Good, but sadly has a game ending flaw
938671
Beautiful design, great resistance on key strokes, backlights are perfect (especially cool that snugg also has a backlighting) & a very pleasing texture. All of those combined are 100%.
*BUT*
I own and operate my own business & my iPad Pro is my #1 most regarded tool in my arsenal that I use every single day. With that said, the main hinge that allows the tablet to close & open to 180 degrees overtime has become so absolutely weak that it can no longer hold the weight of the tablet even for 1 second when I try and position it. It will just either slam closed or smack the table. Ive tried tightening the screws but theres just no fixing it. Very sad too because I really did love this product. Its a shame that the hinge isn't more supportive for longevity of use.

Is there a warranty for my item or anything that can be done to help me out?
442870
If you genuinely don't care about a satisfying conclusion to the Mass Effect trilogy, this is a great game. If the ending matters to you, I strongly advise spoilers and looking up the end videos on YouTube before you make your final purchasing decision. Some people liked it, and you might be one of them: but Find Out Before You Buy! I've never written a review like this before because I have never felt so strongly about warning people away from a truly disappointing experience.

For me, this ending was not worth the time and money I invested into the series. In fact, considering the amount of time and money I'd invested into the series, the possible range of endings are a swift and brutal kick to a very sensitive place. The developers touted 16 possible endings, but really, there are only 3, with the "16" representing different ranges of "screwed" any survivors of the Reaper invasion are in the 3 different ending scenarios.

Those 3 ending scenarios are so incomprehensibly bad that I have no words to adequately describe it. Is it "epic"? If you regard an ending to a trilogy where no matter what you do the whole galaxy is epically screwed to be "epic", then yes.

Again, I'm not saying "don't buy", just don't buy without spoilers if you're the kind of player who feels the end of a game is your reward for all of your hard work. The ending to this game is in no way rewarding.

My summation: This is the best game I will never play again.
591654
I actually bought this to replace an earlier copy because my disc 3 somehow got scratched and I was unable to continue the game past disc 2 (the game would just freeze on the damaged disc 3). But as for the game itself, I think Squaresoft did an excellent job. It's no FF7, but I think it continues the FF series in a uniquely enjoyable way. The graphics are nicer and the sounds and music are of great quality.

The only things I find disappointing are the battle system and storyline. Traditionally in RPG games, the battle system is you have characters with stats and you can equip them with different weapons, armor, and accessories. FF8 gets rid of armor and accessories and focuses only on stats and weapons. That might've been ok if not for the fact that you must 'junction' spells (which you can only acquire slowly by 'drawing' them from enemies) to improve your characters' stats. This creates a disincentive to use spells you junctioned and why the heck would you design that in an RPG game? It's silly. As for the storyline, and without giving it away, I'll just say that it's a weirder, more confusing variation of the classic save-the-world type of story. Things make sense for the most part until the second half of the game.

But overall, the game is entertaining. I certainly had fun.
4016517
I overall like the game, however, I am having an issue where after a game is saved, when you go back to it later, all of the missions are gone or the game play is messed up in one way or another so that you cannot play a mission. I plan to do some research and see what I can find out.
I do like the idea that each character has its own game and the other characters to add on are a reasonable price too.
1492156
It's another relaxing telltale game... which is nice once in awhile.  Only problem with this one is the ending is just totally unfinished.  Only will be good IF (and that's doubtful) they continue the series with another 6+ parts down the road.  Now that the 360 is done, it'll never be designed for that console... so I guess if it does ever exist, it'll have to be next generation on the xbox one.  Game only lasts about 12 hours (all 6 parts) but it is a good storyline... just too bad it doesn't all come together for some type of conclusion at the end.  Even after you get your results in relation to how other players made decisions, there's a few more scenes... which don't help to be conclusive at all... I don't understand.
1201182
I actually really enjoyed this game and it would have gotten 5 stars were it not for 2 things:
1.  There are many items to collect in the game, but once you complete the game you're not able to wander around looking for items, like you can in most games.  I don't care if it doesn't make sense in the story, if there's collectibles you should be able to collect them at leisure, not when only during the story line.  The only way is to start a whole new game, which brings me to my next point.
2.  Cut scenes and animations I can't skip.  Some are skippable, but the longer more annoying ones which I saw when I played through the first time I'm having to sit through again, if I want to collect all the items.

These should be basics of game design these days: skip the scenes, allow for free form wandering around after the game is complete.
155558
The game is terrific until you reach one of the game breaking glitches with which the game abounds. By game breaking I mean you can't progress in the story at all. There are several of them that have been reported and I've just experienced one of them for the second time. The A new direction quest glitches (not all the time) where you can't turn in the quest. You can't proceed and you're basically stuck until its fixed. There was a similar bug in the original BL, and they never fixed it and I've got no expectation they'll fix this one. So if it happens you'll have spent maybe 10-15 hours in the game and be completely stuck. For those of you considering buying this piece of quality control reject then google the game breaking glitches that have already been reported...and by the way as of the date of this review they haven't fixed a blasted one of them.
3378532
First off I should say that the game's mechanics are fantastic.  There is a notible improvement over 999's system and things that would be, in other games, purely player controlled deus ex machina are given story based purpose.  Sadly, the story is also where this game falls flat, avoiding any spoilers, let it be said that the ending resolves less than it confuses and, far short of 999's giant lightbulb moment, even the bonus ending scene only serves to make things less clear than ever.  I honestly went hunting around FAQs and Walkthroughs after seeing the "True Ending", certain I must have missed a critical story arc, but it really seems that the game was just left with question marks stamped all over it and no resolution.
4836072
Overall, this game is very good and I enjoyed it all the way to the end.  Zelda games like this still retain that grand epic feel while you play them, and the dungeon/overworld theme still plays well today.  I liked the storyline and the settings, and mostly enjoyed the new wiimote method of swinging the sword.

