:: MOD_Edit FS Cheat

<<nobr>>
	<<set $nextButton = "Continue">>
	<<set $nextLink = "MOD_Edit FS Cheat Datatype Cleanup">>

''Cheating Edit Future Society''
	<br>
	<<if $arcologies[0].FSSupremacist != "unset" && $arcologies[0].FSSupremacistRace != 0>>
		<br>You are ''pursuing'' $arcologies[0].FSSupremacistRace Superiority.
	<<else>>
		<br>You are ''not pursuing'' Racial Supremacy.
	<</if>>
	<br>Supremacy (0-100 or unset): <<textbox "$arcologies[0].FSSupremacist" $arcologies[0].FSSupremacist>>
	<br>Decoration: $arcologies[0].FSSupremacistDecoration

	<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Universal Enslavement: $arcologies[0].FSSupremacistLawME |
	<<radiobutton "$arcologies[0].FSSupremacistLawME" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSSupremacistLawME" 1>> 1 (Passed.)

	<br>Supremacist Race:
	<<radiobutton "$arcologies[0].FSSupremacistRace" white>> White |
	<<radiobutton "$arcologies[0].FSSupremacistRace" asian>> Asian |
	<<radiobutton "$arcologies[0].FSSupremacistRace" latina>> Latina |
	<<radiobutton "$arcologies[0].FSSupremacistRace" middle eastern>> Middle Eastern |
	<<radiobutton "$arcologies[0].FSSupremacistRace" black>> Black |
	<<radiobutton "$arcologies[0].FSSupremacistRace" indo-aryan>> Indo-Aryan |
	<<radiobutton "$arcologies[0].FSSupremacistRace" amerindian>> Amerindian |
	<<radiobutton "$arcologies[0].FSSupremacistRace" pacific islander>> Pacific Islander |
	<<radiobutton "$arcologies[0].FSSupremacistRace" southern european>> Southern European |
	<<radiobutton "$arcologies[0].FSSupremacistRace" semitic>> Semitic

	<br>[[Apply and reset Racial Subjugationism|MOD_Edit FS Cheat][$arcologies[0].FSSubjugationist = "unset", $arcologies[0].FSSubjugationistRace = 0, $arcologies[0].FSSubjugationistDecoration = 20, $arcologies[0].FSSubjugationistLawME = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSSubjugationist != "unset" && $arcologies[0].FSSubjugationistRace != 0>>
		<br>''You are pursuing'' $arcologies[0].FSSubjugationistRace Inferiority.
	<<else>>
		<br>''You are not pursuing'' Racial Subjugationism.
	<</if>>

	<br>Subjugationism (0-100 or unset): <<textbox "$arcologies[0].FSSubjugationist" $arcologies[0].FSSubjugationist>>
	<br>Decoration: $arcologies[0].FSSubjugationistDecoration

	<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Universal Enslavement: $arcologies[0].FSSubjugationistLawME |
	<<radiobutton "$arcologies[0].FSSubjugationistLawME" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSSubjugationistLawME" 1>> 1 (Passed.)

	<br>Subjugationist Race:
	<<radiobutton "$arcologies[0].FSSubjugationistRace" white>> White |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" asian>> Asian |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" latina>> Latina |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" middle eastern>> Middle Eastern |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" black>> Black |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" indo-aryan>> Indo-Aryan |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" amerindian>> Amerindian |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" pacific islander>> Pacific Islander |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" southern european>> Southern European |
	<<radiobutton "$arcologies[0].FSSubjugationistRace" semitic>> Semitic

	<br>[[Apply and reset Racial Supremacy|MOD_Edit FS Cheat][$arcologies[0].FSSupremacist = "unset",$arcologies[0].FSSupremacistRace = 0, $arcologies[0].FSSupremacistDecoration = 20, $arcologies[0].FSSupremacistLawME = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSGenderRadicalist != "unset">>
		<br>You are ''pursuing'' Gender Radicalism.
	<<else>>
		<br>''You are not pursuing'' Gender Radicalism.
	<</if>>

	<br>GenderRadicalism (0-100 or unset): <<textbox "$arcologies[0].FSGenderRadicalist" $arcologies[0].FSGenderRadicalist>>
	<br>Decoration: $arcologies[0].FSGenderRadicalistDecoration

	<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSGenderRadicalistLaw |
	<<radiobutton "$arcologies[0].FSGenderRadicalistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSGenderRadicalistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Gender Traditionalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderFundamentalist = "unset",$arcologies[0].FSGenderFundamentalistDecoration = 20,$arcologies[0].FSGenderFundamentalistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSGenderFundamentalist != "unset">>
		<br>You are ''pursuing'' Gender Traditionalism.
	<<else>>
		<br>''You are not pursuing'' Gender Traditionalism.
	<</if>>

	<br>Gender Traditionalism (0-100 or unset): <<textbox "$arcologies[0].FSGenderFundamentalist" $arcologies[0].FSGenderFundamentalist>>
	<br>Decoration: $arcologies[0].FSGenderFundamentalistDecoration

	<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSGenderFundamentalistSMR |
	<<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 1>> 1 (Passed.)

