Intermediate AI for Java games
55186
How does A* pathfinding work?
104871
Direct cut-elimination for natural deduction.
27930
Seek Steering Behavior with Target Direction for Group of Fighters
123191
ID Story: A robotic storyteller that is sentient
29206
Generating natural schedule for a sports league
151942
What algorithm for a tic-tac-toe game can I use to determine the "best move" for the AI?
130382
Can lightning be used to solve NP-complete problems?
153490
Can I have the equivalent of a Ps 'smart object' in Ai which I can keep updating in Ps?
40331
Optimizing a CTE hierarchy
117230
Collision detection optimization for a top down shooter
125483
3D Rules for a 2D Game
101136
The Monty Hall Problem - where does our intuition fail us?
100262
Improved Van Emde Boas tree based map in Java
88172
A* Pathfinding Finding One of Many Goals
2862
Random map generation
13583
Preventing cheating for on-line arcade high score board
107719
Learning from Unix Programming Environment