Destiny isn't a bad game, by any stretch
928540
Destiny isn't a bad game, by any stretch. The problem with it lies in the fact that it's simply not Halo. Bungie definitely tried to recreate the feel of Halo, but missed the mark. Still, there is joy to be had down the line, once you level up your character enough. None of that joy will be found in dingle-player mode, though. This is a game to play with others online, rather than by yourself. That's one of the areas it can't replicate what Halo had, which was a ridiculously fun single-player experience. Destiny is created to be fun with others, rather than fun alone. Hopefully you'll be able to stick near the character levels of your friends.
3726212
remember when games were fun because you didn't have to worry about other people...yeah this game has a strong online and decent single player for the few hours you play it.
2372749
Before I purchased this game I was really excited for it. I played the alpha and beta of destiny on my ps4 and my xbox one. I really weighed out my options. If you want early content then the PS4 is for you. If you want friends to actually play with, get it on xbox one.

Now I liked this game and played it for over 150 hours. My issues where the following:

- most RPGS or MMOS you can drop items. Even in Diablo I can give items to my friends. Not in Destiny. You pick it up or you run the raid and it's solely yours. I can't even send my friends an item.

- you're playing as a warlock and you get a legendary engram, it's for a titan. Really?

- your "closet " or "storage" should be bigger. There's so many icons or capes and you can play as three character which all share the SAME space.

- I have seen a few glitches as well. One I encountered was when I purchased 50 special ammo packs for an exotic weapon quest. They turned into regular ammo packs. Destiny never fixed that glitch.

- only three people can be in a party to go on a mission or only 6 into the raid. Real MMORPGS have way more in a party and even MMOFPS" have more people to play online in a match.

The story doesn't make sense. If you want to understand half of what's going on you have to log onto Bungie.net . Then you will need to click on the Grimorie cards and read any you've unlocked. Yup, go online and read about the game NOT play it and it will explain itself.

The online is like Halo . Bungie didn't become to original when It went from Halo to Destiny. There was a lot of hope and I am hoping with the DLC it revives itself. The raid was the best part but you only get one. Everyone leveled extremely fast and that was it. This game needs more content and less grinding. You'll be grinding just to fully max out guns and armor with spin metal, helium or spirit bloom from the four planets. That's the worst grind but if you have time you'll be able to max everything out fast.

The online is like any online game. Skirmish, death match, etc.

All in all, it needs that DLC because MMORPGS on your computer at more content and fast. MMOFPS" usually have a lot more people to even play with in a party. Bungie needs to release more and fast!
4627044
Demigod has been receiving a lot of overly positive and negative reviews due to various factors. I am writing to set a few things straight from my experiences since the games release.

Graphics: 9.5/10 Top notch graphics that run decently on moderate machines, but a few very minor glitches here and there.
Gameplay: 9/10 Very fun, fast paced, strategy oriented with RPG elements.
Sound: 10/10 Music and sound effects are phenomenal.
UI/Controls: 8.5/10 Menu UI needs a bit of help, but controls are simple and intuitive.
Multiplayer: Currently 5/10, but once servers are fully operational 8/10.
Ease of Use (Install & Play): 7/10 until a few more patches are released.
Online Bugs: Currently 3/10 as about 30% of people are able to play fine. These will be fixed over time, but for now it is as it is.
Engine Bugs: 9/10 (very few issues once a match is going)
Balance: 9/10 Surprisingly well balanced for a release.

It is important to note that this game is NOT single player based and does not claim to be. It has single player tournament and skirmish modes (which act like a tutorial), but the game is meant as a multi-player experience.

Some back story on the release of this game is needed in order to gain some perspective on why the online experience suffers in its infancy. Stardock (publisher) had orders with multiple retailers. One of which was Gamestop. Gamestop asked Stardock if they could release Demigod before the street date release. Stardock said no and in response, Gamestop cut their orders by 2/3rds. Further, Gamestop broke release date anyway which resulted in a fair number of people having the game 5 days earlier then expected (over a holiday weekend no less). So Stardock has been playing catchup ever since. To make matters worse, pirates have been overloading their servers by attempting to log into them causing massive slow down for everyone.

Now yes these are the companies problems to have to deal with, but Stardock has been phenomenal in dealing with these issues AND keeping the customer base informed. These issues are, in fact, only temporary so the games quality and review should not be negatively impacted by opening week jitters.

So, long story short, this is an excellent online multi-player strategy game that has a few release problems that are temporary and being worked on. It is not a single player game any more then unreal tournament, Left 4 Dead, or a whole slue of other games that focus on multi-player while having single player elements.

If you like well balanced, fun, strategy games, you will like this game. Do not count its currently online state against the game as all current issues are temporary due to unforeseen problems and unethical behavior on the parts of certain retailers and people who are not purchasing the game.

