text: We consider the recently proposed reinforcement learning (RL) framework of Contextual Markov Decision Processes (CMDP), where the agent has a sequence of episodic interactions with tabular environments chosen from a possibly infinite set. The parameters of these environments depend on a context vector that is available to the agent at the start of each episode. In this paper, we propose a no-regret online RL algorithm in the setting where the MDP parameters are obtained from the context using generalized linear models (GLMs). The proposed algorithm GL-ORL relies on efficient online updates and is also memory efficient. Our analysis of the algorithm gives new results in the logit link case and improves previous bounds in the linear case. Our algorithm uses efficient Online Newton Step updates to build confidence sets. Moreover, for any strongly convex link function, we also show a generic conversion from any online no-regret algorithm to confidence sets.
  @cite_9: We consider the design and analysis of algorithms that learn from the consequences of their actions with the goal of maximizing their cumulative reward, when the consequence of a given action is felt immediately, and a linear function, which is unknown a priori, (approximately) relates a feature vector for each action state pair to the (expected) associated reward. We focus on two cases, one in which a continuous-valued reward is (approximately) given by applying the unknown linear function, and another in which the probability of receiving the larger of binary-valued rewards is obtained. For these cases we provide bounds on the per-trial regret for our algorithms that go to zero as the number of trials approaches infinity. We also provide lower bounds that show that the rate of convergence is nearly optimal.
  @cite_6: We consider structured multi-armed bandit problems based on the Generalized Linear Model (GLM) framework of statistics. For these bandits, we propose a new algorithm, called GLM-UCB. We derive finite time, high probability bounds on the regret of the algorithm, extending previous analyses developed for the linear bandits to the non-linear case. The analysis highlights a key difficulty in generalizing linear bandit algorithms to the non-linear case, which is solved in GLM-UCB by focusing on the reward space rather than on the parameter space. Moreover, as the actual effectiveness of current parameterized bandit algorithms is often poor in practice, we provide a tuning method based on asymptotic arguments, which leads to significantly better practical performance. We present two numerical experiments on real-world data that illustrate the potential of the GLM-UCB approach.
  @cite_0: Learning linear predictors with the logistic loss---both in stochastic and online settings---is a fundamental task in machine learning and statistics, with direct connections to classification and boosting. Existing "fast rates" for this setting exhibit exponential dependence on the predictor norm, and (2014) showed that this is unfortunately unimprovable. Starting with the simple observation that the logistic loss is @math -mixable, we design a new efficient improper learning algorithm for online logistic regression that circumvents the aforementioned lower bound with a regret bound exhibiting a doubly-exponential improvement in dependence on the predictor norm. This provides a positive resolution to a variant of the COLT 2012 open problem of McMahan and Streeter (2012) when improper learning is allowed. This improvement is obtained both in the online setting and, with some extra work, in the batch statistical setting with high probability. We also show that the improved dependence on predictor norm is near-optimal. Leveraging this improved dependency on the predictor norm yields the following applications: (a) we give algorithms for online bandit multiclass learning with the logistic loss with an @math relative mistake bound across essentially all parameter ranges, thus providing a solution to the COLT 2009 open problem of Abernethy and Rakhlin (2009), and (b) we give an adaptive algorithm for online multiclass boosting with optimal sample complexity, thus partially resolving an open problem of (2015) and (2017). Finally, we give information-theoretic bounds on the optimal rates for improper logistic regression with general function classes, thereby characterizing the extent to which our improvement for linear classes extends to other parametric and even nonparametric settings.
  @cite_15: Generalized Linear Bandits (GLBs), a natural extension of the stochastic linear bandits, has been popular and successful in recent years. However, existing GLBs scale poorly with the number of rounds and the number of arms, limiting their utility in practice. This paper proposes new, scalable solutions to the GLB problem in two respects. First, unlike existing GLBs, whose per-time-step space and time complexity grow at least linearly with time @math , we propose a new algorithm that performs online computations to enjoy a constant space and time complexity. At its heart is a novel Generalized Linear extension of the Online-to-confidence-set Conversion (GLOC method) that takes online learning algorithm and turns it into a GLB algorithm. As a special case, we apply GLOC to the online Newton step algorithm, which results in a low-regret GLB algorithm with much lower time and memory complexity than prior work. Second, for the case where the number @math of arms is very large, we propose new algorithms in which each next arm is selected via an inner product search. Such methods can be implemented via hashing algorithms (i.e., "hash-amenable") and result in a time complexity sublinear in @math . While a Thompson sampling extension of GLOC is hash-amenable, its regret bound for @math -dimensional arm sets scales with @math , whereas GLOC's regret bound scales with @math . Towards closing this gap, we propose a new hash-amenable algorithm whose regret bound scales with @math . Finally, we propose a fast approximate hash-key computation (inner product) with a better accuracy than the state-of-the-art, which can be of independent interest. We conclude the paper with preliminary experimental results confirming the merits of our methods.
  @cite_10: In this paper, we study a special bandit setting of online stochastic linear optimization, where only one-bit of information is revealed to the learner at each round. This problem has found many applications including online advertisement and online recommendation. We assume the binary feedback is a random variable generated from the logit model, and aim to minimize the regret defined by the unknown linear function. Although the existing method for generalized linear bandit can be applied to our problem, the high computational cost makes it impractical for real-world problems. To address this challenge, we develop an efficient online learning algorithm by exploiting particular structures of the observation model. Specifically, we adopt online Newton step to estimate the unknown parameter and derive a tight confidence region based on the exponential concavity of the logistic loss. Our analysis shows that the proposed algorithm achieves a regret bound of @math , which matches the optimal result of stochastic linear bandits.
  @cite_12: 
  @cite_11: Contextual bandits are widely used in Internet services from news recommendation to advertising, and to Web search. Generalized linear models (logistical regression in particular) have demonstrated stronger performance than linear models in many applications where rewards are binary. However, most theoretical analyses on contextual bandits so far are on linear bandits. In this work, we propose an upper confidence bound based algorithm for generalized linear contextual bandits, which achieves an @math regret over @math rounds with @math dimensional feature vectors. This regret matches the minimax lower bound, up to logarithmic terms, and improves on the best previous result by a @math factor, assuming the number of arms is fixed. A key component in our analysis is to establish a new, sharp finite-sample confidence bound for maximum-likelihood estimates in generalized linear models, which may be of independent interest. We also analyze a simpler upper confidence bound algorithm, which is useful in practice, and prove it to have optimal regret for certain cases.
summary: Our reward model is based on (stochastic) linear bandits which has seen a vast number of studies since @cite_9 . Our work leverages ideas from @cite_12 for both the reward model and intermediate results for the GLM case. Extending the linear bandit problem, @cite_6 first proposed the GLM bandit problem and provided a no-regret algorithm in the OFU paradigm. This paper builds up on the ideas from @cite_10 and @cite_15 who also studied the logistic bandit and GLM Bernoulli bandit case. We provide the extension of both methodologies to a generic multinomial GLM setting. Consequently, our bounds also show a dependence on the strong convexity parameter @math which was recently shown to be unavoidable by @cite_0 for proper learning in online logistic regression. Further, @cite_11 have recently proposed an optimal regret bound for the GLM Bernoulli bandit problem by using phases for removing the statistical dependence between parameter estimates and covariates. However, the proposed algorithm is inefficient and obtaining such an optimal algorithm is still an open problem.