﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace Rimworld_Animations
{
    public class PawnRenderNodeProperties_GraphicHediffVariants : PawnRenderNodeProperties_GraphicVariants
    {

        public List<TexPathVariants_Hediff> hediffVariants;

    }

    public class TexPathVariants_Hediff
    {

        public List<HediffDef> hediffs;
        public TexPathVariantsDef texPathVariantsDef;

    }


}
