Example Game: FreeCiv (Chance, adversarial, imperfect information game) http://www.freeciv.org Civilization II  (MicroProse) Civilization II  (1996-): 850K+ copies sold –PC Gamer: Game of the Year Award winner –Many other awards Civilization  series (1991-): Introduced the civilization-based game genre Civilization II  (1996-): 850K+ copies sold –PC Gamer: Game of the Year Award winner –Many other awards Civilization  series (1991-): Introduced the civilization-based game genre FreeCiv (Civ II clone) Open source freeware Discrete strategy game Goal: Defeat opponents, or build a spaceship Resource management –Economy, diplomacy, science, cities, buildings, world wonders –Units (e.g., for combat) Up to 7 opponent civs Partial observability Open source freeware Discrete strategy game Goal: Defeat opponents, or build a spaceship Resource management –Economy, diplomacy, science, cities, buildings, world wonders –Units (e.g., for combat) Up to 7 opponent civs Partial observability