Three deer in the headlights: instructions say rolling player is "frozen" gets all the cards in the center pile. On next turn must roll a DEER in the headlights in order to reinter the game... How long is this player frozen one turn of play around the room, or until that player rolls a deer in the headlights? Also while this player is frozen if some other player rolls three numbers and has none of those numbers can the frozen player still give those number card out of their hand to the player that rolled the three numbers? Three deer in the headlights: instructions say rolling player is "frozen" gets all the cards in the center pile. On next turn must roll a DEER in the headlights in order to reinter the... » Read More Three deer in the headlights: instructions say rolling player is "frozen" gets all the cards in the center pile. On next turn must roll a DEER in the headlights in order to reinter the game... How long is this player frozen one turn of play around the room, or until that player rolls a deer in the headlights? Also while this player is frozen if some other player rolls three numbers and has none of those numbers can the frozen player still give those number card out of their hand to the player that rolled the three numbers? « Show Less
1494938
Frozen until he rolls deer in the headlights and can not play any cards till unfroze. Hence the meaning FROZEN.
618103
The player is frozen until they roll another Deer in the headlights. They can not pass cards to another player.
1863819
The color of the dice actually doesn't significantly effect game play. It doesn't matter if you draw green, yellow, or red dice from the cup... you HAVE to roll them. The only game implication color has that I can think of is deciding if you're going to re-roll the runners. That being said, a person need only "count the brains" to figure out what kind of dice they have. A green die has three brains, a yellow die has two brains, a red die only has one brain.So seeing the color of the dice is helpful, but not mandatory. It shouldn't stop people from enjoying the game. Mind you, I haven't played with color blind players, so I can't be sure. The color of the dice actually doesn't significantly effect game play. It doesn't matter if you draw green, yellow, or red dice from the cup... you HAVE to roll them. The only game implication color has that I can think of is deciding if you're going to re-roll the runners. That being said, a person need only "count the brains" to figure out what kind of dice they have. A green die has three brains, a yellow die has two brains, a red die only has one brain.So seeing the color of the dice is helpful, but not mandatory. It shouldn't stop people from enjoying the game.... » Read More The color of the dice actually doesn't significantly effect game play. It doesn't matter if you draw green, yellow, or red dice from the cup... you HAVE to roll them. The only game implication color has that I can think of is deciding if you're going to re-roll the runners. That being said, a person need only "count the brains" to figure out what kind of dice they have. A green die has three brains, a yellow die has two brains, a red die only has one brain.So seeing the color of the dice is helpful, but not mandatory. It shouldn't stop people from enjoying the game. Mind you, I haven't played with color blind players, so I can't be sure. « Show Less
491980
yes, one person's lost turn does not affect the turns of other players. other players may still give them cards according to what they rolled.
2240018
This game is a little complex. Each time you play it is completely different. I have played it at least 5 times and it has been different every time. In order to understand what I mean, this youtube video does a great job at explaining it as well as giving a few examples. I hope this helps your decision. https://www.youtube.com/watch?v=MINNKyE4fjs
1157092
I like the games sometimes, too, but sometimes I don't. My favorite is Triple Free Cell, but it takes sort of a long time to play, and a good bit of patience. Once in a while, when I have finally reached the point so I will win, one of the cards just takes off on its own, drifts right off the page! And the whole thing freezes. Nothing more you can do. Frustrating.
29117
We don't do anything with the jokers. We leave them out. As for the cards, if we have 4 or less people we use only 1 deck. 5 or more we use both decks. If you were to use 2 decks for 4 or less people your game would be done in about 5 minutes. It is a fun game. Hope this is helpful.
1580200
Not sure, as I have only played the game with 4 persons, and all the pieces were handed out. But if you were playing with only 2, you might start with say 5 each, leaving the rest in the draw pile. If when your roll doesn't come up with a color you have in your pile, then you'd draw from the remaining sticks in the draw pile.
186678
It came with instruction on how to play. There is no writing on it. We just play that if you wrap it on the bottom it's 5 pts, middle is 10 pts and too is 15 pts. Games go to 100 pts. That gives you a good 10 min game usually.
2187092
I'm sorry I can't answer your question very well, it's my sons that play the game. They just put the head piece on and then "think" whatever command to move the ball from what I can see! Hope that helps?
