A fun, M-rated game to add to your game collection
932099
I was astounded to notice how inexpensive this game was. If you have a weak stomach, then don't get this game. It's a fun, beat 'em up game in which you can pick up weapons, use torn off arms as weapons (and yes, including your own cut off arm), and use heads as projectiles. Although the game is fun, yet very challenging, the loading screen does take longer than your average loading screen. Plus, there is plenty of humor in this game (that mostly involves cussing), which is another reason why I couldn't put the controller down.

If you DO plan on buying this game, I'll give you a heads up: There will be a couple of monsters you come across that WILL irritate the living daylights out of you. And! You can unlock the first three Splatterhouse games, if you beat the game (I think). That concludes my review, sorry to keep it so short, and thank you for reading this.
477881
It looks like a few "reviewers" failed to read the product description (or shop for a better price, for that matter). This game has almost nothing to do with the old boring long "draw a card, move a pawn" boardgame nobody wants to play. Instead, as Vassal's video review (and the product description) say, it's a fun short easy dexterity game where you're sliding your pawn across one of many track configurations. Each pawn is really a plastic piece with a ball bearing underneath it, which allows you to easily "flick" or push the piece across the board and aim for high-scoring spot on the target. Unfortunately, the cardboard track components could be better, but it's certainly a good price for this uncommon game.
4558184
The first thing you are going to notice about this review is that it is not in my standard video game review format. That is due to the fact that this game is so simple I couldn't write that much about it. This however will explain every detail about the game.

The playing field is a square. You are a diamond and can move along the lines of the square. In the middle in a bunch of lines that move like a snake and will attack you. There are also spiders along the outside that will attack you. A guage at the bottom of the screen will signal when another spider is about to appear.

The object of the game is to draw lines across the square to gain parts of the square. Drawing a fast line (A Button) from one point to another will gain you a percentage of the square. Drawing a slow line (B Button) works the same way except you gain additional percentage. You must gain 75% of the square to win the level. You only have three lives to work with.

Dodging a snake-type lines and spiders becomes very difficult in later levels. This game is extremely addictive, and fun for a quick play. The game keeps track of your high scores, which make the game even more addictive. This title is in color if you use a&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Game-Boy-Color/dp/B000I7QSH4/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Game Boy Color</a>&nbsp;or better version.
100961
Found this at Gamestop for 6 bucks, checked the meta rating at 75/100- good enough for me. Anything with at least a 7 of 10 deserve to be checked out. And 6 bucks doesnt hurt either!

Solid, no-frills FPS. Decent graphics, interesting if somewhat shallow story, ok sound (but great music during gameplay), and a straightforward shooter makes this game a breath of fresh air from all the CoD games and others trying to be like it. The achievements are a lot of fun too, its challenging to make it through a level without dying and/or within a certain time limit. I surprisingly enjoyed all the objective based things which you would usually find in multiplayer like securing locations etc. Theres also an option to increase the frame rate to a almost steady 60fps option at the expense of extra graphical flair which makes the game VERY silky smooth to play.  And to top it off, the campaign is about 7 hours long- longer than most current FPS games that cost much more!

The only things I didn't like about the game was the AI can be dumb often, and other times you can shoot a sniper rifle from a long range and they know where you are almost instantly. Also the controls are set to "old school" shooters, (clicking the right thumb stick zooms in your weapon instead of the modern setting that uses LT), which isn't a huge deal as Im used to it, but I prefer the quickness of pulling LT to aim instead of clicking RS.

Plus people still play multiplayer (at least 100 people online all the time), so theres always matches to find.
4708171
Easy quick game- very fun. Can be played with novices or skilled gamers alike. The theme is light and fun, so it's pretty accessible with any generation. Definitely a good buy to have handy!
19727
(This review is for the game as it is and for the ps vita rendition)

Gal*Gun Double Peace, a game I've been looking forward to playing for a long while now, has not disappointed - for the most part. Naturally, given the scale of the developing company and the concept of the game, I wasn't expecting to much besides what I was offered. The game itself has a neat, funny, and sort of "out there" story in which you assume the role of the student who suddenly is the most attractive man to every girl on campus. However, you need to fend off these girls with pheromones and euphoria, or you will be loveless forever. The story is farfetched, and leads for a typical anime romcom tale, but it works to entertain.

The game is a rail shooter, and as far as its gameplay goes, it's pretty solid. Between the multiple alternate stories/endings and the side quests, you are given a rather challenging shooting game to play through through each stage. The game as a whole is really good and entertaining; you can clear the main stories with about and hour and half each, but for trophy collectors concerned, you can comeback for more.

