using Verse;
using RimWorld;
using System.Collections.Generic;

namespace rjw;

public class PartSizeConfigDef : Def
{
		public bool bodysizescale = false; // rescales parts sizes based on bodysize of initial owner race
		
		/// <summary>
		/// Human standard would be 1.0. Null for no weight display.
		/// </summary>
		public float? density = null;

		public List<float> lengths;
		public List<float> girths;
		public List<float> cupSizes;
}