Moving one object causes other to move another (already tried unlinking)
14384
Why can't I transform faces, edges, or vertices without transforming the whole object?
131831
How Can I add an Object so that is not facing the current the view?
61979
Why is my animation not keeping location and rotation correctly?
64728
Is there any way to remove edges causing a loop?
118533
How to "stick" an object to another such that it follows during animation
94686
A bug I can't seem to spot, faulty logic?
25116
How to make an (open) object behave like rubber when penetrated by another
70931
How to animate a cube pivoting more than once without affecting it's original position
116194
How do I fix randomly moved chunks after a crash?
57795
The calling thread cannot access this object because a different thread owns it.WPF
60431
The calling thread cannot access this object because a different thread owns it.How do i edit the image?
2148
Duplicate objects transformation applies to both objects
123274
Multiple Linked Objects with unique Materials / Group Materials override
28711
How can I make a gameObject "stick" to another gameObject after it has collided with it?
117045
Blender Object keeps moving back to 0,0,0
138530
Baking multiple objects to keyframes resets their orientation by their origins
115895
Unity: set y rotation messed up the object