red dead redemption 2 how to open a safe?
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['Purchase Dynamite from a Fence.', 'Approach safe and pull the RIGHT TRIGGER.', 'Use the button prompt to plant the dynamite.', 'Press TRIANGLE (PS4) or Y (Xbox One) to ignite the dynamite.', 'Run about 10 paces away to avoid taking damage.']
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You can find the Jack Hall Treasure early on in Red Dead Redemption 2. It contains a pearl necklace that you can either sell for $4 or give to Tilly. The map above highlights its location. You'll find it in the Hanging Dog Ranch, just to the north of the Little Creek River.
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['To lock it, push out the sliding bolt. You can also use the operating lever.', 'To unlock it, push the release lever away from the track (towards the center of the door).', 'The sliding bolt should automatically spring open.']
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To sell off all your valuables and stolen items in Red Dead Redemption 2, you need a fence -- a merchant who doesn't care whether they're buying stolen goods or not. Valuables include items like pocket watches, rings, belt buckles, and jewels, and can fetch a good price.
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He will be the first person you can sell stolen goods to in the game. You will find him during the day by the side of the largest barn at Emerald Ranch. There, he will take the stagecoach off of you, but also will buy valuable items you have taken from your robbery victims.
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Probably the easiest and quickest way to get a fishing rod in Red Dead Redemption 2 is to snatch it from someone. Just go near the lake or a river and find a person who is hunting fish using a fishing rod.
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Pause the game and go to the Story tab. Here, you can choose to save the game, load your previous save, start a new game and to exit. Red Dead Redemption 2 allows you to make up to 15 manual saves.
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The main trapper in Red Dead Redemption 2 can be found in Saint Denis, the game world's big city. The easiest way to find him is the bring up your map, select index, then narrow it down the trapper. The icon is a paw print. Set a waypoint and make your way there.
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There is at least one safe container inside Jorrvaskr. It's a chest behind the wooden railing on the right side of the hall area when entered from the main doors. Jorrvaskr's doors lock during the Battle for Whiterun quest. The locks cannot be picked, and any members or quest items inside are inaccessible.
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['Create a RDRO character.', 'Follow the Stranger/Horley.', 'Select a starting wardrobe.', 'Choose a Camp location.', 'Visit the Blackwater Post Office.', 'Go to Tall Trees and kill the outlaws.', 'Search the treasure chest.']
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Locate the Trapped Settlers Once you enter the museum, there will be plenty of gunfire, and your general direction will be up. The Settlers are in a room on the top floor, as well as the Raiders. The gate in front of you is locked, but you can find a box of Bobby Pins on the cigarette machine to the left of the door.
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['To open the password protected file.', 'Right click on the archive or rar file and click on “Extract to”', 'It will ask for password. Enter the password the rar file and click on Ok.', 'Then Archive will be extracted.']
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Start The Game With The Satchel You automatically start Red Dead Redemption 2 with the satchel. You can upgrade it over the course of the game in camp or purchase better ones through a fence after Chapter 5.
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['In order to unlock a Fence in Red Dead Redemption 2, you want to keep an eye out for the story missions of Hosea Matthews. ... ', "After Hosea's second mission has been completed, the Fence will always be open for Arthur to use."]
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['Locate the Emergency Release Kit and insert the appropriate key into the lock socket.', 'Turn the key and pull the lock tumbler out of the lock to engage the release mechanism on the garage door opener carriage.', 'Lift the garage door open until it stops moving.']
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Acquisition. This shotgun is available from all gunsmiths after "Pouring Forth Oil". It can also be found when robbing the home of Chez Porter north of Valentine, at the top of the ladder in the master bedroom. Players who purchased the Special or Ultimate editions of Red Dead Redemption 2 receive the weapon for free.
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['push button to release handles,', 'make a few squeezes of the handles to open the can,', 'lift the lid with the magnet and you are done!']