How's the game change with 5+ players? Is it either 5 OR 10, or can you have any #? More missions? Other changes?
1033644
You can have any number from 5 to 10. But 10 is the max. With more players, the number of players that go on missions is higher. You still have to win 3 out of 5 missions! It's more fun and difficult with more players because you have more spies. For example, with a nine player game, you have 4 spies, if I remember right so, it gets harder to trust people. I hear Avalon which is a variant of this game has a new character that makes game play more interesting!
1033645
You can have 5,6,7,8,9,10... the more people that play the more spies there are. This makes is harder for the good guys to decide who all of the spies are essentially. There is a placemat for every amount of players and they also vary based on the # of plyrs. Its a fantastic game. Every group I play it with has a blast.
1033646
It scales with different tiles based on the number of players 5,6,7,8,9, or 10. Minimum is 5, max is 10. I've found it best with 8 people but fun with any number.
1033647
Just want to add it would be relatively trivial to extend this game to 11+ if you had more people in the room. You'd have to make pieces of paper that have good guy/bad guy (Resistance/Spy) on them, for as many people as there are in the game, and you'd have to draw a little board on a piece of paper that has the proper round rules. The rules as you add players in the existing game follow a simple formula that's easy to extend if you just page through the 5 player to the 10 player. Basically round 1 is super easy for Resistance to win, and Round 5 is super easy for Spies to win, with some bumps in the middle. Don't cut people out just because of what's in the box! Just want to add it would be relatively trivial to extend this game to 11+ if you had more people in the room. You'd have to make pieces of paper that have good guy/bad guy (Resistance/Spy) on them, for as many people as there are in the game, and you'd have to draw a little board on a piece of paper that has the proper round rules. The rules as you add players in the existing game follow a simple formula that's easy to extend if you just page through the 5 player to the 10 player. Basically round 1 is super easy for Resistance to win, and Round 5 is super easy for Spies to win, with some... » Read More Just want to add it would be relatively trivial to extend this game to 11+ if you had more people in the room. You'd have to make pieces of paper that have good guy/bad guy (Resistance/Spy) on them, for as many people as there are in the game, and you'd have to draw a little board on a piece of paper that has the proper round rules. The rules as you add players in the existing game follow a simple formula that's easy to extend if you just page through the 5 player to the 10 player. Basically round 1 is super easy for Resistance to win, and Round 5 is super easy for Spies to win, with some bumps in the middle. Don't cut people out just because of what's in the box! « Show Less
1033648
Hey Kate, the max number is 10 because of the number of tokens provided in one box. However, you can have anywhere from 5 - 10, meaning the game is still playable with 7.I have found the game to be more fun, the more players you have. The reason being that it becomes more difficult to guess who the spies are. Hope this helps. =)
1033649
It's suitably playable with any number within the range. 5 is AMAZING when you've got solid veteran players. I find 6-7 to be the sweet spot, where 8-10 can get a little hectic. At that point the voting becomes a little less useful and you're left to rely on your gut and attempts to fish people out through harsh interrogation.
1033650
As the number of players go up, the rules are modified some. There are cards that get involved as more people get engaged. The number of spies also increases. The big difference, I have found depends on the people. If you have 10 people who are all into the game and they are highly engaged in the goal of defining who the spies are (or, well, sabotaging the non-spies), the game can get VERY long. Every vote of whether a mission can happen or not may take hours. People will start aggressively defending their vote against the mass and reverse defending it. I like that too, but well, it's long. As the number of players go up, the rules are modified some. There are cards that get involved as more people get engaged. The number of spies also increases. The big difference, I have found depends on the people. If you have 10 people who are all into the game and they are highly engaged in the goal of defining who the spies are (or, well, sabotaging the non-spies), the game can get VERY long. Every vote of whether a mission can happen or not may take hours. People will start aggressively defending their vote against the mass and reverse defending it. I like that too, but... » Read More As the number of players go up, the rules are modified some. There are cards that get involved as more people get engaged. The number of spies also increases. The big difference, I have found depends on the people. If you have 10 people who are all into the game and they are highly engaged in the goal of defining who the spies are (or, well, sabotaging the non-spies), the game can get VERY long. Every vote of whether a mission can happen or not may take hours. People will start aggressively defending their vote against the mass and reverse defending it. I like that too, but well, it's long. « Show Less
661258
