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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<dialogue>

	<htmlContent tag="CITY_HALL_DEMOGRAPHICS_ENTRANCE_TURN_BACK"><![CDATA[

		You decide against ringing the bell on [vanessa.namePos] desk, and, taking one last look at the huge archive, you turn back and head out into the corridor.

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_DEMOGRAPHICS_ENTRANCE"><![CDATA[

		At the far end of the corridor, there's an open door which bears a brass nameplate, reading: 'Bureau of Demographics'. A sign fixed to the adjacent wall offers some more information about the responsibilities this office has, and you read:

			Bureau of Demographics

			Manager: Ms. Cunningham

			Public services provided:

			- Official name changes

			- Issuing of offspring tracking maps

			Internal services:

			- Population statistics

			- Citizen cataloguing

			Please note: If the door is closed, then we are currently busy.

			Please wait in the corridor for us to conclude our business.

			Repeated knocking will result in security being called.

		As the door has been left wide open, you decide to enter the 'Bureau of Demographics', and so find yourself stepping into a large, high-ceilinged office, which appears to be completely vacant. A mahogany desk and dark leather chair sits in the middle of the room, while numerous filing cabinets and over-filled bookcases cover three of the walls. The fourth one, to your left, is entirely open, and you look across to see that this office adjoins a colossal archive. Row after row of ceiling-height shelving, each one filled with alphabetically and chronologically-ordered papers, stretch off into the vast space, and you can't help but wonder how many records are stored here.

		Turning your attention back to the desk, you see that there's a brass nameplate sitting atop its surface, which mirrors the second line of the sign outside, reading: 'Manager: Ms. [vanessa.nameFull(true)]'. Beside this nameplate, there's a silver call bell, along with a sign instructing visitors to ring the bell if she isn't present. It also says that only one person can be seen at a time, and to please only use the bell if you are alone.

	#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaIntroduced))

			[vanessa.Name] must be cataloguing records in the archive, so if you wanted to get her attention, you could do as the sign says and ring the bell, or simply turn around and leave.

	#ELSE

			Whoever this 'Ms. Cunningham' is, she must be busy in the archive. You could try ringing the bell on the desk to summon her, or simply turn around and leave.

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_DEMOGRAPHICS_RING_BELL"><![CDATA[
	#IF(pc.hasCompanions())

			As the sign asks for visitors to be alone, you tell [npc.name] to wait outside. Doing as you say, [npc.she] steps out into the corridor, closing the door behind [npc.herHim].

	#ENDIF
	#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))

			Stepping up to the desk, you ring the bell, and after about ten seconds or so, the familiar figure of [vanessa.name] appears from behind one of the archive's shelves. In contrast to the first time you met her, you notice that there's a jovial spring to her step, and her bright blue eyes light up in delight as she sees that it's you who's come to visit her. [vanessa.speech([pc.Name]! It's wonderful to see you again!)]

			#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaDailyMassage))
				After the intimate affair the two of you had in this very office, you've obviously left quite a lasting impression upon the elderly fox-girl, and instead of striding over and collapsing down into her chair, she rushes up to stand close in front of you, before smiling happily at you and exclaiming, [vanessa.speech(Thanks for that massage you gave me earlier! My feet feel so much better now!)]
			#ELSE
				After the intimate affair the two of you had in this very office, you've obviously left quite a lasting impression upon the elderly fox-girl, and instead of striding over and collapsing down into her chair, she rushes up to stand close in front of you, before seductively biting her lip and teasing, [vanessa.speech(You know, I'm still having to be up and about on my feet all day... I couldn't persuade you to give me another of those special massages of yours, could I?)]
			#ENDIF

	#ELSEIF(game.getDialogueFlags().hasFlag(FLAG_vanessaIntroduced))

			#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaDailyMassage))
				Stepping up to the desk, you ring the bell, and after about thirty seconds or so, the familiar figure of [vanessa.name] appears from behind one of the archive's shelves. Walking confidently over to her desk, she smiles happily at you as she sits down, before peering at you over the top of her half-moon glasses and saying, [vanessa.speech(Hello again, [pc.name]. Thank you again for that massage you gave me earlier; my feet are feeling so much better! Now, what can I do for you this time?)]
			#ELSEIF(game.getDialogueFlags().hasFlag(FLAG_vanessaMassaged))
				Stepping up to the desk, you ring the bell, and after about thirty seconds or so, the familiar figure of [vanessa.name] appears from behind one of the archive's shelves. Walking confidently over to her desk, she smiles happily at you as she sits down, before peering at you over the top of her half-moon glasses and saying, [vanessa.speech(Hello again, [pc.name]. Thank you again for that massage you gave me the other day; my feet are feeling so much better! Now, what can I do for you this time?)]
			#ELSE
				Stepping up to the desk, you ring the bell, and after about thirty seconds or so, the familiar figure of [vanessa.name] appears from behind one of the archive's shelves. Walking confidently over to her desk, she collapses down into her chair with a sigh, before peering at you over the top of her half-moon glasses and asking, [vanessa.speech(Hello again, what can I do for you this time?)]
			#ENDIF

	#ELSE

			Stepping up to the desk, you ring the bell, and after about thirty seconds or so, a womanly figure, dressed in smart office attire, appears from behind one of the archive's shelves. Looking over at who must be 'Ms. Cunningham', the first thing you notice is that, with the exception of a fox's tail and a pair of fox ears on top of her head, she appears to be entirely human. As she confidently walks over to her desk, you note that she appears to be in her mid-fifties, and that both the fur covering her fox parts, as well as her long, braided hair, have turned grey with age. Despite the fact that she's showing this clear sign of getting on in years, she's otherwise aged remarkably well, and while she doesn't possess the same youthful good-looks of someone half her age, she nevertheless has a refined, elegant beauty about her.

			Although it doesn't seem to have had a detrimental effect on her looks, her age does appear to be taking a toll on her in a couple of other ways. First of all, there's the fact that she's wearing a pair of half-moon reading glasses, letting you know that her eyesight is compromised. Furthermore, as confidently as she tries to carry herself, you can't help but notice that there's a slight air of lethargy about her, and as she steps up to her desk, she half-sits, half-collapses down into her chair.

			Letting out a weary sigh, the elderly fox-girl peers at you over the top of her glasses and says, [vanessa.speech(Good #IF(game.isMorning())morning#ELSEafternoon#ENDIF, my name is Ms. Cunningham, and I am both the manager and sole employee of the Bureau of Demographics. I don't wish to seem rude, but I have a considerable amount of cataloguing work to get done by the end of today, so if you could keep your business sharp and to the point, it would be much appreciated. As the sign outside should have told you, I am able to handle the procedure of getting your name changed, and can also issue you with an offspring tracking map, provided that you can afford the significant fee. So, what will it be, [pc.mister]...?)]

			#IF(pc.getSurname().isEmpty())
				[pc.speech(It's [pc.name],)] you introduce yourself to [vanessa.name], before moving on to the business at hand...
			#ELSE
				[pc.speech([pc.Surname]. [pc.Name] [pc.Surname],)] you introduce yourself to [vanessa.name], before moving on to the business at hand...
			#ENDIF

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="QUESTION_CATALOGUING"><![CDATA[

		[pc.speech(What are you cataloguing? And what's this huge archive used for?)] you ask, curious to hear what it is that [vanessa.name] gets up to in here.

