:: Universal Rules [nobr jump-to-safe jump-from-safe]

<<set $nextButton = "Back", $nextLink = "Manage Penthouse">>

''Permissions for slaves''
<br>

<<if $universalRulesRest == 0>>
	Slaves will ''remain on assignment'' when unhealthy. [[Allow automatic rest when unhealthy|Universal Rules][$universalRulesRest = 1]]
<<else>>
	Slaves will ''automatically rest'' at $assistant.name's discretion when unhealthy. [[Require all slaves to stay on assignment|Universal Rules][$universalRulesRest = 0]]
<</if>>

<br>

<<if $universalRulesConsent == 0>>
	Slaves are ''not required'' to get consent before fucking other slaves. [[Restrain slave on slave molestation|Universal Rules][$universalRulesConsent = 1]]
<<else>>
	Slaves are ''generally required'' to get consent before fucking other slaves. [[Encourage slave on slave molestation|Universal Rules][$universalRulesConsent = 0]]
<</if>>

<br>

Slave requests for body mods are
<<if ($modRequestsAllowed == 0)>>
	@@.red;FORBIDDEN.@@ [[Allow|Universal Rules][$modRequestsAllowed = 1]]
<<else>>
	@@.cyan;ALLOWED.@@ [[Forbid|Universal Rules][$modRequestsAllowed = 0]]
<</if>>

<br>

Slave requests for growth hormones are
<<if ($expansionRequestsAllowed == 0)>>
	@@.red;FORBIDDEN.@@ [[Allow|Universal Rules][$expansionRequestsAllowed = 1]]
<<else>>
	@@.cyan;ALLOWED.@@ [[Forbid|Universal Rules][$expansionRequestsAllowed = 0]]
<</if>>

<<if $brothel+$club+$dairy+$farmyard+$servantsQuarters+$arcade+$schoolroom+$spa+$nursery+$clinic+$masterSuite+$cellblock > 0>>
	<br>
	<<if $universalRulesFacilityWork == 0>>
		Slaves ''will not'' cooperate with staffed facilities to improve their performance. [[Allow cooperation|Universal Rules][$universalRulesFacilityWork = 1]]
	<<else>>
		Slaves ''will'' cooperate with staffed facilities to improve their performance. [[Stop cooperation|Universal Rules][$universalRulesFacilityWork = 0]]
	<</if>>
<</if>>

<<if $brothel+$club+$dairy+$farmyard+$servantsQuarters+$arcade+$schoolroom+$spa+$nursery+$clinic+$masterSuite+$cellblock > 0>>
	<br>
	<<if $universalRulesAssignsSelfFacility == 1>>
		Slaves ''are'' permitted to assign themselves to facilities when choosing their assignment. [[Deny self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 0]]
	<<else>>
		Slaves ''are not'' permitted to assign themselves to facilities when choosing their assignment. [[Permit self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 1]]
	<</if>>
<</if>>

<br>

<<if $universalRulesImmobileSlavesMaintainMuscles == 1>>
	Immobile slaves ''will maintain'' their muscles rather than allow themselves to become soft.
	[[Stop mandatory workouts|Universal Rules][$universalRulesImmobileSlavesMaintainMuscles = 0]]
<<else>>
	Immobile slaves ''will not maintain'' their musculature and will gradually lose it.
	[[Mandatory workouts|Universal Rules][$universalRulesImmobileSlavesMaintainMuscles = 1]]
<</if>>