	<br>[[Apply and reset Gender Radicalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderRadicalist = "unset",$arcologies[0].FSGenderRadicalistDecoration = 20,$arcologies[0].FSGenderRadicalistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSRepopulationFocus != "unset">>
		<br>You are ''pursuing'' Repopulation Efforts.
	<<else>>
		<br>''You are not pursuing'' Repopulation Efforts.
	<</if>>

	<br>Repopulation Efforts (0-100 or unset): <<textbox "$arcologies[0].FSRepopulationFocus" $arcologies[0].FSRepopulationFocus>>
	<br>Decoration: $arcologies[0].FSRepopulationFocusDecoration

	<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSRepopulationFocusSMR |
	<<radiobutton "$arcologies[0].FSRepopulationFocusSMR" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSRepopulationFocusSMR" 1>> 1 (Passed.)

	<br>Law: $arcologies[0].FSRepopulationFocusLaw |
	<<radiobutton "$arcologies[0].FSRepopulationFocusLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSRepopulationFocusLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Eugenics|MOD_Edit FS Cheat][$arcologies[0].FSRepopulationFocus = "unset",$arcologies[0].FSRepopulationFocusDecoration = 20,$arcologies[0].FSRepopulationFocusLaw = 0, $arcologies[0].FSRepopulationFocusSMR = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSRestart != "unset">>
		<br>You are ''pursuing'' Eugenics.
	<<else>>
		<br>''You are not pursuing'' Eugenics.
	<</if>>

	<br>Eugenics (0-100 or unset): <<textbox "$arcologies[0].FSRestart" $arcologies[0].FSRestart>>
	<br>Decoration: $arcologies[0].FSRestartDecoration

	<br><<radiobutton "$arcologies[0].FSRestartDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSRestartDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSRestartDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSRestartDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSRestartDecoration" 100>> 100 (Remodeled exterior; Fully customized; Elite established.)

	<br>Law: $arcologies[0].FSRestartSMR |
	<<radiobutton "$arcologies[0].FSRestartSMR" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSRestartSMR" 1>> 1 (Passed.)

	<br>Law: $arcologies[0].FSRepopulationFocusLaw |
	<<radiobutton "$arcologies[0].FSRestartLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSRestartLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Repopulation Efforts|MOD_Edit FS Cheat][$arcologies[0].FSRepopulationFocus = "unset",$arcologies[0].FSRepopulationFocusDecoration = 20,$arcologies[0].FSRestartLaw = 0, $arcologies[0].FSRestartSMR = 0]]
<</nobr>>
<<nobr>>
	<<if $arcologies[0].FSPaternalist != "unset">>
		<br>You are ''pursuing'' Paternalism.
	<<else>>
		<br>''You are not pursuing'' Paternalism.
	<</if>>

	<br>Paternalism (0-100 or unset): <<textbox "$arcologies[0].FSPaternalist" $arcologies[0].FSPaternalist>>
	<br>Decoration: $arcologies[0].FSPaternalistDecoration

	<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSPaternalistLaw |
	<<radiobutton "$arcologies[0].FSPaternalistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSPaternalistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Degradationism|MOD_Edit FS Cheat][$arcologies[0].FSDegradationist = "unset",$arcologies[0].FSDegradationistDecoration = 20,$arcologies[0].FSDegradationistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSDegradationist != "unset">>
		<br>You are ''pursuing'' Degradationism.
	<<else>>
		<br>''You are not pursuing'' Degradationism.
	<</if>>

	<br>Degradationism (0-100 or unset): <<textbox "$arcologies[0].FSDegradationist" $arcologies[0].FSDegradationist>>
	<br>Decoration: $arcologies[0].FSDegradationistDecoration

	<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSDegradationistLaw |
	<<radiobutton "$arcologies[0].FSDegradationistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSDegradationistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Paternalism|MOD_Edit FS Cheat][$arcologies[0].FSPaternalist = "unset",$arcologies[0].FSPaternalistDecoration = 20,$arcologies[0].FSPaternalistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSBodyPurist != "unset">>
		<br>You are ''pursuing'' Body Purism.
	<<else>>
		<br>You are ''not pursuing'' Body Purism.
	<</if>>

