3d rendering: transform to be applied to a screen Rect to match the perspective projection done by a arbitrary camera in an arbitrary 3d world.
52065
Finding the Transform matrix from 4 projected points (with Javascript)
116353
How can I get the camera's projection matrix?
112376
ImageTransformation: polar to cartesian
82553
Need help with linear transformations (with projection and reflection)?
19401
Rendering 2D sprites in a 3D world?
18205
Orthogonal Projection
98536
How to edit a rotated mesh in pose mode
96403
Compositing video layers in 3D space
48565
How to reproject and crop a 360°x180° panorama?
136347
Blender panoramic render
33793
Is it possible to export a single object from an entire scene?
116620
Projecting Graphics3D onto the 2D plane for vector export (and solving other issues; revisited)
29473
How can I rotate about an arbitrary point in 3D (instead of the origin)?
157961
Is there implementation of tri-planar mapping in Cycles renderer?
135211
Applying a transformation rule on an Image
98054
Why do we use 4x4 matrices to transform things in 3D?
34933
Create 3D Object out of 3 views