Side scroller terrain generating and scrolling
40985
How do I generate a smooth random horizontal 2D tunnel?
156428
2.8 Adaptive Subdivision
27353
Randomly populating procedural shape (or Image Texture) in Cycles
101973
Is there a way to procedurally scatter objects on the ground of my scene?
75295
Mega Man-style screen scrolling design
44815
How could I place objects (buildings) on a flat surface in the BGE?
5191
How do you handle uneven tiles while rendering a tile map?
39099
How would I implement an endless road the player runs down?
116620
Projecting Graphics3D onto the 2D plane for vector export (and solving other issues; revisited)
151396
How to generate world files for raster X?
14231
How do I generate a 3D race track from a spline?
26994
Creating non-rectangular hotspots and detecting clicks
96088
How can I create a smooth looping animation for cloth simulation?
55821
3D graphics rendering artifact with overlapping planes (z-fighting)
38913
Algorithms for rainfall + river creation in procedurally generated terrain
140671
How can I generate biome borders?
89481
How can I generate isometric sprite sheets from 3D animations?