Weird stepping in bump map despite using 32-bit bump map image
26286
Rendered image shows visible "line strokes" artefacts
5191
How do you handle uneven tiles while rendering a tile map?
7424
Flat quads (or, why is my mesh so funky?)
89043
Why does an even subdivide change the displayed texture?
69274
Why does this StreamPlot evaluation cause a crash/memory wipe?
152022
Why does CreateCompatibleBitmap fail after about a thousand executions?
130715
Bug in LTSpice while moving component
134341
Strange results when using the Cycles renderer
44951
Subsurf Modifier artifacts
14982
Weight painting is acting wierd
134744
Limited pixel values in layer effects and styles (Photoshop)
5999
GDAL2Tiles: MapTiles from BSB/KAP are Switched
12299
Are there other kinds of bump functions than $e^\frac1{x^2-1}$?
25570
Why do "stripes" appear on raster?
116194
How do I fix randomly moved chunks after a crash?
124138
Target of jump differs in high-order 4 bits from instruction pc 0x400014
77218
Area of mesh moving along bone despite not being weight painted