:: Strip Club [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

You are in the strip club on Connudatus Street. <<if $daystate isnot "day" and $daystate isnot "dawn">>A few stages dot the room, with dancers working their trade. Two bouncers stand near the entrance, solemnly observing the clientele. Security is taken seriously here.<</if>><br><br>



<<if $stress gte 10000>><<passoutshop>>
<<else>>

<<if $hour is 6>>

It's closing time. Security is herding everyone outside.<<if $exposed gte 1>>One hands you some towels.<<towelup>><</if>><br><br>


[[Leave|Connudatus Street]]

<<elseif $daystate isnot "night" and $daystate isnot "dusk">>
You are alone in the empty club.<br><br>

<<link [[Dressing room (0:01)|Strip Club Dressing Room]]>><<pass 1>><</link>><br>

<<if $stripclubtheft isnot 1>>
<<link [[Examine the cash register|Strip Club Register]]>><</link>><br>
<</if>>

[[Leave|Connudatus Street]]<br>

<<else>>

<<if $exposed gte 1>>
You feel exposed, despite not being the only one attired so lewdly.<br><br>
<</if>>


<<if $stripclubintro isnot 1>>
<<generate1>><<person1>>One of the bouncers approaches you. 
<<if $devstate is 0 and $dev is 1>>"This is no place for children. Out you go." You are steered firmly towards the door.<br><br><<endevent>><<if $stripclubfailed isnot 0>><<set $stripclubfailed to 1>><</if>>
<<elseif $id is 0>>
"I'm going to have to ask you for an ID." You tell <<him>> you don't have an ID. "Then get one. Until then, no entry." You are steered firmly toward the door.<br><br><<endevent>><<if $stripclubfailed isnot 0>><<set $stripclubfailed to 1>><</if>>
<<else>>
"I'm going to have to ask you for an ID." You hand <<him>> your fake ID. <<He>> examines it for a moment, then hands it back to you. "Welcome. Please enjoy yourself, but remember to keep your hands to yourself on the main floor. No second chances." <<He>> looks you up and down. "We're also hiring. Positions are open for bartenders and dancers."<<set $stripclubintro to 1>><br><br><<endevent>>
<</if>>
<</if>>


<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubintro is 1>>
	<<if $stripclubbartendingintro isnot 1>>
<<link [[Inquire about the bartending job|Strip Club Management]]>><</link>><br>
	<</if>>
	<<if $stripclubdancingintro isnot 1>>
<<link [[Inquire about the dancing job|Strip Club Management]]>><<set $phase to 1>><</link>><br>
	<</if>>
<</if>>

<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubbartendingintro is 1>>
<<link [[Work as a bartender (1:00)|Strip Club Bartending]]>><<pass 30>><</link>><br>
<</if>>
<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubdancingintro is 1>>
<<link [[Work as a dancer (0:05)|Strip Club Dancing]]>><<set $dancing to 1>><<set $venuemod to 1>><<stress -4>><<tiredness 4>><<set $dancelocation to "club">><</link>><<lstress>><<gtiredness>><br>
<<link [[Dressing room (0:01)|Strip Club Dressing Room]]>><<pass 1>><</link>><br>
<</if>>
<br>

<<if $stripclubfailed is 1>>
[[Leave|Strip Club Proposition]]<br>
<<elseif $stripclubintro isnot 1>>
[[Leave|Connudatus Street]]<br>
<<elseif $exposed lte 0 or $daystate isnot "night" and $daystate isnot "dusk">>
[[Leave|Connudatus Street]]<br>
<</if>>

<br>


<</if>>
<</if>>


:: Strip Club Lock [nobr]
<<set $outside to 0>><<effects>><<set $lock to 200>>

A sign reads: "Open from 18:00"<br><br>



	<<if $skulduggery gte $lock>>
	<span class="green">The lock looks easy to pick.</span><br><br>
	
	<<link [[Pick it (0:10)|Strip Club]]>><<pass 10>><<crime 1>><</link>><<crime>><br>
	<<else>>
	<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br>
	<</if>>





<<link [[Leave|Connudatus Street]]>><</link>><br>


:: Strip Club Management [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<darryl>><<person1>>



