// SetInstanceId sets the InstanceId field's value.
343844
func (s *InstanceAccess) SetInstanceId(v string) *InstanceAccess {
	s.InstanceId = &v
	return s
}
1157072
func (s *ListUsersInput) SetInstanceId(v string) *ListUsersInput {
	s.InstanceId = &v
	return s
}
327321
func (s *Association) SetInstanceId(v string) *Association {
	s.InstanceId = &v
	return s
}
205872
func (s *Deployment) SetInstanceIds(v []*string) *Deployment {
	s.InstanceIds = v
	return s
}
752405
func (s *AssociateElasticIpInput) SetInstanceId(v string) *AssociateElasticIpInput {
	s.InstanceId = &v
	return s
}
884249
func (s *DescribeUserHierarchyStructureInput) SetInstanceId(v string) *DescribeUserHierarchyStructureInput {
	s.InstanceId = &v
	return s
}
842107
func (s *DeleteInstanceInput) SetInstanceId(v string) *DeleteInstanceInput {
	s.InstanceId = &v
	return s
}
1206152
func (s *DescribeEffectiveInstanceAssociationsInput) SetInstanceId(v string) *DescribeEffectiveInstanceAssociationsInput {
	s.InstanceId = &v
	return s
}
669081
func (s *GetInstanceInput) SetInstanceId(v string) *GetInstanceInput {
	s.InstanceId = &v
	return s
}
335701
func (s *ServiceError) SetInstanceId(v string) *ServiceError {
	s.InstanceId = &v
	return s
}
949542
func (s *CompleteLifecycleActionInput) SetInstanceId(v string) *CompleteLifecycleActionInput {
	s.InstanceId = &v
	return s
}
846312
func (s *UpdateUserRoutingProfileInput) SetInstanceId(v string) *UpdateUserRoutingProfileInput {
	s.InstanceId = &v
	return s
}
134267
func (s *InstanceAssociationStatusInfo) SetInstanceId(v string) *InstanceAssociationStatusInfo {
	s.InstanceId = &v
	return s
}
305399
func (s *CreateInstanceOutput) SetInstanceId(v string) *CreateInstanceOutput {
	s.InstanceId = &v
	return s
}
141163
func (s *UpdateContactAttributesInput) SetInstanceId(v string) *UpdateContactAttributesInput {
	s.InstanceId = &v
	return s
}
933295
func (s *UpdateInstanceInput) SetInstanceId(v string) *UpdateInstanceInput {
	s.InstanceId = &v
	return s
}
1055042
func (s *InstanceState) SetInstanceId(v string) *InstanceState {
	s.InstanceId = &v
	return s
}