:: Personal Attention Select [nobr jump-to-safe jump-from-safe]

<<set $nextButton = "Back to Main", $nextLink = "Main">>

[[Focus on business|Main][$personalAttention = "business"]]
<<if $PC.career == "gang">>
	<br>[[Help people "pass" things around|Main][$personalAttention = "smuggling"]]
<<elseif $PC.career == "escort">>
	<br>[[Focus on "connecting"|Main][$personalAttention = "whoring"]]
<<elseif $PC.career == "servant">>
	<br>[[Maintain your home|Main][$personalAttention = "upkeep"]]
<</if>>
<<if $PC.skill.warfare > 25>>
	<br>[[Survey your arcology's defenses in person|Main][$personalAttention = "defensive survey"]]
<</if>>
<<if $PC.skill.engineering > 25>> <br>
	<<if ($arcologies[0].prosperity + 1 * (1 + Math.ceil($PC.skill.engineering/100))) < $AProsperityCap>>
		[[Contribute to a local development project|Main][$personalAttention = "development project"]]
	<<else>>
		contributing to a local development project @@.yellow;would be futile.@@
	<</if>>
<</if>>
<<if $PC.skill.hacking > 25>>
	<br>[[Sell your intrusion services to the highest bidder|Main][$personalAttention = "technical accidents"]]
<</if>>
<<if $HeadGirl != 0>>
	<br>[[Support your Head Girl|Main][$personalAttention = "HG"]]
<</if>>
<br>[[Have as much sex with your slaves as possible|Main][$personalAttention = "sex"]]
<<if $secExpEnabled > 0>> <br>
	<<include "proclamations">>
<</if>>
<br>

<<if $PC.actualAge >= $IsInPrimePC>>
<<set _cost = 10000*$AgeEffectOnTrainerPricingPC>>
<br>
<<if $PC.skill.trading >= 100>>
	//You are a master trader.//
<<else>>
	<<if $PC.skill.trading > 60>>
		//You are an expert trader.//
	<<elseif $PC.skill.trading > 30>>
		//You have some skill as a trader.//
	<<elseif $PC.skill.trading > 10>>
		//You have basic knowledge as a trader.//
	<<else>>
		//You have no knowledge as a trader.//
	<</if>>
	<<if $personalAttention == "trading">>
		You are training in venture capitalism.
	<<elseif $PC.skill.trading < 100 && $PC.actualAge < $IsPastPrimePC>>
		[[Hire a merchant to train you in commerce|Main][$personalAttention = "trading"]]
	<</if>>
<</if>>
<br>
<<if $PC.skill.warfare >= 100>>
	//You are a master tactician.//
<<else>>
	<<if $PC.skill.warfare > 60>>
		//You are an expert tactician.//
	<<elseif $PC.skill.warfare > 30>>
		//You have some skill as a tactician.//
	<<elseif $PC.skill.warfare > 10>>
		//You have basic knowledge as a tactician.//
	<<else>>
		//You have no knowledge as a tactician.//
	<</if>>
	<<if $personalAttention == "warfare">>
		You are training in tactics.
	<<elseif $PC.skill.warfare < 100 && $PC.actualAge < $IsPastPrimePC>>
		[[Hire a mercenary to train you in warfare|Main][$personalAttention = "warfare"]]
	<</if>>
<</if>>
<br>
<<if $PC.skill.slaving >= 100>>
	//You are a master slaver.//
<<else>>
	<<if $PC.skill.slaving > 60>>
		//You are an expert slaver.//
	<<elseif $PC.skill.slaving > 30>>
		//You have some skill as a slaver.//
	<<elseif $PC.skill.slaving > 10>>
		//You have basic knowledge as a slaver.//
	<<else>>
		//You have no knowledge as a slaver.//
	<</if>>
	<<if $personalAttention == "slaving">>
		You are training in slaving.
	<<elseif $PC.skill.slaving < 100 && $PC.actualAge < $IsPastPrimePC>>
		[[Hire a slaver to train you in slaving|Main][$personalAttention = "slaving"]]
	<</if>>
<</if>>
<br>
<<if $PC.skill.engineering >= 100>>
	//You are a master arcology engineer.//
<<else>>
	<<if $PC.skill.engineering > 60>>
		//You are an expert arcology engineer.//
	<<elseif $PC.skill.engineering > 30>>
		//You have some skill as an arcology engineer.//
	<<elseif $PC.skill.engineering > 10>>
		//You have basic knowledge as an arcology engineer.//
	<<else>>
		//You have no knowledge as an arcology engineer.//
	<</if>>
	<<if $personalAttention == "engineering">>
		You are training in arcology engineering.
	<<elseif $PC.skill.engineering < 100 && $PC.actualAge < $IsPastPrimePC>>
		[[Hire an engineer to train you in engineering|Main][$personalAttention = "engineering"]]
	<</if>>
<</if>>
<br>
<<if $PC.skill.medicine >= 100>>
	//You are a master surgeon.//
<<else>>
	<<if $PC.skill.medicine > 60>>
		//You are an expert surgeon.//
	<<elseif $PC.skill.medicine > 30>>
		//You have some skill as a surgeon.//
	<<elseif $PC.skill.medicine > 10>>
		//You have basic knowledge as a surgeon.//
	<<else>>
		//You have no knowledge as a surgeon.//
	<</if>>
	<<if $personalAttention == "medicine">>
		You are training in slave surgery.
	<<elseif $PC.skill.medicine < 100 && $PC.actualAge < $IsPastPrimePC>>
		[[Hire a doctor to train you in medicine|Main][$personalAttention = "medicine"]]
	<</if>>
<</if>>
<br>
<<if $PC.skill.hacking >= 100>>
	//You are a master hacker.//
<<else>>
	<<if $PC.skill.hacking > 60>>
		//You are an expert hacker.//
	<<elseif $PC.skill.hacking > 30>>
		//You have some skill as a hacker.//
	<<elseif $PC.skill.hacking > 10>>
		//You have basic knowledge as a hacker.//
	<<else>>
		//You have no knowledge as a hacker.//
	<</if>>
	<<if $personalAttention == "hacking">>
		You are training in hacking and data manipulation.
	<<elseif $PC.skill.hacking < 100 && $PC.actualAge < $IsPastPrimePC>>
		[[Hire a specialist to train you in hacking|Main][$personalAttention = "hacking"]]
	<</if>>
<</if>>
<</if>>
<<if $PC.actualAge >= $IsInPrimePC && $PC.actualAge < $IsPastPrimePC && ($PC.skill.medicine < 100 || $PC.skill.engineering < 100 || $PC.skill.slaving < 100 || $PC.skill.warfare < 100 || $PC.skill.trading < 100 || $PC.skill.hacking < 100)>><br>//Training will cost <<print cashFormat(_cost)>> per week.//<</if>>
<br><br>