Overall Demigod is a great strategy game and weaves RPG elements into its matches nicely.
4450722
Great game, and a lot of fun to play. I don't understand why the rating is so low; I think people may be holding BioWare to a higher standard than others. The game is not perfect, but it has a good story and a lot of content. I started playing in May so perhaps many of the complaints had already been addressed.
3065042
Not the greatest game out there, but my expectations weren't as great either.  I am a big Alien series fan, so i give it a little more credit for trying. Overall I think it's better than what other folks have said about it.  The graphics are ok.  The story line is ok.  The gameplay is fun and exciting.  Collaboration (multi-player) is lots of fun. The finale is a disappointment.  The campaign is a bit short (I beat it in total of 8 hours of playing).  Its really an average first person shooter and should be treated as such.
4199722
First, time, though she's been around for a while. Think of, coming of age story, adventure style, on a remote island, the main objective, as typical, to escape. (Or think Far Cry3, for those familiar with it.)

There's a little bit of everything in this game without seeming like a mish-mash of thrown together things to do. On normal difficulty, I think the casual gamer might like this game, casual of course being subjective.

Sure, you get to shoot bad guys, but it's not strictly a shooter game. Standard but reliable weapons, such as pistol, shotgun and rifle, all upgradeable as you progress. And my all time favorite, the bow and arrow. Nothing like a silent tree branch whiffing out of nowhere to take down your enemy. There are plenty of firefights, but not overly drawn out or overwhelming.

There are lots of simple scavenger hunts for relics and such, and places to explore, fairly leisurely, because the island isn't very hostile. Some of the places and tombs require a little thinking, almost puzzle-solving to get to the goods. A little tricky, but not overly difficult.

The graphics and sound are very good, although in the now gen, so easy to take for granted.

The story, though is all about Lara. I don't think her character gets deeply developed, but she grew on me. Especially the first time she slid down a mountain and got impaled on a sharp metal pole - NO-oooh! Ouch! She's smart, she's tough and...cute. Yeah, that's not politically correct, but as politically correct as shooting deer and looting tombs. It's all portrayed very innocently though, so please don't firebomb me!

Once the price comes down, you might want to check this game out. Second time out with Lara? Sure, I'll keep my mind open.

Addendum: Art book packaging. I did not specifically buy this for the packaging. It just happened to be the same price as the regular, so why not? The disc comes in what looks like a little hardcover book, you used to read in grammar. A little larger. It won't fit in with your other standard game cases. Some nice pictures, but otherwise I don't feel I would have got a lot if I'd paid the premium. Nothing extra to read or toys to play with. For the extra cost, you could save up for another game or even a Lara Croft action figure!
300094
This game is basically Destiny set in NY city.  I didn't like Destiny and don't particularly care for the Division.  It looks OK, but the story isn't much and the gameplay is really repetitive.  Controls are fine and the cover system works pretty well for me.  If you play co-op, it's been my experience that they just throw more enemies at you than if you play solo.  If there are two of you, then there are twice as many enemies.  It's just not that much fun.  I haven't tried the 'Dark Zone' yet, so no review on that.  I bought this to fill the gap between Fallout4 DLC and Uncharted 4, but I doubt I will finish it.  Meh.
1865527
Side Scrolling beat em ups haven't made much of a splash in the modern VG world. Getting this as a freebie on PSN, I'm surprised it hasn't gotten more press.

You awaken in a field with a talking sword, and a flying squirrel as the keeper of the sword telling you your destiny is to save the world from a genocidal general.

The story is soft and gentle with some dark undertones, but its delivery with some clichd but still entertaining jokes in a cel-shaded anime style is enjoyable and worth seeing through to the end. Voices and audio are decent and entertaining, and the enemies are varied enough and well drawn enough to be nice to look at. Environments are also good for its repetition, and it manages to flow like a believable world.

The gameplay is entertaining and makes you work for your supper but once you have a decent formula down you can hand most enemies their booty in a sack, at least until you clear the region to a higher-level area or encounter a new type that always seems to have a personal attack that nullifies your normal strategy. The RPG elements are well used in that they can make you suddenly into superman with a newly crafted weapon buff but without them your not reduced to crawling along every fight.

Overall, a decently written if rather depressing story, a well worked out gameplay mechanic and a world that is enjoyable to watch and listen to makes this a real buy especially with a low price tag like it currently has. While the side scroller universe doesn't make many decent additions, this is a good one.
100961
Found this at Gamestop for 6 bucks, checked the meta rating at 75/100- good enough for me. Anything with at least a 7 of 10 deserve to be checked out. And 6 bucks doesnt hurt either!

