Is there any way to clean a triangulated mesh?
47283
Is there a way to "rescue" mesh that has very bad topology?
93457
Move meshes of several objects without affecting relative position
11316
Removing internal geometry
8344
How can I render objects with very shiny surfaces?
115457
How to remove unwanted edge between adjacent coplanar faces?
105867
Mesh is on the inside of the object in certain areas?
30925
How to keep clean geometry, when beveling boolean cutouts
143662
Is there a way to convert a mesh's UV's into a second mesh using a script?
50758
can a mesh be smooth without creating "holes"
33970
How to properly unwrap my mesh?
5750
un-ghosting or un-meshing my model
25743
How do I clean the inside of my viewfinder?
58451
Duplicating non primitive mesh with Python
95850
How do I convert a triangle mesh to a quads one?
57899
How to fix the weird surface in fluid object
154918
How to reconnect a split face to its mesh?
94576
Removing unnecessary vertices?