On the topic of the ps vita version, however, the differences are small, and there seems to be (to me) just two problems. Graphic degradation aside (because this is the vita, not the ps4), the ps vita port takes a decent amount of time to first start up the game (about 1-2 minutes total to load the game entirely) and each screen before and after shooter stages take about 1 minute to load as well. It's nothing too bad, but it still is a little bit inconvenient for those trying to speed through. The most major issue with this port, in my opinion, is the rendering of multiple enemies. Regardless of stage, the gameplay will go smooth for you - so long as there are 3 or less enemies on the screen at the current time. If you are moving and multiple enemies are coming into play, the game will definitely begin to lag out and affect the ability to accurately aim. However, this lag ends quickly, but it does take a moment to re-adjust.

All things aside, Gal*Gun is still a very entertaining and fun game to play, and this port retains all of the PS4 features with a few loading bugs to boot. Highly recommended, especially for those wanting to grow the Vita collection.
1933034
This is a great and funny game.  Curse words that contain F- or Sh- is bleeped out(like you don't know what they are saying) Also the game is full voice acting (and a great voice acting at that) Anyways, as far as the "M" rating go it should have been "Teen" if you have seen "R" or even some "PG-13" rated movies this is nothing new from what you have seen in those movies. This is the best game to have come out in SUCH along time it's good to get the releif.  The only complaint is the camera.  It can make this game realy fustrating. I am sad to say that if the camera was sationary (like in Onimusha) it would have made it easier.  The graphics are the best seen on N64 and like I said the sound is great but they talk a little to fast.  The camera is realy dumb in multi- games the cut-sceen are great you can watch them over and over again at the menu screen.  The story is very funny (Conker has a hang-over and wants to go home)Makes fun of movies like the "Matrix"  This is a must buy!
3414820
This game is like a miniature version of Armored Core except with some cutesy Japanese quirks thrown in.  The "RPG" element of the game isn't for everyone; but I found it to be cute.  The meat of the game is in customizing and battling robos.  Since this is a handheld game you really can't expect Armored Core type customization or battles.  But it's pretty darn fun anyways.  There are a ton of unique weapons and different strategies.  For example, should you go for weapons with good homing abilites but slow rates of fire?  Or fast weapons that just shoot straight?  What weapons and strategies will your opponents use?

I haven't tried the wi-fi option or the wireless pvp option yet.  I'm sure playing against a human opponent would be pretty intense.  Those features should also give this game a longer life-span.  I definitely think Custom Robo Arena is worth a try for anyone who likes mech games.
1564518
People might think this is just the same as other Mario Party games, right? WRONG! There are lots of new features for this game, including Daylight Savings mode, where you can play at both day and night. The players are Mario, Luigi, Peach, Yoshi, Wario, Waluigi, Koopa kid, Boo, Daisy, Toad, and new to the series, Toadette! (She's supposed to be Toad's girlfriend.) There is also microphone mode, where you can play all sorts of microphone mini-games, or a game show. The microphone is easy to install because it fits into the memory card slot. There's even a Star Bank where you can check out all of the cool things you've unlocked.

We received this as a Christmas present from our parents (we appreciate their effort because ours was the last one in stock) and this is likely to hold our attention throughout the hours. My little brother, my sister, and I love playing this game and we enjoy all the fun it has to offer.

Overall, 5 stars. If you enjoy our Mario Party friends, and if you can find this game, you'll surely have a phenomenal Gamecube game!
3520087
This game came out of nowhere for me, and is a pleasant surprise.  The singleplayer has only a slight learning curve but is paced just right. The humor and pretty Hi Def graphics make this game a colorful experience all around.  This game has a slightly higher price tag than usual, but $15 compared to a $30+ dollar game is still a good deal in my opinion (you could get 4 $15 games for the price of one $60 game).  There is plenty of levels (50) to keep you playing this for a while.  Interface and controls are fairly intuitive as well. Then when you run out of things to do, you make your own levels.

