G.I.Joe:  Retaliation
928632
Fast moving, action packed, kept me on the edge of my seat.  Might have to watch it again!!!  Great movie and always a pleasure watching "The Rock".
561825
this game is super the game play is exallent the graphics are perfect it's one of the best games I ever saw but I have one little problem I think there should be more Snake in the game you only play him in the tanker level when I played this game I thought that you'll switch back and forth between Raiden and Snake but you only play Raiden after the tanker level Raiden is a new person in foxhound and a rookie during the game you'll find out more about him any this is a great game you should rent it before buying it that way you'll get a better idea what I'm talking about.
3681195
"Ground Zeroes" is like a combination of "Metal Gear Solid: VR Missions" (PS1) and the opening Tanker sequence at the beginning of "MGS2: Sons of Liberty" (PS2). It includes a main story mission, four Side Ops missions, and two Extra Ops missions that are downloaded via an update. All seven missions take place on the same open-ended map, though guard placement, weapon loadouts, and time of day (nighttime, rainy, sunny) can change, and each has a normal and hard difficulty setting. There are also challenges or "trials" to unlock and complete within each mission. The main story mission took me about 80 minutes my first time through. It's fairly short. When attempting an S-Rank, I did it in about 20. It's basically a two-part extraction mission, and acts as a brief prologue to the yet unreleased "MGS V: The Phantom Pain," but probably isn't essential. I will say it has one of the most intense moments during its closing cinema that I've ever experienced. All told, I've spent over 12 hours doing everything (100%-ing the trophies). I should also note that this game looks and runs phenomenally well at a flawless 1080p/60fps, and is the best-playing "MGS" game to date. Because the main mission is so short, the 4 stars I'm awarding are sort of a compromise: add one star if you plan on playing everything the game has to offer, subtract one if you don't and are only interested in the story.

--- 4 STARS ---
920925
Couldn't disagree more with dissenters on the price. There's single missions in nearly all the MGS games I've spent countless hours on the get everything or at least get everything non lethal and this has that feeling.  I'm three missions in and I think it was totally worth it. For me, it's unfair to call Ground Zeroes a "demo." In our modern revisionist history, nobody seems to remember the original labyrinthine Metal Gear Solid on the Playstation One could be completed entirely in a couple hours on the lower difficulties. Even then, it's still a great game today.

GZ is clearly a slice of the Phantom Pain but if you know MGS, you know it's never about a straight play through.  There's tons here to do, if anything, it's a great platform for out and out speed running by design.  While a newcomer may dismiss this as a third person shooter, MGS has really just been a puzzle game series packed with character and a monster story nobody really understands.  That's part of the fun!

Graphics-wise, it looks fantastic if bare at times, plays at a smooth 60fps and there's plentiful objects to keep you busy on repeated mission trials. If you're into One And Done games, go pick up Call of Duty or any number of disposable shooters gathering dust on the discount rack. Ground Zeroes is a fantastic foundation for Phantom Pain and a total riot to play over and over again.  You'll miss a huge portion of the story impact if you never went through Snake Eater or in particular, Peace Walker.  But that's just the incentive to go back and try those in the mean time.

The only downsides I can nitpick come down to matters of taste. At this point, even in limited exposure, I'm not into Sutherland as Big Boss. It's a pretty big jump to forget the old campy gruff Snake from David Hayter we all know and jarring to hear Jack Bauer in his place.  Sutherland could grow on me and Hayter could well appear as Solid again, but I'm unconvinced right now. Secondly, while the controls are a lot smoother this time around, I'm a bit miffed they simplified all the movement options from MGS IV. Admittedly it's not as daunting for beginners but there's a bit less personality to Snake for CQC. The only way to look at it is Kojima is keeping things in line with Snake Eater so it's not a huge mishap and has some degree of continuity.

Overall, if you're new to Megal Gear Solid and coming from the shooter corner, it's possible this game in particular may not be for you. If what you experience is simply a seemingly short third person shooter after rescuing two people in twenty minutes and don't get it, you're missing a huge chunk of what these games are about - replay is the fun. But if you have put Snake through his paces before and are itching for a sneaky challenge, then there could be a great adventure ahead to play again in Kojimas sandbox until Snake rides again in the Phantom Pain.
1334715
Better than the first. A fun film, but no masterpiece.
Much more along the comic book and 1980s television cartoon in terms of story line... which is a good thing.

