text: With the prevalence of the commodity depth cameras, the new paradigm of user interfaces based on 3D motion capturing and recognition have dramatically changed the way of interactions between human and computers. Human action recognition, as one of the key components in these devices, plays an important role to guarantee the quality of user experience. Although the model-driven methods have achieved huge success, they cannot provide a scalable solution for efficiently storing, retrieving and recognizing actions in the large-scale applications. These models are also vulnerable to the temporal translation and warping, as well as the variations in motion scales and execution rates. To address these challenges, we propose to treat the 3D human action recognition as a video-level hashing problem and propose a novel First-Take-All (FTA) Hashing algorithm capable of hashing the entire video into hash codes of fixed length. We demonstrate that this FTA algorithm produces a compact representation of the video invariant to the above mentioned variations, through which action recognition can be solved by an efficient nearest neighbor search by the Hamming distance between the FTA hash codes. Experiments on the public 3D human action datasets shows that the FTA algorithm can reach a recognition accuracy higher than 80 , with about 15 bits per frame considering there are 65 frames per video over the datasets.
  @cite_5: Recently, learning based hashing methods have become popular for indexing large-scale media data. Hashing methods map high-dimensional features to compact binary codes that are efficient to match and robust in preserving original similarity. However, most of the existing hashing methods treat videos as a simple aggregation of independent frames and index each video through combining the indexes of frames. The structure information of videos, e.g., discriminative local visual commonality and temporal consistency, is often neglected in the design of hash functions. In this paper, we propose a supervised method that explores the structure learning techniques to design efficient hash functions. The proposed video hashing method formulates a minimization problem over a structure-regularized empirical loss. In particular, the structure regularization exploits the common local visual patterns occurring in video frames that are associated with the same semantic class, and simultaneously preserves the temporal consistency over successive frames from the same video. We show that the minimization objective can be efficiently solved by an Accelerated Proximal Gradient (APG) method. Extensive experiments on two large video benchmark datasets (up to around 150K video clips with over 12 million frames) show that the proposed method significantly outperforms the state-of-the-art hashing methods.
summary: However, to the best of our knowledge, there exists no hashing algorithm aiming at encoding the temporal structure of entire sequences of varied length. @cite_5 introduce a supervised hashing algorithm for video sequences. However, it still performs hashing on individual frames, rather than on the entire video. Then the video similarity has to be computed by the average Hamming distance between each pair of frames. In contrast, we attempt to expand the scope of ranking-based hashing methods to directly explore the temporal order of actions on the video level. This can yield much compact hash codes for videos, and the similarity between videos can be directly computed by the Hamming distance between the video-level hash codes.