﻿<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<PawnRenderNodeTagDef>
		<defName>Saliva</defName>
	</PawnRenderNodeTagDef>

	<Rimworld_Animations.AnimationPropDef>
		<defName>AnimProp_Saliva</defName>
		<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_GraphicVariants">
			<debugLabel>Saliva</debugLabel>
			<nodeClass>Rimworld_Animations.PawnRenderNode_GraphicVariants</nodeClass>
			<workerClass>Rimworld_Animations.PawnRenderNodeWorker_GraphicVariants</workerClass>
			<tagDef>Saliva</tagDef>
			<parentTagDef>Head</parentTagDef>
			<!-- for height -->
			<texPath>AnimationProps/Saliva/Saliva</texPath>
			<overlayLayer>Head</overlayLayer>
			<baseLayer>95</baseLayer>
		</animPropProperties>
	</Rimworld_Animations.AnimationPropDef>
	
</Defs>