SPOILER alert:  a lot of Joes die in this film.
And Cobra Commander is played by a new actor; no more J. Gordon Levitt, while Destro is mentioned but never really seen.
4526154
In 2010 a crack Special Forces unit was betrayed by their government and set up for a mass murder they didn't commit.  These men promptly (?) escaped their explosive assassination attempt to the Bolivian underground.  Today, still wanted by the CIA and an evil villain named Max, they survive in order to seek revenge and reclaim their lives.  If you have a problem, if no one else can help, and if you can find them, it's too bad; because a mysterious woman has already hooked them up with their ultimate revenge mission, and you CANNOT hire The Losers.

Sounds familiar, doesn't it?  It should; it's very close to the A-Team intro (which is a GOOD thing).  The similarities don't end there, as both are a group of former soldiers led by a charismatic figure with an affinity for unwinnable situations, cool behavior, celebratory smoking.  Each team has a lady's man, with the leader being both in The Losers.  Each team engages in high firepower, explosive situations that involved meticulously planned tactics requiring a peculiar amount of fortune.

The teams differ, however, in their configuration and purpose.  Whereas the A-Team had a lady's man who appeared to be just that, and a leader who appeared to only lead; that is to say, he managed multiple oddball personalities, The Losers shows each person as an integral part of the team, a specialist in his own field.  This was a positive spin on the "mercenary group battles the world"-motif.  Additionally, the Loser's "employer" is given with a bit more purpose and underlying story, as mysterious Aisha funds and organizes their mission while maintaining her own agenda.

This is a hands-off, good time movie.  Explosions, military action, high-tech gadgets, a fairly hot hookup between the film's leads, and fairly awesome special effects make it fun throughout.  Add in a fiery male-female fight scene (ala Mr. and Mrs. Smith), a comically evil villain in Jason Patric (DO NOT drop his umbrella!), a Spanish Justin Long (scar Jaenada), quippy one-liners, and a very short runtime (97 minutes), and the result is an underrated comic book adaptation that entertains yet gets unfairly overlooked.

Jason Elin
2613574
With MGS 1 for the PS 1 (soon to be enhanced RE 1 style for the NGC) blurring the line between interactvity in games and entertainment in movies, Kojima-san and his coders and artists built a monster of a game that has sold over 6 million copies. The story is monstruous and serpentine. Deception is never to far below the surface in each event and the the budget was FF7 huge...Welcomed voice talents such as David Hayter (Solid Snake), visuals that squeezed the PS 1 dry of its sources, amazing coding trickery (Just fight Psycho Mantis) and an excellent storyline...
So, a game garners 300mil in revenue so one should expect its sequel to follow the bigger, better and more of the good stuff rule. This is true; however, to a certain degree.
GAMEPLAY
Control is excellent for Snake with a more advanced engine for the PS2 due to a more dynamicly realized environment, more dynamic manuevers and more situations that demand more dynamic positionings and manuevers. Snake can now shoot in first person with any weapon a thankful upgrade for the tacful who prefer precision head shots. The first person view is very helpful.
A. I.
When you have small weapon and the guards have their riot shields and the ones without shields are ducking from behind the guards with shields, or weaving in out of barriers you know that these gaurds aren't direct ports with prettier gear from its predescessor. You will not be able to blast your way through this game as the term stealth really steps it up in here. You will have to hide bodies so not to alert other gaurds. You will have to opt to avoid gaurds who report to the desk sergeant via their "bricks" (CBs)...
GRAPHICS
The graphics in this game are unheralded. Very few games on the PS 2 can claim to have as much appropriate detail and one of them is Gran Turismo 3 A Spec, Splinter Cell (w/o the purdy XBOX lighting effects)...
FUN
I have to give this game a 5, story, Raiden and his girlfriend withstanding. From messing around in the codecs, to watching the sick scene with bare-assed Raiden and the Colonel razzing you for 30 minutes straight to sniping Vamp with precision while he has a valued hostage during a scene with a setting sun...It can get overwhelming....Once again Kojima created console gaming's most unforgettable characters and only one of them returned from MGS1.
DETRACTORS
I didn't like Raiden's inability to decide on scene (like a lone soldier is trained to do)in times of adversity without the input of his girlfriend...In fact, I hated his girlfriend and her whiny ass.
Oh and don't get used to playing Snake through the whole game as you may have figured out by now...
EXTRAS
I am going to be serious with you, this game is a treasure trove of goodies. You can distract gaurds with girly mags, take pics of posters and get responses from codec waveriders oh man there is just so much and plus references to the unforgettable charcters of MGS1 and Zone of the Enders. The list goes on and on
STORY
Alright here is where the game takes a hit. The core story is beautifully executed; however, Kojima-san inserts a lot of his own idiosynchracies about life, love virtual reality into the dialogue and things become a mess. The core story could have pushed this game along quite well without the opinionated verbiage that usually stalemates with another character's views on life which lead to tons upon tons of conundrum and verbal trickery that was so superfluous that it could only be Kojima and his cowriter exercising their wordy muscles with semantics, but it also gave personality to the characters. No 2 characters were sliced from the same cookie cutter.
With that said, if you loved MGS1 you will propose to MGS2 SoL.. but I recommend METAL GEAR SOLID 2: SUBSTANCE because it has everything MGS 2 SoL has plus: Snake's Stories, skateboarding and VR missions and more...
2545705
Great first person shooter interaction. Excellent video and graphics. Good story line. I like how you're fighting in the Pacific theatre one mission then fighting in the European theatre the next and back and forth.
30673
... Here it is- volumes 5 & 6 are the highlights of this 80's series for me.

