text: Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in an undirected graph, subject to edge insertions and deletions. In this paper, we study two more challenging, yet equally fundamental problems. Subgraph connectivity asks to maintain an understanding of connectivity under vertex updates: updates can turn vertices on and off, and queries refer to the subgraph induced by "on" vertices. (For instance, this is closer to applications in networks of routers, where node faults may occur.) We describe a data structure supporting vertex updates in O (m^ 2 3 ) amortized time, where m denotes the number of edges in the graph. This greatly improves over the previous result [Chan, STOC'02], which required fast matrix multiplication and had an update time of O(m^0.94). The new data structure is also simpler. Geometric connectivity asks to maintain a dynamic set of n geometric objects, and query connectivity in their intersection graph. (For instance, the intersection graph of balls describes connectivity in a network of sensors with bounded transmission radius.) Previously, nontrivial fully dynamic results were known only for special cases like axis-parallel line segments and rectangles. We provide similarly improved update times, O (n^ 2 3 ), for these special cases. Moreover, we show how to obtain sublinear update bounds for virtually all families of geometric objects which allow sublinear-time range queries, such as arbitrary 2D line segments, d-dimensional simplices, and d-dimensional balls.
  @cite_24: We develop a new technique for proving cell-probe lower bounds on dynamic data structures. This technique enables us to prove an amortized randomized @math lower bound per operation for several data structural problems on @math elements, including partial sums, dynamic connectivity among disjoint paths (or a forest or a graph), and several other dynamic graph problems (by simple reductions). Such a lower bound breaks a long-standing barrier of @math for any dynamic language membership problem. It also establishes the optimality of several existing data structures, such as Sleator and Tarjan's dynamic trees. We also prove the first @math lower bound in the external-memory model without assumptions on the data structure (such as the comparison model). Our lower bounds also give a query-update trade-off curve matched, e.g., by several data structures for dynamic connectivity in graphs. We also prove matching upper and lower bounds for partial sums when parameterized by the word size and the maximum additive change in an update.
  @cite_40: In this paper we present near-optimal bounds for fullydynamic graph connectivity which is the most basic nontrivial fully-dynamic graph problem. Connectivity queries are supported in O(log n log log log n) time while the updates are supported in O(log n(log log n) 3) expected amortized time. The previous best update time was O((log n)2). Our new bound is only doubly-logarithmic factors from a general cell probe lower bound of f2(log n log log n). Our algorithm runs on a pointer machine, and uses only standard AC ° instructions. In our developments we make some comparatively trivial observations improving some deterministic bounds. The space bound of the previous O((log n) ) connectivity algorithm is improved from O(m + n log n) to O(m). The previous time complexity of fully-dynamic 2-edge and biconnectivity is improved from O((log n) 4) to O((log n) 3 log log n).
  @cite_9: This paper solves a longstanding open problem in fully dynamic algorithms: We present the first fully dynamic algorithms that maintain connectivity, bipartiteness, and approximate minimum spanning trees in polylogarithmic time per edge insertion or deletion. The algorithms are designed using a new dynamic technique that combines a novel graph decomposition with randomization. They are Las-Vegas type randomized algorithms which use simple data structures and have a small constant factor. Let n denote the number of nodes in the graph. For a sequence of O( m 0 ) operations, where m 0 is the number of edges in the initial graph, the expected time for p updates is O ( p log 3 n ) (througout the paper the logarithms are based 2) for connectivity and bipartiteness. The worst-case time for one query is O (log n log log n ). For the k -edge witness problem (“Does the removal of k given edges disconnect the graph?”) the expected time for p updates is O ( p log 3 n ) and the expected time for q queries is O ( qk log 3 n ). Given a graph with k different weights, the minimum spanning tree can be maintained during a sequence of p updates in expected time O ( pk log 3 n ). This implies an algorithm to maintain a 1 + e-approximation of the minimum spanning tree in expected time O (( p log 3 n log U ) e) for p updates, where the weights of the edges are between 1 and U .
  @cite_4: Deterministic fully dynamic graph algorithms are presented for connectivity, minimum spanning tree, 2-edge connectivity, and biconnectivity. Assuming that we start with no edges in a graph with n vertices, the amortized operation costs are O(log2 n) for connectivity, O(log4 n) for minimum spanning forest, 2-edge connectivity, and O(log5 n) biconnectivity.
summary: If vertices have constant degree, vertex updates are equivalent to edge updates. For edge updates, Henzinger and King @cite_9 were first to obtain polylogarithmic update times (randomized). This was improved by @cite_4 to a deterministic solution with @math time per update, and by Thorup @cite_40 to a randomized solution with @math update time. The randomized bound almost matches the @math lower bound from @cite_24 . All these data structures maintain a spanning forest as a certificate for connectivity. This idea fails for vertex updates in the general case, since the certificate can change substantially after just one update.