a good mk game but could have been better!
351319
This was a pretty good mk game but they could have done so much better! Like the motor kombat, it wasn't that good. The story mode is not very good either. It gets very frustrating. i can't get past this one part. so i just gave up on it! There's a create a fighter on the game to which i thought was cool at first then it turns out you can only play as it online which really dumb. The only really good part of this game was the arcade mode. There are tons of fighters to choose from. Overall its a good mk game but only for the arcade mode. If you want a really good mk game i would recommend shaolin monks.
4194058
MK vs DC is definitely the best fighting game I've ever played. I'm not a big MK fan, but I'm a HUGE DC fan! The gameplay is amazing in this. I love doing free-fall and close combat. Also, I think the developers chose very good characters in the game. However, I was extremely disappointed with the unlockable characters. You start out with every character except two: Darkseid and Shao Kahn. Despite this, MK vs DC has decent replay value with all the trophies you can do and the endings in Arcade and Story Mode. Overall, I'd give this game a 4/5, and I actually wouldn't mind there being a sequel to this!
3324933
When I heard that a compilation game featuring almost arcade- quality ports of MK2 and MK3 was being released, I had to have it- but I didn't have a PS2 to play it on.  I now own one, and this compilation of old-school arcade favorites.  Out of the 20 games, I've only tried 4, so I'll go through them here.

Championship Sprint- Old-School racing in the tradition of RC Pro-Am and Super Off Road; the camera is directly overhead of the track.  Controls are very twitchy and I suspect you'd need a lot of practice before you can make it through a race without hitting the walls.

Hard Drivin'- A 3-D driving simulator; it's somewhat slow and choppy though.  The stunt track is fun to drive on & destroy your car.

Mortal Kombat II- the reason I bought the game.  It's not nearly as bad as a previous review has made it out to be- the characters are large, colorful and almost arcade quality, especially if you opt to enlarge the screen.  Fatalities are easy to pull off thanks to the D-pad, even though you have barely enough time to type them out- and they're just as bloody and noisy as you remember them.  Sure, there's some slowdown, and the AI is as cheap and unfair as ever (the computer can throw you even if its character is slipping on one of Sub-Zero's Ground Freezes), but this is as close as you're going to get to arcade-quality Mortal Kombat II without actually having the cabinet in your house.

Mortal Kombat 3- It's a good fighting game, but to me Mortal Kombat peaked with part 2.  MK3 introduced the dreaded "dial-a-combo" system, which I admit I kinda liked when I first tried it but it quickly grows tiresome.  MK3's fatalities were definitely lamer than its predecessor's as well.  Finally, the emulation in this compilation is flawed- for example, the music played at the "Finish Him/Her" screen continues playing even after a fatality is performed.

I'm happy with this game- especially when I remember how psyched I was to be paying almost sixty dollars for the SNES version of MKII 10 years ago- with much smaller characters and vastly compromised sound effects compared with the arcade game.
1967746
This is kind of a mixed review of the game. It's fun, but it's something that I'm glad that I rented through Game Fly rather than purchase it outright at the full price. It's very similar to the first AT game, Hey Ice King, Why'd You Take Our Garbage? in that you try to solve puzzles rather than fight monsters like some of the other recent games, although fighting does come into play on occasion.

As far as the story goes, players are given five different cases to solve, each of which are presented like a little mini episode. These are decent as far as story goes, although at times it runs a little thin. The puzzles are OK. Some of the solutions aren't all that obvious and some require you to look at or touch a seemingly non-important item a couple of times to get what you need. This wouldn't be so bad except that some of the things you're supposed to find are a little difficult to locate and the gameplay isn't really fast paced or all that interesting enough to really hold your attention, at least not all the time. I'll admit that occasionally I thought about returning this and getting the next game on my list, but decided to soldier through with one of the walkthroughs readily available on the net.