I am dissapointed though in the lack of online multiplayer support, but not that big of a deal.  I still had fun playing this game and continue to load it up to screw around with level editing...which you can also share by the way.
4578957
"Mushroom Men: The Spore Wars" is primarily a platform questing game with a spirit that recalls Mario and such titles.  Playing a mushroom man called Pax the gamer is taken through about ten levels wherein Pax, who naturally has a bug's eye view of the world, tries to collect meteor fragments that are responsible for giving he and his fellow 'shrooms (among other animals) a sentience.  You can tell that the developers had fun creating this one, especially the bug's eye view of the world that Pax inhabits.  Nods to pop culture in the visuals abound (consider coming across a variety of old school soda pop caps that riff off established drinks like the orange "Crash" for orange Crush and such) and Pax explores a variety of terrains from the outdoor matchbox village of the mushroom men to the interior of a dilapidated shed to mole work catacombs to the rusting and disgusting camper/ trailer at game's end.  Along the way he collects a variety of common objects (string, rubber bands, toothpicks and such) that he uses to make a variety of weapons.  Pax's enemies are mutated animals and other, larger Mushroom men and the fighting is dispersed fairly well throughout the game so as not to ever feel overwhelming.

The game is linear and it lets you replay levels to collect all that you might have missed (and there's not actually that much to collect) and is rarely hard for an adult to navigate.  Some children (I'd say this is pretty safe for ages 6 & up) will have trouble figuring out what to do and where to go but everyone else should be okay.  This is a single player game though it cites two players on the box.  Once you've finished the game you can find a variety of mini games, many of which are common such as a matching game, which can be played with two players, but this isn't a two player simultaneous game in general.

While you could do better you could certainly do worse.  I found the game, visually aimed at boys, to be charming...and short.  I only play an hour or two at a time and I finished the game within a week in about 4 sittings.  If you've got the chance to get this cheap then I heartily recommend it.
2946071
Still, this is a solid FPS.  Its a lot of fun, and you'll solve it in about a day on easy.  For those of us who are gun nuts, there is a huge and detailed selection of weaponry to choose from and collect, and the humor of the characters is, in my opinion, some of the funniest dialogue I've heard in a game.  It's more or less realistic, although you can't destroy everything around you like in Mercs 2, but it offers a good enough reward system for playing it through.  I'd rent it, or buy it when it goes a little lower in price.
2162792
This didn't seem like a game I'd like, but the reviews were good, and it turns out I liked the game quite a bit. I played Bejeweled a few times but never really liked it that much. Puzzle Pirates is Bejeweled with variants. This review assumes you know Bejeweled; here are the differences that make it so much more fun than Bejeweled:

1: It's two player (you against the computer); this means you want to make moves that leave the opponent unable to make good moves; and it also means your goal is to cause enough "damage" to win a battle (the games don't go on forever like they do in Bejeweled). 2: The colors actually mean something (red, blue, green, yellow build up magic points use in the current battle; purple and gold give you points that you use for future battles). 3: Magic powers make the game much more interesting; you can use the colored points ("mana") you build up to activate powers, which can change the board (examples: change all green to blue, or remove all yellow, or remove a row or square) or cause damage or heal or many other effects. 4: You can develop styles of play by getting magic items (example: a sword that turns one yellow into a blue every round) and developing skills (example: the Fire skill gives you extra red power, plus a chance to get extra turns when you match red gems). 5: Opponents have their own styles, and you have to learn to counter their style (examples: the dwarf does well when you have lots of red, so if your normal style includes using red, you might want to change to a different style to play against the dwarf; the skeleton likes to make glowing skulls, so you might want to choose a style that lets you blow up glowing skulls). 6: There are quests, with occasional choices (example: save the princess or give her up to her father), which means you aren't left playing aimlessly, but instead are given some things to do. 7:  There are all sorts of side quests that let you improve your character (build a castle, capture monsters, learn new spells, gather magic runes, use magic runes to create new items, capture a mount to sit on, train the mount to be stronger, capture cities and collect taxes from them), and most of these involve variants of the Bejeweled game (example: to train the mounts you have to play a fast timed game, which requires different tactics than the regular game).

I've played the main quests in the entire game but I haven't finished all the side quests. I've gotten a *lot* of hours of play. However I don't think it'll be that much fun to play it again, because all the quests are the same. It might be fun to try a different style of play though. The multiplayer is occasionally fun but only if you're matched up with someone of the same level. Get this game for the single player campaign, not for multiplayer.
4699006
This is a well-designed game translated from a movie. The graphics are good, and gameplay is consistent. There's enough variation to keep a seasoned player from getting bored. The cutscenes are entertaining and humorous.

