:: FKiss [nobr no-history]

<<set $AS = $activeSlave.ID>>
<<setLocalPronouns $activeSlave>>
<<setPlayerPronouns>>

You tell <<= getSlave($AS).slaveName>> to
<<switch getSlave($AS).mouthAccessory>>
<<case "none">>
	<<if canWalk(getSlave($AS))>>
		approach you.
	<<else>>
		have another slave help $him to your desk.
	<</if>>
<<case "dildo gag">>
	<<if hasAnyArms(getSlave($AS))>>
		remove $his dildo gag and approach you.
	<<else>>
		have another slave remove $his dildo gag and set $him down on your desk.
	<</if>>
	<<set _tempGag = getSlave($AS).mouthAccessory, getSlave($AS).mouthAccessory = "none">>
<<case "massive dildo gag">>
	<<if hasAnyArms(getSlave($AS))>>
		pull $his enormous dildo gag out of the depths of $his throat and approach you.
	<<else>>
		have another slave pull the enormous dildo gag out of the depths of $his throat and set $him down on your desk.
	<</if>>
	<<set _tempGag = getSlave($AS).mouthAccessory, getSlave($AS).mouthAccessory = "none">>
<<default>>
	<<if hasAnyArms(getSlave($AS))>>
		undo $his gag and approach you.
	<<else>>
		have another slave undo $his gag and set $him down on your desk.
	<</if>>
	<<set _tempGag = getSlave($AS).mouthAccessory, getSlave($AS).mouthAccessory = "none">>
<</switch>>

<<run Enunciate(getSlave($AS))>>

<<if (getSlave($AS).fetish == "mindbroken") && (getSlave($AS).relationship != -3)>>
	$He complies mechanically. $He remembers that when <<= WrittenMaster(getSlave($AS))>>'s commands are not obeyed, there is punishment.
<<elseif (getSlave($AS).relationship == -2)>>
	$He hurriedly complies, happy to be near the object of $his longing. Once $he's close, you take a moment to gaze deeply
	<<if canSee(getSlave($AS))>>
		into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment.
	<<else>>
		upon $his face. $He senses the intense look from the _womanP $he loves and finds it overwhelming, and after a moment glances away.
	<</if>>
	$He blushes furiously.
<<elseif (getSlave($AS).relationship == -3)>>
	<<if getSlave($AS).fetish == "mindbroken">>
		$He complies mechanically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. You kiss $him deeply and intensely; $he doesn't understand why.
	<<elseif getSlave($AS).devotion+getSlave($AS).trust >= 175>>
		$He complies in a wifely fashion, moving $his body as $he approaches to best catch your desire. Once $he's close, you take a moment to gaze deeply
		<<if canSee(getSlave($AS))>>
			into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense look from the _womanP $he's married to affirming, and looks down with a smile, running $his eyes over your <<if $PC.boobs >= 300>>bosom<<else>>chest<</if>>.
		<<else>>
			upon $his face. $He senses the intense look from the _womanP $he's married to and finds it affirming, and looks down with a smile.
		<</if>>
	<<elseif getSlave($AS).devotion < -20 && getSlave($AS).trust > 20>>
		$He complies. Once $he's close, you take a moment to gaze deeply
		<<if canSee(getSlave($AS))>>
			into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense look from the _womanP $he's forcibly married to disturbing, and quickly breaks eye contact.
		<<else>>
			upon $his face. $He senses the intense look from the _womanP $he's forcibly married to and finds it disturbing, and quickly turns $his face away.
		<</if>>
	<<elseif getSlave($AS).devotion < -20>>
		$He complies fearfully. Once $he's close, you take a moment to gaze deeply
		<<if canSee(getSlave($AS))>>
			into $his tearing <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense look from the _womanP $he's forcibly married to horrifying, and quickly breaks eye contact.
		<<else>>
			upon $his tear-streaked face. $He senses the intense look from the _womanP $he's forcibly married to and finds it horrifying, and quickly turns $his face away.
