﻿<?xml version="1.0" encoding="utf-8" ?>

<Defs>
  <Rimworld_Animations.AnimationDef>
    <defName>Doggystyle</defName>
    <label>doggystyle</label>
    <sounds>true</sounds>
    <sexTypes>
      <li>Vaginal</li>
      <li>Anal</li>
      <li>DoublePenetration</li>
    </sexTypes>

    <interactionDefTypes>
      <li>AnalSex</li>
      <li>AnalSexF</li>
      <li>AnalRape</li>
      <li>VaginalSex</li>
      <li>VaginalSexF</li>
      <li>VaginalRape</li>
    </interactionDefTypes>
    
    <actors>
      <li>
        <!--each type cooresponds to an animation clip in each animationStage-->
        <defNames>
          <li>Human</li>
        </defNames>
        <isFucked>true</isFucked>
      </li>
      <li>
        <defNames>
          <li>Human</li>
        </defNames>
		<controlGenitalAngle>true</controlGenitalAngle>
        <isFucking>true</isFucking>
        <initiator>true</initiator>
        <bodyTypeOffset>
          <Hulk>(0, 0.2)</Hulk>
        </bodyTypeOffset>
      </li>
    </actors>
    
    <animationStages>
      <li>
        <stageName>Slow_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>612</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <headBob>0</headBob>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <headAngle>0</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>
              </li>
              
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <headBob>0</headBob>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <headAngle>0</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
				<genitalAngle>27</genitalAngle>
                <headBob>0</headBob>
                <tickDuration>10</tickDuration>
                <bodyAngle>16.6</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.175</bodyOffsetZ>
                <headAngle>3</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>

              <li>
                <tickDuration>40</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>-17</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.272</bodyOffsetZ>
                <headAngle>5.4</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>16.6</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.175</bodyOffsetZ>
                <headAngle>3</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
			    <genitalAngle>27</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
      <li>
        <stageName>Fast_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>609</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>8</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <headAngle>1</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <headAngle>4</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <headAngle>1</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
				<genitalAngle>27</genitalAngle>
                <tickDuration>8</tickDuration>
                <bodyAngle>11</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.175</bodyOffsetZ>
                <headAngle>8</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>12</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>-12</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.272</bodyOffsetZ>
                <headAngle>9</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.175</bodyOffsetZ>
                <headAngle>8</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
				<genitalAngle>27</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
      <li>
        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>300</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>8</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <headAngle>0</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <soundEffect>Cum</soundEffect>
                <tickDuration>100</tickDuration>
                <bodyAngle>32</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <headAngle>-1</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <quiver>true</quiver>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>35</bodyAngle>
                <bodyOffsetX>0.326</bodyOffsetX>
                <bodyOffsetZ>0.190</bodyOffsetZ>
                <headAngle>-14</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>27</bodyAngle>
                <bodyOffsetX>0.298</bodyOffsetX>
                <bodyOffsetZ>0.166</bodyOffsetZ>
                <headAngle>0</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
				<genitalAngle>27</genitalAngle>
                <tickDuration>8</tickDuration>
                <bodyAngle>11</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.175</bodyOffsetZ>
                <headAngle>-8</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>100</tickDuration>
                <bodyAngle>-12</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.272</bodyOffsetZ>
                <headAngle>-9</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>-15</bodyAngle>
                <bodyOffsetX>-0.227</bodyOffsetX>
                <bodyOffsetZ>0.272</bodyOffsetZ>
                <headAngle>-4</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11</bodyAngle>
                <bodyOffsetX>-0.217</bodyOffsetX>
                <bodyOffsetZ>0.175</bodyOffsetZ>
                <headAngle>-8</headAngle>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>
				<genitalAngle>27</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
    </animationStages>
  </Rimworld_Animations.AnimationDef>
  <Rimworld_Animations.AnimationDef>
    <defName>Blowjob</defName>
    <label>blowjob</label>
    <sounds>true</sounds>
    <sexTypes>
      <li>Oral</li>
      <li>Fellatio</li>
    </sexTypes>
    <interactionDefTypes>
      <li>Handjob</li>
      <li>HandjobF</li>
      <li>HandjobRape</li>
      <li>HandjobRapeF</li>
      
      <li>Breastjob</li>
      <li>BreastjobF</li>
      <li>BreastjobRape</li>
      <li>BreastjobRapeF</li>
      
      <li>Fellatio</li>
      <li>FellatioF</li>
      <li>FellatioRape</li>
      <li>FellatioRapeF</li>
      
      <li>Beakjob</li>
      <li>BeakjobF</li>
      <li>BeakjobRape</li>
      <li>BeakjobRapeF</li>
      

