m] = function () {
    this._operation(m, arguments)
  }
})

// Must defer seek() rather than _seek() because it requires db._serializeKey to be available
DeferredIterator.prototype.seek = function () {
  this._operation('seek', arguments)
}

module.exports = DeferredIterator

},{"17":17,"25":25}],13:[function(_dereq_,module,exports){
var AbstractLevelDOWN = _dereq_(17).AbstractLevelDOWN
var inherits = _dereq_(25)
var DeferredIterator = _dereq_(12)
var deferrables = 'put get del batch'.split(' ')

function DeferredLevelDOWN (db) {
  AbstractLevelDOWN.call(this, '')
  this._db = db
  this._operations = []
  this._iterators = []
  closed(this)
}

inherits(DeferredLevelDOWN, AbstractLevelDOWN)

DeferredLevelDOWN.prototype._open = function (options, callback) {
  var self = this

  this._db.open(options, function (err) {
    if (err) return callback(err)

    self._operations.forEach(function (op) {
      self._db[op.method].apply(self._db, op.args)
    })
    self._operations = []
    self._iterators.forEach(function (it) {
      it.setDb(self._db)
    })
    self._iterators = []
    open(self)
    callback()
  })
}

DeferredLevelDOWN.prototype._close = function (callback) {
  var self = this

  this._db.close(function (err) {
    if (err) return callback(err)
    closed(self)
    callback()
  })
}

function open (self) {
  deferrables.concat('iterator').forEach(function (m) {
    self['_' + m] = function () {
      return this._db[m].apply(this._db, arguments)
    }
  })
  if (self._db.approximateSize) {
    self.approximateSize = function () {
      return this._db.approximateSize.apply(this._db, arguments)
    }
  }
}

function closed (self) {
  deferrables.forEach(function (m) {
    self['_' + m] = function () {
      this._operations.push({ method: m, args: arguments })
    }
  })
  if (typeof self._db.approximateSize === 'function') {
    self.approximateSize = function () {
      this._operations.push({
        method: 'approximateSize',
        args: arguments
      })
    }
  }
  self._iterator = function (options) {
    var it = new DeferredIterator(options)
    this._iterators.push(it)
    return it
  }
}

DeferredLevelDOWN.prototype._serializeKey = function (key) {
  return key
}

DeferredLevelDOWN.prototype._serializeValue = function (value) {
  return value
}

module.exports = DeferredLevelDOWN
module.exports.DeferredIterator = DeferredIterator

},{"12":12,"17":17,"25":25}],14:[function(_dereq_,module,exports){
function AbstractChainedBatch (db) {
  if (typeof db !== 'object' || db === null) {
    throw new TypeError('First argument must be an abstract-leveldown compliant store')
  }

  this.db = db
  this._operations = []
  this._written = false
}

AbstractChainedBatch.prototype._checkWritten = function () {
  if (this._written) {
    throw new Error('write() already called on this batch')
  }
}

AbstractChainedBatch.prototype.put = function (key, value) {
  this._checkWritten()

  var err = this.db._checkKey(key) || this.db._checkValue(value)
  if (err) throw err

  key = this.db._serializeKey(key)
  value = this.db._serializeValue(value)

  this._put(key, value)

  return this
}

AbstractChainedBatch.prototype._put = function (key, value) {
  this._operations.push({ type: 'put', key: key, value: value })
}

AbstractChainedBatch.prototype.del = function (key) {
  this._checkWritten()

  var err = this.db._checkKey(key)
  if (err) throw err

  key = this.db._serializeKey(key)
  this._del(key)

  return this
}

AbstractChainedBatch.prototype._del = function (key) {
  this._operations.push({ type: 'del', key: key })
}

AbstractChainedBatch.prototype.clear = function () {
  this._checkWritten()
  this._clear()

  return this
}

AbstractChainedBatch.prototype._clear = function () {
  this._operations = []
}

AbstractChainedBatch.prototype.write = function (options, callback) {
  this._checkWritten()

  if (typeof options === 'function') { callback = options }
  if (typeof callback !== 'function') {
    throw new Error('write() requires a callback argument')
  }
  if (typeof options !== 'object' || options === null) {
    options = {}
  }

  this._written = true
  this._write(options, callback)
}

AbstractChainedBatch.prototype._write = function (options, callback) {
  this.db._batch(this._operations, options, callback)
}

module.exports = AbstractChainedBatch

},{}],15:[function(_dereq_,module,exports){
(function (process){
function AbstractIterator (db) {
  if (typeof db !== 'object' || db === null) {
    throw new TypeError('First argument must be an abstract-leveldown compliant store')
  }

  this.db = db
  this._ended = false
  this._nexting = false
}

AbstractIterator.prototype.next = function (callback) {
  var self = this

  if (typeof callback !== 'function') {
    throw new Error('next() requires a callback argument')
  }

  if (self._ended) {
    process.nextTick(callback, new Error('cannot call next() after end()'))
    return self
  }

  if (self._nexting) {
    process.nextTick(callback, new Error('cannot call next() before previous next() has completed'))
    return self
  }

  self._nexting = true
  self._next(function () {
    self._nexting = false
    callback.apply(null, arguments)
  })

  return self
}

AbstractIterator.prototype._next = function (callback) {
  process.nextTick(callback)
}

AbstractIterator.prototype.seek = function (target) {
  if (this._ended) {
    throw new Error('cannot call seek() after end()')
  }
  if (this._nexting) {
    throw new Error('cannot call seek() before next() has completed')
  }

  target = this.db._serializeKey(target)
  this._seek(target)
}

AbstractIterator.prototype._seek = function (target) {}

AbstractIterator.prototype.end = function (callback) {
  if (typeof callback !== 'function') {
    throw new Error('end() requires a callback argument')
  }

  if (this._ended) {
    return process.nextTick(callback, new Error('end() already called on iterator'))
  }

  this._ended = true
  this._end(callback)
}

AbstractIterator.prototype._end = function (callback) {
  process.nextTick(callback)
}

module.exports = AbstractIterator

}).call(this,_dereq_(68))
},{"68":68}],16:[function(_dereq_,module,exports){
(function (Buffer,process){
var xtend = _dereq_(124)
var AbstractIterator = _dereq_(15)
var AbstractChainedBatch = _dereq_(14)
var hasOwnProperty = Object.prototype.hasOwnProperty
var rangeOptions = 'start end gt gte lt lte'.split(' ')

function AbstractLevelDOWN () {
  this.status = 'new'
}

AbstractLevelDOWN.prototype.open = function (options, callback) {
  var self = this
  var oldStatus = this.status

  if (typeof options === 'function') callback = options

  if (typeof callback !== 'function') {
    throw new Error('open() requires a callback argument')
  }

  if (typeof options !== 'object' || options === null) options = {}

  options.createIfMissing = options.createIfMissing !== false
  options.errorIfExists = !!options.errorIfExists

  this.status = 'opening'
  this._open(options, function (err) {
    if (err) {
      self.status = oldStatus
      return callback(err)
    }
    self.status = 'open'
    callback()
  })
}

AbstractLevelDOWN.prototype._open = function (options, callback) {
  process.nextTick(callback)
}

AbstractLevelDOWN.prototype.close = function (callback) {
  var self = this
  var oldStatus = this.status

  if (typeof callback !== 'function') {
    throw new Error('close() requires a callback argument')
  }

  this.status = 'closing'
  this._close(function (err) {
    if (err) {
      self.status = oldStatus
      return callback(err)
    }
    self.status = 'closed'
    callback()
  })
}

AbstractLevelDOWN.prototype._close = function (callback) {
  process.nextTick(callback)
}

AbstractLevelDOWN.prototype.get = function (key, options, callback) {
  if (typeof options === 'function') callback = options

  if (typeof callback !== 'function') {
    throw new Error('get() requires a callback argument')
  }

  var err = this._checkKey(key)
  if (err) return process.nextTick(callback, err)

  key = this._serializeKey(key)

  if (typeof options !== 'object' || options === null) options = {}

  options.asBuffer = options.asBuffer !== false

  this._get(key, options, callback)
}

AbstractLevelDOWN.prototype._get = function (key, options, callback) {
  process.nextTick(function () { callback(new Error('NotFound')) })
}

AbstractLevelDOWN.prototype.put = function (key, value, options, callback) {
  if (typeof options === 'function') callback = options

  if (typeof callback !== 'function') {
    throw new Error('put() requires a callback argument')
  }

  var err = this._checkKey(key) || this._checkValue(value)
  if (err) return process.nextTick(callback, err)

  key = this._serializeKey(key)
  value = this._serializeValue(value)

  if (typeof options !== 'object' || options === null) options = {}

  this._put(key, value, options, callback)
}

AbstractLevelDOWN.prototype._put = function (key, value, options, callback) {
  process.nextTick(callback)
}

AbstractLevelDOWN.prototype.del = function (key, options, callback) {
  if (typeof options === 'function') callback = options

  if (typeof callback !== 'function') {
    throw new Error('del() requires a callback argument')
  }

  var err = this._checkKey(key)
  if (err) return process.nextTick(callback, err)

  key = this._serializeKey(key)

  if (typeof options !== 'object' || options === null) options = {}

  this._del(key, options, callback)
}

AbstractLevelDOWN.prototype._del = function (key, options, callback) {
  process.nextTick(callback)
}

AbstractLevelDOWN.prototype.batch = function (array, options, callback) {
  if (!arguments.length) return this._chainedBatch()

  if (typeof options === 'function') callback = options

  if (typeof array === 'function') callback = array

  if (typeof callback !== 'function') {
    throw new Error('batch(array) requires a callback argument')
  }

  if (!Array.isArray(array)) {
    return process.nextTick(callback, new Error('batch(array) requires an array argument'))
  }

  if (array.length === 0) {
    return process.nextTick(callback)
  }

  if (typeof options !== 'object' || options === null) options = {}

  var serialized = new Array(array.length)

  for (var i = 0; i < array.length; i++) {
    if (typeof array[i] !== 'object' || array[i] === null) {
      return process.nextTick(callback, new Error('batch(array) element must be an object and not `null`'))
    }

    var e = xtend(array[i])

    if (e.type !== 'put' && e.type !== 'del') {
      return process.nextTick(callback, new Error("`type` must be 'put' or 'del'"))
    }

    var err = this._checkKey(e.key)
    if (err) return process.nextTick(callback, err)

    e.key = this._serializeKey(e.key)

    if (e.type === 'put') {
      var valueErr = this._checkValue(e.value)
      if (valueErr) return process.nextTick(callback, valueErr)

      e.value = this._serializeValue(e.value)
    }

    serialized[i] = e
  }

  this._batch(serialized, options, callback)
}

AbstractLevelDOWN.prototype._batch = function (array, options, callback) {
  process.nextTick(callback)
}

AbstractLevelDOWN.prototype._setupIteratorOptions = function (options) {
  options = cleanRangeOptions(this, options)

  options.reverse = !!options.reverse
  options.keys = options.keys !== false
  options.values = options.values !== false
  options.limit = 'limit' in options ? options.limit : -1
  options.keyAsBuffer = options.keyAsBuffer !== false
  options.valueAsBuffer = options.valueAsBuffer !== false

  return options
}

function cleanRangeOptions (db, options) {
  var result = {}

  for (var k in options) {
    if (!hasOwnProperty.call(options, k)) continue

    var opt = options[k]

    if (isRangeOption(k)) {
      // Note that we don't reject nullish and empty options here. While
      // those types are invalid as keys, they are valid as range options.
      opt = db._serializeKey(opt)
    }

    result[k] = opt
  }

  return result
}

function isRangeOption (k) {
  return rangeOptions.indexOf(k) !== -1
}

AbstractLevelDOWN.prototype.iterator = function (options) {
  if (typeof options !== 'object' || options === null) options = {}
  options = this._setupIteratorOptions(options)
  return this._iterator(options)
}

AbstractLevelDOWN.prototype._iterator = function (options) {
  return new AbstractIterator(this)
}

AbstractLevelDOWN.prototype._chainedBatch = function () {
  return new AbstractChainedBatch(this)
}

AbstractLevelDOWN.prototype._serializeKey = function (key) {
  return key
}

AbstractLevelDOWN.prototype._serializeValue = function (value) {
  return value
}

AbstractLevelDOWN.prototype._checkKey = function (key) {
  if (key === null || key === undefined) {
    return new Error('key cannot be `null` or `undefined`')
  } else if (Buffer.isBuffer(key) && key.length === 0) {
    return new Error('key cannot be an empty Buffer')
  } else if (key === '') {
    return new Error('key cannot be an empty String')
  } else if (Array.isArray(key) && key.length === 0) {
    return new Error('key cannot be an empty Array')
  }
}

AbstractLevelDOWN.prototype._checkValue = function (value) {
  if (value === null || value === undefined) {
    return new Error('value cannot be `null` or `undefined`')
  }
}

module.exports = AbstractLevelDOWN

}).call(this,{"isBuffer":_dereq_(26)},_dereq_(68))
},{"124":124,"14":14,"15":15,"26":26,"68":68}],17:[function(_dereq_,module,exports){
exports.AbstractLevelDOWN = _dereq_(16)
exports.AbstractIterator = _dereq_(15)
exports.AbstractChainedBatch = _dereq_(14)

},{"14":14,"15":15,"16":16}],18:[function(_dereq_,module,exports){
/**
 * Copyright (c) 2013 Petka Antonov
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:</p>
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
"use strict";
function Deque(capacity) {
    this._capacity = getCapacity(capacity);
    this._length = 0;
    this._front = 0;
    if (isArray(capacity)) {
        var len = capacity.length;
        for (var i = 0; i < len; ++i) {
            this[i] = capacity[i];
        }
        this._length = len;
    }
}

Deque.prototype.toArray = function Deque$toArray() {
    var len = this._length;
    var ret = new Array(len);
    var front = this._front;
    var capacity = this._capacity;
    for (var j = 0; j < len; ++j) {
        ret[j] = this[(front + j) & (capacity - 1)];
    }
    return ret;
};

Deque.prototype.push = function Deque$push(item) {
    var argsLength = arguments.length;
    var length = this._length;
    if (argsLength > 1) {
        var capacity = this._capacity;
        if (length + argsLength > capacity) {
            for (var i = 0; i < argsLength; ++i) {
                this._checkCapacity(length + 1);
                var j = (this._front + length) & (this._capacity - 1);
                this[j] = arguments[i];
                length++;
                this._length = length;
            }
            return length;
        }
        else {
            var j = this._front;
            for (var i = 0; i < argsLength; ++i) {
                this[(j + length) & (capacity - 1)] = arguments[i];
                j++;
            }
            this._length = length + argsLength;
            return length + argsLength;
        }

    }

    if (argsLength === 0) return length;

    this._checkCapacity(length + 1);
    var i = (this._front + length) & (this._capacity - 1);
    this[i] = item;
    this._length = length + 1;
    return length + 1;
};

Deque.prototype.pop = function Deque$pop() {
    var length = this._length;
    if (length === 0) {
        return void 0;
    }
    var i = (this._front + length - 1) & (this._capacity - 1);
    var ret = this[i];
    this[i] = void 0;
    this._length = length - 1;
    return ret;
};

Deque.prototype.shift = function Deque$shift() {
    var length = this._length;
    if (length === 0) {
        return void 0;
    }
    var front = this._front;
    var ret = this[front];
    this[front] = void 0;
    this._front = (front + 1) & (this._capacity - 1);
    this._length = length - 1;
    return ret;
};

Deque.prototype.unshift = function Deque$unshift(item) {
    var length = this._length;
    var argsLength = arguments.length;


    if (argsLength > 1) {
        var capacity = this._capacity;
        if (length + argsLength > capacity) {
            for (var i = argsLength - 1; i >= 0; i--) {
                this._checkCapacity(length + 1);
                var capacity = this._capacity;
                var j = (((( this._front - 1 ) &
                    ( capacity - 1) ) ^ capacity ) - capacity );
                this[j] = arguments[i];
                length++;
                this._length = length;
                this._front = j;
            }
            return length;
        }
        else {
            var front = this._front;
            for (var i = argsLength - 1; i >= 0; i--) {
                var j = (((( front - 1 ) &
                    ( capacity - 1) ) ^ capacity ) - capacity );
                this[j] = arguments[i];
                front = j;
            }
            this._front = front;
            this._length = length + argsLength;
            return length + argsLength;
        }
    }

    if (argsLength === 0) return length;

    this._checkCapacity(length + 1);
    var capacity = this._capacity;
    var i = (((( this._front - 1 ) &
        ( capacity - 1) ) ^ capacity ) - capacity );
    this[i] = item;
    this._length = length + 1;
    this._front = i;
    return length + 1;
};

Deque.prototype.peekBack = function Deque$peekBack() {
    var length = this._length;
    if (length === 0) {
        return void 0;
    }
    var index = (this._front + length - 1) & (this._capacity - 1);
    return this[index];
};

Deque.prototype.peekFront = function Deque$peekFront() {
    if (this._length === 0) {
        return void 0;
    }
    return this[this._front];
};

Deque.prototype.get = function Deque$get(index) {
    var i = index;
    if ((i !== (i | 0))) {
        return void 0;
    }
    var len = this._length;
    if (i < 0) {
        i = i + len;
    }
    if (i < 0 || i >= len) {
        return void 0;
    }
    return this[(this._front + i) & (this._capacity - 1)];
};

Deque.prototype.isEmpty = function Deque$isEmpty() {
    return this._length === 0;
};

Deque.prototype.clear = function Deque$clear() {
    var len = this._length;
    var front = this._front;
    var capacity = this._capacity;
    for (var j = 0; j < len; ++j) {
        this[(front + j) & (capacity - 1)] = void 0;
    }
    this._length = 0;
    this._front = 0;
};

Deque.prototype.toString = function Deque$toString() {
    return this.toArray().toString();
};

Deque.prototype.valueOf = Deque.prototype.toString;
Deque.prototype.removeFront = Deque.prototype.shift;
Deque.prototype.removeBack = Deque.prototype.pop;
Deque.prototype.insertFront = Deque.prototype.unshift;
Deque.prototype.insertBack = Deque.prototype.push;
Deque.prototype.enqueue = Deque.prototype.push;
Deque.prototype.dequeue = Deque.prototype.shift;
Deque.prototype.toJSON = Deque.prototype.toArray;

Object.defineProperty(Deque.prototype, "length", {
    get: function() {
        return this._length;
    },
    set: function() {
        throw new RangeError("");
    }
});

Deque.prototype._checkCapacity = function Deque$_checkCapacity(size) {
    if (this._capacity < size) {
        this._resizeTo(getCapacity(this._capacity * 1.5 + 16));
    }
};

Deque.prototype._resizeTo = function Deque$_resizeTo(capacity) {
    var oldCapacity = this._capacity;
    this._capacity = capacity;
    var front = this._front;
    var length = this._length;
    if (front + length > oldCapacity) {
        var moveItemsCount = (front + length) & (oldCapacity - 1);
        arrayMove(this, 0, this, oldCapacity, moveItemsCount);
    }
};


var isArray = Array.isArray;

function arrayMove(src, srcIndex, dst, dstIndex, len) {
    for (var j = 0; j < len; ++j) {
        dst[j + dstIndex] = src[j + srcIndex];
        src[j + srcIndex] = void 0;
    }
}

function pow2AtLeast(n) {
    n = n >>> 0;
    n = n - 1;
    n = n | (n >> 1);
    n = n | (n >> 2);
    n = n | (n >> 4);
    n = n | (n >> 8);
    n = n | (n >> 16);
    return n + 1;
}

function getCapacity(capacity) {
    if (typeof capacity !== "number") {
        if (isArray(capacity)) {
            capacity = capacity.length;
        }
        else {
            return 16;
        }
    }
    return pow2AtLeast(
        Math.min(
            Math.max(16, capacity), 1073741824)
    );
}

module.exports = Deque;

},{}],19:[function(_dereq_,module,exports){
var prr = _dereq_(69)

function init (type, message, cause) {
  if (!!message && typeof message != 'string') {
    message = message.message || message.name
  }
  prr(this, {
      type    : type
    , name    : type
      // can be passed just a 'cause'
    , cause   : typeof message != 'string' ? message : cause
    , message : message
  }, 'ewr')
}

// generic prototype, not intended to be actually used - helpful for `instanceof`
function CustomError (message, cause) {
  Error.call(this)
  if (Error.captureStackTrace)
    Error.captureStackTrace(this, this.constructor)
  init.call(this, 'CustomError', message, cause)
}

CustomError.prototype = new Error()

function createError (errno, type, proto) {
  var err = function (message, cause) {
    init.call(this, type, message, cause)
    //TODO: the specificity here is stupid, errno should be available everywhere
    if (type == 'FilesystemError') {
      this.code    = this.cause.code
      this.path    = this.cause.path
      this.errno   = this.cause.errno
      this.message =
        (errno.errno[this.cause.errno]
          ? errno.errno[this.cause.errno].description
          : this.cause.message)
        + (this.cause.path ? ' [' + this.cause.path + ']' : '')
    }
    Error.call(this)
    if (Error.captureStackTrace)
      Error.captureStackTrace(this, err)
  }
  err.prototype = !!proto ? new proto() : new CustomError()
  return err
}

module.exports = function (errno) {
  var ce = function (type, proto) {
    return createError(errno, type, proto)
  }
  return {
      CustomError     : CustomError
    , FilesystemError : ce('FilesystemError')
    , createError     : ce
  }
}

},{"69":69}],20:[function(_dereq_,module,exports){
var all = module.exports.all = [
  {
    errno: -2,
    code: 'ENOENT',
    description: 'no such file or directory'
  },
  {
    errno: -1,
    code: 'UNKNOWN',
    description: 'unknown error'
  },
  {
    errno: 0,
    code: 'OK',
    description: 'success'
  },
  {
    errno: 1,
    code: 'EOF',
    description: 'end of file'
  },
  {
    errno: 2,
    code: 'EADDRINFO',
    description: 'getaddrinfo error'
  },
  {
    errno: 3,
    code: 'EACCES',
    description: 'permission denied'
  },
  {
    errno: 4,
    code: 'EAGAIN',
    description: 'resource temporarily unavailable'
  },
  {
    errno: 5,
    code: 'EADDRINUSE',
    description: 'address already in use'
  },
  {
    errno: 6,
    code: 'EADDRNOTAVAIL',
    description: 'address not available'
  },
  {
    errno: 7,
    code: 'EAFNOSUPPORT',
    description: 'address family not supported'
  },
  {
    errno: 8,
    code: 'EALREADY',
    description: 'connection already in progress'
  },
  {
    errno: 9,
    code: 'EBADF',
    description: 'bad file descriptor'
  },
  {
    errno: 10,
    code: 'EBUSY',
    description: 'resource busy or locked'
  },
  {
    errno: 11,
    code: 'ECONNABORTED',
    description: 'software caused connection abort'
  },
  {
    errno: 12,
    code: 'ECONNREFUSED',
    description: 'connection refused'
  },
  {
    errno: 13,
    code: 'ECONNRESET',
    description: 'connection reset by peer'
  },
  {
    errno: 14,
    code: 'EDESTADDRREQ',
    description: 'destination address required'
  },
  {
    errno: 15,
    code: 'EFAULT',
    description: 'bad address in system call argument'
  },
  {
    errno: 16,
    code: 'EHOSTUNREACH',
    description: 'host is unreachable'
  },
  {
    errno: 17,
    code: 'EINTR',
    description: 'interrupted system call'
  },
  {
    errno: 18,
    code: 'EINVAL',
    description: 'invalid argument'
  },
  {
    errno: 19,
    code: 'EISCONN',
    description: 'socket is already connected'
  },
  {
    errno: 20,
    code: 'EMFILE',
    description: 'too many open files'
  },
  {
    errno: 21,
    code: 'EMSGSIZE',
    description: 'message too long'
  },
  {
    errno: 22,
    code: 'ENETDOWN',
    description: 'network is down'
  },
  {
    errno: 23,
    code: 'ENETUNREACH',
    description: 'network is unreachable'
  },
  {
    errno: 24,
    code: 'ENFILE',
    description: 'file table overflow'
  },
  {
    errno: 25,
    code: 'ENOBUFS',
    description: 'no buffer space available'
  },
  {
    errno: 26,
    code: 'ENOMEM',
    description: 'not enough memory'
  },
  {
    errno: 27,
    code: 'ENOTDIR',
    description: 'not a directory'
  },
  {
    errno: 28,
    code: 'EISDIR',
    description: 'illegal operation on a directory'
  },
  {
    errno: 29,
    code: 'ENONET',
    description: 'machine is not on the network'
  },
  {
    errno: 31,
    code: 'ENOTCONN',
    description: 'socket is not connected'
  },
  {
    errno: 32,
    code: 'ENOTSOCK',
    description: 'socket operation on non-socket'
  },
  {
    errno: 33,
    code: 'ENOTSUP',
    description: 'operation not supported on socket'
  },
  {
    errno: 34,
    code: 'ENOENT',
    description: 'no such file or directory'
  },
  {
    errno: 35,
    code: 'ENOSYS',
    description: 'function not implemented'
  },
  {
    errno: 36,
    code: 'EPIPE',
    description: 'broken pipe'
  },
  {
    errno: 37,
    code: 'EPROTO',
    description: 'protocol error'
  },
  {
    errno: 38,
    code: 'EPROTONOSUPPORT',
    description: 'protocol not supported'
  },
  {
    errno: 39,
    code: 'EPROTOTYPE',
    description: 'protocol wrong type for socket'
  },
  {
    errno: 40,
    code: 'ETIMEDOUT',
    description: 'connection timed out'
  },
  {
    errno: 41,
    code: 'ECHARSET',
    description: 'invalid Unicode character'
  },
  {
    errno: 42,
    code: 'EAIFAMNOSUPPORT',
    description: 'address family for hostname not supported'
  },
  {
    errno: 44,
    code: 'EAISERVICE',
    description: 'servname not supported for ai_socktype'
  },
  {
    errno: 45,
    code: 'EAISOCKTYPE',
    description: 'ai_socktype not supported'
  },
  {
    errno: 46,
    code: 'ESHUTDOWN',
    description: 'cannot send after transport endpoint shutdown'
  },
  {
    errno: 47,
    code: 'EEXIST',
    description: 'file already exists'
  },
  {
    errno: 48,
    code: 'ESRCH',
    description: 'no such process'
  },
  {
    errno: 49,
    code: 'ENAMETOOLONG',
    description: 'name too long'
  },
  {
    errno: 50,
    code: 'EPERM',
    description: 'operation not permitted'
  },
  {
    errno: 51,
    code: 'ELOOP',
    description: 'too many symbolic links encountered'
  },
  {
    errno: 52,
    code: 'EXDEV',
    description: 'cross-device link not permitted'
  },
  {
    errno: 53,
    code: 'ENOTEMPTY',
    description: 'directory not empty'
  },
  {
    errno: 54,
    code: 'ENOSPC',
    description: 'no space left on device'
  },
  {
    errno: 55,
    code: 'EIO',
    description: 'i/o error'
  },
  {
    errno: 56,
    code: 'EROFS',
    description: 'read-only file system'
  },
  {
    errno: 57,
    code: 'ENODEV',
    description: 'no such device'
  },
  {
    errno: 58,
    code: 'ESPIPE',
    description: 'invalid seek'
  },
  {
    errno: 59,
    code: 'ECANCELED',
    description: 'operation canceled'
  }
]

module.exports.errno = {}
module.exports.code = {}

all.forEach(function (error) {
  module.exports.errno[error.errno] = error
  module.exports.code[error.code] = error
})

module.exports.custom = _dereq_(19)(module.exports)
module.exports.create = module.exports.custom.createError

},{"19":19}],21:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

var objectCreate = Object.create || objectCreatePolyfill
var objectKeys = Object.keys || objectKeysPolyfill
var bind = Function.prototype.bind || functionBindPolyfill

function EventEmitter() {
  if (!this._events || !Object.prototype.hasOwnProperty.call(this, '_events')) {
    this._events = objectCreate(null);
    this._eventsCount = 0;
  }

  this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;

// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;

EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;

// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
var defaultMaxListeners = 10;

var hasDefineProperty;
try {
  var o = {};
  if (Object.defineProperty) Object.defineProperty(o, 'x', { value: 0 });
  hasDefineProperty = o.x === 0;
} catch (err) { hasDefineProperty = false }
if (hasDefineProperty) {
  Object.defineProperty(EventEmitter, 'defaultMaxListeners', {
    enumerable: true,
    get: function() {
      return defaultMaxListeners;
    },
    set: function(arg) {
      // check whether the input is a positive number (whose value is zero or
      // greater and not a NaN).
      if (typeof arg !== 'number' || arg < 0 || arg !== arg)
        throw new TypeError('"defaultMaxListeners" must be a positive number');
      defaultMaxListeners = arg;
    }
  });
} else {
  EventEmitter.defaultMaxListeners = defaultMaxListeners;
}

// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
  if (typeof n !== 'number' || n < 0 || isNaN(n))
    throw new TypeError('"n" argument must be a positive number');
  this._maxListeners = n;
  return this;
};

function $getMaxListeners(that) {
  if (that._maxListeners === undefined)
    return EventEmitter.defaultMaxListeners;
  return that._maxListeners;
}

EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
  return $getMaxListeners(this);
};

// These standalone emit* functions are used to optimize calling of event
// handlers for fast cases because emit() itself often has a variable number of
// arguments and can be deoptimized because of that. These functions always have
// the same number of arguments and thus do not get deoptimized, so the code
// inside them can execute faster.
function emitNone(handler, isFn, self) {
  if (isFn)
    handler.call(self);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self);
  }
}
function emitOne(handler, isFn, self, arg1) {
  if (isFn)
    handler.call(self, arg1);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self, arg1);
  }
}
function emitTwo(handler, isFn, self, arg1, arg2) {
  if (isFn)
    handler.call(self, arg1, arg2);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self, arg1, arg2);
  }
}
function emitThree(handler, isFn, self, arg1, arg2, arg3) {
  if (isFn)
    handler.call(self, arg1, arg2, arg3);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self, arg1, arg2, arg3);
  }
}

function emitMany(handler, isFn, self, args) {
  if (isFn)
    handler.apply(self, args);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].apply(self, args);
  }
}

EventEmitter.prototype.emit = function emit(type) {
  var er, handler, len, args, i, events;
  var doError = (type === 'error');

  events = this._events;
  if (events)
    doError = (doError && events.error == null);
  else if (!doError)
    return false;

  // If there is no 'error' event listener then throw.
  if (doError) {
    if (arguments.length > 1)
      er = arguments[1];
    if (er instanceof Error) {
      throw er; // Unhandled 'error' event
    } else {
      // At least give some kind of context to the user
      var err = new Error('Unhandled "error" event. (' + er + ')');
      err.context = er;
      throw err;
    }
    return false;
  }

  handler = events[type];

  if (!handler)
    return false;

  var isFn = typeof handler === 'function';
  len = arguments.length;
  switch (len) {
      // fast cases
    case 1:
      emitNone(handler, isFn, this);
      break;
    case 2:
      emitOne(handler, isFn, this, arguments[1]);
      break;
    case 3:
      emitTwo(handler, isFn, this, arguments[1], arguments[2]);
      break;
    case 4:
      emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]);
      break;
      // slower
    default:
      args = new Array(len - 1);
      for (i = 1; i < len; i++)
        args[i - 1] = arguments[i];
      emitMany(handler, isFn, this, args);
  }

  return true;
};

function _addListener(target, type, listener, prepend) {
  var m;
  var events;
  var existing;

  if (typeof listener !== 'function')
    throw new TypeError('"listener" argument must be a function');

  events = target._events;
  if (!events) {
    events = target._events = objectCreate(null);
    target._eventsCount = 0;
  } else {
    // To avoid recursion in the case that type === "newListener"! Before
    // adding it to the listeners, first emit "newListener".
    if (events.newListener) {
      target.emit('newListener', type,
          listener.listener ? listener.listener : listener);

      // Re-assign `events` because a newListener handler could have caused the
      // this._events to be assigned to a new object
      events = target._events;
    }
    existing = events[type];
  }

  if (!existing) {
    // Optimize the case of one listener. Don't need the extra array object.
    existing = events[type] = listener;
    ++target._eventsCount;
  } else {
    if (typeof existing === 'function') {
      // Adding the second element, need to change to array.
      existing = events[type] =
          prepend ? [listener, existing] : [existing, listener];
    } else {
      // If we've already got an array, just append.
      if (prepend) {
        existing.unshift(listener);
      } else {
        existing.push(listener);
      }
    }

    // Check for listener leak
    if (!existing.warned) {
      m = $getMaxListeners(target);
      if (m && m > 0 && existing.length > m) {
        existing.warned = true;
        var w = new Error('Possible EventEmitter memory leak detected. ' +
            existing.length + ' "' + String(type) + '" listeners ' +
            'added. Use emitter.setMaxListeners() to ' +
            'increase limit.');
        w.name = 'MaxListenersExceededWarning';
        w.emitter = target;
        w.type = type;
        w.count = existing.length;
        if (typeof console === 'object' && console.warn) {
          console.warn('%s: %s', w.name, w.message);
        }
      }
    }
  }

  return target;
}

EventEmitter.prototype.addListener = function addListener(type, listener) {
  return _addListener(this, type, listener, false);
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.prependListener =
    function prependListener(type, listener) {
      return _addListener(this, type, listener, true);
    };

function onceWrapper() {
  if (!this.fired) {
    this.target.removeListener(this.type, this.wrapFn);
    this.fired = true;
    switch (arguments.length) {
      case 0:
        return this.listener.call(this.target);
      case 1:
        return this.listener.call(this.target, arguments[0]);
      case 2:
        return this.listener.call(this.target, arguments[0], arguments[1]);
      case 3:
        return this.listener.call(this.target, arguments[0], arguments[1],
            arguments[2]);
      default:
        var args = new Array(arguments.length);
        for (var i = 0; i < args.length; ++i)
          args[i] = arguments[i];
        this.listener.apply(this.target, args);
    }
  }
}

function _onceWrap(target, type, listener) {
  var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };
  var wrapped = bind.call(onceWrapper, state);
  wrapped.listener = listener;
  state.wrapFn = wrapped;
  return wrapped;
}

EventEmitter.prototype.once = function once(type, listener) {
  if (typeof listener !== 'function')
    throw new TypeError('"listener" argument must be a function');
  this.on(type, _onceWrap(this, type, listener));
  return this;
};

EventEmitter.prototype.prependOnceListener =
    function prependOnceListener(type, listener) {
      if (typeof listener !== 'function')
        throw new TypeError('"listener" argument must be a function');
      this.prependListener(type, _onceWrap(this, type, listener));
      return this;
    };

// Emits a 'removeListener' event if and only if the listener was removed.
EventEmitter.prototype.removeListener =
    function removeListener(type, listener) {
      var list, events, position, i, originalListener;

      if (typeof listener !== 'function')
        throw new TypeError('"listener" argument must be a function');

      events = this._events;
      if (!events)
        return this;

      list = events[type];
      if (!list)
        return this;

      if (list === listener || list.listener === listener) {
        if (--this._eventsCount === 0)
          this._events = objectCreate(null);
        else {
          delete events[type];
          if (events.removeListener)
            this.emit('removeListener', type, list.listener || listener);
        }
      } else if (typeof list !== 'function') {
        position = -1;

        for (i = list.length - 1; i >= 0; i--) {
          if (list[i] === listener || list[i].listener === listener) {
            originalListener = list[i].listener;
            position = i;
            break;
          }
        }

        if (position < 0)
          return this;

        if (position === 0)
          list.shift();
        else
          spliceOne(list, position);

        if (list.length === 1)
          events[type] = list[0];

        if (events.removeListener)
          this.emit('removeListener', type, originalListener || listener);
      }

      return this;
    };

EventEmitter.prototype.removeAllListeners =
    function removeAllListeners(type) {
      var listeners, events, i;

      events = this._events;
      if (!events)
        return this;

      // not listening for removeListener, no need to emit
      if (!events.removeListener) {
        if (arguments.length === 0) {
          this._events = objectCreate(null);
          this._eventsCount = 0;
        } else if (events[type]) {
          if (--this._eventsCount === 0)
            this._events = objectCreate(null);
          else
            delete events[type];
        }
        return this;
      }

      // emit removeListener for all listeners on all events
      if (arguments.length === 0) {
        var keys = objectKeys(events);
        var key;
        for (i = 0; i < keys.length; ++i) {
          key = keys[i];
          if (key === 'removeListener') continue;
          this.removeAllListeners(key);
        }
        this.removeAllListeners('removeListener');
        this._events = objectCreate(null);
        this._eventsCount = 0;
        return this;
      }

      listeners = events[type];

      if (typeof listeners === 'function') {
        this.removeListener(type, listeners);
      } else if (listeners) {
        // LIFO order
        for (i = listeners.length - 1; i >= 0; i--) {
          this.removeListener(type, listeners[i]);
        }
      }

      return this;
    };

function _listeners(target, type, unwrap) {
  var events = target._events;

  if (!events)
    return [];

  var evlistener = events[type];
  if (!evlistener)
    return [];

  if (typeof evlistener === 'function')
    return unwrap ? [evlistener.listener || evlistener] : [evlistener];

  return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);
}

EventEmitter.prototype.listeners = function listeners(type) {
  return _listeners(this, type, true);
};

EventEmitter.prototype.rawListeners = function rawListeners(type) {
  return _listeners(this, type, false);
};

EventEmitter.listenerCount = function(emitter, type) {
  if (typeof emitter.listenerCount === 'function') {
    return emitter.listenerCount(type);
  } else {
    return listenerCount.call(emitter, type);
  }
};

EventEmitter.prototype.listenerCount = listenerCount;
function listenerCount(type) {
  var events = this._events;

  if (events) {
    var evlistener = events[type];

    if (typeof evlistener === 'function') {
      return 1;
    } else if (evlistener) {
      return evlistener.length;
    }
  }

  return 0;
}

EventEmitter.prototype.eventNames = function eventNames() {
  return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : [];
};

// About 1.5x faster than the two-arg version of Array#splice().
function spliceOne(list, index) {
  for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1)
    list[i] = list[k];
  list.pop();
}

function arrayClone(arr, n) {
  var copy = new Array(n);
  for (var i = 0; i < n; ++i)
    copy[i] = arr[i];
  return copy;
}

function unwrapListeners(arr) {
  var ret = new Array(arr.length);
  for (var i = 0; i < ret.length; ++i) {
    ret[i] = arr[i].listener || arr[i];
  }
  return ret;
}

function objectCreatePolyfill(proto) {
  var F = function() {};
  F.prototype = proto;
  return new F;
}
function objectKeysPolyfill(obj) {
  var keys = [];
  for (var k in obj) if (Object.prototype.hasOwnProperty.call(obj, k)) {
    keys.push(k);
  }
  return k;
}
function functionBindPolyfill(context) {
  var fn = this;
  return function () {
    return fn.apply(context, arguments);
  };
}

},{}],22:[function(_dereq_,module,exports){
"use strict"

module.exports = createRBTree

var RED   = 0
var BLACK = 1

function RBNode(color, key, value, left, right, count) {
  this._color = color
  this.key = key
  this.value = value
  this.left = left
  this.right = right
  this._count = count
}

function cloneNode(node) {
  return new RBNode(node._color, node.key, node.value, node.left, node.right, node._count)
}

function repaint(color, node) {
  return new RBNode(color, node.key, node.value, node.left, node.right, node._count)
}

function recount(node) {
  node._count = 1 + (node.left ? node.left._count : 0) + (node.right ? node.right._count : 0)
}

function RedBlackTree(compare, root) {
  this._compare = compare
  this.root = root
}

var proto = RedBlackTree.prototype

Object.defineProperty(proto, "keys", {
  get: function() {
    var result = []
    this.forEach(function(k,v) {
      result.push(k)
    })
    return result
  }
})

Object.defineProperty(proto, "values", {
  get: function() {
    var result = []
    this.forEach(function(k,v) {
      result.push(v)
    })
    return result
  }
})

//Returns the number of nodes in the tree
Object.defineProperty(proto, "length", {
  get: function() {
    if(this.root) {
      return this.root._count
    }
    return 0
  }
})

//Insert a new item into the tree
proto.insert = function(key, value) {
  var cmp = this._compare
  //Find point to insert new node at
  var n = this.root
  var n_stack = []
  var d_stack = []
  while(n) {
    var d = cmp(key, n.key)
    n_stack.push(n)
    d_stack.push(d)
    if(d <= 0) {
      n = n.left
    } else {
      n = n.right
    }
  }
  //Rebuild path to leaf node
  n_stack.push(new RBNode(RED, key, value, null, null, 1))
  for(var s=n_stack.length-2; s>=0; --s) {
    var n = n_stack[s]
    if(d_stack[s] <= 0) {
      n_stack[s] = new RBNode(n._color, n.key, n.value, n_stack[s+1], n.right, n._count+1)
    } else {
      n_stack[s] = new RBNode(n._color, n.key, n.value, n.left, n_stack[s+1], n._count+1)
    }
  }
  //Rebalance tree using rotations
  //console.log("start insert", key, d_stack)
  for(var s=n_stack.length-1; s>1; --s) {
    var p = n_stack[s-1]
    var n = n_stack[s]
    if(p._color === BLACK || n._color === BLACK) {
      break
    }
    var pp = n_stack[s-2]
    if(pp.left === p) {
      if(p.left === n) {
        var y = pp.right
        if(y && y._color === RED) {
          //console.log("LLr")
          p._color = BLACK
          pp.right = repaint(BLACK, y)
          pp._color = RED
          s -= 1
        } else {
          //console.log("LLb")
          pp._color = RED
          pp.left = p.right
          p._color = BLACK
          p.right = pp
          n_stack[s-2] = p
          n_stack[s-1] = n
          recount(pp)
          recount(p)
          if(s >= 3) {
            var ppp = n_stack[s-3]
            if(ppp.left === pp) {
              ppp.left = p
            } else {
              ppp.right = p
            }
          }
          break
        }
      } else {
        var y = pp.right
        if(y && y._color === RED) {
          //console.log("LRr")
          p._color = BLACK
          pp.right = repaint(BLACK, y)
          pp._color = RED
          s -= 1
        } else {
          //console.log("LRb")
          p.right = n.left
          pp._color = RED
          pp.left = n.right
          n._color = BLACK
          n.left = p
          n.right = pp
          n_stack[s-2] = n
          n_stack[s-1] = p
          recount(pp)
          recount(p)
          recount(n)
          if(s >= 3) {
            var ppp = n_stack[s-3]
            if(ppp.left === pp) {
              ppp.left = n
            } else {
              ppp.right = n
            }
          }
          break
        }
      }
    } else {
      if(p.right === n) {
        var y = pp.left
        if(y && y._color === RED) {
          //console.log("RRr", y.key)
          p._color = BLACK
          pp.left = repaint(BLACK, y)
          pp._color = RED
          s -= 1
        } else {
          //console.log("RRb")
          pp._color = RED
          pp.right = p.left
          p._color = BLACK
          p.left = pp
          n_stack[s-2] = p
          n_stack[s-1] = n
          recount(pp)
          recount(p)
          if(s >= 3) {
            var ppp = n_stack[s-3]
            if(ppp.right === pp) {
              ppp.right = p
            } else {
              ppp.left = p
            }
          }
          break
        }
      } else {
        var y = pp.left
        if(y && y._color === RED) {
          //console.log("RLr")
          p._color = BLACK
          pp.left = repaint(BLACK, y)
          pp._color = RED
          s -= 1
        } else {
          //console.log("RLb")
          p.left = n.right
          pp._color = RED
          pp.right = n.left
          n._color = BLACK
          n.right = p
          n.left = pp
          n_stack[s-2] = n
          n_stack[s-1] = p
          recount(pp)
          recount(p)
          recount(n)
          if(s >= 3) {
            var ppp = n_stack[s-3]
            if(ppp.right === pp) {
              ppp.right = n
            } else {
              ppp.left = n
            }
          }
          break
        }
      }
    }
  }
  //Return new tree
  n_stack[0]._color = BLACK
  return new RedBlackTree(cmp, n_stack[0])
}


