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Get Your Game On! Video Games in the Library Manga, MP3s, and MMOGS, Oh My! by Beth Gallaway © 2006 licensed for Simmons GSLIS Gaming is the medium of choice for the millennial generation “Most frequent gameplayers” &gt; 18* 35%

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get your game on video games in the library

Get Your Game On!Video Games in the Library

Manga, MP3s, and MMOGS, Oh My!

by Beth Gallaway © 2006licensed for Simmons GSLIS

most frequent gameplayers 18
“Most frequent gameplayers” > 18*

35%

* ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

teens that play games online
Teens that play games online**

81%

** Lenhart, Amanda et al. "Teens and Technology: Youth are Leading the Transition to a Fully Wired and Mobile Nation." Family, Friends & Community. Pew Internet & American Life Project. July 2005.http://www.pewinternet.org/PPF/r/162/report_display.asp

e rated games sold in 2005
E-rated games sold in 2005*

85%

* ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

women over age 18 and boys age 6 17 who play games
Women over age 18 and boys age 6-17 who play games*

28%

21%

* ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

the gamer generation tm characteristics
Social

Competitive

Wired

Self-aware

Always On

Heroic

Multi-taskers

Global

Collaborative

Risk Takers

The Gamer Generation TM Characteristics *

Beck, John C. & Mitchell Wade. Got Game? How the Gamer Generation is Reshaping Business Forever. Cambridge MA: Harvard Business School, 2004.

learning principles in games
Learning principles in games***
  • Risk –tasking in a “safe” environment
  • Rewarding of practice
  • Use of affinity groups
  • Probing cycles
  • Situated meaning
  • Self-knowledge
  • Identity formation

*** Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave McMillan, 2003

side effects of video games
Hand-eye coordination

Pattern Recognition

Reading & Writing

Physics

Math

History

Geography/Map Reading

Social Skills

Mentoring & Leadership

Critical Thinking

Problem Solving

Creativity

High self-esteem

Loyalty

Teamwork

Calculated, Strategic Risk-taking

Fun

Side Effects of Video Games
7 developmental needs of adolescents
7 Developmental Needs of Adolescents*
  • positive social interaction with adults & peers
  • structure and clear limits
  • physical activity
  • creative expression
  • competence and achievement
  • meaningful participation in families, school,

communities

  • opportunities for self-definition

NMSA. NMSA Research Summaries. Young Adolescents Developmental Needs (1996)http://www.nmsa.org/Research/ResearchSummaries/Summary5/tabid/257/Default.aspx

gaming reinforces new literacies
Gaming Reinforces New Literacies
  • Exposing Knowledge
  • Employing Information
  • Expressing Ideas Compellingly
  • Ethics on the Internet

Warlick, David. ”The New Literacies.” Scholastic Administrator. Mar-Apr2005 http://www.scholastic.com/administrator/marapr05/articles.asp?article=newlit

exposing knowledge
Exposing Knowledge
  • Find information
  • Understand and explain found information regardless of its format
  • Evaluate information
  • Organize information
slide15

Runescape

http://www.runescape.com

slide16

World of Warcraft

Example of information gathering in game

employing information
Employing Information
  • Computation
  • Measurement
  • Analysis
  • Application
lemonade stand
Lemonade Stand

http://www.lemonadegame.com

set game
Set Game

http://www.setgame.com

expressing ideas compellingly
Expressing Ideas Compellingly
  • Mechanics matter
  • Creativity & efficiency highly rated
  • Text, images, audio, and video are used to express ideas in many digital formats
fan fiction
Fan Fiction

http://www.fanfiction.net/cat/209/

slide22

Machinima

Warcraft Tutorial

Warcraft Movies

Red Vs. Blue

This Spartan Life

podcasting
Podcasting
  • Mugglecast
ethics on the internet
Ethics on the Internet
  • Modding – recreating game content
  • FanFic – writing stories about characters created/owner by someone else
  • Machina – films/videos created through recording video game play
success stories26
Success Stories
  • Santa Monica Public Library (CA) held a Counterstrike LAN party
  • Ann Arbor District Library (MI) hosts Mario Kart, Super Smash Bros, and DDR tournaments for teens, adults and children
  • North Hunterdon High School (NJ) hosts a student-run game night in the cafeteria
  • Kansas City Public Library (Central) hosts a Runescape Marathon
success stories27
Success Stories
  • East Brunswick Public Library (NJ) has been circulating games for 16 years
  • Austin Public Library (TX) Wired for Youth hosted a Video Game Design Camp
  • University of Waterloo Library uses a video game to train library staff in GovInfo Reference questions
  • Carencro High School (LA) hosts a Game Academy for future game designers
success stories28
Success Stories
  • Jervis Public Library (NY) incorporated games into the Teen Summer Reading Program
  • Flint Memorial Library (MA) had a Game Night program
  • Tulsa City-County Library (OK) has a Gaming Council
  • Charlotte & Mecklenburg County (NC) hosted a Halo Tournament for adults 18+
success stories29
Success Stories