Controls-wise, this is OK. For the most part it's easy to control Finn and go about the various environments, but sometimes the controls are a little wonky. Sometimes the game wants you to place Finn in an extremely specific spot, which can be hard to find unless you select the option to show the area's hot spots. I didn't want to use those at first since it seemed to take away from the game, but eventually I did it just because I was tired of looking. Then there's Jake. He follows you around and that's fine, but occasionally he'll bump into you... and move you away from the place you need to be. In one area it took me about 3-4 times to line Finn up with where he needed to be and perform the action, since Jake kept bumping him out of place. I also kind of wish that the game allowed you to hit a button and move past the speaking parts. It's not always in the way, but sometimes you just don't want to listen to everything and just read the text. I tried hitting a lot of buttons, but if there was a way to move past the speaking parts I didn't find it. I also ran into problems with the music - it just didn't play, which wasn't a problem until the end, when there's a song or two for us to listen to. I tried looking for the sound options, but nothing came up. I'm not sure if I just had a faulty copy or if this was just the way the game was set up. I'm leaning towards a faulty copy, though.

Overall this was a decent enough game. It's not the greatest of the AT games, but it's a decent little time waster. I definitely wouldn't suggest spending more than a few dollars for this, as it's not really worth paying more than five or ten bucks at most, at least on the 3DS. The biggest fault of this game is that it doesn't particularly stand out in either direction, good or bad. This doesn't have a lot of replay value, in my opinion, so I would ultimately recommend that if you can, rent it or borrow it from a friend. If not, then definitely try to get as cheap a copy as possible.
42808
The control of players has been greatly improved compared to 07, but sometimes it's still too stiff, not very real. Overall, I would recommend this game, but maybe not at $40 a piece, i think it should be cheaper.
1640915
It is a good fighting game but the game can be beaten in a matter of minutes.  It took me about 30 minutes to have all my characters to max power and its not much fun after that.  I recomend you rent it then see if it is worth the buy.
4247937
I grew up playing Star Fox 64. It was one of my favorite games. Naturally, I was very excited for the release of Star Fox Zero.  The game looked amazing when it debuted at E3 and I couldn't wait to get my hands on it.  The game itself (the different worlds) were exactly as I'd hoped.  I wanted a reboot of Star Fox 64 and that is exactly what I got.  It was Star Fox 64 with all of the enhancements of the future.

The unfortunate thing, however, was the un-intuitive controls.  Nintendo tried really hard to incorporate the GamePad as a primary control for the Arwing, but it ended up being clunky and confusing.  I am sure that with time, one could get used to the difficult controls.  Another complaint is the forced perspective on some worlds, particularly, during the Andross boss fight.  It is very confusing and disorienting trying to control the Arwing when your perspective is forced in a way that it was not for the rest of the game.  It is because of this that I have not yet finished the game.

I was hoping for a fantastic reboot of the Star Fox franchise, but all I got was a game that was more frustrating to play than it was fun.  Please Nintendo, fix the controls on this game!
1934382
I've been playing MK games since the early 90's. Since then I've become a massive fan. So I was hyped when I found out a reboot of this great franchise was coming and it didn't disappoint either. It had all your favorite characters from past games- Liu Kang, Raiden, Johnny Cage, Scorpion, etc. If you had a PS3 (like I did) you were given exclusive content with God of War's Kratos as a playable character. The controls are smooth enabling you to execute combos to dominate your opponent. Best feature is the fighting is in 2D the way MK was meant to be. The storyline is superb. It takes place within the time frame of the first 3 MK's. It'll impress you I guarantee it. It's an absolute must-buy for any Mortal Kombat fan.
122612
I think it is great game! If you liked that random action style in the gamecube virsion this one will please you.