		<</if>>
	<<else>>
		$He complies obediently. Once $he's close, you take a moment to gaze deeply
		<<if canSee(getSlave($AS))>>
			into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense look from the _womanP $he's married to reassuring, and looks down with a slight smile, running $his eyes over your <<if $PC.boobs >= 300>>bosom<<else>>chest<</if>>.
		<<else>>
			upon $his face. $He senses the intense look from the _womanP $he's married to and finds it reassuring, and looks down with a slight smile.
		<</if>>
	<</if>>
<<elseif (getSlave($AS).devotion > 75)>>
	$He hurriedly complies, happy to be near you. Once $he's close, you take a moment to gaze deeply
	<<if canSee(getSlave($AS))>>
		into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense look from $his beloved <<= WrittenMaster(getSlave($AS))>> disconcerting, and $his eyes flick downward after a moment.
	<<else>>
		upon $his face. $He senses the intense look from $his beloved <<= WrittenMaster()>> and finds it disconcerting, and after a moment glances away.
	<</if>>
	$He blushes furiously.
<<elseif (getSlave($AS).devotion > 50)>>
	$He hurriedly complies, happy to be near you. Once $he's close, you take a moment to gaze deeply
	<<if canSee(getSlave($AS))>>
		into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense attention from $his <<= WrittenMaster()>> disconcerting, and $he looks down after a moment, blushing.
	<<else>>
		upon $his face. $He finds the intense attention from $his <<= WrittenMaster()>>disconcerting, and $he looks down after a moment, blushing.
	<</if>>
<<elseif (getSlave($AS).devotion > 20)>>
	$He hurriedly complies, happy to be near you. Once $he's close, you take a moment to gaze deeply
	<<if canSee(getSlave($AS))>>
		into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense attention from $his <<= WrittenMaster()>> worrying, and $he looks down after a moment, blushing nervously.
	<<else>>
		upon $his face. $He finds the intense attention from $his <<= WrittenMaster()>> worrying, and $he looks down after a moment, blushing nervously.
	<</if>>
<<elseif (getSlave($AS).devotion >= -20) && (getSlave($AS).trust >= -20)>>
	$He visibly considers disobedience, but decides that complying with such an apparently harmless order is safe, for now. Once $he's close, you take a moment to gaze deeply
	<<if canSee(getSlave($AS))>>
		into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He finds the intense attention from $his <<= WrittenMaster()>> worrying, and $he looks down after a moment, $his lower lip trembling with nervousness.
	<<else>>
		upon $his face. $He finds the intense attention from $his <<= WrittenMaster()>> worrying, and turns away after a moment, $his lower lip trembling with nervousness.
	<</if>>
<<elseif (getSlave($AS).trust < -20)>>
	The command terrifies $him, but $he's more frightened still of the consequences of disobedience, and $he complies. Once $he's close, you take a moment to gaze deeply
	<<if canSee(getSlave($AS))>>
		into $his <<= App.Desc.eyesColor(getSlave($AS))>>. After a mere instant of locked gazes, $he looks down fearfully, and begins to shake with terror, tears leaking silently down $his cheeks.
	<<else>>
		upon $his face. After a mere instant of locked faces, $he looks down fearfully, and begins to shake with terror, tears leaking silently down $his cheeks.
	<</if>>
<<else>>
	$He pauses, obviously considering whether to resist, but eventually decides to save $his strength to fight more onerous orders, and gives in. Once $he's close, you take a moment to gaze deeply
	<<if canSee(getSlave($AS))>>
		into $his <<= App.Desc.eyesColor(getSlave($AS))>>. $He stares back, but after a few moments $he loses the contest of wills and looks down.
	<<else>>
		upon $his face. $He faces you defiantly, but after a few moments $he loses the contest of wills and looks down.
	<</if>>
<</if>>

You extend a <<if $PC.title == 1>>manly<<else>>feminine<</if>> hand and graze your fingertips along the line of $his cheekbone.
<<if (getSlave($AS).lipsTat != 0)>>
	Your fingers trace $his facial tattoos, slowly picking out the patterns against $his <<= getSlave($AS).skin>> skin.