    </interactionDefTypes>
    <actors>
      <li>
        <!--each type cooresponds to an animation clip in each animationStage-->
        <defNames>
          <li>Human</li>
        </defNames>
        <bodyTypeOffset>
          <Hulk>(0, -0.2)</Hulk>
        </bodyTypeOffset>
      </li>
      <li>
        <defNames>
          <li>Human</li>
        </defNames>
        <isFucking>true</isFucking>
        <controlGenitalAngle>true</controlGenitalAngle>
        <initiator>true</initiator>
        <bodyTypeOffset>
          <Hulk>(0, 0.2)</Hulk>
        </bodyTypeOffset>
      </li>
    </actors>
    <animationStages>
      <li>
        <stageName>Slow_Suck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>1140</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>35</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <soundEffect>Suck</soundEffect>
                <tickDuration>59</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.33</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.16</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>35</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <soundEffect>Suck</soundEffect>
                <tickDuration>59</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.33</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.15</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>35</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <soundEffect>Suck</soundEffect>
                <tickDuration>59</tickDuration>
                <bodyAngle></bodyAngle>
                <headAngle>6</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.33</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.13</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>35</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <soundEffect>Suck</soundEffect>
                <tickDuration>59</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>-4</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.33</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.12</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>35</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.473</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>180</genitalAngle>
              </li>
              <li>
                <tickDuration>59</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.490</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.003</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.473</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>180</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
      <li>
        <stageName>Face_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>300</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>15</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <soundEffect>Suck</soundEffect>
                <tickDuration>14</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.270</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.06</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>15</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.473</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>180</genitalAngle>
              </li>
              <li>
                <tickDuration>14</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.575</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.051</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.473</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>180</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
      <li>
        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>600</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.290</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.06</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <soundEffect>Suck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.290</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.008</headBob>
              </li>
              <li>
                <tickDuration>60</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.290</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.06</headBob>
              </li>
              <li>
                <tickDuration>14</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.290</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>-0.06</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.255</bodyOffsetZ>
                <bodyFacing>0</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.473</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>180</genitalAngle>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <soundEffect>Cum</soundEffect>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.575</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.051</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.50</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.04</headBob>
              </li>
              <li>
                <quiver>true</quiver>
                <tickDuration>60</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.575</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.051</headBob>
              </li>
              <li>
                <tickDuration>14</tickDuration>
                <bodyAngle>0</bodyAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.575</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.051</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.473</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>180</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
    </animationStages>

  </Rimworld_Animations.AnimationDef>
  <Rimworld_Animations.AnimationDef>
    <defName>ReverseStandAndCarry</defName>
    <label>reverse stand-and-carry</label>
    <sounds>true</sounds>
    <sexTypes>
      <li>Anal</li>
      <li>Vaginal</li>
      <li>DoublePenetration</li>
    </sexTypes>
    <interactionDefTypes>
      <li>AnalSex</li>
      <li>AnalSexF</li>
      <li>AnalRape</li>
      <li>VaginalSex</li>
      <li>VaginalSexF</li>
      <li>VaginalRape</li>
    </interactionDefTypes>
    <actors>
      <li>
        <!--each type cooresponds to an animation clip in each animationStage-->
        <defNames>
          <li>Human</li>
        </defNames>
        <isFucked>true</isFucked>
        <bodyTypeOffset>
          <Hulk>(0, 0.2)</Hulk>
        </bodyTypeOffset>
      </li>
      <li>
        <defNames>
          <li>Human</li>
        </defNames>
        <initiator>true</initiator>
        <isFucking>true</isFucking>
		<controlGenitalAngle>true</controlGenitalAngle>
        <bodyTypeOffset>
          <Hulk>(0, 0.2)</Hulk>
        </bodyTypeOffset>
      </li>
    </actors>

    <animationStages>
      <li>
        <stageName>Slow_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>1080</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>30</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>29</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
				<genitalAngle>6</genitalAngle>
                <tickDuration>30</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				<genitalAngle>40</genitalAngle>
                <soundEffect>Fuck</soundEffect>
                <tickDuration>29</tickDuration>
                <bodyAngle>17.11</bodyAngle>
                <headAngle>-2.87</headAngle>
                <bodyOffsetX>0.114</bodyOffsetX>
                <bodyOffsetZ>0.359</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
				<genitalAngle>6</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>

      <li>
        <stageName>Fast_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>780</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <!--Head turn -->
              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              
              <!--head turn back-->

