﻿<?xml version="1.0" encoding="utf-8" ?>
<Patch>
	<!-- Add genitalia rendernode to pawns, body is parent 
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/PawnRenderTreeDef[defName="Humanlike"]/root/children/li[debugLabel="Body"]/children</xpath>
		<value>
			<li Class="PawnRenderNodeProperties_Overlay">
				<debugLabel>Genitalia</debugLabel>
				<workerClass>PawnRenderNodeWorker_OverlayWounds</workerClass>
				<overlayLayer>Body</overlayLayer>
				<baseLayer>3</baseLayer>
			</li>
		</value>
	</Operation>
	-->
</Patch>

1.5/Patches/Patch_GenitaliaRenderNode.xml