but if you get at all into pokemon you're pretty much going to have to get a different deck ...
933632
I guess it works ok for training purposes, but if you get at all into pokemon you're pretty much going to have to get a different deck as this thing is super underpowered.
469495
This only makes the game way more funner! There's a few cards that me and my friends personally did not get the reference of so we just took those cards off the deck but that's just us.
3596219
I will start off by saying that I did reach out to the seller for the promotional discount, but did not get a reply.

Now some back story. I ordered both the 1000 pack and the 500 pack because we are going to be having a family gathering and a younger relative has gotten into yugioh. SO i figured by ordering a bunch of cards we can all play together. I remembered when I was into yugioh (first gen) so I figured i would still have a basic understanding... I was wrong, maybe.

I opened up the first box (1000) today and started flipping through. It appears it is majority magic and spell cards with a few monsters. Most of them seem pretty week as well. There are some potential good ones that I will have to read into, but most just seem to be weak deck fillers. Another thing I noticed was there are a lot of duplicates. I literally flipped through and had an 8 card streak that was nothing but "Storm" magic cards. There are a few holos and higher levels but as of right now nothing too special, and to be completely honest I think they are all the newer editions since I haven't seen any originals from my childhood.

This pack seems to be good if you are just looking to filler your already existing deck, but might be hard to start a new competitive one. I suppose you get what you paid for.
498039
I bought this thinking it would bring me back to the original pokemon games. It does an okay job at that but it seems that they have tried to add on so much extra things instead of trying to catch them all.
1075713
This will eventually be a favorite card game if you stick with it.  This is one of the drawbacks of this card game.  When I open a card game I expect to be able to play right away.  If not, then a few walk through sessions do the job.  This is not the case with this card game.

Why? If you try to play by the enclosed rulebook; there will even more confusion.  I've played two formal tournaments in the last two weeks.  It seemed that the rules changed applications from week to week.  I want to emphasize that there was no cheating or favoritism involved.  The rules caused the judges to be flummoxed as well.  This game makes Fizbin look simple.

The positive points of this game are the concepts behind it.  Many other CCGs have the concepts of crushing your enemies and seeing them driven before by many different means.  Think of Magic the Gathering or even Pokemon.  My Little Pony has the idea of gaining points from solving problems with your Mane Character and the cards in your hand consisting of friends, resources, and events.  Your opponent tries to do the same.  You solve the problem and then you get points.  The first to get fifteen points wins,  There is no swinging, zapping, trampling, or destroying of the ponies.  You can be sent home to bed and have a hat taken away from you, though.  There are face offs that bring to mind L5R.  Instead of your army being dead and your province taken the Mane character and her friends are sent home.

The collectible foil  artwork is well done.

If this CCG game is to be improved; there must be an understandable set of rules that can be quickly and easily applied.  I know that My Little Pony has many adult and young adult fans.  This would be an ideal game for them.  Hasbro could have a game for those many of those 10 and under; such as variations on Rummy, Go Fish, Crazy Eights, Old Maid, Hearts or Spades.  This My Little Pony card game confounds even some parents.
1866477
A lot of the cards have really weird art, some of it looks like photography and others look drawn. This deck also has really weird energy to it, and Ive gotten a lot of weird readings with it. The book that it comes with is useful and pretty comprehensive, but that's really the only good point in the set.
947607
I hate pokemon .I am so tired of hearing about Pokemon from the step kids when I already went through it 15 years ago with my own kid! But they like it..so I bought them some for Christmas and will have to love it since its just some cards that weren't even for me.
2137468
This was the first tarot deck I ever bought, and I did so mostly because I was intrigued by the author's work and wanted to see more of it without paying a fortune.