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>6</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>12</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
				<genitalAngle>6</genitalAngle>
                <tickDuration>13</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				<genitalAngle>40</genitalAngle>
                <soundEffect>Fuck</soundEffect>
                <tickDuration>12</tickDuration>
                <bodyAngle>17.11</bodyAngle>
                <headAngle>-2.87</headAngle>
                <bodyOffsetX>0.114</bodyOffsetX>
                <bodyOffsetZ>0.359</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
				<genitalAngle>6</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>

      <li>
        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>415</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>3</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>4</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>3</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>4</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>3</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>4</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>7</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>3</tickDuration>
                <bodyAngle>10.6</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>4</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <quiver>true</quiver>
                <tickDuration>75</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>27</tickDuration>
                <bodyAngle>6.04</bodyAngle>
                <headAngle>15</headAngle>
                <bodyOffsetX>-0.175</bodyOffsetX>
                <bodyOffsetZ>0.437</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>11.23</bodyAngle>
                <headAngle>11.23</headAngle>
                <bodyOffsetX>-0.183</bodyOffsetX>
                <bodyOffsetZ>0.468</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
				  <genitalAngle>6</genitalAngle>
                <tickDuration>7</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				  <genitalAngle>40</genitalAngle>
                <soundEffect>Fuck</soundEffect>
                <tickDuration>7</tickDuration>
                <bodyAngle>17.11</bodyAngle>
                <headAngle>-2.87</headAngle>
                <bodyOffsetX>0.114</bodyOffsetX>
                <bodyOffsetZ>0.359</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				<genitalAngle>6</genitalAngle>
                <tickDuration>1</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
				<genitalAngle>6</genitalAngle>
                <tickDuration>7</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				  <genitalAngle>40</genitalAngle>
                <soundEffect>Fuck</soundEffect>
                <tickDuration>7</tickDuration>
                <bodyAngle>17.11</bodyAngle>
                <headAngle>-2.87</headAngle>
                <bodyOffsetX>0.114</bodyOffsetX>
                <bodyOffsetZ>0.359</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				<genitalAngle>6</genitalAngle>
                <tickDuration>1</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
				<genitalAngle>6</genitalAngle>
                <tickDuration>7</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				<genitalAngle>40</genitalAngle>
                <soundEffect>Fuck</soundEffect>
                <tickDuration>7</tickDuration>
                <bodyAngle>17.11</bodyAngle>
                <headAngle>-2.87</headAngle>
                <bodyOffsetX>0.114</bodyOffsetX>
                <bodyOffsetZ>0.359</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				<genitalAngle>6</genitalAngle>
                <tickDuration>1</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
				  <genitalAngle>6</genitalAngle>
				  <tickDuration>7</tickDuration>
				  <bodyAngle>-3.18</bodyAngle>
				  <headAngle>-0.41</headAngle>
				  <bodyOffsetX>0.122</bodyOffsetX>
				  <bodyOffsetZ>0.356</bodyOffsetZ>
				  <bodyFacing>3</bodyFacing>
				  <headFacing>3</headFacing>
				  <headBob>0</headBob>
			  </li>
			  <li>
				<genitalAngle>40</genitalAngle>
                <soundEffect>Cum</soundEffect>
                <tickDuration>75</tickDuration>
                <bodyAngle>17.11</bodyAngle>
                <headAngle>-2.87</headAngle>
                <bodyOffsetX>0.114</bodyOffsetX>
                <bodyOffsetZ>0.359</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				<genitalAngle>40</genitalAngle>
                <tickDuration>27</tickDuration>
                <bodyAngle>17.11</bodyAngle>
                <headAngle>-2.87</headAngle>
                <bodyOffsetX>0.114</bodyOffsetX>
                <bodyOffsetZ>0.359</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
				  <genitalAngle>6</genitalAngle>
                <tickDuration>1</tickDuration>
                <bodyAngle>-3.18</bodyAngle>
                <headAngle>-0.41</headAngle>
                <bodyOffsetX>0.122</bodyOffsetX>
                <bodyOffsetZ>0.356</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
    </animationStages>
    
  </Rimworld_Animations.AnimationDef>
  <Rimworld_Animations.AnimationDef>
    <defName>Cowgirl</defName>
    <label>cowgirl</label>
    <sounds>true</sounds>
    <sexTypes>
      <li>Anal</li>
      <li>Vaginal</li>
      <li>DoublePenetration</li>
    </sexTypes>

    <interactionDefTypes>
      <li>AnalSex</li>
      <li>AnalSexF</li>
      <li>AnalRapeF</li>
      <li>VaginalSex</li>
      <li>VaginalSexF</li>
      <li>VaginalRapeF</li>
    </interactionDefTypes>
    
    <actors>
      
      <li>
        <!--each type cooresponds to an animation clip in each animationStage-->
        <defNames>
          <li>Human</li>
        </defNames>
        <isFucked>true</isFucked>
        <initiator>true</initiator>
        <bodyTypeOffset>
          <Hulk>(0, 0.2)</Hulk>
        </bodyTypeOffset>
      </li>
      
