code:
:: HG Application [nobr]

<<setLocalPronouns $HeadGirl>>
<<setLocalPronouns $activeSlave 2>>

<<if ndef $HGSeverity>>
	<<set $HGSeverity = 0>>
<</if>>

<<set $activeSlave.training = Math.clamp($activeSlave.training, 0, 150)>>
<<set _effectiveness = $HeadGirl.actualAge+(($HeadGirl.intelligence+$HeadGirl.intelligenceImplant)/3)-($HeadGirl.accent*5)+($HGSeverity*10)+(($activeSlave.intelligence+$activeSlave.intelligenceImplant)/4)-($activeSlave.accent*5)>>
<<if $AgePenalty == 0>>
	<<set _effectiveness += Math.max(0,(30-$HeadGirl.actualAge))>>
<</if>>
<<if $HeadGirl.sexualFlaw == "abusive" && $HGSeverity >= 0>>
	<<set _effectiveness += 10>>
<</if>>
<<set $activeSlave.tired = 1>>

    ''Your Head Girl __@@.pink;$HeadGirl.slaveName@@__'' notices that ''__@@.pink;$activeSlave.slaveName@@__''
<<switch $HGtraining>>
<<case "health">>
	is unwell.
<<case "obedience">>
	is disobedient.
<<case "paraphilia">>
	has a paraphilia.
<<case "flaw">>
	has an unpleasant flaw worth fixing.
<<case "soften">>
	has an unpleasant flaw that $he can try to soften into a unique quirk.
<<case "oral skill">>
	isn't as orally skilled as $he is.
<<case "anal skill">>
	isn't as skilled at taking anal as $he is.
<<case "fuck skill">>
	isn't as skilled at vaginal intercourse as $he is.
<<case "whore skill">>
	isn't as skilled at the fine art of sex for money as $he is.
<<case "entertain skill">>
	isn't as skilled at entertainment as $he is.
<</switch>>

<<if $HGtraining == "health">>

$He helps $activeSlave.slaveName however $he can. The tender care has @@.green;improved $activeSlave.slaveName's health.@@
<<set $activeSlave.health += 10>>
<<set $activeSlave.training = 0>>

<<else>>

<<if $HeadGirl.career == "an arcology owner">>
	$He was once an arcology owner $himself, making $him truly peerless as a Head Girl.
	<<set _effectiveness += 50>>
<<elseif setup.HGCareers.includes($HeadGirl.career)>>
	$He was used to giving commands and being obeyed in $his life before $he was a slave, experience $he can call on now.
	<<set _effectiveness += 5>>
<<elseif $HeadGirl.skill.headGirl >= $masteredXP>>
	$He is used to giving commands and being obeyed through experience, rendering $him more effective.
	<<set _effectiveness += 5>>
<</if>>

<<if $HeadGirl.actualAge > 30>>
	$His age and experience help $him as $he works with $activeSlave.slaveName.
<<elseif $HeadGirl.actualAge < 25 && $AgePenalty > 0>>
	$His youth and inexperience impede $him as $he works with $activeSlave.slaveName.
<</if>>

<<if $HeadGirl.accent >= 3>>
	$He does $his best to give orders in $language, but has to resort to a lot of unseemly gesticulation and shouting, making $him much less effective.
<<elseif $HeadGirl.accent == 2>>
	$His heavy $HeadGirl.nationality accent impedes $his clarity in $language, making $him somewhat less effective.
<</if>>

<<if ($HGtraining == "obedience") || ($HGtraining == "flaw") || ($HGtraining == "soften")>>
	<<if $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 50>>
		<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant > 50>>
			$He needs $his wits about $him to mold $activeSlave.slaveName, who's quite intelligent _himself2.
		<<elseif $activeSlave.intelligence+$activeSlave.intelligenceImplant >= -50>>
			$His intelligence helps $him mold $activeSlave.slaveName.
		<<else>>
			Molding $activeSlave.slaveName is very easy, especially for a smart Head Girl like $him.
		<</if>>
	<</if>>
<<else>>
	<<if $HeadGirl.intelligence+$HeadGirl.intelligenceImplant > 50>>
		<<if $activeSlave.intelligence+$activeSlave.intelligenceImplant > 50>>
			Both slaves are quite intelligent, making $his job much easier.
		<<elseif $activeSlave.intelligence+$activeSlave.intelligenceImplant >= -50>>
			$He's quite intelligent and can teach $activeSlave.slaveName well.
		<<else>>
			$He needs all $his considerable intelligence to get through to the idiot $he has to teach.
		<</if>>
	<</if>>
<</if>>

<<if $HGSeverity > 0>>
	Your directives encourage $him to rape any slave that fails in the slightest way, a task $he approaches
	<<if $HeadGirl.sexualFlaw == "abusive">>
		eagerly, since $he prefers to take $his pleasure without consent.
	<<elseif $HeadGirl.fetish == "sadist">>
		with sadistic enthusiasm.
	<<elseif $HeadGirl.fetish == "dom">>
		with confidence.
	<<elseif $HeadGirl.energy > 95>>
		as a convenient way to
		<<if ($HeadGirl.balls > 0)>>
			drain $his perpetually overfilled balls into a series of spasming holes.
		<<else>>
			sate $his excess sexual appetite.
		<</if>>
	<<else>>
		dutifully.
	<</if>>
	<<if $activeSlave.vagina == 0>>
		In $activeSlave.slaveName's case, $he's careful to limit _his2 sexual abuse to things that won't take the _girl2's virginity. The slave
	<<elseif $activeSlave.anus == 0>>
		$He's careful to molest $activeSlave.slaveName in ways that don't involve penetrating _his2 virgin ass. The slave
	<<else>>
		$activeSlave.slaveName
	<</if>>
	<<if $activeSlave.devotion > 50>>
		accepts the abuse, believing _he2 deserves to be raped.
	<<elseif $activeSlave.devotion >= -20>>
		is @@.gold;frightened@@ by the unceasing abuse.
		<<set $activeSlave.trust -= 1>>
	<<else>>
		@@.mediumorchid;hates@@ and @@.gold;fears@@ the constant abuse.
		<<set $activeSlave.trust -= 1>>
		<<set $activeSlave.devotion -= 1>>
	<</if>>
	$HeadGirl.slaveName makes sure $his victim hates it, every time, and $activeSlave.slaveName can't help but do _his2 very best to avoid this treatment.
<<elseif $HGSeverity == 0>>
	You allow $him to use $his own judgment when punishing failures,
	<<if $HeadGirl.sexualFlaw == "abusive">>
		and $he usually decides in favor of forcing misbehaving slaves to get $him off.
	<<elseif $HeadGirl.fetish == "sadist">>
		permission the sadist uses for $his own gratification.
	<<elseif $HeadGirl.fetish == "dom">>
		which the dominant $girl uses confidently.
	<<elseif $HeadGirl.energy > 95>>
		which $he uses to
		<<if ($HeadGirl.balls > 0)>>
			force $his subordinates to keep $his balls drained.
		<<else>>
			extract the constant sexual favors $his libido demands.
		<</if>>
	<<else>>
		and $he does $his best to be fair.
	<</if>>
	$activeSlave.slaveName
	<<if $activeSlave.devotion > 50>>
		is @@.mediumaquamarine;grateful@@ that _he2 is punished justly when _he2 makes mistakes.
		<<set $activeSlave.trust += 1>>
	<<elseif $activeSlave.devotion >= -20>>
		does _his2 best to learn quickly and avoid punishment.
	<<else>>
		is @@.gold;scared@@ by _his2 inability to get away with the smallest disobedience.
		<<set $activeSlave.trust -= 1>>
	<</if>>
<<else>>
	You require $him to use respect when punishing; $he does $his best to motivate, but is unable to use real fear as a tool. $activeSlave.slaveName understands this, and @@.mediumaquamarine;trusts@@ that if _he2 fails, the consequences won't be too awful.
	<<set $activeSlave.trust += 1>>
<</if>>

<<if $HGtraining == "obedience">>

<<set $activeSlave.training = 0>>
<<set _effectiveness -= ($activeSlave.intelligence+$activeSlave.intelligenceImplant)/3>>
<<if _effectiveness <= 0>>
	$activeSlave.slaveName is smart enough to complicate things; _he2 manages to outwit $him this week and makes no progress.
<<else>>
	<<set $activeSlave.devotion += Math.ceil(_effectiveness/4)>>
	<<if $activeSlave.devotion < -50>>
		$He helps watch and restrain the rebellious $activeSlave.slaveName, helping wear _him2 down, @@.gold;breaking $activeSlave.slaveName's rebelliousness.@@
	<<elseif $activeSlave.devotion < -20>>
		$He keeps $activeSlave.slaveName constantly aware of _his2 slavery, @@.gold;breaking $activeSlave.slaveName's resistance.@@
	<<else>>
		$He acts as another pair of eyes watching $activeSlave.slaveName and metes out punishments, @@.gold;improving $activeSlave.slaveName's servitude.@@
	<</if>>
<</if>>

