text: We present a convolutional network capable of inferring a 3D representation of a previously unseen object given a single image of this object. Concretely, the network can predict an RGB image and a depth map of the object as seen from an arbitrary view. Several of these depth maps fused together give a full point cloud of the object. The point cloud can in turn be transformed into a surface mesh. The network is trained on renderings of synthetic 3D models of cars and chairs. It successfully deals with objects on cluttered background and generates reasonable predictions for real images of cars.
  @cite_11: We pose unseen view synthesis as a probabilistic tensor completion problem. Given images of people organized by their rough viewpoint, we form a 3D appearance tensor indexed by images (pose examples), viewpoints, and image positions. After discovering the low-dimensional latent factors that approximate that tensor, we can impute its missing entries. In this way, we generate novel synthetic views of people -- even when they are observed from just one camera viewpoint. We show that the inferred views are both visually and quantitatively accurate. Furthermore, we demonstrate their value for recognizing actions in unseen views and estimating viewpoint in novel images. While existing methods are often forced to choose between data that is either realistic or multi-view, our virtual views offer both, thereby allowing greater robustness to viewpoint in novel images.
  @cite_25: Comparing two images from different views has been a long-standing challenging problem in computer vision, as visual features are not stable under large view point changes. In this paper, given a single input image of an object, we synthesize its features for other views, leveraging an existing modestly-sized 3D model collection of related but not identical objects. To accomplish this, we study the relationship of image patches between different views of the same object, seeking what we call surrogate patches -- patches in one view whose feature content predicts well the features of a patch in another view. Based upon these surrogate relationships, we can create feature sets for all views of the latent object on a per patch basis, providing us an augmented multi-view representation of the object. We provide theoretical and empirical analysis of the feature synthesis process, and evaluate the augmented features in fine-grained image retrieval recognition and instance retrieval tasks. Experimental results show that our synthesized features do enable view-independent comparison between images and perform significantly better than other traditional approaches in this respect.
  @cite_2: We study the question of feature sets for robust visual object recognition; adopting linear SVM based human detection as a test case. After reviewing existing edge and gradient based descriptors, we show experimentally that grids of histograms of oriented gradient (HOG) descriptors significantly outperform existing feature sets for human detection. We study the influence of each stage of the computation on performance, concluding that fine-scale gradients, fine orientation binning, relatively coarse spatial binning, and high-quality local contrast normalization in overlapping descriptor blocks are all important for good results. The new approach gives near-perfect separation on the original MIT pedestrian database, so we introduce a more challenging dataset containing over 1800 annotated human images with a large range of pose variations and backgrounds.
summary: A simplified version of unseen view prediction is predicting HOG descriptors @cite_2 instead of images. @cite_11 pose the problem as tensor completion. @cite_25 find object parts similar to those of a given object in a large dataset of 3D models and interpolate between the desired views of these. These methods do not learn a 3D representation of the object class but approximate unseen views by linear combinations of models from a fixed dataset.