How to add caves to a terrain mesh generated with 2D noise
13048
What is the best way to "carve" a terrain created from a heightmap?
40668
Simple way to create a curved tunnel between two planes
153093
How can I add thickness to a 3D surface plot?
121346
How do I pack textures for sending off to a render farm
22969
How do I colour a 3D terrain based on its height?
130741
Adding graphics primitives to log plots
36959
Getting the Volume of an Uneven Mesh
121303
Generate mesh at run time
140700
Volume preserving procedural mesh deformation
35108
What is the simplest way to increase volume of mesh?
61408
How to animate noise texture "seed"?
81700
Create sharp crease in smooth Mesh
151396
How to generate world files for raster X?
128782
avoiding a tiled looking ocean simulation
44815
How could I place objects (buildings) on a flat surface in the BGE?
78439
How can I blend a moon/planet (textured sphere) into the background (procedural sky texture)?
59281
How to create a dungeon based on a realistic tomb, but still enjoyable to explore?