The game is designed to be played cooperatively for up to 5 players, however, there is a great single player scenario provided in the rules as well. The game comes with 40 S.H.I.E.L.D. Agents (8 for each player to a max of 5 players), and 20 S.H.I.E.L.D. Troopers (4 for each player to a max of 5 players) creating a starting hand of 12 cards. If players were to adjust the numbers (say each player gets 7 S.H.I.E.L.D. Agents and 3 S.H.I.E.L.D. Troopers, and a S.H.I.E.L.D. Officer), I believe that the game's integrity wouldn't be compromised and you could still play it with more players. In addition, you may need to add another villain group to adjust the difficulty if the game is too easy initially. The game is designed to be played cooperatively for up to 5 players, however, there is a great single player scenario provided in the rules as well. The game comes with 40 S.H.I.E.L.D. Agents (8 for each player to a max of 5 players), and 20 S.H.I.E.L.D. Troopers (4 for each player to a max of 5 players) creating a starting hand of 12 cards. If players were to adjust the numbers (say each player gets 7 S.H.I.E.L.D. Agents and 3 S.H.I.E.L.D. Troopers, and a S.H.I.E.L.D. Officer), I believe that the game's integrity wouldn't be compromised and you could still play it with more players. In... » Read More The game is designed to be played cooperatively for up to 5 players, however, there is a great single player scenario provided in the rules as well. The game comes with 40 S.H.I.E.L.D. Agents (8 for each player to a max of 5 players), and 20 S.H.I.E.L.D. Troopers (4 for each player to a max of 5 players) creating a starting hand of 12 cards. If players were to adjust the numbers (say each player gets 7 S.H.I.E.L.D. Agents and 3 S.H.I.E.L.D. Troopers, and a S.H.I.E.L.D. Officer), I believe that the game's integrity wouldn't be compromised and you could still play it with more players. In addition, you may need to add another villain group to adjust the difficulty if the game is too easy initially. « Show Less
1807499
The game plays very differently with 2 players from how it does with 3-5, but it's still fascinating. My wife and I are often able to win it. You don't get the complexity of thinking about what multiple people can see and remember, but you still have the turn management and planning-ahead affecting your actions the same way.
1969904
It can, but to get the full effect of the game, I would recommend playing with at least 4. I played with 3 players the first time and I felt that the game didn't have the full charm and effect. Also, it can allow one player to become too strong. 4 or 5 players would balance the game better. It is hard to get those 5 people together everytime you want to play though!
149055
For the main "Story" part of the game, it is a single player. That part is NOT co-op. There are Missions and Bingo Battle that are two player. My husband and I are addicted to playing the Missions which are co-op and very fun.
1673020
Absolutely! The game (as you know since you play it) can be up to 5 people, if you typically have 3 and a 4th just so happens to be around, the more the merrier! And it creates new dynamics for the world that is being created that might not have been there before.
1077397
I think you need to wait for their new game to come out. I don't think it has came out yet. It's called "Don't Starve Together". That should be multiplayer. I've seen YT videos of people playing it with multiple other people.
1238565
Not hard at all. The rules are a bit complicated, but they are all very intuitive once you've read through them. I've played with about 6 to 8 different people at various times and everyone has enjoyed the game and had a good time. I do admit that i don't think we have ever made it in the expected play time, but then we're enjoying ourselves so much we don't care. Play time does pick up once everyone is familiar with the rules, this last Saturday we completed one game, and just jumped right into a second one.
1240957
I believe for balance sake you start over between campaigns. Each mission can be linked together but if you start the base game campaign you shouldn't carry xp or loot into another new campaign.
1703311
You can play with just 4 players with the 12 player party pack. If you normally only play with 4 players I would recommend that you get the same game but with 8 player pack instead of 12.
1368506
3 or more. Although, I tried with 3 and found that it probably works best if you have more than 3 (5-6 players would be a lot more fun). To be fair, we didn't follow all the rules to the letter (mainly bc the rulebook is so long).
408567
We've only played with 6 to 8 people. The more people, the better and funnier the game. I didn't even know there was a 12 player version. I don't think it would work as well with just 4 people.
161224
Yes, this expansion makes it so that you can play by yourself, or with 5 other friends!! 1-6 players! Pretty great! Buy it!!!
2232154
No way! I've played with up to 8 people which takes a while. The optimum number of players is 3-6 in my opinion.
1368512
Absolutely YES!I played it with my friend for over half a year. We did not change any game rule. We just played it in 3 VS 3 mode, chose 3 Houses by random at the beginning of the game. It's funny and the balance is good.The difference between 2 players and 3-6 players is the time on thinking. For the reson that you should make plans for 3 Houses all by oneself, so 2 players game will be much longer than 3-6 players.
2090139
Once you get to the 3rd (I think) mission it unlocks multiplayer. From there you can open the map and switch to the multiplayer map where you choose what you want to do.
2091719
You can play the game solo, so minimum player is one. The game itself comes with enough to play four maximum...but I know there is a promo out there that can add a fifth player.