//Visit all nodes inorder
function doVisitFull(visit, node) {
  if(node.left) {
    var v = doVisitFull(visit, node.left)
    if(v) { return v }
  }
  var v = visit(node.key, node.value)
  if(v) { return v }
  if(node.right) {
    return doVisitFull(visit, node.right)
  }
}

//Visit half nodes in order
function doVisitHalf(lo, compare, visit, node) {
  var l = compare(lo, node.key)
  if(l <= 0) {
    if(node.left) {
      var v = doVisitHalf(lo, compare, visit, node.left)
      if(v) { return v }
    }
    var v = visit(node.key, node.value)
    if(v) { return v }
  }
  if(node.right) {
    return doVisitHalf(lo, compare, visit, node.right)
  }
}

//Visit all nodes within a range
function doVisit(lo, hi, compare, visit, node) {
  var l = compare(lo, node.key)
  var h = compare(hi, node.key)
  var v
  if(l <= 0) {
    if(node.left) {
      v = doVisit(lo, hi, compare, visit, node.left)
      if(v) { return v }
    }
    if(h > 0) {
      v = visit(node.key, node.value)
      if(v) { return v }
    }
  }
  if(h > 0 && node.right) {
    return doVisit(lo, hi, compare, visit, node.right)
  }
}


proto.forEach = function rbTreeForEach(visit, lo, hi) {
  if(!this.root) {
    return
  }
  switch(arguments.length) {
    case 1:
      return doVisitFull(visit, this.root)
    break

    case 2:
      return doVisitHalf(lo, this._compare, visit, this.root)
    break

    case 3:
      if(this._compare(lo, hi) >= 0) {
        return
      }
      return doVisit(lo, hi, this._compare, visit, this.root)
    break
  }
}

//First item in list
Object.defineProperty(proto, "begin", {
  get: function() {
    var stack = []
    var n = this.root
    while(n) {
      stack.push(n)
      n = n.left
    }
    return new RedBlackTreeIterator(this, stack)
  }
})

//Last item in list
Object.defineProperty(proto, "end", {
  get: function() {
    var stack = []
    var n = this.root
    while(n) {
      stack.push(n)
      n = n.right
    }
    return new RedBlackTreeIterator(this, stack)
  }
})

//Find the ith item in the tree
proto.at = function(idx) {
  if(idx < 0) {
    return new RedBlackTreeIterator(this, [])
  }
  var n = this.root
  var stack = []
  while(true) {
    stack.push(n)
    if(n.left) {
      if(idx < n.left._count) {
        n = n.left
        continue
      }
      idx -= n.left._count
    }
    if(!idx) {
      return new RedBlackTreeIterator(this, stack)
    }
    idx -= 1
    if(n.right) {
      if(idx >= n.right._count) {
        break
      }
      n = n.right
    } else {
      break
    }
  }
  return new RedBlackTreeIterator(this, [])
}

proto.ge = function(key) {
  var cmp = this._compare
  var n = this.root
  var stack = []
  var last_ptr = 0
  while(n) {
    var d = cmp(key, n.key)
    stack.push(n)
    if(d <= 0) {
      last_ptr = stack.length
    }
    if(d <= 0) {
      n = n.left
    } else {
      n = n.right
    }
  }
  stack.length = last_ptr
  return new RedBlackTreeIterator(this, stack)
}

proto.gt = function(key) {
  var cmp = this._compare
  var n = this.root
  var stack = []
  var last_ptr = 0
  while(n) {
    var d = cmp(key, n.key)
    stack.push(n)
    if(d < 0) {
      last_ptr = stack.length
    }
    if(d < 0) {
      n = n.left
    } else {
      n = n.right
    }
  }
  stack.length = last_ptr
  return new RedBlackTreeIterator(this, stack)
}

proto.lt = function(key) {
  var cmp = this._compare
  var n = this.root
  var stack = []
  var last_ptr = 0
  while(n) {
    var d = cmp(key, n.key)
    stack.push(n)
    if(d > 0) {
      last_ptr = stack.length
    }
    if(d <= 0) {
      n = n.left
    } else {
      n = n.right
    }
  }
  stack.length = last_ptr
  return new RedBlackTreeIterator(this, stack)
}

proto.le = function(key) {
  var cmp = this._compare
  var n = this.root
  var stack = []
  var last_ptr = 0
  while(n) {
    var d = cmp(key, n.key)
    stack.push(n)
    if(d >= 0) {
      last_ptr = stack.length
    }
    if(d < 0) {
      n = n.left
    } else {
      n = n.right
    }
  }
  stack.length = last_ptr
  return new RedBlackTreeIterator(this, stack)
}

//Finds the item with key if it exists
proto.find = function(key) {
  var cmp = this._compare
  var n = this.root
  var stack = []
  while(n) {
    var d = cmp(key, n.key)
    stack.push(n)
    if(d === 0) {
      return new RedBlackTreeIterator(this, stack)
    }
    if(d <= 0) {
      n = n.left
    } else {
      n = n.right
    }
  }
  return new RedBlackTreeIterator(this, [])
}

//Removes item with key from tree
proto.remove = function(key) {
  var iter = this.find(key)
  if(iter) {
    return iter.remove()
  }
  return this
}

//Returns the item at `key`
proto.get = function(key) {
  var cmp = this._compare
  var n = this.root
  while(n) {
    var d = cmp(key, n.key)
    if(d === 0) {
      return n.value
    }
    if(d <= 0) {
      n = n.left
    } else {
      n = n.right
    }
  }
  return
}

//Iterator for red black tree
function RedBlackTreeIterator(tree, stack) {
  this.tree = tree
  this._stack = stack
}

var iproto = RedBlackTreeIterator.prototype

//Test if iterator is valid
Object.defineProperty(iproto, "valid", {
  get: function() {
    return this._stack.length > 0
  }
})

//Node of the iterator
Object.defineProperty(iproto, "node", {
  get: function() {
    if(this._stack.length > 0) {
      return this._stack[this._stack.length-1]
    }
    return null
  },
  enumerable: true
})

//Makes a copy of an iterator
iproto.clone = function() {
  return new RedBlackTreeIterator(this.tree, this._stack.slice())
}

//Swaps two nodes
function swapNode(n, v) {
  n.key = v.key
  n.value = v.value
  n.left = v.left
  n.right = v.right
  n._color = v._color
  n._count = v._count
}

//Fix up a double black node in a tree
function fixDoubleBlack(stack) {
  var n, p, s, z
  for(var i=stack.length-1; i>=0; --i) {
    n = stack[i]
    if(i === 0) {
      n._color = BLACK
      return
    }
    //console.log("visit node:", n.key, i, stack[i].key, stack[i-1].key)
    p = stack[i-1]
    if(p.left === n) {
      //console.log("left child")
      s = p.right
      if(s.right && s.right._color === RED) {
        //console.log("case 1: right sibling child red")
        s = p.right = cloneNode(s)
        z = s.right = cloneNode(s.right)
        p.right = s.left
        s.left = p
        s.right = z
        s._color = p._color
        n._color = BLACK
        p._color = BLACK
        z._color = BLACK
        recount(p)
        recount(s)
        if(i > 1) {
          var pp = stack[i-2]
          if(pp.left === p) {
            pp.left = s
          } else {
            pp.right = s
          }
        }
        stack[i-1] = s
        return
      } else if(s.left && s.left._color === RED) {
        //console.log("case 1: left sibling child red")
        s = p.right = cloneNode(s)
        z = s.left = cloneNode(s.left)
        p.right = z.left
        s.left = z.right
        z.left = p
        z.right = s
        z._color = p._color
        p._color = BLACK
        s._color = BLACK
        n._color = BLACK
        recount(p)
        recount(s)
        recount(z)
        if(i > 1) {
          var pp = stack[i-2]
          if(pp.left === p) {
            pp.left = z
          } else {
            pp.right = z
          }
        }
        stack[i-1] = z
        return
      }
      if(s._color === BLACK) {
        if(p._color === RED) {
          //console.log("case 2: black sibling, red parent", p.right.value)
          p._color = BLACK
          p.right = repaint(RED, s)
          return
        } else {
          //console.log("case 2: black sibling, black parent", p.right.value)
          p.right = repaint(RED, s)
          continue  
        }
      } else {
        //console.log("case 3: red sibling")
        s = cloneNode(s)
        p.right = s.left
        s.left = p
        s._color = p._color
        p._color = RED
        recount(p)
        recount(s)
        if(i > 1) {
          var pp = stack[i-2]
          if(pp.left === p) {
            pp.left = s
          } else {
            pp.right = s
          }
        }
        stack[i-1] = s
        stack[i] = p
        if(i+1 < stack.length) {
          stack[i+1] = n
        } else {
          stack.push(n)
        }
        i = i+2
      }
    } else {
      //console.log("right child")
      s = p.left
      if(s.left && s.left._color === RED) {
        //console.log("case 1: left sibling child red", p.value, p._color)
        s = p.left = cloneNode(s)
        z = s.left = cloneNode(s.left)
        p.left = s.right
        s.right = p
        s.left = z
        s._color = p._color
        n._color = BLACK
        p._color = BLACK
        z._color = BLACK
        recount(p)
        recount(s)
        if(i > 1) {
          var pp = stack[i-2]
          if(pp.right === p) {
            pp.right = s
          } else {
            pp.left = s
          }
        }
        stack[i-1] = s
        return
      } else if(s.right && s.right._color === RED) {
        //console.log("case 1: right sibling child red")
        s = p.left = cloneNode(s)
        z = s.right = cloneNode(s.right)
        p.left = z.right
        s.right = z.left
        z.right = p
        z.left = s
        z._color = p._color
        p._color = BLACK
        s._color = BLACK
        n._color = BLACK
        recount(p)
        recount(s)
        recount(z)
        if(i > 1) {
          var pp = stack[i-2]
          if(pp.right === p) {
            pp.right = z
          } else {
            pp.left = z
          }
        }
        stack[i-1] = z
        return
      }
      if(s._color === BLACK) {
        if(p._color === RED) {
          //console.log("case 2: black sibling, red parent")
          p._color = BLACK
          p.left = repaint(RED, s)
          return
        } else {
          //console.log("case 2: black sibling, black parent")
          p.left = repaint(RED, s)
          continue  
        }
      } else {
        //console.log("case 3: red sibling")
        s = cloneNode(s)
        p.left = s.right
        s.right = p
        s._color = p._color
        p._color = RED
        recount(p)
        recount(s)
        if(i > 1) {
          var pp = stack[i-2]
          if(pp.right === p) {
            pp.right = s
          } else {
            pp.left = s
          }
        }
        stack[i-1] = s
        stack[i] = p
        if(i+1 < stack.length) {
          stack[i+1] = n
        } else {
          stack.push(n)
        }
        i = i+2
      }
    }
  }
}

//Removes item at iterator from tree
iproto.remove = function() {
  var stack = this._stack
  if(stack.length === 0) {
    return this.tree
  }
  //First copy path to node
  var cstack = new Array(stack.length)
  var n = stack[stack.length-1]
  cstack[cstack.length-1] = new RBNode(n._color, n.key, n.value, n.left, n.right, n._count)
  for(var i=stack.length-2; i>=0; --i) {
    var n = stack[i]
    if(n.left === stack[i+1]) {
      cstack[i] = new RBNode(n._color, n.key, n.value, cstack[i+1], n.right, n._count)
    } else {
      cstack[i] = new RBNode(n._color, n.key, n.value, n.left, cstack[i+1], n._count)
    }
  }

  //Get node
  n = cstack[cstack.length-1]
  //console.log("start remove: ", n.value)

  //If not leaf, then swap with previous node
  if(n.left && n.right) {
    //console.log("moving to leaf")

    //First walk to previous leaf
    var split = cstack.length
    n = n.left
    while(n.right) {
      cstack.push(n)
      n = n.right
    }
    //Copy path to leaf
    var v = cstack[split-1]
    cstack.push(new RBNode(n._color, v.key, v.value, n.left, n.right, n._count))
    cstack[split-1].key = n.key
    cstack[split-1].value = n.value

    //Fix up stack
    for(var i=cstack.length-2; i>=split; --i) {
      n = cstack[i]
      cstack[i] = new RBNode(n._color, n.key, n.value, n.left, cstack[i+1], n._count)
    }
    cstack[split-1].left = cstack[split]
  }
  //console.log("stack=", cstack.map(function(v) { return v.value }))

  //Remove leaf node
  n = cstack[cstack.length-1]
  if(n._color === RED) {
    //Easy case: removing red leaf
    //console.log("RED leaf")
    var p = cstack[cstack.length-2]
    if(p.left === n) {
      p.left = null
    } else if(p.right === n) {
      p.right = null
    }
    cstack.pop()
    for(var i=0; i<cstack.length; ++i) {
      cstack[i]._count--
    }
    return new RedBlackTree(this.tree._compare, cstack[0])
  } else {
    if(n.left || n.right) {
      //Second easy case:  Single child black parent
      //console.log("BLACK single child")
      if(n.left) {
        swapNode(n, n.left)
      } else if(n.right) {
        swapNode(n, n.right)
      }
      //Child must be red, so repaint it black to balance color
      n._color = BLACK
      for(var i=0; i<cstack.length-1; ++i) {
        cstack[i]._count--
      }
      return new RedBlackTree(this.tree._compare, cstack[0])
    } else if(cstack.length === 1) {
      //Third easy case: root
      //console.log("ROOT")
      return new RedBlackTree(this.tree._compare, null)
    } else {
      //Hard case: Repaint n, and then do some nasty stuff
      //console.log("BLACK leaf no children")
      for(var i=0; i<cstack.length; ++i) {
        cstack[i]._count--
      }
      var parent = cstack[cstack.length-2]
      fixDoubleBlack(cstack)
      //Fix up links
      if(parent.left === n) {
        parent.left = null
      } else {
        parent.right = null
      }
    }
  }
  return new RedBlackTree(this.tree._compare, cstack[0])
}

//Returns key
Object.defineProperty(iproto, "key", {
  get: function() {
    if(this._stack.length > 0) {
      return this._stack[this._stack.length-1].key
    }
    return
  },
  enumerable: true
})

//Returns value
Object.defineProperty(iproto, "value", {
  get: function() {
    if(this._stack.length > 0) {
      return this._stack[this._stack.length-1].value
    }
    return
  },
  enumerable: true
})


//Returns the position of this iterator in the sorted list
Object.defineProperty(iproto, "index", {
  get: function() {
    var idx = 0
    var stack = this._stack
    if(stack.length === 0) {
      var r = this.tree.root
      if(r) {
        return r._count
      }
      return 0
    } else if(stack[stack.length-1].left) {
      idx = stack[stack.length-1].left._count
    }
    for(var s=stack.length-2; s>=0; --s) {
      if(stack[s+1] === stack[s].right) {
        ++idx
        if(stack[s].left) {
          idx += stack[s].left._count
        }
      }
    }
    return idx
  },
  enumerable: true
})

//Advances iterator to next element in list
iproto.next = function() {
  var stack = this._stack
  if(stack.length === 0) {
    return
  }
  var n = stack[stack.length-1]
  if(n.right) {
    n = n.right
    while(n) {
      stack.push(n)
      n = n.left
    }
  } else {
    stack.pop()
    while(stack.length > 0 && stack[stack.length-1].right === n) {
      n = stack[stack.length-1]
      stack.pop()
    }
  }
}

//Checks if iterator is at end of tree
Object.defineProperty(iproto, "hasNext", {
  get: function() {
    var stack = this._stack
    if(stack.length === 0) {
      return false
    }
    if(stack[stack.length-1].right) {
      return true
    }
    for(var s=stack.length-1; s>0; --s) {
      if(stack[s-1].left === stack[s]) {
        return true
      }
    }
    return false
  }
})

//Update value
iproto.update = function(value) {
  var stack = this._stack
  if(stack.length === 0) {
    throw new Error("Can't update empty node!")
  }
  var cstack = new Array(stack.length)
  var n = stack[stack.length-1]
  cstack[cstack.length-1] = new RBNode(n._color, n.key, value, n.left, n.right, n._count)
  for(var i=stack.length-2; i>=0; --i) {
    n = stack[i]
    if(n.left === stack[i+1]) {
      cstack[i] = new RBNode(n._color, n.key, n.value, cstack[i+1], n.right, n._count)
    } else {
      cstack[i] = new RBNode(n._color, n.key, n.value, n.left, cstack[i+1], n._count)
    }
  }
  return new RedBlackTree(this.tree._compare, cstack[0])
}

//Moves iterator backward one element
iproto.prev = function() {
  var stack = this._stack
  if(stack.length === 0) {
    return
  }
  var n = stack[stack.length-1]
  if(n.left) {
    n = n.left
    while(n) {
      stack.push(n)
      n = n.right
    }
  } else {
    stack.pop()
    while(stack.length > 0 && stack[stack.length-1].left === n) {
      n = stack[stack.length-1]
      stack.pop()
    }
  }
}

//Checks if iterator is at start of tree
Object.defineProperty(iproto, "hasPrev", {
  get: function() {
    var stack = this._stack
    if(stack.length === 0) {
      return false
    }
    if(stack[stack.length-1].left) {
      return true
    }
    for(var s=stack.length-1; s>0; --s) {
      if(stack[s-1].right === stack[s]) {
        return true
      }
    }
    return false
  }
})

//Default comparison function
function defaultCompare(a, b) {
  if(a < b) {
    return -1
  }
  if(a > b) {
    return 1
  }
  return 0
}

//Build a tree
function createRBTree(compare) {
  return new RedBlackTree(compare || defaultCompare, null)
}
},{}],23:[function(_dereq_,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
  var e, m
  var eLen = (nBytes * 8) - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var nBits = -7
  var i = isLE ? (nBytes - 1) : 0
  var d = isLE ? -1 : 1
  var s = buffer[offset + i]

  i += d

  e = s & ((1 << (-nBits)) - 1)
  s >>= (-nBits)
  nBits += eLen
  for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}

  m = e & ((1 << (-nBits)) - 1)
  e >>= (-nBits)
  nBits += mLen
  for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}

  if (e === 0) {
    e = 1 - eBias
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity)
  } else {
    m = m + Math.pow(2, mLen)
    e = e - eBias
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
  var e, m, c
  var eLen = (nBytes * 8) - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
  var i = isLE ? 0 : (nBytes - 1)
  var d = isLE ? 1 : -1
  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

  value = Math.abs(value)

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0
    e = eMax
  } else {
    e = Math.floor(Math.log(value) / Math.LN2)
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--
      c *= 2
    }
    if (e + eBias >= 1) {
      value += rt / c
    } else {
      value += rt * Math.pow(2, 1 - eBias)
    }
    if (value * c >= 2) {
      e++
      c /= 2
    }

    if (e + eBias >= eMax) {
      m = 0
      e = eMax
    } else if (e + eBias >= 1) {
      m = ((value * c) - 1) * Math.pow(2, mLen)
      e = e + eBias
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
      e = 0
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

  e = (e << mLen) | m
  eLen += mLen
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

  buffer[offset + i - d] |= s * 128
}

},{}],24:[function(_dereq_,module,exports){
(function (global){
'use strict';
var Mutation = global.MutationObserver || global.WebKitMutationObserver;

var scheduleDrain;

{
  if (Mutation) {
    var called = 0;
    var observer = new Mutation(nextTick);
    var element = global.document.createTextNode('');
    observer.observe(element, {
      characterData: true
    });
    scheduleDrain = function () {
      element.data = (called = ++called % 2);
    };
  } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {
    var channel = new global.MessageChannel();
    channel.port1.onmessage = nextTick;
    scheduleDrain = function () {
      channel.port2.postMessage(0);
    };
  } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {
    scheduleDrain = function () {

      // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
      // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
      var scriptEl = global.document.createElement('script');
      scriptEl.onreadystatechange = function () {
        nextTick();

        scriptEl.onreadystatechange = null;
        scriptEl.parentNode.removeChild(scriptEl);
        scriptEl = null;
      };
      global.document.documentElement.appendChild(scriptEl);
    };
  } else {
    scheduleDrain = function () {
      setTimeout(nextTick, 0);
    };
  }
}

var draining;
var queue = [];
//named nextTick for less confusing stack traces
function nextTick() {
  draining = true;
  var i, oldQueue;
  var len = queue.length;
  while (len) {
    oldQueue = queue;
    queue = [];
    i = -1;
    while (++i < len) {
      oldQueue[i]();
    }
    len = queue.length;
  }
  draining = false;
}

module.exports = immediate;
function immediate(task) {
  if (queue.push(task) === 1 && !draining) {
    scheduleDrain();
  }
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],25:[function(_dereq_,module,exports){
if (typeof Object.create === 'function') {
  // implementation from standard node.js 'util' module
  module.exports = function inherits(ctor, superCtor) {
    if (superCtor) {
      ctor.super_ = superCtor
      ctor.prototype = Object.create(superCtor.prototype, {
        constructor: {
          value: ctor,
          enumerable: false,
          writable: true,
          configurable: true
        }
      })
    }
  };
} else {
  // old school shim for old browsers
  module.exports = function inherits(ctor, superCtor) {
    if (superCtor) {
      ctor.super_ = superCtor
      var TempCtor = function () {}
      TempCtor.prototype = superCtor.prototype
      ctor.prototype = new TempCtor()
      ctor.prototype.constructor = ctor
    }
  }
}

},{}],26:[function(_dereq_,module,exports){
/*!
 * Determine if an object is a Buffer
 *
 * @author   Feross Aboukhadijeh <https://feross.org>
 * @license  MIT
 */

// The _isBuffer check is for Safari 5-7 support, because it's missing
// Object.prototype.constructor. Remove this eventually
module.exports = function (obj) {
  return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
}

function isBuffer (obj) {
  return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
}

// For Node v0.10 support. Remove this eventually.
function isSlowBuffer (obj) {
  return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
}

},{}],27:[function(_dereq_,module,exports){
module.exports = Array.isArray || function (arr) {
  return Object.prototype.toString.call(arr) == '[object Array]';
};

},{}],28:[function(_dereq_,module,exports){
var encodings = _dereq_(29)

module.exports = Codec

function Codec (opts) {
  if (!(this instanceof Codec)) {
    return new Codec(opts)
  }
  this.opts = opts || {}
  this.encodings = encodings
}

Codec.prototype._encoding = function (encoding) {
  if (typeof encoding === 'string') encoding = encodings[encoding]
  if (!encoding) encoding = encodings.id
  return encoding
}

Codec.prototype._keyEncoding = function (opts, batchOpts) {
  return this._encoding((batchOpts && batchOpts.keyEncoding) ||
                        (opts && opts.keyEncoding) ||
                        this.opts.keyEncoding)
}

Codec.prototype._valueEncoding = function (opts, batchOpts) {
  return this._encoding((batchOpts && (batchOpts.valueEncoding || batchOpts.encoding)) ||
                        (opts && (opts.valueEncoding || opts.encoding)) ||
                        (this.opts.valueEncoding || this.opts.encoding))
}

Codec.prototype.encodeKey = function (key, opts, batchOpts) {
  return this._keyEncoding(opts, batchOpts).encode(key)
}

Codec.prototype.encodeValue = function (value, opts, batchOpts) {
  return this._valueEncoding(opts, batchOpts).encode(value)
}

Codec.prototype.decodeKey = function (key, opts) {
  return this._keyEncoding(opts).decode(key)
}

Codec.prototype.decodeValue = function (value, opts) {
  return this._valueEncoding(opts).decode(value)
}

Codec.prototype.encodeBatch = function (ops, opts) {
  var self = this

  return ops.map(function (_op) {
    var op = {
      type: _op.type,
      key: self.encodeKey(_op.key, opts, _op)
    }
    if (self.keyAsBuffer(opts, _op)) op.keyEncoding = 'binary'
    if (_op.prefix) op.prefix = _op.prefix
    if ('value' in _op) {
      op.value = self.encodeValue(_op.value, opts, _op)
      if (self.valueAsBuffer(opts, _op)) op.valueEncoding = 'binary'
    }
    return op
  })
}

var ltgtKeys = ['lt', 'gt', 'lte', 'gte', 'start', 'end']

Codec.prototype.encodeLtgt = function (ltgt) {
  var self = this
  var ret = {}
  Object.keys(ltgt).forEach(function (key) {
    ret[key] = ltgtKeys.indexOf(key) > -1
      ? self.encodeKey(ltgt[key], ltgt)
      : ltgt[key]
  })
  return ret
}

Codec.prototype.createStreamDecoder = function (opts) {
  var self = this

  if (opts.keys && opts.values) {
    return function (key, value) {
      return {
        key: self.decodeKey(key, opts),
        value: self.decodeValue(value, opts)
      }
    }
  } else if (opts.keys) {
    return function (key) {
      return self.decodeKey(key, opts)
    }
  } else if (opts.values) {
    return function (_, value) {
      return self.decodeValue(value, opts)
    }
  } else {
    return function () {}
  }
}

Codec.prototype.keyAsBuffer = function (opts) {
  return this._keyEncoding(opts).buffer
}

Codec.prototype.valueAsBuffer = function (opts) {
  return this._valueEncoding(opts).buffer
}

},{"29":29}],29:[function(_dereq_,module,exports){
(function (Buffer){
exports.utf8 = exports['utf-8'] = {
  encode: function (data) {
    return isBinary(data) ? data : String(data)
  },
  decode: identity,
  buffer: false,
  type: 'utf8'
}

exports.json = {
  encode: JSON.stringify,
  decode: JSON.parse,
  buffer: false,
  type: 'json'
}

exports.binary = {
  encode: function (data) {
    return isBinary(data) ? data : Buffer.from(data)
  },
  decode: identity,
  buffer: true,
  type: 'binary'
}

exports.none = {
  encode: identity,
  decode: identity,
  buffer: false,
  type: 'id'
}

exports.id = exports.none

var bufferEncodings = [
  'hex',
  'ascii',
  'base64',
  'ucs2',
  'ucs-2',
  'utf16le',
  'utf-16le'
]

bufferEncodings.forEach(function (type) {
  exports[type] = {
    encode: function (data) {
      return isBinary(data) ? data : Buffer.from(data, type)
    },
    decode: function (buffer) {
      return buffer.toString(type)
    },
    buffer: true,
    type: type
  }
})

function identity (value) {
  return value
}

function isBinary (data) {
  return data === undefined || data === null || Buffer.isBuffer(data)
}

}).call(this,_dereq_(10).Buffer)
},{"10":10}],30:[function(_dereq_,module,exports){
var createError = _dereq_(20).create
var LevelUPError = createError('LevelUPError')
var NotFoundError = createError('NotFoundError', LevelUPError)

NotFoundError.prototype.notFound = true
NotFoundError.prototype.status = 404

module.exports = {
  LevelUPError: LevelUPError,
  InitializationError: createError('InitializationError', LevelUPError),
  OpenError: createError('OpenError', LevelUPError),
  ReadError: createError('ReadError', LevelUPError),
  WriteError: createError('WriteError', LevelUPError),
  NotFoundError: NotFoundError,
  EncodingError: createError('EncodingError', LevelUPError)
}

},{"20":20}],31:[function(_dereq_,module,exports){
var inherits = _dereq_(25)
var Readable = _dereq_(46).Readable
var extend = _dereq_(124)

module.exports = ReadStream
inherits(ReadStream, Readable)

function ReadStream (iterator, options) {
  if (!(this instanceof ReadStream)) return new ReadStream(iterator, options)
  options = options || {}
  Readable.call(this, extend(options, {
    objectMode: true
  }))
  this._iterator = iterator
  this._options = options
  this.on('end', this.destroy.bind(this, null, null))
}

ReadStream.prototype._read = function () {
  var self = this
  var options = this._options
  if (this.destroyed) return

  this._iterator.next(function (err, key, value) {
    if (self.destroyed) return
    if (err) return self.destroy(err)

    if (key === undefined && value === undefined) {
      self.push(null)
    } else if (options.keys !== false && options.values === false) {
      self.push(key)
    } else if (options.keys === false && options.values !== false) {
      self.push(value)
    } else {
      self.push({ key: key, value: value })
    }
  })
}

ReadStream.prototype._destroy = function (err, callback) {
  this._iterator.end(function (err2) {
    callback(err || err2)
  })
}

},{"124":124,"25":25,"46":46}],32:[function(_dereq_,module,exports){
'use strict';

function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }

var codes = {};

function createErrorType(code, message, Base) {
  if (!Base) {
    Base = Error;
  }

  function getMessage(arg1, arg2, arg3) {
    if (typeof message === 'string') {
      return message;
    } else {
      return message(arg1, arg2, arg3);
    }
  }

  var NodeError =
  /*#__PURE__*/
  function (_Base) {
    _inheritsLoose(NodeError, _Base);

    function NodeError(arg1, arg2, arg3) {
      return _Base.call(this, getMessage(arg1, arg2, arg3)) || this;
    }

    return NodeError;
  }(Base);

  NodeError.prototype.name = Base.name;
  NodeError.prototype.code = code;
  codes[code] = NodeError;
} // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js


function oneOf(expected, thing) {
  if (Array.isArray(expected)) {
    var len = expected.length;
    expected = expected.map(function (i) {
      return String(i);
    });

    if (len > 2) {
      return "one of ".concat(thing, " ").concat(expected.slice(0, len - 1).join(', '), ", or ") + expected[len - 1];
    } else if (len === 2) {
      return "one of ".concat(thing, " ").concat(expected[0], " or ").concat(expected[1]);
    } else {
      return "of ".concat(thing, " ").concat(expected[0]);
    }
  } else {
    return "of ".concat(thing, " ").concat(String(expected));
  }
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith


function startsWith(str, search, pos) {
  return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith


function endsWith(str, search, this_len) {
  if (this_len === undefined || this_len > str.length) {
    this_len = str.length;
  }

  return str.substring(this_len - search.length, this_len) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes


function includes(str, search, start) {
  if (typeof start !== 'number') {
    start = 0;
  }

  if (start + search.length > str.length) {
    return false;
  } else {
    return str.indexOf(search, start) !== -1;
  }
}

createErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {
  return 'The value "' + value + '" is invalid for option "' + name + '"';
}, TypeError);
createErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {
  // determiner: 'must be' or 'must not be'
  var determiner;

  if (typeof expected === 'string' && startsWith(expected, 'not ')) {
    determiner = 'must not be';
    expected = expected.replace(/^not /, '');
  } else {
    determiner = 'must be';
  }

  var msg;

  if (endsWith(name, ' argument')) {
    // For cases like 'first argument'
    msg = "The ".concat(name, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
  } else {
    var type = includes(name, '.') ? 'property' : 'argument';
    msg = "The \"".concat(name, "\" ").concat(type, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
  }

  msg += ". Received type ".concat(typeof actual);
  return msg;
}, TypeError);
createErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');
createErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {
  return 'The ' + name + ' method is not implemented';
});
createErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');
createErrorType('ERR_STREAM_DESTROYED', function (name) {
  return 'Cannot call ' + name + ' after a stream was destroyed';
});
createErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');
createErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');
createErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');
createErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);
createErrorType('ERR_UNKNOWN_ENCODING', function (arg) {
  return 'Unknown encoding: ' + arg;
}, TypeError);
createErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');
module.exports.codes = codes;

},{}],33:[function(_dereq_,module,exports){
(function (process){
'use strict'

var experimentalWarnings = new Set();

function emitExperimentalWarning(feature) {
  if (experimentalWarnings.has(feature)) return;
  var msg = feature + ' is an experimental feature. This feature could ' +
       'change at any time';
  experimentalWarnings.add(feature);
  process.emitWarning(msg, 'ExperimentalWarning');
}

function noop() {}

module.exports.emitExperimentalWarning = process.emitWarning
  ? emitExperimentalWarning
  : noop;

}).call(this,_dereq_(68))
},{"68":68}],34:[function(_dereq_,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/

var objectKeys = Object.keys || function (obj) {
  var keys = [];

  for (var key in obj) {
    keys.push(key);
  }

  return keys;
};
/*</replacement>*/


module.exports = Duplex;

var Readable = _dereq_(36);

var Writable = _dereq_(38);

_dereq_(25)(Duplex, Readable);

{
  // Allow the keys array to be GC'ed.
  var keys = objectKeys(Writable.prototype);

  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);
  Readable.call(this, options);
  Writable.call(this, options);
  this.allowHalfOpen = true;

  if (options) {
    if (options.readable === false) this.readable = false;
    if (options.writable === false) this.writable = false;

    if (options.allowHalfOpen === false) {
      this.allowHalfOpen = false;
      this.once('end', onend);
    }
  }
}

Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
});
Object.defineProperty(Duplex.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});
Object.defineProperty(Duplex.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
}); // the no-half-open enforcer

function onend() {
  // If the writable side ended, then we're ok.
  if (this._writableState.ended) return; // no more data can be written.
  // But allow more writes to happen in this tick.

  process.nextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

Object.defineProperty(Duplex.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }

    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});
}).call(this,_dereq_(68))
},{"25":25,"36":36,"38":38,"68":68}],35:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';

module.exports = PassThrough;

var Transform = _dereq_(37);

_dereq_(25)(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);
  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};
},{"25":25,"37":37}],36:[function(_dereq_,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';

module.exports = Readable;
/*<replacement>*/

var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;
/*<replacement>*/

var EE = _dereq_(21).EventEmitter;

var EElistenerCount = function EElistenerCount(emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/


var Stream = _dereq_(45);
/*</replacement>*/


var Buffer = _dereq_(10).Buffer;

var OurUint8Array = global.Uint8Array || function () {};

function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}

function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*<replacement>*/


var debugUtil = _dereq_(8);

var debug;

if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function debug() {};
}
/*</replacement>*/


var BufferList = _dereq_(40);

var destroyImpl = _dereq_(41);

var _require = _dereq_(44),
    getHighWaterMark = _require.getHighWaterMark;

var _require$codes = _dereq_(32).codes,
    ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
    ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT;

var _require2 = _dereq_(33),
    emitExperimentalWarning = _require2.emitExperimentalWarning; // Lazy loaded to improve the startup performance.


var StringDecoder;
var createReadableStreamAsyncIterator;

_dereq_(25)(Readable, Stream);

var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];

function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.

  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

function ReadableState(options, stream, isDuplex) {
  Duplex = Duplex || _dereq_(34);
  options = options || {}; // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.

  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away

  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"

  this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()

  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.

  this.sync = true; // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.

  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;
  this.paused = true; // Should close be emitted on destroy. Defaults to true.

  this.emitClose = options.emitClose !== false; // has it been destroyed

  this.destroyed = false; // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.

  this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s

  this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled

  this.readingMore = false;
  this.decoder = null;
  this.encoding = null;

  if (options.encoding) {
    if (!StringDecoder) StringDecoder = _dereq_(47).StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  Duplex = Duplex || _dereq_(34);
  if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
  // the ReadableState constructor, at least with V8 6.5

  var isDuplex = this instanceof Duplex;
  this._readableState = new ReadableState(options, this, isDuplex); // legacy

  this.readable = true;

  if (options) {
    if (typeof options.read === 'function') this._read = options.read;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }

  Stream.call(this);
}

Object.defineProperty(Readable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined) {
      return false;
    }

    return this._readableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._readableState.destroyed = value;
  }
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;

Readable.prototype._destroy = function (err, cb) {
  cb(err);
}; // Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.


Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;

  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;

      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }

      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }

  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
}; // Unshift should *always* be something directly out of read()


Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};

function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  debug('readableAddChunk', chunk);
  var state = stream._readableState;

  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);

    if (er) {
      stream.emit('error', er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }

      if (addToFront) {
        if (state.endEmitted) stream.emit('error', new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        stream.emit('error', new ERR_STREAM_PUSH_AFTER_EOF());
      } else if (state.destroyed) {
        return false;
      } else {
        state.reading = false;

        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
      maybeReadMore(stream, state);
    }
  } // We can push more data if we are below the highWaterMark.
  // Also, if we have no data yet, we can stand some more bytes.
  // This is to work around cases where hwm=0, such as the repl.


  return !state.ended && (state.length < state.highWaterMark || state.length === 0);
}

function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    state.awaitDrain = 0;
    stream.emit('data', chunk);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
    if (state.needReadable) emitReadable(stream);
  }

  maybeReadMore(stream, state);
}

function chunkInvalid(state, chunk) {
  var er;

  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
  }

  return er;
}

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
}; // backwards compatibility.


Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = _dereq_(47).StringDecoder;
  this._readableState.decoder = new StringDecoder(enc); // if setEncoding(null), decoder.encoding equals utf8

  this._readableState.encoding = this._readableState.decoder.encoding;
  return this;
}; // Don't raise the hwm > 8MB


var MAX_HWM = 0x800000;

function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }

  return n;
} // This function is designed to be inlinable, so please take care when making
// changes to the function body.


function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;

  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  } // If we're asking for more than the current hwm, then raise the hwm.


  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n; // Don't have enough

  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }

  return state.length;
} // you can override either this method, or the async _read(n) below.


Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;
  if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.

  if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.

  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  } // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.
  // if we need a readable event, then we need to do some reading.


  var doRead = state.needReadable;
  debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some

  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  } // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.


  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true; // if the length is currently zero, then we *need* a readable event.

    if (state.length === 0) state.needReadable = true; // call internal read method

    this._read(state.highWaterMark);

    state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.

    if (!state.reading) n = howMuchToRead(nOrig, state);
  }

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  } else {
    state.length -= n;
    state.awaitDrain = 0;
  }

  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.

    if (nOrig !== n && state.ended) endReadable(this);
  }

  if (ret !== null) this.emit('data', ret);
  return ret;
};

function onEofChunk(stream, state) {
  if (state.ended) return;

  if (state.decoder) {
    var chunk = state.decoder.end();

    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }

  state.ended = true;

  if (state.sync) {
    // if we are sync, wait until next tick to emit the data.
    // Otherwise we risk emitting data in the flow()
    // the readable code triggers during a read() call
    emitReadable(stream);
  } else {
    // emit 'readable' now to make sure it gets picked up.
    state.needReadable = false;

    if (!state.emittedReadable) {
      state.emittedReadable = true;
      emitReadable_(stream);
    }
  }
} // Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.


function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;

  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    process.nextTick(emitReadable_, stream);
  }
}

function emitReadable_(stream) {
  var state = stream._readableState;
  debug('emitReadable_', state.destroyed, state.length, state.ended);

  if (!state.destroyed && (state.length || state.ended)) {
    stream.emit('readable');
  } // The stream needs another readable event if
  // 1. It is not flowing, as the flow mechanism will take
  //    care of it.
  // 2. It is not ended.
  // 3. It is below the highWaterMark, so we can schedule
  //    another readable later.


  state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
  flow(stream);
} // at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.


function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    process.nextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  // Attempt to read more data if we should.
  //
  // The conditions for reading more data are (one of):
  // - Not enough data buffered (state.length < state.highWaterMark). The loop
  //   is responsible for filling the buffer with enough data if such data
  //   is available. If highWaterMark is 0 and we are not in the flowing mode
  //   we should _not_ attempt to buffer any extra data. We'll get more data
  //   when the stream consumer calls read() instead.
  // - No data in the buffer, and the stream is in flowing mode. In this mode
  //   the loop below is responsible for ensuring read() is called. Failing to
  //   call read here would abort the flow and there's no other mechanism for
  //   continuing the flow if the stream consumer has just subscribed to the
  //   'data' event.
  //
  // In addition to the above conditions to keep reading data, the following
  // conditions prevent the data from being read:
  // - The stream has ended (state.ended).
  // - There is already a pending 'read' operation (state.reading). This is a
  //   case where the the stream has called the implementation defined _read()
  //   method, but they are processing the call asynchronously and have _not_
  //   called push() with new data. In this case we skip performing more
  //   read()s. The execution ends in this method again after the _read() ends
  //   up calling push() with more data.
  while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
    var len = state.length;
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length) // didn't get any data, stop spinning.
      break;
  }

  state.readingMore = false;
} // abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.


Readable.prototype._read = function (n) {
  this.emit('error', new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;

    case 1:
      state.pipes = [state.pipes, dest];
      break;

    default:
      state.pipes.push(dest);
      break;
  }

  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
  dest.on('unpipe', onunpipe);

  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');

    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  } // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.


  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);
  var cleanedUp = false;

  function cleanup() {
    debug('cleanup'); // cleanup event handlers once the pipe is broken

    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);
    cleanedUp = true; // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.

    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  src.on('data', ondata);

  function ondata(chunk) {
    debug('ondata');
    var ret = dest.write(chunk);
    debug('dest.write', ret);

    if (ret === false) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', state.awaitDrain);
        state.awaitDrain++;
      }

      src.pause();
    }
  } // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.


  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
  } // Make sure our error handler is attached before userland ones.


  prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.

  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }

  dest.once('close', onclose);

  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }

  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  } // tell the dest that it's being piped to


  dest.emit('pipe', src); // start the flow if it hasn't been started already.

  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function pipeOnDrainFunctionResult() {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;

    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = {
    hasUnpiped: false
  }; // if we're not piping anywhere, then do nothing.

  if (state.pipesCount === 0) return this; // just one destination.  most common case.

  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;
    if (!dest) dest = state.pipes; // got a match.

    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  } // slow case. multiple pipe destinations.


  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var i = 0; i < len; i++) {
      dests[i].emit('unpipe', this, {
        hasUnpiped: false
      });
    }

    return this;
  } // try to find the right one.


  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;
  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];
  dest.emit('unpipe', this, unpipeInfo);
  return this;
}; // set up data events if they are asked for
// Ensure readable listeners eventually get something


Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);
  var state = this._readableState;

  if (ev === 'data') {
    // update readableListening so that resume() may be a no-op
    // a few lines down. This is needed to support once('readable').
    state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused

    if (state.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.flowing = false;
      state.emittedReadable = false;
      debug('on readable', state.length, state.reading);

      if (state.length) {
        emitReadable(this);
      } else if (!state.reading) {
        process.nextTick(nReadingNextTick, this);
      }
    }
  }

  return res;
};

Readable.prototype.addListener = Readable.prototype.on;

Readable.prototype.removeListener = function (ev, fn) {
  var res = Stream.prototype.removeListener.call(this, ev, fn);

  if (ev === 'readable') {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }

  return res;
};

Readable.prototype.removeAllListeners = function (ev) {
  var res = Stream.prototype.removeAllListeners.apply(this, arguments);

  if (ev === 'readable' || ev === undefined) {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }

  return res;
};

function updateReadableListening(self) {
  var state = self._readableState;
  state.readableListening = self.listenerCount('readable') > 0;

  if (state.resumeScheduled && !state.paused) {
    // flowing needs to be set to true now, otherwise
    // the upcoming resume will not flow.
    state.flowing = true; // crude way to check if we should resume
  } else if (self.listenerCount('data') > 0) {
    self.resume();
  }
}

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
} // pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.