<<elseif $HGtraining == "paraphilia">>

<<set _effectiveness -= ($activeSlave.intelligence+$activeSlave.intelligenceImplant)/3>>
<<set $activeSlave.training += _effectiveness>>
$HeadGirl.slaveName does $his best to get $activeSlave.slaveName past it with punishments and rewards,
<<if $activeSlave.training > 100>>
	and @@.green;resolves $activeSlave.slaveName's paraphilia.@@
	<<set $activeSlave.training = 0>>
	<<set $activeSlave.sexualFlaw = "none">>
<<else>>
	and makes partial progress.
<</if>>

<<elseif $HGtraining == "flaw">>

<<set _effectiveness -= ($activeSlave.intelligence+$activeSlave.intelligenceImplant)/3>>
<<set $activeSlave.training += _effectiveness>>
$HeadGirl.slaveName punishes $activeSlave.slaveName whenever $he catches _him2 indulging in _his2 bad habits,
<<if $activeSlave.training > 100>>
	and @@.green;fixes $activeSlave.slaveName's flaw.@@
	<<set $activeSlave.training = 0>>
	<<if $activeSlave.behavioralFlaw != "none">>
		<<set $activeSlave.behavioralFlaw = "none">>
	<<elseif $activeSlave.sexualFlaw != "none">>
		<<set $activeSlave.sexualFlaw = "none">>
	<</if>>
<<else>>
	and makes partial progress.
<</if>>

<<elseif $HGtraining == "soften">>

<<set _effectiveness -= ($activeSlave.intelligence+$activeSlave.intelligenceImplant)/3>>
<<set $activeSlave.training += _effectiveness>>
$He punishes $activeSlave.slaveName whenever $he sees _him2 breaking the rules yet does $his best to retain what makes the slave special,
<<if $activeSlave.training > 150>>
	<<set $activeSlave.training = 0>>
	and successfully @@.green;softens $activeSlave.slaveName's flaw.@@
	<<if $activeSlave.behavioralFlaw != "none">>
		<<run SoftenBehavioralFlaw($activeSlave)>>
	<<elseif $activeSlave.sexualFlaw != "none">>
		<<run SoftenSexualFlaw($activeSlave)>>
	<</if>>
<<else>>
	and makes partial progress.
<</if>>

<<elseif $HGtraining == "oral skill">>

<<set $activeSlave.training = 0>>
<<if ($HeadGirl.fetish == "cumslut") && ($HeadGirl.fetishStrength > 60)>>
	In spare moments $he teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. $His enthusiasm for oral sex is infectious. $activeSlave.slaveName's @@.green;oral skills have improved.@@
	<<= SkillIncrease.Oral($activeSlave, random(5,10))>>
<<elseif ($HeadGirl.dick > 0) && canPenetrate($HeadGirl)>>
	In spare moments $he teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. Your Head Girl uses $his penis as an effective teaching tool. $activeSlave.slaveName's @@.green;oral skills have improved.@@
	<<= SkillIncrease.Oral($activeSlave, random(5,10))>>
<<elseif ($HeadGirl.clit > 2)>>
	In spare moments $he teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. Your Head Girl uses $his pseudophallus-sized clit as an effective teaching tool. $activeSlave.slaveName's @@.green;oral skills have improved.@@
	<<= SkillIncrease.Oral($activeSlave, random(5,10))>>
<<else>>
	In spare moments $he teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. $activeSlave.slaveName's @@.green;oral skills have improved.@@
<</if>>
<<= SkillIncrease.Oral($activeSlave, Math.ceil(_effectiveness/10))>>

<<elseif $HGtraining == "anal skill">>

<<set $activeSlave.training = 0>>
<<if ($HeadGirl.fetish == "buttslut") && ($HeadGirl.fetishStrength > 60)>>
	In spare moments $he teaches $activeSlave.slaveName how to take it up the ass. Your Head Girl's enthusiasm for backdoor loving is infectious. $activeSlave.slaveName's @@.green;anal skills have improved.@@
	<<= SkillIncrease.Anal($activeSlave, random(5,10))>>
<<elseif ($HeadGirl.dick > 0) && canPenetrate($HeadGirl)>>
	In spare moments $he teaches $activeSlave.slaveName how to take a dick up the butt. Your Head Girl uses $his penis as an effective teaching tool. $activeSlave.slaveName's @@.green;anal skills have improved.@@
	<<= SkillIncrease.Anal($activeSlave, random(5,10))>>
<<elseif ($HeadGirl.clit > 2)>>
	In spare moments $he teaches $activeSlave.slaveName how to take a phallus up the butt. Your Head Girl uses $his pseudophallus-sized clit as an effective teaching tool. $activeSlave.slaveName's @@.green;anal skills have improved.@@
	<<= SkillIncrease.Anal($activeSlave, random(5,10))>>
<<else>>
	In spare moments $he teaches $activeSlave.slaveName how to take a dick up the butt. $activeSlave.slaveName's @@.green;anal skills have improved.@@
<</if>>
<<= SkillIncrease.Anal($activeSlave, Math.ceil(_effectiveness/10))>>

<<elseif $HGtraining == "fuck skill">>

<<set $activeSlave.training = 0>>
<<if ($HeadGirl.energy > 95)>>
	In spare moments $he teaches $activeSlave.slaveName how to take a dick. Your Head Girl's enthusiasm for sex is infectious. $activeSlave.slaveName's @@.green;vanilla sex skills have improved.@@
	<<= SkillIncrease.Vaginal($activeSlave, random(5,10))>>
<<elseif ($HeadGirl.dick > 0) && canPenetrate($HeadGirl)>>
	In spare moments $he teaches $activeSlave.slaveName how to take a dick. Your Head Girl uses $his penis as an effective teaching tool. $activeSlave.slaveName's @@.green;vanilla sex skills have improved.@@
	<<= SkillIncrease.Vaginal($activeSlave, random(5,10))>>
<<elseif ($HeadGirl.clit > 2)>>
	In spare moments $he teaches $activeSlave.slaveName how to take a phallus. Your Head Girl uses $his pseudophallus-sized clit as an effective teaching tool. $activeSlave.slaveName's @@.green;vanilla sex skills have improved.@@
	<<= SkillIncrease.Vaginal($activeSlave, random(5,10))>>
<<else>>
	In spare moments $he teaches $activeSlave.slaveName how to take a dick. $activeSlave.slaveName's @@.green;vanilla sex skills have improved.@@
<</if>>
<<= SkillIncrease.Vaginal($activeSlave, Math.ceil(_effectiveness/10))>>

<<elseif $HGtraining == "whore skill">>

<<set $activeSlave.training = 0>>
In spare moments $he teaches $activeSlave.slaveName how to prostitute _himself2. $activeSlave.slaveName's @@.green;whoring skills have improved.@@
<<= SkillIncrease.Whore($activeSlave, Math.ceil(_effectiveness/10))>>

<<elseif $HGtraining == "entertain skill">>

<<set $activeSlave.training = 0>>
<<if ($HeadGirl.fetish == "humiliation") && ($HeadGirl.fetishStrength > 60)>>
	In spare moments $he teaches $activeSlave.slaveName how to entertain. Your Head Girl's enthusiasm for public display is infectious. $activeSlave.slaveName's @@.green;entertainment skills have improved.@@
	<<= SkillIncrease.Entertain($activeSlave, random(5,10))>>
<<else>>
	In spare moments $he teaches $activeSlave.slaveName how to entertain. $activeSlave.slaveName's @@.green;entertainment skills have improved.@@
<</if>>
<<= SkillIncrease.Entertain($activeSlave, Math.ceil(_effectiveness/10))>>

<</if>>
<</if>>

<<if ($activeSlave.devotion >= -20)>>
<<if ($activeSlave.attrKnown == 0)>>
	<<set $activeSlave.attrKnown = 1>>
	$HeadGirl.slaveName also investigates the slave's basic sexual orientation, finding that _he2 is
	<<if ($activeSlave.attrXY <= 40)>>
		@@.red;disgusted by men@@
	<<elseif ($activeSlave.attrXY <= 60)>>
		indifferent to men
	<<elseif ($activeSlave.attrXY <= 80)>>
		@@.green;attracted to men@@
	<<else>>
		@@.green;intensely attracted to men@@
	<</if>>
	and
	<<if ($activeSlave.attrXX <= 40)>>
		@@.red;disgusted by women.@@
	<<elseif ($activeSlave.attrXX <= 60)>>
		indifferent to women.
	<<elseif ($activeSlave.attrXX <= 80)>>
		@@.green;attracted to women.@@
	<<else>>
		@@.green;intensely attracted to women.@@
	<</if>>
<</if>>
<</if>>