		#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))
			Letting out a mildly frustrated huff as she hears that you're not offering her a massage, [vanessa.name] nevertheless replies,
		#ELSE
			Letting out a mildly frustrated huff as she hears that you're not getting straight down to business, [vanessa.name] nevertheless replies,
		#ENDIF
		#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaAskedAboutCatalogue))
			 [vanessa.speech(Well, as I've already told you once before, everybody has a unique signature to their arcane aura, much in the same way that everyone has a unique fingerprint. One of the larger rooms in the upper floor of this building houses an arcane device which can identify any unique arcane signature within all of the realm of Dominion. As soon as a new signature is detected, the relevant technical information is written down and sent to this department in order to be catalogued for future reference.)]
		#ELSE
			 [vanessa.speech(Well, as you may or may not know, everybody has a unique signature to their arcane aura, much in the same way that everyone has a unique fingerprint. One of the larger rooms in the upper floor of this building houses an arcane device which can identify any unique arcane signature within all of the realm of Dominion. As soon as a new signature is detected, the relevant technical information is written down and sent to this department in order to be catalogued for future reference.)]
		#ENDIF

		[pc.speech(So it's a record of everyone who lives, or has ever lived, in Dominion?)] you ask.

		[vanessa.speech(Correct. Although it's a far more complicated procedure, the same apparatus can be used to track the rough location of people. I'm no expert, but I believe that this is the same sort of method that's used to track those who are wanted for enslavement by the Enforcers. Once an arcane signature has been entered into their tracking system, there's no way for the criminal to remove their designation for enslavement.)] [vanessa.name] explains, before concluding, [vanessa.speech(We here at city hall have access to a more limited version of this tracking system, and this very department is licensed to use it in order to create offspring tracking maps.)]

		With your question now answered, you wonder what to do next...

	]]>
	</htmlContent>

	<htmlContent tag="QUESTION_SOLITARY"><![CDATA[

		[pc.speech(Why are you the only one working here?)] you ask, wondering why such a huge department only has a single employee assigned to its management.

		#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))
			Pouting at you as she hears that you're not offering her a massage, [vanessa.name] nevertheless replies,
		#ELSE
			Impatiently tapping her fingers on her desk as she hears that you're not getting straight down to business, [vanessa.name] nevertheless replies,
		#ENDIF
		#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaAskedAboutSolitary))
			 [vanessa.speech(I already told you this... There's very little demand for name changes or offspring tracking maps, so this department is considered to only need enough staff to cover cataloguing work. As a result, the higher-ups have determined that it only takes one person to do everything in here. I do manage to get all of my work done on time, so I suppose they're right, but it does get a little lonely...)]
		#ELSE
			 [vanessa.speech(Well, there's very little demand for name changes or offspring tracking maps, so this department is considered to only need enough staff to cover cataloguing work. As a result, the higher-ups have determined that it only takes one person to do everything in here. I do manage to get all of my work done on time, so I suppose that they're right, but it does get a little lonely...)]
		#ENDIF

		With your question now answered, you wonder what to do next...

	]]>
	</htmlContent>

	<htmlContent tag="OFFER_HELP"><![CDATA[
	#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))

			Looking across to the archive's shelves, you see quite a large number of boxes piled up that are marked 'For sorting', and you realise that [vanessa.name] is once again struggling to keep on top of her work. Although she appears to have a lot more energy and enthusiasm since the two of you had sex, you imagine that the elderly fox-girl would still appreciate an offer of help. Smiling fondly at her, you ask, [pc.speech(Would you like some help with your cataloguing work again? I have some time to spare.)]

			[vanessa.speech(Without filing the assistance forms?)] [vanessa.name] teases, blushing at the thought of accepting help without following the proper procedure. [vanessa.speech(I suppose we could be naughty and do it together again...)]

			Having obtained [vanessa.namePos] consent, you start walking over towards the boxes. As you do so, the fox-girl quickly follows in your footsteps, and as you come to a halt, she leans in against your back and sighs, [vanessa.speech(Perhaps after we're finished, we could do something else that's very naughty together...)]

			Stepping around in front of you, [vanessa.name] picks up the top box, before telling you to grab one and follow her into the archives. Doing as you're told, you grab the box and follow [vanessa.namePos] lead as she heads into the maze-like shelving of the archives. Soon arriving at your destination, the fox-girl turns towards you and says, [vanessa.speech(The papers within the box are already sorted alphabetically, so all you need to do is to slot them into the shelves in the correct order. Let's get to it.)]

			As you each set about filing the papers in your respective boxes, [vanessa.name] smirks and remarks, [vanessa.speech(Getting help without submitting the proper forms... This is so naughty!)]

	#ELSE

			From both the way [vanessa.name] collapsed down into her chair, as well as the weary look on her face, you can tell that her work is taking a toll on her health. Looking across to the archive's shelves, you see quite a large number of boxes piled up that are marked 'For sorting', and you realise that [vanessa.name] has a significant amount of work still to do. Not wanting to leave the elderly fox-girl to deal with it all by herself, you ask, [pc.speech(Would you like some help with your cataloguing work? I have some time to spare.)]

			[vanessa.speech(You want to help?)] [vanessa.name] asks, surprised at your sudden offer, [vanessa.speech(But you haven't even filed the 'application for unpaid assistance' form 22-F, have you? And that's not to mention the liability waiver forms that need to be submitted and approved. I... I can't accept your help without those...)]

			Although she's sticking to regulations, you can tell that [vanessa.name] really does want some help, and so you press her, [pc.speech(You're the only one in here; nobody's going to know if I've helped you out or not. Do you want me to help?)]

			[vanessa.speech(Well, yes, but-)] [vanessa.name] replies, but she cuts her sentence short as you turn and start walking over towards the boxes. [vanessa.speech(Wait! You can't enter that area without filing form 41-A!)]

			Ignoring [vanessa.namePos] objection, you walk over to the boxes and ask, [pc.speech(So what do I need to do with these?)]

			Walking over to you, [vanessa.name] lets out an exasperated sigh, before answering, [vanessa.speech(Just take that top box and follow me around here.)]

			Doing as you're told, you grab the box and follow in [vanessa.namePos] footsteps as she leads you into the maze-like shelving of the archives. Soon arriving at your destination, the fox-girl turns towards you and says, [vanessa.speech(The papers within the box are already sorted alphabetically, so all you need to do is to slot them into the shelves in the correct order. I'll be back in a moment.)]

			With that, [vanessa.name] hurries off to fetch a box of her own, and within a couple of minutes, she returns and places it down next to yours. Although initially distressed at the thought of the two of you being caught, [vanessa.name] soon starts to relax, and as you each set about filing the papers in your respective boxes, she smirks and remarks, [vanessa.speech(Getting help without submitting the proper forms... This is so naughty! Seeing as we're breaking regulations as it is, you can call me by my first name... It's Vanessa...)]

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="OFFER_HELP_MS_CUNNINGHAM"><![CDATA[

			[pc.speech(I'd feel more comfortable continuing to call you 'Ms. Cunningham',)] you reply, smiling at the elderly fox-girl to let her know that you aren't trying to be rude.

			[vanessa.speech(Oh, well that's fine too,)] [vanessa.name] says, [vanessa.speech(but if you change your mind, feel free to call me Vanessa at any time!)]

	]]>
	</htmlContent>

	<htmlContent tag="OFFER_HELP_VANESSA"><![CDATA[

			[pc.speech(Sure thing, Vanessa,)] you reply, smiling at the elderly fox-girl to let her know that you're more than happy to be on such familiar terms with her.

	]]>
	</htmlContent>

	<htmlContent tag="OFFER_HELP_FINISH"><![CDATA[
	#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))

			The two of you spend the next couple of hours cataloguing papers, making small talk, and flirting with one another. [vanessa.NamePos] department is just as quiet as the last time you were here, and for the whole period during which the two of you are working, you're only interrupted by the ring of the front desk's bell once.