Readable.prototype.resume = function () {
  var state = this._readableState;

  if (!state.flowing) {
    debug('resume'); // we flow only if there is no one listening
    // for readable, but we still have to call
    // resume()

    state.flowing = !state.readableListening;
    resume(this, state);
  }

  state.paused = false;
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    process.nextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  debug('resume', state.reading);

  if (!state.reading) {
    stream.read(0);
  }

  state.resumeScheduled = false;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);

  if (this._readableState.flowing !== false) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }

  this._readableState.paused = true;
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);

  while (state.flowing && stream.read() !== null) {
    ;
  }
} // wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.


Readable.prototype.wrap = function (stream) {
  var _this = this;

  var state = this._readableState;
  var paused = false;
  stream.on('end', function () {
    debug('wrapped end');

    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }

    _this.push(null);
  });
  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode

    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = _this.push(chunk);

    if (!ret) {
      paused = true;
      stream.pause();
    }
  }); // proxy all the other methods.
  // important when wrapping filters and duplexes.

  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function methodWrap(method) {
        return function methodWrapReturnFunction() {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  } // proxy certain important events.


  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  } // when we try to consume some more bytes, simply unpause the
  // underlying stream.


  this._read = function (n) {
    debug('wrapped _read', n);

    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return this;
};

if (typeof Symbol === 'function') {
  Readable.prototype[Symbol.asyncIterator] = function () {
    emitExperimentalWarning('Readable[Symbol.asyncIterator]');

    if (createReadableStreamAsyncIterator === undefined) {
      createReadableStreamAsyncIterator = _dereq_(39);
    }

    return createReadableStreamAsyncIterator(this);
  };
}

Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.highWaterMark;
  }
});
Object.defineProperty(Readable.prototype, 'readableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState && this._readableState.buffer;
  }
});
Object.defineProperty(Readable.prototype, 'readableFlowing', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.flowing;
  },
  set: function set(state) {
    if (this._readableState) {
      this._readableState.flowing = state;
    }
  }
}); // exposed for testing purposes only.

Readable._fromList = fromList;
Object.defineProperty(Readable.prototype, 'readableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.length;
  }
}); // Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.

function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;
  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = state.buffer.consume(n, state.decoder);
  }
  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;
  debug('endReadable', state.endEmitted);

  if (!state.endEmitted) {
    state.ended = true;
    process.nextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.

  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');
  }
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }

  return -1;
}
}).call(this,_dereq_(68),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"10":10,"21":21,"25":25,"32":32,"33":33,"34":34,"39":39,"40":40,"41":41,"44":44,"45":45,"47":47,"68":68,"8":8}],37:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';

module.exports = Transform;

var _require$codes = _dereq_(32).codes,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
    ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
    ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;

var Duplex = _dereq_(34);

_dereq_(25)(Transform, Duplex);

function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;
  var cb = ts.writecb;

  if (cb === null) {
    return this.emit('error', new ERR_MULTIPLE_CALLBACK());
  }

  ts.writechunk = null;
  ts.writecb = null;
  if (data != null) // single equals check for both `null` and `undefined`
    this.push(data);
  cb(er);
  var rs = this._readableState;
  rs.reading = false;

  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);
  Duplex.call(this, options);
  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  }; // start out asking for a readable event once data is transformed.

  this._readableState.needReadable = true; // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.

  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;
    if (typeof options.flush === 'function') this._flush = options.flush;
  } // When the writable side finishes, then flush out anything remaining.


  this.on('prefinish', prefinish);
}

function prefinish() {
  var _this = this;

  if (typeof this._flush === 'function' && !this._readableState.destroyed) {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
}; // This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.


Transform.prototype._transform = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;

  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
}; // Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.


Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && !ts.transforming) {
    ts.transforming = true;

    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

Transform.prototype._destroy = function (err, cb) {
  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
  });
};

function done(stream, er, data) {
  if (er) return stream.emit('error', er);
  if (data != null) // single equals check for both `null` and `undefined`
    stream.push(data); // TODO(BridgeAR): Write a test for these two error cases
  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided

  if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
  if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
  return stream.push(null);
}
},{"25":25,"32":32,"34":34}],38:[function(_dereq_,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';

module.exports = Writable;
/* <replacement> */

function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
} // It seems a linked list but it is not
// there will be only 2 of these for each stream


function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;

  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/


var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;
/*<replacement>*/

var internalUtil = {
  deprecate: _dereq_(114)
};
/*</replacement>*/

/*<replacement>*/

var Stream = _dereq_(45);
/*</replacement>*/


var Buffer = _dereq_(10).Buffer;

var OurUint8Array = global.Uint8Array || function () {};

function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}

function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

var destroyImpl = _dereq_(41);

var _require = _dereq_(44),
    getHighWaterMark = _require.getHighWaterMark;

var _require$codes = _dereq_(32).codes,
    ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
    ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
    ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
    ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
    ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
    ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;

_dereq_(25)(Writable, Stream);

function nop() {}

function WritableState(options, stream, isDuplex) {
  Duplex = Duplex || _dereq_(34);
  options = options || {}; // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream,
  // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.

  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
  // contains buffers or objects.

  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()

  this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called

  this.finalCalled = false; // drain event flag.

  this.needDrain = false; // at the start of calling end()

  this.ending = false; // when end() has been called, and returned

  this.ended = false; // when 'finish' is emitted

  this.finished = false; // has it been destroyed

  this.destroyed = false; // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.

  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode; // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.

  this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.

  this.length = 0; // a flag to see when we're in the middle of a write.

  this.writing = false; // when true all writes will be buffered until .uncork() call

  this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.

  this.sync = true; // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.

  this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)

  this.onwrite = function (er) {
    onwrite(stream, er);
  }; // the callback that the user supplies to write(chunk,encoding,cb)


  this.writecb = null; // the amount that is being written when _write is called.

  this.writelen = 0;
  this.bufferedRequest = null;
  this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted

  this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams

  this.prefinished = false; // True if the error was already emitted and should not be thrown again

  this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.

  this.emitClose = options.emitClose !== false; // count buffered requests

  this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two

  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];

  while (current) {
    out.push(current);
    current = current.next;
  }

  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function writableStateBufferGetter() {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})(); // Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.


var realHasInstance;

if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function value(object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;
      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function realHasInstance(object) {
    return object instanceof this;
  };
}

function Writable(options) {
  Duplex = Duplex || _dereq_(34); // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.
  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.
  // Checking for a Stream.Duplex instance is faster here instead of inside
  // the WritableState constructor, at least with V8 6.5

  var isDuplex = this instanceof Duplex;
  if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
  this._writableState = new WritableState(options, this, isDuplex); // legacy.

  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;
    if (typeof options.writev === 'function') this._writev = options.writev;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
    if (typeof options.final === 'function') this._final = options.final;
  }

  Stream.call(this);
} // Otherwise people can pipe Writable streams, which is just wrong.


Writable.prototype.pipe = function () {
  this.emit('error', new ERR_STREAM_CANNOT_PIPE());
};

function writeAfterEnd(stream, cb) {
  var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb

  stream.emit('error', er);
  process.nextTick(cb, er);
} // Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.


function validChunk(stream, state, chunk, cb) {
  var er;

  if (chunk === null) {
    er = new ERR_STREAM_NULL_VALUES();
  } else if (typeof chunk !== 'string' && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
  }

  if (er) {
    stream.emit('error', er);
    process.nextTick(cb, er);
    return false;
  }

  return true;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;

  var isBuf = !state.objectMode && _isUint8Array(chunk);

  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
  if (typeof cb !== 'function') cb = nop;
  if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }
  return ret;
};

Writable.prototype.cork = function () {
  this._writableState.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;
    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

Object.defineProperty(Writable.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }

  return chunk;
}

Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
}); // if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.

function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);

    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }

  var len = state.objectMode ? 1 : chunk.length;
  state.length += len;
  var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.

  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };

    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }

    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;

  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    process.nextTick(cb, er); // this can emit finish, and it will always happen
    // after error

    process.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er); // this can emit finish, but finish must
    // always follow error

    finishMaybe(stream, state);
  }
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;
  if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
  onwriteStateUpdate(state);
  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state) || stream.destroyed;

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      process.nextTick(afterWrite, stream, state, finished, cb);
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
} // Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.


function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
} // if there's something in the buffer waiting, then process it


function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;
    var count = 0;
    var allBuffers = true;

    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }

    buffer.allBuffers = allBuffers;
    doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite

    state.pendingcb++;
    state.lastBufferedRequest = null;

    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }

    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;
      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.

      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks

  if (state.corked) {
    state.corked = 1;
    this.uncork();
  } // ignore unnecessary end() calls.


  if (!state.ending) endWritable(this, state, cb);
  return this;
};

Object.defineProperty(Writable.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
});

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}

function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;

    if (err) {
      stream.emit('error', err);
    }

    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}

function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function' && !state.destroyed) {
      state.pendingcb++;
      state.finalCalled = true;
      process.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);

  if (need) {
    prefinish(stream, state);

    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');
    }
  }

  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);

  if (cb) {
    if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
  }

  state.ended = true;
  stream.writable = false;
}

function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;

  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  } // reuse the free corkReq.


  state.corkedRequestsFree.next = corkReq;
}

Object.defineProperty(Writable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._writableState === undefined) {
      return false;
    }

    return this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._writableState.destroyed = value;
  }
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;

Writable.prototype._destroy = function (err, cb) {
  cb(err);
};
}).call(this,_dereq_(68),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"10":10,"114":114,"25":25,"32":32,"34":34,"41":41,"44":44,"45":45,"68":68}],39:[function(_dereq_,module,exports){
(function (process){
'use strict';

var _Object$setPrototypeO;

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

var finished = _dereq_(42);

var kLastResolve = Symbol('lastResolve');
var kLastReject = Symbol('lastReject');
var kError = Symbol('error');
var kEnded = Symbol('ended');
var kLastPromise = Symbol('lastPromise');
var kHandlePromise = Symbol('handlePromise');
var kStream = Symbol('stream');

function createIterResult(value, done) {
  return {
    value: value,
    done: done
  };
}

function readAndResolve(iter) {
  var resolve = iter[kLastResolve];

  if (resolve !== null) {
    var data = iter[kStream].read(); // we defer if data is null
    // we can be expecting either 'end' or
    // 'error'

    if (data !== null) {
      iter[kLastPromise] = null;
      iter[kLastResolve] = null;
      iter[kLastReject] = null;
      resolve(createIterResult(data, false));
    }
  }
}

function onReadable(iter) {
  // we wait for the next tick, because it might
  // emit an error with process.nextTick
  process.nextTick(readAndResolve, iter);
}

function wrapForNext(lastPromise, iter) {
  return function (resolve, reject) {
    lastPromise.then(function () {
      if (iter[kEnded]) {
        resolve(createIterResult(undefined, true));
        return;
      }

      iter[kHandlePromise](resolve, reject);
    }, reject);
  };
}

var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
  get stream() {
    return this[kStream];
  },

  next: function next() {
    var _this = this;

    // if we have detected an error in the meanwhile
    // reject straight away
    var error = this[kError];

    if (error !== null) {
      return Promise.reject(error);
    }

    if (this[kEnded]) {
      return Promise.resolve(createIterResult(undefined, true));
    }

    if (this[kStream].destroyed) {
      // We need to defer via nextTick because if .destroy(err) is
      // called, the error will be emitted via nextTick, and
      // we cannot guarantee that there is no error lingering around
      // waiting to be emitted.
      return new Promise(function (resolve, reject) {
        process.nextTick(function () {
          if (_this[kError]) {
            reject(_this[kError]);
          } else {
            resolve(createIterResult(undefined, true));
          }
        });
      });
    } // if we have multiple next() calls
    // we will wait for the previous Promise to finish
    // this logic is optimized to support for await loops,
    // where next() is only called once at a time


    var lastPromise = this[kLastPromise];
    var promise;

    if (lastPromise) {
      promise = new Promise(wrapForNext(lastPromise, this));
    } else {
      // fast path needed to support multiple this.push()
      // without triggering the next() queue
      var data = this[kStream].read();

      if (data !== null) {
        return Promise.resolve(createIterResult(data, false));
      }

      promise = new Promise(this[kHandlePromise]);
    }

    this[kLastPromise] = promise;
    return promise;
  }
}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
  return this;
}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
  var _this2 = this;

  // destroy(err, cb) is a private API
  // we can guarantee we have that here, because we control the
  // Readable class this is attached to
  return new Promise(function (resolve, reject) {
    _this2[kStream].destroy(null, function (err) {
      if (err) {
        reject(err);
        return;
      }

      resolve(createIterResult(undefined, true));
    });
  });
}), _Object$setPrototypeO), AsyncIteratorPrototype);

var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
  var _Object$create;

  var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
    value: stream,
    writable: true
  }), _defineProperty(_Object$create, kLastResolve, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kLastReject, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kError, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kEnded, {
    value: stream._readableState.endEmitted,
    writable: true
  }), _defineProperty(_Object$create, kHandlePromise, {
    value: function value(resolve, reject) {
      var data = iterator[kStream].read();

      if (data) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        resolve(createIterResult(data, false));
      } else {
        iterator[kLastResolve] = resolve;
        iterator[kLastReject] = reject;
      }
    },
    writable: true
  }), _Object$create));
  iterator[kLastPromise] = null;
  finished(stream, function (err) {
    if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
      var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise
      // returned by next() and store the error

      if (reject !== null) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        reject(err);
      }

      iterator[kError] = err;
      return;
    }

    var resolve = iterator[kLastResolve];

    if (resolve !== null) {
      iterator[kLastPromise] = null;
      iterator[kLastResolve] = null;
      iterator[kLastReject] = null;
      resolve(createIterResult(undefined, true));
    }

    iterator[kEnded] = true;
  });
  stream.on('readable', onReadable.bind(null, iterator));
  return iterator;
};

module.exports = createReadableStreamAsyncIterator;
}).call(this,_dereq_(68))
},{"42":42,"68":68}],40:[function(_dereq_,module,exports){
'use strict';

function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; }

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

var _require = _dereq_(10),
    Buffer = _require.Buffer;

var _require2 = _dereq_(8),
    inspect = _require2.inspect;

var custom = inspect && inspect.custom || 'inspect';

function copyBuffer(src, target, offset) {
  Buffer.prototype.copy.call(src, target, offset);
}

module.exports =
/*#__PURE__*/
function () {
  function BufferList() {
    this.head = null;
    this.tail = null;
    this.length = 0;
  }

  var _proto = BufferList.prototype;

  _proto.push = function push(v) {
    var entry = {
      data: v,
      next: null
    };
    if (this.length > 0) this.tail.next = entry;else this.head = entry;
    this.tail = entry;
    ++this.length;
  };

  _proto.unshift = function unshift(v) {
    var entry = {
      data: v,
      next: this.head
    };
    if (this.length === 0) this.tail = entry;
    this.head = entry;
    ++this.length;
  };

  _proto.shift = function shift() {
    if (this.length === 0) return;
    var ret = this.head.data;
    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
    --this.length;
    return ret;
  };

  _proto.clear = function clear() {
    this.head = this.tail = null;
    this.length = 0;
  };

  _proto.join = function join(s) {
    if (this.length === 0) return '';
    var p = this.head;
    var ret = '' + p.data;

    while (p = p.next) {
      ret += s + p.data;
    }

    return ret;
  };

  _proto.concat = function concat(n) {
    if (this.length === 0) return Buffer.alloc(0);
    var ret = Buffer.allocUnsafe(n >>> 0);
    var p = this.head;
    var i = 0;

    while (p) {
      copyBuffer(p.data, ret, i);
      i += p.data.length;
      p = p.next;
    }

    return ret;
  } // Consumes a specified amount of bytes or characters from the buffered data.
  ;

  _proto.consume = function consume(n, hasStrings) {
    var ret;

    if (n < this.head.data.length) {
      // `slice` is the same for buffers and strings.
      ret = this.head.data.slice(0, n);
      this.head.data = this.head.data.slice(n);
    } else if (n === this.head.data.length) {
      // First chunk is a perfect match.
      ret = this.shift();
    } else {
      // Result spans more than one buffer.
      ret = hasStrings ? this._getString(n) : this._getBuffer(n);
    }

    return ret;
  };

  _proto.first = function first() {
    return this.head.data;
  } // Consumes a specified amount of characters from the buffered data.
  ;

  _proto._getString = function _getString(n) {
    var p = this.head;
    var c = 1;
    var ret = p.data;
    n -= ret.length;

    while (p = p.next) {
      var str = p.data;
      var nb = n > str.length ? str.length : n;
      if (nb === str.length) ret += str;else ret += str.slice(0, n);
      n -= nb;

      if (n === 0) {
        if (nb === str.length) {
          ++c;
          if (p.next) this.head = p.next;else this.head = this.tail = null;
        } else {
          this.head = p;
          p.data = str.slice(nb);
        }

        break;
      }

      ++c;
    }

    this.length -= c;
    return ret;
  } // Consumes a specified amount of bytes from the buffered data.
  ;

  _proto._getBuffer = function _getBuffer(n) {
    var ret = Buffer.allocUnsafe(n);
    var p = this.head;
    var c = 1;
    p.data.copy(ret);
    n -= p.data.length;

    while (p = p.next) {
      var buf = p.data;
      var nb = n > buf.length ? buf.length : n;
      buf.copy(ret, ret.length - n, 0, nb);
      n -= nb;

      if (n === 0) {
        if (nb === buf.length) {
          ++c;
          if (p.next) this.head = p.next;else this.head = this.tail = null;
        } else {
          this.head = p;
          p.data = buf.slice(nb);
        }

        break;
      }

      ++c;
    }

    this.length -= c;
    return ret;
  } // Make sure the linked list only shows the minimal necessary information.
  ;

  _proto[custom] = function (_, options) {
    return inspect(this, _objectSpread({}, options, {
      // Only inspect one level.
      depth: 0,
      // It should not recurse.
      customInspect: false
    }));
  };

  return BufferList;
}();
},{"10":10,"8":8}],41:[function(_dereq_,module,exports){
(function (process){
'use strict'; // undocumented cb() API, needed for core, not for public API

function destroy(err, cb) {
  var _this = this;

  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;

  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
      process.nextTick(emitErrorNT, this, err);
    }

    return this;
  } // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks


  if (this._readableState) {
    this._readableState.destroyed = true;
  } // if this is a duplex stream mark the writable part as destroyed as well


  if (this._writableState) {
    this._writableState.destroyed = true;
  }

  this._destroy(err || null, function (err) {
    if (!cb && err) {
      process.nextTick(emitErrorAndCloseNT, _this, err);

      if (_this._writableState) {
        _this._writableState.errorEmitted = true;
      }
    } else if (cb) {
      process.nextTick(emitCloseNT, _this);
      cb(err);
    } else {
      process.nextTick(emitCloseNT, _this);
    }
  });

  return this;
}

function emitErrorAndCloseNT(self, err) {
  emitErrorNT(self, err);
  emitCloseNT(self);
}

function emitCloseNT(self) {
  if (self._writableState && !self._writableState.emitClose) return;
  if (self._readableState && !self._readableState.emitClose) return;
  self.emit('close');
}

function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }

  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finalCalled = false;
    this._writableState.prefinished = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}

function emitErrorNT(self, err) {
  self.emit('error', err);
}

module.exports = {
  destroy: destroy,
  undestroy: undestroy
};
}).call(this,_dereq_(68))
},{"68":68}],42:[function(_dereq_,module,exports){
// Ported from https://github.com/mafintosh/end-of-stream with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';

var ERR_STREAM_PREMATURE_CLOSE = _dereq_(32).codes.ERR_STREAM_PREMATURE_CLOSE;

function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;

    for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
      args[_key] = arguments[_key];
    }

    callback.apply(this, args);
  };
}

function noop() {}

function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}

function eos(stream, opts, callback) {
  if (typeof opts === 'function') return eos(stream, null, opts);
  if (!opts) opts = {};
  callback = once(callback || noop);
  var readable = opts.readable || opts.readable !== false && stream.readable;
  var writable = opts.writable || opts.writable !== false && stream.writable;

  var onlegacyfinish = function onlegacyfinish() {
    if (!stream.writable) onfinish();
  };

  var writableEnded = stream._writableState && stream._writableState.finished;

  var onfinish = function onfinish() {
    writable = false;
    writableEnded = true;
    if (!readable) callback.call(stream);
  };

  var readableEnded = stream._readableState && stream._readableState.endEmitted;

  var onend = function onend() {
    readable = false;
    readableEnded = true;
    if (!writable) callback.call(stream);
  };

  var onerror = function onerror(err) {
    callback.call(stream, err);
  };

  var onclose = function onclose() {
    var err;

    if (readable && !readableEnded) {
      if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }

    if (writable && !writableEnded) {
      if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }
  };

  var onrequest = function onrequest() {
    stream.req.on('finish', onfinish);
  };

  if (isRequest(stream)) {
    stream.on('complete', onfinish);
    stream.on('abort', onclose);
    if (stream.req) onrequest();else stream.on('request', onrequest);
  } else if (writable && !stream._writableState) {
    // legacy streams
    stream.on('end', onlegacyfinish);
    stream.on('close', onlegacyfinish);
  }

  stream.on('end', onend);
  stream.on('finish', onfinish);
  if (opts.error !== false) stream.on('error', onerror);
  stream.on('close', onclose);
  return function () {
    stream.removeListener('complete', onfinish);
    stream.removeListener('abort', onclose);
    stream.removeListener('request', onrequest);
    if (stream.req) stream.req.removeListener('finish', onfinish);
    stream.removeListener('end', onlegacyfinish);
    stream.removeListener('close', onlegacyfinish);
    stream.removeListener('finish', onfinish);
    stream.removeListener('end', onend);
    stream.removeListener('error', onerror);
    stream.removeListener('close', onclose);
  };
}

module.exports = eos;
},{"32":32}],43:[function(_dereq_,module,exports){
// Ported from https://github.com/mafintosh/pump with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';

var eos;

function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;
    callback.apply(void 0, arguments);
  };
}

var _require$codes = _dereq_(32).codes,
    ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
    ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;

function noop(err) {
  // Rethrow the error if it exists to avoid swallowing it
  if (err) throw err;
}

function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}

function destroyer(stream, reading, writing, callback) {
  callback = once(callback);
  var closed = false;
  stream.on('close', function () {
    closed = true;
  });
  if (eos === undefined) eos = _dereq_(42);
  eos(stream, {
    readable: reading,
    writable: writing
  }, function (err) {
    if (err) return callback(err);
    closed = true;
    callback();
  });
  var destroyed = false;
  return function (err) {
    if (closed) return;
    if (destroyed) return;
    destroyed = true; // request.destroy just do .end - .abort is what we want

    if (isRequest(stream)) return stream.abort();
    if (typeof stream.destroy === 'function') return stream.destroy();
    callback(err || new ERR_STREAM_DESTROYED('pipe'));
  };
}

function call(fn) {
  fn();
}

function pipe(from, to) {
  return from.pipe(to);
}

function popCallback(streams) {
  if (!streams.length) return noop;
  if (typeof streams[streams.length - 1] !== 'function') return noop;
  return streams.pop();
}

function pipeline() {
  for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
    streams[_key] = arguments[_key];
  }

  var callback = popCallback(streams);
  if (Array.isArray(streams[0])) streams = streams[0];

  if (streams.length < 2) {
    throw new ERR_MISSING_ARGS('streams');
  }

  var error;
  var destroys = streams.map(function (stream, i) {
    var reading = i < streams.length - 1;
    var writing = i > 0;
    return destroyer(stream, reading, writing, function (err) {
      if (!error) error = err;
      if (err) destroys.forEach(call);
      if (reading) return;
      destroys.forEach(call);
      callback(error);
    });
  });
  return streams.reduce(pipe);
}

module.exports = pipeline;
},{"32":32,"42":42}],44:[function(_dereq_,module,exports){
'use strict';

var ERR_INVALID_OPT_VALUE = _dereq_(32).codes.ERR_INVALID_OPT_VALUE;

function highWaterMarkFrom(options, isDuplex, duplexKey) {
  return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}

function getHighWaterMark(state, options, duplexKey, isDuplex) {
  var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);

  if (hwm != null) {
    if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
      var name = isDuplex ? duplexKey : 'highWaterMark';
      throw new ERR_INVALID_OPT_VALUE(name, hwm);
    }

    return Math.floor(hwm);
  } // Default value


  return state.objectMode ? 16 : 16 * 1024;
}

module.exports = {
  getHighWaterMark: getHighWaterMark
};
},{"32":32}],45:[function(_dereq_,module,exports){
module.exports = _dereq_(21).EventEmitter;

},{"21":21}],46:[function(_dereq_,module,exports){
exports = module.exports = _dereq_(36);
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = _dereq_(38);
exports.Duplex = _dereq_(34);
exports.Transform = _dereq_(37);
exports.PassThrough = _dereq_(35);
exports.finished = _dereq_(42);
exports.pipeline = _dereq_(43);

},{"34":34,"35":35,"36":36,"37":37,"38":38,"42":42,"43":43}],47:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

'use strict';

/*<replacement>*/

var Buffer = _dereq_(76).Buffer;
/*</replacement>*/

var isEncoding = Buffer.isEncoding || function (encoding) {
  encoding = '' + encoding;
  switch (encoding && encoding.toLowerCase()) {
    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
      return true;
    default:
      return false;
  }
};

function _normalizeEncoding(enc) {
  if (!enc) return 'utf8';
  var retried;
  while (true) {
    switch (enc) {
      case 'utf8':
      case 'utf-8':
        return 'utf8';
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return 'utf16le';
      case 'latin1':
      case 'binary':
        return 'latin1';
      case 'base64':
      case 'ascii':
      case 'hex':
        return enc;
      default:
        if (retried) return; // undefined
        enc = ('' + enc).toLowerCase();
        retried = true;
    }
  }
};

// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
  var nenc = _normalizeEncoding(enc);
  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
  return nenc || enc;
}

// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
  this.encoding = normalizeEncoding(encoding);
  var nb;
  switch (this.encoding) {
    case 'utf16le':
      this.text = utf16Text;
      this.end = utf16End;
      nb = 4;
      break;
    case 'utf8':
      this.fillLast = utf8FillLast;
      nb = 4;
      break;
    case 'base64':
      this.text = base64Text;
      this.end = base64End;
      nb = 3;
      break;
    default:
      this.write = simpleWrite;
      this.end = simpleEnd;
      return;
  }
  this.lastNeed = 0;
  this.lastTotal = 0;
  this.lastChar = Buffer.allocUnsafe(nb);
}

StringDecoder.prototype.write = function (buf) {
  if (buf.length === 0) return '';
  var r;
  var i;
  if (this.lastNeed) {
    r = this.fillLast(buf);
    if (r === undefined) return '';
    i = this.lastNeed;
    this.lastNeed = 0;
  } else {
    i = 0;
  }
  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
  return r || '';
};

StringDecoder.prototype.end = utf8End;

// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;

// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
  this.lastNeed -= buf.length;
};

// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte. If an invalid byte is detected, -2 is returned.
function utf8CheckByte(byte) {
  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
  return byte >> 6 === 0x02 ? -1 : -2;
}

// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
  var j = buf.length - 1;
  if (j < i) return 0;
  var nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 1;
    return nb;
  }
  if (--j < i || nb === -2) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 2;
    return nb;
  }
  if (--j < i || nb === -2) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) {
      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
    }
    return nb;
  }
  return 0;
}

// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
  if ((buf[0] & 0xC0) !== 0x80) {
    self.lastNeed = 0;
    return '\ufffd';
  }
  if (self.lastNeed > 1 && buf.length > 1) {
    if ((buf[1] & 0xC0) !== 0x80) {
      self.lastNeed = 1;
      return '\ufffd';
    }
    if (self.lastNeed > 2 && buf.length > 2) {
      if ((buf[2] & 0xC0) !== 0x80) {
        self.lastNeed = 2;
        return '\ufffd';
      }
    }
  }
}

// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
  var p = this.lastTotal - this.lastNeed;
  var r = utf8CheckExtraBytes(this, buf, p);
  if (r !== undefined) return r;
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, p, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, p, 0, buf.length);
  this.lastNeed -= buf.length;
}

// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
  var total = utf8CheckIncomplete(this, buf, i);
  if (!this.lastNeed) return buf.toString('utf8', i);
  this.lastTotal = total;
  var end = buf.length - (total - this.lastNeed);
  buf.copy(this.lastChar, 0, end);
  return buf.toString('utf8', i, end);
}

// For UTF-8, a replacement character is added when ending on a partial
// character.
function utf8End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + '\ufffd';
  return r;
}

// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
  if ((buf.length - i) % 2 === 0) {
    var r = buf.toString('utf16le', i);
    if (r) {
      var c = r.charCodeAt(r.length - 1);
      if (c >= 0xD800 && c <= 0xDBFF) {
        this.lastNeed = 2;
        this.lastTotal = 4;
        this.lastChar[0] = buf[buf.length - 2];
        this.lastChar[1] = buf[buf.length - 1];
        return r.slice(0, -1);
      }
    }
    return r;
  }
  this.lastNeed = 1;
  this.lastTotal = 2;
  this.lastChar[0] = buf[buf.length - 1];
  return buf.toString('utf16le', i, buf.length - 1);
}

// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) {
    var end = this.lastTotal - this.lastNeed;
    return r + this.lastChar.toString('utf16le', 0, end);
  }
  return r;
}

function base64Text(buf, i) {
  var n = (buf.length - i) % 3;
  if (n === 0) return buf.toString('base64', i);
  this.lastNeed = 3 - n;
  this.lastTotal = 3;
  if (n === 1) {
    this.lastChar[0] = buf[buf.length - 1];
  } else {
    this.lastChar[0] = buf[buf.length - 2];
    this.lastChar[1] = buf[buf.length - 1];
  }
  return buf.toString('base64', i, buf.length - n);
}

function base64End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
  return r;
}

// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
  return buf.toString(this.encoding);
}

function simpleEnd(buf) {
  return buf && buf.length ? this.write(buf) : '';
}
},{"76":76}],48:[function(_dereq_,module,exports){
var WriteError = _dereq_(30).WriteError
var promisify = _dereq_(51)
var getCallback = _dereq_(49).getCallback
var getOptions = _dereq_(49).getOptions

function Batch (levelup) {
  this._levelup = levelup
  this.batch = levelup.db.batch()
  this.ops = []
  this.length = 0
}

Batch.prototype.put = function (key, value) {
  try {
    this.batch.put(key, value)
  } catch (e) {
    throw new WriteError(e)
  }

  this.ops.push({ type: 'put', key: key, value: value })
  this.length++

  return this
}

Batch.prototype.del = function (key) {
  try {
    this.batch.del(key)
  } catch (err) {
    throw new WriteError(err)
  }

  this.ops.push({ type: 'del', key: key })
  this.length++

  return this
}

Batch.prototype.clear = function () {
  try {
    this.batch.clear()
  } catch (err) {
    throw new WriteError(err)
  }

  this.ops = []
  this.length = 0

  return this
}

Batch.prototype.write = function (options, callback) {
  var levelup = this._levelup
  var ops = this.ops
  var promise

  callback = getCallback(options, callback)

  if (!callback) {
    callback = promisify()
    promise = callback.promise
  }

  options = getOptions(options)

  try {
    this.batch.write(options, function (err) {
      if (err) { return callback(new WriteError(err)) }
      levelup.emit('batch', ops)
      callback()
    })
  } catch (err) {
    throw new WriteError(err)
  }

  return promise
}

module.exports = Batch

},{"30":30,"49":49,"51":51}],49:[function(_dereq_,module,exports){
exports.getCallback = function (options, callback) {
  return typeof options === 'function' ? options : callback
}

exports.getOptions = function (options) {
  return typeof options === 'object' && options !== null ? options : {}
}

},{}],50:[function(_dereq_,module,exports){
(function (process){
var EventEmitter = _dereq_(21).EventEmitter
var inherits = _dereq_(117).inherits
var extend = _dereq_(124)
var DeferredLevelDOWN = _dereq_(13)
var IteratorStream = _dereq_(31)
var Batch = _dereq_(48)
var errors = _dereq_(30)
var assert = _dereq_(2)
var promisify = _dereq_(51)
var getCallback = _dereq_(49).getCallback
var getOptions = _dereq_(49).getOptions

var WriteError = errors.WriteError
var ReadError = errors.ReadError
var NotFoundError = errors.NotFoundError
var OpenError = errors.OpenError
var InitializationError = errors.InitializationError

// Possible AbstractLevelDOWN#status values:
//  - 'new'     - newly created, not opened or closed
//  - 'opening' - waiting for the database to be opened, post open()
//  - 'open'    - successfully opened the database, available for use
//  - 'closing' - waiting for the database to be closed, post close()
//  - 'closed'  - database has been successfully closed, should not be
//                 used except for another open() operation

function LevelUP (db, options, callback) {
  if (!(this instanceof LevelUP)) {
    return new LevelUP(db, options, callback)
  }

  var error

  EventEmitter.call(this)
  this.setMaxListeners(Infinity)

  if (typeof options === 'function') {
    callback = options
    options = {}
  }

  options = options || {}

  if (!db || typeof db !== 'object') {
    error = new InitializationError('First argument must be an abstract-leveldown compliant store')
    if (typeof callback === 'function') {
      return process.nextTick(callback, error)
    }
    throw error
  }

  assert.strictEqual(typeof db.status, 'string', '.status required, old abstract-leveldown')

  this.options = getOptions(options)
  this._db = db
  this.db = new DeferredLevelDOWN(db)
  this.open(callback)
}

LevelUP.prototype.emit = EventEmitter.prototype.emit
LevelUP.prototype.once = EventEmitter.prototype.once
inherits(LevelUP, EventEmitter)

LevelUP.prototype.open = function (opts, callback) {
  var self = this
  var promise

  if (typeof opts === 'function') {
    callback = opts
    opts = null
  }

  if (!callback) {
    callback = promisify()
    promise = callback.promise
  }

  if (!opts) {
    opts = this.options
  }

  if (this.isOpen()) {
    process.nextTick(callback, null, self)
    return promise
  }

  if (this._isOpening()) {
    this.once('open', function () { callback(null, self) })
    return promise
  }

  this.emit('opening')

  this.db.open(opts, function (err) {
    if (err) {
      return callback(new OpenError(err))
    }
    self.db = self._db
    callback(null, self)
    self.emit('open')
    self.emit('ready')
  })

  return promise
}

LevelUP.prototype.close = function (callback) {
  var self = this
  var promise

  if (!callback) {
    callback = promisify()
    promise = callback.promise
  }

  if (this.isOpen()) {
    this.db.close(function () {
      self.emit('closed')
      callback.apply(null, arguments)
    })
    this.emit('closing')
    this.db = new DeferredLevelDOWN(this._db)
  } else if (this.isClosed()) {
    process.nextTick(callback)
  } else if (this.db.status === 'closing') {
    this.once('closed', callback)
  } else if (this._isOpening()) {
    this.once('open', function () {
      self.close(callback)
    })
  }

  return promise
}

LevelUP.prototype.isOpen = function () {
  return this.db.status === 'open'
}

LevelUP.prototype._isOpening = function () {
  return this.db.status === 'opening'
}

LevelUP.prototype.isClosed = function () {
  return (/^clos|new/).test(this.db.status)
}

LevelUP.prototype.get = function (key, options, callback) {
  if (key === null || key === undefined) {
    throw new ReadError('get() requires a key argument')
  }

  var promise

  callback = getCallback(options, callback)

  if (!callback) {
    callback = promisify()
    promise = callback.promise
  }

  if (maybeError(this, callback)) { return promise }

  options = getOptions(options)

  this.db.get(key, options, function (err, value) {
    if (err) {
      if ((/notfound/i).test(err) || err.notFound) {
        err = new NotFoundError('Key not found in database [' + key + ']', err)
      } else {
        err = new ReadError(err)
      }
      return callback(err)
    }
    callback(null, value)
  })

  return promise
}

LevelUP.prototype.put = function (key, value, options, callback) {
  if (key === null || key === undefined) {
    throw new WriteError('put() requires a key argument')
  }

  var self = this
  var promise

  callback = getCallback(options, callback)

  if (!callback) {
    callback = promisify()
    promise = callback.promise
  }

  if (maybeError(this, callback)) { return promise }

  options = getOptions(options)

  this.db.put(key, value, options, function (err) {
    if (err) {
      return callback(new WriteError(err))
    }
    self.emit('put', key, value)
    callback()
  })

  return promise
}

LevelUP.prototype.del = function (key, options, callback) {
  if (key === null || key === undefined) {
    throw new WriteError('del() requires a key argument')
  }

  var self = this
  var promise

  callback = getCallback(options, callback)

  if (!callback) {
    callback = promisify()
    promise = callback.promise
  }

  if (maybeError(this, callback)) { return promise }

  options = getOptions(options)

  this.db.del(key, options, function (err) {
    if (err) {
      return callback(new WriteError(err))
    }
    self.emit('del', key)
    callback()
  })

  return promise
}

LevelUP.prototype.batch = function (arr, options, callback) {
  if (!arguments.length) {
    return new Batch(this)
  }

  if (!Array.isArray(arr)) {
    throw new WriteError('batch() requires an array argument')
  }

  var self = this
  var promise

  callback = getCallback(options, callback)

  if (!callback) {
    callback = promisify()
    promise = callback.promise
  }

  if (maybeError(this, callback)) { return promise }

  options = getOptions(options)

  this.db.batch(arr, options, function (err) {
    if (err) {
      return callback(new WriteError(err))
    }
    self.emit('batch', arr)
    callback()
  })

  return promise
}

LevelUP.prototype.iterator = function (options) {
  return this.db.iterator(options)
}

LevelUP.prototype.readStream =
LevelUP.prototype.createReadStream = function (options) {
  options = extend({ keys: true, values: true }, options)
  if (typeof options.limit !== 'number') { options.limit = -1 }
  return new IteratorStream(this.db.iterator(options), options)
}

LevelUP.prototype.keyStream =
LevelUP.prototype.createKeyStream = function (options) {
  return this.createReadStream(extend(options, { keys: true, values: false }))
}

LevelUP.prototype.valueStream =
LevelUP.prototype.createValueStream = function (options) {
  return this.createReadStream(extend(options, { keys: false, values: true }))
}

LevelUP.prototype.toString = function () {
  return 'LevelUP'
}

function maybeError (db, callback) {
  if (!db._isOpening() && !db.isOpen()) {
    process.nextTick(callback, new ReadError('Database is not open'))
    return true
  }
}

LevelUP.errors = errors
module.exports = LevelUP.default = LevelUP

}).call(this,_dereq_(68))
},{"117":117,"124":124,"13":13,"2":2,"21":21,"30":30,"31":31,"48":48,"49":49,"51":51,"68":68}],51:[function(_dereq_,module,exports){
function promisify () {
  var callback
  var promise = new Promise(function (resolve, reject) {
    callback = function callback (err, value) {
      if (err) reject(err)
      else resolve(value)
    }
  })
  callback.promise = promise
  return callback
}

module.exports = promisify

},{}],52:[function(_dereq_,module,exports){
(function (Buffer){

exports.compare = function (a, b) {

  if(Buffer.isBuffer(a)) {
    var l = Math.min(a.length, b.length)
    for(var i = 0; i < l; i++) {
      var cmp = a[i] - b[i]
      if(cmp) return cmp
    }
    return a.length - b.length
  }

  return a < b ? -1 : a > b ? 1 : 0
}

// to be compatible with the current abstract-leveldown tests
// nullish or empty strings.
// I could use !!val but I want to permit numbers and booleans,
// if possible.

function isDef (val) {
  return val !== undefined && val !== ''
}

function has (range, name) {
  return Object.hasOwnProperty.call(range, name)
}

function hasKey(range, name) {
  return Object.hasOwnProperty.call(range, name) && name
}

var lowerBoundKey = exports.lowerBoundKey = function (range) {
    return (
       hasKey(range, 'gt')
    || hasKey(range, 'gte')
    || hasKey(range, 'min')
    || (range.reverse ? hasKey(range, 'end') : hasKey(range, 'start'))
    || undefined
    )
}

var lowerBound = exports.lowerBound = function (range, def) {
  var k = lowerBoundKey(range)
  return k ? range[k] : def
}

var lowerBoundInclusive = exports.lowerBoundInclusive = function (range) {
  return has(range, 'gt') ? false : true
}

var upperBoundInclusive = exports.upperBoundInclusive =
  function (range) {
    return (has(range, 'lt') /*&& !range.maxEx*/) ? false : true
  }

var lowerBoundExclusive = exports.lowerBoundExclusive =
  function (range) {
    return !lowerBoundInclusive(range)
  }

var upperBoundExclusive = exports.upperBoundExclusive =
  function (range) {
    return !upperBoundInclusive(range)
  }

var upperBoundKey = exports.upperBoundKey = function (range) {
    return (
       hasKey(range, 'lt')
    || hasKey(range, 'lte')
    || hasKey(range, 'max')
    || (range.reverse ? hasKey(range, 'start') : hasKey(range, 'end'))
    || undefined
    )
}

var upperBound = exports.upperBound = function (range, def) {
  var k = upperBoundKey(range)
  return k ? range[k] : def
}

exports.start = function (range, def) {
  return range.reverse ? upperBound(range, def) : lowerBound(range, def)
}
exports.end = function (range, def) {
  return range.reverse ? lowerBound(range, def) : upperBound(range, def)
}
exports.startInclusive = function (range) {
  return (
    range.reverse
  ? upperBoundInclusive(range)
  : lowerBoundInclusive(range)
  )
}
exports.endInclusive = function (range) {
  return (
    range.reverse
  ? lowerBoundInclusive(range)
  : upperBoundInclusive(range)
  )
}

function id (e) { return e }

exports.toLtgt = function (range, _range, map, lower, upper) {
  _range = _range || {}
  map = map || id
  var defaults = arguments.length > 3
  var lb = exports.lowerBoundKey(range)
  var ub = exports.upperBoundKey(range)
  if(lb) {
    if(lb === 'gt') _range.gt = map(range.gt, false)
    else            _range.gte = map(range[lb], false)
  }
  else if(defaults)
    _range.gte = map(lower, false)

  if(ub) {
    if(ub === 'lt') _range.lt = map(range.lt, true)
    else            _range.lte = map(range[ub], true)
  }
  else if(defaults)
    _range.lte = map(upper, true)

  if(range.reverse != null)
    _range.reverse = !!range.reverse

  //if range was used mutably
  //(in level-sublevel it's part of an options object
  //that has more properties on it.)
  if(has(_range, 'max'))   delete _range.max
  if(has(_range, 'min'))   delete _range.min
  if(has(_range, 'start')) delete _range.start
  if(has(_range, 'end'))   delete _range.end

  return _range
}

exports.contains = function (range, key, compare) {
  compare = compare || exports.compare

  var lb = lowerBound(range)
  if(isDef(lb)) {
    var cmp = compare(key, lb)
    if(cmp < 0 || (cmp === 0 && lowerBoundExclusive(range)))
      return false
  }

  var ub = upperBound(range)
  if(isDef(ub)) {
    var cmp = compare(key, ub)
    if(cmp > 0 || (cmp === 0) && upperBoundExclusive(range))
      return false
  }

  return true
}

exports.filter = function (range, compare) {
  return function (key) {
    return exports.contains(range, key, compare)
  }
}



