﻿<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <Rimworld_Animations.AnimationDef>
    <defName>Dog_Doggystyle</defName>
    <label>dog doggystyle</label>
    <sounds>true</sounds>
    <sexTypes>
      <li>Anal</li>
      <li>Vaginal</li>
    </sexTypes>

    <interactionDefTypes>
      <li>VaginalBreeding</li>
      <li>AnalBreeding</li>
    </interactionDefTypes>
    
    <actors>
      <li>
        <defNames>
          <li>Human</li>
        </defNames>
        <isFucked>true</isFucked>
      </li>
      <li>
        <defNames>
          <li>Wolf_Timber</li>
          <li>Wolf_Arctic</li>
          <li>Whitefox</li>
          <li>Warg</li>
          <li>Husky</li>
          <li>LabradorRetriever</li>
          <!--Animals Expanded-->
          <li>AEXP_WelshTerrier</li>
          <li>AEXP_Rottweiler</li>
          <li>AEXP_Poodle</li>
          <li>AEXP_GreatDane</li>
          <li>AEXP_GermanShepherd</li>
          <li>AEXP_FrenchBulldog</li>
          <li>AEXP_Corgi</li>
          <li>AEXP_CatAbyssinian</li>
          <li>AEXP_CatBengal</li>
          <li>AEXP_CatMaineCoon</li>
          <li>AEXP_CatSphynx</li>
        </defNames>
        <bodyDefTypes>
          <li>QuadrupedAnimalWithHooves</li>
          <li>QuadrupedAnimalWithPawsAndTail</li>
        </bodyDefTypes>
        <isFucking>true</isFucking>
        <initiator>true</initiator>
      </li>
    </actors>


    
    <animationStages>
      <li>
        <stageName>Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>765</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>


              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              
              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
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                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
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                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
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                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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              <li>
                <tickDuration>1</tickDuration>
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                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
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                <tickDuration>6</tickDuration>
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                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <!--Receiving Human-->
                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>

            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <!--Dog-->
                <tickDuration>8</tickDuration>
                <bodyAngle>-33.7</bodyAngle>
                <headAngle>0</headAngle> <!--Dogs don't have separate head meshes-->
                <bodyOffsetX>-0.492</bodyOffsetX>
                <bodyOffsetZ>0.266</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing> <!--Dogs don't have separate head meshes-->
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>8</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-33.7</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.492</bodyOffsetX>
                <bodyOffsetZ>0.266</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
      <li>
        <stageName>Knot</stageName>
        <isLooping>False</isLooping>
        <playTimeTicks>71</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <quiver>true</quiver>
                <tickDuration>60</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <soundEffect>Cum</soundEffect>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>28.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>4</tickDuration>
                <bodyAngle>51.7</bodyAngle>
                <headAngle>33.4</headAngle>
                <bodyOffsetX>0.098</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>

            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <!--Dog-->
                <tickDuration>60</tickDuration>
                <bodyAngle>-33.7</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.492</bodyOffsetX>
                <bodyOffsetZ>0.266</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>4</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>-41.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.383</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          
          
        </animationClips>
      </li>
      <li>
        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>600</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <soundEffect>Cum</soundEffect>
                <bodyAngle>57.7</bodyAngle>
                <headAngle>28.4</headAngle>
                <bodyOffsetX>0.073</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>

            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <!--Dog-->
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>


        </animationClips>
      </li>

    </animationStages>

  </Rimworld_Animations.AnimationDef>
  <Rimworld_Animations.AnimationDef>
    <defName>Horse_Cowgirl</defName>
    <label>HorseCowgirl</label>
    <sounds>true</sounds>
    <sexTypes>
      <li>Anal</li>
      <li>Vaginal</li>
    </sexTypes>

    <interactionDefTypes>
      <li>RequestVaginalBreeding</li>
      <li>RequestAnalBreeding</li>
    </interactionDefTypes>
    
    <actors>
      <li>
        <defNames>
          <li>Human</li>
        </defNames>
        <isFucked>true</isFucked>
        <initiator>true</initiator>
        <bodyTypeOffset>
          <Hulk>(0, 0.2)</Hulk>
        </bodyTypeOffset>
      </li>
      <li>
        <defNames>
          <li>Horse</li>
        </defNames>
        <bodyDefTypes>
          <li>QuadrupedAnimalWithHooves</li>
        </bodyDefTypes>
        <isFucking>true</isFucking>
      </li>
    </actors>


