Who Handles Collision in a Component Based Entity System
91219
How to properly handle collision in a component-based game?
147238
GUID COMB strategy in EF
40523
Component.find() Called From Child Extending an Abstract Component Fails
80046
Entity Component System: system and components relation
151555
2D collision detection
77391
How to implement a super class, sub class relationship in the database?
16752
Overload resolution and virtual methods
59553
Is a target pushed into a wall by a spell effect subject to collision damage?
148437
Relationships and Lazy Loading in SubSonic 3.0
42460
Convention-based routing in Symfony2
101609
How to handle pixel-perfect collision detection with rotation?
151529
Time Dependant Workflows and transactions
70
Collisions between an object and a wall
64113
Has there ever been a warp / non-warp collision?
128957
Transactions in .net
41243
If a Parallelism Exchange Event deadlock is victim-less, is it a problem?
121351
Triggered abilities from multiple players. Whose resolves first?