Converting from quads to triangulated mesh
48439
How to make all polygons into triangles
26326
How to render an object with both a base mesh wireframe and subdivision surface wireframe?
44442
Is there a way to unfold a mesh?
89501
Equidecomposability of a Cube into 6 Trirectangular Tetrahedra
116547
How to create a neighboring list for a given triangulation and find the triangle and construct the tile?
51368
Optimized rendering of a cube mesh world
135607
How can I remesh a curve that has been converted to mesh?
121303
Generate mesh at run time
110723
Catalan numbers and triangulation
14569
Mesh deforms after automatic weights (IK and pole vector)
37053
CGAL 2D Delaunay Triangulation: How to get edges as vertex id pairs
55675
Long rectangular quads? Or neat squarish quads with tris?
140310
better Curve/Text to Mesh generation?
39188
How to export mesh with normal map applied as OBJ or STL for 3D printing?
41907
Triangulation of a simple polygon (elementary proof?)
116620
Projecting Graphics3D onto the 2D plane for vector export (and solving other issues; revisited)
110647
Generating spherical world from heightmapped terrain