Split Faces in UV Mapping
53987
Separate selected UV map vertices from surrounding vertices
144536
How to flatten a face to avoid distortion (make an ngon planar)
75637
Is there a way of easily identifying which mesh face a UV face corresponds to?
150598
Mirrored mesh splits when manipulating bones
154291
Some faces of a model don't respond to UV Mapping
137296
What's the best way to deal with zero-area faces that break normals
13196
How to create a face out of edges
133812
UV Unwrapping a Modified Model
28275
Splitting lines with points while maintaining other dissolved lines?
91800
Basic question about Merging faces
1314
How can I tell what part of the model the UV map is from? (In Blender)
133979
How do you texture multiple objects with a single image?
62681
How do you apply a texture to select faces of a mesh
88716
How can I stack all faces of an object on top of each other in the UV Image Editor?
15345
Multiple UV Maps For 1 Object
124622
How do I make a high poly model from a low poly model and a normal map?
47318
Why is the resulting UV map stretched out when unwrapping my object?