			Before you know it, the two of you have worked you way through all of the boxes which needed to be sorted by the end of today. Heading back over to the front desk, [vanessa.name] collapses down onto her chair with a sigh, [vanessa.speech(Phew... Thank you for your help again, [pc.name]. You know, even with you doing over half of the work, my feet are still killing me after that...)]

			Leaning down to rub at the tops of her feet, [vanessa.name] looks up at you and flashes you a seductive smile. As the top couple of buttons of her shirt are undone, the fox-girl flashes you with a view straight down to her cleavage, and you find yourself with a clear view of not only her lacy black plunge bra, but also the tops of her [vanessa.breastSize], pale tits. Letting out a little laugh, she pushes out her chest and teases, [vanessa.speech(Did you think I flashed you by accident the first time you helped me? I just wanted to show off what you could get if you took some initiative... So, are you going to give me another of your foot massages again, or do I have to beg for it?)]

			Smiling down at the horny fox-girl, you wonder if you should drop down onto your knees and start massaging her feet, or perhaps you could do as she suggests and get her to beg for it...

	#ELSE

			The two of you spend the next couple of hours cataloguing papers and making small talk. [vanessa.NamePos] department turns out to be extremely quiet, and during the whole time that the two of you are working, you're only interrupted by the ring of the front desk's bell once.

			Before you know it, the two of you have worked you way through all of the boxes which needed to be sorted by the end of today. Heading back over to the front desk, [vanessa.name] collapses down onto her chair with a sigh, [vanessa.speech(Phew... Thank you for your help, [pc.name]. You know, even with you doing over half of the work, my feet are still killing me after that...)]

			Leaning down to rub at the tops of her feet, [vanessa.name] looks up at you and smiles. As the top couple of buttons of her shirt are undone, the fox-girl inadvertently flashes you with a view straight down to her cleavage, and you find yourself with a clear view of not only her lacy black plunge bra, but also the tops of her [vanessa.breastSize], pale tits.

			[pc.speech(You're welcome,)] you reply in response to her thanks, before wondering if you should take advantage of the fact that [vanessa.namePos] feet are hurting to offer her a foot massage...

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="FOOT_MASSAGE"><![CDATA[
	#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))

			[pc.speech(I'd love to give you another massage,)] you say, dropping to your knees in front of the horny fox-girl.

			[vanessa.speech(Oh, yes, good [pc.girl],)] [vanessa.name] replies, smiling coyly as she swivels her chair to face you. Lifting her feet, she allows you to slip off her flats, and in just a moment, you find yourself presented with her pantyhose-covered feet once again. Wiggling her toes at you, she bites her lip and teases, [vanessa.speech(Go on then, let's get started.)]

	#ELSEIF(game.getDialogueFlags().hasFlag(FLAG_vanessaMassaged))

			[pc.speech(Perhaps I can help get rid of the aches in your feet again?)] you ask.

			[vanessa.speech(Oh, yes, that'd be delightful,)] [vanessa.name] replies, smiling coyly as she swivels her chair to face you. Lifting her feet, she lets out a delighted sigh as you drop to your knees and slip off her flats, gaining access to her pantyhose-covered feet once again. Wiggling her toes at you, she bites her lip and teases, [vanessa.speech(Go on then, show me what you can do.)]

			Dutifully dropping to your knees in front of the fox-girl,

	#ELSE

			[pc.speech(Perhaps I can help get rid of the aches in your feet as well?)] you ask. [pc.speech(How long's it been since you had a foot massage?)]

			[vanessa.speech(Too long,)] [vanessa.name] replies, smiling coyly as she swivels her chair to face you. Lifting her feet, she lets out a delighted sigh as you drop to your knees and slip off her flats, gaining access to her pantyhose-covered feet. Wiggling her toes at you, she bites her lip and teases, [vanessa.speech(Go on then, show me what you can do.)]

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="FOOT_MASSAGE_BEG"><![CDATA[

		[pc.speech(Getting you to beg sounds like fun,)] you tease, smiling at the elderly fox-girl. [pc.speech(Go on, tell me how much you want it.)]

		Playfully pouting at you, [vanessa.name] whines, [vanessa.speech(Please, [pc.name]! Your massages are the best! You wouldn't be mean to me and leave me with aching feet, would you?)]

		[pc.speech(I suppose not,)] you reply, dropping to your knees in front of her.

		Seeing that you're going to give her what she wants, [vanessa.name] lets out a delighted sigh as she holds up her feet, allowing you to slip off her flats and gain access to her pantyhose-covered feet once again. Wiggling her toes at you, she bites her lip and teases, [vanessa.speech(Go on then, let's get started.)]

	]]>
	</htmlContent>

	<htmlContent tag="FOOT_MASSAGE_CORE"><![CDATA[
	#IF(pc.getArmRows()>1)

			Taking hold of both of [vanessa.namePos] feet, you shuffle forwards and let them rest on your knees. As you have [pc.armRows] [pc.arms], you aren't bound by the same restrictions that an ordinary person is, and use your extra [pc.hands] in order to start massaging both of [vanessa.namePos] feet at once. Running your multiple [pc.hands] up the sides of both of her soles, you press your [pc.fingers] in and start applying a gentle pressure as you begin giving your massage in earnest.

			As you run your [pc.hands] up and down over her feet, you can't help but think to yourself how slender and delicate they are. Careful not to press down too hard, you continue kneading and massaging [vanessa.namePos] feet, before working your way down and starting to rub at her toes.

			[vanessa.speech(Aah... Yes...)] [vanessa.name] suddenly exhales in an incredibly erotic manner. Looking up at her, you see that she's allowed her eyes to close, and that the light skin of her cheeks is flushing scarlet. Moving your gaze down, you see her [vanessa.breastSize], [vanessa.cupSize]-cup breasts heavily heaving up and down, while her fingers are going white with how tightly she's gripping the arms of her chair.

			Encouraged by this, and now certain that you're doing a good job, you move back to your starting position, and repeat the same rubbing, kneading motion up and down the sides of her soles. With [vanessa.namePos] sighs and heavy breathing filling the room, you continue massaging both of her feet at the same time, until eventually you've given them far more attention than you'd originally intended.

	#ELSE

			Taking hold of both of [vanessa.namePos] feet, you shuffle forwards and let them rest on your knees. Moving your touch over to her right foot, you run your [pc.hands] up the sides of her soles, pressing your [pc.fingers] in and applying a gentle pressure as you start giving her a massage.

			As you run your [pc.hands] up and down over her foot, you can't help but think to yourself how slender and delicate it is. Careful not to press down too hard, you continue kneading and massaging [vanessa.namePos] foot, before working your way down and starting to rub at her toes.

			[vanessa.speech(Aah... Yes...)] [vanessa.name] suddenly exhales in an incredibly erotic manner. Looking up at her, you see that she's allowed her eyes to close, and that the light skin of her cheeks is flushing scarlet. Moving your gaze down, you see her [vanessa.breastSize], [vanessa.cupSize]-cup breasts heavily heaving up and down, while her fingers are going white with how tightly she's gripping the arms of her chair.

			Encouraged by this, and now certain that you're doing a good job, you move on to [vanessa.namePos] left foot, and repeat the same rubbing, kneading motion on that one. With [vanessa.namePos] sighs and heavy breathing filling the room, you continue massaging her feet, moving from one to the other until eventually both of them have had far more attention than you originally intended to give.

	#ENDIF
	#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))

			Sensing that your massage is coming to an end, [vanessa.name] lets out a protesting whine, before opening her eyes and panting down at you, [vanessa.speech(Please, [pc.name], do it like you did before! Come on, pull my pantyhose off already!)]