<<if $stripclubmanagementintro isnot 1 and $phase2 isnot 1 and $phase2 isnot 2>><<set $phase2 to 1>>
You are led to the back of the club, then up a flight of stairs. A wooden door sits open at the top. The bouncer knocks twice and motions you through.<br><br>
You enter what looks like a personal office. Shelves overflowing with books line the walls. There's a desk on the far side of the room. More books lay open on top of one another, a few lie on the ground at its base. Instead of a wall, one side of the room has a large window overlooking the club below. A <<if $pronoun is "m">>man<<else>>woman<</if>> stands facing away from you, looking for something on one of the shelves.<br><br>

	<<if $pronoun is "m">>
	"I'll be right with you." <<he>> says, sounding flustered. <<His>> shapely behind and dark trousers wiggle as <<he>> searches a lower shelf. "It's no use. I'd lose my head if it wasn't screwed on." <<He>> turns to face you, revealing an attractive face in its mid-thirties. <<He>> wears a professional black outfit and a pair of glasses rest on top of <<his>> short brown hair.
	
	<<elseif $pronoun is "f">>
	"I'll be right with you." <<he>> says, sounding flustered. <<His>> shapely behind and long black skirt wiggle as <<he>> searches a lower shelf. "It's no use. I'd lose my head if it wasn't screwed on." <<He>> turns to face you, revealing an attractive face in its mid-thirties. <<He>> wears a professional black outfit and a pair of glasses rest on top of <<his>> brown hair, which is tied into a neat bun.
	
	
	<</if>>
<br><br>

"My name is Darryl, I run this establishment. I hear you're looking for work." <<He>> doesn't give you the opportunity to question how <<he>> knew that already. "Splendid! We're always on the look out for new talent."<br><br>

<<elseif $phase is 2>>
<<He>> pauses for a moment before reaching up and feeling around. As <<he>> grasps <<his>> glasses a look of relief lights up <<his>> face. "Oh. This is embarrassing." <<His>> face does seem to be turning red. "Thank you. Don't tell anyone though, please?" <<He>> places the lenses over <<his>> eyes and starts reading one of the books sprawled on <<his>> desk.<br><br><<set $darryllove += 10>><<set $darryldom -= 10>>
<<elseif $phase is 3>>
You decide to save <<him>> the embarrassment. <<He>> will no doubt find them soon anyway. You give <<him>> a nod and make your way back down to the main floor.<br><br>
<<elseif $phase2 isnot 2>>
Darryl looks up from <<his>> desk as you enter, <<his>> fringe and glasses obscuring <<his>> eyes. "Welcome back! You want to know what other work is available?"<br><br>
<</if>>


<<if $phase2 is 1>>
<<link [[Next|Strip Club Management]]>><<set $phase2 to 2>><</link>>
<</if>>

<<if $phase2 isnot 1>>

<<if $phase is 0>><<set $stripclubbartendingintro to 1>>
"The bartending job is exactly what it sounds like. You won't be expected to do anything lewd, but you might make more in tips if you dress provocatively. If the patrons give you trouble, just alert security. Pay is £5 an hour, plus any tips you receive."<br><br>
"You can start whenever, we always need more hands."<br><br>
<</if>>

<<if $phase is 1>><<set $stripclubdancingintro to 1>>
"You want to dance? Good! You probably saw some stages were empty. You can dress how you want, but you should dress appropriately if you want decent tips. We operate a strict no-touching policy in the main room. If anyone gives you trouble, don't hesitate to call security. We take the safety of our staff very seriously."<br><br>

"Any tips you get are yours to keep, but if its serious money you're after you'll want to sell private dances to patrons. We provide rooms for such a purpose. What happens in there, and how much it will cost them, is between you and your client. Officially there's not supposed to be any physical contact, so be discreet. We take an eighty percent cut of anything you earn in a private room. That might seem high, but trust me, it isn't."<br><br>

<<He>> pauses a moment before continuing, "Almost forgot, we have a dressing room of course. Use it as you need." <br><br>
<</if>>











<<if $stripclubmanagementintro isnot 1>><<set $stripclubmanagementintro to 1>>
As you leave the room Darryl calls out to you. "Oh, by the way. If you see a pair of spectacles laying around. Would you let me know? I seem to have misplaced mine." Do you tell <<him>> or not?<br><br>

<<link [[Yes|Strip Club Management]]>><<set $phase to 2>><</link>><br>
<<link [[No|Strip Club Management]]>><<set $phase to 3>><</link>><br>


