A Producer of Movies to Try Hand at Games
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On Wednesday Jerry Bruckheimerâs company will announce a deal with MTV to develop video games, which would probably start appearing on store shelves in 2009.
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The actress will now feature in a game.
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In these digital days, anyone can direct. But with hundreds of microbudgeted movies made each year, the competition for exposure is fierce.
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Microsoft, Blizzard lay down the law for people who want to make movies from videogame footage. And that's a good thing.
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Quite a few production houses are venturing into this new industry.
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Sounds like a Ghostbusters game is in the works for 2008, according to Ackroyd, who will do some motion capture for it. In Game|Life.
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The game business has come to rely on sequels, even more so than Hollywood. While thatÂs good news for their revenues, itÂs bad for the independent developers who built the industry.
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Falling somewhere between film, animation and gaming, machinima is the art of producing films using graphics rendered by computer games.
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Today's cutting-edge video games have the look and sound of movies; some even have blockbuster budgets. But even game developers concede that their creations usually lack the emotional impact of a great film or book. Bridging that gap will be a key topic at the Game Developers Conference this week in San Francisco, a five-day gathering that attracts the industry's talent pool.
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How to avoid bad movies in the name of a good cause.
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Academics and game designers are working on ways to make games that are fun but have a serious bent too.
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Game makers need to spend time to make sure that music adds to the playing experience.
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Screenwriter and  producer Darryl Quarles didn't fully comprehend how much work  would be involved when he came up with "Underground Bounty  Hunter," an online project that combines movies with video game  interactivity.
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Games have helped resuscitate many actors' careers, and they could affect industry pay scales.
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Christmas is just around the corner and major computer games software publishers are readying their wares for the festive season. But these latest games are not your typical children&#39;s programs.
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Todd McFarlane, the comic book artist who parlayed his character "Spawn" into a mini media empire, wants to turn his talents in a new direction -- making movies.
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Want to get into the market for DVD players? Intense competition and standardization mean that you might make more as a mime.