text: Most teacher-student frameworks based on knowledge distillation (KD) depend on a strong congruent constraint on instance level. However, they usually ignore the correlation between multiple instances, which is also valuable for knowledge transfer. In this work, we propose a new framework named correlation congruence for knowledge distillation (CCKD), which transfers not only the instance-level information, but also the correlation between instances. Furthermore, a generalized kernel method based on Taylor series expansion is proposed to better capture the correlation between instances. Empirical experiments and ablation studies on image classification tasks (including CIFAR-100, ImageNet-1K) and metric learning tasks (including ReID and Face Recognition) show that the proposed CCKD substantially outperforms the original KD and achieves state-of-the-art accuracy compared with other SOTA KD-based methods. The CCKD can be easily deployed in the majority of the teacher-student framework such as KD and hint-based learning methods.
  @cite_26: Recently, convolutional neural networks (CNN) have demonstrated impressive performance in various computer vision tasks. However, high performance hardware is typically indispensable for the application of CNN models due to the high computation complexity, which prohibits their further extensions. In this paper, we propose an efficient framework, namely Quantized CNN, to simultaneously speed-up the computation and reduce the storage and memory overhead of CNN models. Both filter kernels in convolutional layers and weighting matrices in fully-connected layers are quantized, aiming at minimizing the estimation error of each layer's response. Extensive experiments on the ILSVRC-12 benchmark demonstrate 4 6× speed-up and 15 20× compression with merely one percentage loss of classification accuracy. With our quantized CNN model, even mobile devices can accurately classify images within one second.
  @cite_36: Neural networks are both computationally intensive and memory intensive, making them difficult to deploy on embedded systems with limited hardware resources. To address this limitation, we introduce "deep compression", a three stage pipeline: pruning, trained quantization and Huffman coding, that work together to reduce the storage requirement of neural networks by 35x to 49x without affecting their accuracy. Our method first prunes the network by learning only the important connections. Next, we quantize the weights to enforce weight sharing, finally, we apply Huffman coding. After the first two steps we retrain the network to fine tune the remaining connections and the quantized centroids. Pruning, reduces the number of connections by 9x to 13x; Quantization then reduces the number of bits that represent each connection from 32 to 5. On the ImageNet dataset, our method reduced the storage required by AlexNet by 35x, from 240MB to 6.9MB, without loss of accuracy. Our method reduced the size of VGG-16 by 49x from 552MB to 11.3MB, again with no loss of accuracy. This allows fitting the model into on-chip SRAM cache rather than off-chip DRAM memory. Our compression method also facilitates the use of complex neural networks in mobile applications where application size and download bandwidth are constrained. Benchmarked on CPU, GPU and mobile GPU, compressed network has 3x to 4x layerwise speedup and 3x to 7x better energy efficiency.
  @cite_9: We introduce an extremely computation-efficient CNN architecture named ShuffleNet, which is designed specially for mobile devices with very limited computing power (e.g., 10-150 MFLOPs). The new architecture utilizes two new operations, pointwise group convolution and channel shuffle, to greatly reduce computation cost while maintaining accuracy. Experiments on ImageNet classification and MS COCO object detection demonstrate the superior performance of ShuffleNet over other structures, e.g. lower top-1 error (absolute 7.8 ) than recent MobileNet on ImageNet classification task, under the computation budget of 40 MFLOPs. On an ARM-based mobile device, ShuffleNet achieves 13x actual speedup over AlexNet while maintaining comparable accuracy.
  @cite_29: We present techniques for speeding up the test-time evaluation of large convolutional networks, designed for object recognition tasks. These models deliver impressive accuracy, but each image evaluation requires millions of floating point operations, making their deployment on smartphones and Internet-scale clusters problematic. The computation is dominated by the convolution operations in the lower layers of the model. We exploit the redundancy present within the convolutional filters to derive approximations that significantly reduce the required computation. Using large state-of-the-art models, we demonstrate speedups of convolutional layers on both CPU and GPU by a factor of 2 x, while keeping the accuracy within 1 of the original model.
