| import numpy as np | |
| from manim.mobject.opengl.opengl_surface import OpenGLSurface | |
| from manim.mobject.opengl.opengl_three_dimensions import OpenGLSurfaceMesh | |
| def test_surface_initialization(using_opengl_renderer): | |
| surface = OpenGLSurface( | |
| lambda u, v: (u, v, u * np.sin(v) + v * np.cos(u)), | |
| u_range=(-3, 3), | |
| v_range=(-3, 3), | |
| ) | |
| mesh = OpenGLSurfaceMesh(surface) | |