<</if>>
<<if (getSlave($AS).lipsPiercing+getSlave($AS).tonguePiercing > 2)>>
	You touch each of $his facial piercings, one by one, feeling the hard metal contrast with $his pliant flesh.
<</if>>
Then, you gently raise $his <<if getSlave($AS).face > 95>>heartrendingly beautiful<<elseif getSlave($AS).face > 10>>lovely<<elseif getSlave($AS).face >= -10>>pretty<<elseif getSlave($AS).face >= -40>>homely<<else>>ugly<</if>> chin and kiss $him right on $his <<if getSlave($AS).lips > 95>>facepussy<<else>><<if getSlave($AS).lips > 70>>pillowlike <<elseif getSlave($AS).lips > 40>>generous <<elseif getSlave($AS).lips > 20>>plush <</if>>lips<</if>>.

<<if (getSlave($AS).relationship == -3)>>
	<<if getSlave($AS).fetish == "mindbroken">>
		$His mouth opens to accept the kiss, and is compliant with your questing tongue. You kiss your broken $wife deeply. $His posture remains completely unchanged. Being kissed affects $him as little as being penetrated, being struck, being loved, or being your $wife: not at all. When you pull away,
		<<if canSee(getSlave($AS))>>
			$his <<= App.Desc.eyesColor(getSlave($AS))>> track you carefully, awaiting further use of $his body.
		<<else>>
			$he exposes $himself to you, awaiting further use of $his body.
		<</if>>
	<<elseif getSlave($AS).devotion+getSlave($AS).trust >= 175>>
		$His mouth accepts yours with love, matching itself perfectly to your insistent lips and tongue.<<if (getSlave($AS).teeth == "pointy") || (getSlave($AS).teeth == "fangs") || (getSlave($AS).teeth == "fang")>> (Though you're quite careful around $his sharp dentition.)<</if>> $He melts into you, sighing ever so gently. When you finally break the kiss, $his mouth freezes in the shape it was in when last your lips touched, and a momentary look of longing crosses $his face.<<if hasAnyArms(getSlave($AS))>> A hand reaches dumbly up to $his mouth to trace $his lips where yours last touched.<</if>>
		<<if (getSlave($AS).accent >= 3)>>
			$He does $his best to communicate love with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>, since $he does not speak $language well enough to express $himself.
		<<elseif !hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS)))>>
			$He does $his best to communicate love with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>.
		<<elseif !canTalk(getSlave($AS))>>
			$He signs that $he loves you.
		<<else>>
			"I love you, <<Master>>," $he <<say>>s dreamily.
		<</if>>
	<<elseif getSlave($AS).devotion < -20 && getSlave($AS).trust > 20>>
		$He reflexively turns $his head away from you, but you catch your $wife by $his jaw and kiss $him harder. You wrap your arms around $him so $he cannot escape. $He wriggles desperately, but $his struggles slowly subside as $he realizes that you're not taking this any farther. When you bore of it and pull away, $he glares at you.
		<<if (!hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS))))>>
			$His <<if canSee(getSlave($AS))>>eyes demand<<else>>expression demands<</if>> an answer: are you done?
		<<elseif !canTalk(getSlave($AS))>>
			$He signs irritably, asking if you're done.
		<<else>>
			$He splutters, "Are you done, <<Master>>?"
		<</if>>
	<<elseif getSlave($AS).devotion < -20>>
		$He is nearly frozen with fear, and does not resist as you kiss $him deeply. In fact, $he barely reacts at all. $He opens $his mouth mechanically in response to your insistent tongue, but it's like kissing a doll. $He is so filled with terror that $he remains stiff even as it becomes clear to $him you're not going to hurt $him. When you bore of making out with your $wife and pull away, $he stares at you in utter incomprehension.
		<<if (!hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS))))>>
			$His <<if canSee(getSlave($AS))>>eyes beg<<else>>expression begs<</if>> for an answer: is that it?
