﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Rimworld_Animations
{
    public class PawnRenderNodeWorker_BodyTypeVariants : PawnRenderNodeWorker_GraphicVariants
    {
        //same functionality as graphicvariants worker
        //just here for readability

    }
}

1.5/Source/PawnRenderNode/GraphicBodyTypeVariants/PawnRenderNodeWorker_GraphicBodyTypeVariants.cs