}).call(this,{"isBuffer":_dereq_(26)})
},{"26":26}],53:[function(_dereq_,module,exports){
module.exports = _dereq_(60)

},{"60":60}],54:[function(_dereq_,module,exports){
(function (Buffer){
var inherits          = _dereq_(25)
  , AbstractLevelDOWN = _dereq_(58).AbstractLevelDOWN
  , AbstractIterator  = _dereq_(58).AbstractIterator
  , ltgt              = _dereq_(66)
  , createRBT = _dereq_(22)
  , globalStore       = {}

// In Node, use global.setImmediate. In the browser, use a consistent
// microtask library to give consistent microtask experience to all browsers
var setImmediate = _dereq_(53)

function gt(value) {
  return ltgt.compare(value, this._end) > 0
}

function gte(value) {
  return ltgt.compare(value, this._end) >= 0
}

function lt(value) {
  return ltgt.compare(value, this._end) < 0
}

function lte(value) {
  return ltgt.compare(value, this._end) <= 0
}


function MemIterator (db, options) {
  AbstractIterator.call(this, db)
  this._limit   = options.limit

  if (this._limit === -1)
    this._limit = Infinity

  var tree = db._store[db._location]

  this.keyAsBuffer = options.keyAsBuffer !== false
  this.valueAsBuffer = options.valueAsBuffer !== false
  this._reverse   = options.reverse
  this._options = options
  this._done = 0

  if (!this._reverse) {
    this._incr = 'next'
    this._start = ltgt.lowerBound(options)
    this._end = ltgt.upperBound(options)

    if (typeof this._start === 'undefined')
      this._tree = tree.begin
    else if (ltgt.lowerBoundInclusive(options))
      this._tree = tree.ge(this._start)
    else
      this._tree = tree.gt(this._start)

    if (this._end) {
      if (ltgt.upperBoundInclusive(options))
        this._test = lte
      else
        this._test = lt
    }

  } else {
    this._incr = 'prev'
    this._start = ltgt.upperBound(options)
    this._end = ltgt.lowerBound(options)

    if (typeof this._start === 'undefined')
      this._tree = tree.end
    else if (ltgt.upperBoundInclusive(options))
      this._tree = tree.le(this._start)
    else
      this._tree = tree.lt(this._start)

    if (this._end) {
      if (ltgt.lowerBoundInclusive(options))
        this._test = gte
      else
        this._test = gt
    }

  }

}

inherits(MemIterator, AbstractIterator)

MemIterator.prototype._next = function (callback) {
  var key
    , value

  if (this._done++ >= this._limit)
    return setImmediate(callback)

  if (!this._tree.valid)
    return setImmediate(callback)

  key = this._tree.key
  value = this._tree.value

  if (!this._test(key))
    return setImmediate(callback)

  if (this.keyAsBuffer)
    key = new Buffer(key)

  if (this.valueAsBuffer)
    value = new Buffer(value)

  this._tree[this._incr]()

  setImmediate(function callNext() {
    callback(null, key, value)
  })
}

MemIterator.prototype._test = function () {return true}

function MemDOWN (location) {
  if (!(this instanceof MemDOWN))
    return new MemDOWN(location)

  AbstractLevelDOWN.call(this, typeof location == 'string' ? location : '')

  this._location = this.location ? ('$' + this.location) : '_tree'
  this._store = this.location ? globalStore: this
  this._store[this._location] = this._store[this._location] || createRBT(ltgt.compare)
}

MemDOWN.clearGlobalStore = function (strict) {
  if (strict) {
    Object.keys(globalStore).forEach(function (key) {
      delete globalStore[key]
    })
  } else {
    globalStore = {}
  }
}

inherits(MemDOWN, AbstractLevelDOWN)

MemDOWN.prototype._open = function (options, callback) {
  var self = this
  setImmediate(function callNext() { callback(null, self) })
}

MemDOWN.prototype._put = function (key, value, options, callback) {
  if (typeof value === 'undefined' || value === null) value = ''

  var iter = this._store[this._location].find(key)

  if (iter.valid) {
    this._store[this._location] = iter.update(value)
  } else {
    this._store[this._location] = this._store[this._location].insert(key, value)
  }

  setImmediate(callback)
}

MemDOWN.prototype._get = function (key, options, callback) {
  var value = this._store[this._location].get(key)

  if (typeof value === 'undefined') {
    // 'NotFound' error, consistent with LevelDOWN API
    return setImmediate(function callNext() { callback(new Error('NotFound')) })
  }

  if (options.asBuffer !== false && !this._isBuffer(value))
    value = new Buffer(String(value))

  setImmediate(function callNext () {
    callback(null, value)
  })

}

MemDOWN.prototype._del = function (key, options, callback) {
  this._store[this._location] = this._store[this._location].remove(key)
  setImmediate(callback)
}

MemDOWN.prototype._batch = function (array, options, callback) {
  var i = -1
    , key
    , value
    , iter
    , len = array.length
    , tree = this._store[this._location]

  while (++i < len) {
    if (!array[i])
      continue

    key = this._isBuffer(array[i].key) ? array[i].key : String(array[i].key)
    iter = tree.find(key)

    if (array[i].type === 'put') {
      value = this._isBuffer(array[i].value) ? array[i].value : String(array[i].value)
      tree = iter.valid ? iter.update(value) : tree.insert(key, value)
    } else {
      tree = iter.remove()
    }
  }

  this._store[this._location] = tree

  setImmediate(callback)
}

MemDOWN.prototype._iterator = function (options) {
  return new MemIterator(this, options)
}

MemDOWN.prototype._isBuffer = function (obj) {
  return Buffer.isBuffer(obj)
}

MemDOWN.destroy = function (name, callback) {
  var key = '$' + name

  if (key in globalStore)
    delete globalStore[key]

  setImmediate(callback)
}

module.exports = MemDOWN

}).call(this,_dereq_(10).Buffer)
},{"10":10,"22":22,"25":25,"53":53,"58":58,"66":66}],55:[function(_dereq_,module,exports){
(function (process){
/* Copyright (c) 2013 Rod Vagg, MIT License */

function AbstractChainedBatch (db) {
  this._db         = db
  this._operations = []
  this._written    = false
}

AbstractChainedBatch.prototype._checkWritten = function () {
  if (this._written)
    throw new Error('write() already called on this batch')
}

AbstractChainedBatch.prototype.put = function (key, value) {
  this._checkWritten()

  var err = this._db._checkKey(key, 'key', this._db._isBuffer)
  if (err)
    throw err

  if (!this._db._isBuffer(key)) key = String(key)
  if (!this._db._isBuffer(value)) value = String(value)

  if (typeof this._put == 'function' )
    this._put(key, value)
  else
    this._operations.push({ type: 'put', key: key, value: value })

  return this
}

AbstractChainedBatch.prototype.del = function (key) {
  this._checkWritten()

  var err = this._db._checkKey(key, 'key', this._db._isBuffer)
  if (err) throw err

  if (!this._db._isBuffer(key)) key = String(key)

  if (typeof this._del == 'function' )
    this._del(key)
  else
    this._operations.push({ type: 'del', key: key })

  return this
}

AbstractChainedBatch.prototype.clear = function () {
  this._checkWritten()

  this._operations = []

  if (typeof this._clear == 'function' )
    this._clear()

  return this
}

AbstractChainedBatch.prototype.write = function (options, callback) {
  this._checkWritten()

  if (typeof options == 'function')
    callback = options
  if (typeof callback != 'function')
    throw new Error('write() requires a callback argument')
  if (typeof options != 'object')
    options = {}

  this._written = true

  if (typeof this._write == 'function' )
    return this._write(callback)

  if (typeof this._db._batch == 'function')
    return this._db._batch(this._operations, options, callback)

  process.nextTick(callback)
}

module.exports = AbstractChainedBatch
}).call(this,_dereq_(68))
},{"68":68}],56:[function(_dereq_,module,exports){
(function (process){
/* Copyright (c) 2013 Rod Vagg, MIT License */

function AbstractIterator (db) {
  this.db = db
  this._ended = false
  this._nexting = false
}

AbstractIterator.prototype.next = function (callback) {
  var self = this

  if (typeof callback != 'function')
    throw new Error('next() requires a callback argument')

  if (self._ended)
    return callback(new Error('cannot call next() after end()'))
  if (self._nexting)
    return callback(new Error('cannot call next() before previous next() has completed'))

  self._nexting = true
  if (typeof self._next == 'function') {
    return self._next(function () {
      self._nexting = false
      callback.apply(null, arguments)
    })
  }

  process.nextTick(function () {
    self._nexting = false
    callback()
  })
}

AbstractIterator.prototype.end = function (callback) {
  if (typeof callback != 'function')
    throw new Error('end() requires a callback argument')

  if (this._ended)
    return callback(new Error('end() already called on iterator'))

  this._ended = true

  if (typeof this._end == 'function')
    return this._end(callback)

  process.nextTick(callback)
}

module.exports = AbstractIterator

}).call(this,_dereq_(68))
},{"68":68}],57:[function(_dereq_,module,exports){
(function (Buffer,process){
/* Copyright (c) 2013 Rod Vagg, MIT License */

var xtend                = _dereq_(124)
  , AbstractIterator     = _dereq_(56)
  , AbstractChainedBatch = _dereq_(55)

function AbstractLevelDOWN (location) {
  if (!arguments.length || location === undefined)
    throw new Error('constructor requires at least a location argument')

  if (typeof location != 'string')
    throw new Error('constructor requires a location string argument')

  this.location = location
  this.status = 'new'
}

AbstractLevelDOWN.prototype.open = function (options, callback) {
  var self      = this
    , oldStatus = this.status

  if (typeof options == 'function')
    callback = options

  if (typeof callback != 'function')
    throw new Error('open() requires a callback argument')

  if (typeof options != 'object')
    options = {}

  options.createIfMissing = options.createIfMissing != false
  options.errorIfExists = !!options.errorIfExists

  if (typeof this._open == 'function') {
    this.status = 'opening'
    this._open(options, function (err) {
      if (err) {
        self.status = oldStatus
        return callback(err)
      }
      self.status = 'open'
      callback()
    })
  } else {
    this.status = 'open'
    process.nextTick(callback)
  }
}

AbstractLevelDOWN.prototype.close = function (callback) {
  var self      = this
    , oldStatus = this.status

  if (typeof callback != 'function')
    throw new Error('close() requires a callback argument')

  if (typeof this._close == 'function') {
    this.status = 'closing'
    this._close(function (err) {
      if (err) {
        self.status = oldStatus
        return callback(err)
      }
      self.status = 'closed'
      callback()
    })
  } else {
    this.status = 'closed'
    process.nextTick(callback)
  }
}

AbstractLevelDOWN.prototype.get = function (key, options, callback) {
  var err

  if (typeof options == 'function')
    callback = options

  if (typeof callback != 'function')
    throw new Error('get() requires a callback argument')

  if (err = this._checkKey(key, 'key', this._isBuffer))
    return callback(err)

  if (!this._isBuffer(key))
    key = String(key)

  if (typeof options != 'object')
    options = {}

  options.asBuffer = options.asBuffer != false

  if (typeof this._get == 'function')
    return this._get(key, options, callback)

  process.nextTick(function () { callback(new Error('NotFound')) })
}

AbstractLevelDOWN.prototype.put = function (key, value, options, callback) {
  var err

  if (typeof options == 'function')
    callback = options

  if (typeof callback != 'function')
    throw new Error('put() requires a callback argument')

  if (err = this._checkKey(key, 'key', this._isBuffer))
    return callback(err)

  if (!this._isBuffer(key))
    key = String(key)

  // coerce value to string in node, don't touch it in browser
  // (indexeddb can store any JS type)
  if (value != null && !this._isBuffer(value) && !process.browser)
    value = String(value)

  if (typeof options != 'object')
    options = {}

  if (typeof this._put == 'function')
    return this._put(key, value, options, callback)

  process.nextTick(callback)
}

AbstractLevelDOWN.prototype.del = function (key, options, callback) {
  var err

  if (typeof options == 'function')
    callback = options

  if (typeof callback != 'function')
    throw new Error('del() requires a callback argument')

  if (err = this._checkKey(key, 'key', this._isBuffer))
    return callback(err)

  if (!this._isBuffer(key))
    key = String(key)

  if (typeof options != 'object')
    options = {}

  if (typeof this._del == 'function')
    return this._del(key, options, callback)

  process.nextTick(callback)
}

AbstractLevelDOWN.prototype.batch = function (array, options, callback) {
  if (!arguments.length)
    return this._chainedBatch()

  if (typeof options == 'function')
    callback = options

  if (typeof array == 'function')
    callback = array

  if (typeof callback != 'function')
    throw new Error('batch(array) requires a callback argument')

  if (!Array.isArray(array))
    return callback(new Error('batch(array) requires an array argument'))

  if (!options || typeof options != 'object')
    options = {}

  var i = 0
    , l = array.length
    , e
    , err

  for (; i < l; i++) {
    e = array[i]
    if (typeof e != 'object')
      continue

    if (err = this._checkKey(e.type, 'type', this._isBuffer))
      return callback(err)

    if (err = this._checkKey(e.key, 'key', this._isBuffer))
      return callback(err)
  }

  if (typeof this._batch == 'function')
    return this._batch(array, options, callback)

  process.nextTick(callback)
}

//TODO: remove from here, not a necessary primitive
AbstractLevelDOWN.prototype.approximateSize = function (start, end, callback) {
  if (   start == null
      || end == null
      || typeof start == 'function'
      || typeof end == 'function') {
    throw new Error('approximateSize() requires valid `start`, `end` and `callback` arguments')
  }

  if (typeof callback != 'function')
    throw new Error('approximateSize() requires a callback argument')

  if (!this._isBuffer(start))
    start = String(start)

  if (!this._isBuffer(end))
    end = String(end)

  if (typeof this._approximateSize == 'function')
    return this._approximateSize(start, end, callback)

  process.nextTick(function () {
    callback(null, 0)
  })
}

AbstractLevelDOWN.prototype._setupIteratorOptions = function (options) {
  var self = this

  options = xtend(options)

  ;[ 'start', 'end', 'gt', 'gte', 'lt', 'lte' ].forEach(function (o) {
    if (options[o] && self._isBuffer(options[o]) && options[o].length === 0)
      delete options[o]
  })

  options.reverse = !!options.reverse
  options.keys = options.keys != false
  options.values = options.values != false
  options.limit = 'limit' in options ? options.limit : -1
  options.keyAsBuffer = options.keyAsBuffer != false
  options.valueAsBuffer = options.valueAsBuffer != false

  return options
}

AbstractLevelDOWN.prototype.iterator = function (options) {
  if (typeof options != 'object')
    options = {}

  options = this._setupIteratorOptions(options)

  if (typeof this._iterator == 'function')
    return this._iterator(options)

  return new AbstractIterator(this)
}

AbstractLevelDOWN.prototype._chainedBatch = function () {
  return new AbstractChainedBatch(this)
}

AbstractLevelDOWN.prototype._isBuffer = function (obj) {
  return Buffer.isBuffer(obj)
}

AbstractLevelDOWN.prototype._checkKey = function (obj, type) {

  if (obj === null || obj === undefined)
    return new Error(type + ' cannot be `null` or `undefined`')

  if (this._isBuffer(obj)) {
    if (obj.length === 0)
      return new Error(type + ' cannot be an empty Buffer')
  } else if (String(obj) === '')
    return new Error(type + ' cannot be an empty String')
}

module.exports = AbstractLevelDOWN

}).call(this,{"isBuffer":_dereq_(26)},_dereq_(68))
},{"124":124,"26":26,"55":55,"56":56,"68":68}],58:[function(_dereq_,module,exports){
exports.AbstractLevelDOWN    = _dereq_(57)
exports.AbstractIterator     = _dereq_(56)
exports.AbstractChainedBatch = _dereq_(55)
exports.isLevelDOWN          = _dereq_(59)

},{"55":55,"56":56,"57":57,"59":59}],59:[function(_dereq_,module,exports){
var AbstractLevelDOWN = _dereq_(57)

function isLevelDOWN (db) {
  if (!db || typeof db !== 'object')
    return false
  return Object.keys(AbstractLevelDOWN.prototype).filter(function (name) {
    // TODO remove approximateSize check when method is gone
    return name[0] != '_' && name != 'approximateSize'
  }).every(function (name) {
    return typeof db[name] == 'function'
  })
}

module.exports = isLevelDOWN

},{"57":57}],60:[function(_dereq_,module,exports){
'use strict';
var types = [
  _dereq_(63),
  _dereq_(62),
  _dereq_(61),
  _dereq_(64),
  _dereq_(65)
];
var draining;
var currentQueue;
var queueIndex = -1;
var queue = [];
var scheduled = false;
function cleanUpNextTick() {
  if (!draining || !currentQueue) {
    return;
  }
  draining = false;
  if (currentQueue.length) {
    queue = currentQueue.concat(queue);
  } else {
    queueIndex = -1;
  }
  if (queue.length) {
    nextTick();
  }
}

//named nextTick for less confusing stack traces
function nextTick() {
  if (draining) {
    return;
  }
  scheduled = false;
  draining = true;
  var len = queue.length;
  var timeout = setTimeout(cleanUpNextTick);
  while (len) {
    currentQueue = queue;
    queue = [];
    while (currentQueue && ++queueIndex < len) {
      currentQueue[queueIndex].run();
    }
    queueIndex = -1;
    len = queue.length;
  }
  currentQueue = null;
  queueIndex = -1;
  draining = false;
  clearTimeout(timeout);
}
var scheduleDrain;
var i = -1;
var len = types.length;
while (++i < len) {
  if (types[i] && types[i].test && types[i].test()) {
    scheduleDrain = types[i].install(nextTick);
    break;
  }
}
// v8 likes predictible objects
function Item(fun, array) {
  this.fun = fun;
  this.array = array;
}
Item.prototype.run = function () {
  var fun = this.fun;
  var array = this.array;
  switch (array.length) {
  case 0:
    return fun();
  case 1:
    return fun(array[0]);
  case 2:
    return fun(array[0], array[1]);
  case 3:
    return fun(array[0], array[1], array[2]);
  default:
    return fun.apply(null, array);
  }

};
module.exports = immediate;
function immediate(task) {
  var args = new Array(arguments.length - 1);
  if (arguments.length > 1) {
    for (var i = 1; i < arguments.length; i++) {
      args[i - 1] = arguments[i];
    }
  }
  queue.push(new Item(task, args));
  if (!scheduled && !draining) {
    scheduled = true;
    scheduleDrain();
  }
}

},{"61":61,"62":62,"63":63,"64":64,"65":65}],61:[function(_dereq_,module,exports){
(function (global){
'use strict';

exports.test = function () {
  if (global.setImmediate) {
    // we can only get here in IE10
    // which doesn't handel postMessage well
    return false;
  }
  return typeof global.MessageChannel !== 'undefined';
};

exports.install = function (func) {
  var channel = new global.MessageChannel();
  channel.port1.onmessage = func;
  return function () {
    channel.port2.postMessage(0);
  };
};
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],62:[function(_dereq_,module,exports){
(function (global){
'use strict';
//based off rsvp https://github.com/tildeio/rsvp.js
//license https://github.com/tildeio/rsvp.js/blob/master/LICENSE
//https://github.com/tildeio/rsvp.js/blob/master/lib/rsvp/asap.js

var Mutation = global.MutationObserver || global.WebKitMutationObserver;

exports.test = function () {
  return Mutation;
};

exports.install = function (handle) {
  var called = 0;
  var observer = new Mutation(handle);
  var element = global.document.createTextNode('');
  observer.observe(element, {
    characterData: true
  });
  return function () {
    element.data = (called = ++called % 2);
  };
};
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],63:[function(_dereq_,module,exports){
(function (process){
'use strict';
exports.test = function () {
  // Don't get fooled by e.g. browserify environments.
  return (typeof process !== 'undefined') && !process.browser;
};

exports.install = function (func) {
  return function () {
    process.nextTick(func);
  };
};

}).call(this,_dereq_(68))
},{"68":68}],64:[function(_dereq_,module,exports){
(function (global){
'use strict';

exports.test = function () {
  return 'document' in global && 'onreadystatechange' in global.document.createElement('script');
};

exports.install = function (handle) {
  return function () {

    // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
    // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
    var scriptEl = global.document.createElement('script');
    scriptEl.onreadystatechange = function () {
      handle();

      scriptEl.onreadystatechange = null;
      scriptEl.parentNode.removeChild(scriptEl);
      scriptEl = null;
    };
    global.document.documentElement.appendChild(scriptEl);

    return handle;
  };
};
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],65:[function(_dereq_,module,exports){
'use strict';
exports.test = function () {
  return true;
};

exports.install = function (t) {
  return function () {
    setTimeout(t, 0);
  };
};
},{}],66:[function(_dereq_,module,exports){
(function (Buffer){

exports.compare = function (a, b) {

  if(Buffer.isBuffer(a)) {
    var l = Math.min(a.length, b.length)
    for(var i = 0; i < l; i++) {
      var cmp = a[i] - b[i]
      if(cmp) return cmp
    }
    return a.length - b.length
  }

  return a < b ? -1 : a > b ? 1 : 0
}

function has(obj, key) {
  return Object.hasOwnProperty.call(obj, key)
}

// to be compatible with the current abstract-leveldown tests
// nullish or empty strings.
// I could use !!val but I want to permit numbers and booleans,
// if possible.

function isDef (val) {
  return val !== undefined && val !== ''
}

function has (range, name) {
  return Object.hasOwnProperty.call(range, name)
}

function hasKey(range, name) {
  return Object.hasOwnProperty.call(range, name) && name
}

var lowerBoundKey = exports.lowerBoundKey = function (range) {
    return (
       hasKey(range, 'gt')
    || hasKey(range, 'gte')
    || hasKey(range, 'min')
    || (range.reverse ? hasKey(range, 'end') : hasKey(range, 'start'))
    || undefined
    )
}

var lowerBound = exports.lowerBound = function (range) {
  var k = lowerBoundKey(range)
  return k && range[k]
}

var lowerBoundInclusive = exports.lowerBoundInclusive = function (range) {
  return has(range, 'gt') ? false : true
}

var upperBoundInclusive = exports.upperBoundInclusive =
  function (range) {
    return (has(range, 'lt') /*&& !range.maxEx*/) ? false : true
  }

var lowerBoundExclusive = exports.lowerBoundExclusive =
  function (range) {
    return !lowerBoundInclusive(range)
  }

var upperBoundExclusive = exports.upperBoundExclusive =
  function (range) {
    return !upperBoundInclusive(range)
  }

var upperBoundKey = exports.upperBoundKey = function (range) {
    return (
       hasKey(range, 'lt')
    || hasKey(range, 'lte')
    || hasKey(range, 'max')
    || (range.reverse ? hasKey(range, 'start') : hasKey(range, 'end'))
    || undefined
    )
}

var upperBound = exports.upperBound = function (range) {
  var k = upperBoundKey(range)
  return k && range[k]
}

function id (e) { return e }

exports.toLtgt = function (range, _range, map, lower, upper) {
  _range = _range || {}
  map = map || id
  var defaults = arguments.length > 3
  var lb = exports.lowerBoundKey(range)
  var ub = exports.upperBoundKey(range)
  if(lb) {
    if(lb === 'gt') _range.gt = map(range.gt, false)
    else            _range.gte = map(range[lb], false)
  }
  else if(defaults)
    _range.gte = map(lower, false)

  if(ub) {
    if(ub === 'lt') _range.lt = map(range.lt, true)
    else            _range.lte = map(range[ub], true)
  }
  else if(defaults)
    _range.lte = map(upper, true)

  if(range.reverse != null)
    _range.reverse = !!range.reverse

  //if range was used mutably
  //(in level-sublevel it's part of an options object
  //that has more properties on it.)
  if(has(_range, 'max'))   delete _range.max
  if(has(_range, 'min'))   delete _range.min
  if(has(_range, 'start')) delete _range.start
  if(has(_range, 'end'))   delete _range.end

  return _range
}

exports.contains = function (range, key, compare) {
  compare = compare || exports.compare

  var lb = lowerBound(range)
  if(isDef(lb)) {
    var cmp = compare(key, lb)
    if(cmp < 0 || (cmp === 0 && lowerBoundExclusive(range)))
      return false
  }

  var ub = upperBound(range)
  if(isDef(ub)) {
    var cmp = compare(key, ub)
    if(cmp > 0 || (cmp === 0) && upperBoundExclusive(range))
      return false
  }

  return true
}

exports.filter = function (range, compare) {
  return function (key) {
    return exports.contains(range, key, compare)
  }
}






}).call(this,{"isBuffer":_dereq_(26)})
},{"26":26}],67:[function(_dereq_,module,exports){
(function (process){
'use strict';

if (typeof process === 'undefined' ||
    !process.version ||
    process.version.indexOf('v0.') === 0 ||
    process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
  module.exports = { nextTick: nextTick };
} else {
  module.exports = process
}

function nextTick(fn, arg1, arg2, arg3) {
  if (typeof fn !== 'function') {
    throw new TypeError('"callback" argument must be a function');
  }
  var len = arguments.length;
  var args, i;
  switch (len) {
  case 0:
  case 1:
    return process.nextTick(fn);
  case 2:
    return process.nextTick(function afterTickOne() {
      fn.call(null, arg1);
    });
  case 3:
    return process.nextTick(function afterTickTwo() {
      fn.call(null, arg1, arg2);
    });
  case 4:
    return process.nextTick(function afterTickThree() {
      fn.call(null, arg1, arg2, arg3);
    });
  default:
    args = new Array(len - 1);
    i = 0;
    while (i < args.length) {
      args[i++] = arguments[i];
    }
    return process.nextTick(function afterTick() {
      fn.apply(null, args);
    });
  }
}


}).call(this,_dereq_(68))
},{"68":68}],68:[function(_dereq_,module,exports){
// shim for using process in browser
var process = module.exports = {};

// cached from whatever global is present so that test runners that stub it
// don't break things.  But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals.  It's inside a
// function because try/catches deoptimize in certain engines.

var cachedSetTimeout;
var cachedClearTimeout;

function defaultSetTimout() {
    throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
    throw new Error('clearTimeout has not been defined');
}
(function () {
    try {
        if (typeof setTimeout === 'function') {
            cachedSetTimeout = setTimeout;
        } else {
            cachedSetTimeout = defaultSetTimout;
        }
    } catch (e) {
        cachedSetTimeout = defaultSetTimout;
    }
    try {
        if (typeof clearTimeout === 'function') {
            cachedClearTimeout = clearTimeout;
        } else {
            cachedClearTimeout = defaultClearTimeout;
        }
    } catch (e) {
        cachedClearTimeout = defaultClearTimeout;
    }
} ())
function runTimeout(fun) {
    if (cachedSetTimeout === setTimeout) {
        //normal enviroments in sane situations
        return setTimeout(fun, 0);
    }
    // if setTimeout wasn't available but was latter defined
    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
        cachedSetTimeout = setTimeout;
        return setTimeout(fun, 0);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedSetTimeout(fun, 0);
    } catch(e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
            return cachedSetTimeout.call(null, fun, 0);
        } catch(e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
            return cachedSetTimeout.call(this, fun, 0);
        }
    }


}
function runClearTimeout(marker) {
    if (cachedClearTimeout === clearTimeout) {
        //normal enviroments in sane situations
        return clearTimeout(marker);
    }
    // if clearTimeout wasn't available but was latter defined
    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
        cachedClearTimeout = clearTimeout;
        return clearTimeout(marker);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedClearTimeout(marker);
    } catch (e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
            return cachedClearTimeout.call(null, marker);
        } catch (e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
            // Some versions of I.E. have different rules for clearTimeout vs setTimeout
            return cachedClearTimeout.call(this, marker);
        }
    }



}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;

function cleanUpNextTick() {
    if (!draining || !currentQueue) {
        return;
    }
    draining = false;
    if (currentQueue.length) {
        queue = currentQueue.concat(queue);
    } else {
        queueIndex = -1;
    }
    if (queue.length) {
        drainQueue();
    }
}

function drainQueue() {
    if (draining) {
        return;
    }
    var timeout = runTimeout(cleanUpNextTick);
    draining = true;

    var len = queue.length;
    while(len) {
        currentQueue = queue;
        queue = [];
        while (++queueIndex < len) {
            if (currentQueue) {
                currentQueue[queueIndex].run();
            }
        }
        queueIndex = -1;
        len = queue.length;
    }
    currentQueue = null;
    draining = false;
    runClearTimeout(timeout);
}

process.nextTick = function (fun) {
    var args = new Array(arguments.length - 1);
    if (arguments.length > 1) {
        for (var i = 1; i < arguments.length; i++) {
            args[i - 1] = arguments[i];
        }
    }
    queue.push(new Item(fun, args));
    if (queue.length === 1 && !draining) {
        runTimeout(drainQueue);
    }
};

// v8 likes predictible objects
function Item(fun, array) {
    this.fun = fun;
    this.array = array;
}
Item.prototype.run = function () {
    this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};

function noop() {}

process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;

process.listeners = function (name) { return [] }

process.binding = function (name) {
    throw new Error('process.binding is not supported');
};

process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };

},{}],69:[function(_dereq_,module,exports){
/*!
  * prr
  * (c) 2013 Rod Vagg <rod@vagg.org>
  * https://github.com/rvagg/prr
  * License: MIT
  */

(function (name, context, definition) {
  if (typeof module != 'undefined' && module.exports)
    module.exports = definition()
  else
    context[name] = definition()
})('prr', this, function() {

  var setProperty = typeof Object.defineProperty == 'function'
      ? function (obj, key, options) {
          Object.defineProperty(obj, key, options)
          return obj
        }
      : function (obj, key, options) { // < es5
          obj[key] = options.value
          return obj
        }

    , makeOptions = function (value, options) {
        var oo = typeof options == 'object'
          , os = !oo && typeof options == 'string'
          , op = function (p) {
              return oo
                ? !!options[p]
                : os
                  ? options.indexOf(p[0]) > -1
                  : false
            }

        return {
            enumerable   : op('enumerable')
          , configurable : op('configurable')
          , writable     : op('writable')
          , value        : value
        }
      }

    , prr = function (obj, key, value, options) {
        var k

        options = makeOptions(value, options)

        if (typeof key == 'object') {
          for (k in key) {
            if (Object.hasOwnProperty.call(key, k)) {
              options.value = key[k]
              setProperty(obj, k, options)
            }
          }
          return obj
        }

        return setProperty(obj, key, options)
      }

  return prr
})
},{}],70:[function(_dereq_,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

module.exports = Duplex;

/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) keys.push(key);
  return keys;
}
/*</replacement>*/


/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

var Readable = _dereq_(72);
var Writable = _dereq_(74);

util.inherits(Duplex, Readable);

forEach(objectKeys(Writable.prototype), function(method) {
  if (!Duplex.prototype[method])
    Duplex.prototype[method] = Writable.prototype[method];
});

function Duplex(options) {
  if (!(this instanceof Duplex))
    return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false)
    this.readable = false;

  if (options && options.writable === false)
    this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false)
    this.allowHalfOpen = false;

  this.once('end', onend);
}

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended)
    return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  process.nextTick(this.end.bind(this));
}

function forEach (xs, f) {
  for (var i = 0, l = xs.length; i < l; i++) {
    f(xs[i], i);
  }
}

}).call(this,_dereq_(68))
},{"11":11,"25":25,"68":68,"72":72,"74":74}],71:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.

module.exports = PassThrough;

var Transform = _dereq_(73);

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

util.inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough))
    return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function(chunk, encoding, cb) {
  cb(null, chunk);
};

},{"11":11,"25":25,"73":73}],72:[function(_dereq_,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Readable;

/*<replacement>*/
var isArray = _dereq_(27);
/*</replacement>*/


/*<replacement>*/
var Buffer = _dereq_(10).Buffer;
/*</replacement>*/

Readable.ReadableState = ReadableState;

var EE = _dereq_(21).EventEmitter;

/*<replacement>*/
if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

var Stream = _dereq_(78);

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

var StringDecoder;

util.inherits(Readable, Stream);

function ReadableState(options, stream) {
  options = options || {};

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;

  // cast to ints.
  this.highWaterMark = ~~this.highWaterMark;

  this.buffer = [];
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = false;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // In streams that never have any data, and do push(null) right away,
  // the consumer can miss the 'end' event if they do some I/O before
  // consuming the stream.  So, we don't emit('end') until some reading
  // happens.
  this.calledRead = false;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, becuase any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;


  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // when piping, we only care about 'readable' events that happen
  // after read()ing all the bytes and not getting any pushback.
  this.ranOut = false;

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder)
      StringDecoder = _dereq_(95).StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  if (!(this instanceof Readable))
    return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  Stream.call(this);
}

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function(chunk, encoding) {
  var state = this._readableState;

  if (typeof chunk === 'string' && !state.objectMode) {
    encoding = encoding || state.defaultEncoding;
    if (encoding !== state.encoding) {
      chunk = new Buffer(chunk, encoding);
      encoding = '';
    }
  }

  return readableAddChunk(this, state, chunk, encoding, false);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function(chunk) {
  var state = this._readableState;
  return readableAddChunk(this, state, chunk, '', true);
};

function readableAddChunk(stream, state, chunk, encoding, addToFront) {
  var er = chunkInvalid(state, chunk);
  if (er) {
    stream.emit('error', er);
  } else if (chunk === null || chunk === undefined) {
    state.reading = false;
    if (!state.ended)
      onEofChunk(stream, state);
  } else if (state.objectMode || chunk && chunk.length > 0) {
    if (state.ended && !addToFront) {
      var e = new Error('stream.push() after EOF');
      stream.emit('error', e);
    } else if (state.endEmitted && addToFront) {
      var e = new Error('stream.unshift() after end event');
      stream.emit('error', e);
    } else {
      if (state.decoder && !addToFront && !encoding)
        chunk = state.decoder.write(chunk);

      // update the buffer info.
      state.length += state.objectMode ? 1 : chunk.length;
      if (addToFront) {
        state.buffer.unshift(chunk);
      } else {
        state.reading = false;
        state.buffer.push(chunk);
      }

      if (state.needReadable)
        emitReadable(stream);

      maybeReadMore(stream, state);
    }
  } else if (!addToFront) {
    state.reading = false;
  }

  return needMoreData(state);
}



// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended &&
         (state.needReadable ||
          state.length < state.highWaterMark ||
          state.length === 0);
}

// backwards compatibility.
Readable.prototype.setEncoding = function(enc) {
  if (!StringDecoder)
    StringDecoder = _dereq_(95).StringDecoder;
  this._readableState.decoder = new StringDecoder(enc);
  this._readableState.encoding = enc;
};

// Don't raise the hwm > 128MB
var MAX_HWM = 0x800000;
function roundUpToNextPowerOf2(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2
    n--;
    for (var p = 1; p < 32; p <<= 1) n |= n >> p;
    n++;
  }
  return n;
}

function howMuchToRead(n, state) {
  if (state.length === 0 && state.ended)
    return 0;

  if (state.objectMode)
    return n === 0 ? 0 : 1;

  if (n === null || isNaN(n)) {
    // only flow one buffer at a time
    if (state.flowing && state.buffer.length)
      return state.buffer[0].length;
    else
      return state.length;
  }

  if (n <= 0)
    return 0;

  // If we're asking for more than the target buffer level,
  // then raise the water mark.  Bump up to the next highest
  // power of 2, to prevent increasing it excessively in tiny
  // amounts.
  if (n > state.highWaterMark)
    state.highWaterMark = roundUpToNextPowerOf2(n);

  // don't have that much.  return null, unless we've ended.
  if (n > state.length) {
    if (!state.ended) {
      state.needReadable = true;
      return 0;
    } else
      return state.length;
  }

  return n;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function(n) {
  var state = this._readableState;
  state.calledRead = true;
  var nOrig = n;
  var ret;

  if (typeof n !== 'number' || n > 0)
    state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 &&
      state.needReadable &&
      (state.length >= state.highWaterMark || state.ended)) {
    emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    ret = null;

    // In cases where the decoder did not receive enough data
    // to produce a full chunk, then immediately received an
    // EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>].
    // howMuchToRead will see this and coerce the amount to
    // read to zero (because it's looking at the length of the
    // first <Buffer > in state.buffer), and we'll end up here.
    //
    // This can only happen via state.decoder -- no other venue
    // exists for pushing a zero-length chunk into state.buffer
    // and triggering this behavior. In this case, we return our
    // remaining data and end the stream, if appropriate.
    if (state.length > 0 && state.decoder) {
      ret = fromList(n, state);
      state.length -= ret.length;
    }

    if (state.length === 0)
      endReadable(this);

    return ret;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;

  // if we currently have less than the highWaterMark, then also read some
  if (state.length - n <= state.highWaterMark)
    doRead = true;

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading)
    doRead = false;

  if (doRead) {
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0)
      state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
  }

  // If _read called its callback synchronously, then `reading`
  // will be false, and we need to re-evaluate how much data we
  // can return to the user.
  if (doRead && !state.reading)
    n = howMuchToRead(nOrig, state);

  if (n > 0)
    ret = fromList(n, state);
  else
    ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  }

  state.length -= n;

  // If we have nothing in the buffer, then we want to know
  // as soon as we *do* get something into the buffer.
  if (state.length === 0 && !state.ended)
    state.needReadable = true;

  // If we happened to read() exactly the remaining amount in the
  // buffer, and the EOF has been seen at this point, then make sure
  // that we emit 'end' on the very next tick.
  if (state.ended && !state.endEmitted && state.length === 0)
    endReadable(this);

  return ret;
};

function chunkInvalid(state, chunk) {
  var er = null;
  if (!Buffer.isBuffer(chunk) &&
      'string' !== typeof chunk &&
      chunk !== null &&
      chunk !== undefined &&
      !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}


function onEofChunk(stream, state) {
  if (state.decoder && !state.ended) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;

  // if we've ended and we have some data left, then emit
  // 'readable' now to make sure it gets picked up.
  if (state.length > 0)
    emitReadable(stream);
  else
    endReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (state.emittedReadable)
    return;

  state.emittedReadable = true;
  if (state.sync)
    process.nextTick(function() {
      emitReadable_(stream);
    });
  else
    emitReadable_(stream);
}

function emitReadable_(stream) {
  stream.emit('readable');
}


// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    process.nextTick(function() {
      maybeReadMore_(stream, state);
    });
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended &&
         state.length < state.highWaterMark) {
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;
    else
      len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function(n) {
  this.emit('error', new Error('not implemented'));
};

Readable.prototype.pipe = function(dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;

  var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
              dest !== process.stdout &&
              dest !== process.stderr;

  var endFn = doEnd ? onend : cleanup;
  if (state.endEmitted)
    process.nextTick(endFn);
  else
    src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable) {
    if (readable !== src) return;
    cleanup();
  }

  function onend() {
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  function cleanup() {
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', cleanup);

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (!dest._writableState || dest._writableState.needDrain)
      ondrain();
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    unpipe();
    dest.removeListener('error', onerror);
    if (EE.listenerCount(dest, 'error') === 0)
      dest.emit('error', er);
  }
  // This is a brutally ugly hack to make sure that our error handler
  // is attached before any userland ones.  NEVER DO THIS.
  if (!dest._events || !dest._events.error)
    dest.on('error', onerror);
  else if (isArray(dest._events.error))
    dest._events.error.unshift(onerror);
  else
    dest._events.error = [onerror, dest._events.error];



  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    // the handler that waits for readable events after all
    // the data gets sucked out in flow.
    // This would be easier to follow with a .once() handler
    // in flow(), but that is too slow.
    this.on('readable', pipeOnReadable);

    state.flowing = true;
    process.nextTick(function() {
      flow(src);
    });
  }

  return dest;
};

function pipeOnDrain(src) {
  return function() {
    var dest = this;
    var state = src._readableState;
    state.awaitDrain--;
    if (state.awaitDrain === 0)
      flow(src);
  };
}

function flow(src) {
  var state = src._readableState;
  var chunk;
  state.awaitDrain = 0;

  function write(dest, i, list) {
    var written = dest.write(chunk);
    if (false === written) {
      state.awaitDrain++;
    }
  }

  while (state.pipesCount && null !== (chunk = src.read())) {

    if (state.pipesCount === 1)
      write(state.pipes, 0, null);
    else
      forEach(state.pipes, write);

    src.emit('data', chunk);

    // if anyone needs a drain, then we have to wait for that.
    if (state.awaitDrain > 0)
      return;
  }

  // if every destination was unpiped, either before entering this
  // function, or in the while loop, then stop flowing.
  //
  // NB: This is a pretty rare edge case.
  if (state.pipesCount === 0) {
    state.flowing = false;

    // if there were data event listeners added, then switch to old mode.
    if (EE.listenerCount(src, 'data') > 0)
      emitDataEvents(src);
    return;
  }

  // at this point, no one needed a drain, so we just ran out of data
  // on the next readable event, start it over again.
  state.ranOut = true;
}

function pipeOnReadable() {
  if (this._readableState.ranOut) {
    this._readableState.ranOut = false;
    flow(this);
  }
}


Readable.prototype.unpipe = function(dest) {
  var state = this._readableState;

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0)
    return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes)
      return this;

    if (!dest)
      dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    this.removeListener('readable', pipeOnReadable);
    state.flowing = false;
    if (dest)
      dest.emit('unpipe', this);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    this.removeListener('readable', pipeOnReadable);
    state.flowing = false;

    for (var i = 0; i < len; i++)
      dests[i].emit('unpipe', this);
    return this;
  }

  // try to find the right one.
  var i = indexOf(state.pipes, dest);
  if (i === -1)
    return this;

  state.pipes.splice(i, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1)
    state.pipes = state.pipes[0];

  dest.emit('unpipe', this);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function(ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  if (ev === 'data' && !this._readableState.flowing)
    emitDataEvents(this);

  if (ev === 'readable' && this.readable) {
    var state = this._readableState;
    if (!state.readableListening) {
      state.readableListening = true;
      state.emittedReadable = false;
      state.needReadable = true;
      if (!state.reading) {
        this.read(0);
      } else if (state.length) {
        emitReadable(this, state);
      }
    }
  }

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function() {
  emitDataEvents(this);
  this.read(0);
  this.emit('resume');
};

Readable.prototype.pause = function() {
  emitDataEvents(this, true);
  this.emit('pause');
};

function emitDataEvents(stream, startPaused) {
  var state = stream._readableState;

  if (state.flowing) {
    // https://github.com/isaacs/readable-stream/issues/16
    throw new Error('Cannot switch to old mode now.');
  }

  var paused = startPaused || false;
  var readable = false;

  // convert to an old-style stream.
  stream.readable = true;
  stream.pipe = Stream.prototype.pipe;
  stream.on = stream.addListener = Stream.prototype.on;

  stream.on('readable', function() {
    readable = true;

    var c;
    while (!paused && (null !== (c = stream.read())))
      stream.emit('data', c);

    if (c === null) {
      readable = false;
      stream._readableState.needReadable = true;
    }
  });

  stream.pause = function() {
    paused = true;
    this.emit('pause');
  };

  stream.resume = function() {
    paused = false;
    if (readable)
      process.nextTick(function() {
        stream.emit('readable');
      });
    else
      this.read(0);
    this.emit('resume');
  };

  // now make it start, just in case it hadn't already.
  stream.emit('readable');
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function(stream) {
  var state = this._readableState;
  var paused = false;

  var self = this;
  stream.on('end', function() {
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length)
        self.push(chunk);
    }

    self.push(null);
  });

  stream.on('data', function(chunk) {
    if (state.decoder)
      chunk = state.decoder.write(chunk);

    // don't skip over falsy values in objectMode
    //if (state.objectMode && util.isNullOrUndefined(chunk))
    if (state.objectMode && (chunk === null || chunk === undefined))
      return;
    else if (!state.objectMode && (!chunk || !chunk.length))
      return;

    var ret = self.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (typeof stream[i] === 'function' &&
        typeof this[i] === 'undefined') {
      this[i] = function(method) { return function() {
        return stream[method].apply(stream, arguments);
      }}(i);
    }
  }

  // proxy certain important events.
  var events = ['error', 'close', 'destroy', 'pause', 'resume'];
  forEach(events, function(ev) {
    stream.on(ev, self.emit.bind(self, ev));
  });

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  self._read = function(n) {
    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return self;
};



// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
  var list = state.buffer;
  var length = state.length;
  var stringMode = !!state.decoder;
  var objectMode = !!state.objectMode;
  var ret;

  // nothing in the list, definitely empty.
  if (list.length === 0)
    return null;

  if (length === 0)
    ret = null;
  else if (objectMode)
    ret = list.shift();
  else if (!n || n >= length) {
    // read it all, truncate the array.
    if (stringMode)
      ret = list.join('');
    else
      ret = Buffer.concat(list, length);
    list.length = 0;
  } else {
    // read just some of it.
    if (n < list[0].length) {
      // just take a part of the first list item.
      // slice is the same for buffers and strings.
      var buf = list[0];
      ret = buf.slice(0, n);
      list[0] = buf.slice(n);
    } else if (n === list[0].length) {
      // first list is a perfect match
      ret = list.shift();
    } else {
      // complex case.
      // we have enough to cover it, but it spans past the first buffer.
      if (stringMode)
        ret = '';
      else
        ret = new Buffer(n);

      var c = 0;
      for (var i = 0, l = list.length; i < l && c < n; i++) {
        var buf = list[0];
        var cpy = Math.min(n - c, buf.length);

        if (stringMode)
          ret += buf.slice(0, cpy);
        else
          buf.copy(ret, c, 0, cpy);

        if (cpy < buf.length)
          list[0] = buf.slice(cpy);
        else
          list.shift();

        c += cpy;
      }
    }
  }

  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0)
    throw new Error('endReadable called on non-empty stream');

  if (!state.endEmitted && state.calledRead) {
    state.ended = true;
    process.nextTick(function() {
      // Check that we didn't get one last unshift.
      if (!state.endEmitted && state.length === 0) {
        state.endEmitted = true;
        stream.readable = false;
        stream.emit('end');
      }
    });
  }
}

function forEach (xs, f) {
  for (var i = 0, l = xs.length; i < l; i++) {
    f(xs[i], i);
  }
}

function indexOf (xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}

}).call(this,_dereq_(68))
},{"10":10,"11":11,"21":21,"25":25,"27":27,"68":68,"78":78,"95":95}],73:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.


// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.

module.exports = Transform;

var Duplex = _dereq_(70);

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

util.inherits(Transform, Duplex);


function TransformState(options, stream) {
  this.afterTransform = function(er, data) {
    return afterTransform(stream, er, data);
  };

  this.needTransform = false;
  this.transforming = false;
  this.writecb = null;
  this.writechunk = null;
}

function afterTransform(stream, er, data) {
  var ts = stream._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb)
    return stream.emit('error', new Error('no writecb in Transform class'));

  ts.writechunk = null;
  ts.writecb = null;

  if (data !== null && data !== undefined)
    stream.push(data);

  if (cb)
    cb(er);

  var rs = stream._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    stream._read(rs.highWaterMark);
  }
}


function Transform(options) {
  if (!(this instanceof Transform))
    return new Transform(options);

  Duplex.call(this, options);

  var ts = this._transformState = new TransformState(options, this);

  // when the writable side finishes, then flush out anything remaining.
  var stream = this;

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  this.once('finish', function() {
    if ('function' === typeof this._flush)
      this._flush(function(er) {
        done(stream, er);
      });
    else
      done(stream);
  });
}

Transform.prototype.push = function(chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function(chunk, encoding, cb) {
  throw new Error('not implemented');
};

Transform.prototype._write = function(chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform ||
        rs.needReadable ||
        rs.length < rs.highWaterMark)
      this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function(n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};


function done(stream, er) {
  if (er)
    return stream.emit('error', er);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  var ws = stream._writableState;
  var rs = stream._readableState;
  var ts = stream._transformState;

  if (ws.length)
    throw new Error('calling transform done when ws.length != 0');

  if (ts.transforming)
    throw new Error('calling transform done when still transforming');

  return stream.push(null);
}

},{"11":11,"25":25,"70":70}],74:[function(_dereq_,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, cb), and it'll handle all
// the drain event emission and buffering.

module.exports = Writable;

/*<replacement>*/
var Buffer = _dereq_(10).Buffer;
/*</replacement>*/

Writable.WritableState = WritableState;


/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

var Stream = _dereq_(78);

util.inherits(Writable, Stream);

function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
}

function WritableState(options, stream) {
  options = options || {};

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  // cast to ints.
  this.highWaterMark = ~~this.highWaterMark;

  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, becuase any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function(er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.buffer = [];

  // True if the error was already emitted and should not be thrown again
  this.errorEmitted = false;
}

function Writable(options) {
  var Duplex = _dereq_(70);

  // Writable ctor is applied to Duplexes, though they're not
  // instanceof Writable, they're instanceof Readable.
  if (!(this instanceof Writable) && !(this instanceof Duplex))
    return new Writable(options);

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function() {
  this.emit('error', new Error('Cannot pipe. Not readable.'));
};


function writeAfterEnd(stream, state, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  process.nextTick(function() {
    cb(er);
  });
}

// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  if (!Buffer.isBuffer(chunk) &&
      'string' !== typeof chunk &&
      chunk !== null &&
      chunk !== undefined &&
      !state.objectMode) {
    var er = new TypeError('Invalid non-string/buffer chunk');
    stream.emit('error', er);
    process.nextTick(function() {
      cb(er);
    });
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function(chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (Buffer.isBuffer(chunk))
    encoding = 'buffer';
  else if (!encoding)
    encoding = state.defaultEncoding;

  if (typeof cb !== 'function')
    cb = function() {};

  if (state.ended)
    writeAfterEnd(this, state, cb);
  else if (validChunk(this, state, chunk, cb))
    ret = writeOrBuffer(this, state, chunk, encoding, cb);

  return ret;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode &&
      state.decodeStrings !== false &&
      typeof chunk === 'string') {
    chunk = new Buffer(chunk, encoding);
  }
  return chunk;
}

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
  chunk = decodeChunk(state, chunk, encoding);
  if (Buffer.isBuffer(chunk))
    encoding = 'buffer';
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  // we must ensure that previous needDrain will not be reset to false.
  if (!ret)
    state.needDrain = true;

  if (state.writing)
    state.buffer.push(new WriteReq(chunk, encoding, cb));
  else
    doWrite(stream, state, len, chunk, encoding, cb);

  return ret;
}

function doWrite(stream, state, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  if (sync)
    process.nextTick(function() {
      cb(er);
    });
  else
    cb(er);

  stream._writableState.errorEmitted = true;
  stream.emit('error', er);
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er)
    onwriteError(stream, state, sync, er, cb);
  else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(stream, state);

    if (!finished && !state.bufferProcessing && state.buffer.length)
      clearBuffer(stream, state);

    if (sync) {
      process.nextTick(function() {
        afterWrite(stream, state, finished, cb);
      });
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished)
    onwriteDrain(stream, state);
  cb();
  if (finished)
    finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}


// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;

  for (var c = 0; c < state.buffer.length; c++) {
    var entry = state.buffer[c];
    var chunk = entry.chunk;
    var encoding = entry.encoding;
    var cb = entry.callback;
    var len = state.objectMode ? 1 : chunk.length;

    doWrite(stream, state, len, chunk, encoding, cb);

    // if we didn't call the onwrite immediately, then
    // it means that we need to wait until it does.
    // also, that means that the chunk and cb are currently
    // being processed, so move the buffer counter past them.
    if (state.writing) {
      c++;
      break;
    }
  }

  state.bufferProcessing = false;
  if (c < state.buffer.length)
    state.buffer = state.buffer.slice(c);
  else
    state.buffer.length = 0;
}

Writable.prototype._write = function(chunk, encoding, cb) {
  cb(new Error('not implemented'));
};

Writable.prototype.end = function(chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (typeof chunk !== 'undefined' && chunk !== null)
    this.write(chunk, encoding);

  // ignore unnecessary end() calls.
  if (!state.ending && !state.finished)
    endWritable(this, state, cb);
};


function needFinish(stream, state) {
  return (state.ending &&
          state.length === 0 &&
          !state.finished &&
          !state.writing);
}

function finishMaybe(stream, state) {
  var need = needFinish(stream, state);
  if (need) {
    state.finished = true;
    stream.emit('finish');
  }
  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished)
      process.nextTick(cb);
    else
      stream.once('finish', cb);
  }
  state.ended = true;
}

}).call(this,_dereq_(68))
},{"10":10,"11":11,"25":25,"68":68,"70":70,"78":78}],75:[function(_dereq_,module,exports){
var Stream = _dereq_(78); // hack to fix a circular dependency issue when used with browserify
exports = module.exports = _dereq_(72);
exports.Stream = Stream;
exports.Readable = exports;
exports.Writable = _dereq_(74);
exports.Duplex = _dereq_(70);
exports.Transform = _dereq_(73);
exports.PassThrough = _dereq_(71);

},{"70":70,"71":71,"72":72,"73":73,"74":74,"78":78}],76:[function(_dereq_,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = _dereq_(10)
var Buffer = buffer.Buffer

// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
  for (var key in src) {
    dst[key] = src[key]
  }
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
  module.exports = buffer
} else {
  // Copy properties from require('buffer')
  copyProps(buffer, exports)
  exports.Buffer = SafeBuffer
}

function SafeBuffer (arg, encodingOrOffset, length) {
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.prototype = Object.create(Buffer.prototype)

// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)

SafeBuffer.from = function (arg, encodingOrOffset, length) {
  if (typeof arg === 'number') {
    throw new TypeError('Argument must not be a number')
  }
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.alloc = function (size, fill, encoding) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  var buf = Buffer(size)
  if (fill !== undefined) {
    if (typeof encoding === 'string') {
      buf.fill(fill, encoding)
    } else {
      buf.fill(fill)
    }
  } else {
    buf.fill(0)
  }
  return buf
}

SafeBuffer.allocUnsafe = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return Buffer(size)
}

SafeBuffer.allocUnsafeSlow = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return buffer.SlowBuffer(size)
}

},{"10":10}],77:[function(_dereq_,module,exports){
(function (factory) {
    if (typeof exports === 'object') {
        // Node/CommonJS
        module.exports = factory();
    } else if (typeof define === 'function' && define.amd) {
        // AMD
        define(factory);
    } else {
        // Browser globals (with support for web workers)
        var glob;

        try {
            glob = window;
        } catch (e) {
            glob = self;
        }

        glob.SparkMD5 = factory();
    }
}(function (undefined) {

    'use strict';

    /*
     * Fastest md5 implementation around (JKM md5).
     * Credits: Joseph Myers
     *
     * @see http://www.myersdaily.org/joseph/javascript/md5-text.html
     * @see http://jsperf.com/md5-shootout/7
     */

    /* this function is much faster,
      so if possible we use it. Some IEs
      are the only ones I know of that
      need the idiotic second function,
      generated by an if clause.  */
    var add32 = function (a, b) {
        return (a + b) & 0xFFFFFFFF;
    },
        hex_chr = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'];


    function cmn(q, a, b, x, s, t) {
        a = add32(add32(a, q), add32(x, t));
        return add32((a << s) | (a >>> (32 - s)), b);
    }

    function md5cycle(x, k) {
        var a = x[0],
            b = x[1],
            c = x[2],
            d = x[3];

        a += (b & c | ~b & d) + k[0] - 680876936 | 0;
        a  = (a << 7 | a >>> 25) + b | 0;
        d += (a & b | ~a & c) + k[1] - 389564586 | 0;
        d  = (d << 12 | d >>> 20) + a | 0;
        c += (d & a | ~d & b) + k[2] + 606105819 | 0;
        c  = (c << 17 | c >>> 15) + d | 0;
        b += (c & d | ~c & a) + k[3] - 1044525330 | 0;
        b  = (b << 22 | b >>> 10) + c | 0;
        a += (b & c | ~b & d) + k[4] - 176418897 | 0;
        a  = (a << 7 | a >>> 25) + b | 0;
        d += (a & b | ~a & c) + k[5] + 1200080426 | 0;
        d  = (d << 12 | d >>> 20) + a | 0;
        c += (d & a | ~d & b) + k[6] - 1473231341 | 0;
        c  = (c << 17 | c >>> 15) + d | 0;
        b += (c & d | ~c & a) + k[7] - 45705983 | 0;
        b  = (b << 22 | b >>> 10) + c | 0;
        a += (b & c | ~b & d) + k[8] + 1770035416 | 0;
        a  = (a << 7 | a >>> 25) + b | 0;
        d += (a & b | ~a & c) + k[9] - 1958414417 | 0;
        d  = (d << 12 | d >>> 20) + a | 0;
        c += (d & a | ~d & b) + k[10] - 42063 | 0;
        c  = (c << 17 | c >>> 15) + d | 0;
        b += (c & d | ~c & a) + k[11] - 1990404162 | 0;
        b  = (b << 22 | b >>> 10) + c | 0;
        a += (b & c | ~b & d) + k[12] + 1804603682 | 0;
        a  = (a << 7 | a >>> 25) + b | 0;
        d += (a & b | ~a & c) + k[13] - 40341101 | 0;
        d  = (d << 12 | d >>> 20) + a | 0;
        c += (d & a | ~d & b) + k[14] - 1502002290 | 0;
        c  = (c << 17 | c >>> 15) + d | 0;
        b += (c & d | ~c & a) + k[15] + 1236535329 | 0;
        b  = (b << 22 | b >>> 10) + c | 0;

        a += (b & d | c & ~d) + k[1] - 165796510 | 0;
        a  = (a << 5 | a >>> 27) + b | 0;
        d += (a & c | b & ~c) + k[6] - 1069501632 | 0;
        d  = (d << 9 | d >>> 23) + a | 0;
        c += (d & b | a & ~b) + k[11] + 643717713 | 0;
        c  = (c << 14 | c >>> 18) + d | 0;
        b += (c & a | d & ~a) + k[0] - 373897302 | 0;
        b  = (b << 20 | b >>> 12) + c | 0;
        a += (b & d | c & ~d) + k[5] - 701558691 | 0;
        a  = (a << 5 | a >>> 27) + b | 0;
        d += (a & c | b & ~c) + k[10] + 38016083 | 0;
        d  = (d << 9 | d >>> 23) + a | 0;
        c += (d & b | a & ~b) + k[15] - 660478335 | 0;
        c  = (c << 14 | c >>> 18) + d | 0;
        b += (c & a | d & ~a) + k[4] - 405537848 | 0;
        b  = (b << 20 | b >>> 12) + c | 0;
        a += (b & d | c & ~d) + k[9] + 568446438 | 0;
        a  = (a << 5 | a >>> 27) + b | 0;
        d += (a & c | b & ~c) + k[14] - 1019803690 | 0;
        d  = (d << 9 | d >>> 23) + a | 0;
        c += (d & b | a & ~b) + k[3] - 187363961 | 0;
        c  = (c << 14 | c >>> 18) + d | 0;
        b += (c & a | d & ~a) + k[8] + 1163531501 | 0;
        b  = (b << 20 | b >>> 12) + c | 0;
        a += (b & d | c & ~d) + k[13] - 1444681467 | 0;
        a  = (a << 5 | a >>> 27) + b | 0;
        d += (a & c | b & ~c) + k[2] - 51403784 | 0;
        d  = (d << 9 | d >>> 23) + a | 0;
        c += (d & b | a & ~b) + k[7] + 1735328473 | 0;
        c  = (c << 14 | c >>> 18) + d | 0;
        b += (c & a | d & ~a) + k[12] - 1926607734 | 0;
        b  = (b << 20 | b >>> 12) + c | 0;

        a += (b ^ c ^ d) + k[5] - 378558 | 0;
        a  = (a << 4 | a >>> 28) + b | 0;
        d += (a ^ b ^ c) + k[8] - 2022574463 | 0;
        d  = (d << 11 | d >>> 21) + a | 0;
        c += (d ^ a ^ b) + k[11] + 1839030562 | 0;
        c  = (c << 16 | c >>> 16) + d | 0;
        b += (c ^ d ^ a) + k[14] - 35309556 | 0;
        b  = (b << 23 | b >>> 9) + c | 0;
        a += (b ^ c ^ d) + k[1] - 1530992060 | 0;
        a  = (a << 4 | a >>> 28) + b | 0;
        d += (a ^ b ^ c) + k[4] + 1272893353 | 0;
        d  = (d << 11 | d >>> 21) + a | 0;
        c += (d ^ a ^ b) + k[7] - 155497632 | 0;
        c  = (c << 16 | c >>> 16) + d | 0;
        b += (c ^ d ^ a) + k[10] - 1094730640 | 0;
        b  = (b << 23 | b >>> 9) + c | 0;
        a += (b ^ c ^ d) + k[13] + 681279174 | 0;
        a  = (a << 4 | a >>> 28) + b | 0;
        d += (a ^ b ^ c) + k[0] - 358537222 | 0;
        d  = (d << 11 | d >>> 21) + a | 0;
        c += (d ^ a ^ b) + k[3] - 722521979 | 0;
        c  = (c << 16 | c >>> 16) + d | 0;
        b += (c ^ d ^ a) + k[6] + 76029189 | 0;
        b  = (b << 23 | b >>> 9) + c | 0;
        a += (b ^ c ^ d) + k[9] - 640364487 | 0;
        a  = (a << 4 | a >>> 28) + b | 0;
        d += (a ^ b ^ c) + k[12] - 421815835 | 0;
        d  = (d << 11 | d >>> 21) + a | 0;
        c += (d ^ a ^ b) + k[15] + 530742520 | 0;
        c  = (c << 16 | c >>> 16) + d | 0;
        b += (c ^ d ^ a) + k[2] - 995338651 | 0;
        b  = (b << 23 | b >>> 9) + c | 0;

        a += (c ^ (b | ~d)) + k[0] - 198630844 | 0;
        a  = (a << 6 | a >>> 26) + b | 0;
        d += (b ^ (a | ~c)) + k[7] + 1126891415 | 0;
        d  = (d << 10 | d >>> 22) + a | 0;
        c += (a ^ (d | ~b)) + k[14] - 1416354905 | 0;
        c  = (c << 15 | c >>> 17) + d | 0;
        b += (d ^ (c | ~a)) + k[5] - 57434055 | 0;
        b  = (b << 21 |b >>> 11) + c | 0;
        a += (c ^ (b | ~d)) + k[12] + 1700485571 | 0;
        a  = (a << 6 | a >>> 26) + b | 0;
        d += (b ^ (a | ~c)) + k[3] - 1894986606 | 0;
        d  = (d << 10 | d >>> 22) + a | 0;
        c += (a ^ (d | ~b)) + k[10] - 1051523 | 0;
        c  = (c << 15 | c >>> 17) + d | 0;
        b += (d ^ (c | ~a)) + k[1] - 2054922799 | 0;
        b  = (b << 21 |b >>> 11) + c | 0;
        a += (c ^ (b | ~d)) + k[8] + 1873313359 | 0;
        a  = (a << 6 | a >>> 26) + b | 0;
        d += (b ^ (a | ~c)) + k[15] - 30611744 | 0;
        d  = (d << 10 | d >>> 22) + a | 0;
        c += (a ^ (d | ~b)) + k[6] - 1560198380 | 0;
        c  = (c << 15 | c >>> 17) + d | 0;
        b += (d ^ (c | ~a)) + k[13] + 1309151649 | 0;
        b  = (b << 21 |b >>> 11) + c | 0;
        a += (c ^ (b | ~d)) + k[4] - 145523070 | 0;
        a  = (a << 6 | a >>> 26) + b | 0;
        d += (b ^ (a | ~c)) + k[11] - 1120210379 | 0;
        d  = (d << 10 | d >>> 22) + a | 0;
        c += (a ^ (d | ~b)) + k[2] + 718787259 | 0;
        c  = (c << 15 | c >>> 17) + d | 0;
        b += (d ^ (c | ~a)) + k[9] - 343485551 | 0;
        b  = (b << 21 | b >>> 11) + c | 0;

        x[0] = a + x[0] | 0;
        x[1] = b + x[1] | 0;
        x[2] = c + x[2] | 0;
        x[3] = d + x[3] | 0;
    }

    function md5blk(s) {
        var md5blks = [],
            i; /* Andy King said do it this way. */

        for (i = 0; i < 64; i += 4) {
            md5blks[i >> 2] = s.charCodeAt(i) + (s.charCodeAt(i + 1) << 8) + (s.charCodeAt(i + 2) << 16) + (s.charCodeAt(i + 3) << 24);
        }
        return md5blks;
    }

    function md5blk_array(a) {
        var md5blks = [],
            i; /* Andy King said do it this way. */

        for (i = 0; i < 64; i += 4) {
            md5blks[i >> 2] = a[i] + (a[i + 1] << 8) + (a[i + 2] << 16) + (a[i + 3] << 24);
        }
        return md5blks;
    }

    function md51(s) {
        var n = s.length,
            state = [1732584193, -271733879, -1732584194, 271733878],
            i,
            length,
            tail,
            tmp,
            lo,
            hi;

        for (i = 64; i <= n; i += 64) {
            md5cycle(state, md5blk(s.substring(i - 64, i)));
        }
        s = s.substring(i - 64);
        length = s.length;
        tail = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
        for (i = 0; i < length; i += 1) {
            tail[i >> 2] |= s.charCodeAt(i) << ((i % 4) << 3);
        }
        tail[i >> 2] |= 0x80 << ((i % 4) << 3);
        if (i > 55) {
            md5cycle(state, tail);
            for (i = 0; i < 16; i += 1) {
                tail[i] = 0;
            }
        }

        // Beware that the final length might not fit in 32 bits so we take care of that
        tmp = n * 8;
        tmp = tmp.toString(16).match(/(.*?)(.{0,8})$/);
        lo = parseInt(tmp[2], 16);
        hi = parseInt(tmp[1], 16) || 0;

        tail[14] = lo;
        tail[15] = hi;

        md5cycle(state, tail);
        return state;
    }

    function md51_array(a) {
        var n = a.length,
            state = [1732584193, -271733879, -1732584194, 271733878],
            i,
            length,
            tail,
            tmp,
            lo,
            hi;

        for (i = 64; i <= n; i += 64) {
            md5cycle(state, md5blk_array(a.subarray(i - 64, i)));
        }

        // Not sure if it is a bug, however IE10 will always produce a sub array of length 1
        // containing the last element of the parent array if the sub array specified starts
        // beyond the length of the parent array - weird.
        // https://connect.microsoft.com/IE/feedback/details/771452/typed-array-subarray-issue
        a = (i - 64) < n ? a.subarray(i - 64) : new Uint8Array(0);

        length = a.length;
        tail = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
        for (i = 0; i < length; i += 1) {
            tail[i >> 2] |= a[i] << ((i % 4) << 3);
        }

        tail[i >> 2] |= 0x80 << ((i % 4) << 3);
        if (i > 55) {
            md5cycle(state, tail);
            for (i = 0; i < 16; i += 1) {
                tail[i] = 0;
            }
        }

        // Beware that the final length might not fit in 32 bits so we take care of that
        tmp = n * 8;
        tmp = tmp.toString(16).match(/(.*?)(.{0,8})$/);
        lo = parseInt(tmp[2], 16);
        hi = parseInt(tmp[1], 16) || 0;

        tail[14] = lo;
        tail[15] = hi;

        md5cycle(state, tail);

        return state;
    }

    function rhex(n) {
        var s = '',
            j;
        for (j = 0; j < 4; j += 1) {
            s += hex_chr[(n >> (j * 8 + 4)) & 0x0F] + hex_chr[(n >> (j * 8)) & 0x0F];
        }
        return s;
    }

    function hex(x) {
        var i;
        for (i = 0; i < x.length; i += 1) {
            x[i] = rhex(x[i]);
        }
        return x.join('');
    }

    // In some cases the fast add32 function cannot be used..
    if (hex(md51('hello')) !== '5d41402abc4b2a76b9719d911017c592') {
        add32 = function (x, y) {
            var lsw = (x & 0xFFFF) + (y & 0xFFFF),
                msw = (x >> 16) + (y >> 16) + (lsw >> 16);
            return (msw << 16) | (lsw & 0xFFFF);
        };
    }

    // ---------------------------------------------------

    /**
     * ArrayBuffer slice polyfill.
     *
     * @see https://github.com/ttaubert/node-arraybuffer-slice
     */

    if (typeof ArrayBuffer !== 'undefined' && !ArrayBuffer.prototype.slice) {
        (function () {
            function clamp(val, length) {
                val = (val | 0) || 0;

                if (val < 0) {
                    return Math.max(val + length, 0);
                }

                return Math.min(val, length);
            }

            ArrayBuffer.prototype.slice = function (from, to) {
                var length = this.byteLength,
                    begin = clamp(from, length),
                    end = length,
                    num,
                    target,
                    targetArray,
                    sourceArray;

                if (to !== undefined) {
                    end = clamp(to, length);
                }

                if (begin > end) {
                    return new ArrayBuffer(0);
                }

                num = end - begin;
                target = new ArrayBuffer(num);
                targetArray = new Uint8Array(target);

                sourceArray = new Uint8Array(this, begin, num);
                targetArray.set(sourceArray);

                return target;
            };
        })();
    }

    // ---------------------------------------------------

    /**
     * Helpers.
     */

    function toUtf8(str) {
        if (/[\u0080-\uFFFF]/.test(str)) {
            str = unescape(encodeURIComponent(str));
        }

        return str;
    }

    function utf8Str2ArrayBuffer(str, returnUInt8Array) {
        var length = str.length,
           buff = new ArrayBuffer(length),
           arr = new Uint8Array(buff),
           i;

        for (i = 0; i < length; i += 1) {
            arr[i] = str.charCodeAt(i);
        }

        return returnUInt8Array ? arr : buff;
    }

    function arrayBuffer2Utf8Str(buff) {
        return String.fromCharCode.apply(null, new Uint8Array(buff));
    }

    function concatenateArrayBuffers(first, second, returnUInt8Array) {
        var result = new Uint8Array(first.byteLength + second.byteLength);

        result.set(new Uint8Array(first));
        result.set(new Uint8Array(second), first.byteLength);

        return returnUInt8Array ? result : result.buffer;
    }

    function hexToBinaryString(hex) {
        var bytes = [],
            length = hex.length,
            x;

        for (x = 0; x < length - 1; x += 2) {
            bytes.push(parseInt(hex.substr(x, 2), 16));
        }

        return String.fromCharCode.apply(String, bytes);
    }

    // ---------------------------------------------------

    /**
     * SparkMD5 OOP implementation.
     *
     * Use this class to perform an incremental md5, otherwise use the
     * static methods instead.
     */

    function SparkMD5() {
        // call reset to init the instance
        this.reset();
    }

    /**
     * Appends a string.
     * A conversion will be applied if an utf8 string is detected.
     *
     * @param {String} str The string to be appended
     *
     * @return {SparkMD5} The instance itself
     */
    SparkMD5.prototype.append = function (str) {
        // Converts the string to utf8 bytes if necessary
        // Then append as binary
        this.appendBinary(toUtf8(str));

        return this;
    };

    /**
     * Appends a binary string.
     *
     * @param {String} contents The binary string to be appended
     *
     * @return {SparkMD5} The instance itself
     */
    SparkMD5.prototype.appendBinary = function (contents) {
        this._buff += contents;
        this._length += contents.length;

        var length = this._buff.length,
            i;

        for (i = 64; i <= length; i += 64) {
            md5cycle(this._hash, md5blk(this._buff.substring(i - 64, i)));
        }

        this._buff = this._buff.substring(i - 64);

        return this;
    };

    /**
     * Finishes the incremental computation, reseting the internal state and
     * returning the result.
     *
     * @param {Boolean} raw True to get the raw string, false to get the hex string
     *
     * @return {String} The result
     */
    SparkMD5.prototype.end = function (raw) {
        var buff = this._buff,
            length = buff.length,
            i,
            tail = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
            ret;

        for (i = 0; i < length; i += 1) {
            tail[i >> 2] |= buff.charCodeAt(i) << ((i % 4) << 3);
        }

        this._finish(tail, length);
        ret = hex(this._hash);

        if (raw) {
            ret = hexToBinaryString(ret);
        }

        this.reset();

        return ret;
    };

    /**
     * Resets the internal state of the computation.
     *
     * @return {SparkMD5} The instance itself
     */
    SparkMD5.prototype.reset = function () {
        this._buff = '';
        this._length = 0;
        this._hash = [1732584193, -271733879, -1732584194, 271733878];

        return this;
    };

    /**
     * Gets the internal state of the computation.
     *
     * @return {Object} The state
     */
    SparkMD5.prototype.getState = function () {
        return {
            buff: this._buff,
            length: this._length,
            hash: this._hash
        };
    };

    /**
     * Gets the internal state of the computation.
     *
     * @param {Object} state The state
     *
     * @return {SparkMD5} The instance itself
     */
    SparkMD5.prototype.setState = function (state) {
        this._buff = state.buff;
        this._length = state.length;
        this._hash = state.hash;

        return this;
    };

    /**
     * Releases memory used by the incremental buffer and other additional
     * resources. If you plan to use the instance again, use reset instead.
     */
    SparkMD5.prototype.destroy = function () {
        delete this._hash;
        delete this._buff;
        delete this._length;
    };

    /**
     * Finish the final calculation based on the tail.
     *
     * @param {Array}  tail   The tail (will be modified)
     * @param {Number} length The length of the remaining buffer
     */
    SparkMD5.prototype._finish = function (tail, length) {
        var i = length,
            tmp,
            lo,
            hi;

        tail[i >> 2] |= 0x80 << ((i % 4) << 3);
        if (i > 55) {
            md5cycle(this._hash, tail);
            for (i = 0; i < 16; i += 1) {
                tail[i] = 0;
            }
        }

        // Do the final computation based on the tail and length
        // Beware that the final length may not fit in 32 bits so we take care of that
        tmp = this._length * 8;
        tmp = tmp.toString(16).match(/(.*?)(.{0,8})$/);
        lo = parseInt(tmp[2], 16);
        hi = parseInt(tmp[1], 16) || 0;

        tail[14] = lo;
        tail[15] = hi;
        md5cycle(this._hash, tail);
    };

    /**
     * Performs the md5 hash on a string.
     * A conversion will be applied if utf8 string is detected.
     *
     * @param {String}  str The string
     * @param {Boolean} raw True to get the raw string, false to get the hex string
     *
     * @return {String} The result
     */
    SparkMD5.hash = function (str, raw) {
        // Converts the string to utf8 bytes if necessary
        // Then compute it using the binary function
        return SparkMD5.hashBinary(toUtf8(str), raw);
    };

    /**
     * Performs the md5 hash on a binary string.
     *
     * @param {String}  content The binary string
     * @param {Boolean} raw     True to get the raw string, false to get the hex string
     *
     * @return {String} The result
     */
    SparkMD5.hashBinary = function (content, raw) {
        var hash = md51(content),
            ret = hex(hash);

        return raw ? hexToBinaryString(ret) : ret;
    };

    // ---------------------------------------------------

    /**
     * SparkMD5 OOP implementation for array buffers.
     *
     * Use this class to perform an incremental md5 ONLY for array buffers.
     */
    SparkMD5.ArrayBuffer = function () {
        // call reset to init the instance
        this.reset();
    };

    /**
     * Appends an array buffer.
     *
     * @param {ArrayBuffer} arr The array to be appended
     *
     * @return {SparkMD5.ArrayBuffer} The instance itself
     */
    SparkMD5.ArrayBuffer.prototype.append = function (arr) {
        var buff = concatenateArrayBuffers(this._buff.buffer, arr, true),
            length = buff.length,
            i;

        this._length += arr.byteLength;

        for (i = 64; i <= length; i += 64) {
            md5cycle(this._hash, md5blk_array(buff.subarray(i - 64, i)));
        }

        this._buff = (i - 64) < length ? new Uint8Array(buff.buffer.slice(i - 64)) : new Uint8Array(0);

        return this;
    };

    /**
     * Finishes the incremental computation, reseting the internal state and
     * returning the result.
     *
     * @param {Boolean} raw True to get the raw string, false to get the hex string
     *
     * @return {String} The result
     */
    SparkMD5.ArrayBuffer.prototype.end = function (raw) {
        var buff = this._buff,
            length = buff.length,
            tail = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
            i,
            ret;

        for (i = 0; i < length; i += 1) {
            tail[i >> 2] |= buff[i] << ((i % 4) << 3);
        }

        this._finish(tail, length);
        ret = hex(this._hash);

        if (raw) {
            ret = hexToBinaryString(ret);
        }

        this.reset();

        return ret;
    };

    /**
     * Resets the internal state of the computation.
     *
     * @return {SparkMD5.ArrayBuffer} The instance itself
     */
    SparkMD5.ArrayBuffer.prototype.reset = function () {
        this._buff = new Uint8Array(0);
        this._length = 0;
        this._hash = [1732584193, -271733879, -1732584194, 271733878];

        return this;
    };

    /**
     * Gets the internal state of the computation.
     *
     * @return {Object} The state
     */
    SparkMD5.ArrayBuffer.prototype.getState = function () {
        var state = SparkMD5.prototype.getState.call(this);

        // Convert buffer to a string
        state.buff = arrayBuffer2Utf8Str(state.buff);

        return state;
    };

    /**
     * Gets the internal state of the computation.
     *
     * @param {Object} state The state
     *
     * @return {SparkMD5.ArrayBuffer} The instance itself
     */
    SparkMD5.ArrayBuffer.prototype.setState = function (state) {
        // Convert string to buffer
        state.buff = utf8Str2ArrayBuffer(state.buff, true);

        return SparkMD5.prototype.setState.call(this, state);
    };

    SparkMD5.ArrayBuffer.prototype.destroy = SparkMD5.prototype.destroy;

    SparkMD5.ArrayBuffer.prototype._finish = SparkMD5.prototype._finish;

    /**
     * Performs the md5 hash on an array buffer.
     *
     * @param {ArrayBuffer} arr The array buffer
     * @param {Boolean}     raw True to get the raw string, false to get the hex one
     *
     * @return {String} The result
     */
    SparkMD5.ArrayBuffer.hash = function (arr, raw) {
        var hash = md51_array(new Uint8Array(arr)),
            ret = hex(hash);

        return raw ? hexToBinaryString(ret) : ret;
    };

    return SparkMD5;
}));

},{}],78:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Stream;

var EE = _dereq_(21).EventEmitter;
var inherits = _dereq_(25);

inherits(Stream, EE);
Stream.Readable = _dereq_(90);
Stream.Writable = _dereq_(92);
Stream.Duplex = _dereq_(80);
Stream.Transform = _dereq_(91);
Stream.PassThrough = _dereq_(89);

// Backwards-compat with node 0.4.x
Stream.Stream = Stream;



// old-style streams.  Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.

function Stream() {
  EE.call(this);
}

Stream.prototype.pipe = function(dest, options) {
  var source = this;

  function ondata(chunk) {
    if (dest.writable) {
      if (false === dest.write(chunk) && source.pause) {
        source.pause();
      }
    }
  }

  source.on('data', ondata);

  function ondrain() {
    if (source.readable && source.resume) {
      source.resume();
    }
  }

  dest.on('drain', ondrain);

  // If the 'end' option is not supplied, dest.end() will be called when
  // source gets the 'end' or 'close' events.  Only dest.end() once.
  if (!dest._isStdio && (!options || options.end !== false)) {
    source.on('end', onend);
    source.on('close', onclose);
  }

  var didOnEnd = false;
  function onend() {
    if (didOnEnd) return;
    didOnEnd = true;

    dest.end();
  }


  function onclose() {
    if (didOnEnd) return;
    didOnEnd = true;

    if (typeof dest.destroy === 'function') dest.destroy();
  }

  // don't leave dangling pipes when there are errors.
  function onerror(er) {
    cleanup();
    if (EE.listenerCount(this, 'error') === 0) {
      throw er; // Unhandled stream error in pipe.
    }
  }

  source.on('error', onerror);
  dest.on('error', onerror);

  // remove all the event listeners that were added.
  function cleanup() {
    source.removeListener('data', ondata);
    dest.removeListener('drain', ondrain);

    source.removeListener('end', onend);
    source.removeListener('close', onclose);

    source.removeListener('error', onerror);
    dest.removeListener('error', onerror);

    source.removeListener('end', cleanup);
    source.removeListener('close', cleanup);

    dest.removeListener('close', cleanup);
  }

  source.on('end', cleanup);
  source.on('close', cleanup);

  dest.on('close', cleanup);

  dest.emit('pipe', source);

  // Allow for unix-like usage: A.pipe(B).pipe(C)
  return dest;
};

},{"21":21,"25":25,"80":80,"89":89,"90":90,"91":91,"92":92}],79:[function(_dereq_,module,exports){
var toString = {}.toString;

module.exports = Array.isArray || function (arr) {
  return toString.call(arr) == '[object Array]';
};

},{}],80:[function(_dereq_,module,exports){
module.exports = _dereq_(81);

},{"81":81}],81:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

'use strict';

/*<replacement>*/

var pna = _dereq_(67);
/*</replacement>*/

/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) {
    keys.push(key);
  }return keys;
};
/*</replacement>*/

module.exports = Duplex;

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

var Readable = _dereq_(83);
var Writable = _dereq_(85);

util.inherits(Duplex, Readable);

{
  // avoid scope creep, the keys array can then be collected
  var keys = objectKeys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false) this.readable = false;

  if (options && options.writable === false) this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;

  this.once('end', onend);
}

Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended) return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  pna.nextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

Object.defineProperty(Duplex.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }
    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});

Duplex.prototype._destroy = function (err, cb) {
  this.push(null);
  this.end();

  pna.nextTick(cb, err);
};
},{"11":11,"25":25,"67":67,"83":83,"85":85}],82:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.

'use strict';

module.exports = PassThrough;

var Transform = _dereq_(84);

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

util.inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};
},{"11":11,"25":25,"84":84}],83:[function(_dereq_,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

'use strict';

/*<replacement>*/

var pna = _dereq_(67);
/*</replacement>*/

module.exports = Readable;

/*<replacement>*/
var isArray = _dereq_(79);
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;

/*<replacement>*/
var EE = _dereq_(21).EventEmitter;

var EElistenerCount = function (emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/
var Stream = _dereq_(88);
/*</replacement>*/

/*<replacement>*/

var Buffer = _dereq_(93).Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

/*<replacement>*/
var debugUtil = _dereq_(8);
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function () {};
}
/*</replacement>*/

var BufferList = _dereq_(86);
var destroyImpl = _dereq_(87);
var StringDecoder;

util.inherits(Readable, Stream);

var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];

function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);

  // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.
  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

function ReadableState(options, stream) {
  Duplex = Duplex || _dereq_(81);

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  var readableHwm = options.readableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()
  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;

  // has it been destroyed
  this.destroyed = false;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder) StringDecoder = _dereq_(94).StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  Duplex = Duplex || _dereq_(81);

  if (!(this instanceof Readable)) return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  if (options) {
    if (typeof options.read === 'function') this._read = options.read;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }

  Stream.call(this);
}

Object.defineProperty(Readable.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined) {
      return false;
    }
    return this._readableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
  }
});

Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
  this.push(null);
  cb(err);
};

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;

  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;
      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }
      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }

  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};

function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  var state = stream._readableState;
  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);
    if (er) {
      stream.emit('error', er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }

      if (addToFront) {
        if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        stream.emit('error', new Error('stream.push() after EOF'));
      } else {
        state.reading = false;
        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
    }
  }

  return needMoreData(state);
}

function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    stream.emit('data', chunk);
    stream.read(0);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);

    if (state.needReadable) emitReadable(stream);
  }
  maybeReadMore(stream, state);
}

function chunkInvalid(state, chunk) {
  var er;
  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}

// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
};

// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = _dereq_(94).StringDecoder;
  this._readableState.decoder = new StringDecoder(enc);
  this._readableState.encoding = enc;
  return this;
};

// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }
  return n;
}

// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;
  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  }
  // If we're asking for more than the current hwm, then raise the hwm.
  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n;
  // Don't have enough
  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }
  return state.length;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;

  if (n !== 0) state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;
  debug('need readable', doRead);

  // if we currently have less than the highWaterMark, then also read some
  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  }

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0) state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
    // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.
    if (!state.reading) n = howMuchToRead(nOrig, state);
  }

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  } else {
    state.length -= n;
  }

  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true;

    // If we tried to read() past the EOF, then emit end on the next tick.
    if (nOrig !== n && state.ended) endReadable(this);
  }

  if (ret !== null) this.emit('data', ret);

  return ret;
};

function onEofChunk(stream, state) {
  if (state.ended) return;
  if (state.decoder) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;

  // emit 'readable' now to make sure it gets picked up.
  emitReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
  }
}

function emitReadable_(stream) {
  debug('emit readable');
  stream.emit('readable');
  flow(stream);
}

// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    pna.nextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;else len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
  this.emit('error', new Error('_read() is not implemented'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);

  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;

  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');
    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  var cleanedUp = false;
  function cleanup() {
    debug('cleanup');
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);

    cleanedUp = true;

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  // If the user pushes more data while we're writing to dest then we'll end up
  // in ondata again. However, we only want to increase awaitDrain once because
  // dest will only emit one 'drain' event for the multiple writes.
  // => Introduce a guard on increasing awaitDrain.
  var increasedAwaitDrain = false;
  src.on('data', ondata);
  function ondata(chunk) {
    debug('ondata');
    increasedAwaitDrain = false;
    var ret = dest.write(chunk);
    if (false === ret && !increasedAwaitDrain) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', src._readableState.awaitDrain);
        src._readableState.awaitDrain++;
        increasedAwaitDrain = true;
      }
      src.pause();
    }
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
  }

  // Make sure our error handler is attached before userland ones.
  prependListener(dest, 'error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function () {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;
    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = { hasUnpiped: false };

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0) return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;

    if (!dest) dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var i = 0; i < len; i++) {
      dests[i].emit('unpipe', this, unpipeInfo);
    }return this;
  }

  // try to find the right one.
  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;

  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];

  dest.emit('unpipe', this, unpipeInfo);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  if (ev === 'data') {
    // Start flowing on next tick if stream isn't explicitly paused
    if (this._readableState.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    var state = this._readableState;
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.emittedReadable = false;
      if (!state.reading) {
        pna.nextTick(nReadingNextTick, this);
      } else if (state.length) {
        emitReadable(this);
      }
    }
  }

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
}

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
  var state = this._readableState;
  if (!state.flowing) {
    debug('resume');
    state.flowing = true;
    resume(this, state);
  }
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    pna.nextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  if (!state.reading) {
    debug('resume read 0');
    stream.read(0);
  }

  state.resumeScheduled = false;
  state.awaitDrain = 0;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);
  if (false !== this._readableState.flowing) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);
  while (state.flowing && stream.read() !== null) {}
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
  var _this = this;

  var state = this._readableState;
  var paused = false;

  stream.on('end', function () {
    debug('wrapped end');
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }

    _this.push(null);
  });

  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk);

    // don't skip over falsy values in objectMode
    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = _this.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function (method) {
        return function () {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  }

  // proxy certain important events.
  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  }

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  this._read = function (n) {
    debug('wrapped _read', n);
    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return this;
};

Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._readableState.highWaterMark;
  }
});

// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;

  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = fromListPartial(n, state.buffer, state.decoder);
  }

  return ret;
}

// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
  var ret;
  if (n < list.head.data.length) {
    // slice is the same for buffers and strings
    ret = list.head.data.slice(0, n);
    list.head.data = list.head.data.slice(n);
  } else if (n === list.head.data.length) {
    // first chunk is a perfect match
    ret = list.shift();
  } else {
    // result spans more than one buffer
    ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
  }
  return ret;
}

// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
  var p = list.head;
  var c = 1;
  var ret = p.data;
  n -= ret.length;
  while (p = p.next) {
    var str = p.data;
    var nb = n > str.length ? str.length : n;
    if (nb === str.length) ret += str;else ret += str.slice(0, n);
    n -= nb;
    if (n === 0) {
      if (nb === str.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = str.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
  var ret = Buffer.allocUnsafe(n);
  var p = list.head;
  var c = 1;
  p.data.copy(ret);
  n -= p.data.length;
  while (p = p.next) {
    var buf = p.data;
    var nb = n > buf.length ? buf.length : n;
    buf.copy(ret, ret.length - n, 0, nb);
    n -= nb;
    if (n === 0) {
      if (nb === buf.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = buf.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');

  if (!state.endEmitted) {
    state.ended = true;
    pna.nextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  // Check that we didn't get one last unshift.
  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');
  }
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}
}).call(this,_dereq_(68),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"11":11,"21":21,"25":25,"67":67,"68":68,"79":79,"8":8,"81":81,"86":86,"87":87,"88":88,"93":93,"94":94}],84:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.

