I bought this game hoping it would be like cards against humanity
594665
I bought this game hoping it would be like cards against humanity.  It's not, but it turned out to be amazingly fun.  It takes a couple rounds to get the hang of it, but eventually you'll be trying your best to confuse the person guessing the word. It's kids friendly too (as long as the adults behave themselves, which is always a challenge for me). We invited a new couple over for dessert and played this game; we played till 2am!
1988677
Not the game I was led to believe I would be purchasing. Disappointed.
4577875
Sad to say I sold this would have been good if people played the game
2675579
was not  as impressed with this game as  The r eviews  suggested I would be
1460458
Not the type of game I expected when I ordered it and am having trouble substantiating game action when I do get it to run
2757578
This is an incredibly fun, totally F'd up game. I have been hosting CAH games at my house for a couple of years now and have even gotten my mother and my grandmother to play - what a riot! The raunchier, the better my friends seem to love them.

I'm posting a review here, on the original deck, to help people with what to buy with the original game, or next.

To date, I have:

1) Cards Against Humanity Base Deck - This is what you need to start playing and you can survive on this for a couple of games with the same players before it gets stale.
2) Cards Against Humanity Expansions 1-6 - You can also get these grouped up in the new Blue and Red boxes. You won't regret these, but I would get a few aftermarket decks first.
3) Cards Against Humanity Green Box (7th? exp) - I haven't dug into these yet, but will update next month after our next game.
4) Various CAH small packs - The Jew Pack is mandatory. The Geek, Fantasy and 90's packs are okay, but skippable.
5) Crabs Adjust Humidity Vol. 1-5 - These are terrible, but in a good way. I'd put these high on my acquisition list.
6) Carps & Angsty Manatee Vol. 1-2 - Another great pack, maybe 4 out of 5 stars. Seems to be geared towards young adults.
7) Cats Abiding Horribly Edi. 1-2 - This are probably the most clever and intelligent cards in my collection.
8) Guards Against Insanity Edi. 1-4 - These seem to be the most popular winning cards when we play. Clever with broad topics.
9) Cads Against Matrimony - These is really tame and mostly lame. Plus they're blue and out of place in the original deck. Skip.
10) Cocks Abreast Hostility Pack 1-2 - These are the raunchiest cards, in my opinion. These WILL get reactions. Mandatory.
11) Crows Adopt Vulgarity 1-4 - These are new, I'll update later next month.
12) Cards and Punishment Vol. 1-2 - These are new, I'll update later next month.
13) Clones Attack Hilarity - These are new, I'll update later next month.
14) Cows Against Hamburgers - These are new, I'll update later next month.

There's some decks I would LOVE to have, like Words Against Morality, but sadly they are printed on what's not much better than heavy paper. If you are going to play a lot, with friends, who may have spill-able drinks - skip the decks that aren't printed on coated, quality cardstock.
693830
So this won't be an Amazon Verified Purchase because I merely played this game, my friend bought it.

For those of you who have played Cards Against Humanity: This game is basically what Cards Against Humanity would have been if the developers were looking to churn out a half-assed clone of another game to try to cash in on someone else's great idea.

For those of you who haven't played Cards Against Humanity: Buy that instead. The questions are more thoughtful, the answers are funnier, and you'll have a better time with it.
3585078
I want to like this game. And I probably do.  But I need more plays.  My rating may go up with further exposure.  In my opinion Memoir '44 is more fun face-to-face, than solitaire.  I probably rate it 3 stars solitaire and 4 stars face-to-face.  I don't understand the complaints about long setup time.  Store the pieces in an organized fashion and this game will set up quickly. And balance issues are also...a non-issue imo.  It only takes about ~1 hour to play and we can switch sides if we like and play again.

