Game Review: Classic NES Is Nostalgia Trip
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Nintendo has wet my old-school whistle, yet again. I spent a majority of my earlier years plopped in front of the TV screen playing NES games, and blowing into the cartridges to get the games to work (which Nintendo, apparently, does not condone).
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Tycho:  This has been simmering on some tertiary heat source for awhile, and it may be time to serve it.  When a classic game is re-released for digital delivery, by what criteria are they being reviewed?
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Tycho:  We never sit down with the firm intention of making another Bioshock comic - indeed, we intend the opposite - but somehow Bioshock comics continue to be written.  One day, science will pierce these mysteries.  Until then, you'll simply have to endure more strips regarding interactive storytelling's electronic opus.  My recovery from this weekend's rigors would be quite accelerated if I were not up until two or more every night, which is to say morning, hacking and slashing my way through the new releases like some malarial jungle guide.  I put Bioshock to bed last night, and theoretically this should be cause for joy, but I suppose it's like finishing a pie.  There is a whiff of accomplishment, semisweet - but the pie is gone.  Without pause, I slapped the input stud on the video switcher before the final cinema faded to black.  Hurling the gamepad into a knitting basket, I dug deep into the faultlines of the couch, producing a wiimote/nunchuk pair.  I've now played enough of Metroid Prime 3 to know that they've washed the filth of Red Steel completely from the system.  For awhile, I was doing that thing we sometimes do, playing until "the next savepoint," which so frequently becomes "until the savepoint after that," only to meld seamlessly into "until I can no longer see."  They've been spinning the tumbler at Retro for awhile on this one, trying to define first person on Nintendo's weird little chimera, and they've drilled down with enough diligence to find it.  No doubt some measure of the enthusiasm directed toward the game is due to the fact that people are actually using their Wii again, but that shouldn't diminish what they've done.    People have seen Corruption for a couple years, now, builds that bubbled up at different press events, and it's been slightly different each time.  I think they've moved some of the interactions since I last played it - things that were mapped to the nunchuck's gyro before are now handled by the wiimote's pointing device, and I understand why.  Gestures are a very immersive, intuitive means of interaction, but when they fail (or when they fail to express us correctly) they are Goddamned infuriating.  In a case when your hand is actually "present" in the simulation - such as when your left hand is pulling, then twisting, then pushing forward - those motions need to be as authentic as possible.  They must have chosen the perfect translation of the pointing device over the more "correct" left hand interaction.  It creates situations where you are using a different hand than your character, but because the motion is really one to one it still feels pretty good.    That's the long way of saying what you could learn in five minutes, sitting in front of it.  This entire exercise has only stoked my ardor.  It is my intention to begin playing this game at ten, and continue doing so until light begins to creep under the curtains.
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Electronic Arts has unveiled a "Family Play" system for novice players.
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Most gamers who grew up in the 1980s have fond memories of "Duck Hunt," one of the games that came with the Nintendo Entertainment System. Your controller was a plastic gun, the Zapper, that you used to shoot on-screen ducks; if you missed, your hunting dog would snicker.
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Atari wants to take you back in time, and to get there, you can ride a "Centipede" or an "Asteroid," or bounce back and forth between the pixilated paddles of "Pong."
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Nintendo's impressive comeback over the last couple of years has been driven largely by "casual" software &#151; the sort of games anyone of any age can quickly learn to play. Titles like "Nintendogs," "Brain Age" and "Clubhouse Games" have propelled sales of Nintendo's portable DS, making it the most popular of the current generation of consoles.
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Video games are great back-to-school items -- and they're also great investments.
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In the old days, heroes were commemorated with stone statues in public squares. In today's video game obsessed society, players can get a Mii.
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Tycho:  Orcs and Elves for the DS has a fairly strong mobile heritage, which is to say that some of its presentation is a little two-frame and raw.  If you crave gold and adventure - a common affliction among our people - I think you'll slip past it, and into the retro dungeon crawler at its heart.  It's been reviewed much better on the mobiles than it has been on the portable, but I imagine that people who review games that you play on a phone have a more forgiving palette.
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Fans of classic computer games won't give up their habit without a fight. Some even faithfully remake their favorite games. The legality of the new versions remains murky, but some game creators are awed by the players' dedication. By Jacob Ogles.
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At first, you might mistake Nintendo&#39;s new DS handheld game device for a high-end organizer or an ultralight laptop. But the expression on the face of whoever&#39;s using it ought to give the secret
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I spent large chunks of last year playing the same AAA video games everyone else played: "BioShock," "Rock Band," "Super Mario Galaxy" and so on. But if I actually kept track of my gaming hours, I wouldn't be surprised to find that I spent just as much time enjoying the simpler delights of Microsoft's Xbox Live Arcade.
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This is a gadget that&#39;s likely to eventually become a worldwide household hit. That holds true especially if your household includes, as mine does, a young man who grew up with the original PlayStation.
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Gabe: I just have some random stuff to share here.***UPDATE***Looks like we got bumped to 2/12 because of a Magic tournament.Pokemon League night is next Tuesday at the Comic Stop. Matches start at six pm, but you can show up a little early if you'd like to trade cards. As always new players are welcome, just bring a starter deck. It's also a good idea to register at Go-Pokemon.com and bring your POP ID. A reader wrote in today to tell me that he was doing the New York Sun crossword puzzle for January 30th and noticed this clue for 12 down:  "Tycho's pal in the webcomic 'Penny Arcade' (4 letters)." That's totally awesome. I'm sure the Force Unleashed will be fine. The time period around the original trilogy is just getting so crowded. Now Vader has a secret apprentice? I mean, it makes sense canonically to me. The Emperor had Mara Jade out there doing his dirty work. It's not unreasonable to think Vader had a similar arrangement. Also the very nature of Sith rule makes covering your ass a necessity. The hook for the game is fine and I don't mind the 3rd person action stuff. There are a few games I'd much rather see them make though. The fact that they have not made a sequel to Republic Commando is fucking criminal. That's not a joke either. I mean that someone over there should be put in jail for the rest of their life. RepCom was an incredible squad based shooter, and unlike most games in that genre it was packed with awesome characters. This games deserves a next gen sequel. The other game that needs a next gen installment is Tie Fighter. Seriously that game came out in 1994 and it's one of the best space shooters ever. And for fucks sake stop setting things during the movies. There's nearly sixty years worth of incredible content (minus the dark nest series) extending out past Return of the Jedi. You don't have to keep trying to cram stories into the same 20 year period. They're milking so much content out of that period that eventually we'll be playing a game as Luke where the goal is to repair vaporators on the south ridge. Hurry up you've only got 'till mid day!Rez is available on Xbox Live now. It's one of the best games ever made.   The most popular piece of clothing we've ever made, AKA The Black Mantle is back in stock. It's joined by its polar opposite, the Luminous Vestments. I have a feeling both will be sold out before I finish typing this.   -Gabe out
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Electronic Arts is back in the game it never left.
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Forgotten and broken down Soviet-era  arcade games are being restored for Moscow&#39;s newest museum,  just opened by volunteers nostalgic for childhood days spent  playing games like &quot;Tankodrom&quot; and &quot;Sniper.&quot;