/*
 * GDevelop C++ Platform
 * Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
 * reserved. This project is released under the MIT License.
 */
#ifndef JOYSTICKTOOLS_H
#define JOYSTICKTOOLS_H

#include <string>
#include "GDCpp/Runtime/String.h"

class RuntimeScene;
namespace gd {
class Variable;
}

bool GD_API JoystickButtonDown(RuntimeScene& scene,
                               unsigned int joystick,
                               unsigned int button);
double GD_API GetJoystickAxisValue(RuntimeScene& scene,
                                   unsigned int joystick,
                                   const gd::String& axisStr);
void GD_API JoystickAxisValueToVariable(RuntimeScene& scene,
                                        unsigned int joystick,
                                        const gd::String& axisStr,
                                        gd::Variable& variable);

#endif  // JOYSTICKTOOLS_H
