//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE.md file in the project root for full license information.
//
#include "stdafx.h"

const int c_deviceIdZero = 0;

const float c_epsilonFloatE4 = 0.0001f;
const float c_epsilonFloatE3 = 0.001f;
const float c_epsilonFloatE2 = 0.01f;
const float c_epsilonFloatE1 = 0.1f;
const float c_epsilonFloat5E4 = 0.0005f;
const float c_epsilonFloatE5 = 0.00001f;
const double c_epsilonDoubleE11 = 0.00000000001;
