how can I accurately simulate ballistic physics?
34994
How can I add motion to a rigid body?
154019
Simulation of interacting particles
81555
Solving for initial velocity required to launch a projectile to a given destination at a different height
12486
How to loop the particle simulation indefinitely?
13318
Resources for 2d game physics
110893
How to get fragments of an exploded object to react more accurately to collisions with a plane?
51325
How can I implement fast, accurate 2D collision detection?
63550
Can you make an opportunity attack against a moving object?
37168
Shooting many bullets toward the mouse position
69537
How to calculate shot angle and velocity to hit a moving target?
29515
How to simulate a rope?
52072
How to make rig that reacts to gravity or seem to behave physically correct?
56332
Impulse in perfectly elastic collision
96710
I'm confused about combat; how can I hope to hit anything?
49231
In a 2D top-down game, how can I create projectiles that have a height?
25760
Simulating pod racing over a 2D map : am I implementing OOP in a GO-like fashion?
131813
How do I set up a bullet to fire towards the mouse pointer?