I wanted to share some of the Dungeons and Dragons ...
359341
I wanted to share some of the Dungeons and Dragons art that enchanted me as a child with my young son.  This book helped me do just that.  He is now trying his hand at drawing dragons.
1955435
These books have lots of grammatical errors which is a put off. However, these books remind me of table-top style Dungeons and Dragons. It has characters with very D&D style abilities that make it easy to teleport your mind into any MMORPG in which you have ever role-played. This nostalgia, make these books very endearing to me. I love seeing as each "class" of character develops and joins party to destroy evil! MUAHAHA! (I hope the boss drops "leet lewts" at the end). LOL!
1507204
One of many books I recommend having a physical copy of for D&D 5e, just feels right to have your own book instead of a pdf.
465733
I am a 5th Edition junky, I have played and DM'ed since the 1st Edition, but 5e is won me over.
18513
The classic is back! I had a hard time getting really interested in 5e with Pathfinder filling that need, but this like the other two core books has reminded me that there are games like D&D, and then there is D&D.
1636190
Insane detail. If you are interested in an obsessive account of the creation and early years of D&D, this is it. I loved it. Just wish more volumes were complete, but I understand the research is a slow process.

Great read for nostalgic tabletop gamers.
2216168
Villains' Lorebook presents a cornucopia of characters, magic, and monsters collected from Forgotten Realms novels, short stories, articles, and accessories (several out of print). Dungeon masters will find a generous spread of ideas for possible encounters and long-term adventures.
A companion volume to Heroes' Lorebook, this accessory acts as a sampler of rogues (unlike the Heroes' volume, which tried to present ALL the heroes of the Realms). Twenty-nine juicy villains have been converted from the Realms' huge selection of fiction, ranging from Drizzt Do'Urden's foe Artemis Entreri to the 29th necromancer lich Szass Tam. Extended charts for THAC0s and spell progression from levels 1 to 40 are provided conveniently in the front of the book.
Supplementary materials include large sections of evil organizations, magic items, priest and wizard spells, and monsters (five of them unique individuals such as the balor Errtu and the venerable red dragon Mist), making this collection a delightful resource for any DM.
--Sharon Daugherty for Skirmisher Online Gaming Magazine
1434804
A cool book that I picked up to inspire my artistic side, but there's also a lot of fun information about Dragon history and lore from around the world
114288
"The Year's Best D20 Volume One" by Monte Cook
Published by Sword and Sorcery and distributed by White Wolf
ISBN = 1-58846-798-8 - 96 pages

Generally, when I see the name "Monte Cook", I know I'm getting a good RPG product, but I think this book is a mixed bag of stuff form at least 18 other D20 books.

Chapters include:

Intro
1 - Character Classes
2 - Feats and Skills
3 - Magic
4 - Monsters
5 - Variant Rules
Appendix

In chapter one - Classes, we find seven new ones - the Arcane Warrior, the Cosmographer, the Gemcaster, the Knight of Tears, the Reliquarian, the Urban Ranger, and the Yogi.  I, personally, didn't find these as appealing as I have come to expect from Monte Cook, however, they would make great NPC's.

Next, within the Feats and Skills section, there are 16 new player abilities.  I'm not going to list them all,, but I again found about half to be useful to me.

The Magic chapter primarily contains 27 new spells.  Once again, about half were usable by me.  The "Awaken Tome" could serve useful for enchanting a spellbook before the players discover it.  There are even a couple wondrous items.

There are 23 new monsters, everything from the Arcanoplasm to the Warding Visage.  Most, if not all of these creatures would make a great one-shot adventure focus.

There are only eight new variant rules, Although short, I liked the Combat Defense maneuver.  The pages about Incantation would make your villains memorable.

The text for all of these entries is reproduced from at least 18 different sources, and I believe that this caused the book to become a mixed bag for me.  My suggestion is that if you find a copy of this book, you should scan it to see if it would be useful enough to buy it.
4345731
My experience with D&D has not been consistent, and I am certainly no expert.  I played the game somewhat regularly throughout the late eighties and early nineties, DMing through the Rules Cyclopedia (an excellent work) and running several characters with AD&D 2nd Edition.  But I have always loved Dungeons and Dragons and wished I could have played more.

Early last year a buddy let me borrow a copy of his 3.5 PH, and I reluctantly agreed to browse through it.  After spending several weeks with it, I was so excited that I decided to pick up the Core Rulebook Set and try to get a group together.  I was able to recruit some new players (including my wife) and some vets, and we have been having a blast ever since.

There is far too much content to review, and many more folks with a lot more experience have beaten the package to death, but simply put, it is outstanding.  I call this system "reality simulated" (well...as much as "fantasy" can be reality).  Again, given that I'm not an expert with tabletop games, I was blown away by the incredible amount of detail here.  I will also confess that I was very intimidated at first, and I considered just moving on to the newer, and currently supported, 4th edition system.  But in my investigation of 4th, it simply departed too much from the feel of D&D that I grew up with.  It looks like a great system in its own right, but it feels too much like an MMORPG to me.  The 3.5 edition seems like the epitome of D&D.  It is extremely robust and customizable, and you can see the great amount of thought and care that has gone into every rule.

I realize that this review is somewhat irrelevant, since these books are no longer in print.  But if anyone is considering getting into fantasy tabletop gaming (and you are not put off with rich complexity), please don't look past this product.  It is well worth finding used copies.
4887243
Yes, we play Dungeons and Dragons.  This grid game mat has let us use our creativity to keep the game interesting and full of twists and turns that weren't there before.  Our fellow gamers are always surprised when it's our turn to host.
4629328
Great to have while playing DnD. Got a good variety. One of my players grabs a set every game and the others use them when they need multiple dice for spells/crits. Also *super* handy for when I DM a single session with people who don't normally play the game. Glad I made the investment. Shipping was good, packaging was normal, dice were pretty good quality (no defects, etc).
1340290
Just started and it has lots of great stuff for a dm who wants a little break. Still need a monster manual but has lots of new creatures and weapons in the back. Can't wait to dive in more.
295454
This was a great read, and a great way to view the whole rpg gaming session from a different view.  I want my half orc monk dragging me into that world!!  Haha, fun stuff and the two other books should be read as well.  Can't wait for more from Bevan!!
3338090
Okay.. maybe it's not a literal D&D transcript.
But I haven't read the author's previous works and am reviewing it 'standalone'.
Story needs probably 2-3 of the 15+ characters introduced.
A lot of the action seems focused around a balance of power between protagonist characters, which really sucks me into the feeling that I'm reading a transcript from last night's role-playing game adventure.
I'm certain that's not strictly true, but it comes across that way at several points.

But I didn't mind the price!
4337914
Not normally my type of book, but I am a gamer and this book makes me want to log on again :)
4938632
I still haven't had time to completely read thru it, but I haven't played since first edition and I really like the pictures and explanations that have been added to the current editions.  The information on the different types of dragons is especially cool... it talks about the different colors but then also has them by age within the colors.  I'm really glad I picked this time to come back to D&D.