		<<elseif !canTalk(getSlave($AS))>>
			$He signs spastically, begging fearfully to know if that's it.
		<<else>>
			$He asks nervously before cringing, "I-i<<s>> that it, <<Master>>?"
		<</if>>
	<<else>>
		$He accepts the kiss willingly. As you are so close to $him, you sense considerable turmoil in the <<if (getSlave($AS).physicalAge > 30)>>$woman<<else>>$girl<</if>>; $he's doing $his duty as a $wife by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of $his mind by your lips and tongue. When you finally break the kiss, <<if canSee(getSlave($AS))>>$his <<= App.Desc.eyesColor(getSlave($AS))>> gaze into yours searchingly<<else>>$he gazes at you<</if>>, looking for answers that are not there.
		<<if (!hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS))))>>
			$His <<if canSee(getSlave($AS))>>eyes beg<<else>>expression begs<</if>> for an answer: is that it?
		<<elseif !canTalk(getSlave($AS))>>
			$He signs hesitantly, asking if that's it.
		<<else>>
			$He asks hesitantly, "I-i<<s>> that it, <<Master>>?"
		<</if>>
	<</if>>
<<elseif (getSlave($AS).fetish == "mindbroken")>>
	$His mouth opens to accept the kiss, and is compliant with your questing tongue. $His posture remains completely unchanged. Being kissed affects $him as little as being penetrated, being struck, or being loved: not at all. When you pull away,
	<<if canSee(getSlave($AS))>>
		$his <<= App.Desc.eyesColor(getSlave($AS))>> track you carefully, awaiting further use of $his body.
	<<else>>
		$he exposes $himself to you, awaiting further use of $his body.
	<</if>>
<<elseif (getSlave($AS).relationship == -2)>>
	$His mouth accepts yours with love, matching itself perfectly to your insistent lips and tongue.<<if (getSlave($AS).teeth == "pointy") || (getSlave($AS).teeth == "fangs") || (getSlave($AS).teeth == "fang")>> (Though you're quite careful around $his sharp dentition.)<</if>> $He melts into you, sighing ever so gently. When you finally break the kiss, $his mouth freezes in the shape it was in when last your lips touched, and a momentary look of longing crosses $his face.<<if hasAnyArms(getSlave($AS))>> A hand reaches dumbly up to $his mouth to trace $his lips where yours last touched.<</if>>
	<<if (getSlave($AS).accent >= 3)>>
		$He does $his best to communicate love with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>, since $he does not speak $language well enough to express $himself.
	<<elseif !hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS)))>>
		$He does $his best to communicate love with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>.
	<<elseif !canTalk(getSlave($AS))>>
		$He signs that $he loves you.
	<<else>>
		"I love you, <<Master>>," $he <<say>>s dreamily.
	<</if>>
<<elseif (getSlave($AS).devotion > 50) && (getSlave($AS).fetish == "dom") && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 60)>>
	$He giggles into you and kisses you back with vigor, $his head pressing insistently forward. The two of you make out rather aggressively<<if (getSlave($AS).teeth == "pointy")>>, $his sharp teeth drawing a bit of blood from your lips and tongue<<elseif (getSlave($AS).teeth == "fangs")>>, $his fangs drawing a bit of blood from your lips and togue<<elseif (getSlave($AS).teeth == "fang")>>, $his pointy fang drawing a bit of blood from your lips and togue<</if>>. $He takes $his tendency towards sexual dominance right up to the edge of insubordination, $his active tongue only retreating when yours presses against it. When you finally shove $him away, $he's breathing hard through $his grin.
	<<if (getSlave($AS).accent >= 3)>>
		$He does $his best to communicate excitement with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>, since $he does not speak $language well enough to express $himself.
	<<elseif !hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS)))>>
		$He does $his best to communicate excitement with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>.
	<<elseif !canTalk(getSlave($AS))>>
		$He signs that $he liked that.
	<<else>>
		"That wa<<s>> fun, <<Master>>," $he <<say>>s cheerfully.
