Best practice for creating complex models. Multiple meshes and textures?
9107
What are the benefits of modeling in one piece, or as separate parts?
124622
How do I make a high poly model from a low poly model and a normal map?
92662
Using 2D sprites and 3D models together
87982
How to separate two meshes in one object
118895
Color all of my models using one texture
101659
What would be the easiest way to UV map a complex object?
43322
How to create a 3D model based on MRI cross-sections?
6816
How to inset (or fill in) a complicated mesh?
2833
Add different materials to different parts of a mesh?
76332
How to avoid duplicating assigned materials when duplicating a mesh?
121739
How to merge all scene geometry into a single mesh?
151685
How do I make multiple Blender objects into one?
121303
Generate mesh at run time
101379
Storing two kinds of point geometry in shapefile or creating multipoint shapefiles?
26326
How to render an object with both a base mesh wireframe and subdivision surface wireframe?
14232
Using equations to draw out complex objects
16386
How do I bake multiple texture maps into 1 UV, In Blender Cycles?