<br><br>
''Branding for slaves''
<br>

Choose an official brand. Any slave marked with this brand will be connected to your reputation, and will receive a beauty boost or penalty depending on how high or low that reputation is.
<br>
Use ''$brandDesign.official'' or choose another brand:
[[Your slaving emblem|Universal Rules][$brandDesign.official = "your personal symbol"]]
| [[Your initials|Universal Rules][$brandDesign.official = "your initials"]]
<br>&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;
[[SLUT|Universal Rules][$brandDesign.official = "SLUT"]]
| [[WHORE|Universal Rules][$brandDesign.official = "WHORE"]]
| [[SLAVE|Universal Rules][$brandDesign.official = "SLAVE"]]
| [[COW|Universal Rules][$brandDesign.official = "COW"]]
| [[MEAT|Universal Rules][$brandDesign.official = "MEAT"]]
| [[CUMDUMP|Universal Rules][$brandDesign.official = "CUMDUMP"]]
| [[LOVER|Universal Rules][$brandDesign.official = "LOVER"]]
<br>&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;
[[Pussy symbol|Universal Rules][$brandDesign.official = "a pussy symbol"]]
| [[Anus symbol|Universal Rules][$brandDesign.official = "an anus symbol"]]
| [[Penis symbol|Universal Rules][$brandDesign.official = "a penis symbol"]]
<br>&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;
[[Lady|Universal Rules][$brandDesign.official = "a lady silhouette"]]
| [[Princess|Universal Rules][$brandDesign.official = "a princess silhouette"]]
| [[Queen|Universal Rules][$brandDesign.official = "a queen silhouette"]]
| [[Angel|Universal Rules][$brandDesign.official = "an angel silhouette"]]
| [[Devil|Universal Rules][$brandDesign.official = "a devil silhouette"]]
<<if ($arcologies[0].FSSupremacist != "unset") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// [[Racial Slur|Universal Rules][$brandDesign.official = "a racial slur"]] <</if>>
<<if ($arcologies[0].FSSubjugationist != "unset") && ($activeSlave.race == $arcologies[0].FSSubjugationistRace)>>
| //FS// [[Racial Slur|Universal Rules][$brandDesign.official = "a racial slur"]] <</if>>
<<if ($arcologies[0].FSIntellectualDependency != "unset")>>
| //FS// [[Scores|Universal Rules][$brandDesign.official = "how much sex $he needs per day"]] <</if>>
<<if ($arcologies[0].FSSlaveProfessionalism != "unset")>>
| //FS// [[Scores|Universal Rules][$brandDesign.official = "$his average slave aptitude test scores"]] <</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset")>>
| //FS// [[Birth Count|Universal Rules][$brandDesign.official = "the number of children $he has birthed"]] <</if>>
<<if ($arcologies[0].FSGenderRadicalist != "unset") || ($arcologies[0].FSGenderFundamentalist != "unset")>>
| //FS// [[Gender Symbol|Universal Rules][$brandDesign.official = "a gender symbol"]] <</if>>
<<if ($arcologies[0].FSPaternalist != "unset")>>
| //FS// [[Personal Symbol|Universal Rules][$brandDesign.official = "$his own personal symbol"]] <</if>>
<<if ($arcologies[0].FSDegradationist != "unset")>>
| //FS// [[Chain Symbol|Universal Rules][$brandDesign.official = "a chain symbol"]] <</if>>
<<if ($arcologies[0].FSBodyPurist != "unset")>>
| //FS// [[Vitruvian Man|Universal Rules][$brandDesign.official = "a Vitruvian man"]] <</if>>
<<if ($arcologies[0].FSTransformationFetishist != "unset")>>
| //FS// [[Scalpel|Universal Rules][$brandDesign.official = "a scalpel"]] <</if>>
<<if ($arcologies[0].FSYouthPreferentialist != "unset")>>
| //FS// [[Virginity Status|Universal Rules][$brandDesign.official = "$his virginity status"]] <</if>>
<<if ($arcologies[0].FSMaturityPreferentialist != "unset")>>
| //FS// [[Sexual Skill Info|Universal Rules][$brandDesign.official = "$his sexual skills"]] <</if>>
<<if ($arcologies[0].FSPetiteAdmiration != "unset") || ($arcologies[0].FSStatuesqueGlorification != "unset")>>
| //FS// [[Current height|Universal Rules][$brandDesign.official = "$his current height"]] <</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
| //FS// [[Breast Floor|Universal Rules][$brandDesign.official = "$his absolute minimum breast size"]] <</if>>
<<if ($arcologies[0].FSAssetExpansionist != "unset")>>
| //FS// [[Breast Ceiling|Universal Rules][$brandDesign.official = "$his absolute maximum breast size"]] <</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset")>>
| //FS// [[Weight Record|Universal Rules][$brandDesign.official = "$his highest weigh-in"]] <</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset") && $PC.refreshmentType == 2>>
| //FS// [[Favorite Food|Universal Rules][$brandDesign.official = "a big helping of "+$PC.refreshment]] <</if>>
<<if ($arcologies[0].FSPastoralist != "unset")>>
| //FS// [[Product Quality|Universal Rules][$brandDesign.official = "$his body product quality"]] <</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset")>>
| //FS// [[Deadlift Info|Universal Rules][$brandDesign.official = "$his deadlift record"]] <</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
| //FS// [[Religious Symbol|Universal Rules][$brandDesign.official = "a religious symbol"]] <</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset")>>
| //FS// [[Republican Crest|Universal Rules][$brandDesign.official = "the crest of your Republic"]] <</if>>
<<if ($arcologies[0].FSAztecRevivalist != "unset")>>
| //FS// [[Seven Serpents|Universal Rules][$brandDesign.official = "the symbol of the Aztec gods"]] <</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset")>>
| //FS// [[Dynastic Sigil|Universal Rules][$brandDesign.official = "the sigil of your Dynasty"]] <</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset")>>
| //FS// [[Mon|Universal Rules][$brandDesign.official = "the Shogunate's mon"]] <</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset")>>
| //FS// [[Caliphate Symbol|Universal Rules][$brandDesign.official = "a symbol of the Caliphate"]] <</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset")>>
| //FS// [[Imperial Seal|Universal Rules][$brandDesign.official = "your Imperial Seal"]] <</if>>

<br>&nbsp;&nbsp;&nbsp;&nbsp;
Or design your own: <<textbox "$brandDesign.official" $brandDesign.official "Universal Rules">> //For best results, use a single word//