	<</if>>
<<elseif (getSlave($AS).devotion > 50) && (getSlave($AS).fetish == "cumslut") && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 60)>>
	$He stiffens with arousal. $His sexuality is complex, focusing on cum, but with a heavy layer of oral fixation. As your tongue plunders $his mouth, $he reacts almost as though $he's receiving oral, whimpering and moaning into you and pressing $himself lewdly against your
	<<if $PC.boobs >= 1400>>
		giant tits.
	<<elseif $PC.boobs >= 1200>>
		huge breasts.
	<<elseif $PC.boobs >= 1000>>
		big breasts.
	<<elseif $PC.boobs >= 800>>
		prominent breasts.
	<<elseif $PC.boobs >= 650>>
		unremarkable breasts.
	<<elseif $PC.boobs >= 500>>
		breasts.
	<<elseif $PC.boobs >= 300>>
		tiny breasts.
	<<elseif $PC.title > 0>>
		manly chest.
	<<else>>
		non-existent breasts.
	<</if>>
	<<if (getSlave($AS).teeth == "pointy")>>
		$He's very careful to avoid spearing your tongue with $his sharp teeth.
	<<elseif (getSlave($AS).teeth == "fangs")>>
		$He's very careful to avoid spearing your tongue with $his fangs.
	<<elseif (getSlave($AS).teeth == "fang")>>
		$He's very careful to avoid poking you with $his fang.
	<</if>>
	$He achieves a weak orgasm before you tire of making out with $him.
	<<if (getSlave($AS).accent >= 3)>>
		$He does $his best to communicate undiminished lust with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>, since $he does not speak $language well enough to express $himself.
	<<elseif !hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS)))>>
		$He does $his best to communicate undiminished lust with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>.
	<<elseif !canTalk(getSlave($AS))>>
		$He signs that $he liked that.
	<<else>>
		"That wa<<s>> fun, <<Master>>," $he <<say>>s lustfully.
	<</if>>
<<elseif (getSlave($AS).devotion > 50)>>
	$His mouth accepts yours with devotion, matching itself carefully to your insistent lips and tongue.
	<<if (getSlave($AS).teeth == "pointy")>>
		$He is exquisitely careful to keep $his sharp teeth clear of you.
	<<elseif (getSlave($AS).teeth == "fangs")>>
		$He is exquisitely careful to keep $his fangs from poking you.
	<<elseif (getSlave($AS).teeth == "fang")>>
		$He is exquisitely careful to keep $his fang from getting into trouble.
	<</if>>
	$He presses $himself against you, $his warmth wonderful against your
	<<if $PC.boobs >= 1400>>
		expansive <<if $PC.boobsImplant/$PC.boobs >= .60>>firm<<else>>soft<</if>> chest.
	<<elseif $PC.boobs >= 1200>>
		huge <<if $PC.boobsImplant/$PC.boobs >= .60>>firm<<else>>soft<</if>> breasts.
	<<elseif $PC.boobs >= 1000>>
		big <<if $PC.boobsImplant/$PC.boobs >= .60>>firm<<else>>soft<</if>> breasts.
	<<elseif $PC.boobs >= 800>>
		soft breasts.
	<<elseif $PC.boobs >= 500>>
		breasts.
	<<elseif $PC.boobs >= 300>>
		small chest.
	<<elseif $PC.title > 0>>
		manly chest.
	<<else>>
		flat chest.
	<</if>>
	When you finally break the kiss, $he runs $his tongue rapturously across $his moistened lips<<if hasAnyArms(getSlave($AS))>> and then runs a finger across them as well<</if>>, an openly sexual look on $his <<= getSlave($AS).skin>> face.
	<<if (getSlave($AS).accent >= 3)>>
		$He does $his best to communicate devotion with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>, since $he's not confident in $his ability to express it in $language.
	<<elseif !hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS)))>>
		$He does $his best to communicate devotion with $his <<if canSee(getSlave($AS))>><<= App.Desc.eyesColor(getSlave($AS))>><<else>>facial expressions<</if>>.
	<<elseif !canTalk(getSlave($AS))>>
		$He signs that $he loves you.
