// SetNumberOfNodes sets the NumberOfNodes field's value.
356156
func (s *CreateDevEndpointOutput) SetNumberOfNodes(v int64) *CreateDevEndpointOutput {
	s.NumberOfNodes = &v
	return s
}
1185425
func (s *JobRun) SetNumberOfWorkers(v int64) *JobRun {
	s.NumberOfWorkers = &v
	return s
}
1368915
func (s *ClassifierMetadata) SetNumberOfLabels(v int64) *ClassifierMetadata {
	s.NumberOfLabels = &v
	return s
}
887084
func (s *SqlStatementResult) SetNumberOfRecordsUpdated(v int64) *SqlStatementResult {
	s.NumberOfRecordsUpdated = &v
	return s
}
550584
func (s *CreateCacheClusterInput) SetNumCacheNodes(v int64) *CreateCacheClusterInput {
	s.NumCacheNodes = &v
	return s
}
524722
func (s *JobDefinition) SetNodeProperties(v *NodeProperties) *JobDefinition {
	s.NodeProperties = v
	return s
}
214607
func (s *JobProcessDetails) SetNumberOfRejectedThings(v int64) *JobProcessDetails {
	s.NumberOfRejectedThings = &v
	return s
}
983505
func (s *CreateLagInput) SetNumberOfConnections(v int64) *CreateLagInput {
	s.NumberOfConnections = &v
	return s
}
205694
func (s *NodeProperties) SetNumNodes(v int64) *NodeProperties {
	s.NumNodes = &v
	return s
}
618918
func (s *JobProcessDetails) SetNumberOfCanceledThings(v int64) *JobProcessDetails {
	s.NumberOfCanceledThings = &v
	return s
}
1257227
func (s *FileSystemDescription) SetNumberOfMountTargets(v int64) *FileSystemDescription {
	s.NumberOfMountTargets = &v
	return s
}
486821
func (s *CreateReplicationGroupInput) SetNumNodeGroups(v int64) *CreateReplicationGroupInput {
	s.NumNodeGroups = &v
	return s
}
755830
func (nt *NodeTree) NumNodes() int {
	nt.mu.RLock()
	defer nt.mu.RUnlock()
	return nt.numNodes
}
1305877
func (s *Cluster) SetNodes(v []*Node) *Cluster {
	s.Nodes = v
	return s
}
371282
func (s *JobProcessDetails) SetNumberOfQueuedThings(v int64) *JobProcessDetails {
	s.NumberOfQueuedThings = &v
	return s
}
901081
func (s *JobDetail) SetNodeProperties(v *NodeProperties) *JobDetail {
	s.NodeProperties = v
	return s
}
662346
func (s *GenerateDataKeyInput) SetNumberOfBytes(v int64) *GenerateDataKeyInput {
	s.NumberOfBytes = &v
	return s
}