How do I implement occluded lighting in a block-based 2D game?
89564
How to create 2D shadows
81436
2D helicopter game, how to create corridor walls?
7840
Creating volumetric lighting (crepuscular rays) in Cycles
78674
How do I implement parallax scrolling in 2D?
48144
Casting shadows for transparent textured material
85430
Seeing through objects in Game engine
45608
How to bake ambient occlusion into vertex colors?
66106
Render shadows over a transparent background in cycles
144349
How to draw only visible tiles?
112224
How to make a model cast shadows onto the world texture/background?
51053
How can I interpolate between two frames of a sprite-based 2D animation?
144528
Lighting specific objects in cycles with volumetric atmosphere
95529
Using realistic materials in a Game Engine
150731
How to render a texture partly transparent?
102041
Pinpoint the area light to object
1688
How do I fade in/out an object in Blender 2.8 Eevee?
37530
Why can I see through a box in blender game engine?