<br><br>

One 'welcome' for a new slave is to have them branded. Where would you like such brands to be applied?
<<if ["ankle", "breast", "buttock", "calf", "cheek", "ear", "foot", "hand", "lower arm", "shoulder", "testicle", "thigh", "upper arm", "wrist"].includes($brandTarget.primary)>>
	<br> On the
	[[left|Universal Rules][$brandTarget.primary = ("left " + $brandTarget.primary)]]
	$brandTarget.primary, or the
	[[right|Universal Rules][$brandTarget.primary = ("right " + $brandTarget.primary)]]?
<<else>>
	<br> Current site is ''$brandTarget.primary'':
	[[Ears|Universal Rules][$brandTarget.primary = "ear"]]
	| [[Cheeks|Universal Rules][$brandTarget.primary = "cheek"]]
	| [[Shoulders|Universal Rules][$brandTarget.primary = "shoulder"]]
	| [[Breasts|Universal Rules][$brandTarget.primary = "breast"]]
	| [[Arm, upper|Universal Rules][$brandTarget.primary = "upper arm"]]
	| [[Arm, lower|Universal Rules][$brandTarget.primary = "lower arm"]]
	| [[Wrist|Universal Rules][$brandTarget.primary = "wrist"]]
	| [[Hand|Universal Rules][$brandTarget.primary = "hand"]]
	| [[Buttocks|Universal Rules][$brandTarget.primary = "buttock"]]
	| [[Thigh|Universal Rules][$brandTarget.primary = "thigh"]]
	| [[Calf|Universal Rules][$brandTarget.primary = "calf"]]
	| [[Ankle|Universal Rules][$brandTarget.primary = "ankle"]]
	| [[Feet|Universal Rules][$brandTarget.primary = "foot"]]
	| [[Neck|Universal Rules][$brandTarget.primary = "neck"]]
	| [[Chest|Universal Rules][$brandTarget.primary = "chest"]]
	| [[Belly|Universal Rules][$brandTarget.primary = "belly"]]
	| [[Pubic Mound|Universal Rules][$brandTarget.primary = "pubic mound"]]
	| [[Penis|Universal Rules][$brandTarget.primary = "penis"]]
	| [[Testicles|Universal Rules][$brandTarget.primary = "testicle"]]
	| [[Back|Universal Rules][$brandTarget.primary = "back"]]
	| [[Lower Back|Universal Rules][$brandTarget.primary = "lower back"]]
<</if>>

<<if ["ankle", "breast", "buttock", "calf", "cheek", "ear", "foot", "hand", "lower arm", "shoulder", "testicle", "thigh", "upper arm", "wrist"].includes($brandTarget.secondary)>>
	<br> On the
	[[left|Universal Rules][$brandTarget.secondary = ("left " + $brandTarget.secondary)]]
	$brandTarget.secondary, or the
	[[right|Universal Rules][$brandTarget.secondary = ("right " + $brandTarget.secondary)]]?
<<elseif [
	"left ankle", "right ankle",
	"left calve", "right calve",
	"left ear", "right ear",
	"left foot", "right foot",
	"left hand", "right hand",
	"left lower arm", "right lower arm",
	"left penis", "right penis",
	"left testicle", "right testicle",
	"left thigh", "right thigh",
	"left upper arm", "right upper arm",
	"left wrist", "right wrist"
	].includes($brandTarget.primary)>>
	<br> It's possible that ''$brandTarget.primary'' may be missing from a slave. Choose a fallback in case it is not available: Current backup is ''$brandTarget.secondary'':
	/* Material copied from bodyModification, but please leave commented out any sections that may not be on ALL slaves. */

	/*<<if hasAnyEars($activeSlave)>>[[Ears|Universal Rules][$brandTarget.secondary = "ear"]]<</if>>*/
	| [[Cheeks|Universal Rules][$brandTarget.secondary = "cheek"]]
	| [[Shoulders|Universal Rules][$brandTarget.secondary = "shoulder"]]
	| [[Breasts|Universal Rules][$brandTarget.secondary = "breast"]]
	/*<<if hasAnyNaturalArms($activeSlave)>>
		| [[Arm, upper|Universal Rules][$brandTarget.secondary = "upper arm"]]
		| [[Arm, lower|Universal Rules][$brandTarget.secondary = "lower arm"]]
		| [[Wrist|Universal Rules][$brandTarget.secondary = "wrist"]]
		| [[Hand|Universal Rules][$brandTarget.secondary = "hand"]]
	<</if>>*/
	| [[Buttocks|Universal Rules][$brandTarget.secondary = "buttock"]]
	/*<<if hasAnyNaturalLegs($activeSlave)>>
		| [[Thigh|Universal Rules][$brandTarget.secondary = "thigh"]]
		| [[Calf|Universal Rules][$brandTarget.secondary = "calf"]]
		| [[Ankle|Universal Rules][$brandTarget.secondary = "ankle"]]
		| [[Feet|Universal Rules][$brandTarget.secondary = "foot"]]
	<</if>>*/
	| [[Neck|Universal Rules][$brandTarget.secondary = "neck"]]
	| [[Chest|Universal Rules][$brandTarget.secondary = "chest"]]
	| [[Belly|Universal Rules][$brandTarget.secondary = "belly"]]
	| [[Pubic Mound|Universal Rules][$brandTarget.secondary = "pubic mound"]]
	/*<<if $activeSlave.dick > 0>>
		| [[Penis|Universal Rules][$brandTarget.secondary = "penis"]]
	<</if>>*/
	/*<<if $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
		| [[Testicles|Universal Rules][$brandTarget.secondary = "testicle"]]
	<</if>>*/
	| [[Back|Universal Rules][$brandTarget.secondary = "back"]]
	| [[Lower Back|Universal Rules][$brandTarget.secondary = "lower back"]]
<</if>>