<<else>>

<<link [[Leave|Strip Club]]>><<endevent>><</link>>

<</if>>

<</if>>


:: Strip Club Bartending [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>



You get to work supplying the patrons with overpriced drinks and snacks. <<if $drinksservedstat is 0>>You're new at this. Fortunately the other staff are happy to show you the ropes.<<elseif $drinksservedstat lte 500>>You've done this before, but you're still inexperienced and rely on other staff to make sure you don't screw up.<<elseif $drinksservedstat lte 10000>>You're pretty good at this.<<else>>You pull pints like a master.<</if>><br><br>

<<set $drinksservedstat += random(20,120)>>

<<set $tipmod to 0.2>><<tipset>>
<<set $tip += 500>>
<<if $drinksservedstat gte 10000>>
<<set $tip += 200>>
<</if>>

<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
<<if $danger gte (9900 - $allure)>>
<<eventsbartending>>
<<else>>

Some patrons eye you up, but they're mostly distracted by the dancers. <<tipreceive>><br><br>


	
<<link [[Next|Strip Club]]>><<endevent>><<pass 30>><</link>>
	
<</if>>


:: Strip Club Dancing [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<danceeffects>>
<<danceaudience>>
<<danceactions>>



<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>>
There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br>
<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>>
There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br>
<</if>>

<<if $danceevent is "finish">>
<<link [[Next|Strip Club]]>><<endevent>><<clotheson>><</link>>
<<elseif $danceevent is "private">>
	<<if $promiscuity gte 35>>
	<<link [[Private room|Strip Club Private Dance]]>><<set $enemyno to 1>><</link>><<promiscuous3>><br>
	<</if>>
<<elseif $danceevent is 0>>
	<<if $exposed gte 2 and $exhibitionism lte 74>>
	<<link [[Flee|Strip Club Dressing Room]]>><<clotheson>><<endevent>>	<</link>>
	<<elseif $exposed gte 1 and $exhibitionism lte 34>>
	<<link [[Flee|Strip Club Dressing Room]]>><<clotheson>><<endevent>>		<</link>>
	<<else>>
	<<link [[Stop|Strip Club]]>><<clotheson>><<endevent>><</link>>
	<</if>>
<</if>>


:: Widgets Events Bartending [widget]
<<widget "eventsbartending">><<nobr>>

<<if $rng gte 31>>



<<generate1>><<person1>>A <<person>> leaves you a tip. <<tipreceive>><br><br>





<<link [[Next|Strip Club]]>><<endevent>><<pass 30>><</link>>

<<elseif $rng gte 11>>

<<generate1>><<person1>>One patron seems more interested in you than in any of the dancers. After a few minutes of staring, <<he>> speaks.

	<<if $upperexposed gte 2>>
	"Why don't you give us a little twirl? I'll make it worth your while."<br><br>
	

		<<link [[Comply|Strip Club Bartending Flash]]>><<set $phase to 1>><</link>><<exhibitionist1>><br>

	<<link [[Refuse|Strip Club Bartending Flash]]>><</link>>
	
	<<elseif $playergenderappearance is "m">>
	"You're a fine-looking young man aren't you." <<He>> eyes up your chest. "How about you let me see a little bit more of you? I'll reward you."<br><br>
	
		<<if $exhibitionism gte 15>>
		<<link [[Comply|Strip Club Bartending Flash]]>><<set $phase to 2>><</link>><<exhibitionist2>><br>
		<</if>>
	<<link [[Refuse|Strip Club Bartending Flash]]>><</link>>
	
	<<else>>
	"You're a sexy little thing. How about you get your tits out? I'll give you something in return."<br><br>
	
		<<if $exhibitionism gte 55>>
		<<link [[Comply|Strip Club Bartending Flash]]>><<set $phase to 3>><</link>><<exhibitionist4>><br>
		<</if>>
	<<link [[Refuse|Strip Club Bartending Flash]]>><</link>>
	
	<</if>>




<<else>>

<<darryl>><<person1>>Darryl takes a seat at the bar and orders a drink. <<He>> looks dispirited. <br><br>

<<link [[Focus on working|Strip Club Bartending Darryl]]>><</link>><br>
<<link [[Try to talk|Strip Club Bartending Darryl]]>><<set $phase to 1>><</link>><br>




<</if>>


<</nobr>><</widget>>


:: Strip Club Bartending Flash [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>





