Is it possible to have a node value correspond to how much light is hitting that pixel?
30144
How can I mix two materials based on incoming light
34890
Brightness Adjustment on Desktop Computer
137917
How can Blender be augmented to display color critical and accurate results?
14511
How to color particles based on the texture of the object from which they are emitted, using the "grid" emission setting?
48926
Is there a software utility to adjust screen gamma/brightness/contrast?
57169
Is it possible to view the scene in the viewport camera view at 1:1?
44356
Correct vector input to map texture light in Cycles
48186
Interactive pixel information of an image in Python?
133048
Any simple way to apply a color index (to achieve things like 256 color range) across an entire render?
33817
Cycles material node set-up for diffuse, specular, reflection/refraction, normal and illumination/emission map
45191
Formula to determine perceived brightness of RGB color
36202
Particle Color based on where the particle is emitted?
153245
Can I refer to another object's properties from a Cycles node shader? Drivers? If so, how?
56339
How could I do simple per-fragment lighting on BSP geometries?
56868
How does one adjust ColorFunction quality independently of surface quality?
118439
Pixel height and width in degrees
73477
TikZ set node label position more precisely