Best Practices: Library Success Wiki

http://www.libsuccess.org

dance dance revolution free play tournaments
Dance Dance Revolution Free Play & Tournaments
  • Sellers Library (PA)
  • Thomas Ford Memorial Library (IL)
  • Tipton County Public Library (IN)
  • Bloomington Public Library (IL)
  • Ann Arbor District Library (MI)
ddr recipe for success
DDR Recipe for Success
  • One console ($100-400)
  • 2-4 dance pads ($20-300)
  • 1 game ($25-60)
  • 1 LCD projector
  • 1 one large screen or white wall
  • plenty of drinks!
ddr guitar hero @ the library was
DDR / Guitar Hero @ the Library was …
  • “Awesome cuz everyone gets along with each other, there’s no waiting in line or nething (sic). Plus guitar hero is a wicked rad game.”
  • “It was fun because im (sic) learning to play guitar”
  • “I loved ddr I just started playing and when I started playing I really stunk…then I played for 7 hours then im (sic). really good I love ddr now!!!
ddr guitar hero @ the library was36
DDR / Guitar Hero @ the Library was …
  • “I liked this because there’s too few of the DDR community around. This is a good opportunity to meet people with like interests.”
  • “I had a really awesome time. I saw a lot of my friends I haven’t seen a few weeks and months. It was entertaing (sic) because DDr is a really big game now. It’s a lot of fun too!”
  • “Ddr+gutiart hero= fun”
7 things you can do tomorrow to make your library welcoming to gamers
7 THINGS YOU CAN DO TOMORROW to make your library welcoming to gamers
  • Use games to do readers advisory
  • Be a strategy guide
  • Embrace your inner technogeek
  • Be flexible
  • Plan change
  • Immerse yourself in pop culture … especially video game culture
  • Try some games!
1 reader s advisory
1. READER’S ADVISORY

INSTEAD OF:

  • What authors do you like to read?
  • What are the last 3 books you read and enjoyed?
  • What did you like about them?

ASK:

  • What movies do you like?
  • What TV shows do you watch?
  • What games do you play?
roleplaying mmorpg games
Roleplaying/MMORPG Games
  • GAMES:
    • Everquest
    • Runescape
    • World of Warcraft
    • Dark Age of Camelot
    • Ultima
  • SUGGEST:
    • epic fantasy
    • historical
    • war
    • Authurian legend
    • fractured fairy tales
historical simulation games
Historical Simulation Games
  • GAMES:
    • Civilization
    • Caesar
    • Age of Empires
    • Oregon Trail
    • America’s Army?
  • SUGGEST:
    • biographies
    • historical fiction
    • mythology
sports games
Sports Games
  • GAMES:
    • Madden Football
    • NBA Street
    • Need for Speed
    • Tiger Woods
    • Golf
    • WWF
  • SUGGEST:
    • sports
    • adventure
    • biographies
strategy puzzle games
Strategy & Puzzle Games
  • GAMES:
    • Myst
    • Tetris
    • Bejeweled
    • Where in the World is Carmen San Diego?
  • SUGGEST:
    • mystery
    • thrillers
    • travel
    • puzzle books
first person shooters fps
First Person Shooters (FPS)
  • GAMES:
    • Doom
    • Quake
    • Halo
  • SUGGEST:
    • military fiction
    • horror
    • apocalyptic fiction
    • science fiction
simulations
Simulations
  • GAMES:
    • The Sims
    • The Urbz
  • SUGGEST:
    • sociology
    • dysfunction
    • relationships
    • romance
    • architecture
japanese manga tie in
Japanese/Manga tie-in
  • GAMES:
    • Katamari Damacy
    • Final Fantasy
    • Dragonball Z
    • Pokemon
  • SUGGEST:
    • manga
    • Japanese culture
    • graphic novels
    • drawing books
    • anime films
superhero games
Superhero Games
  • GAMES:
    • Spider-Man
    • Fantastic Four
    • City of Heros
  • SUGGEST:
    • comic books
    • graphic novels
    • biographies
    • mythology
10 young adult novels with gaming plots
10 YOUNG ADULT NOVELS WITH GAMING PLOTS
  • Bloor, Edward. Crusader.
  • Card, Orson Scott. Ender’s Game.
  • Horowitz, Anthony. Eagle Strike.
  • Lubar, David. Wizards of the Game.
  • Skurzynski, Gloria. The Virtual War.
  • Tangherlini, Arne. Leo@fergusrules.com.
  • Vande Velde, Vivian. Heir Apparent.
  • Vande Velde, Vivian. User Unfriendly.
  • Werlin, Nancy. Locked Inside.
  • Wieler, Diana. Ran Van series.
nonfiction
NONFICTION
  • Compton, Shanna. Gamers:
  • DeMaria, Russel & Johnny L. Wilson. High Score!
  • Weiss, D. B. Lucky Wander Boy. 
  • Official Prima Strategy Guides. Prima.
  • AD&D Player’s Handbook.
  • Moursund, Beth. Magic: The Gathering: Official Strategy Guide.
gaming magazines
GAMING MAGAZINES
  • Computer Gaming World
  • Dragon
  • Electronic Gaming Monthly
  • Game Informer
  • Game Pro
  • Nintendo Power
  • Official X-Box
  • PC Gamer
  • Play
  • Playstation & PS2
  • Tips & Tricks
homework for librarians
HOMEWORK for LIBRARIANS
  • Beck, John C. & Mitchell Wade. Got Game? How the Gamer Generation is Reshaping Business Forever.
  • Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy.
  • Howe, Neil. Millennials Rising: The Next Great Generation.
  • Jenkins, Henry III and Justine Cassell. From Barbie to Mortal Kombat: Gender and Computer Games.
homework for librarians52
HOMEWORK for LIBRARIANS
  • Johnson, Steven. Everything Bad is Good For You: How Today’s Popular Culture is Actually Making Us Smarter.
  • Katz, John. Geeks: How Two Lost Boys Rode the Internet Out of Idaho.
  • Prensky, Marc. Don’t Bother Me Mom--I’m Learning.
  • Tapscott, Don. Growing Up Digital: The Rise of the Net Generation.
2 be a strategy guide
2. BE A STRATEGY GUIDE
  • Don’t be a level boss.
  • Show, don’t tell.
  • Make it interactive.
  • Get them started.
  • Have a free-for-all.
  • Ask for a demo of expertise
  • Be open-minded
3 embrace your inner technogeek
3. EMBRACE YOUR INNER TECHNOGEEK
  • Upgrade.
  • Get a screen name.
  • You can’t break it.
  • Pilot projects.
  • Read tech news.
4 be flexible
4. BE FLEXIBLE
  • Change the space.
  • Say yes.
  • Go meta.
  • Customize.
  • Change yourself.
  • Flexible furnishings.
cylinder stool tray
Cylinder Stool & Tray