675573
I'm not sure, the version I have played was purchased at a game store. I would assume that if it is a new copy that it probably is. Most of the time the revised editions are only different in that they clear up any hard to understand rules and put new pictures on the cards. This game did not have any issues with the rules that I saw, it was just horribly boring. I would stay away unless you like games that are all chance and nothing but rolling dice all night because that is all you do in this game.
858274
Short answer is yes. I had three deer quartered in mine earlier this deer season. Just remember it's a $60 Igloo not a $500 Yeti/Icehole/Pelican/etc. Supercooler ... the hinges and latches will need to be replaced WHEN they break and you will need to keep replenishing the ice if you are going to want to hold your game for an extended time.
1421968
You have to read and understand the instructions before you start. An adult moves the turtles depending on what cards the children put down. There are several levels of difficulty. Start with the first.I know it seems complicated at first. My grandchildren, aged 8,6 and 4 were playing their own version of the game, where they moved the turtles themselves after an hour or so. Of course, being MY grandchildren they are highly gifted (:-))
378682
it is better to play with more people, you each have few cards that other players don't see, and you chose the best answer using those cards to the posted question card. The person who posted question is the choosing which answer card is the best. but he doesn't know who put which card as you put them upside down.
207432
ONE PLAYER VERSION: Here is a "rule" that's un-stated. ANY TWO CARDS are 2/3 of a 3-card "set". So, pick ANY two cards at random, and as quickly as you can, divine what the 3rd card should be. Say you pick "ONE RED SOLID CAPSULE" and "ONE RED OPEN CAPSULE". If you run through the 4 attributes (color / number / shape / shading ) you see "red/red(need RED)" / "one/one(need ONE)" / "capsule/capsule(need CAPSULE)" / "solid/open(need "hashed"). And there you have it: you would need, to complete the set, "one red hashed capsule" (don't bother finding the card, just pick another two at random & try again). ONE PLAYER VERSION: Here is a "rule" that's un-stated. ANY TWO CARDS are 2/3 of a 3-card "set". So, pick ANY two cards at random, and as quickly as you can, divine what the 3rd card should be. Say you pick "ONE RED SOLID CAPSULE" and "ONE RED OPEN CAPSULE". If you run through the 4 attributes (color / number / shape / shading ) you see "red/red(need RED)" / "one/one(need ONE)" / "capsule/capsule(need CAPSULE)" / "solid/open(need "hashed"). And there you have it: you would need, to complete the set,... » Read More ONE PLAYER VERSION: Here is a "rule" that's un-stated. ANY TWO CARDS are 2/3 of a 3-card "set". So, pick ANY two cards at random, and as quickly as you can, divine what the 3rd card should be. Say you pick "ONE RED SOLID CAPSULE" and "ONE RED OPEN CAPSULE". If you run through the 4 attributes (color / number / shape / shading ) you see "red/red(need RED)" / "one/one(need ONE)" / "capsule/capsule(need CAPSULE)" / "solid/open(need "hashed"). And there you have it: you would need, to complete the set, "one red hashed capsule" (don't bother finding the card, just pick another two at random & try again). « Show Less
757039
I'm like the original poster...If you land on Double Trouble space by exact count, you take another turn! (2 turns - one where you landed on it and the additional turn)...(But if you pop a 6 and land on Double Trouble, you take only one additional turn, (and? Anyone else find these instructions were written by a 5 year old? What is the difference between "another turn" & "one additional turn"?)
1022627
We just learned to play it from the rules. I read them and looked at everything ahead of playing - by myself - until I somewhat understood what was supposed to happen. I think all of these types of games have really detailed rules and you just need to go over them really well and think it out - or play first with someone who has played it before. Also - keep the rules handy for reference as you play the game. That is the best advice I can give. After you play it a couple times - it become's pretty easy and a game can be played in 30 mins. I have nephews & nieces that are 9 that play - maybe not with the most strategy - but they play.
813372
The guns keep track to how many times you have been hit. There is a light bar that adds a bar w/each hit & alerts you when you have received max hits & are out. If there are 4 . Players (2 on each team) your team could still play if one member's gun is shut down. Hope this helps. If your guns came with instructions I would re-read. If they did not I would look up their customer service on the internet & ask for a copy of the instructions. These guns have a lot of cool features & accessories.