<<if $activeSlave.devotion >= -20 && $activeSlave.genes == "XY" && $activeSlave.attrXY <= 35 && $arcologies[0].FSBodyPurist == "unset" && ($arcologies[0].FSPaternalist == "unset" || ($arcologies[0].FSPaternalist != "unset" && $modScore < 13))>>
	<<set _piercingForbidden = 0>>
	<<for _i = 0; _i < 1; _i++>>
		<<if $activeSlave.earPiercing == 0>>
			<<if $arcologies[0].FSDegradationist != "unset">>
				<<set $activeSlave.earPiercing = 2>>
			<<else>>
				<<set $activeSlave.earPiercing = 1>>
			<</if>>
			<<run RulesDeconfliction($activeSlave)>>
			<<if $activeSlave.earPiercing != $slaveAfterRA.earPiercing>>
				<<set _piercingForbidden = 1, $activeSlave.earPiercing = 0>>
			<<else>>
				<<if $arcologies[0].FSDegradationist != "unset">>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs to adjust to life as a slave _girl2, so $he has the slave's ears pierced. This will be a constant reminder that _he2 is simply a sexual object here.
				<<else>>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs help adjusting to life as a slave _girl2, so $he has the slave's ears pierced. A little feminine touch can make a big difference.
				<</if>>
				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
				<<break>>
			<</if>>
		<</if>>
		<<if $activeSlave.nosePiercing == 0>>
			<<if $arcologies[0].FSDegradationist != "unset">>
				<<set $activeSlave.nosePiercing = 2>>
			<<else>>
				<<set $activeSlave.nosePiercing = 1>>
			<</if>>
			<<run RulesDeconfliction($activeSlave)>>
			<<if $activeSlave.nosePiercing != $slaveAfterRA.nosePiercing>>
				<<set _piercingForbidden = 1, $activeSlave.nosePiercing = 0>>
			<<else>>
				<<if $arcologies[0].FSDegradationist != "unset">>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs to adjust to life as a slave _girl2, so $he gives the slave nasal studs and a large septum ring. It should push $activeSlave.slaveName to see _himself2 as a sexual object for others to use.
				<<else>>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs help adjusting to life as a slave _girl2, so $he gives the slave a cute little nose piercing. It should help $activeSlave.slaveName see _himself2 as a bit more feminine.
				<</if>>
				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
				<<break>>
			<</if>>
		<</if>>
		<<if $activeSlave.eyebrowPiercing == 0>>
			<<if $arcologies[0].FSDegradationist != "unset">>
				<<set $activeSlave.eyebrowPiercing = 2>>
			<<else>>
				<<set $activeSlave.eyebrowPiercing = 1>>
			<</if>>
			<<run RulesDeconfliction($activeSlave)>>
			<<if $activeSlave.eyebrowPiercing != $slaveAfterRA.eyebrowPiercing>>
				<<set _piercingForbidden = 1, $activeSlave.eyebrowPiercing = 0>>
			<<else>>
				<<if $arcologies[0].FSDegradationist != "unset">>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs to adjust to life as a slave _girl2, so $he gives the slave multiple eyebrow piercings. A slutty touch for a slave _girl2 should help _him2 feel a little hungrier for cock.
				<<else>>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs help adjusting to life as a slave _girl2, so $he gives the slave a cute little eyebrow piercing. A slutty touch for a slave _girl2 should help _him2 feel a little hungrier for cock.
				<</if>>
				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
				<<break>>
			<</if>>
		<</if>>
		<<if $activeSlave.lipsPiercing == 0>>
			<<if $arcologies[0].FSDegradationist != "unset">>
				<<set $activeSlave.lipsPiercing = 2>>
			<<else>>
				<<set $activeSlave.lipsPiercing = 1>>
			<</if>>
			<<run RulesDeconfliction($activeSlave)>>
			<<if $activeSlave.lipsPiercing != $slaveAfterRA.lipsPiercing>>
				<<set _piercingForbidden = 1, $activeSlave.lipsPiercing = 0>>
			<<else>>
				<<if $arcologies[0].FSDegradationist != "unset">>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs to adjust to life as a slave _girl2, so $he has the slave's lower lip pierced. _His2 mouth is for pleasing penises now, so it'll help _him2 if it looks like it.
				<<else>>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs help adjusting to life as a slave _girl2, so $he has the slave's lower lip pierced. _His2 mouth is for pleasing penises now, so it'll help _him2 if it looks like it.
				<</if>>
				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
				<<break>>
			<</if>>
		<</if>>
		<<if $activeSlave.navelPiercing == 0>>
			<<if $arcologies[0].FSDegradationist != "unset">>
				<<set $activeSlave.navelPiercing = 2>>
			<<else>>
				<<set $activeSlave.navelPiercing = 1>>
			<</if>>
			<<run RulesDeconfliction($activeSlave)>>
			<<if $activeSlave.navelPiercing != $slaveAfterRA.navelPiercing>>
				<<set _piercingForbidden = 1, $activeSlave.navelPiercing = 0>>
			<<else>>
				<<if $arcologies[0].FSDegradationist != "unset">>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs help adjusting to life as a slave _girl2, so $he has the slave's navel pierced with a big ring. Whatever _he2 thinks in _his2 mind, $HeadGirl.slaveName makes clear to _him2 that _his2 body belongs to you.
				<<else>>
					$HeadGirl.slaveName knows that $activeSlave.slaveName needs help adjusting to life as a slave _girl2, so $he has the slave's navel pierced. The prettier _his2 lower half looks, the less reluctant _he2 should feel to take it up the butt.
				<</if>>
				<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
				<<break>>
			<</if>>
		<</if>>
		<<break>>
	<</for>>
	<<if _piercingForbidden>>
		<<if $arcologies[0].FSDegradationist != "unset">>
			$HeadGirl.slaveName thinks some piercings might push $activeSlave.slaveName to adjust to life as a slave _girl2, but $he also knows you have rules applied to this slave that forbid it.
		<<else>>
			$HeadGirl.slaveName thinks some cute piercings might help $activeSlave.slaveName adjust to life as a slave _girl2, but $he also knows you have rules applied to this slave that forbid it.
		<</if>>
	<</if>>
<</if>>

<<set $slaves[$slaveIndices[$activeSlave.ID]] = $activeSlave>> /* save changes */


code:
:: HG Select [nobr]

<<set $nextButton = "Back to Main", $nextLink = "Main", $showEncyclopedia = 1, $encyclopedia = "Head Girl">>

Head Girl Management

<<set _HGName = "Your Head Girl">>
<<if ($HeadGirl != 0)>>
	<<set $HeadGirl = getSlave($HeadGirl.ID)>>
	<<setLocalPronouns $HeadGirl>>
	<<set _HGName = SlaveFullName($HeadGirl)>>
	''__@@.pink;_HGName@@__'' is serving as your Head Girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort; it is $his role to serve and comfort you at your side, in addition to performing normal Head Girl duties<</if>>.

<</if>>

__Slave training__

//_HGName will prioritize enabled items in the following order.//

<<if $headGirlTrainsHealth>><<checkbox "$headGirlTrainsHealth" 0 1 checked>><<else>><<checkbox "$headGirlTrainsHealth" 0 1>><</if>>
Health

<<if $headGirlTrainsFlaws>><<checkbox "$headGirlTrainsFlaws" 0 1 checked>><<else>><<checkbox "$headGirlTrainsFlaws" 0 1>><</if>>
Flaws
<<if $headGirlSoftensFlaws>><<checkbox "$headGirlSoftensFlaws" 0 1 checked>><<else>><<checkbox "$headGirlSoftensFlaws" 0 1>><</if>>
Soften

<<if $headGirlTrainsParaphilias>><<checkbox "$headGirlTrainsParaphilias" 0 1 checked>><<else>><<checkbox "$headGirlTrainsParaphilias" 0 1>><</if>>
Paraphilias

<<if $headGirlTrainsObedience>><<checkbox "$headGirlTrainsObedience" 0 1 checked>><<else>><<checkbox "$headGirlTrainsObedience" 0 1>><</if>>
Obedience

<<if $headGirlTrainsSkills>><<checkbox "$headGirlTrainsSkills" 0 1 checked>><<else>><<checkbox "$headGirlTrainsSkills" 0 1>><</if>>
Skills

__Training methods__

_HGName will be
<<if ($HGSeverity > 0)>>
	''aggressive'' when punishing, with rape strongly encouraged. [[Moderate|HG Select][$HGSeverity = 0]]
<<elseif ($HGSeverity == 0)>>
	''moderate'' when punishing, carefully selecting appropriate consequences. [[Be aggressive|HG Select][$HGSeverity = 1]] | [["Restrict " + $him|HG Select][$HGSeverity = -1]]
<<else>>
	''respectful'' when punishing, treating slaves decently. [[Be stricter|HG Select][$HGSeverity = 0]]
<</if>>

_HGName is
<<if $HGPiercings>>
	''allowed'' to use piercings as a tool to improve slaves' attitudes. [[Disallow|HG Select][$HGPiercings = 0]]
<<else>>
	''not allowed'' to use piercings as a tool to improve slaves' attitudes. [[Allow|HG Select][$HGPiercings = 1]]
<</if>>

__Behavior towards you__

_HGName
<<if ($HGFormality != 0)>>
	will be ''formal'': $he will always call you <<= WrittenMaster()>>, just like any other slave. [[Allow private informality|HG Select][$HGFormality = 0]]
<<else>>
	is allowed to be ''informal'': in private, $he may call you <<= properTitle()>>. [[Maintain complete formality|HG Select][$HGFormality = 1]]
<</if>>

<<if $seePreg != 0>>
	<<if $HeadGirl != 0>>
		<<if $universalRulesImpregnation == "HG">>

