Region:Angmar
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Region: Angmar
Region of Eriador


Quests and Deeds in Angmar
Type Name Level Trait/Virtue Title
Quest Claws of the Earth 40
Quest Facing Your Fears 40
Quest Family History 40
Quest Orcs in the Ram Dúath 40
Quest Silken Strands 40
Quest Fruits of the Earth 41
Quest Strength of Stone 41
Quest In the Dark Clefts 42
Quest Men of the Hills 42
Quest Mistress of Shadows 42
Quest Stolen Skulls 42
Quest The Far Reaching Hand 42
Quest Wings of Darkness and Death 42
Quest Bloodstones 43
Quest Crannog's Challenge 43
Quest Crannog's Fifth Challenge 43
Quest Crannog's Fourth Challenge 43
Quest Crannog's Second Challenge 43
Quest Crannog's Third Challenge 43
Quest Dark Raiders 43
Quest Dark Standards 43
Quest Fail-á-Khro Retaken 43
Quest Half-shell 43
Quest Instance: The Matron and the Master 43
Quest Instance: The Rite of Clúcath 43
Quest Oppression's Yoke 43
Quest Predators in the Foothills 43
Quest Present Yourself to the Chieftain 43
Quest Rona's Concern 43
Quest Strange Beasts 43
Quest The Brimstone Swamp 43
Quest The Goblins' Treasure 43
Quest The Matron and the Master 43
Quest The Ongbúrz and the Iron Crown 43
Quest The Value of Vermin 43
Quest The Worm-hunter 43
Quest Treacherous Hunger 43
Quest Trophies of War 43
Quest Water of Life and Death 43
Quest Worm-hide 43
Quest A Call for Allies 44
Quest A Poultice for Our Hurts 44
Quest An Understanding 44
Quest Ancient Lair 44
Quest Bloodwing 44
Quest Buried Treasure 44
Quest Dark Hunters 44
Quest Dark Vengeance 44
Quest Dread in the Fallen City 44
Quest False Orders 44
Quest Fuel for the Forge 44
Quest Instance: Ancient Lair 44
Quest Machan's Folly 44
Quest Muiráthakh, the Silent Judge 44
Quest Restoring the Peas 44
Quest Stealing Stores 44
Quest Swamp-dweller 44
Quest The Blood-bond 44
Quest The Blood-price 44
Quest The Bloodstone Trove 44
Quest The Light of Hope 44
Quest The Minions of Muiráthakh 44
Quest The Rite of Clúcath 44
Quest Blood-pact 45
Quest Fûshath the Beast 45
Quest The Lord of the Western Marches 45
Quest The Lost Fellowship 45
Quest The Lost Dwarves 46
Quest The Lost Dwarves 46
Quest Banishing the Darkness 47
Quest Breathing-space 47
Quest Deluches 47
Quest Destroy the Wights 47
Quest Gem-hunter 47
Quest Hidden Gems 47
Quest Spirits of Old 47
Quest The Arena of Maethad 47
Quest The Secret of the Swords 47
Quest The Seven Swords 47
Quest The Seven Swords 47
Quest The Sword of Abb 47
Quest The Sword of Ánraig 47
Quest The Sword of Guinokh 47
Quest The Sword of Innis 47
Quest The Sword of Kevoka 47
Quest The Sword of Kolmak 47
Quest The Sword of Mánas 47
Quest Tools of the Orcs 47
Quest Would Rather Mine 47
Quest A Dire Need 48
Quest A Tenuous Thread 48
Quest Champion of Maethad 48
Quest Desperate Straits 48
Quest Eliminate the Darkwater 48
Quest Foul Waters 48
Quest Gaeruan's Rage 48
Quest Master of Maethad 48
Quest Múl Kholuim, The Keeper of Books 48
Quest Purification of Death 48
Quest Sacrifice to the Iron Crown 48
Quest Scaled Menace 48
Quest The Highwayman 48
Quest The Northern Cousin 48
Quest The Orc-raid 48
Quest The Scent of Mithril 48
Quest The Tincture 48
Quest Weapons of the Orcs 48
Quest A Distant Uncle 49
Quest Banish the Spirits 49
Quest Bogbereth's Brood 49
Quest Cease and Desist 49
Quest Discovering the Source 49
Quest End the Nightmare 49
Quest Help from the South 49
Quest Into the Bails 49
Quest Onward to Gath Forthnír 49
Quest Pledge of the Dourhands 49
Quest Pledge of the Goblins 49
Quest Pledge of the Trév Duvárdain 49
Quest Pledge of the White-hand 49
Quest Pushing the Panic 49
Quest Raid: The Master of Imlad Balchorth 49
Quest Rank and File 49
Quest Stamping out the Enemy 49
Quest The Cauldron of Death 49
Quest The Winged Host 49
Quest Bâlak, Emissary of the White-hand 50
Quest Cease the Reign 50
Quest Cries of the Host 50
Quest Instance: Emissary of the White-hand 50
Quest Karstíona, Emissary of the Trév Duvárdain 50
Quest Laugi Goldentongue, Emissary of the Dourhands 50
Quest My Heart's Hope 50
Quest Prakhum, Emissary of Goblin-town 50
Quest Raid: Bogbereth 50
Quest The Battle Before the Rammas Deluon 50
Quest The Battle for Aughaire 50
Quest The Battle of Rhunendin 50
Quest The Keeper Garthamendir 50
Quest The Tarnished Bracelet 50
Quest Challenge: Raising Spirits 85
Deed The Seven Swords 1 Sage of Rhudaur
Deed Bastions of Hope 30
Deed The Road to War 30
Deed Orc-slayer (Angmar) 40 Bane of the Orcs
Deed Orc-slayer (Advanced) (Angmar) 40
Deed Angmarim-slayer (Angmar) 41 Doom of the Angmarim
Deed Angmarim-slayer (Advanced) (Angmar) 41
Deed Troll-slayer (Angmar) 41 Bane of Trolls
Deed Troll-slayer (Advanced) (Angmar) 41
Deed Marching into Shadow 42
Deed Warg-slayer (Angmar) 42 { Lord[m] | Lady[f] } of Fangs
Deed Warg-slayer (Advanced) (Angmar) 42
Deed Worm-slayer (Angmar) 43 Weird of the Worms
Deed Worm-slayer (Advanced) (Angmar) 43
Deed Marching into Shadow (Advanced) 44
Deed Marching into Shadow (Final) 46
Deed Uruk-slayer (Angmar) 46 Warlord of Angmar
Deed Uruk-slayer (Advanced) (Angmar) 46
Deed Wight-slayer (Angmar) 47 Destiny of the Accursed
Deed Wight-slayer (Advanced) (Angmar) 47
Deed The Circle of Despair 50

