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Arlathan Forest is a large forest in eastern Tevinter. It is named for the elven city of Arlathan, capital of the ancient elven empire.

Background[]

Arlathan Forest has been abandoned since the destruction of the city of Arlathan by the Tevinter Imperium in 975 Ancient.[1] In the Dragon Age, the forest is widely believed to be haunted. The remnants of ancient elven magic and ancient spirits make it a dangerous place, though some Dalish clans still live in or close to the forest.[2]

Arlathan Forest has been described as Andruil's forest.[3]


This section contains spoilers for:
Dragon Age: Inquisition.


In What Pride Had Wrought, Abelas reveals that the Tevinter Imperium isn't fully responsible for destroying Arlathan, as the elven empire was already in decline from internal strife.[4] The subsequent war with Tevinter can be described as a "carrion feasting upon a corpse."[5]


Involvement[]

Dragon Age: Blue Wraith[]


This section contains spoilers for:
Dragon Age: Blue Wraith.


BioWare canon
The plot follows BioWare's own canon, meaning it may not follow some of the player's choices in the games.

Around 9:40-9:41 Dragon, Fenris and his Dalish associate Shirallas free elven slaves bound for the estate of Magister Nenealeus, near the Arlathan Forest. Shirallas thinks the magister wants the slaves trained as mage-killers, and volunteers to pose as one of them to learn those skills. Fenris dismisses the idea; Shirallas unhappily complies.


Dragon Age: Tevinter Nights[]


This section contains spoilers for:
Dragon Age: Tevinter Nights.


BioWare canon
The plot follows BioWare's own canon, meaning it may not follow some of the player's choices in the games.

Three Trees to Midnight
After the Qunari take Ventus, male prisoners are put to work chopping wood on the outskirts of Arlathan Forest. A pair of prisoners, Strife and Myrion, escape into the forest and are pursued by the Qunari.

When Myrion uses his magic to fight off the Qunari, drawing as much power from the Veil as he can, it wakes up one of the forest guardians. The creature is described to be as tall as a golem, with four wooden legs bound to stone feet covered in runes and moss, a body of vine-covered stone, and two wooden arms with blades of lyrium-infused metal.

Strife attempts to speak to it in elven, implying that the guardian isn't supposed to attack elves, but the guardian doesn't seem to react. It switches its attention to the Qunari when they attack it and is eventually destroyed by them.

Short Story: Ruins of Reality

See also: Short Story: Ruins of Reality
After a relic of the Morlyn Clan, a journal handed down over generations, starts rewriting itself and describing ruins holding a powerful artifact in Arlathan Forest, Strife and Irelin are sent on a mission to retrieve it by their Keeper. Strife realizes that something has gone wrong in the forest: the landscape seems to have stretched, time works differently, and he sees a mirror-image of himself. He suspects that ancient magic is at work. He also finds the relic: a crystal halla figurine held by a statue of Ghilan'nain. While Strife works as bait for angry sylvans, Irelin retrieves the artifact. She tells him to meet her back at camp.


Dragon Age: The Missing[]


This section contains spoilers for:
Dragon Age: The Missing.


BioWare canon
The plot follows BioWare's own canon, meaning it may not follow some of the player's choices in the games.

Varric Tethras and Lace Harding go to Arlathan Forest in search of Solas and the crucious stone, a magical elven artifact said to have the power to bring Tevinter to its knees. A group called the Veil Jumpers helps them navigate the treacherous forest, which has become even more chaotic: floating roads, bloodthirsty wildlife, a varterral, and sections where time is out of order, where up and down are reversed, and where spirits exchange place with the living. When they finally reach the vault where the crucious stone is kept, they find that Solas has already taken it.


Trivia[]

  • The Black Fox and his companions are said to have disappeared while on an expedition at the heart of Arlathan Forest.[6]

References[]

  1. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 21
  2. Such as Clan Morlyn, which possesses detailed maps of the forest.
  3. According to Strife in Dragon Age: Tevinter Nights, Three Trees to Midnight
  4. In dialogue with the Inquisitor, Abelas says: "The shemlen did not destroy Arlathan. We elvhen warred upon ourselves."
  5. According to Abelas if Dorian is present during What Pride Had Wrought.
  6. Codex entry: Adventures of the Black Fox
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