There is only two things wrong. One is that there is only about

20 mini-games for each character and only about seven or eight of them

so they tend to repeat the same thing alot. Second is there is no multiplayer whatsoever and that was a big letdown. It kinda makes up with the added game-room.
384016
I have poured hours and hours into this game as a kid, but there is one fatal flaw that affects its overall greatness, and that is the requirement of beating the near-impossible 1981 Donkey Kong arcade game two times with only one life each time. I played the original 1981 arcade game at an arcade place recently, and that is lenient compared to the hair-tearing experience that the one in Donkey Kong 64 will offer you, and the player is required to not only receive a Nintendo coin from beating the arcade game twice, but the game also requires the player to play and beat Jetpac, which is actually more lenient than the original Donkey Kong, but it still can be a mess to beat. On a positive note, the levels are very detailed and beautifully designed, thanks to the Expansion Pak, but the fact that the player is required to beat the original Donkey Kong twice with only one life per attempt killed the fun, as I would put away the game because of that one impossible mini game to cool down, I even had to buy a Gameshark to beat the game the first time around; it was near impossible. I can now beat it without the use of a Gameshark, but I still find it completely unnecessary to hold such a hefty requirement just to beat the game normally, and if it gave the player a different ending I would understand, but the game forces the player to beat those mini games, and while it could add to the challenge factor, it is still completely unnecessary to just merely complete the game normally. I would still recommend the game, as it has some redeeming values such as advanced sound effects and detailed enemy and level designs, but the player must have extreme patience and be fully willing to take a couple of brutal beatings from the original Donkey Kong and Jetpac in order to beat the game.
1043314
So far I've really enjoyed playing street fighter 5. I have several friends in my area who play, and it's been a lot of fun learning the new system with them.
I didn't play the game online on launch day, so I probably avoided some of the issues people have been experiencing, that said, there are some major items missing from the game. For me the biggest is probably challenge mode for learning combos.
I won't go into all the details, but I'll wait and see where capcom takes this game in the coming months, if they deliver on their promises I think this will be a great game, but if content remains missing for too long this might be a big disappointment to look back on.
3421732
The Good: Great graphics, smooth controls, gory and brutal Fatalities, well balanced

The Bad: Weak roster, awkward animations, weapons still feel kind of useless

Mortal Kombat 4 was probably the most carefully watched game in the series due to abandoning the 2D root and going for 3D. No one knew what was going to happen to the series, and a lot of fans lost hope thinking the silky smooth controls, and excellent digitized graphics would go by the wayside in 3D. However, the game featured excellent visuals (for the time) and the silky smooth controls stayed despite some slippery and awkward animations. The fourth game also introduced some new characters who I thought were some of the weakest in the series. So despite the weaker roster we got some pretty good Fatalities, and excellent stages to fight in.

The new characters like Kai, Jarek, Fujin (a weak attempt at making another Raiden), and Tanya were pretty "bleh". They didn't have that impact that the classic characters did, but some returned like Scorpion and Sub-Zero, Sonya, and Johnny Cage came back for the first time since MK2. The run button and combos were carried over into 3D which were smooth as well as a first stab at moving in a 3D environment. You would hit a button to kind of strafe to the side to avoid attacks and this added a whole new level of strategy. Weapons were introduced in free form now and every character had one. Get hit though and you lose the weapon until you can pick it back up.

The fatalities were extremely brutal and some of the best the series has seen and looked even better in 3D. This leads to a new level of detail and creativity that can't be done in 2D. This was also the slow departure from other "-alities" and the series stuck with just Fatalities. A new boss was introduced as Shinnok and Goro returned as the mini-boss. The game carries over a lot of elements that make it still feel classic, but then injects some new stuff as well. I really felt the game was well balanced and was exactly what the first MK in 3D should be. Overall MK4 is a classic and did an amazing job of transferring over into 3D which was very difficult. This of course paved a path for all future MK games, but we can always look back on MK4 as the child.
4676326
I had low expectations of Kinect Sports: Rivals going in, and ended up liking the game after playing it. The Kinect is definitely better now than it was on the Xbox 360. However, you're still going to fight with it while navigating through the menus. It's the type of navigation that is frustrating until you get the hang of it, and then it's fine.

One of my favorite features was how the Kinect scans your body/face into the game and creates a caricature of your own body.

One of my least favorite features was how it took too long to load each game. Also that you had to complete the tutorial for each sport in a pre-determined order before playing the full game.

The Most Fun Games Were:

Bowling - This game probably works the best. You literally stand where you want your character to stand on the lane and throw it like you normally would a bowling ball! Including spin if you want.

Tennis - Works really well! If you don't figure out the timing, you might have a bad time with it. But that would be a user error. We got the timing down real quick and had some really fun and epic matches!

Wake Racing - This one is also like Tennis, in the fact that if you don't practice the small mechanics of the game, you'll probably blame it on the game, when in fact it's just the user. There's a learning curve! Once you master it, Wake Racing works very well!