Player Entry
 


Angmar are the cold and evil lands, north of the Ettenmoors and far to the northeast of the North Downs. They are most known as the heartland for the Kingdom of Angmar, which was ruled by the Witch King from 1300 TA - 1975 TA, until it was destroyed.

Throughout the early Third Age, evil men including some Black Numenoreans, had inhabited the region and upon the Witch King's arrival to the north, they accepted him as overlord. As time continued, the Hillmen to the South submitted to Angmar and Rhudaur was annexed, causing Angmar to become a formidable foe against the remnants of Arnor.

In 1409 TA, Angmar struck a huge blow against Arthedain and Cardolan. Amon Sul, the chief fortress in the Weather Hills, was captured and sacked, whilst Angmarim armies invaded and devastated Cardolan. Arthedain itself was driven back to the North Downs, where they held off Angmar with the help of Lindon.

Throughout the next 500 years, war was a constant thing between Arthedain and Angmar, and in 1974 TA, Angmar finally overcame Arthedain and captured Fornost. However, the Free Peoples of Eriador and a large expeditionary force led by Prince Earnur of Gondor, assaulted the Witch King's army on the field and drove them back to Fornost, where they were utterly destroyed outside the walls. The Witch King fled to Angmar where he attempted to make a stand, but his Kingdom was destroyed to its very foundations and Angmar was no more.


In LOTRO, Angmar is a sickly region, barren and inhabited by fell creatures. Two factions of Hillmen dominate Western Angmar, the friendly Trev Gallorg and the hostile Trev Duvardain. Both tribes have several outposts and fortresses, but the Trev Duvardain are more numerous and powerful. Most of central Angmar is made up of an exotic swamp, where the ground is yellow and the creatures are strange, including the massive turtles and fire drakes. Northern and Eastern Angmar is terrible to behold. A large rift dominates the land, filled with massive spiders, deadly wargs, endless hordes of Orcs and in some places, Gaunt Lords, Lithul and Giants. Most of northern Angmar is dominated by the Orcish fortresses surrounding Carn Dum itself, apart from the small Trev Gallorg outposts. Overall, it is an ugly, dangerous but quest filled land. It is also where some of the main quests in the Epic takes place and the home of Mordirith, the False King himself.


Dungeons

Barad Gúlaran

Landmarks

Aughaire
Cairn of Honour
Donnvail
Garth Agarwen
Ram Dúath
Rammas Deluon

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