Separated triangles in a UV editor
50758
can a mesh be smooth without creating "holes"
151970
How to separate objects created using mirror modifier in Blender?
72210
How to transform and combine multiple Graphics3D into one?
45251
UV stretching when subdividing - how to avoid
43554
Joining / Connecting Lines from the Pen Tool (Illustrator)
61147
How can render overlapped object's edge freestyle line?
114939
Joining Meshes to Curves
57065
Using Illustrator CS6 to create shape out of multiple paths
92907
UV coordinates on a deformed plane
33970
How to properly unwrap my mesh?
128145
Is it possible to deselect freestyle edges?
99242
UV mapping a straight image around a ring shaped flat mesh
129654
Cleaning unwanted overlapping duplicate meshes
101659
What would be the easiest way to UV map a complex object?
78511
Splitting disconnected vertices in different objects
120414
Separate two objects along an axis
31925
Importing UV coordinates