'use strict';

module.exports = Transform;

var Duplex = _dereq_(81);

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

util.inherits(Transform, Duplex);

function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb) {
    return this.emit('error', new Error('write callback called multiple times'));
  }

  ts.writechunk = null;
  ts.writecb = null;

  if (data != null) // single equals check for both `null` and `undefined`
    this.push(data);

  cb(er);

  var rs = this._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);

  Duplex.call(this, options);

  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  };

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;

    if (typeof options.flush === 'function') this._flush = options.flush;
  }

  // When the writable side finishes, then flush out anything remaining.
  this.on('prefinish', prefinish);
}

function prefinish() {
  var _this = this;

  if (typeof this._flush === 'function') {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
  throw new Error('_transform() is not implemented');
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

Transform.prototype._destroy = function (err, cb) {
  var _this2 = this;

  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
    _this2.emit('close');
  });
};

function done(stream, er, data) {
  if (er) return stream.emit('error', er);

  if (data != null) // single equals check for both `null` and `undefined`
    stream.push(data);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');

  if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');

  return stream.push(null);
}
},{"11":11,"25":25,"81":81}],85:[function(_dereq_,module,exports){
(function (process,global,setImmediate){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.

'use strict';

/*<replacement>*/

var pna = _dereq_(67);
/*</replacement>*/

module.exports = Writable;

/* <replacement> */
function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
}

// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;
  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;

/*<replacement>*/
var util = _dereq_(11);
util.inherits = _dereq_(25);
/*</replacement>*/

/*<replacement>*/
var internalUtil = {
  deprecate: _dereq_(114)
};
/*</replacement>*/

/*<replacement>*/
var Stream = _dereq_(88);
/*</replacement>*/

/*<replacement>*/

var Buffer = _dereq_(93).Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

var destroyImpl = _dereq_(87);

util.inherits(Writable, Stream);

function nop() {}

function WritableState(options, stream) {
  Duplex = Duplex || _dereq_(81);

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  var writableHwm = options.writableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // if _final has been called
  this.finalCalled = false;

  // drain event flag.
  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // has it been destroyed
  this.destroyed = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // when true all writes will be buffered until .uncork() call
  this.corked = 0;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function (er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.bufferedRequest = null;
  this.lastBufferedRequest = null;

  // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted
  this.pendingcb = 0;

  // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams
  this.prefinished = false;

  // True if the error was already emitted and should not be thrown again
  this.errorEmitted = false;

  // count buffered requests
  this.bufferedRequestCount = 0;

  // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two
  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];
  while (current) {
    out.push(current);
    current = current.next;
  }
  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function () {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})();

// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function (object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;

      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function (object) {
    return object instanceof this;
  };
}

function Writable(options) {
  Duplex = Duplex || _dereq_(81);

  // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.

  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.
  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
    return new Writable(options);
  }

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;

    if (typeof options.writev === 'function') this._writev = options.writev;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;

    if (typeof options.final === 'function') this._final = options.final;
  }

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
  this.emit('error', new Error('Cannot pipe, not readable'));
};

function writeAfterEnd(stream, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  pna.nextTick(cb, er);
}

// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  var er = false;

  if (chunk === null) {
    er = new TypeError('May not write null values to stream');
  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  if (er) {
    stream.emit('error', er);
    pna.nextTick(cb, er);
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;
  var isBuf = !state.objectMode && _isUint8Array(chunk);

  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;

  if (typeof cb !== 'function') cb = nop;

  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }

  return ret;
};

Writable.prototype.cork = function () {
  var state = this._writableState;

  state.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;

    if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }
  return chunk;
}

Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);
    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  // we must ensure that previous needDrain will not be reset to false.
  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };
    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }
    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;

  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    pna.nextTick(cb, er);
    // this can emit finish, and it will always happen
    // after error
    pna.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
    // this can emit finish, but finish must
    // always follow error
    finishMaybe(stream, state);
  }
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state);

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      /*<replacement>*/
      asyncWrite(afterWrite, stream, state, finished, cb);
      /*</replacement>*/
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}

// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;

    var count = 0;
    var allBuffers = true;
    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }
    buffer.allBuffers = allBuffers;

    doWrite(stream, state, true, state.length, buffer, '', holder.finish);

    // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite
    state.pendingcb++;
    state.lastBufferedRequest = null;
    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }
    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;

      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--;
      // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.
      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new Error('_write() is not implemented'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);

  // .end() fully uncorks
  if (state.corked) {
    state.corked = 1;
    this.uncork();
  }

  // ignore unnecessary end() calls.
  if (!state.ending && !state.finished) endWritable(this, state, cb);
};

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;
    if (err) {
      stream.emit('error', err);
    }
    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}
function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function') {
      state.pendingcb++;
      state.finalCalled = true;
      pna.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);
  if (need) {
    prefinish(stream, state);
    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');
    }
  }
  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
  }
  state.ended = true;
  stream.writable = false;
}

function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;
  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  }
  if (state.corkedRequestsFree) {
    state.corkedRequestsFree.next = corkReq;
  } else {
    state.corkedRequestsFree = corkReq;
  }
}

Object.defineProperty(Writable.prototype, 'destroyed', {
  get: function () {
    if (this._writableState === undefined) {
      return false;
    }
    return this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._writableState.destroyed = value;
  }
});

Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
  this.end();
  cb(err);
};
}).call(this,_dereq_(68),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},_dereq_(113).setImmediate)
},{"11":11,"113":113,"114":114,"25":25,"67":67,"68":68,"81":81,"87":87,"88":88,"93":93}],86:[function(_dereq_,module,exports){
'use strict';

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

var Buffer = _dereq_(93).Buffer;
var util = _dereq_(8);

function copyBuffer(src, target, offset) {
  src.copy(target, offset);
}

module.exports = function () {
  function BufferList() {
    _classCallCheck(this, BufferList);

    this.head = null;
    this.tail = null;
    this.length = 0;
  }

  BufferList.prototype.push = function push(v) {
    var entry = { data: v, next: null };
    if (this.length > 0) this.tail.next = entry;else this.head = entry;
    this.tail = entry;
    ++this.length;
  };

  BufferList.prototype.unshift = function unshift(v) {
    var entry = { data: v, next: this.head };
    if (this.length === 0) this.tail = entry;
    this.head = entry;
    ++this.length;
  };

  BufferList.prototype.shift = function shift() {
    if (this.length === 0) return;
    var ret = this.head.data;
    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
    --this.length;
    return ret;
  };

  BufferList.prototype.clear = function clear() {
    this.head = this.tail = null;
    this.length = 0;
  };

  BufferList.prototype.join = function join(s) {
    if (this.length === 0) return '';
    var p = this.head;
    var ret = '' + p.data;
    while (p = p.next) {
      ret += s + p.data;
    }return ret;
  };

  BufferList.prototype.concat = function concat(n) {
    if (this.length === 0) return Buffer.alloc(0);
    if (this.length === 1) return this.head.data;
    var ret = Buffer.allocUnsafe(n >>> 0);
    var p = this.head;
    var i = 0;
    while (p) {
      copyBuffer(p.data, ret, i);
      i += p.data.length;
      p = p.next;
    }
    return ret;
  };

  return BufferList;
}();

if (util && util.inspect && util.inspect.custom) {
  module.exports.prototype[util.inspect.custom] = function () {
    var obj = util.inspect({ length: this.length });
    return this.constructor.name + ' ' + obj;
  };
}
},{"8":8,"93":93}],87:[function(_dereq_,module,exports){
'use strict';

/*<replacement>*/

var pna = _dereq_(67);
/*</replacement>*/

// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
  var _this = this;

  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;

  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
      pna.nextTick(emitErrorNT, this, err);
    }
    return this;
  }

  // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks

  if (this._readableState) {
    this._readableState.destroyed = true;
  }

  // if this is a duplex stream mark the writable part as destroyed as well
  if (this._writableState) {
    this._writableState.destroyed = true;
  }

  this._destroy(err || null, function (err) {
    if (!cb && err) {
      pna.nextTick(emitErrorNT, _this, err);
      if (_this._writableState) {
        _this._writableState.errorEmitted = true;
      }
    } else if (cb) {
      cb(err);
    }
  });

  return this;
}

function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }

  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}

function emitErrorNT(self, err) {
  self.emit('error', err);
}

module.exports = {
  destroy: destroy,
  undestroy: undestroy
};
},{"67":67}],88:[function(_dereq_,module,exports){
arguments[4][45][0].apply(exports,arguments)
},{"21":21,"45":45}],89:[function(_dereq_,module,exports){
module.exports = _dereq_(90).PassThrough

},{"90":90}],90:[function(_dereq_,module,exports){
exports = module.exports = _dereq_(83);
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = _dereq_(85);
exports.Duplex = _dereq_(81);
exports.Transform = _dereq_(84);
exports.PassThrough = _dereq_(82);

},{"81":81,"82":82,"83":83,"84":84,"85":85}],91:[function(_dereq_,module,exports){
module.exports = _dereq_(90).Transform

},{"90":90}],92:[function(_dereq_,module,exports){
module.exports = _dereq_(85);

},{"85":85}],93:[function(_dereq_,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = _dereq_(10)
var Buffer = buffer.Buffer

// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
  for (var key in src) {
    dst[key] = src[key]
  }
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
  module.exports = buffer
} else {
  // Copy properties from require('buffer')
  copyProps(buffer, exports)
  exports.Buffer = SafeBuffer
}

function SafeBuffer (arg, encodingOrOffset, length) {
  return Buffer(arg, encodingOrOffset, length)
}

// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)

SafeBuffer.from = function (arg, encodingOrOffset, length) {
  if (typeof arg === 'number') {
    throw new TypeError('Argument must not be a number')
  }
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.alloc = function (size, fill, encoding) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  var buf = Buffer(size)
  if (fill !== undefined) {
    if (typeof encoding === 'string') {
      buf.fill(fill, encoding)
    } else {
      buf.fill(fill)
    }
  } else {
    buf.fill(0)
  }
  return buf
}

SafeBuffer.allocUnsafe = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return Buffer(size)
}

SafeBuffer.allocUnsafeSlow = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return buffer.SlowBuffer(size)
}

},{"10":10}],94:[function(_dereq_,module,exports){
arguments[4][47][0].apply(exports,arguments)
},{"47":47,"93":93}],95:[function(_dereq_,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

var Buffer = _dereq_(10).Buffer;

var isBufferEncoding = Buffer.isEncoding
  || function(encoding) {
       switch (encoding && encoding.toLowerCase()) {
         case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
         default: return false;
       }
     }


function assertEncoding(encoding) {
  if (encoding && !isBufferEncoding(encoding)) {
    throw new Error('Unknown encoding: ' + encoding);
  }
}

// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters. CESU-8 is handled as part of the UTF-8 encoding.
//
// @TODO Handling all encodings inside a single object makes it very difficult
// to reason about this code, so it should be split up in the future.
// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
// points as used by CESU-8.
var StringDecoder = exports.StringDecoder = function(encoding) {
  this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
  assertEncoding(encoding);
  switch (this.encoding) {
    case 'utf8':
      // CESU-8 represents each of Surrogate Pair by 3-bytes
      this.surrogateSize = 3;
      break;
    case 'ucs2':
    case 'utf16le':
      // UTF-16 represents each of Surrogate Pair by 2-bytes
      this.surrogateSize = 2;
      this.detectIncompleteChar = utf16DetectIncompleteChar;
      break;
    case 'base64':
      // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
      this.surrogateSize = 3;
      this.detectIncompleteChar = base64DetectIncompleteChar;
      break;
    default:
      this.write = passThroughWrite;
      return;
  }

  // Enough space to store all bytes of a single character. UTF-8 needs 4
  // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
  this.charBuffer = new Buffer(6);
  // Number of bytes received for the current incomplete multi-byte character.
  this.charReceived = 0;
  // Number of bytes expected for the current incomplete multi-byte character.
  this.charLength = 0;
};


// write decodes the given buffer and returns it as JS string that is
// guaranteed to not contain any partial multi-byte characters. Any partial
// character found at the end of the buffer is buffered up, and will be
// returned when calling write again with the remaining bytes.
//
// Note: Converting a Buffer containing an orphan surrogate to a String
// currently works, but converting a String to a Buffer (via `new Buffer`, or
// Buffer#write) will replace incomplete surrogates with the unicode
// replacement character. See https://codereview.chromium.org/121173009/ .
StringDecoder.prototype.write = function(buffer) {
  var charStr = '';
  // if our last write ended with an incomplete multibyte character
  while (this.charLength) {
    // determine how many remaining bytes this buffer has to offer for this char
    var available = (buffer.length >= this.charLength - this.charReceived) ?
        this.charLength - this.charReceived :
        buffer.length;

    // add the new bytes to the char buffer
    buffer.copy(this.charBuffer, this.charReceived, 0, available);
    this.charReceived += available;

    if (this.charReceived < this.charLength) {
      // still not enough chars in this buffer? wait for more ...
      return '';
    }

    // remove bytes belonging to the current character from the buffer
    buffer = buffer.slice(available, buffer.length);

    // get the character that was split
    charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);

    // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
    var charCode = charStr.charCodeAt(charStr.length - 1);
    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
      this.charLength += this.surrogateSize;
      charStr = '';
      continue;
    }
    this.charReceived = this.charLength = 0;

    // if there are no more bytes in this buffer, just emit our char
    if (buffer.length === 0) {
      return charStr;
    }
    break;
  }

  // determine and set charLength / charReceived
  this.detectIncompleteChar(buffer);

  var end = buffer.length;
  if (this.charLength) {
    // buffer the incomplete character bytes we got
    buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
    end -= this.charReceived;
  }

  charStr += buffer.toString(this.encoding, 0, end);

  var end = charStr.length - 1;
  var charCode = charStr.charCodeAt(end);
  // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
  if (charCode >= 0xD800 && charCode <= 0xDBFF) {
    var size = this.surrogateSize;
    this.charLength += size;
    this.charReceived += size;
    this.charBuffer.copy(this.charBuffer, size, 0, size);
    buffer.copy(this.charBuffer, 0, 0, size);
    return charStr.substring(0, end);
  }

  // or just emit the charStr
  return charStr;
};

// detectIncompleteChar determines if there is an incomplete UTF-8 character at
// the end of the given buffer. If so, it sets this.charLength to the byte
// length that character, and sets this.charReceived to the number of bytes
// that are available for this character.
StringDecoder.prototype.detectIncompleteChar = function(buffer) {
  // determine how many bytes we have to check at the end of this buffer
  var i = (buffer.length >= 3) ? 3 : buffer.length;

  // Figure out if one of the last i bytes of our buffer announces an
  // incomplete char.
  for (; i > 0; i--) {
    var c = buffer[buffer.length - i];

    // See http://en.wikipedia.org/wiki/UTF-8#Description

    // 110XXXXX
    if (i == 1 && c >> 5 == 0x06) {
      this.charLength = 2;
      break;
    }

    // 1110XXXX
    if (i <= 2 && c >> 4 == 0x0E) {
      this.charLength = 3;
      break;
    }

    // 11110XXX
    if (i <= 3 && c >> 3 == 0x1E) {
      this.charLength = 4;
      break;
    }
  }
  this.charReceived = i;
};

StringDecoder.prototype.end = function(buffer) {
  var res = '';
  if (buffer && buffer.length)
    res = this.write(buffer);

  if (this.charReceived) {
    var cr = this.charReceived;
    var buf = this.charBuffer;
    var enc = this.encoding;
    res += buf.slice(0, cr).toString(enc);
  }

  return res;
};

function passThroughWrite(buffer) {
  return buffer.toString(this.encoding);
}

function utf16DetectIncompleteChar(buffer) {
  this.charReceived = buffer.length % 2;
  this.charLength = this.charReceived ? 2 : 0;
}

function base64DetectIncompleteChar(buffer) {
  this.charReceived = buffer.length % 3;
  this.charLength = this.charReceived ? 3 : 0;
}

},{"10":10}],96:[function(_dereq_,module,exports){
arguments[4][32][0].apply(exports,arguments)
},{"32":32}],97:[function(_dereq_,module,exports){
arguments[4][33][0].apply(exports,arguments)
},{"33":33,"68":68}],98:[function(_dereq_,module,exports){
arguments[4][34][0].apply(exports,arguments)
},{"100":100,"102":102,"25":25,"34":34,"68":68}],99:[function(_dereq_,module,exports){
arguments[4][35][0].apply(exports,arguments)
},{"101":101,"25":25,"35":35}],100:[function(_dereq_,module,exports){
arguments[4][36][0].apply(exports,arguments)
},{"10":10,"103":103,"104":104,"105":105,"108":108,"109":109,"111":111,"21":21,"25":25,"36":36,"68":68,"8":8,"96":96,"97":97,"98":98}],101:[function(_dereq_,module,exports){
arguments[4][37][0].apply(exports,arguments)
},{"25":25,"37":37,"96":96,"98":98}],102:[function(_dereq_,module,exports){
arguments[4][38][0].apply(exports,arguments)
},{"10":10,"105":105,"108":108,"109":109,"114":114,"25":25,"38":38,"68":68,"96":96,"98":98}],103:[function(_dereq_,module,exports){
arguments[4][39][0].apply(exports,arguments)
},{"106":106,"39":39,"68":68}],104:[function(_dereq_,module,exports){
arguments[4][40][0].apply(exports,arguments)
},{"10":10,"40":40,"8":8}],105:[function(_dereq_,module,exports){
arguments[4][41][0].apply(exports,arguments)
},{"41":41,"68":68}],106:[function(_dereq_,module,exports){
arguments[4][42][0].apply(exports,arguments)
},{"42":42,"96":96}],107:[function(_dereq_,module,exports){
arguments[4][43][0].apply(exports,arguments)
},{"106":106,"43":43,"96":96}],108:[function(_dereq_,module,exports){
arguments[4][44][0].apply(exports,arguments)
},{"44":44,"96":96}],109:[function(_dereq_,module,exports){
arguments[4][45][0].apply(exports,arguments)
},{"21":21,"45":45}],110:[function(_dereq_,module,exports){
arguments[4][46][0].apply(exports,arguments)
},{"100":100,"101":101,"102":102,"106":106,"107":107,"46":46,"98":98,"99":99}],111:[function(_dereq_,module,exports){
arguments[4][47][0].apply(exports,arguments)
},{"47":47,"76":76}],112:[function(_dereq_,module,exports){
(function (process){
var Transform = _dereq_(110).Transform
  , inherits  = _dereq_(117).inherits

function DestroyableTransform(opts) {
  Transform.call(this, opts)
  this._destroyed = false
}

inherits(DestroyableTransform, Transform)

DestroyableTransform.prototype.destroy = function(err) {
  if (this._destroyed) return
  this._destroyed = true
  
  var self = this
  process.nextTick(function() {
    if (err)
      self.emit('error', err)
    self.emit('close')
  })
}

// a noop _transform function
function noop (chunk, enc, callback) {
  callback(null, chunk)
}


// create a new export function, used by both the main export and
// the .ctor export, contains common logic for dealing with arguments
function through2 (construct) {
  return function (options, transform, flush) {
    if (typeof options == 'function') {
      flush     = transform
      transform = options
      options   = {}
    }

    if (typeof transform != 'function')
      transform = noop

    if (typeof flush != 'function')
      flush = null

    return construct(options, transform, flush)
  }
}


// main export, just make me a transform stream!
module.exports = through2(function (options, transform, flush) {
  var t2 = new DestroyableTransform(options)

  t2._transform = transform

  if (flush)
    t2._flush = flush

  return t2
})


// make me a reusable prototype that I can `new`, or implicitly `new`
// with a constructor call
module.exports.ctor = through2(function (options, transform, flush) {
  function Through2 (override) {
    if (!(this instanceof Through2))
      return new Through2(override)

    this.options = Object.assign({}, options, override)

    DestroyableTransform.call(this, this.options)
  }

  inherits(Through2, DestroyableTransform)

  Through2.prototype._transform = transform

  if (flush)
    Through2.prototype._flush = flush

  return Through2
})


module.exports.obj = through2(function (options, transform, flush) {
  var t2 = new DestroyableTransform(Object.assign({ objectMode: true, highWaterMark: 16 }, options))

  t2._transform = transform

  if (flush)
    t2._flush = flush

  return t2
})

}).call(this,_dereq_(68))
},{"110":110,"117":117,"68":68}],113:[function(_dereq_,module,exports){
(function (setImmediate,clearImmediate){
var nextTick = _dereq_(68).nextTick;
var apply = Function.prototype.apply;
var slice = Array.prototype.slice;
var immediateIds = {};
var nextImmediateId = 0;

// DOM APIs, for completeness

exports.setTimeout = function() {
  return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
};
exports.setInterval = function() {
  return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
};
exports.clearTimeout =
exports.clearInterval = function(timeout) { timeout.close(); };

function Timeout(id, clearFn) {
  this._id = id;
  this._clearFn = clearFn;
}
Timeout.prototype.unref = Timeout.prototype.ref = function() {};
Timeout.prototype.close = function() {
  this._clearFn.call(window, this._id);
};

// Does not start the time, just sets up the members needed.
exports.enroll = function(item, msecs) {
  clearTimeout(item._idleTimeoutId);
  item._idleTimeout = msecs;
};

exports.unenroll = function(item) {
  clearTimeout(item._idleTimeoutId);
  item._idleTimeout = -1;
};

exports._unrefActive = exports.active = function(item) {
  clearTimeout(item._idleTimeoutId);

  var msecs = item._idleTimeout;
  if (msecs >= 0) {
    item._idleTimeoutId = setTimeout(function onTimeout() {
      if (item._onTimeout)
        item._onTimeout();
    }, msecs);
  }
};

// That's not how node.js implements it but the exposed api is the same.
exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
  var id = nextImmediateId++;
  var args = arguments.length < 2 ? false : slice.call(arguments, 1);

  immediateIds[id] = true;

  nextTick(function onNextTick() {
    if (immediateIds[id]) {
      // fn.call() is faster so we optimize for the common use-case
      // @see http://jsperf.com/call-apply-segu
      if (args) {
        fn.apply(null, args);
      } else {
        fn.call(null);
      }
      // Prevent ids from leaking
      exports.clearImmediate(id);
    }
  });

  return id;
};

exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
  delete immediateIds[id];
};
}).call(this,_dereq_(113).setImmediate,_dereq_(113).clearImmediate)
},{"113":113,"68":68}],114:[function(_dereq_,module,exports){
(function (global){

/**
 * Module exports.
 */

module.exports = deprecate;

/**
 * Mark that a method should not be used.
 * Returns a modified function which warns once by default.
 *
 * If `localStorage.noDeprecation = true` is set, then it is a no-op.
 *
 * If `localStorage.throwDeprecation = true` is set, then deprecated functions
 * will throw an Error when invoked.
 *
 * If `localStorage.traceDeprecation = true` is set, then deprecated functions
 * will invoke `console.trace()` instead of `console.error()`.
 *
 * @param {Function} fn - the function to deprecate
 * @param {String} msg - the string to print to the console when `fn` is invoked
 * @returns {Function} a new "deprecated" version of `fn`
 * @api public
 */

function deprecate (fn, msg) {
  if (config('noDeprecation')) {
    return fn;
  }

  var warned = false;
  function deprecated() {
    if (!warned) {
      if (config('throwDeprecation')) {
        throw new Error(msg);
      } else if (config('traceDeprecation')) {
        console.trace(msg);
      } else {
        console.warn(msg);
      }
      warned = true;
    }
    return fn.apply(this, arguments);
  }

  return deprecated;
}

/**
 * Checks `localStorage` for boolean values for the given `name`.
 *
 * @param {String} name
 * @returns {Boolean}
 * @api private
 */

function config (name) {
  // accessing global.localStorage can trigger a DOMException in sandboxed iframes
  try {
    if (!global.localStorage) return false;
  } catch (_) {
    return false;
  }
  var val = global.localStorage[name];
  if (null == val) return false;
  return String(val).toLowerCase() === 'true';
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],115:[function(_dereq_,module,exports){
arguments[4][3][0].apply(exports,arguments)
},{"3":3}],116:[function(_dereq_,module,exports){
arguments[4][5][0].apply(exports,arguments)
},{"5":5}],117:[function(_dereq_,module,exports){
arguments[4][6][0].apply(exports,arguments)
},{"115":115,"116":116,"6":6,"68":68}],118:[function(_dereq_,module,exports){
var v1 = _dereq_(121);
var v4 = _dereq_(122);

var uuid = v4;
uuid.v1 = v1;
uuid.v4 = v4;

module.exports = uuid;

},{"121":121,"122":122}],119:[function(_dereq_,module,exports){
/**
 * Convert array of 16 byte values to UUID string format of the form:
 * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
 */
var byteToHex = [];
for (var i = 0; i < 256; ++i) {
  byteToHex[i] = (i + 0x100).toString(16).substr(1);
}

function bytesToUuid(buf, offset) {
  var i = offset || 0;
  var bth = byteToHex;
  // join used to fix memory issue caused by concatenation: https://bugs.chromium.org/p/v8/issues/detail?id=3175#c4
  return ([bth[buf[i++]], bth[buf[i++]], 
	bth[buf[i++]], bth[buf[i++]], '-',
	bth[buf[i++]], bth[buf[i++]], '-',
	bth[buf[i++]], bth[buf[i++]], '-',
	bth[buf[i++]], bth[buf[i++]], '-',
	bth[buf[i++]], bth[buf[i++]],
	bth[buf[i++]], bth[buf[i++]],
	bth[buf[i++]], bth[buf[i++]]]).join('');
}

module.exports = bytesToUuid;

},{}],120:[function(_dereq_,module,exports){
// Unique ID creation requires a high quality random # generator.  In the
// browser this is a little complicated due to unknown quality of Math.random()
// and inconsistent support for the `crypto` API.  We do the best we can via
// feature-detection

// getRandomValues needs to be invoked in a context where "this" is a Crypto
// implementation. Also, find the complete implementation of crypto on IE11.
var getRandomValues = (typeof(crypto) != 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto)) ||
                      (typeof(msCrypto) != 'undefined' && typeof window.msCrypto.getRandomValues == 'function' && msCrypto.getRandomValues.bind(msCrypto));

if (getRandomValues) {
  // WHATWG crypto RNG - http://wiki.whatwg.org/wiki/Crypto
  var rnds8 = new Uint8Array(16); // eslint-disable-line no-undef

  module.exports = function whatwgRNG() {
    getRandomValues(rnds8);
    return rnds8;
  };
} else {
  // Math.random()-based (RNG)
  //
  // If all else fails, use Math.random().  It's fast, but is of unspecified
  // quality.
  var rnds = new Array(16);

  module.exports = function mathRNG() {
    for (var i = 0, r; i < 16; i++) {
      if ((i & 0x03) === 0) r = Math.random() * 0x100000000;
      rnds[i] = r >>> ((i & 0x03) << 3) & 0xff;
    }

    return rnds;
  };
}

},{}],121:[function(_dereq_,module,exports){
var rng = _dereq_(120);
var bytesToUuid = _dereq_(119);

// **`v1()` - Generate time-based UUID**
//
// Inspired by https://github.com/LiosK/UUID.js
// and http://docs.python.org/library/uuid.html

var _nodeId;
var _clockseq;

// Previous uuid creation time
var _lastMSecs = 0;
var _lastNSecs = 0;

// See https://github.com/broofa/node-uuid for API details
function v1(options, buf, offset) {
  var i = buf && offset || 0;
  var b = buf || [];

  options = options || {};
  var node = options.node || _nodeId;
  var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq;

  // node and clockseq need to be initialized to random values if they're not
  // specified.  We do this lazily to minimize issues related to insufficient
  // system entropy.  See #189
  if (node == null || clockseq == null) {
    var seedBytes = rng();
    if (node == null) {
      // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
      node = _nodeId = [
        seedBytes[0] | 0x01,
        seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]
      ];
    }
    if (clockseq == null) {
      // Per 4.2.2, randomize (14 bit) clockseq
      clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;
    }
  }

  // UUID timestamps are 100 nano-second units since the Gregorian epoch,
  // (1582-10-15 00:00).  JSNumbers aren't precise enough for this, so
  // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
  // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
  var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime();

  // Per 4.2.1.2, use count of uuid's generated during the current clock
  // cycle to simulate higher resolution clock
  var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;

  // Time since last uuid creation (in msecs)
  var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000;

  // Per 4.2.1.2, Bump clockseq on clock regression
  if (dt < 0 && options.clockseq === undefined) {
    clockseq = clockseq + 1 & 0x3fff;
  }

  // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
  // time interval
  if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {
    nsecs = 0;
  }

  // Per 4.2.1.2 Throw error if too many uuids are requested
  if (nsecs >= 10000) {
    throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec');
  }

  _lastMSecs = msecs;
  _lastNSecs = nsecs;
  _clockseq = clockseq;

  // Per 4.1.4 - Convert from unix epoch to Gregorian epoch
  msecs += 12219292800000;

  // `time_low`
  var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
  b[i++] = tl >>> 24 & 0xff;
  b[i++] = tl >>> 16 & 0xff;
  b[i++] = tl >>> 8 & 0xff;
  b[i++] = tl & 0xff;

  // `time_mid`
  var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;
  b[i++] = tmh >>> 8 & 0xff;
  b[i++] = tmh & 0xff;

  // `time_high_and_version`
  b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
  b[i++] = tmh >>> 16 & 0xff;

  // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
  b[i++] = clockseq >>> 8 | 0x80;

  // `clock_seq_low`
  b[i++] = clockseq & 0xff;

  // `node`
  for (var n = 0; n < 6; ++n) {
    b[i + n] = node[n];
  }

  return buf ? buf : bytesToUuid(b);
}

module.exports = v1;

},{"119":119,"120":120}],122:[function(_dereq_,module,exports){
var rng = _dereq_(120);
var bytesToUuid = _dereq_(119);

function v4(options, buf, offset) {
  var i = buf && offset || 0;

  if (typeof(options) == 'string') {
    buf = options === 'binary' ? new Array(16) : null;
    options = null;
  }
  options = options || {};

  var rnds = options.random || (options.rng || rng)();

  // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
  rnds[6] = (rnds[6] & 0x0f) | 0x40;
  rnds[8] = (rnds[8] & 0x3f) | 0x80;

  // Copy bytes to buffer, if provided
  if (buf) {
    for (var ii = 0; ii < 16; ++ii) {
      buf[i + ii] = rnds[ii];
    }
  }

  return buf || bytesToUuid(rnds);
}

module.exports = v4;

},{"119":119,"120":120}],123:[function(_dereq_,module,exports){
'use strict';

/**
 * Stringify/parse functions that don't operate
 * recursively, so they avoid call stack exceeded
 * errors.
 */
exports.stringify = function stringify(input) {
  var queue = [];
  queue.push({obj: input});

  var res = '';
  var next, obj, prefix, val, i, arrayPrefix, keys, k, key, value, objPrefix;
  while ((next = queue.pop())) {
    obj = next.obj;
    prefix = next.prefix || '';
    val = next.val || '';
    res += prefix;
    if (val) {
      res += val;
    } else if (typeof obj !== 'object') {
      res += typeof obj === 'undefined' ? null : JSON.stringify(obj);
    } else if (obj === null) {
      res += 'null';
    } else if (Array.isArray(obj)) {
      queue.push({val: ']'});
      for (i = obj.length - 1; i >= 0; i--) {
        arrayPrefix = i === 0 ? '' : ',';
        queue.push({obj: obj[i], prefix: arrayPrefix});
      }
      queue.push({val: '['});
    } else { // object
      keys = [];
      for (k in obj) {
        if (obj.hasOwnProperty(k)) {
          keys.push(k);
        }
      }
      queue.push({val: '}'});
      for (i = keys.length - 1; i >= 0; i--) {
        key = keys[i];
        value = obj[key];
        objPrefix = (i > 0 ? ',' : '');
        objPrefix += JSON.stringify(key) + ':';
        queue.push({obj: value, prefix: objPrefix});
      }
      queue.push({val: '{'});
    }
  }
  return res;
};

// Convenience function for the parse function.
// This pop function is basically copied from
// pouchCollate.parseIndexableString
function pop(obj, stack, metaStack) {
  var lastMetaElement = metaStack[metaStack.length - 1];
  if (obj === lastMetaElement.element) {
    // popping a meta-element, e.g. an object whose value is another object
    metaStack.pop();
    lastMetaElement = metaStack[metaStack.length - 1];
  }
  var element = lastMetaElement.element;
  var lastElementIndex = lastMetaElement.index;
  if (Array.isArray(element)) {
    element.push(obj);
  } else if (lastElementIndex === stack.length - 2) { // obj with key+value
    var key = stack.pop();
    element[key] = obj;
  } else {
    stack.push(obj); // obj with key only
  }
}

exports.parse = function (str) {
  var stack = [];
  var metaStack = []; // stack for arrays and objects
  var i = 0;
  var collationIndex,parsedNum,numChar;
  var parsedString,lastCh,numConsecutiveSlashes,ch;
  var arrayElement, objElement;
  while (true) {
    collationIndex = str[i++];
    if (collationIndex === '}' ||
        collationIndex === ']' ||
        typeof collationIndex === 'undefined') {
      if (stack.length === 1) {
        return stack.pop();
      } else {
        pop(stack.pop(), stack, metaStack);
        continue;
      }
    }
    switch (collationIndex) {
      case ' ':
      case '\t':
      case '\n':
      case ':':
      case ',':
        break;
      case 'n':
        i += 3; // 'ull'
        pop(null, stack, metaStack);
        break;
      case 't':
        i += 3; // 'rue'
        pop(true, stack, metaStack);
        break;
      case 'f':
        i += 4; // 'alse'
        pop(false, stack, metaStack);
        break;
      case '0':
      case '1':
      case '2':
      case '3':
      case '4':
      case '5':
      case '6':
      case '7':
      case '8':
      case '9':
      case '-':
        parsedNum = '';
        i--;
        while (true) {
          numChar = str[i++];
          if (/[\d\.\-e\+]/.test(numChar)) {
            parsedNum += numChar;
          } else {
            i--;
            break;
          }
        }
        pop(parseFloat(parsedNum), stack, metaStack);
        break;
      case '"':
        parsedString = '';
        lastCh = void 0;
        numConsecutiveSlashes = 0;
        while (true) {
          ch = str[i++];
          if (ch !== '"' || (lastCh === '\\' &&
              numConsecutiveSlashes % 2 === 1)) {
            parsedString += ch;
            lastCh = ch;
            if (lastCh === '\\') {
              numConsecutiveSlashes++;
            } else {
              numConsecutiveSlashes = 0;
            }
          } else {
            break;
          }
        }
        pop(JSON.parse('"' + parsedString + '"'), stack, metaStack);
        break;
      case '[':
        arrayElement = { element: [], index: stack.length };
        stack.push(arrayElement.element);
        metaStack.push(arrayElement);
        break;
      case '{':
        objElement = { element: {}, index: stack.length };
        stack.push(objElement.element);
        metaStack.push(objElement);
        break;
      default:
        throw new Error(
          'unexpectedly reached end of input: ' + collationIndex);
    }
  }
};

},{}],124:[function(_dereq_,module,exports){
module.exports = extend

var hasOwnProperty = Object.prototype.hasOwnProperty;

function extend() {
    var target = {}

    for (var i = 0; i < arguments.length; i++) {
        var source = arguments[i]

        for (var key in source) {
            if (hasOwnProperty.call(source, key)) {
                target[key] = source[key]
            }
        }
    }

    return target
}

},{}],125:[function(_dereq_,module,exports){
(function (global){
'use strict';

function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }

var immediate = _interopDefault(_dereq_(24));
var uuidV4 = _interopDefault(_dereq_(118));
var Md5 = _interopDefault(_dereq_(77));
var levelup = _interopDefault(_dereq_(50));
var ltgt = _interopDefault(_dereq_(52));
var events = _dereq_(21);
var events__default = _interopDefault(events);
var Codec = _interopDefault(_dereq_(28));
var ReadableStreamCore = _interopDefault(_dereq_(75));
var inherits = _interopDefault(_dereq_(25));
var through2 = _dereq_(112);
var getArguments = _interopDefault(_dereq_(1));
var Deque = _interopDefault(_dereq_(18));
var bufferFrom = _interopDefault(_dereq_(9));
var vuvuzela = _interopDefault(_dereq_(123));
var memdown = _interopDefault(_dereq_(54));

function isBinaryObject(object) {
  return (typeof ArrayBuffer !== 'undefined' && object instanceof ArrayBuffer) ||
    (typeof Blob !== 'undefined' && object instanceof Blob);
}

function cloneArrayBuffer(buff) {
  if (typeof buff.slice === 'function') {
    return buff.slice(0);
  }
  // IE10-11 slice() polyfill
  var target = new ArrayBuffer(buff.byteLength);
  var targetArray = new Uint8Array(target);
  var sourceArray = new Uint8Array(buff);
  targetArray.set(sourceArray);
  return target;
}

function cloneBinaryObject(object) {
  if (object instanceof ArrayBuffer) {
    return cloneArrayBuffer(object);
  }
  var size = object.size;
  var type = object.type;
  // Blob
  if (typeof object.slice === 'function') {
    return object.slice(0, size, type);
  }
  // PhantomJS slice() replacement
  return object.webkitSlice(0, size, type);
}

// most of this is borrowed from lodash.isPlainObject:
// https://github.com/fis-components/lodash.isplainobject/
// blob/29c358140a74f252aeb08c9eb28bef86f2217d4a/index.js

var funcToString = Function.prototype.toString;
var objectCtorString = funcToString.call(Object);

function isPlainObject(value) {
  var proto = Object.getPrototypeOf(value);
  /* istanbul ignore if */
  if (proto === null) { // not sure when this happens, but I guess it can
    return true;
  }
  var Ctor = proto.constructor;
  return (typeof Ctor == 'function' &&
    Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString);
}

function clone(object) {
  var newObject;
  var i;
  var len;

  if (!object || typeof object !== 'object') {
    return object;
  }

  if (Array.isArray(object)) {
    newObject = [];
    for (i = 0, len = object.length; i < len; i++) {
      newObject[i] = clone(object[i]);
    }
    return newObject;
  }

  // special case: to avoid inconsistencies between IndexedDB
  // and other backends, we automatically stringify Dates
  if (object instanceof Date) {
    return object.toISOString();
  }

  if (isBinaryObject(object)) {
    return cloneBinaryObject(object);
  }

  if (!isPlainObject(object)) {
    return object; // don't clone objects like Workers
  }

  newObject = {};
  for (i in object) {
    /* istanbul ignore else */
    if (Object.prototype.hasOwnProperty.call(object, i)) {
      var value = clone(object[i]);
      if (typeof value !== 'undefined') {
        newObject[i] = value;
      }
    }
  }
  return newObject;
}

function mangle(key) {
  return '$' + key;
}
function unmangle(key) {
  return key.substring(1);
}
function Map$1() {
  this._store = {};
}
Map$1.prototype.get = function (key) {
  var mangled = mangle(key);
  return this._store[mangled];
};
Map$1.prototype.set = function (key, value) {
  var mangled = mangle(key);
  this._store[mangled] = value;
  return true;
};
Map$1.prototype.has = function (key) {
  var mangled = mangle(key);
  return mangled in this._store;
};
Map$1.prototype["delete"] = function (key) {
  var mangled = mangle(key);
  var res = mangled in this._store;
  delete this._store[mangled];
  return res;
};
Map$1.prototype.forEach = function (cb) {
  var keys = Object.keys(this._store);
  for (var i = 0, len = keys.length; i < len; i++) {
    var key = keys[i];
    var value = this._store[key];
    key = unmangle(key);
    cb(value, key);
  }
};
Object.defineProperty(Map$1.prototype, 'size', {
  get: function () {
    return Object.keys(this._store).length;
  }
});

function Set$1(array) {
  this._store = new Map$1();

  // init with an array
  if (array && Array.isArray(array)) {
    for (var i = 0, len = array.length; i < len; i++) {
      this.add(array[i]);
    }
  }
}
Set$1.prototype.add = function (key) {
  return this._store.set(key, true);
};
Set$1.prototype.has = function (key) {
  return this._store.has(key);
};
Set$1.prototype.forEach = function (cb) {
  this._store.forEach(function (value, key) {
    cb(key);
  });
};
Object.defineProperty(Set$1.prototype, 'size', {
  get: function () {
    return this._store.size;
  }
});

/* global Map,Set,Symbol */
// Based on https://kangax.github.io/compat-table/es6/ we can sniff out
// incomplete Map/Set implementations which would otherwise cause our tests to fail.
// Notably they fail in IE11 and iOS 8.4, which this prevents.
function supportsMapAndSet() {
  if (typeof Symbol === 'undefined' || typeof Map === 'undefined' || typeof Set === 'undefined') {
    return false;
  }
  var prop = Object.getOwnPropertyDescriptor(Map, Symbol.species);
  return prop && 'get' in prop && Map[Symbol.species] === Map;
}

// based on https://github.com/montagejs/collections

var ExportedSet;
var ExportedMap;