<<if typeof $personalAttention != "object" || $personalAttention.length == 0>>
	You have not selected a slave for your personal attention.
<<else>>
	<<if $personalAttention.length > ($PC.skill.slaving >= 100 ? 2 : 1)>>
		<<set $personalAttention.deleteAt(0)>>
	<</if>>

	<<for _i = 0; _i < $personalAttention.length; _i++>>
		<<set $activeSlave = getSlave($personalAttention[_i].ID)>>
		/* duplicate check — should not happen if slaveSummary is doing its job */
		<<if $personalAttention.map(function(s) { return s.ID; }).count($activeSlave.ID) > 1>>
			<<set $personalAttention.deleteAt(_i), $personalAttention.deleteAt(_i), _i-->>
			<<continue>>
		<</if>>

		<<if $personalAttention[_i].trainingRegimen == "undecided">>
			<<if ($activeSlave.health.condition < -20)>>
				<<set $personalAttention[_i].trainingRegimen = "look after her">>
			<<elseif ($activeSlave.behavioralFlaw != "none")>>
				<<if ($activeSlave.devotion >= -20)>>
					<<set $personalAttention[_i].trainingRegimen = "soften her behavioral flaw">>
				<<else>>
					<<set $personalAttention[_i].trainingRegimen = "fix her behavioral flaw">>
				<</if>>
			<<elseif ($activeSlave.sexualFlaw != "none")>>
				<<if ($activeSlave.devotion >= -20)>>
					<<set $personalAttention[_i].trainingRegimen = "soften her sexual flaw">>
				<<else>>
					<<set $personalAttention[_i].trainingRegimen = "fix her sexual flaw">>
				<</if>>
			<<elseif ($activeSlave.fetishKnown != 1)>>
				<<set $personalAttention[_i].trainingRegimen = "explore her sexuality">>
			<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
				<<set $personalAttention[_i].trainingRegimen = "break her will">>
			<<else>>
				<<set $personalAttention[_i].trainingRegimen = "build her devotion">>
			<</if>>
		<</if>>

		<<capture $activeSlave, _i>>

		<<if _i > 0>><br><br><</if>>

		<<setLocalPronouns $activeSlave>>

		You will give <span class='slave-name'><<= SlaveFullName($activeSlave)>></span> your personal attention this week.

		Your training will seek to <<span "training"+_i>><strong><<print $personalAttention[_i].trainingRegimen.replace("her", $his)>></strong><</span>>.