_HGName is responsible for impregnating fertile slaves.
			<<set $HGCum = 2+Math.trunc(($HeadGirl.balls/5)+($HeadGirl.energy/95)+($HeadGirl.health/95)+($HeadGirl.devotion/95)+($reproductionFormula*5))>>
			<<if canPenetrate($HeadGirl) && $HeadGirl.pubertyXY == 1>>
				To maximize the chances of impregnation, $he will fuck fertile pussies frequently during the week. $HeadGirl.slaveName can service $HGCum slaves this way.
				<<if $HeadGirl.devotion > 95>>$He loves you so much $he'll fuck them until $he's sore.<<else>>If $he were more devoted to you, $he might be able to drive $himself to get hard and service one more.<</if>>
				<<if $HeadGirl.balls >= 120>>$His unreal balls produce nearly an endless supply of semen; $his ability to impregnate is almost limitless.<<elseif $HeadGirl.balls >= 80>>$His inhuman balls produce so much semen $he can easily impregnate twenty girls in one sitting.<<elseif $HeadGirl.balls >= 50>>$His giant balls produce so much semen $he can easily impregnate twelve girls in one sitting.<<elseif $HeadGirl.balls >= 25>>$His oversized balls produce so much semen $he can cum repeatedly in a single session.<<elseif $HeadGirl.balls >= 5>>$His big balls produce so much semen $he can cum more before $he's drained.<<else>>Bigger balls would let $him cum more before $he's drained.<</if>>
				<<if $HeadGirl.health > 95>>$His wonderful health lets $him get hard and stay hard all the time.<<else>>If $his health were perfect, $he might be able to get hard more often.<</if>>
				<<if $HeadGirl.energy > 95>>$His nymphomania drives $him to go above and beyond in this.<<else>>A more powerful sex drive could reduce $his refractory period.<</if>>
			<<else>>
				However, $HeadGirl.slaveName cannot perform this duty.
			<</if>>
			[["Rescind " + $his + " impregnation responsibility"|HG Select][$universalRulesImpregnation = "none"]] | [[See to it yourself|HG Select][$universalRulesImpregnation = "PC"]]
		<<else>>
			<<if canPenetrate($HeadGirl) && $HeadGirl.pubertyXY == 1>>

_HGName is capable of impregnating slaves, but it's not part of $his responsibilities. [["Assign " + $him + " to impregnate"|HG Select][$universalRulesImpregnation = "HG"]]
			<</if>>
		<</if>>
	<</if>>
<</if>>

''Appoint a Head Girl from among your devoted slaves:''

[[None|HG Workaround][$i = -1]]

<<print App.UI.SlaveList.facilityManagerSelection(App.Entity.facilities.headGirlSuite, "HG Workaround")>>

repo_name: Raou/fc


code:
:: HG Workaround [silently]

<<if $HeadGirl != 0>>
	<<= removeJob($HeadGirl, "be your Head Girl")>>
<</if>>
<<if $i > -1>>
	<<= assignJob($slaves[$i], "be your Head Girl")>>
	<<set $HeadGirl = $slaves[$i]>>
<</if>>

<<set $HGTimeInGrade = 0>>

<<goto "Main">>


code:
:: Household Liquidator [nobr]

<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Household Liquidations">>

<<if random(1,100) > 50>>

<<set $oneTimeDisableDisability = 1>>
<<set $activeSlave = GenerateNewSlave()>>
<<set $activeSlave.origin = "You bought $him from the household liquidator.">>
<<set $activeSlave.devotion = random(-75,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.oldTrust = $activeSlave.trust>>
<<set $activeSlave.health = random(-50,20)>>
<<if $familyTesting == 1>>
	<<set $activeSlave.mother = $missingParentID>>
	<<set $missingParentID-->>
	<<set $activeSlave.father = $missingParentID>>
	<<set $missingParentID-->>
	<<set $activeSlave.canRecruit = 0>>
<<else>>
	<<set $activeSlave.relation = "sister">>
	<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>

The household liquidator is offering a set of siblings for sale. As usual, you will only be permitted to inspect the older, but there is a guarantee that the younger will be similar.

<<set $slaveCost = slaveCost($activeSlave)>>

The price is <<print cashFormat($slaveCost*3)>>.

<<if $cash >= $slaveCost*3>>
	[[Buy their slave contract|Siblings Workaround][cashX(forceNeg($slaveCost*3), "slaveTransfer", $activeSlave),$nextButton = "Continue",$nextLink = "Main"]]
<<else>>
	//You lack the necessary funds to buy these slaves.//
<</if>>

[[Decline to purchase them and check out another set of slaves|Household Liquidator][$slavesSeen += 2]]

<<set $saleDescription = 1, $applyLaw = 1>><<include "Long Slave Description">>

<<elseif random(1,100) > 20>>

/% Begin younger mothers submod. %/
<<set $activeSlaveOneTimeMinAge = $fertilityAge + $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have a daughter who can be a slave. %/
/% End younger mothers submod. %/
<<set $oneTimeDisableDisability = 1>>
<<set $activeSlave = GenerateNewSlave("XX")>>
<<set $activeSlave.origin = "You bought $him from the household liquidator.">>
<<set $activeSlave.devotion = random(-75,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.oldTrust = $activeSlave.trust>>
<<set $activeSlave.health = random(-50,20)>>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.butt += 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina += 1>><</if>>
<<set $activeSlave.counter.birthsTotal = 1>>
<<if $familyTesting == 1>>
	<<set $activeSlave.canRecruit = 0>>
<<else>>
	<<set $activeSlave.relation = "mother">>
	<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>

<<setLocalPronouns $activeSlave>>
The household liquidator is offering a mother and $his daughter for sale. As usual, you will only be permitted to inspect the mother, but there is a guarantee that the daughter will be similar.

<<set $slaveCost = slaveCost($activeSlave)>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>

The price is <<print cashFormat($slaveCost*3)>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>

<<if $cash >= $slaveCost*3>>
	[[Buy their slave contract|Mother Daughter Workaround][cashX(forceNeg($slaveCost*3), "slaveTransfer", $activeSlave),"Continue",$nextLink = "Main"]]
<<else>>
	//You lack the necessary funds to buy these slaves.//
<</if>>

[[Decline to purchase them and check out another set of slaves|Household Liquidator][$slavesSeen += 2]]

<<set $saleDescription = 1>>
<<set $applyLaw = 1>>
<<include "Long Slave Description">>
<<set $saleDescription = 0>>

<<else>>

<<set $oneTimeDisableDisability = 1>>
<<set $activeSlave = GenerateNewSlave()>>
<<set $activeSlave.origin = "You bought $him from the household liquidator.">>
<<set $activeSlave.devotion = random(-75,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.oldTrust = $activeSlave.trust>>
<<set $activeSlave.health = random(-50,20)>>
<<if $familyTesting == 1>>
	<<set $activeSlave.mother = $missingParentID>>
	<<set $missingParentID-->>
	<<set $activeSlave.father = $missingParentID>>
	<<set $missingParentID-->>
	<<set $activeSlave.canRecruit = 0>>
<<else>>
	<<set $activeSlave.relation = "twin">>
	<<set $activeSlave.relationTarget = $activeSlave.ID + 1000>>
<</if>>

The household liquidator is offering something special: identical twins. The markup is huge, but the merchandise isn't something you see every day.

<<set $slaveCost = slaveCost($activeSlave)>>

The price is <<print cashFormat($slaveCost*4)>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>

<<if $cash >= $slaveCost*4>>
	[[Buy their slave contract|Twins Workaround][cashX(forceNeg($slaveCost*4), "slaveTransfer", $activeSlave),$nextButton = "Continue",$nextLink = "Main"]]
<<else>>
	//You lack the necessary funds to buy these slaves.//
<</if>>

[[Decline to purchase them and check out another set of slaves|Household Liquidator][$slavesSeen += 2]]

<<set $saleDescription = 1>>
<<set $applyLaw = 1>>
<<include "Long Slave Description">>
<<set $saleDescription = 0>>

<</if>>


code:
:: Increment Piercings

<<if $activeSlave.nipples != "fuckable">>
	<<if $activeSlave.nipplesPiercing < 2>>
		<<set $activeSlave.nipplesPiercing += 1>>
		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
		<<set $degradation += 1>>
	<</if>>
<</if>>

<<if $activeSlave.clitPiercing < 2>>
	<<set $activeSlave.clitPiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.vagina != -1>>
	<<if $activeSlave.vaginaPiercing < 2>>
		<<set $activeSlave.vaginaPiercing += 1>>
		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
		<<set $degradation += 1>>
	<</if>>
<</if>>

<<if $activeSlave.dick > 0>>
	<<if $activeSlave.dickPiercing < 2>>
		<<set $activeSlave.dickPiercing += 1>>
		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
		<<set $degradation += 1>>
	<</if>>
<</if>>

<<if $activeSlave.anusPiercing < 2>>
	<<set $activeSlave.anusPiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.lipsPiercing < 2>>
	<<set $activeSlave.lipsPiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.tonguePiercing < 2>>
	<<set $activeSlave.tonguePiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.earPiercing < 2>>
	<<set $activeSlave.earPiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.nosePiercing < 2>>
	<<set $activeSlave.nosePiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.eyebrowPiercing < 2>>
	<<set $activeSlave.eyebrowPiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.navelPiercing < 2>>
	<<set $activeSlave.navelPiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.areolaePiercing < 1>>
	<<set $activeSlave.areolaePiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.corsetPiercing < 1>>
	<<set $activeSlave.corsetPiercing += 1>>
	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>


code:
:: Industrial Dairy Assignment Scene [nobr]

<<set $nextButton = "Continue">>
<<set $nextLink = $returnTo>>

<<setLocalPronouns $activeSlave>>

	/* 000-250-006 */
	<<if $seeImages == 1>>
		<<if $imageChoice == 1>>

<<SlaveArt $activeSlave 2 0>>

		<<else>>

<<SlaveArt $activeSlave 2 0>>

		<</if>>
	<</if>>
	/* 000-250-006 */

When $activeSlave.slaveName reports to the dairy, it's to the sight of an unoccupied milking machine waiting for $him, its straps ready to immure $him in what is to be $his new home.

