func: constructor () public
      {
          owner = msg.sender;
         
          GameRoundData.extraData[0] = 20; 
          GameRoundData.extraData[1] = 0; 
  	    GameRoundData.extraData[2] = uint32((3600*1) / 15);     
  	    GameRoundData.extraData[3] = uint32((3600*24) / 15);     
          
          
          if ( address(this).balance > 0)
          {
              owner.transfer( address(this).balance );
          }
      }