We played a similar game where you scored 50 points for each matching number after rolling a three of a kind, for instance you roll 3 sixes, for 600 and decide to keep rolling, do the additional 6's rolled on the same roll count as 50?
655780
Roll three sixes and score 600. Roll the remaining three dice and roll any number other than a 1 or 5 or three more of a kind and you lose all points on that turn. Farkel!
2009911
very similar to solitaire..you meld the runs in your hand.. and move cards from one stack to another..to get rid of all your cards before anyone else does..cards left in your hand count as points against you.
353456
Yes you get all six with the order. I have ordered twice and that has been the case both times.
1045708
it rolls them, so it counts them. Accurate if you are careful about not letting it balance one too many coins. fabulous though, saves me lots of time and headache
1602726
I have the double 12 with numbers. I believe they go up to double 18. Up to 16 players can play on double 18.Double 12 up to 8 players. I hope I answered your question.
2189711
We've always played it that after the first person goes out ... everyone else at the table gets 1 more turn to try & unload their points or go out too. Once it gets back to that 1st person that went out the hand is over & you get pointed. Hope this helps! :-)
314985
Not that I've seen, but they're all fairly random anyway with lots of insta-wins and insta-loses, so they wouldn't do you much good even if you saw them. For instance, playing attack penguins against another player, allowing you to steal one of their cards. Or arbitrarily declaring that you receive 8 points and that having 15 points is a new win condition. Or if several people lose in one turn, declaring that you all lost because of a player you pick as the "noob", so only that one person loses and everyone else is back in. Or playing a dragon against another player, which causes them to lose if they can't get rid of it before the end of their turn. Or forcing everyone to scream in fear about zombies before they draw a card. Or declaring that anyone who says, "I", "me", or "my" loses instantly. The Chaos Pack that comes with it had some funny twists, such as allowing anyone who gained points (points are entirely arbitrary) to point at another player and make them lose instantly, so long as that other player wasn't singing. One low point was that some of the cards were repeated, except that the lose condition was changed. In a game I played yesterday, three of us thought we had an identical card telling us to have each player use their fingers to display a number from 1-5, but we discovered that each of us had a different lose condition written on the card (e.g. anyone picking odd loses, anyone picking even loses, if the total is prime everyone else loses). It means that people who have played it before have no real advantage, but it's still a bit uncreative to have something like that repeated several times (there are similar cards for rock, paper, scissors and other such things, where anyone picking X instantly loses).
2056472
They had numbers and letters; however.....some of the them weren't printed well and the letters/numbers could not be read. In addition, there were double (some times triple) of the same letter/number combination on the balls (we called the same letter/number combo 2 to 3 times a game). Overall, this made for a frustrating game.
357843
There are 50 cards and each card has 6 choices so you could potentially play 300 charades without a repeat. The roll of the dice plays into it.
1692283
I do not believe so, none of the numbers on the four rolls I purchased have duplicated as of yet. You may want to track down the manufacturer to find out for sure.
1562815
I bought this recently and noticed the same things that Lady Calavicci pointed out, also, the instructions don't explain who's turn it is after you've completed rock, paper, scissors, lizard, Spock. My sister and I kinda use trivial pursuit style rules. If you get the question right, you go again, you win rpsls, then its your turn.
357455
You can. I've played it with students as 3 player. But you might want to modify the rules a bit. Because with 3 players, you either score 2 points or no points. Which isn't as much fun as with 4 or more players.
1001340
While there is an option to play Vegas style, unlike other hand held games I've own, you cannot accumulate your points from game to game. If you win a game, you start over again at 0. If you lose same thing.
2114024
The game is playable with 6, but you will want to supplement the chips with some extra pennies or something so that you don't run out. I'm not sure that I would try with more than that.
1763190
Six hand canasta....the rules of 4 handed apply, except as follows: There may be 2 partnerships of 3 players each, seated A B A B A B, each player seated between 2 opponents, OR, there may be 3 partnerships of 2 players each, seated A B C A B C. A triple pack is used.....three 52-card packs plus 6 jokers, all shuffled together....13 cards dealt to each player. When there are 3 partnerships, game is 7,500, when there are 2 partnerships, game is 10,000m and when a side reaches 7,000, it needs 150 for its initial meld. Four red 3's count only 100 each; 5 red 3's 1000 each in all and six red 3's is 1200. A side needs 2 canasta to go out. This info was extracted from Official Rules of Card Games. Jim
357456
Probably, but it might end up being too easy. Since one person has to guess which answers belong to which players, if you only have three players, that means the guesser will always have a 50% chance of being right, and they will also always either be only right or only wrong. With four players, the guesser's chances drop to 33%, but they also have the chance of getting some right and some wrong, mixing up the amount the pieces move toward the finish.
1580200
Not sure, as I have only played the game with 4 persons, and all the pieces were handed out. But if you were playing with only 2, you might start with say 5 each, leaving the rest in the draw pile. If when your roll doesn't come up with a color you have in your pile, then you'd draw from the remaining sticks in the draw pile.