<<if $activeSlave.sexualFlaw == "self hating">> /* GETTING IN */

As $he realizes $his fate, a kind of peace comes over the self hating slut.
<<if !canTalk($activeSlave)>>
	$He <<if ($activeSlave.amp != 1)>>mouths<<else>>gestures<</if>> $his thanks dreamily.
<<else>>
	"Thank you, <<Master>>," $he <<say>>s simply. "I de<<s>>erve thi<<s>>," $he adds quietly, half to $himself.
<</if>>
Then $he falls silent and stares at the machine. Though $he hates $himself and looks forward to the release of being unable to do anything but get fucked, that doesn't mean $he isn't afraid.
<<if ($activeSlave.amp != 1)>>
	<<if ($dairyStimulatorsSetting > 1)>>
		$He gauges the size of the sodomizer with $his hand, finding that it's wider than $his fist, and then presses the fist against $his own anus. Realizing what's about to happen, $he gives a little shudder.
		<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
			$He does the same with the dildo that will keep $him pregnant and $his pussy, and $his lower lip starts to quiver.
		<</if>>
	<<else>>
		<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
			$He gauges the size of the dildo that will keep $him pregnant with $his hand, finding that it's wider than $his fist, and then presses the fist against $his pussy. Realizing what's about to happen, $he gives a little shudder.
		<</if>>
	<</if>>
	<<if ($dairyFeedersSetting > 1)>>
		Looking at the phallus that will feed $him, $he begins to cry softly.
	<</if>>
<</if>>

<<if ($activeSlave.amp != 1)>>
	$He strips and climbs into the machine's embrace,
<<else>>
	Another slave helps $him strip and lays $him in the machine,
<</if>>
$his tears pattering onto the uncaring metal. When $he's in place, $his shoulders slump as $he gives up completely.
<<if !canTalk($activeSlave)>>
	$He mouths 'Goodbye.'
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
	"'bye," $he lisps.
<<else>>
	"'bye," $he whispers.
<</if>>

<<elseif ($activeSlave.sexualFlaw == "breeder") && isFertile($activeSlave) && $activeSlave.mpreg != 1>>

As $he realizes what's about to happen, $he begins to cry openly. A curious mix of arousal, joy, and abject horror is obvious on $his face, and $he deals with the conflicting feelings by sobbing.
<<if !canTalk($activeSlave)>>
	$He <<if ($activeSlave.amp != 1)>>mouths<<else>>gestures<</if>> $his thanks shakily.
<<else>>
	"Th-thank you, <<Master>>," $he <<say>>s through $his tears. "I love you."
<</if>>
Then $he falls silent and stares at the machine. $He's probably imagined this a thousand times, but the prospect is still frightening.
<<if ($activeSlave.amp != 1)>>
	<<if ($dairyStimulatorsSetting > 1)>>
		$He gauges the size of the sodomizer with $his hand, finding that it's wider than $his fist, and then presses the fist against $his own anus. Realizing that $his anus is about to be permanently gaped, $he looks doubtful, but then visibly reassures $himself. $He'll need both $his mouth and $his ass to eat enough.
	<</if>>
	<<if ($dairyFeedersSetting > 1)>>
		Looking at the phallus that will feed $him, $he inserts a finger into its faux urethra, measuring how fast it can pour nutrition in $him.
	<</if>>
	$He strokes the dildo that will keep $him pregnant like a lover, which, of course, it's about to be.
<</if>>

<<if ($activeSlave.amp != 1)>>
	$He strips and climbs into the machine's embrace, shaking with nerves.
<<else>>
	Another slave helps $him strip and lays $him in the machine. $He shakes with nerves.
<</if>>
<<if $activeSlave.pregKnown == 1>>
	$He cranes around to look at $his already-pregnant belly, and looks impatient.
	<<if !canTalk($activeSlave)>>
		$He mouths 'hurry up, I need room.'
	<<else>>
		"Hurry up, I need the room," $he whispers.
	<</if>>
<<else>>
	$He cranes around to look at $his belly, and looks impatient.
	<<if !canTalk($activeSlave)>>
		$He mouths 'come on, I'm ready.'
	<<else>>
		"Come on, I'm ready," $he whispers.
	<</if>>
<</if>>

<<elseif $activeSlave.devotion > 95>> /* GETTING IN */

As $he realizes $his fate, the worshipful slave squares $his shoulders, steeling $himself. "<<Master>>," $he <<if !canTalk($activeSlave)>>signs<<else>><<say>>s<</if>>, "I will do my best to <<s>>erve you." $He steps over to the machine.
$He looks it over clinically, getting $himself into the right mindset.
<<if ($activeSlave.amp != 1)>>
	<<if ($dairyStimulatorsSetting > 1)>>
	$He gauges the size of the massive phallus that will soon penetrate $his anus. It's broader than $his fist. "I think I can take this. It'll be tough, but I'll need all the hydration I can get."
	<</if>>
	<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	$He considers the enormous dildo that will fill $him with cum when $he's fertile, and switch to ejaculating drugs when $he conceives. "I'll be a mother to a whole generation of <<s>>lave<<s>>," $he <<say>>s proudly, taking strength from it.
	<</if>>
	<<if ($dairyFeedersSetting > 1)>>
	$He moves $his hand to the dildo that will occupy $his throat, feeding $him. "I will need my mouth to take in a<<s>> much food a<<s>> I can," $he <<if !canTalk($activeSlave)>>signs<<else>><<say>>s<</if>>. "I won't be able to talk. <<S>>o, I'll <<s>>ay it one la<<s>>t time, <<Master>>: I love you."
	<</if>>
<</if>>

<<if ($activeSlave.amp != 1)>>
	$He strips and climbs into the machine's embrace.
<<else>>
	Another slave helps $him strip and lays $him in the machine.
<</if>>
$He does not hesitate or glance back at you. You stand by as the straps automatically tighten, robbing $him of the ability to move. "<<Master>>," $he <<if !canTalk($activeSlave)>>signs<<else>><<say>>s quietly<</if>>, "I will try to be <<s>>trong enough to <<s>>tand up to thi<<s>>. But if I'm not, and I forget too much, plea<<s>>e leave me in here <<s>>o I can be u<<s>>eful."

<<elseif $activeSlave.devotion > 60>>

As $he realizes $his fate, the tears come quickly. "<<Master>>," $he <<if !canTalk($activeSlave)>>signs<<else>><<say>>s quietly<</if>>, "i<<s>> thi<<s>> for me?" You nod, and $he steps over to the machine. $He lightly traces its gleaming metal, looking wistful.
<<if ($activeSlave.amp != 1)>>
	<<if ($dairyStimulatorsSetting > 1)>>
	$He gently touches the head of the massive phallus that will soon penetrate $his anus. It's broader than $his fist. "M-my butthole i<<s>>n't going to be any good for anal after thi<<s>>."
	<</if>>
	<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	$He considers the enormous dildo that will fill $him with cum when $he's fertile, and switch to ejaculating drugs when $he conceives. "I gue<<ss>> that thing won't have any trouble reaching my <<c>>ervi<<x>>."
	<</if>>
	<<if ($dairyFeedersSetting > 1)>>
	$He moves $his hand to the dildo that will occupy $his throat, feeding $him. "I-I won't be able to t-talk m-much," $he <<if !canTalk($activeSlave)>>signs<<else>><<say>>s<</if>> sadly. "<<S>>-<<s>>o, I'll <<s>>ay it one la<<s>>t time, <<Master>>: I love you."
	<</if>>
<</if>>

<<if ($activeSlave.amp != 1)>>
	$He strips and climbs into the machine's embrace.
<<else>>
	Another slave helps $him strip and lays $him in the machine.
<</if>>
"<<Master>>," $he <<if !canTalk($activeSlave)>>signs<<else>>gasps out<</if>>, the tears coming fast now. "C-can you
<<if ($activeSlave.amp != 1)>>
	h-hold my h-hand while it a-activate<<s>>? Plea<<s>>e?" You take $his hand as the straps automatically tighten, robbing $him of the ability to move. $He grips your hand tightly.
<<else>>
	<<S>>-<<s>>tay with me while it activate<<s>>? Plea<<s>>e?" You stand by as the straps automatically tighten, robbing $him of the ability to move.
<</if>>

