How can I get a straight UV map when I unwrap?
879
How to Straighten Curved UVs into Straight Belt
61336
Is there a way to overlay two similar UV islands with identical vertex count?
57699
I UV unwrapped my mesh, but the image texture doesn't show in my object
107449
Why is shape with shrinkwrap modifier flat?
61573
How do I make an animated mesh independent of a shrinkwrap modifier?
37075
Tools for generating texture atlases/sprites from source images?
74492
How are texture maps imported into Blender?
82461
Is it possible to unwrap materials made in Vertex Paint?
53987
Separate selected UV map vertices from surrounding vertices
92764
How to access raw texture data in DirectX 11?
155960
How do I make a normal/displacement map when all I have is a photo?
27501
Show unselected vertices in UV/Image editor?
133979
How do you texture multiple objects with a single image?
105967
How to render cartoon style with completely flat colors?
16386
How do I bake multiple texture maps into 1 UV, In Blender Cycles?
71805
UV Mapping Doesn't Display in UV/Image_Editor
40887
What does unwrapping a model do and why is it important?