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The template creates a Star Wars: The Old Republic styled tooltip for abilities; you provide the required information through a series of named parameters.

Named parameters

Generic tooltipAbility-specific
|float=
tooltip's float location; for item pages, always use {{#ifeq:{{PAGENAME}}|Item Name|right|left}}.
|width=
tooltip width. Default: 260px.
|disambigpage=
name of TOR Wiki page for this ability, if different from item name (used mainly for disambiguated pages).
|name=
ability name, as it appears in game.
|icon=
icon to display; omit Image: and file extension (.png); passed to {{icon}}.
|cast=
Cast time (provide a number, 0 or Instant for instant; also accepts Passive, Channeled).
|costunit=
Textual unit of the ability's cost ("Heat", "Rage", "Force" etc)
|cost=
Numeric cost of this ability.
|cooldown=
Cooldown (provide a number with time unit: sec, min, hr, etc.)
|range=
Numeric range of this ability (yards).
|desc=
ability description. Use break tags to force multiple lines if required.

Examples

{{Abilitytip
|name=Armor Proficiency: Light
|disambigpage={{#ifeq:{{FULLPAGENAME}}|Template:Abilitytip|Template:Abilitytip|Template:Abilitytip/doc}}
|icon=lightarmors
|cast=Passive
|desc=Able to equip clothing, robes, and light-weight armor.
}}
{{Abilitytip
|name=Force Storm
|disambigpage={{#ifeq:{{FULLPAGENAME}}|Template:Abilitytip|Template:Abilitytip|Template:Abilitytip/doc}}
|icon=forcestorm
|cast=Channeled: 6 secs
|costunit=Force
|cost=100
|range=30
|desc=Calls down a Force storm over the target area, dealing 636-849 energy damage over 6 seconds to all targets within 8 meters. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. In addition, standard and weak targets have a 33% chance to be stunned by the storm each second.
}}

Output

Lightarmors
Armor Proficiency: Light
Passive
Able to equip clothing, robes, and light-weight armor.
Forcestorm
Force Storm
Channeled: 6 secs
Force: 100
Range: 30m
Calls down a Force storm over the target area, dealing 636 - 849 energy damage over 6 seconds to all targets within 8 meters. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. In addition, standard and weak targets have a 33% chance to be stunned by the storm each second.

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