Gyruss (1988, NES)Beaten: NoGyruss is weird, because of how it controls.&nbsp; It played like you were flying down a huge tube, and you could move along the sides, so your ship actually travels in a circle around the screen.&nbsp; It&amp;#8217;s a little disorienting at first, but once you figure out the control scheme that works for you, you pick it up pretty easily.It&amp;#8217;s pretty unique for a space shooter because of this.&nbsp; However, it was a bit of a pain in the ass as the game was really finicky in how accurate you had to be when shooting, especially on far-away enemies.&nbsp; I&amp;#8217;m talking you had to be pixel-perfect with your shooting, or waste a wide-reaching super shot.The boss battles were pretty cool and unique, though!