﻿#pragma once

// Name: SeaOfThieves, Version: 2.0.23


/*!!DEFINE!!*/

/*!!HELPER_DEF!!*/

/*!!HELPER_INC!!*/

#ifdef _MSC_VER
	#pragma pack(push, 0x01)
#endif

namespace CG
{
//---------------------------------------------------------------------------
// Parameters
//---------------------------------------------------------------------------

// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureFrameNumber
struct UMovieSceneCaptureEnvironment_GetCaptureFrameNumber_Params
{
	int                                                ReturnValue;                                               // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureElapsedTime
struct UMovieSceneCaptureEnvironment_GetCaptureElapsedTime_Params
{
	float                                              ReturnValue;                                               // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

}

#ifdef _MSC_VER
	#pragma pack(pop)
#endif
