keeping clients up to date with server state in an mmo-like game
100041
How to keep track of players nearby other players in an MMO
72397
Use sp_Blitz to gather information on all servers in a centralized server/database
107652
Keeping closed sites in suspended animation: a modest proposal
135529
Game Center - Sending and receiving data
29873
Real time updates from database using JSF/Java EE
55291
How to store persistent data client side
116646
implementing functions in a game
93828
Instantly detect client disconnection from server socket
128713
Can players "Ready" outside of combat?
57951
What should a main game loop do?
22072
Local server updates for the network
28493
How do I detect whenever a player looks at an entity?
15121
MVC-like compartmentalization in games?
30314
How do I help my players stay engaged (with the game and each other) at the table?
26152
PHP vs NodeJS - text based RPG
116224
How do I simulate a low bandwidth, high latency environment?
47435
Tools/techniques for optimal tabletop gaming with one remote user