In terms of gameplay, keep in mind that this game is relatively short, and probably will not take a seasoned player more than 5 hours or so to complete.  Each level has a specific set of optional challenges, however, so to complete each level "100%", you may need to play each level at least twice, and sometimes three times.  As with any "fighting" game, there is a wide variety of button combos to unleash various types of attacks.  This is a button-masher game. It's quite easy to get through most enemies by using only slight variations, or one or two buttons.  Again, this game is designed for everybody "10 and up", so if you're looking for a real challenge, this game might not be for you.  The game even sports an upgrade system, so you can increase Po's powers and abilities, which seems to make the game even easier.

The sound in this game is good.  I enjoyed the voice-acting.  The music helps set the mood.  Sound-effects are standard for this type of game, but don't expect to be blown away by any of it.

The game has one annoying design flaw which I cannot forgive. When you complete a level, the only on-screen option is to "upgrade" or go to the "next level".  You cannot launch a menu to "replay" the level you just completed (in case you did not complete it 100% and want to try again).  You have to launch the next level, wait for it to load, bypass the cutscene, exit the game, and then load the level you want to play from the menu.  This involves entirely too much effort to replay a level.

Overall, this is a fun game to play.  It does not have a lot of replay value, however, and for an experienced gamer, it may provide only 10 hours or so of entertainment.  However, it is a good diversion from the standard shooters, if you're looking for a quick break between games.
1410507
A fun game for the family, fairly easy to learn and lots of zany wacky fun to be had with it. A nice gimmick that carries the game for the most part, but not a particularly complex game
1615657
Overlord: Dark Legend is essentially what you would get if you crossed Pikmin with Goblin Commander.  You, the Overlord, have a group of goblin-like Minions following you around that will obey your every command--from fighting enemies and moving objects to sacrificing themselves for you.  The result is a game that mixes action-RPG elements with a touch of strategy.

Controls: 9/10 You use the Wii remote pointer to guide your minions.  By holding the "B" button you can sweep them anywhere on screen.  If they encounter breakable objects or enemies they will kill/destroy it.  You can call them back with the "A" button.  You can choose which specific type of Minions you wish to command, or you can choose to guide all Minions at one time.  Your Overlord can also attack if needed.  Fortunately, the camera works very well.  The "C" button centers the camera behind the Overlord, and you can hold it to turn with the Wii remote pointer.  So far, I have had no camera problems to speak of.

Graphics: 8/10  For a Wii game, the graphics are pretty good.  There's plenty of color, and the characters look nice.  I haven't seen anything so far that was particularly unimpressive.

Sound/Music: 9/10  The music is appropriate for the game, and not overbearing.  The voice acting is really good.  Some chracters sound kind of silly, but it's kind of meant that way.  There's plenty of humor in this game, and the voices add that extra touch of quirkiness.

Story: 8/10  Nothing particularly magnificent, but the way the story is told is great.  Gnarl, your soon to be advisor, narrates the background (great voice acting here, and pretty humorous).  Apparently your father, Duke of Gromgard, wasn't doing a particularly good job of keeping his kingdom prosperous.  He went on a quest to gain fortune, but failed.  His wife left him in his absence, leaving him a very unhappy chap.  He went on another quest leaving the Young Lord (the future Overlord) with his older siblings--two cruel twins that hate each other, but not as much as they hate him.  On his 16th birthday, he gains the power of Overlord and takes control of the castle.  Your job is to boost your kingdom up again, and make it prosper.  As another reviewer pointed out, some of the quests involve fairy tale characters (Little Red Riding Hood, the Tooth Fairy, etc.), while others do not.

The RPG elements are a nice touch.  You can increase your Health and Mana by finding certain items, and you can upgrade your weapons and armor.  Your Minions can also be upgraded, and can pick up weapons and armor on the field increasing their fighting ability.

There's a pretty large area to cover (I've probably been through half of the map, and I've been playing for quite a few hours), and the different locales offer nice variety.  Overall, I have been very impressed with this game, and advise anybody that enjoyed Pikmin or Goblin Commander to give this game a shot.
4681817
I like to think that I am a pretty well rounded gamer, and this is defiantly a great game to add to any gamers arsenal.  This game is complex enough to keep hardcore gamers interest but easy enough to invite novices in.  It's on the quicker side of game play and game explanation, and takes relatively little space, when storing, as well as playing.  The best part for me however, was the price to game ratio. A game in the teens price range ($13-$19) is usually a one trick gambit, but this has multiple options to keep the game interesting time and time again.  This probably will not be anyones favorite game, but it can easily become a go-to game, especially when you do not have hours to play some of the more heavy games.