		<br>Change training objective:
		<br>&nbsp;&nbsp;&nbsp;&nbsp;
		<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
			<<link "Break $his will">><<set $personalAttention[_i].trainingRegimen = "break her will">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
			| <<link "Use enhanced breaking techniques">><<set $personalAttention[_i].trainingRegimen = "harshly break her will">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<<else>>
			<<link "Build $his devotion">><<set $personalAttention[_i].trainingRegimen = "build her devotion">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>

		<br>&nbsp;&nbsp;&nbsp;&nbsp;
		<<if $activeSlave.fetishKnown == 0 || $activeSlave.attrKnown == 0>>
			<<link "Explore $his sexuality and fetishes">><<set $personalAttention[_i].trainingRegimen = "explore her sexuality">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<<else>>
			//You already understand $his sexuality//
		<</if>>

		<<if ($activeSlave.behavioralFlaw != "none")>>
			<br>&nbsp;&nbsp;&nbsp;&nbsp;
			<<link "Remove $his behavioral flaw">><<set $personalAttention[_i].trainingRegimen = "fix her behavioral flaw">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
			<<if ($activeSlave.devotion < -20)>>
				| //$He must be broken before $his flaws can be softened//
			<<else>>
				| <<link "Soften $his behavioral flaw">><<set $personalAttention[_i].trainingRegimen = "soften her behavioral flaw">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
			<</if>>
		<</if>>

		<<if ($activeSlave.sexualFlaw != "none")>>
			<br>&nbsp;&nbsp;&nbsp;&nbsp;
			<<link "Remove $his sexual flaw">><<set $personalAttention[_i].trainingRegimen = "fix her sexual flaw">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
			<<if ($activeSlave.devotion < -20)>>
				<<if ($activeSlave.behavioralFlaw == "none")>>
				| //$He must be broken before $his flaws can be softened//
				<</if>>
			<<elseif ["abusive", "anal addict", "attention whore", "breast growth", "breeder", "cum addict", "malicious", "neglectful", "self hating"].includes($activeSlave.sexualFlaw)>>
				| //Paraphilias cannot be softened//
			<<else>>
				| <<link "Soften $his sexual flaw">><<set $personalAttention[_i].trainingRegimen = "soften her sexual flaw">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
			<</if>>
		<</if>>

		<br>&nbsp;&nbsp;&nbsp;&nbsp;
		<<if $activeSlave.skill.anal >= 100 && $activeSlave.skill.oral >= 100 && $activeSlave.skill.whoring >= 30 && $activeSlave.skill.entertainment >= 30>>
			<<if $activeSlave.skill.vaginal >= 100 && $activeSlave.vagina > -1>>
				//$He knows all the skills you can teach//
			<<elseif $activeSlave.dick == 0 && $activeSlave.scrotum == 0 && $activeSlave.vagina == -1>>
				//$He knows all the skills you can teach a null slave//
			<<elseif $activeSlave.dick > 0 && $activeSlave.balls == 0>>
				//$He knows all the skills you can teach a gelded slave//
			<<elseif $activeSlave.dick > 0 && $activeSlave.boobs > 300 && $activeSlave.vagina == -1>>
				//$He knows all the skills you can teach a shemale slave//
			<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
				//$He's too disobedient to learn sex skills//
			<<else>>
				<<link "Teach $him">><<set $personalAttention[_i].trainingRegimen = "learn skills">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
			<</if>>
		<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.trust >= -20)>>
			//$He's too disobedient to learn sex skills//
		<<else>>
			<<link "Teach $him">><<set $personalAttention[_i].trainingRegimen = "learn skills">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>

		<br>&nbsp;&nbsp;&nbsp;&nbsp;
		<<link "Care for $him">><<set $personalAttention[_i].trainingRegimen = "look after her">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>