<br>

Use ''$brandDesign.primary'' or choose another brand:
[[Your slaving emblem|Universal Rules][$brandDesign.primary = "your personal symbol"]]
| [[Your initials|Universal Rules][$brandDesign.primary = "your initials"]]
<br>&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;
[[SLUT|Universal Rules][$brandDesign.primary = "SLUT"]]
| [[WHORE|Universal Rules][$brandDesign.primary = "WHORE"]]
| [[SLAVE|Universal Rules][$brandDesign.primary = "SLAVE"]]
| [[COW|Universal Rules][$brandDesign.primary = "COW"]]
| [[MEAT|Universal Rules][$brandDesign.primary = "MEAT"]]
| [[CUMDUMP|Universal Rules][$brandDesign.primary = "CUMDUMP"]]
| [[LOVER|Universal Rules][$brandDesign.primary = "LOVER"]]
<br>&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;
[[Pussy symbol|Universal Rules][$brandDesign.primary = "a pussy symbol"]]
| [[Anus symbol|Universal Rules][$brandDesign.primary = "an anus symbol"]]
| [[Penis symbol|Universal Rules][$brandDesign.primary = "a penis symbol"]]
<br>&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;
[[Lady|Universal Rules][$brandDesign.primary = "a lady silhouette"]]
| [[Princess|Universal Rules][$brandDesign.primary = "a princess silhouette"]]
| [[Queen|Universal Rules][$brandDesign.primary = "a queen silhouette"]]
| [[Angel|Universal Rules][$brandDesign.primary = "an angel silhouette"]]
| [[Devil|Universal Rules][$brandDesign.primary = "a devil silhouette"]]
<<if ($arcologies[0].FSSupremacist != "unset") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// [[Racial Slur|Universal Rules][$brandDesign.primary = "a racial slur"]] <</if>>
<<if ($arcologies[0].FSSubjugationist != "unset") && ($activeSlave.race == $arcologies[0].FSSubjugationistRace)>>
| //FS// [[Racial Slur|Universal Rules][$brandDesign.primary = "a racial slur"]] <</if>>
<<if ($arcologies[0].FSSubjugationist != "unset") && ($activeSlave.race == $arcologies[0].FSSubjugationistRace)>>
| //FS// [[Racial Slur|Universal Rules][$brandDesign.primary = "a racial slur"]] <</if>>
<<if ($arcologies[0].FSIntellectualDependency != "unset")>>
| //FS// [[Scores|Universal Rules][$brandDesign.primary = "how much sex $he needs per day"]] <</if>>
<<if ($arcologies[0].FSSlaveProfessionalism != "unset")>>
| //FS// [[Scores|Universal Rules][$brandDesign.primary = "$his average slave aptitude test scores"]] <</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset")>>
| //FS// [[Birth Count|Universal Rules][$brandDesign.primary = "the number of children $he has birthed"]] <</if>>
<<if ($arcologies[0].FSGenderRadicalist != "unset") || ($arcologies[0].FSGenderFundamentalist != "unset")>>
| //FS// [[Gender Symbol|Universal Rules][$brandDesign.primary = "a gender symbol"]] <</if>>
<<if ($arcologies[0].FSPaternalist != "unset")>>
| //FS// [[Personal Symbol|Universal Rules][$brandDesign.primary = "$his own personal symbol"]] <</if>>
<<if ($arcologies[0].FSDegradationist != "unset")>>
| //FS// [[Chain Symbol|Universal Rules][$brandDesign.primary = "a chain symbol"]] <</if>>
<<if ($arcologies[0].FSBodyPurist != "unset")>>
| //FS// [[Vitruvian Man|Universal Rules][$brandDesign.primary = "a Vitruvian man"]] <</if>>
<<if ($arcologies[0].FSTransformationFetishist != "unset")>>
| //FS// [[Scalpel|Universal Rules][$brandDesign.primary = "a scalpel"]] <</if>>
<<if ($arcologies[0].FSYouthPreferentialist != "unset")>>
| //FS// [[Virginity Status|Universal Rules][$brandDesign.primary = "$his virginity status"]] <</if>>
<<if ($arcologies[0].FSMaturityPreferentialist != "unset")>>
| //FS// [[Sexual Skill Info|Universal Rules][$brandDesign.primary = "$his sexual skills"]] <</if>>
<<if ($arcologies[0].FSPetiteAdmiration != "unset") || ($arcologies[0].FSStatuesqueGlorification != "unset")>>
| //FS// [[Current height|Universal Rules][$brandDesign.primary = "$his current height"]] <</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
| //FS// [[Breast Floor|Universal Rules][$brandDesign.primary = "$his absolute minimum breast size"]] <</if>>
<<if ($arcologies[0].FSAssetExpansionist != "unset")>>
| //FS// [[Breast Ceiling|Universal Rules][$brandDesign.primary = "$his absolute maximum breast size"]] <</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset")>>
| //FS// [[Weight Record|Universal Rules][$brandDesign.primary = "$his highest weigh-in"]] <</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset") && $PC.refreshmentType == 2>>
| //FS// [[Favorite Food|Universal Rules][$brandDesign.primary = "a big helping of "+$PC.refreshment]] <</if>>
<<if ($arcologies[0].FSPastoralist != "unset")>>
| //FS// [[Product Quality|Universal Rules][$brandDesign.primary = "$his body product quality"]] <</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset")>>
| //FS// [[Deadlift Info|Universal Rules][$brandDesign.primary = "$his deadlift record"]] <</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
| //FS// [[Religious Symbol|Universal Rules][$brandDesign.primary = "a religious symbol"]] <</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset")>>
| //FS// [[Republican Crest|Universal Rules][$brandDesign.primary = "the crest of your Republic"]] <</if>>
<<if ($arcologies[0].FSAztecRevivalist != "unset")>>
| //FS// [[Seven Serpents|Universal Rules][$brandDesign.primary = "the symbol of the Aztec gods"]] <</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset")>>
| //FS// [[Dynastic Sigil|Universal Rules][$brandDesign.primary = "the sigil of your Dynasty"]] <</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset")>>
| //FS// [[Mon|Universal Rules][$brandDesign.primary = "the Shogunate's mon"]] <</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset")>>
| //FS// [[Caliphate Symbol|Universal Rules][$brandDesign.primary = "a symbol of the Caliphate"]] <</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset")>>
| //FS// [[Imperial Seal|Universal Rules][$brandDesign.primary = "your Imperial Seal"]] <</if>>