	<br>Body Purism (0-100 or unset): <<textbox "$arcologies[0].FSBodyPurist" $arcologies[0].FSBodyPurist>>
	<br>Decoration: $arcologies[0].FSBodyPuristDecoration

	<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSBodyPuristLaw |
	<<radiobutton "$arcologies[0].FSBodyPuristLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSBodyPuristLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Body Transformationism|MOD_Edit FS Cheat][$arcologies[0].FSTransformationFetishist = "unset",$arcologies[0].FSTransformationFetishistDecoration = 20,$arcologies[0].FSTransformationFetishistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSTransformationFetishist != "unset">>
		<br>You are ''pursuing'' Body Transformationism.
	<<else>>
		<br>You are ''not pursuing'' Body Transformationism.
	<</if>>

	<br>Body Transformationism (0-100 or unset): <<textbox "$arcologies[0].FSTransformationFetishist" $arcologies[0].FSTransformationFetishist>>
	<br>Decoration: $arcologies[0].FSTransformationFetishistDecoration

	<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSTransformationFetishistLaw |
	<<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Body Purism|MOD_Edit FS Cheat][$arcologies[0].FSBodyPurist = "unset",$arcologies[0].FSBodyPuristDecoration = 20,$arcologies[0].FSBodyPuristLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSYouthPreferentialist != "unset">>
		<br>You are ''pursuing'' Youth Preferentialism.
	<<else>>
		<br>You are ''not pursuing'' Youth Preferentialism.
	<</if>>

	<br>(Setting resets Maturity Preferentialism)
	<br>Youth Preferentialism (0-100 or unset): <<textbox "$arcologies[0].FSYouthPreferentialist" $arcologies[0].FSYouthPreferentialist>>
	<br>Decoration: $arcologies[0].FSYouthPreferentialistDecoration

	<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSYouthPreferentialistLaw |
	<<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Maturity Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSMaturityPreferentialist = "unset",$arcologies[0].FSMaturityPreferentialistDecoration = 20,$arcologies[0].FSMaturityPreferentialistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
		<br>You are ''pursuing'' Maturity Preferentialism.
	<<else>>
		<br>You are ''not pursuing'' Maturity Preferentialism.
	<</if>>

	<br>(Setting resets Youth Preferentialism)
	<br>Maturity Preferentialism (0-100 or unset): <<textbox "$arcologies[0].FSMaturityPreferentialist" $arcologies[0].FSMaturityPreferentialist>>
	<br>Decoration: $arcologies[0].FSMaturityPreferentialistDecoration

	<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSMaturityPreferentialistLaw |
	<<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset Youth Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSYouthPreferentialist = "unset",$arcologies[0].FSYouthPreferentialistDecoration = 20,$arcologies[0].FSYouthPreferentialistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
		<br>You are ''supporting'' Slimness Enthusiasm.
	<<else>>
		<br>You are ''not pursuing'' Slimness Enthusiasm.
	<</if>>

	<br>Slimness Enthusiasm (0-100 or unset): <<textbox "$arcologies[0].FSSlimnessEnthusiast" $arcologies[0].FSSlimnessEnthusiast>>
	<br>Decoration: $arcologies[0].FSSlimnessEnthusiastDecoration

	<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Market Regulations: $arcologies[0].FSSlimnessEnthusiastSMR |
	<<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 1>> 1 (Passed.)

	<br>[[Apply and reset Asset Expansionism|MOD_Edit FS Cheat][$arcologies[0].FSAssetExpansionist = "unset",$arcologies[0].FSAssetExpansionistDecoration = 20,$arcologies[0].FSAssetExpansionistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSAssetExpansionist != "unset">>
		<br>You are ''pursuing'' Asset Expansionism.
	<<else>>
		<br>You are ''not pursuing'' Asset Expansionism.
	<</if>>

	<br>(Setting resets Slimness Enthusiasm)
	<br>Asset Expansionism (0-100 or unset): <<textbox "$arcologies[0].FSAssetExpansionist" $arcologies[0].FSAssetExpansionist>>
	<br>Decoration: $arcologies[0].FSAssetExpansionistDecoration

	<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Market Regulations: $arcologies[0].FSAssetExpansionistSMR |
	<<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 1>> 1 (Passed.)

