why does vsync lower fps?
603455
VSync does a few things to help alleviate this. Firstly, it limits the frame rate output by the graphics card to the refresh rate of the monitor (60Hz, unless you have a high-refresh-rate monitor), making it easier to avoid higher FPS than the monitor can handle.
1455453
G-Sync is more like a luxury Mercedes, designed for enjoyment and comfort. It should be noted that many pro gamers DO have g-sync monitors. They just don't activate G-Sync in their games. * G-Sync has greatly reduced input lag compared to vsync, but it's still not as low as vsync off.
1054025
However, if your FPS is higher than your refresh rate, your display will not be able to display all of the frames your computer is producing, so although the refresh rate doesn't technically limit the frame rate, it does effectively set a cap.
534176
GSYNC itself does have a constant increase in input lag, but it is very very minor, and the frame consistency it offers makes it an incredible option.
1379581
['Go to Graphics Settings.', 'Select Custom Framerate Limit.', 'Set Gameplay Limit at 144 max.', 'Set Menu Limit at 60 max.', 'Set Out of Focus Limit at 30 max.']
303036
With double buffering (and Vsync enabled), 3-D games must wait until the next vertical retrace before they can start rendering the next frame. ... With triple buffering enabled, the game renders a frame in one back buffer. While it is waiting to flip, it can start rendering in the other back buffer.
1331167
60FPS looks bad on 144hz. ... Variable / bad framepacing ends up mismatching the refresh interval of the screen (even though the framerate is lower than what the screen is capable of). Video has a constant framepacing which is V-synced to your screen even if its 60hz video on a 144hz screen.
457623
In general, if your graphics processor is rendering more frames than the monitor can display, it may cause excess heat and screen tearing. ... There's no tearing or over-processing to fix, so the only effect VSync will have is potentially worsening your frame rate and causing input lag.
622902
CSGO, and the source engine in general, is more cpu intensive than other games. That being said however the gpu is till used much more than the cpu, and almost allways you will see much bigger improvements if you upgrade your gpu, unless you cpu is extremely low powered.
648414
Bottom Line. It's clear that Radeon Anti-Lag does what it sets out to do. In GPU limited scenarios, it delivers about a 1-frame improvement to input lag, and works best when gaming in the 60 to 90 FPS range just like AMD claimed.
464172
A lot of games have their framerate locked at 60fps. To not have a serious flickering effect, the minimum (vertical) refresh rate on LCD displays is 60Hz. ... That's why modern TV's all have a refresh rate of 100Hz.
530783
Click Advanced System Settings on the left, then switch to the Advanced tab in the System Properties dialog box. Under Performance, click Settings. Then, on the Visual Effects tab, check the box for “Adjust for best performance” and click OK.
1401579
Note: The ZBrush 3D display is CPU based, not GPU based. That's why a large document with a high number of pixels will slow down the 3D display.
583516
Internet speed can cause low FPS. ... No matter what game you are playing, you would experience significantly lower FPS if you had a slower internet connection. Slower internet connection causes higher ping, which in turn can make everything lag, so players may stop moving.
1104819
Your framerate, measured in frames per second (fps), describes how smoothly a given game runs on your PC. The more frames you can pack into one second, the more smooth motion will be on-screen. Lower framerates—that is, framerates lower than 30fps or so—will appear choppy or slow.
373052
You want VSYNC set to OFF if you are going to be using GSync, period. There's no reason to use both at the same time. Also, G-Sync already FPS caps you at 144 FPS anyway, and your eyes won't see the difference between 144 FPS and 200 FPS because your monitor can't refresh that fast anyway. Not entirely correct.
1305242
FreeSync, which is an AMD technology, uses the Adaptive Sync standard built into the DisplayPort 1.2a specification. ... G-Sync locks frame rates to the upper limit of the monitor while FreeSync (with in-game Vsync turned off) will allow the graphics card to produce a higher frame rate.