<br>&nbsp;&nbsp;&nbsp;&nbsp;
Or design your own: <<textbox "$brandDesign.primary" $brandDesign.primary "Universal Rules">> //For best results, use a single word//

<br><br>
''Scarring for slaves''
<br>

/* Correct some "bad" choices" */
<<if ["exotic", "menacing"].includes($scarDesign.primary)>>
	<<if !["cheek", "left cheek", "right cheek"].includes($scarTarget.primary)>>
		<<set $scarTarget.primary = "cheek">>
	<</if>>
<</if>>

One 'welcome' for a new slave is to have them scarred. Where would you like such scars to be applied?
<<if ["ankle", "breast", "buttock", "calf", "cheek", "ear", "foot", "hand", "lower arm", "shoulder", "testicle", "thigh", "upper arm", "wrist"].includes($scarTarget.primary)>>
	<br> On the
	[[left|Universal Rules][$scarTarget.primary = ("left " + $scarTarget.primary)]]
	$scarTarget.primary, or the
	[[right|Universal Rules][$scarTarget.primary = ("right " + $scarTarget.primary)]]?
<<else>>
	<br> Current site is ''$scarTarget.primary'':
	[[Ears|Universal Rules][$scarTarget.primary = "ear"]]
	| [[Cheeks|Universal Rules][$scarTarget.primary = "cheek"]]
	| [[Shoulders|Universal Rules][$scarTarget.primary = "shoulder"]]
	| [[Breasts|Universal Rules][$scarTarget.primary = "breast"]]
	| [[Arm, upper|Universal Rules][$scarTarget.primary = "upper arm"]]
	| [[Arm, lower|Universal Rules][$scarTarget.primary = "lower arm"]]
	| [[Wrist|Universal Rules][$scarTarget.primary = "wrist"]]
	| [[Hand|Universal Rules][$scarTarget.primary = "hand"]]
	| [[Buttocks|Universal Rules][$scarTarget.primary = "buttock"]]
	| [[Thigh|Universal Rules][$scarTarget.primary = "thigh"]]
	| [[Calf|Universal Rules][$scarTarget.primary = "calf"]]
	| [[Ankle|Universal Rules][$scarTarget.primary = "ankle"]]
	| [[Feet|Universal Rules][$scarTarget.primary = "foot"]]
	| [[Neck|Universal Rules][$scarTarget.primary = "neck"]]
	| [[Chest|Universal Rules][$scarTarget.primary = "chest"]]
	| [[Belly|Universal Rules][$scarTarget.primary = "belly"]]
	| [[Pubic Mound|Universal Rules][$scarTarget.primary = "pubic mound"]]
	| [[Penis|Universal Rules][$scarTarget.primary = "penis"]]
	| [[Testicles|Universal Rules][$scarTarget.primary = "testicle"]]
	| [[Back|Universal Rules][$scarTarget.primary = "back"]]
	| [[Lower Back|Universal Rules][$scarTarget.primary = "lower back"]]
<</if>>

