Would I be able to run the new Flight Simulator X on this laptop? I was wondering if I would be able to run this particular game on the Macbook Pro?
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I ran the FSX demo (in Windows Bootcamp), worked very well. Of course you won't be able to run it on full specs, no notebook out there can do that. But for a notebook, I was pretty impressed. But if you are on a mac anyway, you should consider X-Plane 9. It is much more realistic and the graphics have really been beefed up from the previous release. You can download a demo also to check it out. I had all the Flight Simulator resleases since 1998, but am dissapointed with FSX, it just is too cartoony and unrealistic. I am now hooked on X-Plane!
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If its a window base game will not run on Mac, unless you boot camp it. hope that help.
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I will admit I have used neither X-Plane or MS Flight Simulator; howeverm, every mac user I have discussed flight simulators basically says X-Plane leaves every other flight sim in the dust.
2000194
Good question. I just recently bought a MacBook Pro and honestly it didn't dawn on me to try it. I'll test it out and let you know.
1356956
Yes, I am running Mavericks (OS X 10.9 per my About This Mac). it runs fine without a driver update. It actually seems to run better under Mavericks and the new Safari than before.
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I suppose that if you buy it, you know what's it's for, that is to use with a plane simulator (the Joystick is used for pitch and roll control, and pedals for rudder/yaw control); Depending of what sort of sim. software you use, settings for this devise is generaly in the same control panel than the joystick one. On Windows you'll perhaps need to installe the drivers for it (for Mac nothing to do, as usual, it runs)
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Shelly, I Have A Brand New Acer Computer With A 64 Bit System And All The Necessary Equipment To Run xplane 10, My Problem Is Not The Computer. It Is Setting Up The Game Operation. For Instance, I Can't Get The Null Zones Properly Set For Positive Control Of The Airplanes, In Addition, The Throttle Will Not Decrease To 600 Rpm During Landing Approach, It Decreased To 1000 rpm. Very Hard To Control Landings.my Last Flt Sim. Game Was 95, Lots Of Changes Plus This Game Is More REal. I Am Going To Contact X-Plane Support For Both Problems. It's Getting Better. Thank You
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Hi Omar, mine is flight simulator x gold edition and it works well. I'm not sure about standard or other brands.
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I'm running maya 2013 on mine. So far, I can tell you the biggest drawbacks of using maya on the y510p for me have been the lack of a second screen and the fact that you will basically be required to use a usb mouse since the trackpad won't be able to handle it. But I'm guessing you already know about those. The graphics card holds up pretty well, even while using viewport 2.0, and I've been rendering using Octane which utilizes both GPUs for a pretty solid performance. I haven't done any big renders pushing the CPU, but I imagine it'd work about what you'd expect for an i7. Also, this has been my first laptop with a number pad, and it has made life so much nicer for this type of work. All in all, it's very solid. You could probably find a laptop that could do better in maya, but it would also probably be huge and very expensive. I'm very satisfied with the performance of mine in this regard. Did you have any specific questions?
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Yes, I have this same exact model and it runs OSX Mavericks 109.1 perfectly. Earlier models weren't built to run it, but this is a part of the list of Macs that does run it.
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Hi Susan. I fly with both Flight Simulator X and X-Plane 10 with my CH Yoke, but I do not have a Mac. It is a USB device, and I believe the Mac OS does support USB and therefore would be able to read the USB inputs from the Eclipse Yoke. There is a control manager which is for Windows machines only, but you do not need it to install and use the yoke. All the individual calibration and key/axis assignments can be made from within X-Plane 10.
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The control works on a Mac, but the program is for Windows only. I use Aerofly RC7 for the flight simulator on my Mac. Its the only one written for a Mac. The other option is to use a Windows based FS with Parallels.
12050
I don't have Mac Devices but I think you could play this game on Mac as it shows Mac requirement on the description.
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I would say use bootcamp to use windows on the mac, as for the powerbook itself I believe that it should support the game, though I don't know if it supports controllers or not
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X Plane 10 may work with your MacBook May, 2006, but it will not be capable to utilize all the programs within X Plane 10. I have been an X Plane user since the old 7.5 days. You will find that X Plane 9 will work well (It did on my MacBook November 2006). However, X Plane 10 was largely a disaster. I recently bought a new iMac with 8 MB of ram and a very fast video card and X Plane works great. Fast, smooth and great graphics with Super Retina Display Hope this is helpful. Happy flying
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Yes it works perfectly. I've used it with flight simulator X and have had no problems. If you do happen to have any issues just calibrate the joystick when you plug it in, and that's it. I'm not sure how it compares to Windows 7 because I didn't use FSX with that operating system.
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There is a Mac version, but I run PC. In my experience with Windows 8, the PC version still works; therefore, I can only imagine that the Mac version would work with 10.9.5. Regarding a video card, I am unfamiliar with MAC so I cannot help with that. Sorry. Good luck. I hope it works for you. The game is a lot of fun.