			As she says this, she lifts her hips in her chair, and, reaching under her skirt, hooks her fingers into the band of her pantyhose. You only have a moment in which to either tell her to stop, or to decide to help the obviously-horny fox-girl take off her pantyhose, in which case you'd end up giving her a bare foot massage again...

	#ELSE

			Sensing that your massage is coming to an end, [vanessa.name] lets out a protesting whine, before opening her eyes and panting down at you, [vanessa.speech(Please, [pc.name], don't stop just yet! You can go a little further if you want...)]

			As she says this, she lifts her hips in her chair, and, reaching under her skirt, hooks her fingers into the band of her pantyhose. You only have a moment in which to either tell her to stop, or to decide to help the obviously-horny fox-girl take off her pantyhose, in which case you'd end up giving her a bare foot massage...

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="FOOT_MASSAGE_STOP"><![CDATA[

		Not wanting to go any further with [vanessa.name] right now, you shuffle back and say, [pc.speech(Sorry, [vanessa.name], but I don't have time for any more right now.)]

		[vanessa.speech(Aww...)] [vanessa.name] whines as you slip her flats back onto her feet, pouting at you for a moment before giving you a happy smile. [vanessa.speech(Well, thanks for your help, and for the massage! If you wanted to go further, we can do it again tomorrow?)]

		Giving the elderly fox-girl a non-committal response, you stand up and wonder what you should do now...

	]]>
	</htmlContent>

	<htmlContent tag="BARE_FOOT_MASSAGE"><![CDATA[

		Wanting to take things further, you reach up and take hold of [vanessa.namePos] thighs, before gripping the fabric of her pantyhose and helping her to pull them down from around her hips. Letting out a delighted giggle, [vanessa.name] lets go of the stretchy nylon, allowing you to do the rest of the work in pulling her pantyhose all the way down over her knees and to her ankles. With one last tug, you pull them completely off, leaving her pale, slender feet fully exposed.

		[vanessa.speech(Go on, keep going,)] [vanessa.name] pants, lifting her feet and pushing them against your [pc.hands].

		#IF(pc.getArmRows()>1)
			Eager to oblige the fox-girl's request, you set about using your multiple pairs of hands to continue giving her a foot massage. This time, however, it feels very different from before, as instead of pressing down and rubbing against nylon, your touch is running over [vanessa.namePos] bare skin.
		#ELSE
			Eager to oblige the fox-girl's request, you set about starting your foot massage all over again, starting once more from her right foot. This time, however, it feels very different from before, as instead of pressing down and rubbing against nylon, your touch is running over [vanessa.namePos] bare skin.
		#ENDIF

		As she continues to pant and sigh above you, you take note of the fact that the skin of [vanessa.namePos] feet starts to get hard at the lower sides, and is very tough and thick around the heels and balls of her feet. From the nature of her job, having to pace up and down the aisles of the archive all day, you aren't surprised to find that the soles of her feet are tough, but in contrast to this, you are somewhat taken aback by how soft the rest of her feet are. As you work your touch up and over the tops of them, you can't help but remark to yourself how silky-smooth her skin is.

	#IF(game.getDialogueFlags().hasFlag(FLAG_vanessaFucked))

			Just as you start wondering what secret [vanessa.name] has to having such healthy skin, she moans down from above, [vanessa.speech(Mmm, you know, this takes me back again... Back to that time I told you about before, when I was a very special friend to a beautiful bee-girl...)]

			You look up at [vanessa.name] just in time to see her pulling up her skirt and spreading her legs. Suddenly presented with the fox-girl's lacy black thong, you see that once again there's a slightly darker patch right in the middle, but before you can react, [vanessa.name] starts touching herself through the fabric of her underwear and moans, [vanessa.speech(You want another taste of my honey, don't you?)]

	#ELSE

			Just as you start wondering what secret [vanessa.name] has to having such healthy skin, she moans down from above, [vanessa.speech(Mmm, this takes me back... When I was younger, I was very close friends with a really beautiful bee-girl, and she used to give me foot massages as well. And when I say a 'close' friend, I mean really close...)]

			You look up at [vanessa.name] just in time to see her pulling up her skirt and spreading her legs. Suddenly presented with the fox-girl's lacy black thong, you see that there's a slightly darker patch right in the middle, but before you can react, [vanessa.name] moans once more, [vanessa.speech(You know, bee-girls really love the taste of honey, and my friend even went so far as to get me to drink a potion that would make a certain special area of mine taste just like it...)]

			As [vanessa.name] runs her hands down between her legs, you find yourself knowing exactly which 'special area' she's talking about. As starts touching herself in front of you, [vanessa.name] offers, [vanessa.speech(Perhaps you'd like a taste?)]

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="BARE_FOOT_MASSAGE_STOP"><![CDATA[

		Not wanting to go any further with [vanessa.name] right now, you shuffle back and say, [pc.speech(Sorry, [vanessa.name], but I don't have time for any more right now.)]

		[vanessa.speech(Aww...)] [vanessa.name] whines as you help her put her pantyhose back on, before slipping her flats back onto her feet. Pouting at you for one more moment, her lips suddenly turn up into a happy smile. [vanessa.speech(Well, thanks for your help, and for the massage! If you wanted to go further, we can do it again tomorrow?)]

		Giving the elderly fox-girl a non-committal response, you stand up and wonder what you should do now...

	]]>
	</htmlContent>

	<htmlContent tag="START_ORAL"><![CDATA[

		[pc.speech(Mmm, yes,)] you reply, lowering [vanessa.namePos] feet gently to the floor before shuffling forwards between her legs.

		[vanessa.speech(That's right,)] the elderly fox-girl teases, [vanessa.speech(come and get a taste of my honey...)]

		Reaching down between her legs, [vanessa.name] pulls her lacy black thong to one side, presenting you with her dipping-wet pussy. Doing as you're told, you lean forwards and bring your lips to her hot cunt, before darting your tongue out and giving her labia a long, greedy lick. Immediately, the sweet taste of honey fills your mouth, but before you can react to this, you suddenly feel [vanessa.namePos] hands grab the back of your head, before firmly pulling your face into her groin.

		[vanessa.speech(~Mmm!~ Yes! Get that tongue in deep!)] she cries, grinding her pussy against your lips and giving you no choice but to do as she says...

	]]>
	</htmlContent>

	<htmlContent tag="END_ORAL_SEX"><![CDATA[

		Having had enough of being eaten out, [vanessa.name] releases her grip on the back of your head, before gently pushing you back and teasing, [vanessa.speech(I know you just orgasmed, but you're not done yet, are you?)]

	#IF(!pc.isTaur())
		#IF(pc.hasPenis() && (pc.isAbleToAccessCoverableArea(CA_PENIS, true) || !pc.hasVagina()))

				Before you can ask what she has in mind, the elderly fox-girl stands up and steps over to her desk, before sitting on top of it and spreading her legs for you. [vanessa.speech(Come on, give my little pussy a good, hard fuck! You can blow your load inside me all you want; I'm not going to get pregnant at my age...)]

		#ELSEIF(pc.hasVagina())

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around in order to switch positions, [vanessa.name] pushes you back, getting you to sit down in the chair she's just vacated. Kneeling down between your legs, she looks up at you and asks, [vanessa.speech(You want me to eat you out, don't you?)]

		#ELSE

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around in order to switch positions, [vanessa.name] pushes you back, getting you to sit down in the chair she's just vacated. Kneeling down between your legs, she looks up at you and asks, [vanessa.speech(You want me to use my mouth on you, don't you?)]

