How to deal with players that wants their characters to do automatic perception, stealth and searching for traps/secret doors?
72760
How should a GM deal with "standing orders?"
40935
Is it best practice to reveal monster information about resistances/vulnerabilities/immunities to the players?
130355
How can metagaming retries on poor skill checks be prevented?
127782
How to deal with a player who refuses to learn the description of their spells and abilities?
84648
Does a creature need to roll Stealth check again if it moves?
29969
How do I get players to invest in their character concept and stop making new PCs?
46578
Making my players part of the action instead of being just witnesses
139293
Do you need to be hidden to get advantage when attacking while unseen?
25407
Can I use Minor Illusion to create a wall, hide behind it, and attack with advantage?
22654
How do you discourage "player knowledge" as a GM?
44491
How can I speed up combat with a large number of enemies?
116857
How can I avoid players spending too much time planning?
144364
Can I play an evil character without letting anyone but the DM know?
21514
How to design the attack class in an RPG game?
40254
How can a human be viable in an Underdark-focused game?
101689
How do you help players not focus on the rules?
111120
How should my game characters store their abilities/spells?