﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;

namespace Rimworld_Animations {
    public class BodyTypeOffset {

        public Vector2? Male;
        public Vector2? Female;
        public Vector2? Thin;
        public Vector2? Hulk;
        public Vector2? Fat;

    }
}
