Mirror Modifier creates the other part of model far away from the original
13469
Why does the mirror modifier sometimes give me an overlapping mesh?
757
How do I avoid rendering glitches from overlapping faces?
3565
Why does mesh behave like mirrored in Edit mode without Mirror modifier?
964
Inaccurate (non-smooth) boundary of the mesh generated by ToElementMesh
130276
Cycles: How do I exclude the Environment Texture from reflections?
34690
Apply subsurf modifier to only part of an object
108512
Why is the mesh deformed when sculpted with Subsurf modifier?
50588
Mirror Modifier making ugly smoothing on mirrored faces
115457
How to remove unwanted edge between adjacent coplanar faces?
15768
Why does subsurf modifier cause weird deformation at the end of a cylinder?
73001
Mirrored object not symmetrical
35142
Rendering a fake mirror
33480
Mirror modifier is not working, no mirrored object?
61573
How do I make an animated mesh independent of a shrinkwrap modifier?
47120
Mirror changes to side of cube across all six sides
95584
How do I make 'X-Axis Mirror' available in Pose Mode?
137296
What's the best way to deal with zero-area faces that break normals