Stool: $124-$134

Tray: $50

Stacks & Stacks

http://www.stacksandstacks.com

block stool tray
Block Stool & Tray

Stool: $124-$134

Tray: $50

Stacks & Stacks

http://www.stacksandstacks.com

video rocker
Video Rocker

Single: $79-139

Double: $199-239

Pottery Barn Teen

http://www.pbteen.com

swivel tray armchair
Swivel Tray Armchair

Nelson 605 Armchair

Walter Knoll

http://www.architonic.com

storage ottoman
Storage Ottoman

Faux Leather Storage Ottoman $69.99

Bed Bath & Beyond

http://www.bedbathandbeyond.com

beanbag chairs
Beanbag Chairs

Beanbags: $39-79

JC Penney

http://www.jcpenney.com

floor cushions
Floor Cushions

Beanbags: $39

JC Penney

http://www.jcpenney.com

neat seat foam cube
Neat Seat Foam Cube

Beanbags: $25

JC Penney

http://www.jcpenney.com

5 plan change
5. PLAN CHANGE
  • Sticky content for your website
  • Sticky content for your facility
  • Accept change
  • Write it into the long range plan
6 immerse yourself in pop culture
6. IMMERSE YOURSELF IN POP CULTURE
  • Know what’s hot/what’s not.
  • Pop goes the library
  • Know about crossovers.
especially video game culture
… ESPECIALLY VIDEO GAME CULTURE
  • Watch Red Vs. Blue.
  • Read Penny Acade or PvP.
  • View PBS’s Culture Shock You Decide: Video Games.
  • Skim gaming magazines.
  • Link.
  • Pay attention to gaming news.
video game culture
… Video Game Culture
  • Join the LibGaming Google Group at http://groups.google.com/group/libgaming
  • Read the Game On! Video Games in Libraries blog at http://libgaming.blogspot.com
  • Take an online class on Video Games and Libraries from Simmons GSLIS http://www.simmons.edu/gslis/
  • Participate in the YALSA gaming interest group.
  • Attend YALSA’s Teens & Technology Midwinter Institute in 2007.
7 try some games
Girl Tech Games Cafe

J Otto Seibold

Neopets

Penguin Baseball

Playfirst

Pogo

Queen Bee Games

Runescape

Set Game

Shockwave

Snood

Applecore

Bejewled

Bob the Blob

Bonus

Caboodle

Chicktionary

CityCafe

Diner Dash

FUNBRAIN

Gaiam

Girls Go Tech

7. TRY SOME GAMES

http://home.comcast.net/~begallaway/gamelist.html

your success story in print
Your Success Story In Print!

Game On! Gaming and Libraries

Neal-Schuman

email Beth at informationgoddess29@gmail.com
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