<<if $phase is 0>>
	<<if $rng gte 21>>
The <<person>> looks dejected. "Suit yourself." <<He>> leaves the club. <<tipreceive>><br><br>
	<<else>>
"That wasn't a request." <<He>> lunges across the counter and grabs your shoulders. Before you find out what <<he>> intends to do next, security has <<him>> on the ground. <<He>> is quickly removed from the premises, but your heart still races.<<controlloss>><<molested>> <<gtrauma>><<gstress>><<garousal>><<trauma 1>><<stress 2>><<arousal 1>>
	<</if>>

<<elseif $phase is 1>>



You give a little spin to show off your form. The <<person>> cheers, <<his>> eyes enjoying the feast. Satisfied, <<he>> leaves you a tip. <<tipreceive>><<exhibitionism1>>

<<elseif $phase is 2>>


	<<if $open is 1>>
	You pull down your $upperclothes, revealing your <<breastsstop>> You feel your face begin to heat up.
	<<else>>
	You lift up your $upperclothes, displaying your <<breastsstop>> You feel your face begin to heat up.
	<</if>>
	The <<person>> cheers and raises <<his>> glass to you. Satisfied, <<he>> leaves a tip. <<tipreceive>><br><br>
	
	<<if $playergender is $playergenderappearance>>
	Despite it not being considered obscene for guys to display their chests, doing so on demand for money leaves you feeling flustered and vulnerable. You cover up quickly. <<exhibitionism2>>
	<<else>>
	Despite everyone thinking you're a guy, displaying your <<breasts>> in public like this still fills you with a guilty thrill. You cover up quickly.<<exhibitionism2>>
	<</if>>

<<elseif $phase is 3>>


	<<if $open is 1>>
	You pull down your $upperclothes, revealing your <<breastsstop>> You feel your face begin to heat up.
	<<else>>
	You lift up your $upperclothes, displaying your <<breastsstop>> You feel your face begin to heat up.
	<</if>>
	The <<person>> cheers and raises <<his>> glass to you. Satisfied, <<he>> leaves a tip. <<tipreceive>><br><br>
	
	<<if $playergender is $playergenderappearance>>
	Despite being in a strip club, actually displaying yourself publicly like this pervades you with excitement and embarrassment. You cover up quickly, before you draw too many eyes. <<exhibitionism4>>
	<<else>>
	It's not normally a big deal for a guy's chest to be exposed. But your patrons don't know you're a guy. The hungry and sinful look in their eyes as they take in your bare flesh makes that very clear. You cover up quickly, before you feel too exposed. <<exhibitionism4>>
	<</if>>

<</if>>
<br><br>



<<link [[Next|Strip Club]]>><<endevent>><<pass 30>><</link>>


:: Strip Club Bartending Darryl [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>


<<if $phase is 0>>





You fulfill Darryl's order, but otherwise leave <<him>> be. After a short while <<he>> wordlessly stands and leaves you a tip. <<tipreceive>><br><br>

<<link [[Next|Strip Club]]>><<endevent>><<pass 30>><</link>>

<<elseif $phase is 1>>
<<set $darryllove += 2>>
You gently enquire about what is wrong. <<if $darryllove lte 30>>Darryl seems surprised when <<he>> looks up at you, before looking back at <<his>> drink. "It's nothing. Thank you for asking though. Sorry, I need to get back to work." <<else>>Darryl smiles, but you see a sadness in <<his>> eyes. "I'm fine, just something I have to deal with. Thank you for asking though."<</if>> <<He>> stands up to leave.
<</if>>

<<tipreceive>><br><br>

<<if $rng gte 81>>

<<link [[Next|Strip Club]]>><<endevent>><<pass 30>><</link>>

<<else>>

Before <<he>> can move away however, the patron sat beside <<him>> grabs <<him>> by the waist and begins running <<endevent>><<generate1>><<person1>> <<his>> hands all over Darryl's body.<br><br>

You look to security, but they are busy dealing with a brawl on the other side of the club. Darryl is clearly distraught, but makes no attempt to resist, merely whispering, "Please, no."<br><br>

<<link [[Do nothing|Strip Club Bartending Daryll Molest]]>><</link>><br>
	<<if $promiscuity gte 35>>
<<link [[Seduce the assailant to save Darryl|Strip Club Bartending Molestation]]>><<set $timer to 10>><<set $molestationstart to 1>><</link>><<promiscuous3>><br>
	<</if>>
<<link [[Hit the assailant over the head to save Darryl|Strip Club Bartending Molestation]]>><<set $timer to 10>><<set $phase to 1>><<attackstat>><<set $molestationstart to 1>><</link>>


