Do you need a "gameplay-wise" free hand to handle material components?
13776
Does Casting a Spell with Somatic and Material Components Require 2 Hands?
117376
Material Design backward compatibility
133126
How to use an item in my off-hand?
48199
Is there any way to "hit with an attack" without making an attack roll?
145013
Does Burning Hands really require touching thumbs?
77574
Action economies, two-handed weapons, and spells with Somatic components
123181
Wielding two weapons without "Two-Weapon Fighting" or "Dual Wielder"?
126248
How do I quickly switch between weapons and spells?
82164
Which is the best approach to make a 2D character to be able to use tons of different equipments when in action?
131022
Can a character take a free action outside of their turn?
36459
Would it be possible to grab my Spiritual Weapon and make a melee attack with it?
72616
Blender 2.8 - do Materials always have Textures?
99106
Can I use Mage Hand to fly by Polymorphing myself and picking myself up with the hand?
104063
Does using versatile weapons with 2 hands disqualify them as Monk weapons?
20172
Cast spells as if they have flash - does it affect equipping?
148967
When do we still need the table and figure environments when we don't want the enclosed objects to float?
26447
Can I break down a weapon into mods (not junk)?