Over time, I've found that it just doesn't speak to me as a tarot deck at all, but I'm guessing that's mostly because I'm a total novice where tarot is concerned, and the style of this one isn't really typical, and doesn't really resonate with my imagination, interesting as the pictures might be. It seems more as though they created the deck with pictures she'd already created than as if they crafted the deck card by card on purpose as a tarot deck.
1251673
It's a decent expansion for the game. The idea was to take the original cards, and modify the values to give them more damage, rather than more buy. It also gave cards more synergy with colors, so it's highly encouraged to build only one or two colors instead of multiples. You can play this game without knowing the original, but it is much preferred to start out with it, and see which one you like more. Personally, the original is better, due to the greater variety and styles of decks available to be built on-the-fly, and the crazy combos available in the late game. Technically, this version of the game is far more balanced, but that's not what I look forward to with a short burst of fun with friends. Still a great game never the less, but the original stands stronger in my opinion.
1966406
Too many games not worth playing, but some good ones. It also takes too many steps to get to the games you want to play
3475414
these new cards are going to make the game so much more fun.  You really have to look close because the differences be tween some are microscopic.  For example between the decks they have the exact same design except one is off centered and the other is not.  My deck came from the UK but when it got here the box had been damaged, and was slightly opened. (it was flimsy to begin with).  and the box was also about 3 sizes bigger then the contents which might be why it broke in the first place, thankfully nothing got lost in transit.
3953725
I bought this deck for my daughter (14), thinking it would be a good starter deck for her. She quickly lost interest, as the artwork is okay on most of the cards and a little repetitive on others. She also did not connect with these, as they are a large deck and not made for those of us with smaller hands. Back to the connection issue, I do not know if it is because of what we now know to be Doreen renouncing her products, or if she was only putting in a little effort, in order to make money. The booklet that comes with this is missing a few pages, and some of the meanings are not clear. Overall, this is a cute deck for those who like mermaids and dolphins, but for those in the metaphysical community, we have both found it hard to connect with and even harder to use.
3533545
I was expecting to get cards from recent sets. Instead, I got only cards from the first two or three sets ever. I was hoping to get some Dark, Steel, and Fairy Energy with my stuff, but it was not the case. Fortunately all basic Energy cards are legal, but it's nice to use the most recent kinds instead of the old ones.
4054889
Not really much to say. Many, many cards were duplicates (3-6 copies), while there were also doubles of several other cards. There were also a lot of cards that require you to build a deck around a specific theme (Djinn, Bujin), or only synergize with specific cards that were not included in the lot (Assault Dog, which only had one copy, or require C39, etc.). In all, there were not many cards that could easily slot into any deck of your desire.

If you're looking for a relatively cheap way to get plenty of niche cards, then this is the lot to go for.
953761
if you like artifact based commander decks, you need this card badly
2630284
These decks include some great cards if you're playing standard right now. Collected Company, Windswept Heath, Siege Rhino, etc. If you're buying to play these decks against one another or are looking to just add to your collection, this is a great pick up.

I give this product a 4-star rating because I picked up two packs of these and on one of them, each of the 120 cards was wildly off-center (the picture and card info basically started on the left side and there was a lot of blank space on the right). This doesn't matter as far as playability is concerned, however it hurts their value (not to mention prettyness). Quality control does not seem good on these duel decks, as I've noticed this before with other sets as well.
3338964
This is not a game everyone should pick up.  The premise is interesting and if you like Collectible Card Games you will likely enjoy this game. I am not a huge CCG player, so I sometimes found the game both frustrating and slow.  There were three people at the table and we had several of the expansions available.

If you haven't played it before, or you are playing a set of cards you don't know, you have to try to develop a strategy without knowing what all your options are. I also know I found it very frustrating that everyone seems to play with a totally different set of cards - and I'm not being funny.  The difference in rules between my spies and another player's geeks and then the third player had these lucky charm things... Because we didn't know what KINDS of strategy to expect from the other decks, the game often bogged down as we had to re-read cards to remember all the rules in play. Or had to figure out how two cards interact.  There are a lot of "special rules" like Talents and On the Base or On the Character which (personally) I did not feel was easy to distinguish and very quickly our table became a cluster of cards rather than a board with rules. I won't go into detail on how obnoxious reading cards upside down can be or how having 11 cards on a single base was a nightmare - much less when we then added specials to the scoring.

The final straw for me was the MATH.  Oh my... the numbers and then the rules adding or subtracting from the various cards (without great visual representation) and specials... It's all up in the air until the final count. I don't even know how I pulled off the win, but I was the one that left the table going "ugh... no!" at the end. (the other two players didn't get as frustrated as I did, but they do math in their head for a living).

Overall the game took a little over an hour with only three people at the table, and even so sometimes going from one turn to the next seemed interminable.  I can only imagine how long it would have taken if even 1-2 more players were at the table.  As I started with, if you LIKE CCGs, I think you would enjoy SmashUp.  If however, you do not like CCGs or you do not like math or if you are looking for a "quick, funny party game" - the game you are looking for is in another box.