﻿<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<PawnRenderNodeTagDef>
		<defName>RenderNodeTag_Knees</defName>
	</PawnRenderNodeTagDef>

	<Rimworld_Animations.AnimationPropDef>
		<defName>AnimationProp_Knees</defName>
		<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_BodyTypeVariants">
			<debugLabel>Knees</debugLabel>
			<nodeClass>Rimworld_Animations.PawnRenderNode_BodyTypeVariants</nodeClass>
			<workerClass>Rimworld_Animations.PawnRenderNodeWorker_BodyTypeVariants</workerClass>
			<tagDef>RenderNodeTag_Knees</tagDef>
			<absoluteTransform>False</absoluteTransform>
			<parentTagDef>Root</parentTagDef>
			<!-- for height -->
			<overlayLayer>Head</overlayLayer>
			<useSkinShader>True</useSkinShader>
			<colorType>Skin</colorType>
			<baseLayer>95</baseLayer>
			<bodyTypeVariantsDef>
				<li>
					<bodyType>Female</bodyType>
					<texPathVariantsDef>TexPathVariants_Knees</texPathVariantsDef>
				</li>
			</bodyTypeVariantsDef>
		</animPropProperties>
	</Rimworld_Animations.AnimationPropDef>

	<PawnRenderNodeTagDef>
		<defName>RenderNodeTag_Arms</defName>
	</PawnRenderNodeTagDef>

	<Rimworld_Animations.AnimationPropDef>
		<defName>AnimationProp_Arms</defName>
		<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_BodyTypeVariants">
			<debugLabel>Arms</debugLabel>
			<nodeClass>Rimworld_Animations.PawnRenderNode_BodyTypeVariants</nodeClass>
			<workerClass>Rimworld_Animations.PawnRenderNodeWorker_BodyTypeVariants</workerClass>
			<tagDef>RenderNodeTag_Knees</tagDef>
			<absoluteTransform>False</absoluteTransform>
			<parentTagDef>Root</parentTagDef>
			<useSkinShader>True</useSkinShader>
			<colorType>Skin</colorType>
			<!-- for height -->
			<overlayLayer>Body</overlayLayer>
			<baseLayer>-1</baseLayer>
			<bodyTypeVariantsDef>
				<li>
					<bodyType>Female</bodyType>
					<texPathVariantsDef>TexPathVariants_Arms</texPathVariantsDef>
				</li>
			</bodyTypeVariantsDef>
		</animPropProperties>
	</Rimworld_Animations.AnimationPropDef>
</Defs>
1.5/Defs/AnimationPropDefs/AnimationPropDef_Knees.xml