Hair particles rendered as objects using the emitters material for color. Is it possible?
14511
How to color particles based on the texture of the object from which they are emitted, using the "grid" emission setting?
22399
How to achieve a solid glass/emission material with certain refraction and color
107649
How can I change the color of an object at runtime?
50526
How to hide the object emitting particles in a render in Blender 2.80?
86844
What gives an object its colour?
48144
Casting shadows for transparent textured material
85127
Fill particles in a container
14054
Do composite particles that are electrically neutral but have charged constituents radiate?
65767
Any way to control light halos in the compositor based on emission level?
137917
How can Blender be augmented to display color critical and accurate results?
12625
Is there really a way to make a true toon shader material in Cycles?
92137
Can I make color data not render as gradient?
92069
How does color (or reflection in general) work?
97099
How can i add a texture to billboard particles?
15447
Mimic Sculpting Shader/Light setup for Render
132924
Would this spiky hair be doable using particles system?
8344
How can I render objects with very shiny surfaces?