How to create haze around a uv sphere with emission shader
64460
How to make a good glow effect around a sun?
56339
How could I do simple per-fragment lighting on BSP geometries?
132257
What technique should I use in a shader to give this reflective effect?
104261
Compositing output image shading
103529
How to blur a texture node in cycles material?
119721
How can a light cone (volumetric) be setup with cycles?
45093
Light spectrum dispersion effect in Blender?
33817
Cycles material node set-up for diffuse, specular, reflection/refraction, normal and illumination/emission map
28882
Atmospheric lighting in cycles
14511
How to color particles based on the texture of the object from which they are emitted, using the "grid" emission setting?
104084
Area Light vs. Emissive Polygon
132800
Transluscent leaf using principled shader
97602
How to make an object emit light in Cycles?
1684
How to maximise contrast range of distant landscapes with blue haze?
58922
How do I capture artificial light sources better?
28
Keyframing emission shader colour/strength using python
70985
How do i create low lying smoke (similar to Zootopia), in blender