    
    <animationStages>
      <li>
        <stageName>Insertion</stageName>
        <isLooping>false</isLooping>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>180</tickDuration>
                <bodyAngle>-24.337</bodyAngle>
                <headAngle>-37.1218948</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.698042035</bodyOffsetZ>
                <bodyOffsetX>-0.20718734</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
              </li>
              <li>
                <tickDuration>70</tickDuration>
                <bodyAngle>-2.54239845</bodyAngle>
                <headAngle>7.31265259</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.606091142</bodyOffsetZ>
                <bodyOffsetX>-0.045959726</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Slimy</soundEffect>
              </li>
              <li>
                <tickDuration>60</tickDuration>
                <bodyAngle>-4.84361649</bodyAngle>
                <headAngle>-23.6405125</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.650456548</bodyOffsetZ>
                <bodyOffsetX>-0.0570534021</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Slimy</soundEffect>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-35.01766</bodyAngle>
                <headAngle>-26.3706665</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.455286169</bodyOffsetZ>
                <bodyOffsetX>-0.3646413</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Slimy</soundEffect>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>250</tickDuration>
                <bodyAngle>177.083145</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.256229281</bodyOffsetZ>
                <bodyOffsetX>-0.362511069</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <soundEffect />
              </li>
              <li>
                <tickDuration>60</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>179.6811</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.267210543</bodyOffsetZ>
                <bodyOffsetX>-0.3991253</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>

      <li>
        <stageName>SlowFuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>1300</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>80</tickDuration>
                <bodyAngle>-35.01766</bodyAngle>
                <headAngle>-26.3706665</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.455286169</bodyOffsetZ>
                <bodyOffsetX>-0.3646413</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
              </li>
              <li>
                <tickDuration>49</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>-35.7418823</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.484569454</bodyOffsetZ>
                <bodyOffsetX>-0.489136577</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Slimy</soundEffect>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-35.01766</bodyAngle>
                <headAngle>-26.3706665</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.455286169</bodyOffsetZ>
                <bodyOffsetX>-0.3646413</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Fuck</soundEffect>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
          <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>80</tickDuration>
                <bodyAngle>179.6811</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.267210543</bodyOffsetZ>
                <bodyOffsetX>-0.3991253</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>49</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>179.6811</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.267210543</bodyOffsetZ>
                <bodyOffsetX>-0.3991253</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>

      <li>
        <stageName>Transition</stageName>
        <isLooping>false</isLooping>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>50</tickDuration>
                <bodyAngle>-35.01766</bodyAngle>
                <headAngle>-26.3706665</headAngle>
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                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>8</tickDuration>
                <bodyAngle>175.467651</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.2123042</bodyOffsetZ>
                <bodyOffsetX>-0.5309518</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <soundEffect>Fuck</soundEffect>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>

      <li>
        <stageName>Cum</stageName>
        <isLooping>True</isLooping>
        <playTimeTicks>318</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>

              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>-14.1647339</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.484569454</bodyOffsetZ>
                <bodyOffsetX>-0.489136577</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                
              </li>
              <li>
                <quiver>true</quiver>
                <tickDuration>80</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>-8.273987</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.506531835</bodyOffsetZ>
                <bodyOffsetX>-0.55575326</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Cum</soundEffect>
              </li>
              <li>
                <tickDuration>25</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>2.654541</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.5175133</bodyOffsetZ>
                <bodyOffsetX>-0.547725141</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>-14.1647339</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.484569454</bodyOffsetZ>
                <bodyOffsetX>-0.489136577</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
              </li>
              
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>

              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>80</tickDuration>
                <bodyAngle>175.467651</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.2123042</bodyOffsetZ>
                <bodyOffsetX>-0.5309518</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>25</tickDuration>
                <bodyAngle>173.81427</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.197662517</bodyOffsetZ>
                <bodyOffsetX>-0.545600235</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>


    </animationStages>

  </Rimworld_Animations.AnimationDef>
</Defs>

1.3/Defs/AnimationDefs/Animations_Beast.xml