This is an excellent transition in the series. It begins with a blast, a tidal wave & the creation of Cobra Island- a newly sovereign state! The G.I. Joe team wastes no time trying to correct this with a direct assault, yet it's called off for legal reasons. They're not allowed to attack a member of the international community(!). Yes, Cobra Island is quickly made an official country, with diplomatic immunities, tax shelters, printed money, import duties, etc. Meanwhile we find out the real identity of the man named "Fred", and Snake Eyes & Storm Shadow discover who really killed their beloved teacher, which brings them to set out on a mission of vengeance. Many new characters are introduced here: Scrap-Iron, Crank-Case, Airtight, Bazooka, Heavy Metal, Dr. Brainwave a.k.a. Dr. Mindbender, Quick-Kick, Alpine, Beach-Head, Wet-Suit, Sgt. Slaughter, Lift-Ticket, Slipstream, Leatherneck, and the newly created Serpentor! Some of these characters are introduced to us while training in the desert near Las Vegas. And around Cobra Island, Snake Eyes fights sharks with a knife, Baroness empties her pistol into Storm Shadow(!), and Zartan pulls a fast one that brings him right to G.I. Joe headquarters. This volume then depicts a full-scale attack on Springfield, and finishes with the Dreadnoks' surprise meeting of Zartan's sister Zarana.

I love everything about this paperback- art, characters, stories & writing. Mike Zeck's covers are brilliant, and the J. Scott Campbell covers for the trades are a great selling point as well.
122452
I thought this was a pretty good movie. Certainly not legendary and like most could have been done better but still alot of fun. The onething that really irritated me is when they first show the 3 jaegers that are left (minus gipsy) they get this big build up how they are the best of the best. Then when you see these 3 fighting for the first time all you see is them getting beat up? They could have shown more than just gipsy winning fights and showing other jaegers winning fights and showing the capabilities everyone is bragging about them. I wanted to see the big one or the 3 armed one kick more gASS before they got destroyed. Still the acting was pretty good, a good story( i g2 admit i still found myself riffing it like mst3k) the special effects are good. Worth seeing it atleast once.
3498823
For a movie made in 1990, its pretty damn good. My favorite part is when Joe's partner blows the wall open and comes in shooting. The music is classic 80's rock which is really great if you have a sweettooth for classic rock. Everytime Joe protects a different women. This time its a piano player. Out of all the women Joe protects, this has to be the worst drawn one ever. But no matter. There is still the great stuff you love about City Hunter in .357 Magnum. Joe's cool car, great action and the infamous Big Mallet which Joe encounters everytime. Ha ha ha. With comedy and action, this is an anime that would make the directors of Miami Vice proud.
2710375
I bought this game on the basis of it's strong family backbround (I have Delta Force 1 & 2 for the PC). I wasn't expecting much for [price] and because it's on the PSone, and I wasn't disappointed in that respect. The graphics are better then the Spec Ops series, but not as good as say, Metal Gear Solid for the same system. The game play is ok and takes a little getting used to. But after playing the original Delta Force on the PC and Soldier of Fortune and Medal of Honor Frontline for the PS2, this game should've been [price]. I suggest renting it first. One cool part is the thermal googles... ala Predator or the sniper from the Navy Seals movie.
4754454
The campaign was more fun than Black Ops II. The tech parts were longer and more fun to play: using a drone to pick off guards and piloting a Goliath suit never gets old. There were a couple of annoying twitch sequences. Unfortunately there seems to be no way to skip the intro scenes and get to the good stuff.

