| from __future__ import annotations | |
| from manim import * | |
| from tests.helpers.path_utils import get_svg_resource | |
| def test_set_fill_color(using_opengl_renderer): | |
| expected_color = "#FF862F" | |
| svg = SVGMobject(get_svg_resource("heart.svg"), fill_color=expected_color) | |
| assert svg.fill_color.to_hex() == expected_color | |
| def test_set_stroke_color(using_opengl_renderer): | |
| expected_color = "#FFFDDD" | |
| svg = SVGMobject(get_svg_resource("heart.svg"), stroke_color=expected_color) | |
| assert svg.stroke_color.to_hex() == expected_color | |
| def test_set_color_sets_fill_and_stroke(using_opengl_renderer): | |
| expected_color = "#EEE777" | |
| svg = SVGMobject(get_svg_resource("heart.svg"), color=expected_color) | |
| assert svg.color.to_hex() == expected_color | |
| assert svg.fill_color.to_hex() == expected_color | |
| assert svg.stroke_color.to_hex() == expected_color | |
| def test_set_fill_opacity(using_opengl_renderer): | |
| expected_opacity = 0.5 | |
| svg = SVGMobject(get_svg_resource("heart.svg"), fill_opacity=expected_opacity) | |
| assert svg.fill_opacity == expected_opacity | |
| def test_stroke_opacity(using_opengl_renderer): | |
| expected_opacity = 0.4 | |
| svg = SVGMobject(get_svg_resource("heart.svg"), stroke_opacity=expected_opacity) | |
| assert svg.stroke_opacity == expected_opacity | |
| def test_fill_overrides_color(using_opengl_renderer): | |
| expected_color = "#343434" | |
| svg = SVGMobject( | |
| get_svg_resource("heart.svg"), | |
| color="#123123", | |
| fill_color=expected_color, | |
| ) | |
| assert svg.fill_color.to_hex() == expected_color | |
| def test_stroke_overrides_color(using_opengl_renderer): | |
| expected_color = "#767676" | |
| svg = SVGMobject( | |
| get_svg_resource("heart.svg"), | |
| color="#334433", | |
| stroke_color=expected_color, | |
| ) | |
| assert svg.stroke_color.to_hex() == expected_color | |