package ru.betterend.blocks;

import java.io.Reader;
import java.util.EnumMap;

import com.google.common.collect.Maps;

import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.blocks.basis.AttachedBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.patterns.BlockPatterned;
import ru.betterend.patterns.Patterns;

public class ChandelierBlock extends AttachedBlock implements IRenderTypeable, BlockPatterned {
	private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
	
	public ChandelierBlock(Block source) {
		super(FabricBlockSettings.copyOf(source).luminance(15).noCollission().noOcclusion().requiresCorrectToolForDrops());
	}
	
	@Override
	public ERenderLayer getRenderLayer() {
		return ERenderLayer.CUTOUT;
	}
	
	@Override
	public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
		return BOUNDING_SHAPES.get(state.getValue(FACING));
	}
	
	@Override
	public String getStatesPattern(Reader data) {
		ResourceLocation blockId = Registry.BLOCK.getKey(this);
		return Patterns.createJson(data, blockId.getPath(), blockId.getPath());
	}
	
	@Override
	public String getModelPattern(String block) {
		ResourceLocation blockId = Registry.BLOCK.getKey(this);
		if (block.contains("item")) {
			return Patterns.createJson(Patterns.ITEM_GENERATED, "item/" + blockId.getPath());
		}
		else if (block.contains("ceil")) {
			return Patterns.createJson(Patterns.BLOCK_CHANDELIER_CEIL, blockId.getPath());
		}
		else if (block.contains("wall")) {
			return Patterns.createJson(Patterns.BLOCK_CHANDELIER_WALL, blockId.getPath());
		}
		else {
			return Patterns.createJson(Patterns.BLOCK_CHANDELIER_FLOOR, blockId.getPath());
		}
	}
	
	@Override
	public ResourceLocation statePatternId() {
		return Patterns.STATE_CHANDELIER;
	}
	
	static {
		BOUNDING_SHAPES.put(Direction.UP, Block.box(5, 0, 5, 11, 13, 11));
		BOUNDING_SHAPES.put(Direction.DOWN, Block.box(5, 3, 5, 11, 16, 11));
		BOUNDING_SHAPES.put(Direction.NORTH, Shapes.box(0.0, 0.0, 0.5, 1.0, 1.0, 1.0));
		BOUNDING_SHAPES.put(Direction.SOUTH, Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.5));
		BOUNDING_SHAPES.put(Direction.WEST, Shapes.box(0.5, 0.0, 0.0, 1.0, 1.0, 1.0));
		BOUNDING_SHAPES.put(Direction.EAST, Shapes.box(0.0, 0.0, 0.0, 0.5, 1.0, 1.0));
	}
}
