Instruct: Identify the main and secondary category of Arxiv papers based on the titles and abstracts
Query: Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual
  Reality Games   Virtual reality setups are particularly suited to create a tight bond between
players and their avatars up to a degree where we start perceiving the virtual
representation as our own body. We hypothesize that such an illusion of virtual
body ownership (IVBO) has a particularly high, yet overlooked potential for
nonhumanoid avatars. To validate our claim, we use the example of three very
different creatures---a scorpion, a rhino, and a bird---to explore possible
avatar controls and game mechanics based on specific animal abilities. A
quantitative evaluation underpins the high game enjoyment arising from
embodying such nonhuman morphologies, including additional body parts and
obtaining respective superhuman skills, which allows us to derive a set of
novel design implications. Furthermore, the experiment reveals a correlation
between IVBO and game enjoyment, which is a further indication that nonhumanoid
creatures offer a meaningful design space for VR games worth further
investigation.

33
The categories of this paper are: plasm-ph
35
The categories of this paper are: mtrl-th
28
The categories of this paper are: alg-geom
20
The categories of this paper are: acc-phys
16
The categories of this paper are: stat
29
The categories of this paper are: funct-an
15
The categories of this paper are: nucl-ex
5
The categories of this paper are: gr-qc
24
The categories of this paper are: dg-ga
21
The categories of this paper are: adap-org
10
The categories of this paper are: q-bio
7
The categories of this paper are: hep-th
25
The categories of this paper are: patt-sol
11
The categories of this paper are: hep-lat
22
The categories of this paper are: chao-dyn
26
The categories of this paper are: bayes-an