Is there a way to optimize this 2D lighting effect shader?
73549
Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
7840
Creating volumetric lighting (crepuscular rays) in Cycles
17539
How do I efficiently sort objects by draw order when rendering a 2D game?
47832
shade plane with a color function color(x,y)
100790
How to avoid float texture limit for GPU rendering
45608
How to bake ambient occlusion into vertex colors?
94476
Method to shade or overlay a raster map to reflect time of day and ambient light
46069
How to do volumetric lighting for a forest scene?
56868
How does one adjust ColorFunction quality independently of surface quality?
28
Keyframing emission shader colour/strength using python
64986
What will reduce my rendertime?
105835
Render Speed up (cycles)
23123
Smooth shaded model has odd shading
114779
How to efficiently animate 2D scene spanning sprites in Unity?
134778
Using python to set object shading to 'smooth'
46447
How to achieve this 3D "Card" effect
80087
How to create a strong halo light effect?