<<elseif $activeSlave.devotion > 20>>

$He desperately tries to be brave and obey, but as $his fate dawns on $him, $his courage and conditioning fail $him.
<<if ($activeSlave.amp != 1)>>
	$He tries to wriggle away from the machine, so
<<else>>
	$He turns and tries to run, so
<</if>>
<<if ($Milkmaid == 0)>>
	you are
<<else>>
	$Milkmaid.slaveName is
<</if>>
obliged to
<<if ($activeSlave.amp != 1)>>
	subdue $him and strap $him,
<<else>>
	place $him,
<</if>>
begging and sobbing, into the machine's embrace.
"Plea<<s>>e, <<Master>>!" $he <<if !canTalk($activeSlave)>>signs<<else>>begs<</if>>. "Plea<<s>>e no!
<<if ($dairyStimulatorsSetting > 1)>>
	I-it'll fuck my b-butthole <<s>>o wide I'll be u<<s>>ele<<ss>> for anal!
<</if>>
<<if ($dairyPregSetting > 2) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	My w-womb c-c-can't take it! I'll b-bur<<s>>t! And m-my c-c-cunt will be ruined from the dildo and birthing!
<<elseif ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	M-my c-c-cunt will be <<s>>-<<s>>o <<s>>tretched from the dildo and birthing!
<</if>>
I'll d-do anything!"

<<else>>

$He starts to weep as soon as $he realizes $his fate.
<<if $activeSlave.trust >= -20>>
	$He is afraid of you, but not afraid enough that $he will not resist this.
<</if>>
<<if ($activeSlave.amp == 1)>>
	$He tries to wriggle away from the machine, so
<<else>>
	$He turns and tries to run, so
<</if>>
<<if ($Milkmaid == 0)>>
	you are
<<else>>
	$Milkmaid.slaveName is
<</if>>
obliged to
<<if ($activeSlave.amp != 1)>>
	subdue $him and strap $him,
<<else>>
	place $him,
<</if>>
begging and sobbing, into the machine's embrace.

"Plea<<s>>e, <<Master>>!" $he <<if !canTalk($activeSlave)>>signs<<else>>begs<</if>>. "Plea<<s>>e no!
<<if ($dairyStimulatorsSetting > 1)>>
	I-it'll fuck my b-butthole so loo<<s>>e I'll be u<<s>>ele<<ss>> for anal! I p-promi<<s>>e I'll be a good little bitch from now on!
<</if>>
<<if ($dairyPregSetting > 2) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	My w-womb c-c-can't take that many babie<<s>>! I'll b-bur<<s>>t! M-my c-c-cunt can't t-take that dildo either! I d-don't want to g-get p-pregnant over and over...
<<elseif ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	M-my c-c-cunt can't t-take that dildo! I d-don't want to g-get p-pregnant over and over...
<</if>>
I'll d-do anything!"

<</if>> /* CLOSES DEVOTION */

<<if $activeSlave.lactation > 0>>
	A big soft cup attaches itself <<if $activeSlave.nipples == "fuckable">>over<<else>>to<</if>> each of $his nipples.
	<<if ($activeSlave.nipples == "inverted")>>
		$He gasps with pain as suction unceremoniously hauls $his inverted nipples down into the cups.
	<</if>>
<</if>>
<<if $activeSlave.balls > 0>>
	<<if $activeSlave.dick > 0>>
		The first drugs hiss into $him,
		<<if $activeSlave.dick > 8>>
			and $his eyes roll back as much of $his blood volume rushes into $his dick, though it remains soft.
		<<elseif $activeSlave.dick > 6>>
			and $he goes limp as much of $his blood volume rushes to bring $him to half mast.
		<<else>>
			bringing $him to a full erection.
		<</if>>
		$He gasps as the warm, wet receptacle surrounds $his cock.
	<<else>>
		<<if $activeSlave.lactation > 0>>Another<<else>>A big soft<</if>> cup is placed against $his little front cumhole.
	<</if>>
<</if>>
A visor lowers onto $his face to keep $his mind at least minimally stimulated. It will display garish hardcore pornography featuring
<<if ($dairyFeedersSetting > 1)>>
	throatfucking, cum swallowing,
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	bareback vaginal sex, pregnancy, childbirth,
<</if>>
<<if ($activeSlave.balls > 0)>>
	cumming cocks, anal stimulation,
<</if>>
<<if ($activeSlave.lactation > 0)>>
	breast expansion, women being milked,
<</if>>
and brutal sodomy.

<<if ($activeSlave.anus < 3) || (($activeSlave.vagina < 3) && ($activeSlave.vagina > -1))>>
	<<set $activeSlave.anus = 3>>
	<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina = 3>><</if>>
	The machine detects that $he requires the attention of the preparatory raper before it can penetrate $him successfully, and holds $him in place while the raper slides along its track in the ceiling. It comes to rest above the slave's defenseless body and extends its implements towards $him. $He can't see or hear it, but $he senses that something's happening and shivers.
	<<if ($dairyPregSetting > 1) && ($dairyPregSetting > 1) && isFertile($activeSlave) && ($activeSlave.vagina < 3) && $activeSlave.mpreg != 1>>
		$His pussy is nowhere near ready to accept the passage of drugs and cum in and new slaves out. The new machine lubes $him thoroughly and then <<if $activeSlave.vagina == 0>>takes $his virginity<<else>>starts to fuck $him<</if>> with a reasonably sized dildo.
	<</if>>
	<<if ($dairyStimulatorsSetting > 1) && ($activeSlave.anus < 3)>>
		$He'll be drinking through $his mouth almost constantly, but that won't be enough. $He'll have to absorb hydration and nutrition from both ends to keep up with the outflow $he'll produce. <<if ($dairyPregSetting > 1) && ($dairyPregSetting > 1) && isFertile($activeSlave) && ($activeSlave.vagina < 3) && $activeSlave.mpreg != 1>>It<<else>>The new machine<</if>> fills $his ass with lube and then penetrates $his <<if $activeSlave.anus == 0>>virgin anus<<else>>rectum<</if>> gently.
	<</if>>
	$He's worked in gradually, but every time $he's loosened just slightly, the now-inadequate dildo is replaced by a larger one, and eventually more than one.
	<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && ($activeSlave.vagina < 3) && $activeSlave.mpreg != 1>>
		<<if ($dairyStimulatorsSetting > 1) && ($activeSlave.anus < 3)>>
			$He goes from a dildo in the pussy and a dildo in the ass, through numerous interesting combinations of double penetration, until $he's got two porn star sized dildos sliding in and out of $his pussy and two more fucking $his ass.
		<<else>>
			$His womanhood goes from a normal dildo to a big dildo to two dildos, and so on, until $he's taking the equivalent of two porn star cocks.
		<</if>>
	<<else>>
		$His asshole goes from a normal dildo to a big dildo to two dildos, and so on, until $he's taking the equivalent of two porn star cocks up the butt.
	<</if>>
	This is a long process, and though
	<<if $activeSlave.devotion > 95>>
		$he started out getting off on it,
	<<elseif $activeSlave.devotion > 60>>
		$he did $his best to enjoy $himself for a while,
	<<elseif $activeSlave.devotion > 20>>
		$he tried to relax and make it easier on $himself at the start,
	<<else>>
		$he cried and tried to break loose for a while,
	<</if>>
	$he's slumped against the machine from sheer exhaustion by the end. Its work completed, the preparatory raper withdraws and lets the milking machine begin its work. It's only been a few hours since $activeSlave.slaveName's ordeal began, but now $he's ready to begin giving back. The machine revives $him with a hit of pharmaceuticals.