Soccer - Soccer is fun. It's kind of a mix between a giant interactive Foosball table and real soccer. When you get the ball to the player who kicks it into the goal, again there's timing that has to be worked out. It's just not going to hand it to you. Being the goalie, works great!

The Least Fun Games:

Target Shooting - Considering I target shoot in real life, this one's disappointing. The concept was good, but what makes it fail is the fact that you don't actually pull the trigger. It automatically shoots for you. Very disappointing. And that's the reason why nobody else liked it either.

The Most Surprising Game:

Rock Climbing - This was the most surprising because I thought it was going to be really lame. Nope. It's better than expected. What makes it more fun is that you can pull other people off the wall!

Overall, as long as you're playing it with other people, it will be fun. If you play it by yourself, don't even bother.
593378
This game is pretty good, but it is certainly not the best it could be. This game has the "Good Things" and the Bad Things."  I'll start with the good.
  The Good Things
1. The graphics are good, but not the best. Some of the boxers are not as muscular as they should be, but the graphics aren't solid like The Legend of Zelda Windwaker.
2. The story is great. It basically follows the Rocky movie series. I do wish you could be boxers like Clubber Lang and Apollo Creed during movie mode.
3. Every button on the left control pad is a punch, and you can use the arrows and the "R1" button to combine with the other buttons to make a stronger or faster punch.
4. The variety of characters is amazing. Once you beat the game, there are many characters, such as Ivan Drago, you can be during exhibition mode. Now for the bad things.
 The Bad Things
1. On movie mode, once you get to a certain point the game becomes virtually impossible. The beginning of the game through the Rocky IV part is no challenge.
2. It is really hard to gain points for strength, speed, stamina etc. unless you use auto train. The only easy one to gain points is for strength. You also lose points when you win a fight.
3. You almost always fight a boxer with points that exceed yours. But for me, stats doesn't really matter, because I kick their butts!
 Those are really the goods and the bads about Rocky. If you are a huge Rocky fan, I definitely reccomend this game. If you are uncertain about the game, like I was, rent it first. Again, this isn't as good as it could be, but overall is a really good game.
4628049
I do really like this game.  Very good for parties, online racing is stable and there's enough content to leave most content.

That being said, I am disappointed that Nintendo keeps thinking they need to remake tracks, and some not very well, but they have to fill in some gaps with something right?  I am also disappointed that they did things like shorten the N64 Rainbow Road stage to a measly one lap, and most of the remade stages don't even feel close to their counterparts.

You basically get 16 new tracks and 16 'remade' tracks from previous versions of Mario Kart (from all previous games), and as I previously said, not many remakes feel much like the originals, but are decent for the most part.  Most of the new tracks are great.

Visually it's obviously the best looking game in the series, but I'm more for the controls and the tracks than anything else, and, with few exceptions, doesn't disappoint.

This is the game which made me (finally) want to buy a WII U.  The library is getting up there, good games abound, and if you were holding out on buying a system for a particular game - this is the one.  You'll be used to the gamepads etc. buy the time this system gets one of the games people have been waiting for - Super Smash Bros U, and next year ish, the new Zelda title will eventually be available as well.

Though - if you can hold out a bit longer - Black Friday/Cuber Monday will be here in just a few short months.

8.5/10 game - closer to 9.5/10 if they did a better job with the classic stage remakes.
4718883
The game is one of the better ones, but one gets discouraged, because there are not enough moves left, and you have to start over.  Yes, I would recommend it.
2188523
Well now don't get me wrong this game is good  in a way so ill do the pros and cons

PROS
-controls are very easy to learn
-specials are good  in the way on how real they are
-story mode is very engaging
-computer difficulty is very precise on what you switch it to
-quest mode is very cool in the way of fighting

CONS
-story mode ends to quickly
-quest mode gets annoying on how random people come to quickly
-roster is TOO short
- because  roster is short doesnt feel like you can do much
-quality is not the very best (i know its not a console but they could have done better)
-after you unlock everything and you just want to do vs mode you beat cpu too easily and takes out the fun
-not a average fighting game
-some specials didn't change

OVERALL
if i could i would rate it 2.5  you should not buy this

If you want a better FIGHTING TYPE NARUTO GAME get Naruto path of the ninja , naruto shippuden shinobi rumble or naruto path of the ninja 2