Multiplayer has a "pick 13" system which lets you customize how you want to load up and perk up. More scorestreak rewards? More attachments? More weapons or grenades or exo abilities? It's up to you. You can be invisible on the mini-map, be immune to hacks (which mess up your HUD), call up drone or Goliath scorestreaks, have more than one primary weapon ... subject to unlocks, of course, and your style of play.

Multiplayer is slow to respond in-between games, strangely. Calling up your New Items, loading your Armory item images ... all slow to load. Strange and annoying.

But it's still a blast.
753214
I beat this game the first day i had it on the PC.Infinity ward did an amazing job on this game my gamer rig i built maxed out the settings and it looked amazing and the action was just as amazing I was totally immersed in the game and people had to yell to get my attention. Act 2 was my favorite and the sniper missions were just awesome the thing i didn't like was the dogs always surprised me so they killed me quiet a few times but they added a little more excitement. The thing that really annoyed me though was the endless stream of enemies... you kill a bunch of enemies on the roof top and a bunch more take their place and the only way for them to stop coming was to advance to their position and they would stop appearing. Besides that i think the game was almost perfect though i think it could be a little longer.
91994
Its good to see that Christopher Plummer and David Warner decided to  reprise their roles as General Chang and Chancellor Gorkon. The cutscenes  with them are fantastic with performances that rival the movie. Seeing them  alone might make several Star Trek fans want to purchase the game. However,  the other actors are not as polished, which may be of some concern to some  gamers.
The game allows you to fly eight different Klingon ships with  various weapons and power levels for each vessel. This is one of the  highlights of the game, as you get to destroy the enemies of the Empire  with several cool-looking ships. The enemies of the Empire include the  Federation, Romulans, the Gorn, Tholians, and the Shakurians(?). There are  about twenty-five missions in the game, so no gamer can really complain  about the game being too short. The graphics are good, but it looks a  little dated. Maybe this is because the game was over a year late. How  sad!
The game does suffer from some bugs. First, the enemy ships have a  tendency to try to ram your vessel. This is extremely annoying and  frustrating at the same time. This has been a problem for many gamers, and  you should be aware of this if you want to purchase the game. Also, you  need to be aware that Interplay will no longer offer any support for this  game. The design team has been broken up to work on other projects. So if  your expecting updated patches and expansion packs then you can simply  forget it.
710168
GI JOE!  The greatest American Hero.  GI JOE is there-rrr-rrrr.
2802226
"Preposterous" does not even begin to describe "GI Joe: Retaliation," which regales us with the further adventures of Roadblock (Dwayne Johnson), Flint (D.J. Cotrona) and Lady Jaye (Adrianne Palicki of "Friday Night Lights" fame and, oh, how the mighty have fallen!) as a trio of specially-trained operatives referred to - and always in the most reverential and jingoistic of tones - as "the Joes."

In one of those President-in-Peril scenarios that have become all the rage in Hollywood these days, the dastardly criminal organization known as COBRA has kidnapped the POTUS (Jonathan Price) and replaced him with an evil look-alike as part of a mad scheme to take over the world through nuclear blackmail. Only these three Joes and the reformed ninja, Storm Shadow (Byung-hun Lee), apparently, can prevent that from happening.

Written by Rhett Reese and Paul Wernick and directed by Jon M. Chu, this sequel to the 2009 original follows the well-oiled but still creaky formula to a tee: find as many things and people as you can to shoot down or blow up, toss in some tough-guy talk and posturing, then add a few snappy one-liners, an assortment of cool CGI effects, some serious gun fetishism and you've got what it takes to make an action movie in the 21st Century. Everything except brains and believability, that is.

However, in all fairness, this one does at least throw in a bit of Zen-wisdom pseudo-profundity in a futile stab at respectability.

In addition to the aforementioned actors, Bruce Willis, Walter Goggins and even James Carville, more or less playing himself, put in brief appearances. Lucky for him, Channing Tatum gets to boogie on out of the place early on.

At times more a parody of an action movie than an action movie itself, "GI Joe: Retaliation" doesn't bode well for the future of the franchise.