But on that note, they really needed a way to enable you to quickly move from one side to the other without the game registering it as an attempt to strike the opponent.  For instance, there are some enemies that have electrified swords that will shock you if you swing from the direction in which they are holding it to block.  If my hand was already on that side and I tried to quickly move to the opposite side to strike, it would register that as an attempt to strike and I'd get shocked.

And also, maybe I'm old school, but I miss the open world feeling of the first few Zelda console games, which I feel more recent versions have lacked.  I also don't like the fact that it takes many hours of play before you get to the real meat of the game.  I long for that feeling from the original Legend of Zelda, where you start the game, grab the wooden sword and then just start exploring and beating monsters.

Despite the negatives I mention, I still found the game to be lots of fun and would recommend it to anyone who owns a Wii.
2087433
Virtue's Last Reward is one of the few games I've played that stayed with me long after I finished. The story was incredible and the characters felt more developed than 999 before it. I loved the endings that were based more on the characters and not the method of dying, such as in 999 again. The endings really allowed the player to learn more about each character and what they added to the game. While I do not mind the gore and graphic scenes, I was pleased to find that this relied more on the story than the frightening and graphic scenes. This game took me hours to finish, and I could not put it down until every ending was achieved. There was almost no replay value thanks to the new option that allowed jumping from timeline to timeline. The ending wasn't as surprising as the one in 999, but it was well worth unlocking every ending to get to the end.

I did buy this on the 3DS and I knew ahead of time about the corrupt save issue. Because of that I never saved during any puzzles and had no problems with my save file. There was one time that I received an error and I had to restart my 3DS, but the save file was perfectly fine. I also let a friend borrow the game and told him to never save in puzzle rooms and he had no issues either. Overall, I would suggest this to anyone wanting to play a fantastic visual novel and wanting a good story.
1178217
This game was a lot of fun to play with my roommate, but the story was lacking and the ending sucked. Gameplay was fun (even getting destroyed by an enemy a few levels higher than us), visuals were pretty cool, and enemy voices and lines were unexpected and entertaining. A strange problem I had: playing with two players on one screen on my Xbox 360 required me to change the TV Output to a non-HD setting, for whatever weird reason (and then switching back to Netflix later that day required me to switch back to 1080p). I'd say the biggest disappointment about this game was the ending. The story is over before you know what's going on, and the entire goal of the game becomes --- well, I won't ruin it for you. It's worth playing this game, but Borderlands 2 is much more fun and engaging.
2657703
This is a fantastic game full of great locations. Top notch voice acting, music and sound-effects, truly authentic. Great job there!!

The only bad points to the game are that there is no co-op campaign, which makes no sense at all. I really get tired of developers saying that "it didn't fit with the story." Well guess what guys--then you need to change the story. Players would excuse almost anything if they can play with a friend. So stop using your plots as an excuse to me a game less than it should be.

Lastly, I have had a LOT of freezes. My machine locks up with this game about once every 1-2 hours, even though its installed on the drive. My machine does NOT lock up on any other game, so I'm not sure if its a bug or what. A mild complaint perhaps, but it usually locks up in the middle of a very long boss battle.
92914
This was easily the best game Ive ever played. The only problem is that it may have ruined all other games for me going forward. I just beat the game and Im afraid that whatever I play next will suck by comparison.
1308706
This is a good game and it could have been a five star only if it didn't have a few problems with it... I'll keep this short and simple. When there is two enemies securing the area and you shoot one of them in the head, the other enemy which is two feet away is just standing there like nothing happened. Another example is when enemies just appear out of nowhere instead of calling for back up, they would just appear on the screen.  Although the environments are almost alike it's still an adventurous game. The weapons are realistic and sound real too... I would say go and buy it but not strongfully recommend it as one of the best games out there. I like it, just a few problems but it's still fun. It's a good game...
4914892
This game is very well made, with a compelling story and dark, realistic graphics.  It has many cool and interesting twists, and occasional unexpected bounces that are very worthwhile.  I bought the something-or other pre-order version download that came with ranger mode included.  Ranger mode as a separate DLC is not worth it.  The main difference is taking away the ability to see how much ammo and other resources you have, which makes no sense as a special forces soldier would at least be as good at counting ammo as an average grunt.  It is effectively impossible to make it through the first time on Ranger Hardcore, due to how annoying it is to not be able to see anything.  Despite this, in normal mode the realism and coolness of the game, and the strippers in the Venice level, earn 5 stars from me.
1948258
One of my favorite story-based games these past few years.

Usually the choices you make in these types of games have little impact on the actual story. While the majority of the game is going to be about the same nomatter what, the choices you make do determine how many characters will still be alive by the time you finish the game. You can pretty much save or kill all the characters depending on your choices.

I'm not the kind of person to take the time to look in every single crevice for clues, and thankfully the clues you pickup don't really tell you a whole lot so it's ok if you miss them.

I only regret one decision... Jump over the cliff instead of going around. In-fact, the best tip I can give you is to ALWAYS take the shortcut as opposed to the safe route as long as you're good at the pressing the quick-time event button prompts. From what I could tell the shortcut routes had about as many prompts as the safe routes so there is little reason to take the slow path.

Oh, and one more thing...when you get the flare gun, give it to the black guy and don't use it until you need it, you'll know when. You'll thank me later.
58163
Wonderfully done, Perfect Monsters that still give me problems ever time I play the game