<<if ["ankle", "breast", "buttock", "calf", "cheek", "ear", "foot", "hand", "lower arm", "shoulder", "testicle", "thigh", "upper arm", "wrist"].includes($scarTarget.secondary)>>
	<br> On the
	[[left|Universal Rules][$scarTarget.secondary = ("left " + $scarTarget.secondary)]]
	$scarTarget.secondary, or the
	[[right|Universal Rules][$scarTarget.secondary = ("right " + $scarTarget.secondary)]]?
<<elseif [
	"left ankle", "right ankle",
	"left calve", "right calve",
	"left ear", "right ear",
	"left foot", "right foot",
	"left hand", "right hand",
	"left lower arm", "right lower arm",
	"left penis", "right penis",
	"left testicle", "right testicle",
	"left thigh", "right thigh",
	"left upper arm", "right upper arm",
	"left wrist", "right wrist"
	].includes($scarTarget.primary)>>
	<br> It's possible that ''$scarTarget.primary'' may be missing from a slave. Choose a fallback in case it is not available: Current backup is ''$scarTarget.secondary'':
	/* Material copied from bodyModification, but please leave commented out any sections that may not be on ALL slaves. */

	/*<<if hasAnyEars($activeSlave)>>[[Ears|Universal Rules][$scarTarget.secondary = "ear"]]<</if>>*/
	| [[Cheeks|Universal Rules][$scarTarget.secondary = "cheek"]]
	| [[Shoulders|Universal Rules][$scarTarget.secondary = "shoulder"]]
	| [[Breasts|Universal Rules][$scarTarget.secondary = "breast"]]
	/*<<if hasAnyNaturalArms($activeSlave)>>
		| [[Arm, upper|Universal Rules][$scarTarget.secondary = "upper arm"]]
		| [[Arm, lower|Universal Rules][$scarTarget.secondary = "lower arm"]]
		| [[Wrist|Universal Rules][$scarTarget.secondary = "wrist"]]
		| [[Hand|Universal Rules][$scarTarget.secondary = "hand"]]
	<</if>>*/
	| [[Buttocks|Universal Rules][$scarTarget.secondary = "buttock"]]
	/*<<if hasAnyNaturalLegs($activeSlave)>>
		| [[Thigh|Universal Rules][$scarTarget.secondary = "thigh"]]
		| [[Calf|Universal Rules][$scarTarget.secondary = "calf"]]
		| [[Ankle|Universal Rules][$scarTarget.secondary = "ankle"]]
		| [[Feet|Universal Rules][$scarTarget.secondary = "foot"]]
	<</if>>*/
	| [[Neck|Universal Rules][$scarTarget.secondary = "neck"]]
	| [[Chest|Universal Rules][$scarTarget.secondary = "chest"]]
	| [[Belly|Universal Rules][$scarTarget.secondary = "belly"]]
	| [[Pubic Mound|Universal Rules][$scarTarget.secondary = "pubic mound"]]
	/*<<if $activeSlave.dick > 0>>
		| [[Penis|Universal Rules][$scarTarget.secondary = "penis"]]
	<</if>>*/
	/*<<if $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
		| [[Testicles|Universal Rules][$scarTarget.secondary = "testicle"]]
	<</if>>*/
	| [[Back|Universal Rules][$scarTarget.secondary = "back"]]
	| [[Lower Back|Universal Rules][$scarTarget.secondary = "lower back"]]
<</if>>

<br>

Use ''$scarDesign.primary'' or choose another scar:
[[Whip|Universal Rules][$scarDesign.primary = "whip"]]
| [[Burns|Universal Rules][$scarDesign.primary = "burn"]]
| [[Surgical|Universal Rules][$scarDesign.primary = "surgical"]]
| [[Menacing|Universal Rules][$scarDesign.primary = "menacing"]]
| [[Exotic|Universal Rules][$scarDesign.primary = "exotic"]]
/* Other common scars might be battle scars or c-Section but it makes little sense to include them here */

<br>&nbsp;&nbsp;&nbsp;&nbsp;
Or design your own: <<textbox "$scarDesign.primary" $scarDesign.primary "Universal Rules">> //For best results, use a single word//

<br><br>
''Names for slaves''
<br>

<<if $surnamesForbidden == 0>>
	<span id="strip">
	<<link "Strip all slaves of their surnames, both new and old">>
		<<for _i = 0; _i < $slaves.length; _i++>>
			<<set $slaves[_i].slaveSurname = 0>>
		<</for>>
		<<set $surnamesForbidden = 1>>
		<<replace "#strip">>
			Surnames taken.
		<</replace>>
	<</link>>
	</span>
<<else>>
	[[Allow future slaves to keep their surnames|Universal Rules][$surnamesForbidden = 0]]
<</if>>

<br>

Slave nicknames are
<<if ($nicknamesAllowed == 0)>>
	@@.red;FORBIDDEN.@@ [[Allow|Universal Rules][$nicknamesAllowed = 1]]
<<else>>
	@@.cyan;ALLOWED.@@ [[Forbid|Universal Rules][$nicknamesAllowed = 0]]
<</if>>

