﻿<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<PawnRenderNodeTagDef>
		<defName>RenderNodeTag_Xray_Penis</defName>
	</PawnRenderNodeTagDef>
	<Rimworld_Animations.AnimationPropDef>
		<defName>AnimationProp_Penis</defName>
		<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_GraphicHediffVariants">
			<debugLabel>Xray Penis</debugLabel>
			<nodeClass>Rimworld_Animations.PawnRenderNode_GraphicHediffVariants</nodeClass>
			<workerClass>Rimworld_Animations.PawnRenderNodeWorker_GraphicHediffVariants</workerClass>
			<tagDef>RenderNodeTag_Xray_Penis</tagDef>
			<parentTagDef>Body</parentTagDef>
			<texPath>AnimationProps/Banana/Banana</texPath>
			<!-- for height -->
			<overlayLayer>Head</overlayLayer>
			<baseLayer>95</baseLayer>
			<absoluteTransform>True</absoluteTransform>
			
			<!-- Default value if no hediff variant is found -->
			<texPathVariantsDef>TexPathVariants_XrayPenis_Human</texPathVariantsDef>
			
			<!-- select different hediff variants if applicable -->
			<hediffVariants>
				<li>
					<hediffs>
						<li>HorsePenis</li>
						<li>RaccoonPenis</li>
					</hediffs>
					<texPathVariantsDef>TexPathVariants_XrayPenis_Horse</texPathVariantsDef>
				</li>
			</hediffVariants>
		</animPropProperties>
	</Rimworld_Animations.AnimationPropDef>
</Defs>