		#ENDIF
	#ELSE
		#IF(pc.hasPenis() && (pc.isAbleToAccessCoverableArea(CA_PENIS, true) || !pc.hasVagina()))

				Before you can ask what she has in mind, the elderly fox-girl stands up and steps over to one side, before dropping down onto all fours and presenting herself to you. [vanessa.speech(Come on, mount me and give my little pussy a good, hard fuck! You can blow your load inside me all you want; I'm not going to get pregnant at my age...)]

		#ELSEIF(pc.hasVagina())

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around behind you, [vanessa.name] traces her fingers over your [pc.pussy+], before sensually asking, [vanessa.speech(You want me to return the favour and eat you out, don't you?)]

		#ELSE

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around behind you, [vanessa.name] traces her fingers over your genderless mound, before sensually asking, [vanessa.speech(You want me to return the favour and pleasure you with my mouth, don't you?)]

		#ENDIF
	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="END_ORAL_SEX_NO_ORGASM"><![CDATA[

		Having had enough of being eaten out, [vanessa.name] releases her grip on the back of your head, before gently pushing you back and teasing, [vanessa.speech(Now that I've had my fun, it's only fair that I return the favour...)]

	#IF(!pc.isTaur())
		#IF(pc.hasPenis() && (pc.isAbleToAccessCoverableArea(CA_PENIS, true) || !pc.hasVagina()))

				Before you can ask what she has in mind, the elderly fox-girl stands up and steps over to her desk, before sitting on top of it and spreading her legs at you. [vanessa.speech(Come on then, give my wet little pussy a good, hard fuck! You can blow your load inside me all you want; I'm not going to get pregnant at my age...)]

		#ELSEIF(pc.hasVagina())

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around in order to switch positions, [vanessa.name] pushes you back, getting you to sit down in the chair she's just vacated. Kneeling down between your legs, she looks up at you and asks, [vanessa.speech(You want me to eat you out, don't you?)]

		#ELSE

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around in order to switch positions, [vanessa.name] pushes you back, getting you to sit down in the chair she's just vacated. Kneeling down between your legs, she looks up at you and asks, [vanessa.speech(You want me to use my mouth on you, don't you?)]

		#ENDIF
	#ELSE
		#IF(pc.hasPenis() && (pc.isAbleToAccessCoverableArea(CA_PENIS, true) || !pc.hasVagina()))

				Before you can ask what she has in mind, the elderly fox-girl stands up and steps over to one side, before dropping down onto all fours and presenting herself to you. [vanessa.speech(Come on, mount me and give my little pussy a good, hard fuck! You can blow your load inside me all you want; I'm not going to get pregnant at my age...)]

		#ELSEIF(pc.hasVagina())

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around behind you, [vanessa.name] traces her fingers over your [pc.pussy+], before sensually asking, [vanessa.speech(You want me to return the favour and eat you out, don't you?)]

		#ELSE

				Before you can ask what she has in mind, the elderly fox-girl stands up, before taking hold of your hand and getting you to do the same. Stepping around behind you, [vanessa.name] traces her fingers over your genderless mound, before sensually asking, [vanessa.speech(You want me to return the favour and pleasure you with my mouth, don't you?)]

		#ENDIF
	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="START_SEX_FUCKING_VANESSA"><![CDATA[
	#IF(!pc.isTaur())

			Smiling at [vanessa.name], you step forwards between her legs, before taking hold of your cock and teasing the [pc.cockHead+] up and down between her wet labia. The feel of your hard cock sliding up and down over her hot cunt is too much for [vanessa.name] to bear, and with a desperate look on her face, she pleads, [vanessa.speechNoEffects(Yes! Please, fuck me!)]

			Giving the horny fox-girl what she wants, you push your hips forwards, sinking your [pc.cock+] into her wet pussy. The sudden penetration causes [vanessa.name] to let out an ecstatic moan, and as you start fucking her on top of her desk, she squeals, [vanessa.speechNoEffects(~Aah!~ Yes! ~Ooh!~ Fuck me!)]

	#ELSE

			Smiling at [vanessa.name], you step forwards over the top of her, before lowering your animalistic body down and teasing the [pc.cockHead+] of your [pc.cock+] up and down between her wet labia. The feel of your hard cock sliding up and down over her hot cunt is too much for [vanessa.name] to bear, and with a desperate moan, she pleads, [vanessa.speechNoEffects(Yes! Please, rut me!)]

			Giving the horny fox-girl what she wants, you take a small step forwards, sinking your [pc.cock+] into her wet pussy. The sudden penetration causes [vanessa.name] to let out an ecstatic moan, and as you start rutting her on the floor of her office, she squeals, [vanessa.speechNoEffects(~Aah!~ Yes! ~Ooh!~ Fuck me like an animal!)]

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="START_SEX_EATEN_OUT"><![CDATA[
	#IF(!pc.isTaur())

			Smiling down at [vanessa.name], you spread your legs and present your [pc.pussy+] to her. Placing her hands on your thighs, the horny fox-girl shuffles forwards, letting out an excited moan before leaning in to plant a wet kiss on your [pc.labia+].

			[pc.speechNoEffects(~Aah!~ Yes...)] you moan as you feel [vanessa.namePos] tongue dart out and start to lick and lap at your [pc.pussy+].

			Encouraged by your lewd cry, the elderly fox-girl shuffles closer, pushing her head in between your legs before starting to enthusiastically eat you out...

	#ELSE

			Looking back over your shoulder to smile at [vanessa.name], you take a couple of small steps to part your hind-legs and present your [pc.pussy+] to her. Placing her hands on your animalistic rump, the horny fox-girl kneels down, letting out an excited moan before leaning in to plant a wet kiss on your [pc.labia+].

			[pc.speechNoEffects(~Aah!~ Yes...)] you moan as you feel [vanessa.namePos] tongue dart out and start to lick and lap at your [pc.pussy+].

			Encouraged by your lewd cry, the elderly fox-girl shuffles closer, pushing her head in between your legs before starting to enthusiastically eat you out...

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="START_SEX_EATEN_OUT_MOUND"><![CDATA[
	#IF(!pc.isTaur())

			Smiling down at [vanessa.name], you spread your legs and present your genderless mound to her. Placing her hands on your thighs, the horny fox-girl shuffles forwards, letting out an excited moan before leaning in to plant a wet kiss on your doll-like crotch.

			[pc.speechNoEffects(~Aah!~ Yes...)] you moan as you feel [vanessa.namePos] tongue dart out and start to lick and lap at your erogenous zone.

			Encouraged by your lewd cry, the elderly fox-girl shuffles closer, pushing her head in between your legs before starting to enthusiastically perform oral on you...

	#ELSE

			Looking back over your shoulder to smile at [vanessa.name], you take a couple of small steps to part your hind-legs and present your genderless mound to her. Placing her hands on your animalistic rump, the horny fox-girl kneels down, letting out an excited moan before leaning in to plant a wet kiss on your doll-like crotch.

			[pc.speechNoEffects(~Aah!~ Yes...)] you moan as you feel [vanessa.namePos] tongue dart out and start to lick and lap at your erogenous zone.

			Encouraged by your lewd cry, the elderly fox-girl shuffles closer, pushing her head in between your legs before starting to enthusiastically perform oral on you...

	#ENDIF
	]]>
	</htmlContent>

	<htmlContent tag="END_ORAL_SEX_DECLINE_MORE"><![CDATA[

		You don't really feel like going any further right now, and so tell [vanessa.name] that you're satisfied having just got a taste of her pussy.

