Efficient container(s) for units in an 2D RTS game
38046
Quad tree vs Grid based collision detection
24146
Number of ways to partition a rectangle into n sub-rectangles
17098
Efficient way to check collision with potentially hundreds of objects
62044
Game involving tiling a 1 by n board with 1 x 2 tiles?
13318
Resources for 2d game physics
158595
TikZ - game tree representation with continuum of moves
148475
Bottles with balls inside - PHYSIC SIMULATION
48077
Structure padding and packing
137072
Number Of Distinct Paths In A Rectangular Grid
127988
modeling a world made of cubes
58505
Complex Collision Boxes
34616
Number of ways of distributing balls into boxes
27263
How many ways can $b$ balls be distributed in $c$ containers with no more than $n$ balls in any given container?
121063
Mathematics of Tetris 2.0
78158
How can I optimise a Minecraft-esque voxel world?
133392
How can I generate irregular grid containing minimum n points?
11448
What are the complexity guarantees of the standard containers?