{
  if (supportsMapAndSet()) { // prefer built-in Map/Set
    ExportedSet = Set;
    ExportedMap = Map;
  } else { // fall back to our polyfill
    ExportedSet = Set$1;
    ExportedMap = Map$1;
  }
}

// like underscore/lodash _.pick()
function pick(obj, arr) {
  var res = {};
  for (var i = 0, len = arr.length; i < len; i++) {
    var prop = arr[i];
    if (prop in obj) {
      res[prop] = obj[prop];
    }
  }
  return res;
}

var hasLocal;

try {
  localStorage.setItem('_pouch_check_localstorage', 1);
  hasLocal = !!localStorage.getItem('_pouch_check_localstorage');
} catch (e) {
  hasLocal = false;
}

function hasLocalStorage() {
  return hasLocal;
}

// Custom nextTick() shim for browsers. In node, this will just be process.nextTick(). We

inherits(Changes, events.EventEmitter);

/* istanbul ignore next */
function attachBrowserEvents(self) {
  if (hasLocalStorage()) {
    addEventListener("storage", function (e) {
      self.emit(e.key);
    });
  }
}

function Changes() {
  events.EventEmitter.call(this);
  this._listeners = {};

  attachBrowserEvents(this);
}
Changes.prototype.addListener = function (dbName, id, db, opts) {
  /* istanbul ignore if */
  if (this._listeners[id]) {
    return;
  }
  var self = this;
  var inprogress = false;
  function eventFunction() {
    /* istanbul ignore if */
    if (!self._listeners[id]) {
      return;
    }
    if (inprogress) {
      inprogress = 'waiting';
      return;
    }
    inprogress = true;
    var changesOpts = pick(opts, [
      'style', 'include_docs', 'attachments', 'conflicts', 'filter',
      'doc_ids', 'view', 'since', 'query_params', 'binary', 'return_docs'
    ]);

    /* istanbul ignore next */
    function onError() {
      inprogress = false;
    }

    db.changes(changesOpts).on('change', function (c) {
      if (c.seq > opts.since && !opts.cancelled) {
        opts.since = c.seq;
        opts.onChange(c);
      }
    }).on('complete', function () {
      if (inprogress === 'waiting') {
        immediate(eventFunction);
      }
      inprogress = false;
    }).on('error', onError);
  }
  this._listeners[id] = eventFunction;
  this.on(dbName, eventFunction);
};

Changes.prototype.removeListener = function (dbName, id) {
  /* istanbul ignore if */
  if (!(id in this._listeners)) {
    return;
  }
  events.EventEmitter.prototype.removeListener.call(this, dbName,
    this._listeners[id]);
  delete this._listeners[id];
};


/* istanbul ignore next */
Changes.prototype.notifyLocalWindows = function (dbName) {
  //do a useless change on a storage thing
  //in order to get other windows's listeners to activate
  if (hasLocalStorage()) {
    localStorage[dbName] = (localStorage[dbName] === "a") ? "b" : "a";
  }
};

Changes.prototype.notify = function (dbName) {
  this.emit(dbName);
  this.notifyLocalWindows(dbName);
};

function guardedConsole(method) {
  /* istanbul ignore else */
  if (typeof console !== 'undefined' && typeof console[method] === 'function') {
    var args = Array.prototype.slice.call(arguments, 1);
    console[method].apply(console, args);
  }
}

var assign;
{
  if (typeof Object.assign === 'function') {
    assign = Object.assign;
  } else {
    // lite Object.assign polyfill based on
    // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign
    assign = function (target) {
      var to = Object(target);

      for (var index = 1; index < arguments.length; index++) {
        var nextSource = arguments[index];

        if (nextSource != null) { // Skip over if undefined or null
          for (var nextKey in nextSource) {
            // Avoid bugs when hasOwnProperty is shadowed
            if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
              to[nextKey] = nextSource[nextKey];
            }
          }
        }
      }
      return to;
    };
  }
}

var $inject_Object_assign = assign;

inherits(PouchError, Error);

function PouchError(status, error, reason) {
  Error.call(this, reason);
  this.status = status;
  this.name = error;
  this.message = reason;
  this.error = true;
}

PouchError.prototype.toString = function () {
  return JSON.stringify({
    status: this.status,
    name: this.name,
    message: this.message,
    reason: this.reason
  });
};

var UNAUTHORIZED = new PouchError(401, 'unauthorized', "Name or password is incorrect.");
var MISSING_BULK_DOCS = new PouchError(400, 'bad_request', "Missing JSON list of 'docs'");
var MISSING_DOC = new PouchError(404, 'not_found', 'missing');
var REV_CONFLICT = new PouchError(409, 'conflict', 'Document update conflict');
var INVALID_ID = new PouchError(400, 'bad_request', '_id field must contain a string');
var MISSING_ID = new PouchError(412, 'missing_id', '_id is required for puts');
var RESERVED_ID = new PouchError(400, 'bad_request', 'Only reserved document ids may start with underscore.');
var NOT_OPEN = new PouchError(412, 'precondition_failed', 'Database not open');
var UNKNOWN_ERROR = new PouchError(500, 'unknown_error', 'Database encountered an unknown error');
var BAD_ARG = new PouchError(500, 'badarg', 'Some query argument is invalid');
var INVALID_REQUEST = new PouchError(400, 'invalid_request', 'Request was invalid');
var QUERY_PARSE_ERROR = new PouchError(400, 'query_parse_error', 'Some query parameter is invalid');
var DOC_VALIDATION = new PouchError(500, 'doc_validation', 'Bad special document member');
var BAD_REQUEST = new PouchError(400, 'bad_request', 'Something wrong with the request');
var NOT_AN_OBJECT = new PouchError(400, 'bad_request', 'Document must be a JSON object');
var DB_MISSING = new PouchError(404, 'not_found', 'Database not found');
var IDB_ERROR = new PouchError(500, 'indexed_db_went_bad', 'unknown');
var WSQ_ERROR = new PouchError(500, 'web_sql_went_bad', 'unknown');
var LDB_ERROR = new PouchError(500, 'levelDB_went_went_bad', 'unknown');
var FORBIDDEN = new PouchError(403, 'forbidden', 'Forbidden by design doc validate_doc_update function');
var INVALID_REV = new PouchError(400, 'bad_request', 'Invalid rev format');
var FILE_EXISTS = new PouchError(412, 'file_exists', 'The database could not be created, the file already exists.');
var MISSING_STUB = new PouchError(412, 'missing_stub', 'A pre-existing attachment stub wasn\'t found');
var INVALID_URL = new PouchError(413, 'invalid_url', 'Provided URL is invalid');

function createError(error, reason) {
  function CustomPouchError(reason) {
    // inherit error properties from our parent error manually
    // so as to allow proper JSON parsing.
    /* jshint ignore:start */
    for (var p in error) {
      if (typeof error[p] !== 'function') {
        this[p] = error[p];
      }
    }
    /* jshint ignore:end */
    if (reason !== undefined) {
      this.reason = reason;
    }
  }
  CustomPouchError.prototype = PouchError.prototype;
  return new CustomPouchError(reason);
}

function tryFilter(filter, doc, req) {
  try {
    return !filter(doc, req);
  } catch (err) {
    var msg = 'Filter function threw: ' + err.toString();
    return createError(BAD_REQUEST, msg);
  }
}

function filterChange(opts) {
  var req = {};
  var hasFilter = opts.filter && typeof opts.filter === 'function';
  req.query = opts.query_params;

  return function filter(change) {
    if (!change.doc) {
      // CSG sends events on the changes feed that don't have documents,
      // this hack makes a whole lot of existing code robust.
      change.doc = {};
    }

    var filterReturn = hasFilter && tryFilter(opts.filter, change.doc, req);

    if (typeof filterReturn === 'object') {
      return filterReturn;
    }

    if (filterReturn) {
      return false;
    }

    if (!opts.include_docs) {
      delete change.doc;
    } else if (!opts.attachments) {
      for (var att in change.doc._attachments) {
        /* istanbul ignore else */
        if (change.doc._attachments.hasOwnProperty(att)) {
          change.doc._attachments[att].stub = true;
        }
      }
    }
    return true;
  };
}

// shim for Function.prototype.name,
// for browsers that don't support it like IE

/* istanbul ignore next */
function f() {}

var hasName = f.name;
var res;

// We dont run coverage in IE
/* istanbul ignore else */
if (hasName) {
  res = function (fun) {
    return fun.name;
  };
} else {
  res = function (fun) {
    var match = fun.toString().match(/^\s*function\s*(?:(\S+)\s*)?\(/);
    if (match && match[1]) {
      return match[1];
    }
    else {
      return '';
    }
  };
}

var functionName = res;

// Determine id an ID is valid
//   - invalid IDs begin with an underescore that does not begin '_design' or
//     '_local'
//   - any other string value is a valid id
// Returns the specific error object for each case
function invalidIdError(id) {
  var err;
  if (!id) {
    err = createError(MISSING_ID);
  } else if (typeof id !== 'string') {
    err = createError(INVALID_ID);
  } else if (/^_/.test(id) && !(/^_(design|local)/).test(id)) {
    err = createError(RESERVED_ID);
  }
  if (err) {
    throw err;
  }
}

// Checks if a PouchDB object is "remote" or not. This is

// originally parseUri 1.2.2, now patched by us

// Based on https://github.com/alexdavid/scope-eval v0.0.3

var thisAtob = function (str) {
  return atob(str);
};

var thisBtoa = function (str) {
  return btoa(str);
};

// Abstracts constructing a Blob object, so it also works in older
// browsers that don't support the native Blob constructor (e.g.
// old QtWebKit versions, Android < 4.4).
function createBlob(parts, properties) {
  /* global BlobBuilder,MSBlobBuilder,MozBlobBuilder,WebKitBlobBuilder */
  parts = parts || [];
  properties = properties || {};
  try {
    return new Blob(parts, properties);
  } catch (e) {
    if (e.name !== "TypeError") {
      throw e;
    }
    var Builder = typeof BlobBuilder !== 'undefined' ? BlobBuilder :
                  typeof MSBlobBuilder !== 'undefined' ? MSBlobBuilder :
                  typeof MozBlobBuilder !== 'undefined' ? MozBlobBuilder :
                  WebKitBlobBuilder;
    var builder = new Builder();
    for (var i = 0; i < parts.length; i += 1) {
      builder.append(parts[i]);
    }
    return builder.getBlob(properties.type);
  }
}

// From http://stackoverflow.com/questions/14967647/ (continues on next line)
// encode-decode-image-with-base64-breaks-image (2013-04-21)
function binaryStringToArrayBuffer(bin) {
  var length = bin.length;
  var buf = new ArrayBuffer(length);
  var arr = new Uint8Array(buf);
  for (var i = 0; i < length; i++) {
    arr[i] = bin.charCodeAt(i);
  }
  return buf;
}

function binStringToBluffer(binString, type) {
  return createBlob([binaryStringToArrayBuffer(binString)], {type: type});
}

//Can't find original post, but this is close
//http://stackoverflow.com/questions/6965107/ (continues on next line)
//converting-between-strings-and-arraybuffers
function arrayBufferToBinaryString(buffer) {
  var binary = '';
  var bytes = new Uint8Array(buffer);
  var length = bytes.byteLength;
  for (var i = 0; i < length; i++) {
    binary += String.fromCharCode(bytes[i]);
  }
  return binary;
}

// shim for browsers that don't support it
function readAsBinaryString(blob, callback) {
  var reader = new FileReader();
  var hasBinaryString = typeof reader.readAsBinaryString === 'function';
  reader.onloadend = function (e) {
    var result = e.target.result || '';
    if (hasBinaryString) {
      return callback(result);
    }
    callback(arrayBufferToBinaryString(result));
  };
  if (hasBinaryString) {
    reader.readAsBinaryString(blob);
  } else {
    reader.readAsArrayBuffer(blob);
  }
}

// simplified API. universal browser support is assumed
function readAsArrayBuffer(blob, callback) {
  var reader = new FileReader();
  reader.onloadend = function (e) {
    var result = e.target.result || new ArrayBuffer(0);
    callback(result);
  };
  reader.readAsArrayBuffer(blob);
}

// this is not used in the browser

var setImmediateShim = global.setImmediate || global.setTimeout;
var MD5_CHUNK_SIZE = 32768;

function rawToBase64(raw) {
  return thisBtoa(raw);
}

function sliceBlob(blob, start, end) {
  if (blob.webkitSlice) {
    return blob.webkitSlice(start, end);
  }
  return blob.slice(start, end);
}

function appendBlob(buffer, blob, start, end, callback) {
  if (start > 0 || end < blob.size) {
    // only slice blob if we really need to
    blob = sliceBlob(blob, start, end);
  }
  readAsArrayBuffer(blob, function (arrayBuffer) {
    buffer.append(arrayBuffer);
    callback();
  });
}

function appendString(buffer, string, start, end, callback) {
  if (start > 0 || end < string.length) {
    // only create a substring if we really need to
    string = string.substring(start, end);
  }
  buffer.appendBinary(string);
  callback();
}

function binaryMd5(data, callback) {
  var inputIsString = typeof data === 'string';
  var len = inputIsString ? data.length : data.size;
  var chunkSize = Math.min(MD5_CHUNK_SIZE, len);
  var chunks = Math.ceil(len / chunkSize);
  var currentChunk = 0;
  var buffer = inputIsString ? new Md5() : new Md5.ArrayBuffer();

  var append = inputIsString ? appendString : appendBlob;

  function next() {
    setImmediateShim(loadNextChunk);
  }

  function done() {
    var raw = buffer.end(true);
    var base64 = rawToBase64(raw);
    callback(base64);
    buffer.destroy();
  }

  function loadNextChunk() {
    var start = currentChunk * chunkSize;
    var end = start + chunkSize;
    currentChunk++;
    if (currentChunk < chunks) {
      append(buffer, data, start, end, next);
    } else {
      append(buffer, data, start, end, done);
    }
  }
  loadNextChunk();
}

function stringMd5(string) {
  return Md5.hash(string);
}

function rev(doc, deterministic_revs) {
  var clonedDoc = clone(doc);
  if (!deterministic_revs) {
    return uuidV4.v4().replace(/-/g, '').toLowerCase();
  }

  delete clonedDoc._rev_tree;
  return stringMd5(JSON.stringify(clonedDoc));
}

var uuid = uuidV4.v4;

function isFunction(f) {
  return 'function' === typeof f;
}

function getPrefix(db) {
  if (isFunction(db.prefix)) {
    return db.prefix();
  }
  return db;
}

function clone$1(_obj) {
  var obj = {};
  for (var k in _obj) {
    obj[k] = _obj[k];
  }
  return obj;
}

function nut(db, precodec, codec) {
  function encodePrefix(prefix, key, opts1, opts2) {
    return precodec.encode([ prefix, codec.encodeKey(key, opts1, opts2 ) ]);
  }

  function addEncodings(op, prefix) {
    if (prefix && prefix.options) {
      op.keyEncoding =
        op.keyEncoding || prefix.options.keyEncoding;
      op.valueEncoding =
        op.valueEncoding || prefix.options.valueEncoding;
    }
    return op;
  }

  db.open(function () { /* no-op */});

  return {
    apply: function (ops, opts, cb) {
      opts = opts || {};

      var batch = [];
      var i = -1;
      var len = ops.length;

      while (++i < len) {
        var op = ops[i];
        addEncodings(op, op.prefix);
        op.prefix = getPrefix(op.prefix);
        batch.push({
          key: encodePrefix(op.prefix, op.key, opts, op),
          value: op.type !== 'del' && codec.encodeValue(op.value, opts, op),
          type: op.type
        });
      }
      db.db.batch(batch, opts, cb);
    },
    get: function (key, prefix, opts, cb) {
      opts.asBuffer = codec.valueAsBuffer(opts);
      return db.db.get(
        encodePrefix(prefix, key, opts),
        opts,
        function (err, value) {
          if (err) {
            cb(err);
          } else {
            cb(null, codec.decodeValue(value, opts));
          }
        }
      );
    },
    createDecoder: function (opts) {
      return function (key, value) {
        return {
          key: codec.decodeKey(precodec.decode(key)[1], opts),
          value: codec.decodeValue(value, opts)
        };
      };
    },
    isClosed: function isClosed() {
      return db.isClosed();
    },
    close: function close(cb) {
      return db.close(cb);
    },
    iterator: function (_opts) {
      var opts = clone$1(_opts || {});
      var prefix = _opts.prefix || [];

      function encodeKey(key) {
        return encodePrefix(prefix, key, opts, {});
      }

      ltgt.toLtgt(_opts, opts, encodeKey, precodec.lowerBound, precodec.upperBound);

      // if these legacy values are in the options, remove them

      opts.prefix = null;

      //************************************************
      //hard coded defaults, for now...
      //TODO: pull defaults and encoding out of levelup.
      opts.keyAsBuffer = opts.valueAsBuffer = false;
      //************************************************


      //this is vital, otherwise limit: undefined will
      //create an empty stream.
      /* istanbul ignore next */
      if ('number' !== typeof opts.limit) {
        opts.limit = -1;
      }

      opts.keyAsBuffer = precodec.buffer;
      opts.valueAsBuffer = codec.valueAsBuffer(opts);

      function wrapIterator(iterator) {
        return {
          next: function (cb) {
            return iterator.next(cb);
          },
          end: function (cb) {
            iterator.end(cb);
          }
        };
      }

      return wrapIterator(db.db.iterator(opts));
    }
  };
}

function NotFoundError() {
  Error.call(this);
}

inherits(NotFoundError, Error);

NotFoundError.prototype.name = 'NotFoundError';

var EventEmitter = events__default.EventEmitter;
var version = "6.5.4";

var NOT_FOUND_ERROR = new NotFoundError();

var sublevel = function (nut, prefix, createStream, options) {
  var emitter = new EventEmitter();
  emitter.sublevels = {};
  emitter.options = options;

  emitter.version = version;

  emitter.methods = {};
  prefix = prefix || [];

  function mergeOpts(opts) {
    var o = {};
    var k;
    if (options) {
      for (k in options) {
        if (typeof options[k] !== 'undefined') {
          o[k] = options[k];
        }
      }
    }
    if (opts) {
      for (k in opts) {
        if (typeof opts[k] !== 'undefined') {
          o[k] = opts[k];
        }
      }
    }
    return o;
  }

  emitter.put = function (key, value, opts, cb) {
    if ('function' === typeof opts) {
      cb = opts;
      opts = {};
    }

    nut.apply([{
      key: key, value: value,
      prefix: prefix.slice(), type: 'put'
    }], mergeOpts(opts), function (err) {
      /* istanbul ignore next */
      if (err) {
        return cb(err);
      }
      emitter.emit('put', key, value);
      cb(null);
    });
  };

  emitter.prefix = function () {
    return prefix.slice();
  };

  emitter.batch = function (ops, opts, cb) {
    if ('function' === typeof opts) {
      cb = opts;
      opts = {};
    }

    ops = ops.map(function (op) {
      return {
        key: op.key,
        value: op.value,
        prefix: op.prefix || prefix,
        keyEncoding: op.keyEncoding,    // *
        valueEncoding: op.valueEncoding,  // * (TODO: encodings on sublevel)
        type: op.type
      };
    });

    nut.apply(ops, mergeOpts(opts), function (err) {
      /* istanbul ignore next */
      if (err) {
        return cb(err);
      }
      emitter.emit('batch', ops);
      cb(null);
    });
  };

  emitter.get = function (key, opts, cb) {
    /* istanbul ignore else */
    if ('function' === typeof opts) {
      cb = opts;
      opts = {};
    }
    nut.get(key, prefix, mergeOpts(opts), function (err, value) {
      if (err) {
        cb(NOT_FOUND_ERROR);
      } else {
        cb(null, value);
      }
    });
  };

  emitter.sublevel = function (name, opts) {
    return emitter.sublevels[name] =
      emitter.sublevels[name] || sublevel(nut, prefix.concat(name), createStream, mergeOpts(opts));
  };

  emitter.readStream = emitter.createReadStream = function (opts) {
    opts = mergeOpts(opts);
    opts.prefix = prefix;
    var stream;
    var it = nut.iterator(opts);

    stream = createStream(opts, nut.createDecoder(opts));
    stream.setIterator(it);

    return stream;
  };

  emitter.close = function (cb) {
    nut.close(cb);
  };

  emitter.isOpen = nut.isOpen;
  emitter.isClosed = nut.isClosed;

  return emitter;
};

/* Copyright (c) 2012-2014 LevelUP contributors
 * See list at <https://github.com/rvagg/node-levelup#contributing>
 * MIT License <https://github.com/rvagg/node-levelup/blob/master/LICENSE.md>
 */

var Readable = ReadableStreamCore.Readable;

function ReadStream(options, makeData) {
  if (!(this instanceof ReadStream)) {
    return new ReadStream(options, makeData);
  }

  Readable.call(this, { objectMode: true, highWaterMark: options.highWaterMark });

  // purely to keep `db` around until we're done so it's not GCed if the user doesn't keep a ref

  this._waiting = false;
  this._options = options;
  this._makeData = makeData;
}

inherits(ReadStream, Readable);

ReadStream.prototype.setIterator = function (it) {
  this._iterator = it;
  /* istanbul ignore if */
  if (this._destroyed) {
    return it.end(function () {});
  }
  /* istanbul ignore if */
  if (this._waiting) {
    this._waiting = false;
    return this._read();
  }
  return this;
};

ReadStream.prototype._read = function read() {
  var self = this;
  /* istanbul ignore if */
  if (self._destroyed) {
    return;
  }
  /* istanbul ignore if */
  if (!self._iterator) {
    return this._waiting = true;
  }

  self._iterator.next(function (err, key, value) {
    if (err || (key === undefined && value === undefined)) {
      if (!err && !self._destroyed) {
        self.push(null);
      }
      return self._cleanup(err);
    }


    value = self._makeData(key, value);
    if (!self._destroyed) {
      self.push(value);
    }
  });
};

ReadStream.prototype._cleanup = function (err) {
  if (this._destroyed) {
    return;
  }

  this._destroyed = true;

  var self = this;
  /* istanbul ignore if */
  if (err && err.message !== 'iterator has ended') {
    self.emit('error', err);
  }

  /* istanbul ignore else */
  if (self._iterator) {
    self._iterator.end(function () {
      self._iterator = null;
      self.emit('close');
    });
  } else {
    self.emit('close');
  }
};

ReadStream.prototype.destroy = function () {
  this._cleanup();
};

var precodec = {
  encode: function (decodedKey) {
    return '\xff' + decodedKey[0] + '\xff' + decodedKey[1];
  },
  decode: function (encodedKeyAsBuffer) {
    var str = encodedKeyAsBuffer.toString();
    var idx = str.indexOf('\xff', 1);
    return [str.substring(1, idx), str.substring(idx + 1)];
  },
  lowerBound: '\x00',
  upperBound: '\xff'
};

var codec = new Codec();

function sublevelPouch(db) {
  return sublevel(nut(db, precodec, codec), [], ReadStream, db.options);
}

function allDocsKeysQuery(api, opts) {
  var keys = opts.keys;
  var finalResults = {
    offset: opts.skip
  };
  return Promise.all(keys.map(function (key) {
    var subOpts = $inject_Object_assign({key: key, deleted: 'ok'}, opts);
    ['limit', 'skip', 'keys'].forEach(function (optKey) {
      delete subOpts[optKey];
    });
    return new Promise(function (resolve, reject) {
      api._allDocs(subOpts, function (err, res) {
        /* istanbul ignore if */
        if (err) {
          return reject(err);
        }
        /* istanbul ignore if */
        if (opts.update_seq && res.update_seq !== undefined) {
          finalResults.update_seq = res.update_seq;
        }
        finalResults.total_rows = res.total_rows;
        resolve(res.rows[0] || {key: key, error: 'not_found'});
      });
    });
  })).then(function (results) {
    finalResults.rows = results;
    return finalResults;
  });
}

function toObject(array) {
  return array.reduce(function (obj, item) {
    obj[item] = true;
    return obj;
  }, {});
}
// List of top level reserved words for doc
var reservedWords = toObject([
  '_id',
  '_rev',
  '_attachments',
  '_deleted',
  '_revisions',
  '_revs_info',
  '_conflicts',
  '_deleted_conflicts',
  '_local_seq',
  '_rev_tree',
  //replication documents
  '_replication_id',
  '_replication_state',
  '_replication_state_time',
  '_replication_state_reason',
  '_replication_stats',
  // Specific to Couchbase Sync Gateway
  '_removed'
]);

// List of reserved words that should end up the document
var dataWords = toObject([
  '_attachments',
  //replication documents
  '_replication_id',
  '_replication_state',
  '_replication_state_time',
  '_replication_state_reason',
  '_replication_stats'
]);

function parseRevisionInfo(rev$$1) {
  if (!/^\d+-/.test(rev$$1)) {
    return createError(INVALID_REV);
  }
  var idx = rev$$1.indexOf('-');
  var left = rev$$1.substring(0, idx);
  var right = rev$$1.substring(idx + 1);
  return {
    prefix: parseInt(left, 10),
    id: right
  };
}

function makeRevTreeFromRevisions(revisions, opts) {
  var pos = revisions.start - revisions.ids.length + 1;

  var revisionIds = revisions.ids;
  var ids = [revisionIds[0], opts, []];

  for (var i = 1, len = revisionIds.length; i < len; i++) {
    ids = [revisionIds[i], {status: 'missing'}, [ids]];
  }

  return [{
    pos: pos,
    ids: ids
  }];
}

// Preprocess documents, parse their revisions, assign an id and a
// revision for new writes that are missing them, etc
function parseDoc(doc, newEdits, dbOpts) {
  if (!dbOpts) {
    dbOpts = {
      deterministic_revs: true
    };
  }

  var nRevNum;
  var newRevId;
  var revInfo;
  var opts = {status: 'available'};
  if (doc._deleted) {
    opts.deleted = true;
  }

  if (newEdits) {
    if (!doc._id) {
      doc._id = uuid();
    }
    newRevId = rev(doc, dbOpts.deterministic_revs);
    if (doc._rev) {
      revInfo = parseRevisionInfo(doc._rev);
      if (revInfo.error) {
        return revInfo;
      }
      doc._rev_tree = [{
        pos: revInfo.prefix,
        ids: [revInfo.id, {status: 'missing'}, [[newRevId, opts, []]]]
      }];
      nRevNum = revInfo.prefix + 1;
    } else {
      doc._rev_tree = [{
        pos: 1,
        ids : [newRevId, opts, []]
      }];
      nRevNum = 1;
    }
  } else {
    if (doc._revisions) {
      doc._rev_tree = makeRevTreeFromRevisions(doc._revisions, opts);
      nRevNum = doc._revisions.start;
      newRevId = doc._revisions.ids[0];
    }
    if (!doc._rev_tree) {
      revInfo = parseRevisionInfo(doc._rev);
      if (revInfo.error) {
        return revInfo;
      }
      nRevNum = revInfo.prefix;
      newRevId = revInfo.id;
      doc._rev_tree = [{
        pos: nRevNum,
        ids: [newRevId, opts, []]
      }];
    }
  }

  invalidIdError(doc._id);

  doc._rev = nRevNum + '-' + newRevId;

  var result = {metadata : {}, data : {}};
  for (var key in doc) {
    /* istanbul ignore else */
    if (Object.prototype.hasOwnProperty.call(doc, key)) {
      var specialKey = key[0] === '_';
      if (specialKey && !reservedWords[key]) {
        var error = createError(DOC_VALIDATION, key);
        error.message = DOC_VALIDATION.message + ': ' + key;
        throw error;
      } else if (specialKey && !dataWords[key]) {
        result.metadata[key.slice(1)] = doc[key];
      } else {
        result.data[key] = doc[key];
      }
    }
  }
  return result;
}

// We fetch all leafs of the revision tree, and sort them based on tree length
// and whether they were deleted, undeleted documents with the longest revision
// tree (most edits) win
// The final sort algorithm is slightly documented in a sidebar here:
// http://guide.couchdb.org/draft/conflicts.html
function winningRev(metadata) {
  var winningId;
  var winningPos;
  var winningDeleted;
  var toVisit = metadata.rev_tree.slice();
  var node;
  while ((node = toVisit.pop())) {
    var tree = node.ids;
    var branches = tree[2];
    var pos = node.pos;
    if (branches.length) { // non-leaf
      for (var i = 0, len = branches.length; i < len; i++) {
        toVisit.push({pos: pos + 1, ids: branches[i]});
      }
      continue;
    }
    var deleted = !!tree[1].deleted;
    var id = tree[0];
    // sort by deleted, then pos, then id
    if (!winningId || (winningDeleted !== deleted ? winningDeleted :
        winningPos !== pos ? winningPos < pos : winningId < id)) {
      winningId = id;
      winningPos = pos;
      winningDeleted = deleted;
    }
  }

  return winningPos + '-' + winningId;
}

// Pretty much all below can be combined into a higher order function to
// traverse revisions
// The return value from the callback will be passed as context to all
// children of that node
function traverseRevTree(revs, callback) {
  var toVisit = revs.slice();

  var node;
  while ((node = toVisit.pop())) {
    var pos = node.pos;
    var tree = node.ids;
    var branches = tree[2];
    var newCtx =
      callback(branches.length === 0, pos, tree[0], node.ctx, tree[1]);
    for (var i = 0, len = branches.length; i < len; i++) {
      toVisit.push({pos: pos + 1, ids: branches[i], ctx: newCtx});
    }
  }
}

function sortByPos(a, b) {
  return a.pos - b.pos;
}

function collectLeaves(revs) {
  var leaves = [];
  traverseRevTree(revs, function (isLeaf, pos, id, acc, opts) {
    if (isLeaf) {
      leaves.push({rev: pos + "-" + id, pos: pos, opts: opts});
    }
  });
  leaves.sort(sortByPos).reverse();
  for (var i = 0, len = leaves.length; i < len; i++) {
    delete leaves[i].pos;
  }
  return leaves;
}

// returns revs of all conflicts that is leaves such that
// 1. are not deleted and
// 2. are different than winning revision
function collectConflicts(metadata) {
  var win = winningRev(metadata);
  var leaves = collectLeaves(metadata.rev_tree);
  var conflicts = [];
  for (var i = 0, len = leaves.length; i < len; i++) {
    var leaf = leaves[i];
    if (leaf.rev !== win && !leaf.opts.deleted) {
      conflicts.push(leaf.rev);
    }
  }
  return conflicts;
}

// compact a tree by marking its non-leafs as missing,
// and return a list of revs to delete
function compactTree(metadata) {
  var revs = [];
  traverseRevTree(metadata.rev_tree, function (isLeaf, pos,
                                               revHash, ctx, opts) {
    if (opts.status === 'available' && !isLeaf) {
      revs.push(pos + '-' + revHash);
      opts.status = 'missing';
    }
  });
  return revs;
}

// build up a list of all the paths to the leafs in this revision tree
function rootToLeaf(revs) {
  var paths = [];
  var toVisit = revs.slice();
  var node;
  while ((node = toVisit.pop())) {
    var pos = node.pos;
    var tree = node.ids;
    var id = tree[0];
    var opts = tree[1];
    var branches = tree[2];
    var isLeaf = branches.length === 0;

    var history = node.history ? node.history.slice() : [];
    history.push({id: id, opts: opts});
    if (isLeaf) {
      paths.push({pos: (pos + 1 - history.length), ids: history});
    }
    for (var i = 0, len = branches.length; i < len; i++) {
      toVisit.push({pos: pos + 1, ids: branches[i], history: history});
    }
  }
  return paths.reverse();
}

// for a better overview of what this is doing, read:

function sortByPos$1(a, b) {
  return a.pos - b.pos;
}

// classic binary search
function binarySearch(arr, item, comparator) {
  var low = 0;
  var high = arr.length;
  var mid;
  while (low < high) {
    mid = (low + high) >>> 1;
    if (comparator(arr[mid], item) < 0) {
      low = mid + 1;
    } else {
      high = mid;
    }
  }
  return low;
}

// assuming the arr is sorted, insert the item in the proper place
function insertSorted(arr, item, comparator) {
  var idx = binarySearch(arr, item, comparator);
  arr.splice(idx, 0, item);
}

// Turn a path as a flat array into a tree with a single branch.
// If any should be stemmed from the beginning of the array, that's passed
// in as the second argument
function pathToTree(path, numStemmed) {
  var root;
  var leaf;
  for (var i = numStemmed, len = path.length; i < len; i++) {
    var node = path[i];
    var currentLeaf = [node.id, node.opts, []];
    if (leaf) {
      leaf[2].push(currentLeaf);
      leaf = currentLeaf;
    } else {
      root = leaf = currentLeaf;
    }
  }
  return root;
}

// compare the IDs of two trees
function compareTree(a, b) {
  return a[0] < b[0] ? -1 : 1;
}

// Merge two trees together
// The roots of tree1 and tree2 must be the same revision
function mergeTree(in_tree1, in_tree2) {
  var queue = [{tree1: in_tree1, tree2: in_tree2}];
  var conflicts = false;
  while (queue.length > 0) {
    var item = queue.pop();
    var tree1 = item.tree1;
    var tree2 = item.tree2;

    if (tree1[1].status || tree2[1].status) {
      tree1[1].status =
        (tree1[1].status ===  'available' ||
        tree2[1].status === 'available') ? 'available' : 'missing';
    }

    for (var i = 0; i < tree2[2].length; i++) {
      if (!tree1[2][0]) {
        conflicts = 'new_leaf';
        tree1[2][0] = tree2[2][i];
        continue;
      }

      var merged = false;
      for (var j = 0; j < tree1[2].length; j++) {
        if (tree1[2][j][0] === tree2[2][i][0]) {
          queue.push({tree1: tree1[2][j], tree2: tree2[2][i]});
          merged = true;
        }
      }
      if (!merged) {
        conflicts = 'new_branch';
        insertSorted(tree1[2], tree2[2][i], compareTree);
      }
    }
  }
  return {conflicts: conflicts, tree: in_tree1};
}

function doMerge(tree, path, dontExpand) {
  var restree = [];
  var conflicts = false;
  var merged = false;
  var res;

  if (!tree.length) {
    return {tree: [path], conflicts: 'new_leaf'};
  }

  for (var i = 0, len = tree.length; i < len; i++) {
    var branch = tree[i];
    if (branch.pos === path.pos && branch.ids[0] === path.ids[0]) {
      // Paths start at the same position and have the same root, so they need
      // merged
      res = mergeTree(branch.ids, path.ids);
      restree.push({pos: branch.pos, ids: res.tree});
      conflicts = conflicts || res.conflicts;
      merged = true;
    } else if (dontExpand !== true) {
      // The paths start at a different position, take the earliest path and
      // traverse up until it as at the same point from root as the path we
      // want to merge.  If the keys match we return the longer path with the
      // other merged After stemming we dont want to expand the trees

      var t1 = branch.pos < path.pos ? branch : path;
      var t2 = branch.pos < path.pos ? path : branch;
      var diff = t2.pos - t1.pos;

      var candidateParents = [];

      var trees = [];
      trees.push({ids: t1.ids, diff: diff, parent: null, parentIdx: null});
      while (trees.length > 0) {
        var item = trees.pop();
        if (item.diff === 0) {
          if (item.ids[0] === t2.ids[0]) {
            candidateParents.push(item);
          }
          continue;
        }
        var elements = item.ids[2];
        for (var j = 0, elementsLen = elements.length; j < elementsLen; j++) {
          trees.push({
            ids: elements[j],
            diff: item.diff - 1,
            parent: item.ids,
            parentIdx: j
          });
        }
      }

      var el = candidateParents[0];

      if (!el) {
        restree.push(branch);
      } else {
        res = mergeTree(el.ids, t2.ids);
        el.parent[2][el.parentIdx] = res.tree;
        restree.push({pos: t1.pos, ids: t1.ids});
        conflicts = conflicts || res.conflicts;
        merged = true;
      }
    } else {
      restree.push(branch);
    }
  }

  // We didnt find
  if (!merged) {
    restree.push(path);
  }

  restree.sort(sortByPos$1);

  return {
    tree: restree,
    conflicts: conflicts || 'internal_node'
  };
}

// To ensure we dont grow the revision tree infinitely, we stem old revisions
function stem(tree, depth) {
  // First we break out the tree into a complete list of root to leaf paths
  var paths = rootToLeaf(tree);
  var stemmedRevs;

  var result;
  for (var i = 0, len = paths.length; i < len; i++) {
    // Then for each path, we cut off the start of the path based on the
    // `depth` to stem to, and generate a new set of flat trees
    var path = paths[i];
    var stemmed = path.ids;
    var node;
    if (stemmed.length > depth) {
      // only do the stemming work if we actually need to stem
      if (!stemmedRevs) {
        stemmedRevs = {}; // avoid allocating this object unnecessarily
      }
      var numStemmed = stemmed.length - depth;
      node = {
        pos: path.pos + numStemmed,
        ids: pathToTree(stemmed, numStemmed)
      };

      for (var s = 0; s < numStemmed; s++) {
        var rev = (path.pos + s) + '-' + stemmed[s].id;
        stemmedRevs[rev] = true;
      }
    } else { // no need to actually stem
      node = {
        pos: path.pos,
        ids: pathToTree(stemmed, 0)
      };
    }

    // Then we remerge all those flat trees together, ensuring that we dont
    // connect trees that would go beyond the depth limit
    if (result) {
      result = doMerge(result, node, true).tree;
    } else {
      result = [node];
    }
  }

  // this is memory-heavy per Chrome profiler, avoid unless we actually stemmed
  if (stemmedRevs) {
    traverseRevTree(result, function (isLeaf, pos, revHash) {
      // some revisions may have been removed in a branch but not in another
      delete stemmedRevs[pos + '-' + revHash];
    });
  }

  return {
    tree: result,
    revs: stemmedRevs ? Object.keys(stemmedRevs) : []
  };
}

function merge(tree, path, depth) {
  var newTree = doMerge(tree, path);
  var stemmed = stem(newTree.tree, depth);
  return {
    tree: stemmed.tree,
    stemmedRevs: stemmed.revs,
    conflicts: newTree.conflicts
  };
}

// return true if a rev exists in the rev tree, false otherwise
function revExists(revs, rev) {
  var toVisit = revs.slice();
  var splitRev = rev.split('-');
  var targetPos = parseInt(splitRev[0], 10);
  var targetId = splitRev[1];

  var node;
  while ((node = toVisit.pop())) {
    if (node.pos === targetPos && node.ids[0] === targetId) {
      return true;
    }
    var branches = node.ids[2];
    for (var i = 0, len = branches.length; i < len; i++) {
      toVisit.push({pos: node.pos + 1, ids: branches[i]});
    }
  }
  return false;
}

function getTrees(node) {
  return node.ids;
}

// check if a specific revision of a doc has been deleted
//  - metadata: the metadata object from the doc store
//  - rev: (optional) the revision to check. defaults to winning revision
function isDeleted(metadata, rev) {
  if (!rev) {
    rev = winningRev(metadata);
  }
  var id = rev.substring(rev.indexOf('-') + 1);
  var toVisit = metadata.rev_tree.map(getTrees);

  var tree;
  while ((tree = toVisit.pop())) {
    if (tree[0] === id) {
      return !!tree[1].deleted;
    }
    toVisit = toVisit.concat(tree[2]);
  }
}

function isLocalId(id) {
  return (/^_local/).test(id);
}

// returns the current leaf node for a given revision
function latest(rev, metadata) {
  var toVisit = metadata.rev_tree.slice();
  var node;
  while ((node = toVisit.pop())) {
    var pos = node.pos;
    var tree = node.ids;
    var id = tree[0];
    var opts = tree[1];
    var branches = tree[2];
    var isLeaf = branches.length === 0;

    var history = node.history ? node.history.slice() : [];
    history.push({id: id, pos: pos, opts: opts});

    if (isLeaf) {
      for (var i = 0, len = history.length; i < len; i++) {
        var historyNode = history[i];
        var historyRev = historyNode.pos + '-' + historyNode.id;

        if (historyRev === rev) {
          // return the rev of this leaf
          return pos + '-' + id;
        }
      }
    }

    for (var j = 0, l = branches.length; j < l; j++) {
      toVisit.push({pos: pos + 1, ids: branches[j], history: history});
    }
  }

  /* istanbul ignore next */
  throw new Error('Unable to resolve latest revision for id ' + metadata.id + ', rev ' + rev);
}

function updateDoc(revLimit, prev, docInfo, results,
                   i, cb, writeDoc, newEdits) {

  if (revExists(prev.rev_tree, docInfo.metadata.rev) && !newEdits) {
    results[i] = docInfo;
    return cb();
  }

  // sometimes this is pre-calculated. historically not always
  var previousWinningRev = prev.winningRev || winningRev(prev);
  var previouslyDeleted = 'deleted' in prev ? prev.deleted :
    isDeleted(prev, previousWinningRev);
  var deleted = 'deleted' in docInfo.metadata ? docInfo.metadata.deleted :
    isDeleted(docInfo.metadata);
  var isRoot = /^1-/.test(docInfo.metadata.rev);

  if (previouslyDeleted && !deleted && newEdits && isRoot) {
    var newDoc = docInfo.data;
    newDoc._rev = previousWinningRev;
    newDoc._id = docInfo.metadata.id;
    docInfo = parseDoc(newDoc, newEdits);
  }

  var merged = merge(prev.rev_tree, docInfo.metadata.rev_tree[0], revLimit);

  var inConflict = newEdits && ((
    (previouslyDeleted && deleted && merged.conflicts !== 'new_leaf') ||
    (!previouslyDeleted && merged.conflicts !== 'new_leaf') ||
    (previouslyDeleted && !deleted && merged.conflicts === 'new_branch')));

  if (inConflict) {
    var err = createError(REV_CONFLICT);
    results[i] = err;
    return cb();
  }

  var newRev = docInfo.metadata.rev;
  docInfo.metadata.rev_tree = merged.tree;
  docInfo.stemmedRevs = merged.stemmedRevs || [];
  /* istanbul ignore else */
  if (prev.rev_map) {
    docInfo.metadata.rev_map = prev.rev_map; // used only by leveldb
  }

  // recalculate
  var winningRev$$1 = winningRev(docInfo.metadata);
  var winningRevIsDeleted = isDeleted(docInfo.metadata, winningRev$$1);

  // calculate the total number of documents that were added/removed,
  // from the perspective of total_rows/doc_count
  var delta = (previouslyDeleted === winningRevIsDeleted) ? 0 :
    previouslyDeleted < winningRevIsDeleted ? -1 : 1;

  var newRevIsDeleted;
  if (newRev === winningRev$$1) {
    // if the new rev is the same as the winning rev, we can reuse that value
    newRevIsDeleted = winningRevIsDeleted;
  } else {
    // if they're not the same, then we need to recalculate
    newRevIsDeleted = isDeleted(docInfo.metadata, newRev);
  }

  writeDoc(docInfo, winningRev$$1, winningRevIsDeleted, newRevIsDeleted,
    true, delta, i, cb);
}

function rootIsMissing(docInfo) {
  return docInfo.metadata.rev_tree[0].ids[1].status === 'missing';
}

function processDocs(revLimit, docInfos, api, fetchedDocs, tx, results,
                     writeDoc, opts, overallCallback) {