		[vanessa.speech(Aww...)] [vanessa.name] whines as she hears that you've had enough, before moving to get her clothing back in order and saying, [vanessa.speech(Well that was still a lot of fun. You can come back and help me out tomorrow again, if you'd like...)]

		Giving the elderly fox-girl a non-committal response, you wonder what to do next...

	]]>
	</htmlContent>

	<htmlContent tag="END_SEX"><![CDATA[

		Having had your fun, the two of you disentangle yourselves from one another's clutches, before stepping back and starting to tidy up. Letting out a very satisfied sigh, [vanessa.name] suddenly steps up beside you, before leaning in to kiss you on the cheek and saying, [vanessa.speech(That was a lot of fun, getting you to orgasm like that... You know, [pc.name], you really make me feel young again...)]

		Smiling at the suddenly-blushing fox-girl, you tell her that you had a lot of fun too, before leaning in to deliver one last passionate kiss on her lips. As her cheeks turn an even darker shade of red, [vanessa.name] mumbles something incoherent, before quickly grabbing some wet wipes out of her desk's drawer and setting about cleaning herself off.

		Soon enough, the two of you have completely tidied up, and, turning to face [vanessa.name], you wonder what to do next...

	]]>
	</htmlContent>

	<htmlContent tag="END_SEX_NO_PLAYER_ORGASM"><![CDATA[

		Having had your fun, the two of you disentangle yourselves from one another's clutches, before stepping back and starting to tidy up. Letting out a very satisfied sigh, [vanessa.name] suddenly steps up beside you, before leaning in to kiss you on the cheek and saying, [vanessa.speech(That was a lot of fun, but it's a shame that you didn't get to orgasm... You know, [pc.name], you really make me feel young again...)]

		Smiling at the suddenly-blushing fox-girl, you tell her that you had a lot of fun too, before leaning in to deliver one last passionate kiss on her lips. As her cheeks turn an even darker shade of red, [vanessa.name] mumbles something incoherent, before quickly grabbing some wet wipes out of her desk's drawer and setting about cleaning herself off.

		Soon enough, the two of you have completely tidied up, and, turning to face [vanessa.name], you wonder what to do next...

	]]>
	</htmlContent>

	<htmlContent tag="OFFSPRING_MAP"><![CDATA[

		Curious about the 'offspring tracking maps', you ask [vanessa.name] if she could tell you more about them.

		[vanessa.speech(As I am not proficient with the arcane, I am unsure of how exactly it works,)] [vanessa.name] replies, [vanessa.speech(but I can tell you that by analysing your arcane signature, it is possible to create an enchanted map which will show the rough locations of all your offspring. The process required for created such a map is quite complex, and as such we are forced to charge a heavy fee for their creation.)]

		[pc.speech(How much?)] you ask.

		[vanessa.speech(Fifty-thousand flames,)] [vanessa.name] flatly states, peering at you over the top of her glasses in a rather judgemental fashion. [vanessa.speech(Provided that you are able to afford this fee, I'll need to send an analysis of your arcane signature upstairs, and our specialist staff will then be able to create an offspring tracking map for you. Please do let me know if you want to go ahead with this.)]

		#IF(pc.getMoney()>=50000)
			As you have the required fee of fifty-thousand flames, you wonder if you should purchase an offspring tracking map right now...
		#ELSE
			As you don't have the required fee of fifty-thousand flames, you aren't able to purchase an offspring tracking map right now...
		#ENDIF

	]]>
	</htmlContent>

	<htmlContent tag="OFFSPRING_MAP_PURCHASE"><![CDATA[

		Deciding that you want one of these offspring tracking maps, you tell [vanessa.name] that you'd like to purchase one, before producing the fifty-thousand flame fee and setting it down on [vanessa.namePos] desk.

		Flashing you a smile, the elderly fox-girl takes the money and puts it away in one of her desk's drawers, before saying, [vanessa.speech(Very well, if you'd be so kind as to stand still. I need to do a quick scan of your aura, so that I can send the results upstairs and have a map made for you.)]

		Doing as you're asked, you stand still as [vanessa.name] produces a curious device from her desk, before stepping over towards you and starting to wave it up and down over your body. Taking a closer look at the curious device, you see that it appears to be a long, transparent crystal, set into a sturdy metal wand. As the fox-girl proceeds with her task, the crystal starts to give off a deep pink-purple glow, and within just a few moments, the light that it's emitting has amplified enough so that the whole room is cast in a shade of deep magenta.

		[vanessa.speech(I've never seen it glow like this before,)] [vanessa.name] mutters, clearly impressed by what's happening.

		[pc.speech(It's nothing to worry about, is it?)] you ask, wondering if the device is going to be up-to-task.

		[vanessa.speech(No, it's almost done,)] [vanessa.name] replies, and just as she says that, the crystal suddenly emits a flash of green light, before returning to the same dull transparency that it had to begin with. [vanessa.speech(Excellent, it's all fine. I'll get this sent up right away.)]

		Sitting back down behind her desk, [vanessa.name] presses a button on what looks to be some sort of arcane intercom, before speaking into it, [vanessa.speech(Hello, Judy? I need someone to come and collect an arcane signature reading.)]

		Almost instantly, a voice crackles into life through the arcane device, [genericFemale.speech(Understood, Ms. Cunningham. I'll be right down.)]

		Sure enough, after about two minutes, a bright-eyed cat-girl enters the office, and after collecting both the crystal and the fifty-thousand flame fee, she rushes off to get your map made. Thankfully, both the process of creation and the accompanying admin work don't take too long, and after you and [vanessa.name] have spent fifteen or so minutes filling out the necessary paperwork, Judy returns.

		[genericFemale.speech(Here you are, Ms. Cunningham,)] she says, placing the folded map down onto the desk before the elderly fox-girl, before quickly scurrying out of the room.

		Sliding the map towards you, [vanessa.name] smiles and says, [vanessa.speech(There you are, [pc.name]. We've never had any complaints about this service, but if there's ever any problem with the map, please do come back and see me. I think we've just about wrapped up all the paperwork as well, so is there anything else you needed from me?)]

		Taking the arcane map, you wonder if there's anything else you wanted to ask [vanessa.name]...

	]]>
	</htmlContent>

	<htmlContent tag="OFFSPRING_MAP_BACK"><![CDATA[

		#IF(pc.getMoney()>=50000)
			You don't really want to purchase an offspring tracking map, and so you tell [vanessa.name] that you might get one another time. Peering at you over the top of her half-moon reading glasses, she asks, [vanessa.speech(Is there anything else I can do for you?)]
		#ELSE
			You don't have the funds required in order to purchase an offspring tracking map, and so you tell [vanessa.name] that you might get one another time. Peering at you over the top of her half-moon reading glasses, she asks, [vanessa.speech(Is there anything else I can do for you?)]
		#ENDIF

		You wonder if you should ask her something else, or take your leave...

	]]>
	</htmlContent>

	<htmlContent tag="NAME_CHANGE"><![CDATA[

		Wanting to know more about getting your name officially changed, you ask [vanessa.name] how you'd go about doing so.

		[vanessa.speech(Well, there are several forms specifically related to changing your name which will need to be filled out, as well as a more generic set of A-series documents which need to be submitted alongside any official work,)] [vanessa.name] explains, [vanessa.speech(Due to regulations, only certified government employees are allowed to fill out these forms, and we are required to ask for a fee in exchange for providing this service. Would you like to get your name changed now? After you've paid the one-hundred flame fee, I can get these forms filled out for you in about ten minutes.)]

