1d4-round cooldowns—how do they work?
12207
Do you reroll a dragon's breath weapon recharge time after each breath attack?
9619
What causes Nova's Triple Tap to go on a short cooldown?
94398
How to develop RPG Damage Formulas?
24972
What happens to Temporary Hit Points when you Wild Shape?
67250
How do hit dice affect my attacks?
28384
Do effects with the duration of one minute end at the beginning or the end of your turn?
103390
Do things on the stack or state-based effects resolve between first strike and normal combat damage?
100712
How does Wild Shape work with special ways to calculate your AC?
81079
In a Feistel cipher structure, what exactly does the "round function $F$" do?
87192
How does resistance/vulnerability/immunity interact with carryover damage after reducing a Polymorphed (or Wild Shaped) form to 0 HP?
47569
Pathfinder Damage Dice Steps
31514
How does the post-2.0 Puzzle Ring work?
23989
How does rolling two d20 and taking the higher affect the average outcome?
5104
How does anti-aliasing work in cycles?
143312
Precision damage and damage reduction
150926
How to create adjustable formula for RPG level up requirements?
151537
Accurately simulating the lots of dice rolls without loops?