Solid, no-frills FPS. Decent graphics, interesting if somewhat shallow story, ok sound (but great music during gameplay), and a straightforward shooter makes this game a breath of fresh air from all the CoD games and others trying to be like it. The achievements are a lot of fun too, its challenging to make it through a level without dying and/or within a certain time limit. I surprisingly enjoyed all the objective based things which you would usually find in multiplayer like securing locations etc. Theres also an option to increase the frame rate to a almost steady 60fps option at the expense of extra graphical flair which makes the game VERY silky smooth to play.  And to top it off, the campaign is about 7 hours long- longer than most current FPS games that cost much more!

The only things I didn't like about the game was the AI can be dumb often, and other times you can shoot a sniper rifle from a long range and they know where you are almost instantly. Also the controls are set to "old school" shooters, (clicking the right thumb stick zooms in your weapon instead of the modern setting that uses LT), which isn't a huge deal as Im used to it, but I prefer the quickness of pulling LT to aim instead of clicking RS.

Plus people still play multiplayer (at least 100 people online all the time), so theres always matches to find.
1982781
Late review, but I just feel like making one anyway.

As someone who owns this game on PC and Xbox 360, I have to say, it really isn't as bad as people really like to say it is when it comes to the core game. Multiplayer has the same maps and weapons as current generation does, and so does Zombies. DLC 1 Awakening as well as The Giant, a remake of Der Riese, are available for this version and are relatively unchanged from their current generation counterparts. Yes. the graphics are awful, but I haven't experienced crashing, major graphical bugs, and connection problems don't happen as often as they did at launch though they are minimally common. The campaign isn't even that good in my personal opinion, having nothing to do with the previous games and flopping as a Matrix/Inception ripoff that makes no sense in the long run with characters that have the personality of cardboard and boring gameplay.

Long story short, it's the same game, but with less DLC/extra content, no campaign, bad graphics, but overall the same game as it is on current gen. I didn't buy it for $50 dollars here on Amazon, although on the Microsoft Store you can get it for 20 which is closer to how much this game is really worth.
1110453
I finally got ahold of this game for Christmas, and I wanted to write my review before finishing the game, while the impressions are still fresh in my mind.

It looks pretty good!  Especially the neutrona streams; I'm sure they spent tons of time getting that right.  The new weapons are fun, and so is the jargon associated with them.  The controls are simple and work well.  I suppose the Ectogoggles can be a lil annoying, walking around with them equipped, but in-game warnings about things you should examine with them make that unnecessary really.

The ghost-wrangling mechanics are good.  You feel a definite sense of satisfaction when trapping a ghost.  I bet it's even more fun on the Wii version, if the wrangling is at all similar.

It's spooky!  I was impressed that they managed that.  Of course dark foreboding passages are present, but unlike Doom3 that's not their only tool.  The ghosts also have some pretty gruesome back stories, unlike most of 'em from the movies.  The story in general is pretty loose, but it sort of makes sense and hangs together so far.

Other reviewers have complained about the re-use of the first movie's music for this game, and they're right in that it feels sort of like a shortcut.  But they've scored it well.  The music is very appropriate for each segment.

People were right about the 'social' aspect of it.  Playing through the one-player game, the rest of the Ghostbusters are either with you or within radio contact, and they give you feedback on how you're doing.  I like Winston's comments best, like 'You've got a MEAN streak, rook!'

I had worried that the various equipment addons for the proton pack would make it look very unwieldy (well, MORE so, you know what I mean) but they did a fairly elegant job on that.  Small details and different colored cyclotron lights let you know which weapon is equipped.
I must admit I don't really pay much attention to the on-pack status indicators.  There's usually too much going on to spare a glance at them when they're important.

The game's difficulty is uneven.  I found certain portions very frustrating with a lot of 'mission failed' messages.  But others (including bosses) were disappointingly easy.  There really hasn't been a difficulty curve...more like an EKG pattern.

I was very disappointed to be hit with an 'end of KoTOR II' situation with the latest level.  There was no cooldown period at the firehouse between the last level and the start of the new one, so no dialogue saying why we're going to x and what we expect to find there.  Also, if you quit the game at the firehouse before you listen to the dialogue/exposition?  When you resume later, you don't get any of that.  You're just pushed into the next mission.  It has happened twice now, and ticked me off.

The lip syncing is frequently off.  Peter got the worst lines of the four Ghostbusters.  I had hoped for some interaction with the containment unit, but other than damaging it in the intro, no joy there.  The destruction of property with your weapons is good, but not all there.  You can't burn through walls for example.  The targeting on your slime blower is kinda lousy.  You can hose down an area for five seconds and fail to register a 'hit' on what you're sliming.  I had hoped for a vehicle segment but no luck there either so far.
2335092
I really want to like this game, but  there's just something about it that feels like it's missing. Not only did it give me no small amount of trouble with my PC in simply trying to get it installed properly, but everything from the subpar gameplay, to the glitches, and even the advertisements in-game make it feel like Ubisoft really got lazy when making the PC version of this game.
Aside from my own experience, I've also heard no small amount of complaints from other gamers and their endless troubles and disappointments with the story and its shortcomings.
All in all, it has potential, and there are several winning points, (some of the missions are actually fun), and there is never any shortage of things to do. So, if you can see past its low points, you may be able to immerse yourself long enough to enjoy it.
2554584
Okay, I have seen quite a few reviews on this game and people either love it or hate it. There is no middle ground. I have to say that while I haven't finished the game, I can report on what I have seen so far.