		<br>&nbsp;&nbsp;&nbsp;&nbsp;
		Induce a flaw:
		<<if $activeSlave.behavioralQuirk != "confident" && $activeSlave.behavioralFlaw != "arrogant">>
			<<link "Arrogance">><<set $personalAttention[_i].trainingRegimen = "induce arrogance">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "cutting" && $activeSlave.behavioralFlaw != "bitchy">>
			| <<link "Bitchiness">><<set $personalAttention[_i].trainingRegimen = "induce bitchiness">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "funny" && $activeSlave.behavioralFlaw != "odd">>
			| <<link "Odd behavior">><<set $personalAttention[_i].trainingRegimen = "induce odd behavior">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "adores women" && $activeSlave.behavioralFlaw != "hates men">>
			| <<link "Hatred of men">><<set $personalAttention[_i].trainingRegimen = "induce hatred of men">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "adores men" && $activeSlave.behavioralFlaw != "hates women">>
			| <<link "Hatred of women">><<set $personalAttention[_i].trainingRegimen = "induce hatred of women">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "fitness" && $activeSlave.behavioralFlaw != "gluttonous">>
			| <<link "Gluttony">><<set $personalAttention[_i].trainingRegimen = "induce gluttony">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "insecure" && $activeSlave.behavioralFlaw != "anorexic">>
			| <<link "Anorexia">><<set $personalAttention[_i].trainingRegimen = "induce anorexia">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "sinful" && $activeSlave.behavioralFlaw != "devout">>
			| <<link "Religious devotion">><<set $personalAttention[_i].trainingRegimen = "induce religious devotion">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.behavioralQuirk != "advocate" && $activeSlave.behavioralFlaw != "liberated">>
			| <<link "Liberation">><<set $personalAttention[_i].trainingRegimen = "induce liberation">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "gagfuck queen" && $activeSlave.sexualFlaw != "hates oral">>
			| <<link "Hatred of oral">><<set $personalAttention[_i].trainingRegimen = "induce hatred of oral">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "painal queen" && $activeSlave.sexualFlaw != "hates anal">>
			| <<link "Hatred of anal">><<set $personalAttention[_i].trainingRegimen = "induce hatred of anal">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "strugglefuck queen" && $activeSlave.sexualFlaw != "hates penetration">>
			| <<link "Hatred of penetration">><<set $personalAttention[_i].trainingRegimen = "induce hatred of penetration">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "tease" && $activeSlave.sexualFlaw != "shamefast">>
			| <<link "Shame">><<set $personalAttention[_i].trainingRegimen = "induce shame">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "romantic" && $activeSlave.sexualFlaw != "idealistic">>
			| <<link "Sexual idealism">><<set $personalAttention[_i].trainingRegimen = "induce sexual idealism">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "perverted" && $activeSlave.sexualFlaw != "repressed">>
			| <<link "Sexual repression">><<set $personalAttention[_i].trainingRegimen = "induce sexual repression">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "caring" && $activeSlave.sexualFlaw != "apathetic">>
			| <<link "Sexual apathy">><<set $personalAttention[_i].trainingRegimen = "induce sexual apathy">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "unflinching" && $activeSlave.sexualFlaw != "crude">>
			| <<link "Crudity">><<set $personalAttention[_i].trainingRegimen = "induce crudity">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.sexualQuirk != "size queen" && $activeSlave.sexualFlaw != "judgemental">>
			| <<link "Judgment">><<set $personalAttention[_i].trainingRegimen = "induce judgement">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetishStrength > 95>>
		<<if $activeSlave.fetish == "cumslut" && $activeSlave.sexualFlaw != "cum addict">>
			| <<link "Cum addiction">><<set $personalAttention[_i].trainingRegimen = "induce cum addiction">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "buttslut" && $activeSlave.sexualFlaw != "anal addict">>
			| <<link "Anal addiction">><<set $personalAttention[_i].trainingRegimen = "induce anal addiction">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "humiliation" && $activeSlave.sexualFlaw != "attention whore">>
			| <<link "Attention whoring">><<set $personalAttention[_i].trainingRegimen = "induce attention whoring">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "boobs" && $activeSlave.sexualFlaw != "breast growth">>
			| <<link "Breast growth obsession">><<set $personalAttention[_i].trainingRegimen = "induce breast growth obsession">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "dom" && $activeSlave.sexualFlaw != "abusive">>
			| <<link "Abusiveness">><<set $personalAttention[_i].trainingRegimen = "induce abusiveness">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "sadist" && $activeSlave.sexualFlaw != "malicious">>
			| <<link "Maliciousness">><<set $personalAttention[_i].trainingRegimen = "induce maliciousness">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "masochist" && $activeSlave.sexualFlaw != "self hatred">>
			| <<link "Self hatred">><<set $personalAttention[_i].trainingRegimen = "induce self hatred">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "submissive" && $activeSlave.sexualFlaw != "neglectful">>
			| <<link "Sexual self neglect">><<set $personalAttention[_i].trainingRegimen = "induce sexual self neglect">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<if $activeSlave.fetish == "pregnancy" && $activeSlave.sexualFlaw != "breeder">>
			| <<link "Breeding obsession">><<set $personalAttention[_i].trainingRegimen = "induce breeding obsession">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
		<</if>>
		<<else>>
			| //Paraphilias can only be induced from a strong fetish//
		<</if>>
		<br>&nbsp;&nbsp;&nbsp;&nbsp;//Inducing flaws is difficult and bad for slaves' obedience.//

		<</capture>> /* $activeSlave, _i */
	<</for>>
<</if>> /* CLOSES NO SLAVE SELECTED */

<br><br>__Select a slave to train:__ <<if $PC.skill.slaving >= 100>>//Your @@.springgreen;slaving experience@@ allows you to divide your attention between more than one slave each week, with slightly reduced efficiency//<</if>>
<<= App.UI.SlaveList.slaveSelectionList(
		s => assignmentVisible(s) && s.fuckdoll === 0,
		s => App.UI.DOM.link(SlaveFullName(s), (id) => {App.UI.selectSlaveForPersonalAttention(id); }, s.ID)
	)>>

src/uncategorized/personalAttentionSelect.tw