<</if>>


:: Strip Club Bartending Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>
<<if $phase is 0>>
You sprawl yourself on the counter and bite your lower lip, looking the assailant in the eyes. It has the effect you hoped. <<He>> drops Darryl and pounces on top of you. You both tumble off the counter.<<promiscuity3>><br><br><<set $enemyarousal += 200>>
<<else>>
You grab a glass and smash it over the assailant's head. The shattering force causes <<him>> to drop Darryl, but <<he>> turns to you instead. Furious, <<he>> lunges over the counter knocking you to the ground.<br><br><<set $enemyhealth -= 100>><<set $enemyanger += 100>><<set $lefthand to "throat">><<set $righthand to "throat">>
<</if>>
<</if>>

<<if $timer gte 1>>
You still hear the sound of fighting on the other side of the counter.<br><br>
<<else>>
<<set $rescue to 1>>
You can't see with the counter in the way, but you think the brawl has been stopped.<br><br>
<</if>>

<<effects>>
<<effectsman>><<man>>


























<<stateman>><br>
<br>
<<actionsman>>

<<if $timer gte 1 and $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0>>
<span id="next"><<link [[Next|Strip Club Bartending Molestation]]>><</link>></span><<nexttext>>
<<else>>
<span id="next"><<link [[Next|Strip Club Bartending Molestation Finish]]>><</link>></span><<nexttext>>
<</if>>


:: Strip Club Bartending Daryll Molest [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>


<<set $darryllove -= 5>>
The <<person>> continues to probe and fondle Darryl all over. Darryl shuts <<endevent>><<darryl>><<person1>> <<his>> eyes and remains motionless, simply allowing the violation to take place. Darryl begins to shake slightly when a hand starts groping around <<if $pronoun is "m">>the bulge in <<his>> trousers,<<else>> <<his>> crotch,<</if>> but it's not long before security has order restored and arrives to throw out the molesting patron.<br><br>

Darryl immediately heads back to <<his>> office. <<He>> doesn't look at you. <<tipreceive>><br><br>

<<link [[Next|Strip Club]]>><<endevent>><<pass 30>><</link>>


:: Strip Club Bartending Molestation Finish [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>
The <<person>> blinks as if <<he>> has forgotten where <<he>> is. <<He>> stands up and begins to stagger off. <<He>> doesn't make it far before security restrains <<himstop>><br><br>
<<clotheson>>
<<endcombat>>


<<elseif $enemyhealth lte 0>>

You manage to knock <<him>> prone. <<He>> struggles to stand up, but it gives you time to retreat to a safe distance. Security arrives and promptly detains <<himstop>><br><br>

<<clotheson>>
<<endcombat>>

<<else>>

<<set $rescued += 1>>
<<He>> is grabbed by both shoulders and hoisted away from you. You breathe a sigh of relief as security drags <<him>> to the exit.<br><br>

<<clotheson>>
<<endcombat>>





<</if>>


<<darryl>><<person1>>Daryll rushes over to you. <<His>> hair is tangled, "Are you alright? I tried to get someone over here as fast as I could!"<br><br>

<<set $darryllove += 20>>
<<link [[Be strong|Strip Club Bartending Molestation Talk]]>><<stress 12>><</link>><<gstress>><br>
<<link [[Let your tears flow|Strip Club Bartending Molestation Talk]]>><<stress -12>><<trauma -6>><<set $phase to 1>><</link>><<ltrauma>><<lstress>><br>


:: Strip Club Bartending Molestation Talk [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>
<<towelup>>
<<if $phase is 0>><<set $darryldom -= 5>>
"It was nothing." You say, doing your best to suppress the tremor in your voice. Darryl responds, "It wasn't nothing, you saved me!" <<He>> stands closer to you, <<his>> voice dropping to a whisper. "I just froze up, it was so horrible..." <<He>> trails off as you put your arms around <<himstop>> <<He>> leans against you and quietly sobs.<br><br>

You guide <<him>> to <<his>> office and you spend the rest of your shift comforting <<him>> and chatting.

