what is the difference between a low and high fidelity wireframe?
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Typically wireframes fall into one of three groups: Low fidelity wireframes are just a quick sketch that can make ideas more tangible. Lоw fidelity wireframes are usually black and white schemes or simple sketches on paper, focused on the “big picture” of the page/project.
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The wires are usually insulated with a rubberized cloth fabric. One of the main differences between modern wiring and the old knob and tube, is that there is no ground wire. ... Another difference is the wire insulation. Modern wiring is insulated with plastic, while knob-and-tube uses rubber.
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Decreased Power Consumption – Most SFF equipment uses fewer fans, and lower power hardware so it operates more efficiently. Lighter Weight – Lightweight computer equipment is easier to work with, move to new locations, and more. Easier Mounting – The size of these computers to keep them safely out of the way.
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Class A design is the least efficient but has the highest sound fidelity. Class B design is a little more efficient, but full of distortion. Class AB design offers power efficiency and good sound. Class D design has the highest efficiency but isn't quite as high-fidelity.
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IFrame is a inline element. Difference between inline and block level elements: Inline elements – It wont clear the previous element to continue in the next line (It continues in same line). It will ignore the top and bottom margin settings, It will also ignore the width and height elements.
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Hi, One main difference is that you do not have a file for the component, while you have the CATProduct for the product. The component will be saved in the parent CATProduct.
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Fs is the lowest frequency a subwoofer will play in free-air, i'm pretty sure. In an enclosure, it is the frequency of maximum impedance, and with a lot of speakers it is also where output begins to "roll-off".
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You must have a very specific SPDIF digital cable. While a SPDIF coaxial connection looks like an RCA analog type connection, it is not the same. SPDIF is a stereo digital connection. RCA is a mono analog connection.
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The difference of 120 is barely noticeable. Any framerate between can cause odd skips. The human eye is approximately 80 FPS so 60 or 120 is the best.
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Compared to a Fluke 179 (see previous note), the Southwire multimeter is spec'd as less accurate and it is slightly accurate in the real world, at least for the two metrics I measured. However it has far more features and costs about 1/3 as much.
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r/reaktor. At half off the value is insane - factory library plus the blocks stuff is enough to get your money's worth for sure if you've ever had any interest in modular type synths. ... It has both a standalone version and two VST versions: one for synths and one for if you just want to use it as a plugin effect.
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If the optical cables are in danger of getting kinks or damage from rough-handling then use coaxial cables instead. However, format to format, SPDIF has less audio and fidelity potential than the 8-channel RF coaxial format whose only rival is the TOSLINK optical format and whose only superior is the HDMI format.
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Both are standard, no work done to either the heads or to the block. Firstly the VN heads will flow much more than your 253. If you standered heads were ported to the limit they would flow close to the same.
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Flexible metal conduit (FMC) is commonly called “Greenfield.” The main difference between MC cable and FMC is that FMC doesn't have the insulated wires pre installed; you have to pull them through instead. ... It also allows you to add wires in the future, something you can't do with MC cable.
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However, a jacket has a lower heat transfer performance than a coil as there will be a lower process side coefficient, usually a greater wall thickness, and a smaller surface area. A jacket may also require a higher service side flow. ... However, it is important not to pack the coil so tightly as to form a false wall.
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For files with more channels (e.g. surround sound), you want correspondingly higher bit rates. So basically, you could hear the difference 160 and 320 kbps if there are more than 2 channels, as bitrate per channel will be lower. Bitrate is affected by bit-depth.
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Unreal offers high-fidelity visuals straight out of the box, whereas Unity – while still able to produce high- quality visuals – takes a lot more work to get your assets looking close to the same level as Unreal. ... It's for this reason that you'll find Unreal used more on big games and productions from large studios.