text: We perform the first study of the tradeoff space of access methods and replication to support statistical analytics using first-order methods executed in the main memory of a Non-Uniform Memory Access (NUMA) machine. Statistical analytics systems differ from conventional SQL-analytics in the amount and types of memory incoherence they can tolerate. Our goal is to understand tradeoffs in accessing the data in row- or column-order and at what granularity one should share the model and data for a statistical task. We study this new tradeoff space, and discover there are tradeoffs between hardware and statistical efficiency. We argue that our tradeoff study may provide valuable information for designers of analytics engines: for each system we consider, our prototype engine can run at least one popular task at least 100x faster. We conduct our study across five architectures using popular models including SVMs, logistic regression, Gibbs sampling, and neural networks.
  @cite_57: Stochastic Gradient Descent (SGD) is a popular algorithm that can achieve state-of-the-art performance on a variety of machine learning tasks. Several researchers have recently proposed schemes to parallelize SGD, but all require performance-destroying memory locking and synchronization. This work aims to show using novel theoretical analysis, algorithms, and implementation that SGD can be implemented without any locking. We present an update scheme called HOGWILD! which allows processors access to shared memory with the possibility of overwriting each other's work. We show that when the associated optimization problem is sparse, meaning most gradient updates only modify small parts of the decision variable, then HOGWILD! achieves a nearly optimal rate of convergence. We demonstrate experimentally that HOGWILD! outperforms alternative schemes that use locking by an order of magnitude.
  @cite_44: We describe an asynchronous parallel stochastic coordinate descent algorithm for minimizing smooth unconstrained or separably constrained functions. The method achieves a linear convergence rate on functions that satisfy an essential strong convexity property and a sublinear rate (1 K) on general convex functions. Near-linear speedup on a multicore system can be expected if the number of processors is O(n1 2) in unconstrained optimization and O(n1 4) in the separable-constrained case, where n is the number of variables. We describe results from implementation on 40-core processors.
  @cite_47: With the increase in available data parallel machine learning has become an increasingly pressing problem. In this paper we present the first parallel stochastic gradient descent algorithm including a detailed analysis and experimental evidence. Unlike prior work on parallel optimization algorithms [5, 7] our variant comes with parallel acceleration guarantees and it poses no overly tight latency constraints, which might only be available in the multicore setting. Our analysis introduces a novel proof technique — contractive mappings to quantify the speed of convergence of parameter distributions to their asymptotic limits. As a side effect this answers the question of how quickly stochastic gradient descent algorithms reach the asymptotically normal regime [1, 8].
  @cite_58: We propose Shotgun, a parallel coordinate descent algorithm for minimizing L1-regularized losses. Though coordinate descent seems inherently sequential, we prove convergence bounds for Shotgun which predict linear speedups, up to a problem-dependent limit. We present a comprehensive empirical study of Shotgun for Lasso and sparse logistic regression. Our theoretical predictions on the potential for parallelism closely match behavior on real data. Shotgun outperforms other published solvers on a range of large problems, proving to be one of the most scalable algorithms for L1.
summary: * Mathematical Optimization Many statistical analytics tasks are mathematical optimization problems. Recently, the mathematical optimization community has been looking at how to parallelize optimization problems @cite_57 @cite_47 @cite_44 . For example, @cite_57 for SGD and Shotgun @cite_58 for SCD. A lock-free asynchronous variant was recently established by @cite_44 .