		Producing several sheets of paper from one of her desk's drawers, the elderly fox-girl points to a line near the bottom of the top-most page, and says, [vanessa.speech(This section here allows you to specify whether or not you'd like all of your offspring to be re-registered with your new surname. The process of updating records in this manner is very time consuming, so there's a rather hefty fee of five-thousand flames for this service. Just let me know if your name change is just for you, or for all of your descendants.)]

	]]>
	</htmlContent>

	<htmlContent tag="NAME_CHANGE_BACK"><![CDATA[

		Deciding against having your name changed, you thank [vanessa.name] for explaining the process to you, but that you want to think about it a little more first. Putting the documents back in her desk's drawer, she peers over the top of her half-moon reading glasses and asks, [vanessa.speech(What else can I do for you, then?)]

		You wonder if you should ask her something else, or take your leave...

	]]>
	</htmlContent>

</dialogue>

repo_name: klorpa/Pedo

license: unknown


code:
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<dialogue>

	<htmlContent tag="OUTSIDE"><![CDATA[

		This particular street is dominated by the huge structure of Dominion's city hall. The architecture of this seat of local government is distinctly classical, with the frontage consisting of a series of huge marble pillars and polished stone steps. A sign near the entrance of this impressive building informs you that it's open to the public from nine in the morning to four in the afternoon.

		#IF(game.getCurrentWeather()==WEATHER_MAGIC_STORM)
			As there's an arcane storm raging overhead, your surroundings are almost completely deserted, with only the occasional demon to be seen walking down the street.
			#IF(game.getHourOfDay()>=9 && game.getHourOfDay()<=16)
				 As city hall is [style.colourGood(currently open to the public)], you wonder how many people are inside due to legitimate business, and how many are just making use of the building to take shelter from the storm.
			#ELSE
				 Unfortunately, due to the time of day, city hall is [style.colourBad(currently closed to the public)], so if you had any business within, you'll have to return during regular opening times.
			#ENDIF
		#ELSE
			#IF(game.getHourOfDay()>=9 && game.getHourOfDay()<=16)
				As city hall is [style.colourGood(currently open to the public)], you could always head inside and seek to conduct whatever business you have to attend to.
			#ELSE
				Unfortunately, due to the time of day, city hall is [style.colourBad(currently closed to the public)], so if you had any business within, you'll have to return during regular opening times.
			#ENDIF
		#ENDIF

	]]>
	</htmlContent>

	<htmlContent tag="ENTRY"><![CDATA[

		Walking up the short series of polished marble steps which lead to city hall's main entrance, you find yourself confronted by a pair of revolving glass doors. Heading through the one marked 'Entrance', you step into the main foyer and take a look at your new surroundings.

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_FOYER"><![CDATA[

		The grand entrance to Dominion's city hall gives visitors the impression of great wealth and prestige. Huge marble pillars line the edges of this colossal foyer, and between them, sitting upon the polished marble floor, are numerous finely-carved busts of notable demons. Hanging from the walls are gigantic portraits of yet more demons and half-demons, with nameplates identifying them as particularly important members of the local government. Looking up at the high vaulted ceiling, you see the source of this area's illumination taking the form of several huge, crystal chandeliers.

		On one end of this grand foyer, there's the pair of revolving glass doors which serve as the public entrance and exit, while on the other, a huge, circular desk is staffed by ten or so receptionists, who each wait patiently to answer any queries directed their way by visiting members of the public. Beyond that, the entrance hall branches off left and right into two corridors, which lead into the depths of this centre of bureaucracy.

		Although not busy by any stretch of the imagination, several members of the public are milling around in this area, and are no doubt waiting for their friends or companions to finish conducting whatever business they had within.

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_INFORMATION_DESK"><![CDATA[

		Near the far end of the grand foyer, there's a huge, circular desk, which is staffed by ten or so receptionists. It's beside this desk that you currently find yourself standing, and you wonder whether you should approach one of the helpful-looking girls currently on duty, or simply head past them without asking for assistance.

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_INFORMATION_DESK_NAME_CHANGE"><![CDATA[

		Wanting to know where to go in order to get your name officially changed, you step up to the desk and ask one of the receptionists for directions.

		[genericFemale.speech(Ah, you'll want the Bureau of Demographics for that,)] the girl happily answers, before turning in her chair and pointing down the corridor which leads to the left. [genericFemale.speech(You need to head that way, and at the end of the corridor, take another left, and then the office you're looking for will be at the end of that corridor on your right. Applying for a change of name is considered minor business, so once you're there, you'll only need to fill out forms 2-B, 7-D, and the usual series of A-series documents from 1 to 13. There's also no need to wait for an appointment; the Bureau of Demographics is always open to all members of the public. Have a nice day!)]

		Without asking if there was anything else you needed, the receptionist calls out to someone standing behind you, and proceeds to ask them if there's anything she can help them with. As you've already got the information you wanted, you step away from the desk and wonder if you should head down to this 'Bureau of Demographics' right away...

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_INFORMATION_DESK_PROPERTY"><![CDATA[

		Curious about the purchase of property in Dominion, you approach the information desk and ask one of the free receptionists where you'd need to go to talk about such a matter.

		[genericFemale.speech(Oh, I'm sorry, [pc.sir],)] the receptionist says, the forced smile on her face making it clear that she isn't actually sorry at all. [genericFemale.speech(The transfer of property rights have recently been suspended, and there's no telling when they might be available again. For future reference, the Bureau of Property and Commerce is down the corridor on the right. Have a good day!)]

		Looking right past you, the girl then calls out to someone who was waiting behind you, and proceeds to ask them if they need any assistance. As your question has now been answered, you step away from the desk and wonder what to do next...

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_CORRIDOR"><![CDATA[

		Just like the main foyer, the corridors of Dominion's city hall are a grand affair. Polished marble flooring, high-vaulted ceilings, and impressive portraits lining the walls all give the impression of great wealth and importance.

		Although there are several office workers and self-important bureaucrats hurrying to and fro, the corridor is easily wide enough to accommodate all of you, and, thanks to this abundance of space, you find that there's no need for anyone to adjust their tangent as you all continue on your separate ways.

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_WAITING_AREA"><![CDATA[

		For those residents of Dominion who have specific business with the city's administrators, a large, well-furnished waiting room has been provided. Sitting upon the many low-backed sofas which litter this open area, there are numerous members of the public, and you notice that many of them are holding little ticket stubs. A large, arcane-powered notification board is fixed to the far wall, and you see that it reads: Now serving: [#((game.getHourOfDay()*115)+(game.getDayMinutes()%60)).toFixed(0)]

		Shuddering at the thought of being at the mercy of Dominion's bureaucracy, and with nothing more to do in this area, you turn around and continue on your way...

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_OFFICE"><![CDATA[

		The door to the office before you is made from rich mahogany and frosted glass, with a brass plate fixed to the centre which reads: 'Private'. Knowing that a private office such as this one would have nothing to offer you except for tedious, pointless government bureaucracy, you decide against taking a look inside, and instead turn around and prepare to continue on your way elsewhere...

	]]>
	</htmlContent>

	<htmlContent tag="CITY_HALL_STAIRS"><![CDATA[

		While the polished marble stairs before you offer access to the upper floors of city hall, you are unable to scale them, as a barrier of red rope bars your passage. A little sign hangs from this obstacle, which reads:

		'Public access prohibited!
Admission only to visitors accompanied by a member of staff.'

		While there is obviously nothing really stopping you from simply stepping over this barrier and proceeding upstairs, you know that only the dull inner-workings of government bureaucracy would await you, and so, with that in mind, you decide not to waste your time and choose to head elsewhere...