<<if $FSAnnounced > 0>>
	<br>
	<<if ($useFSNames == 0)>>
		Future society names for new slaves are currently @@.red;NOT APPLIED.@@ [[Apply|Universal Rules][$useFSNames = 1]]
	<<else>>
		Future society names for new slaves are currently @@.cyan;APPLIED.@@ [[Stop applying|Universal Rules][$useFSNames = 0]]

		<<if $FSNamePref == 0>>
			You are currently not setting direction towards which Future Society names are preferred.
		<<elseif $FSNamePref == 1>>
			New Slaves are currently being given devotional names.
		<<elseif $FSNamePref == 2>>
			New slaves are currently being named according to Roman Custom.
		<<elseif $FSNamePref == 3>>
			New slaves are currently being named according to ancient Aztec Custom.
		<<elseif $FSNamePref == 4>>
			New slaves are currently being named according to ancient Egyptian Custom.
		<<elseif $FSNamePref == 5>>
			New slaves are currently being named according to feudal Japanese Custom.
		<<elseif $FSNamePref == 6>>
			New slaves are currently being named according to Degradationalist Custom.
		<<elseif $FSNamePref == 7>>
			New slaves are currently being named according to Paternalist Custom.
		<<elseif $FSNamePref == 8>>
			New slaves are currently being given simple bimbo names.
		<<elseif $FSNamePref == 9>>
			New Slaves are currently being named according to Pastoralist Custom.
		<</if>>

		<br>

		<<if $FSNamePref != 0>>
			[[No Longer Specify which Future Society to Draw Names From.|Universal Rules][$FSNamePref = 0]] <br>
		<</if>>
		<<if $FSNamePref != 1 && $arcologies[0].FSChattelReligionist >= 20>>
			[[Give New Slaves Devotional Names|Universal Rules][$FSNamePref = 1]] <br>
		<</if>>
		<<if $FSNamePref != 2 && $arcologies[0].FSRomanRevivalist > 20>>
			[[Give New slaves Roman Names|Universal Rules][$FSNamePref = 2]] <br>
		<</if>>
		<<if $FSNamePref != 3 && $arcologies[0].FSAztecRevivalist > 20>>
			[[Give New Slaves Ancient Aztec Names.|Universal Rules][$FSNamePref = 3]] <br>
		<</if>>
		<<if $FSNamePref != 4 && $arcologies[0].FSEgyptianRevivalist > 20>>
			[[Give New Slaves Ancient Egyptian Names|Universal Rules][$FSNamePref = 4]] <br>
		<</if>>
		<<if $FSNamePref != 5 && $arcologies[0].FSEdoRevivalist > 20>>
			[[Give New Slaves Feudal Japanese Names|Universal Rules][$FSNamePref = 5]] <br>
		<</if>>
		<<if $FSNamePref != 6 && $arcologies[0].FSDegradationist !== "unset">>
			[[Give New Slaves Degrading Names|Universal Rules][$FSNamePref = 6]] <br>
		<</if>>
		<<if $FSNamePref != 7 && $arcologies[0].FSPaternalist >= 20>>
			[[Give New Slaves Paternalist Names|Universal Rules][$FSNamePref = 7]] <br>
		<</if>>
		<<if $FSNamePref != 8 && $arcologies[0].FSIntellectualDependency >= 20>>
			[[Give New Slaves Simple Bimbo Names|Universal Rules][$FSNamePref = 8]]
		<</if>>
	<</if>>
<</if>>

<<if $seePreg != 0>>
<br><br>
''Pregnant slaves''
<br>
<<if $universalRulesImpregnation == "HG">>
	<<setLocalPronouns $HeadGirl>>
	Fertile slaves will be ''systematically impregnated by your Head Girl,'' if $he is able to do so.
	[[Cancel insemination regime|Universal Rules][($universalRulesImpregnation = "none"),($universalHGImpregnateMasterSuiteToggle = 0)]]
	| [[Use a Stud for insemination|Universal Rules][($universalRulesImpregnation = "Stud")]]
	<<if $PC.dick > 0>>
		| [[Inseminate them yourself|Universal Rules][($universalRulesImpregnation = "PC"),($universalHGImpregnateMasterSuiteToggle = 0)]]
	<</if>>
	<br>
	<<if $universalHGImpregnateMasterSuiteToggle == 1>>
		Your Head Girl, if able, ''is not'' inseminating slaves in the Master Suite. [["Allow "+$him+" to inseminate Master Suite slaves"|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 0]]
	<<else>>
		Your Head Girl, if able, ''is'' inseminating slaves in the Master Suite. [["Forbid "+$him+" from inseminating Master Suite slaves"|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 1]]
	<</if>>
<<elseif $universalRulesImpregnation == "Stud">>
	<<if $StudID == 0>>
		Fertile slaves will be ''systematically impregnated by a Stud,'' once you designate a subordinate slave to act as such.
	<<else>>
		<<setLocalPronouns getSlaveStateById($StudID)>>
		Fertile slaves will be ''systematically impregnated by your Stud,'' if $he is able to do so.
	<</if>>
	[[Cancel insemination regime|Universal Rules][($universalRulesImpregnation = "none"),($universalHGImpregnateMasterSuiteToggle = 0)]]
	<<if $PC.dick > 0>>
		| [[Inseminate them yourself|Universal Rules][($universalRulesImpregnation = "PC"),($universalHGImpregnateMasterSuiteToggle = 0)]]
	<</if>>
	<<if $seeDicks != 0>>
		| [[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]
	<</if>>
	<br>
	<<if $universalHGImpregnateMasterSuiteToggle == 1>>
		Your Stud, if able, ''is not'' inseminating slaves in the Master Suite. [["Allow "+$him+" to inseminate Master Suite slaves"|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 0]]
	<<else>>
		Your Stud, if able, ''is'' inseminating slaves in the Master Suite. [["Forbid "+$him+" from inseminating Master Suite slaves"|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 1]]
	<</if>>
<<elseif $universalRulesImpregnation == "PC">>
	Fertile slaves will be ''systematically impregnated by you.''
	[[Cancel insemination regime|Universal Rules][$universalRulesImpregnation = "none"]]
	| [[Use a Stud for insemination|Universal Rules][($universalRulesImpregnation = "Stud")]]
	<<if $seeDicks != 0>>
		| [[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]
	<</if>>
<<elseif $seePreg != 0>>
	Fertile slaves will ''not be systematically impregnated.''
	<<if $PC.dick > 0>>
		[[Inseminate them yourself|Universal Rules][$universalRulesImpregnation = "PC"]] |
	<</if>>
	<<if $seeDicks != 0>>
		[[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]] |
	<</if>>
	[[Use a Stud for insemination|Universal Rules][($universalRulesImpregnation = "Stud")]]
<</if>>