<</if>>

<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	$His vagina goes first. $He relaxes $his loose cunt for the elephantine dildo, but despite $his best efforts, it forces a gasp out of $him as it slides in. It remains stationary for now, but $activeSlave.slaveName know it's just the beginning, and $he already feels full to bursting.
	<<if $activeSlave.devotion > 95>>
		$He takes more deep breaths, doing $his best to remain calm.
	<<elseif $activeSlave.devotion > 60>>
		Terrified, $he cries harder.
	<<elseif $activeSlave.devotion > 20>>
		Terrified, $he cries harder.
	<<else>>
		Terrified, $he starts to scream and cry.
	<</if>>
<<elseif ($dairyPregSetting > 0) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	<<if $activeSlave.devotion > 95>>
		$He moans with pleasure
	<<elseif $activeSlave.devotion > 60>>
		$He gasps
	<<elseif $activeSlave.devotion > 20>>
		$He moans with fear
	<<else>>
		$He moans with anguish
	<</if>>
	as the machine inserts a warm, lubricated dildo into $his vagina.
<</if>>
<<if ($dairyStimulatorsSetting > 1)>>
	$His anus is next. An auxiliary dildo the size of the largest human cocks goes first, assraping $him so hard $he'd probably be injured if $he wasn't already very loose.
	<<if $activeSlave.devotion > 95>>
		$He relaxes and does $his best to enjoy $himself, $his cheeks flushing with arousal. Once $his sphincter is well stretched, the machine withdraws the dildo, and before $his anus can begin to close, the machine replaces it with the main instrument. Despite the preparation, it's so huge that $he moans with fear $he feels the head touch $his buttocks. The moan becomes a long low groan as $his butthole accommodates the enormous thing. When it's all the way in, the dildo begins to withdraw for its first stroke, and $he <<if !canTalk($activeSlave)>>signs<<else>>whispers<</if>>, "<<Master>>, it's <<s>>-<<s>>o b-big." $He relaxes and recollects $himself, and then adds, "I can do thi<<s>>."
	<<elseif $activeSlave.devotion > 60>>
		$He tries to <<if $activeSlave.skill.anal > 10>>apply $his anal training<<else>>relax<</if>>, but it fucks $his butt so mercilessly that $he eventually gives up and relaxes completely. This is what the machine was aiming for; it withdraws the dildo, and before $his sphincter can close, it replaces it with the main instrument. Despite the preparation, it's so huge that $he begins to scream in terror as $he feels the head touch $his buttocks. $His yelling becomes a drawn-out shriek as $his butthole accommodates the enormous thing. When $he finally runs out of breath and slumps within $his restraints, the dildo begins to withdraw for its first stroke, and $he <<if !canTalk($activeSlave)>>signs<<else>>whispers<</if>>, "<<Master>>, it'<<s>> too b-big. It hu-hurt<<s>>."
	<<elseif $activeSlave.devotion > 20>>
		Crying, $he tries to <<if $activeSlave.skill.anal > 10>>apply $his anal training<<else>>relax<</if>>, but it fucks $his butt so mercilessly that $he eventually gives up and relaxes completely. This is what the machine was aiming for; it withdraws the dildo, and before $his sphincter can close, it replaces it with the main instrument. Despite the preparation, it's so huge that $he begins to beg desperately as $he feels the head touch $his buttocks. $His whining becomes a drawn-out shriek as $his butthole accommodates the enormous thing. When $he finally runs out of breath and slumps within $his restraints, the dildo begins to withdraw for its first stroke, and $he is racked with sobs.
	<<else>>
		$He obviously thinks this is what $his butt will suffer, and doesn't like it. $He's tragically wrong. When $he finally relaxes, the machine withdraws the dildo, and before $his sphincter can close, it replaces it with the main instrument. $He screams with the horror of realization and begins to beg desperately as $he feels its head touch $his buttocks. $His cries become a drawn-out shriek as $his butthole accommodates the enormous thing. When $he finally runs out of breath and slumps within $his restraints, the dildo begins to withdraw for its first stroke, and $he is racked with weeping.
	<</if>>
	<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
		The dildo in $his vagina begins to fuck $him as well. Between $his terribly broadened holes, $his stretched perineum is barely visible at all.
	<</if>>
<<elseif ($dairyStimulatorsSetting > 0)>>
	<<if $activeSlave.devotion > 95>>
		$He groans as the machine pushes a big dildo up $his butt and begins to sodomize $him powerfully.
	<<elseif $activeSlave.devotion > 60>>
		$He sobs as the machine pushes a big dildo up $his butt and begins to sodomize $him powerfully.
	<<elseif $activeSlave.devotion > 20>>
		$He sobs as the machine pushes a big dildo up $his butt and begins to sodomize $him powerfully.
	<<else>>
		$He cries as the machine pushes a big dildo up $his butt and begins to sodomize $him powerfully.
	<</if>>
<</if>>
<<if ($dairyFeedersSetting > 1)>>
	<<if $activeSlave.devotion > 95>>
		A manipulator prods $his jaw open and a phallus slides into $his throat, working around for a while to find the optimal position for maximum penetration where $he can still breathe through $his nose. There is a hiss as the food begins rushing through the phallus and down $his throat.
	<<elseif $activeSlave.devotion > 60>>
		$He tries to say something, but $he left it too late. A manipulator forces $his jaw open and a phallus slides into $his throat, working around for a while to find the optimal position for maximum penetration where $he can still breathe through $his nose. There is a hiss as the food begins rushing through the phallus and down $his throat.
	<<elseif $activeSlave.devotion > 20>>
		$His crying is abruptly cut off as a manipulator forces $his jaw open and a phallus slides into $his throat, working around for a while to find the optimal position for maximum penetration where $he can still breathe through $his nose.
	<<else>>
		$He cries hopelessly, "I'm n-never going t-to leave h-here, am I, —" $His noise is abruptly cut off as a manipulator forces $his jaw open and a phallus slides into $his throat, working around for a while to find the optimal position for maximum penetration where $he can still breathe through $his nose.
	<</if>>
<<elseif ($dairyFeedersSetting > 0)>>
	<<if $activeSlave.devotion > 95>>
		The machine gives $him a phallus to suck on.
	<<elseif $activeSlave.devotion > 60>>
		$He tries to say something, but $he left it too late. The machine gives $him a phallus to suck on.
	<<elseif $activeSlave.devotion > 20>>
		$His crying is abruptly cut off as the machine gives $him a phallus to suck on.
	<<else>>
		$He cries hopelessly, "I'm n-never going t-to leave h-here, am I, —" $His noise is abruptly cut off as the machine forces a phallus into $his mouth.
	<</if>>
<</if>>

With its various applicators inserted and working, the machine begins to ejaculate necessary fluids into $his body. You cannot see much direct evidence, but the inrush of fluids is clear from the draining reservoirs scattered around the machine.
<<if ($dairyStimulatorsSetting > 1)>>
	The gargantuan phallus fucking $his butthole ejaculates industrial lubricant, hydration, nutrition, and medication, to be absorbed by $his lower intestines.
<<elseif ($dairyStimulatorsSetting > 0)>>
	The phallus fucking $his ass ejaculates hydration, nutrition, and medication, to be absorbed by $his colon.
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	The dildo in $his vagina ejaculates cum, fertility drugs, and medication designed to cause uncontrollable natural lubrication, so it will not damage $him too severely.
<<elseif ($dairyPregSetting > 0) && isFertile($activeSlave) && $activeSlave.mpreg != 1>>
	The dildo in $his vagina ejaculates cum and fertility drugs.
<</if>>
<<if ($dairyFeedersSetting > 0)>>
	There is a hiss as still more fluid containing hydration, nutrition, and medication begins rushing through the phallus in $his mouth and down $his throat.
<</if>>
Finally, multiple drug injectors attach themselves to $him and begin to use hypersonic jets to drive pharmaceuticals into $him without needles.
<<if $activeSlave.devotion > 95>>
	$His eyes fly wide as $he hears and feels the number of injections. $He knows these drugs are not without side effects, and $he's being injected with a normal day's dose every minute. $He musters $his resolve and relaxes again, relying on $his knowledge that you want $him to accept this fate.
<<elseif $activeSlave.devotion > 60>>
	$His eyes fly wide and $he stiffens with fear as $he hears and feels the number of injections. $He knows these drugs are not without side effects, and $he's being injected with a normal day's dose every minute. $He visibly tries to accept it, knowing that you want $him to submit to this fate.
<<elseif $activeSlave.devotion > 20>>
	The tears streaming out of $his eyes come faster as $he hears and feels the number of injections. $He knows these drugs are not without side effects, and $he's being injected with a normal day's dose every minute.
<<else>>
	$He begins to struggle desperately as $he hears and feels the number of injections. $He knows these drugs are not without side effects, and $he's being injected with a normal day's dose every minute.
<</if>>

Fluids begin to come out of $him. The drugs are strong, and despite everything $he experiences an orgasm so powerful that it's clear why the straps that bind $him are reinforced.
<<if $activeSlave.balls > 0>>
	<<if $activeSlave.dick > 0>>The anal dildo fucks $him even harder<<else>>If $he had a dick, it would be caressed by a nice warm receptacle, but $he doesn't. The milker is forced to rape $his ass without mercy to force $him to cum<</if>>, and $he tries to scream around the dildo in $his mouth. <<if $activeSlave.scrotum > 0>>$His balls tighten as $he<<else>>$He<</if>> shoots rope after rope of semen into the machine.
<</if>>
<<if ($activeSlave.vagina > -1)>>
	$He gives the machine a nice gush of femcum.
<</if>>
<<if ($activeSlave.lactation > 0)>>
	The cups sucking $his nipples work away ceaselessly, $his milk whitening the clear piping running into the machine.
	<<set $activeSlave.lactationDuration = 2>>
	<<set $activeSlave.boobs -= $activeSlave.boobsMilk, $activeSlave.boobsMilk = 0>>
<</if>>
The machine continues fucking $him despite $his climax.
<<if $activeSlave.devotion > 95>>
	Though it's difficult to tell, it's possible $he's smiling around the dildo in $his mouth. $He may be such a well-broken sex slave that $he can stand up to a life of nothing but drugs, milking, and an endless string of orgasms. To ease $his acclimation to $his new life, the drug cocktail is adjusted as $his orgasm fades,
<<elseif $activeSlave.devotion > 60>>
	Despite $his attempt to be brave, tears begin to leak out from behind $his visor as $he realizes that there will be no respite from the penetration. The drug cocktail is adjusted as $his orgasm fades,
<<elseif $activeSlave.devotion > 20>>
	To ease $his acclimation to $his new life, the drug cocktail is adjusted as $his orgasm fades,
<<else>>
	To allow $him some rest despite $his terror, the drug cocktail is adjusted as $his orgasm fades,
<</if>>
to put $him to sleep. $He slumps against the machine as $he drops off.
<<if ($activeSlave.amp != 1)>>$His painfully tight grip on your hand finally loosens<</if>>.
<<if ($dairyStimulatorsSetting > 1)>>
	$His anus has not yet stretched to take the necessary full power setting, so $he is gently sodomized as $he sleeps to get $his sphincter used to its permanent occupier.
<</if>>
<<if ($activeSlave.belly < 1500)>>
	$His belly has already begun to distend from the mass of fluid ejaculated down $his throat and into $his stomach, <<if $activeSlave.ovaries == 1>>inside $his womanhood and into $his womb, and <</if>>up $his butt and into $his lower intestine.
<</if>>