	]]>
	</htmlContent>

</dialogue>


code:
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<dialogue>

	<htmlContent tag="CITY_HALL_PROPERTY_ENTRANCE"><![CDATA[

		While the door before you bears the promising sign 'Bureau of Property and Commerce; Open to the public', someone has stuck a sheet of paper beneath it, which reads:

			Transfer of property rights has been suspended until further notice. We expect to have business return to normal once the relevant administrator has filed form 'v0.4.0'.

			Sorry for the inconvenience.

		Letting out a sigh as you realise that purchasing property within Dominion will remain impossible until this 'v0.4.0' has been completed, you turn around and decide to head elsewhere...

	]]>
	</htmlContent>

</dialogue>


code:
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<dialogue>

	<htmlContent tag="CITY_EXIT_SEWERS"><![CDATA[

		A large stone bridge has been built over Dominion's canal, and as you walk over it, you hear the unmistakable sound of rushing water coming from below. Peering over the side, you see the origin of the noise; a huge, brick-lined opening, covered in metal bars, has been dug out on one side of the waterway, and it's into this that the water from the canal is flowing. Looking closer, you see that on the other side of the bars, there's a wide set of stone steps leading down into the gloom below.

		Searching for a way to get access to those steps, and the area beyond, you soon find yourself standing before a building marked as 'Submission Enforcer Post'. The doors are wide open, and, peering inside, you see that the origin of the stone staircase is situated in the middle of a large, mostly-empty waiting room.

		There only appears to be one Enforcer guarding the staircase, who half-heartedly glances up from their newspaper as they catch sight of you. Letting out a sigh, they motion towards the staircase, clearly gesturing that you're able to come and go as you please.

	]]>
	</htmlContent>

	<htmlContent tag="ENTER_SUBMISSION"><![CDATA[

		Stepping into the building marked as the 'Submission Enforcer Post', you start to make your way towards the staircase. A solitary Enforcer is stationed behind a desk on one side of the room, and he barely even bothers to look up to see who's entering before continuing to read the newspaper in his hands. Obviously not being of any sort of hindrance to you, you ignore the Enforcer and continuing forwards, before starting to descend the stone staircase. The deafening roar of rushing water quickly envelops you, and beneath the orange glow of arcane-powered lamps, you quickly hurry down the damp stone steps.

		As you reach the bottom, you find yourself confronted by a weathered wooden door, which has a helpful sign tacked to the front, reading; 'Please Enter'. Following the sign's instruction, you push open the door and step forwards into the large, well-lit interior of yet another Enforcer post. This one is far more active than its counterpart on the surface, and all around you, Enforcers are either hurrying to and fro, busily working at one of a dozen or so desks, or standing guard beside the several doors which branch off into internal offices.

	]]>
	</htmlContent>

	<htmlContent tag="ENTER_SUBMISSION_FIRST_TIME"><![CDATA[

		As the door swings shut behind you, a short, pink-furred, greater cat-girl Enforcer rushes forwards. Even with the high heels that she's currently wearing, she can't be any more than five-feet tall, but her breasts, hips, and thighs are without doubt the largest of any of the Enforcers in the room. As she comes to a rather unsteady halt in front of you, a big grin breaks out across her face, and she cries out in a very friendly voice, [claire.speech(Hey, I haven't seen you down here before, so this must be your first time in Submission!)]

	]]>
	</htmlContent>

	<htmlContent tag="ENTER_SUBMISSION_REPEAT"><![CDATA[

		As the door behind you swings shut, you see the familiar, pink-furred figure of Claire busily collecting papers on the other side of the room. As she travels between the desks, you can't help but notice how huge her breasts, hips, and ass are on her short figure, and how even her armoured vest isn't enough to stop her massive [claire.cupSize]-cup boobs from swaying to and fro in time with her hurried movements.

		If you wanted to, you could walk up to her and ask her more about Submission, or simply ignore her for the time being and continue on through the door on the far side of the room marked as 'Public Access to Submission'...

	]]>
	</htmlContent>

	<htmlContent tag="ENTER_SUBMISSION_FIRST_TIME_CONFIRMATION"><![CDATA[

		Confirming to the cat-girl that this is indeed your first time visiting Submission, you then ask her how she's so sure that this is your first time coming down here. After all, there are numerous entrances, and you could have previously visited via one of those.

		A very smug smile quickly settles on the cat-girl's face, and, placing her hands on her hips, she puffs up her chest, thrusting her disproportionately-large breasts out in your general direction. Having assumed this striking pose, she proudly states, [claire.speech(Although not normally granted to someone of my rank, I, sergeant Claire Kasun, have permission to use teleportation pads! Being assigned the job of relaying messages, I can instantaneously travel between any of Submission's Enforcer posts, so nobody who enters Submission escapes my notice! Anyway, now that I've introduced myself, who are you?)]

		Deciding that there'd be no harm in giving your name to Claire, you introduce yourself to her, [pc.speech(I'm [pc.name].)]

		[claire.speech(Pleased to meet you, [pc.name]. So, as you're new, I need to let you know a few things! One, please don't go swimming in the waterways. The alligator-morphs can get a little snappy if they think you're barging in on their territory. Two, stay away from Lyssieth's palace. She doesn't receive visitors, and those guards of hers don't take kindly to strangers loitering about the place,)] the cat-girl Enforcer warns, before wagging a finger under your nose and continuing, [claire.speech(Now this third one's the most important of all, so listen up! Whatever you do, stay out of the tunnels!)]

		[pc.speech(I was told the same thing about the alleyways in Dominion. I'll be careful,)] you reply, thinking back to the warning Rose gave you shortly after arriving in Dominion.

		[claire.speech(Don't take my warning so lightly!)] Claire huffs, putting her hands back on her hips and pouting at you, [claire.speech(Dominion's nothing compared to what we have to deal with! Now, we're not meant to go around telling people this, but I can see that you're going to need some extra convincing! The truth is, we Enforcers are extremely under-staffed down here, and we count ourselves lucky if we can send even one patrol through those tunnels per week. As a result, they're absolutely infested with roving gangs of nasty little imps, who love nothing more than to have their wicked ways with innocent travellers.)]

		[pc.speech(If they've formed gangs, then surely they have leaders? Can't you attack and arrest them directly?)] you ask.

		[claire.speech(If only! The problem is, their leaders are powerful demons, and they've gone and built fortresses in those tunnels. Although they're not much more than just crude defensive walls, we're not exactly equipped to go and lay siege to them. Just accept that the tunnels are off-limits, ok?)]

		Thanking Claire again for the warning, you wonder to yourself if you'll ever end up having to visit these fortresses.

		[claire.speech(Oh, and one last thing! We've recently been having some trouble with slimes attacking innocent travellers and then forcibly transforming them into even more slimes,)] the cat-girl says, taking on a stern expression and starting to wag her finger again as she continues, [claire.speech(Now, I know I just told you to stay out of the tunnels, but if you do decide to foolishly ignore my warning and end up venturing into some of the ones not claimed by imps, just be extra careful of any slimes you bump into. And if, by some miracle, you're able to get any information on why these slimes are doing this, there's a five-thousand flame reward being offered if you report it to me.)]

		[pc.speech(I'll keep that in mind,)] you reply, wondering if it would be worth your time to find one of these slimes and ask them about these forced transformations.

		[claire.speech(That reward isn't meant to encourage you to go and seek out danger, [pc.name],)] Claire sighs, obviously having picked up on the interested tone of your voice, before smiling and finally stating, [claire.speech(Anyway, if you need anything else, I'm always around, so don't hesitate to come and ask me about anything!)]

	]]>
	</htmlContent>

</dialogue>