Why is Graphics3D lighting different when rotating?
94277
3D graphics render as though no illumination
197
RevolutionPlot3D: but NOT revolving about the z axis
44379
Aliased edge around light source in cycles
69297
Particles rotation not working correct
73777
Why are mirror images flipped horizontally but not vertically?
43231
Object rotate in a strange way
50881
How can I implement "cut outs" for lighting in OpenGL?
56339
How could I do simple per-fragment lighting on BSP geometries?
18050
Will 3 lights illuminate any convex solid?
65943
Why does copy rotation constraint invert after 180 degrees
54828
Different Color When Rendered? (Not Material)
44356
Correct vector input to map texture light in Cycles
71565
Keep box-shadow direction consistent while rotating
144528
Lighting specific objects in cycles with volumetric atmosphere
72530
Mirror modifier. Mirrored half is not aligned, but rotated
92141
Why do wheels appear to revolve opposite to the direction they are rotating?
104084
Area Light vs. Emissive Polygon