Silence returns to the dairy.


code:
:: Init Rules

<<silently>>
<<set $defaultRules = []>>

<<set _activeRule = emptyDefaultRule()>>
<<set _activeRule.name = "Obedient Slaves">>
<<set _activeRule.condition.function = "between">>
<<set _activeRule.condition.data = { attribute: "devotion", value: [20, null] }>>
<<set _activeRule.set.removalAssignment = "rest">>
<<set $defaultRules.push(_activeRule)>>

/*
<<set _activeRule = {
	ID: 2,
	name: "Disobedient Slaves",
	condition: {
		id: "<=",
		first: {
			id: "(name)",
			name: "devotion"
		},
		second: {
			id: "(number)",
			value: 20
		}
	},
	releaseRules: "no default setting",
	clitSetting: "no default setting",
	clitSettingXY: "no default setting",
	clitSettingXX: "no default setting",
	clitSettingEnergy: "no default setting",
	speechRules: "no default setting",
	clothes: "no default setting",
	collar: "no default setting",
	shoes: "no default setting",
	virginAccessory: "no default setting",
	aVirginAccessory: "no default setting",
	vaginalAccessory: "no default setting",
	aVirginDickAccessory: "no default setting",
	dickAccessory: "no default setting",
	bellyAccessory: "no default setting",
	aVirginButtplug: "no default setting",
	buttplug: "no default setting",
	eyeColor: "no default setting",
	makeup: "no default setting",
	nails: "no default setting",
	hColor: "no default setting",
	hLength: "no default setting",
	haircuts: "no default setting",
	hStyle: "no default setting",
	pubicHColor: "no default setting",
	pubicHStyle: "no default setting",
	nipplesPiercing: "no default setting",
	areolaePiercing: "no default setting",
	clitPiercing: "no default setting",
	vaginaLube: "no default setting",
	vaginaPiercing: "no default setting",
	dickPiercing: "no default setting",
	anusPiercing: "no default setting",
	lipsPiercing: "no default setting",
	tonguePiercing: "no default setting",
	earPiercing: "no default setting",
	nosePiercing: "no default setting",
	eyebrowPiercing: "no default setting",
	navelPiercing: "no default setting",
	corsetPiercing: "no default setting",
	boobsTat: "no default setting",
	buttTat: "no default setting",
	vaginaTat: "no default setting",
	dickTat: "no default setting",
	lipsTat: "no default setting",
	anusTat: "no default setting",
	shouldersTat: "no default setting",
	armsTat: "no default setting",
	legsTat: "no default setting",
	backTat: "no default setting",
	stampTat: "no default setting",
	curatives: "no default setting",
	livingRules: "spare",
	relationshipRules: "no default setting",
	standardPunishment: "no default setting",
	standardReward: "no default setting",
	diet: "no default setting",
	dietCum: "no default setting",
	dietMilk: "no default setting",
	muscles: "no default setting",
	XY: "no default setting",
	XX: "no default setting",
	gelding: "no default setting",
	preg: "no default setting",
	growth: {
		boobs: "no default setting",
		butt: "no default setting",
		lips: "no default setting",
		dick: "no default setting",
		balls: "no default setting"
	},
	aphrodisiacs: "no default setting",
	autoSurgery: 0,
	autoBrand: 0,
	pornFameSpending: "no default setting",
	dietGrowthSupport: 0,
	eyewear: "no default setting",
	earwear: "no default setting",
	assignment: [],
	excludeAssignment: [],
	setAssignment: "no default setting",
	facility: [],
	excludeFacility: [],
	excludeSpecialSlaves: false,
	facilityRemove: false,
	removalAssignment: "rest",
	selectedSlaves: [],
	excludedSlaves: [],
	surgery: {
		eyes: "no default setting",
		lactation: "no default setting",
		prostate: "no default setting",
		cosmetic: "no default setting",
		accent: "no default setting",
		shoulders: "no default setting",
		shouldersImplant: "no default setting",
		boobs: "no default setting",
		hips: "no default setting",
		hipsImplant: "no default setting",
		butt: "no default setting",
		faceShape: "no default setting",
		lips: "no default setting",
		holes: "no default setting"
	},
	underArmHColor: "no default setting",
	underArmHStyle: "no default setting",
	eyebrowHColor: "no default setting",
	eyebrowHStyle: "no default setting",
	drug: "no default setting"
}>>
<<set $defaultRules.push(_activeRule)>>

<<set _activeRule = {
	ID: 3,
	name: "Unhealthy Slaves",
	condition: {
		id: "<",
		first: {
			id: "(name)",
			name: "health"
		},
		second: {
			id: "(number)",
			value: -10
		}
	},
	releaseRules: "no default setting",
	clitSetting: "no default setting",
	clitSettingXY: "no default setting",
	clitSettingXX: "no default setting",
	clitSettingEnergy: "no default setting",
	speechRules: "no default setting",
	clothes: "no default setting",
	collar: "no default setting",
	shoes: "no default setting",
	virginAccessory: "no default setting",
	aVirginAccessory: "no default setting",
	vaginalAccessory: "no default setting",
	dickAccessory: "no default setting",
	aVirginDickAccessory: "no default setting",
	bellyAccessory: "no default setting",
	aVirginButtplug: "no default setting",
	buttplug: "no default setting",
	eyeColor: "no default setting",
	makeup: "no default setting",
	nails: "no default setting",
	hColor: "no default setting",
	hLength: "no default setting",
	haircuts: "no default setting",
	hStyle: "no default setting",
	pubicHColor: "no default setting",
	pubicHStyle: "no default setting",
	nipplesPiercing: "no default setting",
	areolaePiercing: "no default setting",
	clitPiercing: "no default setting",
	vaginaLube: "no default setting",
	vaginaPiercing: "no default setting",
	dickPiercing: "no default setting",
	anusPiercing: "no default setting",
	lipsPiercing: "no default setting",
	tonguePiercing: "no default setting",
	earPiercing: "no default setting",
	nosePiercing: "no default setting",
	eyebrowPiercing: "no default setting",
	navelPiercing: "no default setting",
	corsetPiercing: "no default setting",
	boobsTat: "no default setting",
	buttTat: "no default setting",
	vaginaTat: "no default setting",
	dickTat: "no default setting",
	lipsTat: "no default setting",
	anusTat: "no default setting",
	shouldersTat: "no default setting",
	armsTat: "no default setting",
	legsTat: "no default setting",
	backTat: "no default setting",
	stampTat: "no default setting",
	curatives: "applied",
	livingRules: "no default setting",
	relationshipRules: "no default setting",
	standardPunishment: "no default setting",
	standardReward: "no default setting",
	diet: "no default setting",
	dietCum: "no default setting",
	dietMilk: "no default setting",
	muscles: "no default setting",
	XY: "no default setting",
	XX: "no default setting",
	gelding: "no default setting",
	preg: "no default setting",
	growth: {
		boobs: "no default setting",
		butt: "no default setting",
		lips: "no default setting",
		dick: "no default setting",
		balls: "no default setting"
	},
	aphrodisiacs: "no default setting",
	autoSurgery: 0,
	autoBrand: 0,
	pornFameSpending: "no default setting",
	dietGrowthSupport: 0,
	eyewear: "no default setting",
	earwear: "no default setting",
	assignment: [],
	excludeAssignment: [],
	setAssignment: "no default setting",
	facility: [],
	excludeFacility: [],
	excludeSpecialSlaves: false,
	facilityRemove: false,
	removalAssignment: "rest",
	selectedSlaves: [],
	excludedSlaves: [],
	surgery: {
		eyes: "no default setting",
		lactation: "no default setting",
		prostate: "no default setting",
		cosmetic: "no default setting",
		accent: "no default setting",
		shoulders: "no default setting",
		shouldersImplant: "no default setting",
		boobs: "no default setting",
		hips: "no default setting",
		hipsImplant: "no default setting",
		butt: "no default setting",
		faceShape: "no default setting",
		lips: "no default setting",
		holes: "no default setting"
	},
	underArmHColor: "no default setting",
	underArmHStyle: "no default setting",
	eyebrowHColor: "no default setting",
	eyebrowHStyle: "no default setting",
	drug: "no default setting"
}>>
<<set $defaultRules.push(_activeRule)>>
*/
<</silently>>