# Frequently Asked Questions
## What is VHMV and what is its relation to VH01?
Inspired by the dreams of the VH community and made on RPG Maker MV, VHMV is a project that will be a complete port of the original game VH01.

The same story, characters, and events that are present in the original game will be available to play and explore.

VHMV aims at being the successor of the popular title by continuing development and communicating with the community to further develop the game.

## What is the main difference between original VH01 and VHMV?
The lack of engine limitations, friendlier user interface, and remade game systems are the major differences from one version to another.

VHMV plans on remaining the same gameplay and story-wise, with the aim of using these difference in game platform to provide a friendlier development path for those who wish to further the story we know.

## How far along is VHMV in development?
The major backend components that are required have been completed.
(H-Animations, ARPG (monster stats, item drops, AI, minotaur mechanics, general ARPG mechanics), ARPG Abilities (passives, active abilities for Nanako), Pregnancy (includes humans, orcs, goblins, minotaurs, slimes), Heroine Shame (for being naked), Items, Birthing, Bukkake, Menstruation, Stripping, Mating (+Mating Dialogue), Standing Pictures (includes all sexual poses for Nanako), Diary, Battle Animations, Masturbation, Inn Daily Progression (Waking up, sleeping), Road Items (interactable items that you find on ARPG maps), Title System, Peeing / Drinking, Lactation / Milk Bottle System ... and more!)

This list is not exhaustive.

- Nanako and all her events that she is involved with in the Hot Springs region have been added.
- The first major town that you visit as Nanako, Hot Springs Town, is completely finished.
- The main story quest for Nanako is available. (Bandit Reconnaisance -> Rescue Ashley -> Bandit Final Attack)
- Adventurer's Guild quests are available for the player to complete.
  * Goblin Extermination
  * Delivery Quest
  * Bar Waitress
  * Minotaur Extermination
  * Bodyguard Escort
  * Merchant Escort (not available yet)
- ARPG is available for all of Hot Springs' region.
  - Nanako Skillset
    * Stances
    * Abilities (Chi Bullet, Chi Wave, Fist Skills, etc)
- Common bugs and event issues that are present in the current version of VH01 have been fixed and combed through for everything that was added onto the project.

The list above is only a select few out of many things that are already complete and working on the VHMV project. With the majority of the work done to create the base game, Capital will be the next major addition.

Please check the roadmap [here](ROADMAP.md)!

## Is there a playable version of VHMV?
You can find information on how to play the latest public version on the discord server. ([Readme](README.md))

## Can I help develop the VHMV project?
Please do. However, it's better if you know what the limits of your content are. That way, you can specify what resources you use, so as to let other devs know, so they can complete it if you quit.

Check the [contributing file](CONTRIBUTING.md).

There are multiple ways you can help the project:
* Development (requires basic knowledge of RPGMMV. If you wish to help with porting, then RPG2000 is also required.)
* Art
* Suggestions
* Being part of the community

Providing feedback and suggestions and discussing what you feel about the game (whether from VH01 or VHMV) goes a long way to understanding what players would like to see improved or developed upon.

Creating original art assets by using existing assets is another option if you have a creative mind, as improving and adding upon outfits in VH will be one of the major goals when the remake is in a comfortable position to develop further.

While the main goal of the project is to work towards a playable remake of VH01, any feedback or art assets will be considered for the time when improving and developing the game beyond VH01 becomes the primary task.

If you have any questions about what you can do, or need help understanding how to help, feel free to ask in the discord server.

### Can I use any tilesets, charsets, pictures, music I want?
Yes, as long as it is free to use, or made by you, and that makes sense.

## Will VH: Katteban and VH: Rosemary's assets and/or events be included in VHMV?
Events and art assets will be added to the MV version where it fits appropriately.

## Will VHMV have focused development, aiming at completing the currently unfinished VH01?
The primary goal of the project is to complete the porting process.

After the porting is complete, development will be focused on pushing the game to a state of development and patching up the holes left behind from the original game. The current development team would like to focus on quality and ensuring that our favorite game gets the love it deserves.

## Will there be any significant changes in VHMV's content compared to VH01?
No. Content that comes from the original game will remain as it is. There will be no changes to the current structure that VH01 has.

## Will you make 'x' content?
New content is added on occasion, but will not be the focus until the porting is complete.
The type of content that is added is up to a developer's discretion.

## Will I be able to change game keybindings?
Yes, being able to change keybindings to what you want to use will be available on VHMV in the future.

## Will there be a debug mode?
You can use the F9 key to open a list of variables/switches.

## Is sidestepping/sidestep girl implemented?
Sidestep girl is currently disabled and sidestepping is currently not implemented. This feature will be added later.

## How will new content be added on VHMV?
Suggestions and discussion from the community are taken into account when adding in new content into the project.

## How will new content be prioritized?
- The priority for new content will be for the primary heroines, to ensure that they feel complete.
  Development for game completion will be prioritized for the most developed heroine to the least.
  In this case, Nanako and Serena would be the first heroines to have focused development.
- Feature development has no specific priority and will be implemented as developers decide.

###  When will Serena be added, and are there any plans to develop her into a complete heroine?
  I would like to begin adding Serena to MV when the Capital is completed. It is far easier to add her when she has a city she can interact with.

The development of Serena is definitely planned to bring her closer to Nanako's current state.
* Main story development
* ARPG abilities specialized to the magic Serena holds
* Ultimate Abilities
* More event and h-event interactions
* Existing event bugfixing and polishing
* Addition of katteban / rosemary events and art where applicable.
  All of these plans are possible because the port has facilitated the process of adding such content, with a completely remade ARPG system and many core systems fleshed out into being friendlier for developers.

### When will Erika, Ashley, and Rin be added?
The art of these heroines are already present in the project and is readily used for the events that they are featured in.

Ashley and Erika are currently present in Nanako's main story adventure. Rin will be shown when Capital has been added.

In regard to playability, the priority of these heroines is still being decided. The current order that is planned (subject to change at any time):

Nanako -> Serena -> Ashley -> Erika -> Rin

### Do you have any plans for development of the heroines listed above?
There has been many awesome suggestions from the community for potential story continuation.
We would like to bring all the heroines we love to the same level that Nanako is, and bring them even further.

If you have any suggestions or potential events that you would like to see these girls in, please drop it in chat. It may be added on MV in the future. 🙂

## How can I follow development?
Visit us in the discord server. [Readme](README.md)

## Will this project be monetized?
VHMV plans to remain completely non-profit and supported by the amazing fans of the original VH01 community, similar to VH01's original development.

## How can I support this project?
Be part of the community and share your love for the game.

VHMV shares the same development ideals and rules as the original game. The art is property of the community that built VH01, therefore we will not accept any monetary support.

This project remains free and is being developed from our undying passion for the game and what we want it to be.

## How do I deploy the game?
File - Deployment. Choose any platform you want and be sure to exclude unused assets.
After the game is created in your "output" folder, _please_ encrypt it in an archive using the usual password.

FAQ.md