      <li>
        <defNames>
          <li>Human</li>
        </defNames>
        <isFucking>true</isFucking>
        <controlGenitalAngle>true</controlGenitalAngle>
        <bodyTypeOffset>
          <Hulk>(0, -0.2)</Hulk>
        </bodyTypeOffset>
      </li>
      
    </actors>

    <animationStages>
      <li>
        <stageName>Slow_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>1340</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <!--Turning hips-->
              <li>
                <tickDuration>16</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>17</tickDuration>
                <bodyAngle>3.5</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.03</bodyOffsetX>
                <bodyOffsetZ>0.624</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.02</headBob>
              </li>
              <li>
                <tickDuration>16</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <tickDuration>17</tickDuration>
                <bodyAngle>-3.5</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0.03</bodyOffsetX>
                <bodyOffsetZ>0.624</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.02</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>16</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>17</tickDuration>
                <bodyAngle>3.5</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.03</bodyOffsetX>
                <bodyOffsetZ>0.624</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.02</headBob>
              </li>
              <li>
                <tickDuration>16</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <tickDuration>17</tickDuration>
                <bodyAngle>-3.5</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0.03</bodyOffsetX>
                <bodyOffsetZ>0.624</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.02</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <!--Straight up and down-->
              <li>
                <tickDuration>33</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>33</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>33</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>33</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>16</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
			<li>
				<tickDuration>17</tickDuration>
				<bodyAngle>180</bodyAngle>
				<headAngle>180</headAngle>
				<bodyOffsetX>0</bodyOffsetX>
				<bodyOffsetZ>-0.347</bodyOffsetZ>
				<bodyFacing>2</bodyFacing>
				<headFacing>2</headFacing>
				<headBob>0.015</headBob>
				<genitalAngle>-15</genitalAngle>
			</li>
              <li>
                <tickDuration>16</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.331</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0.03</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
			<li>
				<tickDuration>17</tickDuration>
				<bodyAngle>180</bodyAngle>
				<headAngle>180</headAngle>
				<bodyOffsetX>0</bodyOffsetX>
				<bodyOffsetZ>-0.315</bodyOffsetZ>
				<bodyFacing>2</bodyFacing>
				<headFacing>2</headFacing>
				<headBob>0.045</headBob>
				<genitalAngle>15</genitalAngle>
			</li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
				<li>
					<tickDuration>16</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.363</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>17</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.347</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0.015</headBob>
					<genitalAngle>-15</genitalAngle>
				</li>
				<li>
					<tickDuration>16</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.331</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0.03</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>17</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.315</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0.045</headBob>
					<genitalAngle>15</genitalAngle>
				</li>
				<li>
					<tickDuration>1</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.363</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>33</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.363</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>33</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.315</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0.045</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>1</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.363</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>33</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.363</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>33</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.315</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0.045</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
				<li>
					<tickDuration>1</tickDuration>
					<bodyAngle>180</bodyAngle>
					<headAngle>180</headAngle>
					<bodyOffsetX>0</bodyOffsetX>
					<bodyOffsetZ>-0.363</bodyOffsetZ>
					<bodyFacing>2</bodyFacing>
					<headFacing>2</headFacing>
					<headBob>0</headBob>
					<genitalAngle>0</genitalAngle>
				</li>
            </keyframes>
          </li>
        </animationClips>
      </li>
      <li>
        <stageName>Fast_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>780</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>13</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>13</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>13</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
              <li>
                <tickDuration>13</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.313</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0.045</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
      <li>
        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>594</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <keyframes>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.694</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>-0.03</headBob>
              </li>
              <li>
                <quiver>true</quiver>
                <tickDuration>45</tickDuration>
                <soundEffect>Cum</soundEffect>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <quiver>true</quiver>
                <tickDuration>40</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.534</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.554</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
            </keyframes>
          </li>
          <li Class="Rimworld_Animations.PawnAnimationClip">
            <layer>LayingPawn</layer>
            <keyframes>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.313</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0.045</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.313</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0.045</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>

              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>10</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.313</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0.045</headBob>
              </li>
              <li>
                <tickDuration>45</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>40</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
              </li>
              <li>
                <tickDuration>1</tickDuration>
                <bodyAngle>180</bodyAngle>
                <headAngle>180</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>-0.363</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>
                <genitalAngle>0</genitalAngle>
              </li>
            </keyframes>
          </li>
        </animationClips>
      </li>
    </animationStages>

  </Rimworld_Animations.AnimationDef>
</Defs>