One unfortunate aspect of this series is many of the expansions are out of print and quite expensive.  I own the theater expansions but have opted not to mortgage my home in order to buy some of the others. :)
200915
I expected a little bit more than a deck of cards with some special rules.
Don't get me wrong, I do like the game.
I'm a chemist, my girlfriend is a biochemist and we enjoy playing it.
It's just ... we expected a bit more of the gameplay.
1469094
I have three Ace Combat games, and it was not something I had expected. I was hoping for something better
991901
Maybe I just don't have the right humor for this one, but I didn't find this game fun AT ALL. My husband and I are avid fans of Cards against Humanity and I thought this game looked fun to play and perhaps in that same vein. It wasn't really in that same vein, which is completely okay, but it didn't even seem to make sense. I get the whole "we didn't playtest this" idea and assumed it might be a little weird or awkward (but in a fun way) due to that, but this just felt so clunky and confusing that we never even got to having any fun with it. I'm super confused by all of the amazing ratings. I even played this with two groups of friends in case I was missing something in the humor department and none of them liked it either. We literally only played it for about 30 minutes before giving up and moving to another game.
231826
This pack is really vulgar. I am totally fine with the regular Cards Against Humanity... but this pack is on another level.
3781194
I'm a big fan of Richard Garfield -- you might have heard of a little game called Magic: The Gathering -- but I wasn't sure what to expect from a board game he designed.  It turned out to be pretty much what I expected...Magic on a board.

The board is divided into four zones: the Frosty Mountain (blue), the Tangled Jungle (green) and the Lava Caves (red), and the caves back.  The first three sections feature a "Min" and "Max" treasure, which is the highest and lowest total combination of adventurer numbers.  The last section is filled with three goblins who are out to steal treasure from the players.

This is where the Magic elements come in.  Each player is given nine cards in what can only be described as a cumbersome process where a player picks a card, hands the deck over to the player to his left, picks another, etc.  This goes on and on until each player has nine cards selected.  This is essentially a form of bidding, but it's really annoying when you have a lot of people playing or someone is indecisive.

The cards are divided into the heroes, who have a color and number associated with each.  The player has to play these heroes by using the appropriate terrain color and adding up their power scores.  These adventurers can also be modified by pets and other cards that add to the total adventurers' power or even multiplies it.  The player with the highest total wins the "Max" treasure and the player with the lowest wins the "Min" treasure.  Of course, the treasure is randomized so that the higher value of the treasure could be in the "Max" or the "Min" category which explains why there are "shrink" and "sleep" cards that essentially minimize the adventurers' cumulative power so they come in last place instead. This confused my kids at first until we played a few rounds. Each treasure is worth a certain amount of points to be tallied at the end.

After you get the treasure, it's a race to return home with it.  There are three different goblins who threaten the party, warded off only by guard dogs. This is a curious choice (couldn't we have other kinds of guardians?), but in any case the dogs act like adventurers: their cumulative paw rating (I just like typing that, "paw rating" heheh) is pitted against the goblins.  Each player who has a paw rating lower than one of the goblins, it steals treasure.  The player with the highest combined paw rating gets the goblin and any treasure he stole. This adds to the total points at the end of the game.

There's also a treasure round where players can use any of the magic items they picked up; mind you, some treasure is cursed (the little monster in a boot is particularly evocative) so you can lose points at the end of the game too.  This is also where, if you get a treasure card, you collect your treasure.

You then repeat the cycle five times, but the irritating deck shuffling gets even more irritating because you shift directions.  This is presumably to prevent players from having some sort of advantage -- but I'm not sure how, as each deck a player is handed is shuffled before they receive it.

There's a little too many fiddly bits for my taste -- the multiple card shifting is annoying and there's enough card types stacked up high enough that the playing area starts to get messy.  The treasure cards are particularly problematic in this regard.

That said, this game will thoroughly test your math skills.  My nine-year-old son enjoyed it and got the hang of the game quickly; my six-year-old daughter less so but still liked the pictures (the dogs and the female adventurers were a big hit).
1779782
I wouldn't buy this game again. I bought it since I had some friends that wanted to play it all together, since they said it was so great. It is another card game trying to be as successful as Cards Against Humanity, but it just is not nearly as good. It had a few moments, but I guess since I wasn't drunk like my friends, I didn't find it that funny. It tries really hard to be edgy, but it's just "meh". It killed an hour or two, and we haven't played it since. You will just end up with CaH out after a little bit.
1707374
The compact size is nice, but the people cards just slide up and down in the slots instead of flipping down (like the regular size version of this game), and the cards are already getting mangled and bent (we've only played the game a few times), so I fear it won't last.
4938425
I was not expecting the cartoonish graphics.  I was hoping for a game more like Soul Calibur.  This game bored quickly, even playing with a friend.  The special moves were hard to pull off, leaving us to just punch each other.
667253
The campaign is too short, at the multiplayer was unavailable to me regardless of the codes that were included. I was very surprised to get the limited edition metal case, but that wasn't the value I was looking for.