<<elseif $phase is 1>><<set $darryldom += 5>>
Darryl embraces you and you cry on <<his>> shoulder. <<He>> sounds like <<he>> is also on the verge of tears, "You saved me, I won't forget it."<br><br>

<<He>> brings you to <<his>> office and you spend the rest of your shift chatting.
<</if>>
<<tipreceive>><br><br>



<<link [[Next|Strip Club]]>><<endevent>><<pass 30>><</link>>


:: Strip Club Private Dance [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<if $phase is 0>>

<<set $tipmod to 2>><<tipset>>

	
<<promiscuity3>>You lead the <<person>> into one of the back rooms. It's well-lit compared to the main room, it takes a moment for your eyes to adjust. There's a small stage with a pole in one corner. There's also a sofa, contoured to allow an extensive range of positions.<br><br>

	<<if $rng gte 71>>
Before you can turn around, the <<person>> has their hands wrapped around your waist and their mouth nuzzled against your neck.<br><br>

	<<link [[Pull away|Strip Club Private Dance]]>><<set $phase to 1>><</link>><br>
	<<link [[Try to negotiate while being fondled|Strip Club Private Dance]]>><<arousal 6>><<set $phase to 2>><<submission 5>><<garousal>><</link>><br>

	<<else>>
The <<person>> stands sheepishly by the door, clearly waiting for you to initiate things.<br><br>
<<set $rng to random(1, 100)>>

		<<if $tipreaction is "low">>
You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br>


"I know it's not much," <<he>> exclaims, "but it's all I can afford and still eat tomorrow." <<He>> looks down at <<his>> feet.<br><br>

			<<if $rng gte 51>>
			"Also, if it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br>
			
			<<link [[Accept|Strip Club Private Dance]]>><<set $phase to 3>><<pass 30>><</link>><br>
			<<link [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</link>><br>
			<<else>>
			<<link [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</link>><br>
			<<link [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</link>><br>			
			<</if>>
			
		<<elseif $tipreaction is "mid">>
You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br>

			<<if $rng gte 51>>
			<<He>> speaks softly, "If it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br>
			
			<<link [[Accept|Strip Club Private Dance]]>><<set $phase to 3>><<pass 30>><</link>><br>
			<<link [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</link>><br>
			<<else>>
			<<link [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</link>><br>
			<<link [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</link>><br>			
			<</if>>
		<</if>>

	<</if>>
	
	
	
	
	
	
	
	
	
	
	
	
<<elseif $phase is 1>>
	<<if $rng gte 21>>
	You pull away from the <<personstop>> <<He>> seems frustrated, but it can't be helped. <<set $enemyanger += 20>>
		
		<<if $tipreaction is "low">>
	You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br>
	
	"You think you're worth more?" <<He>> laughs, "I can pick up sluts like you for free you know. This is charity, this is."<br><br>
	
			<<link [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</link>><br>
			<<link [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</link>><br>	

		<<elseif $tipreaction is "mid">>
	You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br>	
	
			<<link [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</link>><br>
			<<link [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</link>><br>	

		<</if>>

	<<else>>
	You try to pull away from the <<his>> intruding hands, but <<he>> grapples your arms with one hand and clamps down on your mouth with the other.<br><br><<set $enemyanger += 20>>
	
	<<link [[Next|Strip Club Private Dance Sex]]>><<set $molestationstart to 1>><</link>><br>
	
	<</if>>
	
	
	
	
	
	
	
	
	
	
	
<<elseif $phase is 2>>
	<<if $tipreaction is "low">>
Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br>
	<<elseif $tipreaction is "mid">>
Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br>
	<</if>>
	
	<<link [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</link>><br>
	<<link [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</link>><br>	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
<<elseif $phase is 3>>
<<He>> rests <<his>> head on your lap and you gently stroke <<his>> hair. <<He>> talks about mundane topics while you lend a sympathetic ear. Despite the banality of the conversation <<he>> becomes tearful at one point, while mentioning how <<he>> doesn't feel able to open up to <<his>> spouse.<br><br>

After <<his>> thirty minutes are up, <<he>> pays you the agreed fee and thanks you for you time. <<He>> seems genuinely grateful.<br><br><<fameprostitution 1>>

<<clotheson>>

<<link [[Next|Strip Club]]>><<set $money += $tip>><<endevent>><</link>>
















<<elseif $phase is 4>>
<<He>> nods, eyes downcast. <<He>> doesn't waste any time leaving the room. <br><br>

<<clotheson>>

<<link [[Next|Strip Club]]>><<endevent>><</link>>
















<<elseif $phase is 5>>
<<set $rng to random(1, 100)>>
	<<if $rng gte 21>>
	<<He>> looks at you, as if unsure what to do. Finally, <<he>> says "You've probably got something contagious anyway." before leaving the room.<br><br>
	
