are vma weapons character bound?
236387
The Maelstrom weapons can drop for the last boss of normal Maelstrom Arena. The Maelstrom perfected weapons can drop for the last boss of veteran Maelstrom Arena. All of the Maelstrom Weapons are Bind on Pickup.
1015780
Your perks are kind of scattered. Some enchantments for armor will give you perks, as well as your talisman. Your pommels might also give you a perk depending on which one you use. Right okay so they're tied to those items and they're randomly activated depending on how high your luck is?
570715
The anointed ability is only in effect when you're using the weapon the ability is on. That's too bad. I'd love to be fully equipped with anointed items and come up with awesome combos across all my items. At least we can get anointed things in more than guns.
1279645
['Walk up to the companion, following or not.', 'Pull up console, click on the companion.', 'Type getav CA_affinity and hit Enter.']
228655
Yes, transmog is definitely the game's saving grace when it comes to keeping its monsters and armor sets relevant. You sadly can't transmog weapons though.
1046069
Once you unlock the Überkommandant mission on EVAS Hammer, you can select a district on the map and grab the weapon upgrade kit there. Once you collected it you can return to Evas Hammer keep the upgrade and collect it over and over from the same mission since they reset each time.
545599
You can use the "playerenchantobject" command to do this. Item_ID# is the base id of the enchanted item you want, e.g. a weapon or an armour. The MGEF_IDs are the IDs of the desired magic effect(s). Since you can have up to 2 enchantments on an item, you can use the command with 1 or 2 MGEFs.
959596
Acquisition. This rifle is available from all gunsmiths after completing "Eastward Bound"; players who purchased the Special or Ultimate editions receive the weapon for free.
335983
You can tap L1 while holding a rifle. This should trigger the holstering animation, and Arthur will pull out his pistol. When that happens, you can hit L1 again quickly to switch back to the rifle.
309656
you can infuse a weapon/armor as long as you have higher level gear to infuse it with. I've infused my Hung Jury scout rifle at least three times.
909342
['<unlock>Characters.Huntress</unlock>', '<unlock>Characters.Engineer</unlock>', '<unlock>Characters.Mercenary</unlock>', '<unlock>Characters.Mage</unlock>', '<unlock>Characters.Toolbot</unlock>', '<unlock>Characters.Loader</unlock>', '<unlock>Characters.Treebot</unlock>', '<unlock>Characters.Croco</unlock>']
195520
Can you equip more than one Riven mod on a weapon? You cannot. ... One Riven mod per weapon.
225652
Ritual weapons. They will stay forever. If you want the Title/Seal "Undying" you will need to finish the seal this season. If you haven't fully claimed it then it will be removed entirely from your game.
1238372
Ubisoft is likely planning to push something in the future to find a use for them. Unlike guns, you cannot take your gear pieces into the gunsmith to modify them and activate any passives or give them bonuses. This mechanic might change in a future update, or Ubisoft could remove the items entirely.
841658
['In the case of the controller, if you hold Y, it will two-hand your off-hand weapon, while tapping Y will two-hand your main. ... ', 'It is the similar, you hold the N key instead of Y. –']
1362339
Yes, they certainly are. They are both account-bound, and account-wide. This means two things: First, you may access all the heirlooms you have unlocked via your heirloom tab, on any character, any realm.
665676
Nope. No way to do this. Well, buried somewhere in the save files is your character's name stored as a text string. So you could use an editor (a hex editor, if necessary) to modify the file directly.