How to create a "heat distortion" effect with a cycles procedural node set up without compositing
99289
How to make a heat distortion effect?
40665
How do I prevent object distortion when applying a curve modifier?
13877
Fire is very pixelated in final render
21172
How to render a scene faster in Cycles?
36215
Fixing shadows in cycles without increasing subdivision
12625
Is there really a way to make a true toon shader material in Cycles?
27353
Randomly populating procedural shape (or Image Texture) in Cycles
94147
How to Create a Vinyl Plastic Toy Shader?
134911
changing the intensity falloff of light sources using Cycles nodes
89390
Is there a way to uniformly add texture to a complex mesh without using UV mapping?
13573
Control Cycles/Eevee material nodes and material properties using python?
9632
How to create a fire/light effect in a spaceship engine
60440
Cycles hybrid rendering
71468
How can I acheive a smooth 2D lighting effect?
98491
Blurring/Feathering a Procedural Pointiness Mask
42658
How to render a mesh transparent with a color on its edges only, with nodes?
33817
Cycles material node set-up for diffuse, specular, reflection/refraction, normal and illumination/emission map