  // Default to 1000 locally
  revLimit = revLimit || 1000;

  function insertDoc(docInfo, resultsIdx, callback) {
    // Cant insert new deleted documents
    var winningRev$$1 = winningRev(docInfo.metadata);
    var deleted = isDeleted(docInfo.metadata, winningRev$$1);
    if ('was_delete' in opts && deleted) {
      results[resultsIdx] = createError(MISSING_DOC, 'deleted');
      return callback();
    }

    // 4712 - detect whether a new document was inserted with a _rev
    var inConflict = newEdits && rootIsMissing(docInfo);

    if (inConflict) {
      var err = createError(REV_CONFLICT);
      results[resultsIdx] = err;
      return callback();
    }

    var delta = deleted ? 0 : 1;

    writeDoc(docInfo, winningRev$$1, deleted, deleted, false,
      delta, resultsIdx, callback);
  }

  var newEdits = opts.new_edits;
  var idsToDocs = new ExportedMap();

  var docsDone = 0;
  var docsToDo = docInfos.length;

  function checkAllDocsDone() {
    if (++docsDone === docsToDo && overallCallback) {
      overallCallback();
    }
  }

  docInfos.forEach(function (currentDoc, resultsIdx) {

    if (currentDoc._id && isLocalId(currentDoc._id)) {
      var fun = currentDoc._deleted ? '_removeLocal' : '_putLocal';
      api[fun](currentDoc, {ctx: tx}, function (err, res) {
        results[resultsIdx] = err || res;
        checkAllDocsDone();
      });
      return;
    }

    var id = currentDoc.metadata.id;
    if (idsToDocs.has(id)) {
      docsToDo--; // duplicate
      idsToDocs.get(id).push([currentDoc, resultsIdx]);
    } else {
      idsToDocs.set(id, [[currentDoc, resultsIdx]]);
    }
  });

  // in the case of new_edits, the user can provide multiple docs
  // with the same id. these need to be processed sequentially
  idsToDocs.forEach(function (docs, id) {
    var numDone = 0;

    function docWritten() {
      if (++numDone < docs.length) {
        nextDoc();
      } else {
        checkAllDocsDone();
      }
    }
    function nextDoc() {
      var value = docs[numDone];
      var currentDoc = value[0];
      var resultsIdx = value[1];

      if (fetchedDocs.has(id)) {
        updateDoc(revLimit, fetchedDocs.get(id), currentDoc, results,
          resultsIdx, docWritten, writeDoc, newEdits);
      } else {
        // Ensure stemming applies to new writes as well
        var merged = merge([], currentDoc.metadata.rev_tree[0], revLimit);
        currentDoc.metadata.rev_tree = merged.tree;
        currentDoc.stemmedRevs = merged.stemmedRevs || [];
        insertDoc(currentDoc, resultsIdx, docWritten);
      }
    }
    nextDoc();
  });
}

function safeJsonParse(str) {
  // This try/catch guards against stack overflow errors.
  // JSON.parse() is faster than vuvuzela.parse() but vuvuzela
  // cannot overflow.
  try {
    return JSON.parse(str);
  } catch (e) {
    /* istanbul ignore next */
    return vuvuzela.parse(str);
  }
}

function safeJsonStringify(json) {
  try {
    return JSON.stringify(json);
  } catch (e) {
    /* istanbul ignore next */
    return vuvuzela.stringify(json);
  }
}

function readAsBlobOrBuffer(storedObject, type) {
  // In the browser, we've stored a binary string. This now comes back as a
  // browserified Node-style Buffer (implemented as a typed array),
  // but we want a Blob instead.
  var byteArray = new Uint8Array(storedObject);
  return createBlob([byteArray], {type: type});
}

// In the browser, we store a binary string
function prepareAttachmentForStorage(attData, cb) {
  readAsBinaryString(attData, cb);
}

function createEmptyBlobOrBuffer(type) {
  return createBlob([''], {type: type});
}

function getCacheFor(transaction, store) {
  var prefix = store.prefix()[0];
  var cache = transaction._cache;
  var subCache = cache.get(prefix);
  if (!subCache) {
    subCache = new ExportedMap();
    cache.set(prefix, subCache);
  }
  return subCache;
}

function LevelTransaction() {
  this._batch = [];
  this._cache = new ExportedMap();
}

LevelTransaction.prototype.get = function (store, key, callback) {
  var cache = getCacheFor(this, store);
  var exists = cache.get(key);
  if (exists) {
    return immediate(function () {
      callback(null, exists);
    });
  } else if (exists === null) { // deleted marker
    /* istanbul ignore next */
    return immediate(function () {
      callback({name: 'NotFoundError'});
    });
  }
  store.get(key, function (err, res) {
    if (err) {
      /* istanbul ignore else */
      if (err.name === 'NotFoundError') {
        cache.set(key, null);
      }
      return callback(err);
    }
    cache.set(key, res);
    callback(null, res);
  });
};

LevelTransaction.prototype.batch = function (batch) {
  for (var i = 0, len = batch.length; i < len; i++) {
    var operation = batch[i];

    var cache = getCacheFor(this, operation.prefix);

    if (operation.type === 'put') {
      cache.set(operation.key, operation.value);
    } else {
      cache.set(operation.key, null);
    }
  }
  this._batch = this._batch.concat(batch);
};

LevelTransaction.prototype.execute = function (db, callback) {

  var keys = new ExportedSet();
  var uniqBatches = [];

  // remove duplicates; last one wins
  for (var i = this._batch.length - 1; i >= 0; i--) {
    var operation = this._batch[i];
    var lookupKey = operation.prefix.prefix()[0] + '\xff' + operation.key;
    if (keys.has(lookupKey)) {
      continue;
    }
    keys.add(lookupKey);
    uniqBatches.push(operation);
  }

  db.batch(uniqBatches, callback);
};

var DOC_STORE = 'document-store';
var BY_SEQ_STORE = 'by-sequence';
var ATTACHMENT_STORE = 'attach-store';
var BINARY_STORE = 'attach-binary-store';
var LOCAL_STORE = 'local-store';
var META_STORE = 'meta-store';

// leveldb barks if we try to open a db multiple times
// so we cache opened connections here for initstore()
var dbStores = new ExportedMap();

// store the value of update_seq in the by-sequence store the key name will
// never conflict, since the keys in the by-sequence store are integers
var UPDATE_SEQ_KEY = '_local_last_update_seq';
var DOC_COUNT_KEY = '_local_doc_count';
var UUID_KEY = '_local_uuid';

var MD5_PREFIX = 'md5-';

var safeJsonEncoding = {
  encode: safeJsonStringify,
  decode: safeJsonParse,
  buffer: false,
  type: 'cheap-json'
};

var levelChanges = new Changes();

// winningRev and deleted are performance-killers, but
// in newer versions of PouchDB, they are cached on the metadata
function getWinningRev(metadata) {
  return 'winningRev' in metadata ?
    metadata.winningRev : winningRev(metadata);
}

function getIsDeleted(metadata, winningRev$$1) {
  return 'deleted' in metadata ?
    metadata.deleted : isDeleted(metadata, winningRev$$1);
}

function fetchAttachment(att, stores, opts) {
  var type = att.content_type;
  return new Promise(function (resolve, reject) {
    stores.binaryStore.get(att.digest, function (err, buffer) {
      var data;
      if (err) {
        /* istanbul ignore if */
        if (err.name !== 'NotFoundError') {
          return reject(err);
        } else {
          // empty
          if (!opts.binary) {
            data = '';
          } else {
            data = binStringToBluffer('', type);
          }
        }
      } else { // non-empty
        if (opts.binary) {
          data = readAsBlobOrBuffer(buffer, type);
        } else {
          data = buffer.toString('base64');
        }
      }
      delete att.stub;
      delete att.length;
      att.data = data;
      resolve();
    });
  });
}

function fetchAttachments(results, stores, opts) {
  var atts = [];
  results.forEach(function (row) {
    if (!(row.doc && row.doc._attachments)) {
      return;
    }
    var attNames = Object.keys(row.doc._attachments);
    attNames.forEach(function (attName) {
      var att = row.doc._attachments[attName];
      if (!('data' in att)) {
        atts.push(att);
      }
    });
  });

  return Promise.all(atts.map(function (att) {
    return fetchAttachment(att, stores, opts);
  }));
}

function LevelPouch(opts, callback) {
  opts = clone(opts);
  var api = this;
  var instanceId;
  var stores = {};
  var revLimit = opts.revs_limit;
  var db;
  var name = opts.name;
  // TODO: this is undocumented and unused probably
  /* istanbul ignore else */
  if (typeof opts.createIfMissing === 'undefined') {
    opts.createIfMissing = true;
  }

  var leveldown = opts.db;

  var dbStore;
  var leveldownName = functionName(leveldown);
  if (dbStores.has(leveldownName)) {
    dbStore = dbStores.get(leveldownName);
  } else {
    dbStore = new ExportedMap();
    dbStores.set(leveldownName, dbStore);
  }
  if (dbStore.has(name)) {
    db = dbStore.get(name);
    afterDBCreated();
  } else {
    dbStore.set(name, sublevelPouch(levelup(leveldown(name), opts, function (err) {
      /* istanbul ignore if */
      if (err) {
        dbStore["delete"](name);
        return callback(err);
      }
      db = dbStore.get(name);
      db._docCount  = -1;
      db._queue = new Deque();
      /* istanbul ignore else */
      if (typeof opts.migrate === 'object') { // migration for leveldown
        opts.migrate.doMigrationOne(name, db, afterDBCreated);
      } else {
        afterDBCreated();
      }
    })));
  }

  function afterDBCreated() {
    stores.docStore = db.sublevel(DOC_STORE, {valueEncoding: safeJsonEncoding});
    stores.bySeqStore = db.sublevel(BY_SEQ_STORE, {valueEncoding: 'json'});
    stores.attachmentStore =
      db.sublevel(ATTACHMENT_STORE, {valueEncoding: 'json'});
    stores.binaryStore = db.sublevel(BINARY_STORE, {valueEncoding: 'binary'});
    stores.localStore = db.sublevel(LOCAL_STORE, {valueEncoding: 'json'});
    stores.metaStore = db.sublevel(META_STORE, {valueEncoding: 'json'});
    /* istanbul ignore else */
    if (typeof opts.migrate === 'object') { // migration for leveldown
      opts.migrate.doMigrationTwo(db, stores, afterLastMigration);
    } else {
      afterLastMigration();
    }
  }

  function afterLastMigration() {
    stores.metaStore.get(UPDATE_SEQ_KEY, function (err, value) {
      if (typeof db._updateSeq === 'undefined') {
        db._updateSeq = value || 0;
      }
      stores.metaStore.get(DOC_COUNT_KEY, function (err, value) {
        db._docCount = !err ? value : 0;
        stores.metaStore.get(UUID_KEY, function (err, value) {
          instanceId = !err ? value : uuid();
          stores.metaStore.put(UUID_KEY, instanceId, function () {
            immediate(function () {
              callback(null, api);
            });
          });
        });
      });
    });
  }

  function countDocs(callback) {
    /* istanbul ignore if */
    if (db.isClosed()) {
      return callback(new Error('database is closed'));
    }
    return callback(null, db._docCount); // use cached value
  }

  api._remote = false;
  /* istanbul ignore next */
  api.type = function () {
    return 'leveldb';
  };

  api._id = function (callback) {
    callback(null, instanceId);
  };

  api._info = function (callback) {
    var res = {
      doc_count: db._docCount,
      update_seq: db._updateSeq,
      backend_adapter: functionName(leveldown)
    };
    return immediate(function () {
      callback(null, res);
    });
  };

  function tryCode(fun, args) {
    try {
      fun.apply(null, args);
    } catch (err) {
      args[args.length - 1](err);
    }
  }

  function executeNext() {
    var firstTask = db._queue.peekFront();

    if (firstTask.type === 'read') {
      runReadOperation(firstTask);
    } else { // write, only do one at a time
      runWriteOperation(firstTask);
    }
  }

  function runReadOperation(firstTask) {
    // do multiple reads at once simultaneously, because it's safe

    var readTasks = [firstTask];
    var i = 1;
    var nextTask = db._queue.get(i);
    while (typeof nextTask !== 'undefined' && nextTask.type === 'read') {
      readTasks.push(nextTask);
      i++;
      nextTask = db._queue.get(i);
    }

    var numDone = 0;

    readTasks.forEach(function (readTask) {
      var args = readTask.args;
      var callback = args[args.length - 1];
      args[args.length - 1] = getArguments(function (cbArgs) {
        callback.apply(null, cbArgs);
        if (++numDone === readTasks.length) {
          immediate(function () {
            // all read tasks have finished
            readTasks.forEach(function () {
              db._queue.shift();
            });
            if (db._queue.length) {
              executeNext();
            }
          });
        }
      });
      tryCode(readTask.fun, args);
    });
  }

  function runWriteOperation(firstTask) {
    var args = firstTask.args;
    var callback = args[args.length - 1];
    args[args.length - 1] = getArguments(function (cbArgs) {
      callback.apply(null, cbArgs);
      immediate(function () {
        db._queue.shift();
        if (db._queue.length) {
          executeNext();
        }
      });
    });
    tryCode(firstTask.fun, args);
  }

  // all read/write operations to the database are done in a queue,
  // similar to how websql/idb works. this avoids problems such
  // as e.g. compaction needing to have a lock on the database while
  // it updates stuff. in the future we can revisit this.
  function writeLock(fun) {
    return getArguments(function (args) {
      db._queue.push({
        fun: fun,
        args: args,
        type: 'write'
      });

      if (db._queue.length === 1) {
        immediate(executeNext);
      }
    });
  }

  // same as the writelock, but multiple can run at once
  function readLock(fun) {
    return getArguments(function (args) {
      db._queue.push({
        fun: fun,
        args: args,
        type: 'read'
      });

      if (db._queue.length === 1) {
        immediate(executeNext);
      }
    });
  }

  function formatSeq(n) {
    return ('0000000000000000' + n).slice(-16);
  }

  function parseSeq(s) {
    return parseInt(s, 10);
  }

  api._get = readLock(function (id, opts, callback) {
    opts = clone(opts);

    stores.docStore.get(id, function (err, metadata) {

      if (err || !metadata) {
        return callback(createError(MISSING_DOC, 'missing'));
      }

      var rev$$1;
      if (!opts.rev) {
        rev$$1 = getWinningRev(metadata);
        var deleted = getIsDeleted(metadata, rev$$1);
        if (deleted) {
          return callback(createError(MISSING_DOC, "deleted"));
        }
      } else {
        rev$$1 = opts.latest ? latest(opts.rev, metadata) : opts.rev;
      }

      var seq = metadata.rev_map[rev$$1];

      stores.bySeqStore.get(formatSeq(seq), function (err, doc) {
        if (!doc) {
          return callback(createError(MISSING_DOC));
        }
        /* istanbul ignore if */
        if ('_id' in doc && doc._id !== metadata.id) {
          // this failing implies something very wrong
          return callback(new Error('wrong doc returned'));
        }
        doc._id = metadata.id;
        if ('_rev' in doc) {
          /* istanbul ignore if */
          if (doc._rev !== rev$$1) {
            // this failing implies something very wrong
            return callback(new Error('wrong doc returned'));
          }
        } else {
          // we didn't always store this
          doc._rev = rev$$1;
        }
        return callback(null, {doc: doc, metadata: metadata});
      });
    });
  });

  // not technically part of the spec, but if putAttachment has its own
  // method...
  api._getAttachment = function (docId, attachId, attachment, opts, callback) {
    var digest = attachment.digest;
    var type = attachment.content_type;

    stores.binaryStore.get(digest, function (err, attach) {
      if (err) {
        /* istanbul ignore if */
        if (err.name !== 'NotFoundError') {
          return callback(err);
        }
        // Empty attachment
        return callback(null, opts.binary ? createEmptyBlobOrBuffer(type) : '');
      }

      if (opts.binary) {
        callback(null, readAsBlobOrBuffer(attach, type));
      } else {
        callback(null, attach.toString('base64'));
      }
    });
  };

  api._bulkDocs = writeLock(function (req, opts, callback) {
    var newEdits = opts.new_edits;
    var results = new Array(req.docs.length);
    var fetchedDocs = new ExportedMap();
    var stemmedRevs = new ExportedMap();

    var txn = new LevelTransaction();
    var docCountDelta = 0;
    var newUpdateSeq = db._updateSeq;

    // parse the docs and give each a sequence number
    var userDocs = req.docs;
    var docInfos = userDocs.map(function (doc) {
      if (doc._id && isLocalId(doc._id)) {
        return doc;
      }
      var newDoc = parseDoc(doc, newEdits, api.__opts);

      if (newDoc.metadata && !newDoc.metadata.rev_map) {
        newDoc.metadata.rev_map = {};
      }

      return newDoc;
    });
    var infoErrors = docInfos.filter(function (doc) {
      return doc.error;
    });

    if (infoErrors.length) {
      return callback(infoErrors[0]);
    }

    // verify any stub attachments as a precondition test

    function verifyAttachment(digest, callback) {
      txn.get(stores.attachmentStore, digest, function (levelErr) {
        if (levelErr) {
          var err = createError(MISSING_STUB,
                                'unknown stub attachment with digest ' +
                                digest);
          callback(err);
        } else {
          callback();
        }
      });
    }

    function verifyAttachments(finish) {
      var digests = [];
      userDocs.forEach(function (doc) {
        if (doc && doc._attachments) {
          Object.keys(doc._attachments).forEach(function (filename) {
            var att = doc._attachments[filename];
            if (att.stub) {
              digests.push(att.digest);
            }
          });
        }
      });
      if (!digests.length) {
        return finish();
      }
      var numDone = 0;
      var err;

      digests.forEach(function (digest) {
        verifyAttachment(digest, function (attErr) {
          if (attErr && !err) {
            err = attErr;
          }

          if (++numDone === digests.length) {
            finish(err);
          }
        });
      });
    }

    function fetchExistingDocs(finish) {
      var numDone = 0;
      var overallErr;
      function checkDone() {
        if (++numDone === userDocs.length) {
          return finish(overallErr);
        }
      }

      userDocs.forEach(function (doc) {
        if (doc._id && isLocalId(doc._id)) {
          // skip local docs
          return checkDone();
        }
        txn.get(stores.docStore, doc._id, function (err, info) {
          if (err) {
            /* istanbul ignore if */
            if (err.name !== 'NotFoundError') {
              overallErr = err;
            }
          } else {
            fetchedDocs.set(doc._id, info);
          }
          checkDone();
        });
      });
    }

    function compact(revsMap, callback) {
      var promise = Promise.resolve();
      revsMap.forEach(function (revs, docId) {
        // TODO: parallelize, for now need to be sequential to
        // pass orphaned attachment tests
        promise = promise.then(function () {
          return new Promise(function (resolve, reject) {
            api._doCompactionNoLock(docId, revs, {ctx: txn}, function (err) {
              /* istanbul ignore if */
              if (err) {
                return reject(err);
              }
              resolve();
            });
          });
        });
      });

      promise.then(function () {
        callback();
      }, callback);
    }

    function autoCompact(callback) {
      var revsMap = new ExportedMap();
      fetchedDocs.forEach(function (metadata, docId) {
        revsMap.set(docId, compactTree(metadata));
      });
      compact(revsMap, callback);
    }

    function finish() {
      compact(stemmedRevs, function (error) {
        /* istanbul ignore if */
        if (error) {
          complete(error);
        }
        if (api.auto_compaction) {
          return autoCompact(complete);
        }
        complete();
      });
    }

    function writeDoc(docInfo, winningRev$$1, winningRevIsDeleted, newRevIsDeleted,
                      isUpdate, delta, resultsIdx, callback2) {
      docCountDelta += delta;

      var err = null;
      var recv = 0;

      docInfo.metadata.winningRev = winningRev$$1;
      docInfo.metadata.deleted = winningRevIsDeleted;

      docInfo.data._id = docInfo.metadata.id;
      docInfo.data._rev = docInfo.metadata.rev;

      if (newRevIsDeleted) {
        docInfo.data._deleted = true;
      }

      if (docInfo.stemmedRevs.length) {
        stemmedRevs.set(docInfo.metadata.id, docInfo.stemmedRevs);
      }

      var attachments = docInfo.data._attachments ?
        Object.keys(docInfo.data._attachments) :
        [];

      function attachmentSaved(attachmentErr) {
        recv++;
        if (!err) {
          /* istanbul ignore if */
          if (attachmentErr) {
            err = attachmentErr;
            callback2(err);
          } else if (recv === attachments.length) {
            finish();
          }
        }
      }

      function onMD5Load(doc, key, data, attachmentSaved) {
        return function (result) {
          saveAttachment(doc, MD5_PREFIX + result, key, data, attachmentSaved);
        };
      }

      function doMD5(doc, key, attachmentSaved) {
        return function (data) {
          binaryMd5(data, onMD5Load(doc, key, data, attachmentSaved));
        };
      }

      for (var i = 0; i < attachments.length; i++) {
        var key = attachments[i];
        var att = docInfo.data._attachments[key];

        if (att.stub) {
          // still need to update the refs mapping
          var id = docInfo.data._id;
          var rev$$1 = docInfo.data._rev;
          saveAttachmentRefs(id, rev$$1, att.digest, attachmentSaved);
          continue;
        }
        var data;
        if (typeof att.data === 'string') {
          // input is assumed to be a base64 string
          try {
            data = thisAtob(att.data);
          } catch (e) {
            callback(createError(BAD_ARG,
                     'Attachment is not a valid base64 string'));
            return;
          }
          doMD5(docInfo, key, attachmentSaved)(data);
        } else {
          prepareAttachmentForStorage(att.data,
            doMD5(docInfo, key, attachmentSaved));
        }
      }

      function finish() {
        var seq = docInfo.metadata.rev_map[docInfo.metadata.rev];
        /* istanbul ignore if */
        if (seq) {
          // check that there aren't any existing revisions with the same
          // revision id, else we shouldn't do anything
          return callback2();
        }
        seq = ++newUpdateSeq;
        docInfo.metadata.rev_map[docInfo.metadata.rev] =
          docInfo.metadata.seq = seq;
        var seqKey = formatSeq(seq);
        var batch = [{
          key: seqKey,
          value: docInfo.data,
          prefix: stores.bySeqStore,
          type: 'put'
        }, {
          key: docInfo.metadata.id,
          value: docInfo.metadata,
          prefix: stores.docStore,
          type: 'put'
        }];
        txn.batch(batch);
        results[resultsIdx] = {
          ok: true,
          id: docInfo.metadata.id,
          rev: docInfo.metadata.rev
        };
        fetchedDocs.set(docInfo.metadata.id, docInfo.metadata);
        callback2();
      }

      if (!attachments.length) {
        finish();
      }
    }

    // attachments are queued per-digest, otherwise the refs could be
    // overwritten by concurrent writes in the same bulkDocs session
    var attachmentQueues = {};

    function saveAttachmentRefs(id, rev$$1, digest, callback) {

      function fetchAtt() {
        return new Promise(function (resolve, reject) {
          txn.get(stores.attachmentStore, digest, function (err, oldAtt) {
            /* istanbul ignore if */
            if (err && err.name !== 'NotFoundError') {
              return reject(err);
            }
            resolve(oldAtt);
          });
        });
      }

      function saveAtt(oldAtt) {
        var ref = [id, rev$$1].join('@');
        var newAtt = {};

        if (oldAtt) {
          if (oldAtt.refs) {
            // only update references if this attachment already has them
            // since we cannot migrate old style attachments here without
            // doing a full db scan for references
            newAtt.refs = oldAtt.refs;
            newAtt.refs[ref] = true;
          }
        } else {
          newAtt.refs = {};
          newAtt.refs[ref] = true;
        }

        return new Promise(function (resolve) {
          txn.batch([{
            type: 'put',
            prefix: stores.attachmentStore,
            key: digest,
            value: newAtt
          }]);
          resolve(!oldAtt);
        });
      }

      // put attachments in a per-digest queue, to avoid two docs with the same
      // attachment overwriting each other
      var queue = attachmentQueues[digest] || Promise.resolve();
      attachmentQueues[digest] = queue.then(function () {
        return fetchAtt().then(saveAtt).then(function (isNewAttachment) {
          callback(null, isNewAttachment);
        }, callback);
      });
    }

    function saveAttachment(docInfo, digest, key, data, callback) {
      var att = docInfo.data._attachments[key];
      delete att.data;
      att.digest = digest;
      att.length = data.length;
      var id = docInfo.metadata.id;
      var rev$$1 = docInfo.metadata.rev;
      att.revpos = parseInt(rev$$1, 10);

      saveAttachmentRefs(id, rev$$1, digest, function (err, isNewAttachment) {
        /* istanbul ignore if */
        if (err) {
          return callback(err);
        }
        // do not try to store empty attachments
        if (data.length === 0) {
          return callback(err);
        }
        if (!isNewAttachment) {
          // small optimization - don't bother writing it again
          return callback(err);
        }
        txn.batch([{
          type: 'put',
          prefix: stores.binaryStore,
          key: digest,
          value: bufferFrom(data, 'binary')
        }]);
        callback();
      });
    }

    function complete(err) {
      /* istanbul ignore if */
      if (err) {
        return immediate(function () {
          callback(err);
        });
      }
      txn.batch([
        {
          prefix: stores.metaStore,
          type: 'put',
          key: UPDATE_SEQ_KEY,
          value: newUpdateSeq
        },
        {
          prefix: stores.metaStore,
          type: 'put',
          key: DOC_COUNT_KEY,
          value: db._docCount + docCountDelta
        }
      ]);
      txn.execute(db, function (err) {
        /* istanbul ignore if */
        if (err) {
          return callback(err);
        }
        db._docCount += docCountDelta;
        db._updateSeq = newUpdateSeq;
        levelChanges.notify(name);
        immediate(function () {
          callback(null, results);
        });
      });
    }

    if (!docInfos.length) {
      return callback(null, []);
    }

    verifyAttachments(function (err) {
      if (err) {
        return callback(err);
      }
      fetchExistingDocs(function (err) {
        /* istanbul ignore if */
        if (err) {
          return callback(err);
        }
        processDocs(revLimit, docInfos, api, fetchedDocs, txn, results,
                    writeDoc, opts, finish);
      });
    });
  });
  api._allDocs = function (opts, callback) {
    if ('keys' in opts) {
      return allDocsKeysQuery(this, opts);
    }
    return readLock(function (opts, callback) {
      opts = clone(opts);
      countDocs(function (err, docCount) {
        /* istanbul ignore if */
        if (err) {
          return callback(err);
        }
        var readstreamOpts = {};
        var skip = opts.skip || 0;
        if (opts.startkey) {
          readstreamOpts.gte = opts.startkey;
        }
        if (opts.endkey) {
          readstreamOpts.lte = opts.endkey;
        }
        if (opts.key) {
          readstreamOpts.gte = readstreamOpts.lte = opts.key;
        }
        if (opts.descending) {
          readstreamOpts.reverse = true;
          // switch start and ends
          var tmp = readstreamOpts.lte;
          readstreamOpts.lte = readstreamOpts.gte;
          readstreamOpts.gte = tmp;
        }
        var limit;
        if (typeof opts.limit === 'number') {
          limit = opts.limit;
        }
        if (limit === 0 ||
            ('gte' in readstreamOpts && 'lte' in readstreamOpts &&
            readstreamOpts.gte > readstreamOpts.lte)) {
          // should return 0 results when start is greater than end.
          // normally level would "fix" this for us by reversing the order,
          // so short-circuit instead
          var returnVal = {
            total_rows: docCount,
            offset: opts.skip,
            rows: []
          };
          /* istanbul ignore if */
          if (opts.update_seq) {
            returnVal.update_seq = db._updateSeq;
          }
          return callback(null, returnVal);
        }
        var results = [];
        var docstream = stores.docStore.readStream(readstreamOpts);

        var throughStream = through2.obj(function (entry, _, next) {
          var metadata = entry.value;
          // winningRev and deleted are performance-killers, but
          // in newer versions of PouchDB, they are cached on the metadata
          var winningRev$$1 = getWinningRev(metadata);
          var deleted = getIsDeleted(metadata, winningRev$$1);
          if (!deleted) {
            if (skip-- > 0) {
              next();
              return;
            } else if (typeof limit === 'number' && limit-- <= 0) {
              docstream.unpipe();
              docstream.destroy();
              next();
              return;
            }
          } else if (opts.deleted !== 'ok') {
            next();
            return;
          }
          function allDocsInner(data) {
            var doc = {
              id: metadata.id,
              key: metadata.id,
              value: {
                rev: winningRev$$1
              }
            };
            if (opts.include_docs) {
              doc.doc = data;
              doc.doc._rev = doc.value.rev;
              if (opts.conflicts) {
                var conflicts = collectConflicts(metadata);
                if (conflicts.length) {
                  doc.doc._conflicts = conflicts;
                }
              }
              for (var att in doc.doc._attachments) {
                if (doc.doc._attachments.hasOwnProperty(att)) {
                  doc.doc._attachments[att].stub = true;
                }
              }
            }
            if (opts.inclusive_end === false && metadata.id === opts.endkey) {
              return next();
            } else if (deleted) {
              if (opts.deleted === 'ok') {
                doc.value.deleted = true;
                doc.doc = null;
              } else {
                /* istanbul ignore next */
                return next();
              }
            }
            results.push(doc);
            next();
          }
          if (opts.include_docs) {
            var seq = metadata.rev_map[winningRev$$1];
            stores.bySeqStore.get(formatSeq(seq), function (err, data) {
              allDocsInner(data);
            });
          }
          else {
            allDocsInner();
          }
        }, function (next) {
          Promise.resolve().then(function () {
            if (opts.include_docs && opts.attachments) {
              return fetchAttachments(results, stores, opts);
            }
          }).then(function () {
            var returnVal = {
              total_rows: docCount,
              offset: opts.skip,
              rows: results
            };

            /* istanbul ignore if */
            if (opts.update_seq) {
              returnVal.update_seq = db._updateSeq;
            }
            callback(null, returnVal);
          }, callback);
          next();
        }).on('unpipe', function () {
          throughStream.end();
        });

        docstream.on('error', callback);

        docstream.pipe(throughStream);
      });
    })(opts, callback);
  };

  api._changes = function (opts) {
    opts = clone(opts);

    if (opts.continuous) {
      var id = name + ':' + uuid();
      levelChanges.addListener(name, id, api, opts);
      levelChanges.notify(name);
      return {
        cancel: function () {
          levelChanges.removeListener(name, id);
        }
      };
    }

    var descending = opts.descending;
    var results = [];
    var lastSeq = opts.since || 0;
    var called = 0;
    var streamOpts = {
      reverse: descending
    };
    var limit;
    if ('limit' in opts && opts.limit > 0) {
      limit = opts.limit;
    }
    if (!streamOpts.reverse) {
      streamOpts.start = formatSeq(opts.since || 0);
    }

    var docIds = opts.doc_ids && new ExportedSet(opts.doc_ids);
    var filter = filterChange(opts);
    var docIdsToMetadata = new ExportedMap();

    function complete() {
      opts.done = true;
      if (opts.return_docs && opts.limit) {
        /* istanbul ignore if */
        if (opts.limit < results.length) {
          results.length = opts.limit;
        }
      }
      changeStream.unpipe(throughStream);
      changeStream.destroy();
      if (!opts.continuous && !opts.cancelled) {
        if (opts.include_docs && opts.attachments && opts.return_docs) {
          fetchAttachments(results, stores, opts).then(function () {
            opts.complete(null, {results: results, last_seq: lastSeq});
          });
        } else {
          opts.complete(null, {results: results, last_seq: lastSeq});
        }
      }
    }
    var changeStream = stores.bySeqStore.readStream(streamOpts);
    var throughStream = through2.obj(function (data, _, next) {
      if (limit && called >= limit) {
        complete();
        return next();
      }
      if (opts.cancelled || opts.done) {
        return next();
      }

      var seq = parseSeq(data.key);
      var doc = data.value;

      if (seq === opts.since && !descending) {
        // couchdb ignores `since` if descending=true
        return next();
      }

      if (docIds && !docIds.has(doc._id)) {
        return next();
      }

      var metadata;

      function onGetMetadata(metadata) {
        var winningRev$$1 = getWinningRev(metadata);

        function onGetWinningDoc(winningDoc) {

          var change = opts.processChange(winningDoc, metadata, opts);
          change.seq = metadata.seq;

          var filtered = filter(change);
          if (typeof filtered === 'object') {
            return opts.complete(filtered);
          }

          if (filtered) {
            called++;

            if (opts.attachments && opts.include_docs) {
              // fetch attachment immediately for the benefit
              // of live listeners
              fetchAttachments([change], stores, opts).then(function () {
                opts.onChange(change);
              });
            } else {
              opts.onChange(change);
            }

            if (opts.return_docs) {
              results.push(change);
            }
          }
          next();
        }

        if (metadata.seq !== seq) {
          // some other seq is later
          return next();
        }

        lastSeq = seq;

        if (winningRev$$1 === doc._rev) {
          return onGetWinningDoc(doc);
        }

        // fetch the winner

        var winningSeq = metadata.rev_map[winningRev$$1];

        stores.bySeqStore.get(formatSeq(winningSeq), function (err, doc) {
          onGetWinningDoc(doc);
        });
      }

      metadata = docIdsToMetadata.get(doc._id);
      if (metadata) { // cached
        return onGetMetadata(metadata);
      }
      // metadata not cached, have to go fetch it
      stores.docStore.get(doc._id, function (err, metadata) {
        /* istanbul ignore if */
        if (opts.cancelled || opts.done || db.isClosed() ||
          isLocalId(metadata.id)) {
          return next();
        }
        docIdsToMetadata.set(doc._id, metadata);
        onGetMetadata(metadata);
      });
    }, function (next) {
      if (opts.cancelled) {
        return next();
      }
      if (opts.return_docs && opts.limit) {
        /* istanbul ignore if */
        if (opts.limit < results.length) {
          results.length = opts.limit;
        }
      }

      next();
    }).on('unpipe', function () {
      throughStream.end();
      complete();
    });
    changeStream.pipe(throughStream);
    return {
      cancel: function () {
        opts.cancelled = true;
        complete();
      }
    };
  };

  api._close = function (callback) {
    /* istanbul ignore if */
    if (db.isClosed()) {
      return callback(createError(NOT_OPEN));
    }
    db.close(function (err) {
      /* istanbul ignore if */
      if (err) {
        callback(err);
      } else {
        dbStore["delete"](name);
        callback();
      }
    });
  };

  api._getRevisionTree = function (docId, callback) {
    stores.docStore.get(docId, function (err, metadata) {
      if (err) {
        callback(createError(MISSING_DOC));
      } else {
        callback(null, metadata.rev_tree);
      }
    });
  };

  api._doCompaction = writeLock(function (docId, revs, opts, callback) {
    api._doCompactionNoLock(docId, revs, opts, callback);
  });

  // the NoLock version is for use by bulkDocs
  api._doCompactionNoLock = function (docId, revs, opts, callback) {
    if (typeof opts === 'function') {
      callback = opts;
      opts = {};
    }

    if (!revs.length) {
      return callback();
    }
    var txn = opts.ctx || new LevelTransaction();

    txn.get(stores.docStore, docId, function (err, metadata) {
      /* istanbul ignore if */
      if (err) {
        return callback(err);
      }
      var seqs = revs.map(function (rev$$1) {
        var seq = metadata.rev_map[rev$$1];
        delete metadata.rev_map[rev$$1];
        return seq;
      });
      traverseRevTree(metadata.rev_tree, function (isLeaf, pos,
                                                         revHash, ctx, opts) {
        var rev$$1 = pos + '-' + revHash;
        if (revs.indexOf(rev$$1) !== -1) {
          opts.status = 'missing';
        }
      });

      var batch = [];
      batch.push({
        key: metadata.id,
        value: metadata,
        type: 'put',
        prefix: stores.docStore
      });

      var digestMap = {};
      var numDone = 0;
      var overallErr;
      function checkDone(err) {
        /* istanbul ignore if */
        if (err) {
          overallErr = err;
        }
        if (++numDone === revs.length) { // done
          /* istanbul ignore if */
          if (overallErr) {
            return callback(overallErr);
          }
          deleteOrphanedAttachments();
        }
      }

      function finish(err) {
        /* istanbul ignore if */
        if (err) {
          return callback(err);
        }
        txn.batch(batch);
        if (opts.ctx) {
          // don't execute immediately
          return callback();
        }
        txn.execute(db, callback);
      }

      function deleteOrphanedAttachments() {
        var possiblyOrphanedAttachments = Object.keys(digestMap);
        if (!possiblyOrphanedAttachments.length) {
          return finish();
        }
        var numDone = 0;
        var overallErr;
        function checkDone(err) {
          /* istanbul ignore if */
          if (err) {
            overallErr = err;
          }
          if (++numDone === possiblyOrphanedAttachments.length) {
            finish(overallErr);
          }
        }
        var refsToDelete = new ExportedMap();
        revs.forEach(function (rev$$1) {
          refsToDelete.set(docId + '@' + rev$$1, true);
        });
        possiblyOrphanedAttachments.forEach(function (digest) {
          txn.get(stores.attachmentStore, digest, function (err, attData) {
            /* istanbul ignore if */
            if (err) {
              if (err.name === 'NotFoundError') {
                return checkDone();
              } else {
                return checkDone(err);
              }
            }
            var refs = Object.keys(attData.refs || {}).filter(function (ref) {
              return !refsToDelete.has(ref);
            });
            var newRefs = {};
            refs.forEach(function (ref) {
              newRefs[ref] = true;
            });
            if (refs.length) { // not orphaned
              batch.push({
                key: digest,
                type: 'put',
                value: {refs: newRefs},
                prefix: stores.attachmentStore
              });
            } else { // orphaned, can safely delete
              batch = batch.concat([{
                key: digest,
                type: 'del',
                prefix: stores.attachmentStore
              }, {
                key: digest,
                type: 'del',
                prefix: stores.binaryStore
              }]);
            }
            checkDone();
          });
        });
      }

      seqs.forEach(function (seq) {
        batch.push({
          key: formatSeq(seq),
          type: 'del',
          prefix: stores.bySeqStore
        });
        txn.get(stores.bySeqStore, formatSeq(seq), function (err, doc) {
          /* istanbul ignore if */
          if (err) {
            if (err.name === 'NotFoundError') {
              return checkDone();
            } else {
              return checkDone(err);
            }
          }
          var atts = Object.keys(doc._attachments || {});
          atts.forEach(function (attName) {
            var digest = doc._attachments[attName].digest;
            digestMap[digest] = true;
          });
          checkDone();
        });
      });
    });
  };

  api._getLocal = function (id, callback) {
    stores.localStore.get(id, function (err, doc) {
      if (err) {
        callback(createError(MISSING_DOC));
      } else {
        callback(null, doc);
      }
    });
  };

  api._putLocal = function (doc, opts, callback) {
    if (typeof opts === 'function') {
      callback = opts;
      opts = {};
    }
    if (opts.ctx) {
      api._putLocalNoLock(doc, opts, callback);
    } else {
      api._putLocalWithLock(doc, opts, callback);
    }
  };

  api._putLocalWithLock = writeLock(function (doc, opts, callback) {
    api._putLocalNoLock(doc, opts, callback);
  });

  // the NoLock version is for use by bulkDocs
  api._putLocalNoLock = function (doc, opts, callback) {
    delete doc._revisions; // ignore this, trust the rev
    var oldRev = doc._rev;
    var id = doc._id;

    var txn = opts.ctx || new LevelTransaction();

    txn.get(stores.localStore, id, function (err, resp) {
      if (err && oldRev) {
        return callback(createError(REV_CONFLICT));
      }
      if (resp && resp._rev !== oldRev) {
        return callback(createError(REV_CONFLICT));
      }
      doc._rev =
          oldRev ? '0-' + (parseInt(oldRev.split('-')[1], 10) + 1) : '0-1';
      var batch = [
        {
          type: 'put',
          prefix: stores.localStore,
          key: id,
          value: doc
        }
      ];

      txn.batch(batch);
      var ret = {ok: true, id: doc._id, rev: doc._rev};

      if (opts.ctx) {
        // don't execute immediately
        return callback(null, ret);
      }
      txn.execute(db, function (err) {
        /* istanbul ignore if */
        if (err) {
          return callback(err);
        }
        callback(null, ret);
      });
    });
  };

  api._removeLocal = function (doc, opts, callback) {
    if (typeof opts === 'function') {
      callback = opts;
      opts = {};
    }
    if (opts.ctx) {
      api._removeLocalNoLock(doc, opts, callback);
    } else {
      api._removeLocalWithLock(doc, opts, callback);
    }
  };

  api._removeLocalWithLock = writeLock(function (doc, opts, callback) {
    api._removeLocalNoLock(doc, opts, callback);
  });

  // the NoLock version is for use by bulkDocs
  api._removeLocalNoLock = function (doc, opts, callback) {
    var txn = opts.ctx || new LevelTransaction();
    txn.get(stores.localStore, doc._id, function (err, resp) {
      if (err) {
        /* istanbul ignore if */
        if (err.name !== 'NotFoundError') {
          return callback(err);
        } else {
          return callback(createError(MISSING_DOC));
        }
      }
      if (resp._rev !== doc._rev) {
        return callback(createError(REV_CONFLICT));
      }
      txn.batch([{
        prefix: stores.localStore,
        type: 'del',
        key: doc._id
      }]);
      var ret = {ok: true, id: doc._id, rev: '0-0'};
      if (opts.ctx) {
        // don't execute immediately
        return callback(null, ret);
      }
      txn.execute(db, function (err) {
        /* istanbul ignore if */
        if (err) {
          return callback(err);
        }
        callback(null, ret);
      });
    });
  };

  // close and delete open leveldb stores
  api._destroy = function (opts, callback) {
    var dbStore;
    var leveldownName = functionName(leveldown);
    /* istanbul ignore else */
    if (dbStores.has(leveldownName)) {
      dbStore = dbStores.get(leveldownName);
    } else {
      return callDestroy(name, callback);
    }

    /* istanbul ignore else */
    if (dbStore.has(name)) {
      levelChanges.removeAllListeners(name);

      dbStore.get(name).close(function () {
        dbStore["delete"](name);
        callDestroy(name, callback);
      });
    } else {
      callDestroy(name, callback);
    }
  };
  function callDestroy(name, cb) {
    // May not exist if leveldown is backed by memory adapter
    /* istanbul ignore else */
    if ('destroy' in leveldown) {
      leveldown.destroy(name, cb);
    } else {
      cb(null);
    }
  }
}

function MemDownPouch(opts, callback) {
  var _opts = $inject_Object_assign({
    db: memdown
  }, opts);

  LevelPouch.call(this, _opts, callback);
}

// overrides for normal LevelDB behavior on Node
MemDownPouch.valid = function () {
  return true;
};
MemDownPouch.use_prefix = false;

function MemoryPouchPlugin (PouchDB) {
  PouchDB.adapter('memory', MemDownPouch, true);
}

/* global PouchDB */

if (typeof PouchDB === 'undefined') {
  guardedConsole('error', 'memory adapter plugin error: ' +
    'Cannot find global "PouchDB" object! ' +
    'Did you remember to include pouchdb.js?');
} else {
  PouchDB.plugin(MemoryPouchPlugin);
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"1":1,"112":112,"118":118,"123":123,"18":18,"21":21,"24":24,"25":25,"28":28,"50":50,"52":52,"54":54,"75":75,"77":77,"9":9}]},{},[125]);