<<clotheson>>
	
<<link [[Next|Strip Club]]>><<endevent>><</link>>

	<<else>>
<<He>> looks at you blankly for a moment, then laughs. "Good one, now get on your knees before I smack you down!" <<He>> assaults you!<br><br>

<<link [[Next|Strip Club Private Dance Sex]]>><<set $molestationstart to 1>><</link>><br>
	
	
	<</if>>
<</if>>


:: Strip Club Private Dance Sex [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $rescue to 1>>
	<<if $phase is 1>>
<<set $lefthand to "arms">>
<<set $leftarm to "grappled">>
<<set $rightarm to "grappled">>
<<set $righthand to "mouth">>
<<set $mouthuse to "grappled">>
	<<elseif $phase is 5>>
<<set $enemyanger += 40>>
	<</if>>




<<elseif $sexstart is 1>>
<<set $sexstart to 0>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $rescue to 1>>
<<set $enemytrust += 40>>
	<<if $phase is 2>>
"This better be worth it," <<he>> says.
	<<else>>
<<set $enemytrust += 40>>
	<</if>>
	<<if $phase is 1>>
"This better be worth it," <<he>> says.
	<<else>>
<<set $enemytrust += 40>>
	<</if>>

<</if>>


<<effects>>
<<effectsman>><<man>>


























<<stateman>><br>
<br>
<<actionsman>>




<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0 and $alarm lte 0 and $finish is 0>>
<span id="next"><<link [[Next|Strip Club Private Dance Sex]]>><</link>></span><<nexttext>>
<<else>>
<span id="next"><<link [[Next|Strip Club Private Dance Sex Finish]]>><</link>></span><<nexttext>>
<</if>>


:: Strip Club Private Dance Sex Finish [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<if $consensual is 1>>

	<<if $enemyarousal gte $enemyarousalmax>>
	<<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution 1>>
		<<if $phase is 2>>
	"Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. <<He>> leaves the room without looking at you.<br><br>
	<<tipreceive>>
		<<elseif $phase is 1>>
	"Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. 
	
			<<if $brothelknown is 0 and $rng gte 91>>
	"I have something for you." <<He>> hands you a slip of paper before leaving the room. You read the paper, it has the address of a building on Harvest Street. <span class="gold">You can now access the suspicious building on Harvest Street.</span><br><br>
			<<else>>
	<<He>> leaves the room without looking at you.<br><br>
			<</if>>
	<<tipreceive>>
		<<else>>
		<<He>> smiles in contentment. "Thank you for your time. Here you go." <<He>> gives you a broad smile before leaving the room.<br><br>
	<<tipreceive>>	
		<</if>>
	
	<<else>>
		<<if $phase is 2>>
		"Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br>
		<<elseif $phase is 1>>		
		"Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br>
		<<else>>
		"Did I do something wrong? I'm sorry!" <<He>> runs from the room.<br><br>
		<</if>>

	<</if>>

<<else>>

	<<if $enemyarousal gte $enemyarousalmax>>
	<<ejaculation>><<fameprostitution 1>>
	"Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. They leave the room without looking at you.<br><br>
	<<tipreceive>>
	<<elseif $enemyhealth lte 0>>	
	You manage to knock the <<person>> backwards, giving you time to escape. You inform a member of security of the attack, who quickly subdues the <<personstop>><br><br>
	
	<<else>>
	The door bursts open, revealing a burly member of security. The <<person>> is expertly subdued and dragged from the room. You breathe a sigh of relief.<br><br><<set $rescued += 1>>

	<</if>>








<</if>>
<br><br>


<<clotheson>>

<<endcombat>>
<<link [[Next|Strip Club]]>><</link>>













:: Strip Club Proposition [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>>

<<generate1>>Once escorted from the building, a <<person>> bumps into you on the street. "I'm so sorry! Here, you dropped this." <<He>> practically forces a slip of paper into your hand, then marches away before you can say anything.<br><br>

You read the paper, it has the address of a building on Harvest Street followed by a brief message: "If you're fed up with being treated like a child, come see us." <span class="gold">You can now access the suspicious building on Harvest Street.</span><br><br>

<<set $brothelknown to 1>><<set $stripclubfailed to 0>>
<<endevent>>

[[Next|Connudatus Street]]<br>







