text: Much of the appeal of music lies in its power to convey emotions moods and to evoke them in listeners. In consequence, the past decade witnessed a growing interest in modeling emotions from musical signals in the music information retrieval (MIR) community. In this article, we present a novel generative approach to music emotion modeling, with a specific focus on the valence-arousal (VA) dimension model of emotion. The presented generative model, called (AEG), better accounts for the subjectivity of emotion perception by the use of probability distributions. Specifically, it learns from the emotion annotations of multiple subjects a Gaussian mixture model in the VA space with prior constraints on the corresponding acoustic features of the training music pieces. Such a computational framework is technically sound, capable of learning in an online fashion, and thus applicable to a variety of applications, including user-independent (general) and user-dependent (personalized) emotion recognition and emotion-based music retrieval. We report evaluations of the aforementioned applications of AEG on a larger-scale emotion-annotated corpora, AMG1608, to demonstrate the effectiveness of AEG and to showcase how evaluations are conducted for research on emotion-based MIR. Directions of future work are also discussed.
  @cite_74: We propose a new class of support vector algorithms for regression and classification. In these algorithms, a parameter ν lets one effectively control the number of support vectors. While this can be useful in its own right, the parameterization has the additional benefit of enabling us to eliminate one of the other free parameters of the algorithm: the accuracy parameter epsilon in the regression case, and the regularization constant C in the classification case. We describe the algorithms, give some theoretical results concerning the meaning and the choice of ν, and report experimental results.
  @cite_38: Content-based retrieval has emerged in the face of content explosion as a promising approach to information access. In this paper, we focus on the challenging issue of recognizing the emotion content of music signals, or music emotion recognition (MER). Specifically, we formulate MER as a regression problem to predict the arousal and valence values (AV values) of each music sample directly. Associated with the AV values, each music sample becomes a point in the arousal-valence plane, so the users can efficiently retrieve the music sample by specifying a desired point in the emotion plane. Because no categorical taxonomy is used, the regression approach is free of the ambiguity inherent to conventional categorical approaches. To improve the performance, we apply principal component analysis to reduce the correlation between arousal and valence, and RReliefF to select important features. An extensive performance study is conducted to evaluate the accuracy of the regression approach for predicting AV values. The best performance evaluated in terms of the R 2 statistics reaches 58.3 for arousal and 28.1 for valence by employing support vector machine as the regressor. We also apply the regression approach to detect the emotion variation within a music selection and find the prediction accuracy superior to existing works. A group-wise MER scheme is also developed to address the subjectivity issue of emotion perception.
  @cite_12: Abstract Music's allure lies in its power to stir the emotions. But the relation between the physical properties of an acoustic signal and its emotional impact remains an open area of research. This paper reports the results and possible implications of a pilot study and survey used to construct an emotion index for subjective ratings of music. The dimensions of pleasure and arousal exhibit high reliability. Eighty-five participants' ratings of 100 song excerpts are used to benchmark the predictive accuracy of several combinations of acoustic preprocessing and statistical learning algorithms. The Euclidean distance between acoustic representations of an excerpt and corresponding emotion-weighted visualizations of a corpus of music excerpts provided predictor variables for linear regression that resulted in the highest predictive accuracy of mean pleasure and arousal values of test songs. This new technique also generated visualizations that show how rhythm, pitch, and loudness interrelate to influence our...
summary: Early approaches to MER @cite_12 @cite_38 assumed that the perceived emotion of a music piece can be represented as a in the VA space, in which the valence and arousal values are considered as independent numerical values. The ground-truth VA values of a music piece is obtained by averaging the annotations of a number of human subjects, without considering the covariance of the annotations. To predict the VA values of a music piece, a regression model can be applied. Given @math inputs @math , @math , where @math is a @math -dimensional feature vector of the @math -th input segment, @math the number of feature descriptors, and @math the valence or arousal value, a regression model is learned by algorithms such as support vector regression (SVR) @cite_74 that minimize the mismatch (e.g. mean squared loss) between the predicted and the ground-truth VA values.