Why do values of Point2D sometimes behave static?
17716
What's the difference between primitive and reference types?
42259
static variables in an inlined function
116576
Why must local variables, including primitives, always be initialized in Java?
145325
Weird behavior when changing parts of matrix
54800
Why do I have to write *myPointerVar only SOMETIMES in Objective-C?
135832
Point class in C#
81740
Why is my mesh inversed when Imported to Unity?
45379
Why are interface variables static and final by default?
158951
What makes a static variable initialize only once?
75831
Inconsistency in divide-by-zero behavior between different value types
30424
What does it mean to have an undefined reference to a static member?
33103
How come invoking a (static) method on a null reference doesn't throw NullPointerException?
128244
Why is ScreenToWorldPoint always giving same coordinates with mouse position?
153193
Static variables in C++
11536
How do texture coordinates work?
4695
How can I stop defined points that are not displayed from influencing image size?
143717
Why/How are there infinite points in a line segment?