<br>

<<if $universalRulesBirthing == 1>>
	Heavily pregnant slaves will be ''scanned daily'' for signs of labor and moved to a birthing area immediately if any are detected.
	[[Stop scanning|Universal Rules][$universalRulesBirthing = 0]]
<<else>>
	Heavily pregnant slaves will be ''required to work'' right up until they feel contractions.
	[[Apply daily scanning|Universal Rules][$universalRulesBirthing = 1]]
	&nbsp;&nbsp;&nbsp;&nbsp;
	//This will increase upkeep costs for these slaves//
<</if>>

<br>

<<if $universalRulesCSec == 1>>
	Pregnant slaves will be ''given Caesarean sections'' rather than allowed to give birth naturally in order to minimize health issues and to preserve their vaginas.
	[[Only perform c-sections when necessary|Universal Rules][$universalRulesCSec = 0]]
<<else>>
	Pregnant slaves will ''give birth naturally'' unless health issues pose a threat.
	[[Always perform c-sections|Universal Rules][$universalRulesCSec = 1]]
	&nbsp;&nbsp;&nbsp;&nbsp;
	//Will lessen medical costs, at the expense of scarring//
<</if>>

<br><br>
''Babies''
<br>

Upon birth slave babies will be sent to $DefaultBirthDestination.
<br>You can decide on a new policy:
	<<if $DefaultBirthDestination != "individually decided fates">>
		[[Decide individually|Universal Rules][$DefaultBirthDestination = "individually decided fates",$universalRulesChildrenBecomeBreeders = 0]]
	<</if>>
	<<if $DefaultBirthDestination != "an orphanage">>
		| [[Slave orphanage|Universal Rules][$DefaultBirthDestination = "an orphanage",$universalRulesChildrenBecomeBreeders = 0]]
	<</if>>
	<<if $DefaultBirthDestination != "a citizen school">>
		| [[Citizen school|Universal Rules][$DefaultBirthDestination = "a citizen school",$universalRulesChildrenBecomeBreeders = 0]]
	<</if>>
	<<if $DefaultBirthDestination != "a private school">>
		| [[Private school|Universal Rules][$DefaultBirthDestination = "a private school",$universalRulesChildrenBecomeBreeders = 0]]
	<</if>>
	<<if $policies.cash4Babies > 0>>
		<<if $DefaultBirthDestination != "the market">>
			| [[Market|Universal Rules][$DefaultBirthDestination = "the market",$universalRulesChildrenBecomeBreeders = 0]]
		<</if>>
	<</if>>
	<<if $arcologies[0].FSRepopulationFocus > 40>>
		<br>
		<<if $DefaultBirthDestination != "breeder schools">>
			| [[Breeder schools|Universal Rules][$DefaultBirthDestination = "breeder schools",$universalRulesChildrenBecomeBreeders = 1]]
			//Will require a <<print cashFormat(50)>> donation per week once enrollment begins//
		<</if>>
	<</if>>
	//Children reserved for the Incubator or Nursery will not be affected//

<</if>>/*Closes seePreg check*/
<br><br>
''New slaves''
<br>
<<if $universalRulesNewSlavesRA == 0>>
	The Rules Assistant ''will not apply'' automatically to newly acquired slaves. [[Apply to new slaves|Universal Rules][$universalRulesNewSlavesRA = 1]]
<<else>>
	The Rules Assistant ''will apply'' automatically to newly acquired slaves [[Stop applying to new slaves|Universal Rules][$universalRulesNewSlavesRA = 0]]
<</if>>

src/uncategorized/universalRules.tw