In regards to the graphics, I think this game pulls it off fairly well. I haven't noticed much of any lagging in the frame rate department. Yes, the graphics could have been better, but as they are I have no significant complaints. They are better than Enter the Matrix (ETM). They are definitely of a newer generation quality on the Xbox. While the graphics of the characters look good, there is a lot of background that also factors in. When you fight someone and knock them into a wall or other structure, that structure will break and reflect the hit.

The fighting system is fairly good. They have made it fairly simple and I never considered it a button mashing style. You basically have a few buttons that you use in addition to using the left joystick. You will accumulate moves as you progress through the game and also increase your "focus" which allows you to do all the famous moves from the Matrix universe such as dodging bullets and such. The training missions were a little long but they do help you to get a grip on the combat system. I have had several moments where I fought multiple opponents and had two attack me at once. I was able to grab them both as they swung at me and grabbed one hand and then the hand of the other and was able to defeat them while holding them together at the same time. It was one of the coolest moves I have ever seen in a game and it was silky smooth while it happened. You can move the camera angle during the fights and when you perform a special move the time will slow down and you can swing the camera to view it at any angle. Nice touch.

The shooting portion of the game is the one letdown here. You have to click the right joystick to draw the weapons and then you have to use the right joystick to switch from target to target by moving it left or right. The bad thing here is that you will continue to shoot a person even after they are dead. This makes you waste too much ammo. I had to switch back and forth from having my weapons drawn to switch to another target. Another annoying thing was that the camera lock would lock in a position even after the body of the person was gone. Again I had to click the right joystick and reclick it again to move on. The jump moves are nice when you engage the focus and you can pick people off from in the air.

There was a new ending rewritten for this game that is different from the movie. I haven't seen it yet but if I had I wouldn't post it to spoil it for any others playing the game. All in all it is a entertaining game that is worlds better than ETM. One thing when I popped it in the Xbox last night while playing it I definitely wanted to pop in my Matrix DVD to watch it again. This is definitely a renter for everyone. If you are a Matrix fan, you will most likely enjoy this game quite a bit. I could see a bit of influence from the Mortal Kombat games in the training sequence. When you play it you will probably see it as well. My local EB was able to hold a copy for me but they completely sold out of all the copies they had. They told me they were following the sales performance of this game but they suspected that it would be a sleeper hit. If sales of ETM are any signal, then this game will probably sell well into the millions. Give it a try. Chances are you will enjoy it enough to say "that wasn't a bad game at all". Enjoy.
2783730
Destiny is one of those games that just didn't live up to the hype. Being a Bungie game, it's already going to have alot of hype around it. The trailers, screenshot, teasers, even the fact that Paul McCartney worked with Marty O'Donnell and Michael Salvatori to make the soundtrack spawned alot of hype. But the game came out, and alot of people were dissapointed (including me). It's visually very impressive, beautiful graphics, dynamic skyboxes, cool level and character design, and neat weapons. It feels like Halo, but with more common FPS mechanics added in. The core of the game is really fun, but there's little to no content, besides DLC. The campaign (again, without DLC) will probably take you under 3 hours to beat, depending on skill level. Every other mission, your AI helper, your Ghost, he examines a computer, tries to gain access, and trips the alarm, and then from there, it becomes survival, defending him from wave after wave of enemies. The only story is found in these collectibles called "Grimoire cards" that tell bits of the lore. Gameplay is really, REALLY fun, but there isn't enough content to really enjoy it. But, besides the campaign, there are these Patrol missions on each planet, where you just run around for however long, finding and killing enemies and doing little missions. Anyone who plays this game (like me) will play for 6 hours at a time, then complain about it.
84473
Destiny (The Taken King) is an excellent game. The strengths are its gameplay controls (extremely fluid and fun), Visuals (great art direction with outstanding attention to detail), Sounds, and variety of activities. The game has continuously evolved and improved since release. I strongly suggest you give the game a chance and at the very least try out the demo.

As of Jan 18th 2016 this review still stands the game is great!
1626248
Damn this PS4 is sexy. Works great and no issues so far. I bought it for Destiny and when I saw the console itself I knew I had to have it. It's an art piece. Destiny is also a great game, love the end game content and the team work needed to compete in different missions and raids