	<br>[[Apply and reset Slimness Enthusiasm|MOD_Edit FS Cheat][$arcologies[0].FSSlimnessEnthusiast = "unset",$arcologies[0].FSSlimnessEnthusiastDecoration = 20,$arcologies[0].FSSlimnessEnthusiastLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSPastoralist != "unset">>
		<br>You are ''pursuing'' Pastoralism.
	<<else>>
		<br>You are ''not pursuing'' Pastoralism.
	<</if>>

	<br>Pastoralism (0-100 or unset): <<textbox "$arcologies[0].FSPastoralist" $arcologies[0].FSPastoralist>>
	<br>Decoration: $arcologies[0].FSPastoralistDecoration

	<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSPastoralistLaw |
	<<radiobutton "$arcologies[0].FSPastoralistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSPastoralistLaw" 1>> 1 (Passed.)

	<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSPhysicalIdealist != "unset">>
		<br>You are ''pursuing'' Physical Idealism.
	<<else>>
		<br>You are ''not pursuing'' Physical Idealism.
	<</if>>

	<br>Physical Idealism (0-100 or unset): <<textbox "$arcologies[0].FSPhysicalIdealist" $arcologies[0].FSPhysicalIdealist>>
	<br>Decoration: $arcologies[0].FSPhysicalIdealistDecoration

	<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Market Regulations: $arcologies[0].FSPhysicalIdealistSMR |
	<<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 1>> 1 (Passed.)

	<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>

<<nobr>>

	<<if $arcologies[0].FSChattelReligionist != "unset">>
		<br>You are ''pursuing'' Chattel Religionism.
	<<else>>
		<br>You are ''not pursuing'' Chattel Religionism.
	<</if>>

	<br>Chattel Religionism (0-100 or unset): <<textbox "$arcologies[0].FSChattelReligionist" $arcologies[0].FSChattelReligionist>>
	<br>Decoration: $arcologies[0].FSChattelReligionistDecoration

	<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSChattelReligionistLaw |
	<<radiobutton "$arcologies[0].FSChattelReligionistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSChattelReligionistLaw" 1>> 1 (Passed.)

	<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>

<<nobr>>

	<<if $arcologies[0].FSRomanRevivalist != "unset">>
		<br>You are ''pursuing'' Roman Revivalism.
	<<else>>
		<br>You are ''not pursuing'' Roman Revivalism.
	<</if>>

	<br>Roman Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSRomanRevivalist" $arcologies[0].FSRomanRevivalist>>
	<br>Decoration: $arcologies[0].FSRomanRevivalistDecoration

	<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSRomanRevivalistLaw |
	<<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSEgyptianRevivalist = "unset",$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
		<br>You are ''pursuing'' Egyptian Revivalism.
	<<else>>
		<br>You are ''not pursuing'' Egyptian Revivalism.
	<</if>>

	<br>Egyptian Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSEgyptianRevivalist" $arcologies[0].FSEgyptianRevivalist>>
	<br>Decoration: $arcologies[0].FSEgyptianRevivalistDecoration

	<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSEgyptianRevivalistLaw |
	<<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSEdoRevivalist != "unset">>
		<br>You are ''pursuing'' Edo Revivalism.
	<<else>>
		<br>You are ''not pursuing'' Edo Revivalism.
	<</if>>

	<br>Edo Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSEdoRevivalist" $arcologies[0].FSEdoRevivalist>>
	<br>Decoration: $arcologies[0].FSEdoRevivalistDecoration

	<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSEdoRevivalistLaw |
	<<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSArabianRevivalist != "unset">>
		<br>You are ''pursuing'' Arabian Revivalism.
	<<else>>
		<br>You are ''not pursuing'' Arabian Revivalism.
	<</if>>

	<br>Arabian Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSArabianRevivalist" $arcologies[0].FSArabianRevivalist>>
	<br>Decoration: $arcologies[0].FSArabianRevivalistDecoration

	<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSArabianRevivalistLaw |
	<<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalist = "unset",$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>

<<nobr>>
	<<if $arcologies[0].FSChineseRevivalist != "unset">>
		<br>You are ''pursuing'' Chinese Revivalism.
	<<else>>
		<br>You are ''not pursuing'' Chinese Revivalism.
	<</if>>

	<br>Chinese Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSChineseRevivalist" $arcologies[0].FSChineseRevivalist>>
	<br>Decoration: $arcologies[0].FSChineseRevivalistDecoration

	<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 20>> 20 (Minimum)
	<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 40>> 40 (Media support.)
	<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 60>> 60 (Decorated public spaces.)
	<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
	<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)

	<br>Law: $arcologies[0].FSChineseRevivalistLaw |
	<<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 0>> 0 (Not passed.)
	| <<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 1>> 1 (Passed.)

	<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalist = "unset",$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0]]
<</nobr>>\
