Cycles Subsurface shader: GPU compute and CPU compute give totally different results
70181
GPU/CUDA volume and SSS support
108576
A CUDA context was created on a GPU that is not currently debuggable
33225
Multiple GPU limitations with OpenCL and cycles?
38143
Why does an object with a glossy shader render in black?
25611
Baking cloth simulation use only 20% of cpu ressources, how to get 100%?
57069
Blender cycles won't render halo particles
5063
How to avoid noisy renders in Cycles?
56518
How will multiple GPUs improve Cycles' rendering performance?
34773
How to configure blender so that it uses only 50% of total CPU when rendering?
137313
How do CUDA blocks/warps/threads map onto CUDA cores?
46835
CUDA Driver API vs. CUDA runtime
25493
Invoking shader in DX
108512
Why is the mesh deformed when sculpted with Subsurf modifier?
16658
Cycles : shadows on smooth shaded mesh, strange behavior
4762
How can I improve rendering speeds of a Voxel/Minecraft type game?
94731
Flat surface not being shaded consistently across quads
94006
Can you use two computers to render in Cycles?