﻿using HarmonyLib;
using rjw;
using UnityEngine;
using Verse;

namespace Rimworld_Animations {

    [HarmonyPatch(typeof(Pawn_DrawTracker), "DrawPos", MethodType.Getter)]
    public static class HarmonyPatch_Pawn_DrawTracker {

        //switch to postfix to get pawn original height first
        public static void Postfix(ref Pawn ___pawn, ref Vector3 __result) {

            //align pos on top of partner, position, etc., based on animatoranchor
            if (___pawn.TryGetComp<CompExtendedAnimator>() is CompExtendedAnimator animator)
            {
                if (animator.IsAnchored)
                {
                    Vector3 anchor = animator.getAnchor();
                    __result.x = anchor.x;
                    __result.z = anchor.z;
                }
                
            }

        }
    }
}

1.5/Source/Patches/RimworldPatches/HarmonyPatch_Pawn_DrawTracker.cs