Canadian animator who worked on Halo 2 can&#39;t wait to go online ...
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TORONTO (CP) - Halo 2 has been Nathan Walpole&#39;s life for more than two years. He helped create the video game, spending 20-hour days in the Bungie Studios office in Redmond, Wash.
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Pac Man will be reborn on Microsoft  Corp.'s Xbox Live online service on Wednesday as a final  tribute for designer Toru Iwatani, who is retiring from the $30  billion games industry he helped ignite.
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Video game developer is moving in the right direction, despite an "unprofitable" image it needs to shake.
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Halo 2, the sequel to Microsoft Corp.'s  MSFT.O best-selling game for its Xbox video console, has  leaked onto the Internet nearly four weeks before its planned  sale, the world's largest software maker said on Friday.
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Even if you don&#39;t play video games, chances are you&#39;ve heard about &quot;Halo 2.&quot;. Microsoft Corp. made sure of that with a massive PR blitz, boldly proclaiming &quot;there hasn&#39;t been this much anticipation
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Video game buffs unite: The XBox game &quot;Halo 2,&quot; a sequel to Microsoft&#39;s best-selling game ever, will be released in a show of local fanfare just after midnight Tuesday morning.
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Microsoft has released a swathe of new figures related to Bungie&#39;s Xbox opus, Halo 2, revealing that the title has now sold over five million units worldwide and become the most popular game in the history of Xbox Live.
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TORONTO, Oct 25  - Saving the galaxy from  annihilation has to be emotional, according to a Canadian video  game developer who wants players of action role playing title  "Mass Effect" to weigh their choices carefully as they fight  for the future.
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Hot on the heels of Microsoft&#39;s reigning king, Halo 2, comes the latest time killer, MechAssault 2: Lone Wolf. The sequel to the popular Xbox Live launch title is in the bag and will be in store shevles December 28.
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A month before the video game&#39;s scheduled release this coming Tuesday, illegal copies of the hot sci-fi action title &quot;Halo 2&quot; were already circulating on the Internet.
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There's a new media king, only he isn't on the radio or in the movies. His name? Master Chief. His role: Interstellar soldier and star of Halo 2, one of the most anticipated video games ever.
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Tycho:  There was so much news, we had to poke it with a schtick.  I'm allowed one or two puns like that a year.  At least, I hope.    The value of each leisure minute has increased exponentially since the holiday deluge began, that's not precisely news, but the games that are losing out over here are of such a high caliber that it's a little scary.  I downloaded the demo for PGR4 and loved it, in fact I still play it - I'm playing it right now, and you would be horrified if you knew how.  This said, I have no idea where I would fit this game into my life.  This is patently ridiculous - a game of this obvious polish and pedigree would command that tray for weeks at any other time of the year.  We're both in love with Zelda, but can so rarely consummate this love as bright baubles are constantly rolling in.  Gabriel doesn't even make time for nightly Halo - his evening is entirely routed to The Lion War.  When Call of Duty 4 hits on the fifth of November, I have plans to betray our collective in a similar fashion.    The time I did have yesterday wasn't even invested in the long-form retail games that I see as the core of my responsibility to you.  Every moment not devoted to Halo was soaked up by Every Extend Extra Extreme, an XBLA game I had already played on the Playstation Portable and the PC, only to find that its true calling was on the console.  Another game with a strong audio focus from the creators of Lumines and Meteos, the entire objective is to blow yourself up in such a way as to create the most casualties - I can't wait until Jack gets ahold of this one.  It has other modes, but that's the basic idea, and of course it's all very abstract.  Like other games from Q Entertainment, how much you derive from it is often a function of how open you are to its audiovisual synergies.  It's fun, but that fun is not a result of complex systems.      I also picked up Everyday Shooter for the PS3, in further dereliction of my duties, having a series of profound experiences with it that might be too strange to describe.  The game's author expresses a debt of gratitude toward Q's Mizuguchi and others, but he's accomplished something wholly his own here.  Superficially it's one of these dual analog, robotronian shooters every platform is weighed down with now.  Don't be fooled by that trope, and certainly don't think you can come to any conclusions based on screenshots.  Where Lumines or Every Extend Extra draws from electronica, a great match for their style of presentation, Everyday Shooter disarms the player with a suite of earnest, analog songs played on guitar.  At times, during the course of ordinary play, I felt as though I were interrupting him.     In gameplay terms, each level apparently plays around with the idea of chains and combinations, and I say "apparently" because I've only played two levels in - every time I die, I get sucked in by his menu.  It's just a bunch of text, but moving down or right produces a single note, and pressing left or up produces a two note chain.  Pressing a face button produces a string of four notes, and with these rude tools one can actually augment the title music quite well.  I didn't realize I was doing it at first.  When Gabriel came in perhaps fifteen minutes later, I felt as though I had been woken from a dream.
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A new video-game publisher wants to put creative power back in the hands of the little guy. Plus: Halo 3 button lets you mute whiney players. In Game|Life.
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The long awaiting video game, Halo 2, hit shelves this week with an expected take of $80 million in first day sales. The Xbox game by Bungie Studios (acquired by Microsoft due to the success of the first Halo
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THE BRAINS behind EA Gameâs early efforts at online gaming are to have a crack at building an online Star Trek universe. Perpetual Entertainmentâs Joe Keene and Chris McKibben have negotiated with Viacom
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Tycho:  There's a new Alternate Reality Game spinning up for Halo 3, God Damn them - God Damn them to hell.  I know perfectly well that I am being subjugated by a sophisticated marketing effort, that the best one can accomplish in these games is to get a real good look at the teeth before the mouth closes around you.  I type this even as the rabbit holes stand open in two other windows.  I don't presume to speak for the entire species, but there is something about secrets that does bit the mind.
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Gabe: I've gotten some mail about the Sony Defense Force site we mentioned in the strip today. Most people seem to want to know if it's a joke or not. I am of the opinion that it is. I'm not sure about Tycho but I think it's 100% fake. Stuff like the Lair review and their spin on the video of Halo 3 running on a PS3 demo station just can't be real. I think the guy running the site and making the articles is a genius. He's pulling in all kinds of traffic with an incredible parody and best of all, he even has people in his forums who think the whole thing is real. My guess is, in a couple weeks or maybe a month he'll drop the charade and reveal the whole thing was a gag. Maybe he can keep it going longer than that but I doubt it. I hope he can though because honestly it's fucking hilarious.   128016001920  Also Kiko made you this cool wallpaper based on one of his PAX photos. He has also posted two more sets including the final round of the Omegathon and general PAX culture.  -Gabe out