  @cite_27: We introduce a method to train Quantized Neural Networks (QNNs) -- neural networks with extremely low precision (e.g., 1-bit) weights and activations, at run-time. At traintime the quantized weights and activations are used for computing the parameter gradients. During the forward pass, QNNs drastically reduce memory size and accesses, and replace most arithmetic operations with bit-wise operations. As a result, power consumption is expected to be drastically reduced. We trained QNNs over the MNIST, CIFAR-10, SVHN and ImageNet datasets. The resulting QNNs achieve prediction accuracy comparable to their 32-bit counterparts. For example, our quantized version of AlexNet with 1-bit weights and 2-bit activations achieves 51 top-1 accuracy. Moreover, we quantize the parameter gradients to 6-bits as well which enables gradients computation using only bit-wise operation. Quantized recurrent neural networks were tested over the Penn Treebank dataset, and achieved comparable accuracy as their 32-bit counterparts using only 4-bits. Last but not least, we programmed a binary matrix multiplication GPU kernel with which it is possible to run our MNIST QNN 7 times faster than with an unoptimized GPU kernel, without suffering any loss in classification accuracy. The QNN code is available online.
  @cite_5: Neural networks are both computationally intensive and memory intensive, making them difficult to deploy on embedded systems. Also, conventional networks fix the architecture before training starts; as a result, training cannot improve the architecture. To address these limitations, we describe a method to reduce the storage and computation required by neural networks by an order of magnitude without affecting their accuracy by learning only the important connections. Our method prunes redundant connections using a three-step method. First, we train the network to learn which connections are important. Next, we prune the unimportant connections. Finally, we retrain the network to fine tune the weights of the remaining connections. On the ImageNet dataset, our method reduced the number of parameters of AlexNet by a factor of 9x, from 61 million to 6.7 million, without incurring accuracy loss. Similar experiments with VGG-16 found that the total number of parameters can be reduced by 13x, from 138 million to 10.3 million, again with no loss of accuracy.
  @cite_34: We propose a new formulation for pruning convolutional kernels in neural networks to enable efficient inference. We interleave greedy criteria-based pruning with fine-tuning by backpropagation-a computationally efficient procedure that maintains good generalization in the pruned network. We propose a new criterion based on Taylor expansion that approximates the change in the cost function induced by pruning network parameters. We focus on transfer learning, where large pretrained networks are adapted to specialized tasks. The proposed criterion demonstrates superior performance compared to other criteria, e.g. the norm of kernel weights or feature map activation, for pruning large CNNs after adaptation to fine-grained classification tasks (Birds-200 and Flowers-102) relaying only on the first order gradient information. We also show that pruning can lead to more than 10x theoretical reduction in adapted 3D-convolutional filters with a small drop in accuracy in a recurrent gesture classifier. Finally, we show results for the large-scale ImageNet dataset to emphasize the flexibility of our approach.
  @cite_25: The focus of this paper is speeding up the evaluation of convolutional neural networks. While delivering impressive results across a range of computer vision and machine learning tasks, these networks are computationally demanding, limiting their deployability. Convolutional layers generally consume the bulk of the processing time, and so in this work we present two simple schemes for drastically speeding up these layers. This is achieved by exploiting cross-channel or filter redundancy to construct a low rank basis of filters that are rank-1 in the spatial domain. Our methods are architecture agnostic, and can be easily applied to existing CPU and GPU convolutional frameworks for tuneable speedup performance. We demonstrate this with a real world network designed for scene text character recognition, showing a possible 2.5x speedup with no loss in accuracy, and 4.5x speedup with less than 1 drop in accuracy, still achieving state-of-the-art on standard benchmarks.
  @cite_11: We present a class of efficient models called MobileNets for mobile and embedded vision applications. MobileNets are based on a streamlined architecture that uses depth-wise separable convolutions to build light weight deep neural networks. We introduce two simple global hyper-parameters that efficiently trade off between latency and accuracy. These hyper-parameters allow the model builder to choose the right sized model for their application based on the constraints of the problem. We present extensive experiments on resource and accuracy tradeoffs and show strong performance compared to other popular models on ImageNet classification. We then demonstrate the effectiveness of MobileNets across a wide range of applications and use cases including object detection, finegrain classification, face attributes and large scale geo-localization.
summary: . Model compression and acceleration aim to create network with few computation and parameters cost meanwhile maintaining high performance. A straight way is to design lightweight but powerful network since the original convolution network has many redundant parameters. For example, depthwise separable convolution is used to replacing standard convolution for building block in @cite_11 . Pointwise group convolution and channel shuffle are proposed to reduce the burden of computation while maintaining high accuracy in @cite_9 . Another way is network pruning which boosts the speed of inference by pruning the neurons or filters with low importance based on certain criteria @cite_5 @cite_34 . In @cite_25 @cite_29 , weights were decomposed through low-rank decomposition to save memory cost. Quantization seeks to use low-precision bits to store model's weights or activation outputs @cite_36 @cite_27 @cite_26 .