﻿<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<PawnRenderNodeTagDef>
		<defName>RenderNodeTag_Cowgirl_Xray</defName>
	</PawnRenderNodeTagDef>

	<Rimworld_Animations.AnimationPropDef>
		<defName>AnimProp_Cowgirl_Xray</defName>
		<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_GraphicVariants">
			<debugLabel>Cowgirl Xray</debugLabel>
			<nodeClass>Rimworld_Animations.PawnRenderNode_GraphicVariants</nodeClass>
			<workerClass>Rimworld_Animations.PawnRenderNodeWorker_GraphicVariants</workerClass>
			<tagDef>RenderNodeTag_Cowgirl_Xray</tagDef>
			<absoluteTransform>True</absoluteTransform>
			<parentTagDef>Body</parentTagDef>
			<!-- for height -->
			<texPath>AnimationProps/CowgirlXray/XRay2-1</texPath>
			<overlayLayer>Head</overlayLayer>
			<baseLayer>95</baseLayer>
			<texPathVariantsDef>TexPathVariants_Cowgirl_Xray</texPathVariantsDef>
			
			<!-- <propOffsetDef>Offset_Cowgirl_Top</propOffsetDef> -->
			
			
		</animPropProperties>
	</Rimworld_Animations.AnimationPropDef>
	
</Defs>