	<<else>>
		"I love you, <<Master>>," $he <<say>>s forthrightly.
	<</if>>
<<elseif (getSlave($AS).devotion > 20)>>
	$He accepts the kiss willingly. As you are so close to $him, you sense considerable turmoil in the <<if (getSlave($AS).physicalAge > 30)>>$woman<<else>>$girl<</if>>; $he's doing $his duty as a slave by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of $his mind by your lips and tongue. When you finally break the kiss, <<if canSee(getSlave($AS))>>$his <<= App.Desc.eyesColor(getSlave($AS))>> gaze into yours searchingly<<else>>$he gazes at you<</if>>, looking for answers that are not there.
	<<if (!hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS))))>>
		$His <<if canSee(getSlave($AS))>>eyes beg<<else>>expression begs<</if>> for an answer: is that it?
	<<elseif !canTalk(getSlave($AS))>>
		$He signs hesitantly, asking if that's it.
	<<else>>
		$He asks hesitantly, "I-i<<s>> that it, <<Master>>?"
	<</if>>
<<elseif (getSlave($AS).devotion >= -20) && (getSlave($AS).trust < -20)>>
	$He accepts the kiss fearfully. As you kiss $his unresisting mouth, $his eagerness to avoid punishment leads $him to kiss you back, though nervousness makes $him mechanical. You kiss $him harder, enjoying $his fear, and the physical intimacy slowly does its work. $He becomes softer and more natural, $his resistance easing. When you pull away from $him for a moment, $he <<if canSee(getSlave($AS))>>looks<<else>>gazes<</if>> at you for a long moment, $his mouth still hanging open, before visibly catching $himself with a reminder that $he's a slave and you're $his owner.
	<<if (!hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS))))>>
		$His <<if canSee(getSlave($AS))>>eyes beg<<else>>expression begs<</if>> for an answer: is that it?
	<<elseif !canTalk(getSlave($AS))>>
		$He signs hesitantly, asking if that's it.
	<<else>>
		$He asks hesitantly, "I-i<<s>> that it, <<Master>>?"
	<</if>>
<<elseif (getSlave($AS).trust < -50)>>
	$He is nearly frozen with fear, and does not resist as you kiss $him. In fact, $he barely reacts at all. $He opens $his mouth mechanically in response to your insistent tongue, but it's like kissing a doll. $He is so filled with terror that $he remains stiff even as it becomes clear to $him you're not going to hurt $him. When you bore of making out with the poor <<if (getSlave($AS).physicalAge > 30)>>$woman<<else>>$girl<</if>> and pull away, $he stares at you in utter incomprehension.
	<<if (!hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS))))>>
		$His <<if canSee(getSlave($AS))>>eyes beg<<else>>expression begs<</if>> for an answer: is that it?
	<<elseif !canTalk(getSlave($AS))>>
		$He signs spastically, begging fearfully to know if that's it.
	<<else>>
		$He asks nervously before cringing, "I-i<<s>> that it, <<Master>>?"
	<</if>>
<<else>>
	$He reflexively turns $his head away from you, but you catch $his jaw and kiss $him harder. Spluttering, $he flees backwards, but you tip forward with $him and pin $him against your desk, plundering $his mouth without mercy. $He wriggles desperately, but $his struggles slowly subside as $he realizes that you're not taking this any farther. When you bore of it and pull away, $he stares at you in utter incomprehension.
	<<if (!hasAnyArms(getSlave($AS)) && (!canTalk(getSlave($AS))))>>
		$His <<if canSee(getSlave($AS))>>eyes demand<<else>>expression demands<</if>> an answer: is that it?
	<<elseif !canTalk(getSlave($AS))>>
		$He signs irritably, asking whether that's it.
	<<else>>
		$He splutters, "I<<s>> that it, <<Master>>!?"
	<</if>>
<</if>>

<<if def _tempGag>>
	<<set getSlave($AS).mouthAccessory = _tempGag>>
<</if>>

src/npc/interaction/fKiss.tw