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The Lords' Alliance, also known as the Council of Lords, is a partnership of merchant cities, founded in 1325 DR. [3][4] Its members are from the North and Western Heartlands, Waterdeep, Silverymoon, and Neverwinter, as well as other free cities and towns in the region, which make up the bulk of the organization. It was formed to oppose the growing influence of the Black Network in the North, as well as the Shadow Thieves of Amn who have clawed out a foothold for themselves in Waterdeep once more.

The alliance has hired adventurers to work for them in the past for tasks ranging from gathering simple information, or even for use in raids against Zhentarim strongholds and outposts. Local adventurers can quickly gain status, as well as powerful friends by helping the alliance, but can just as easily make enemies of the sinister Zhentarim as a result.

During the Cult of the Dragon plot, The Tyranny of Dragons, the Alliance was one of the many factions who rose up to oppose Tiamat's attempt at freedom.[5]

Member Towns and CitiesEdit

They include the following cities (not a complete list):

Alliance Members and Leaders in 1488 DREdit

These are the member states and their leaders.[13] as of the year 1488 DR..[14]

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Paul Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 9. ISBN 0-88038-593-6.
  2. Sean K. Reynolds, Jason Carl (November 2001). Lords of Darkness. (Wizards of the Coast), p. 60. ISBN 0-7869-1989-2.
  3. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. (Wizards of the Coast), p. 141. ISBN 0-7869-3654-1.
  4. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 137. ISBN 978-0-7869-4731-7.
  5. Wizards of the Coast (2014). Heroes Isteval. What is D&D?. Wizards of the Coast. Retrieved on 2014-12-09.
  6. 6.0 6.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 144. ISBN 1-5607-6678-6.
  7. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 226. ISBN 0-7869-1836-5.
  8. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 44. ISBN 1-5607-6678-6.
  9. slade (April 1996). The North: Guide to the Savage Frontier. (TSR, Inc). ISBN 0-7869-0391-0.
  10. 10.0 10.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 108. ISBN 1-5607-6678-6.
  11. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 153. ISBN 1-5607-6678-6.
  12. 12.0 12.1 12.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 275. ISBN 0-7869-1836-5.
  13. Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 7. ISBN 978-0786965809.
  14. Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 15. ISBN 978-0786965809.

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