:: Body Modification [nobr]

<<set $nextButton = "Continue">>
<<set $nextLink = "Body Modification Degradation">>
<<SlavePronouns $activeSlave>>

<<set $showEncyclopedia = 1>><<set $encyclopedia = "The Studio">>

<<set $brandApplied = 0>>

$activeSlave.slaveName is lying strapped down on the table in your body modification studio. $pronounCap is entirely at your mercy.

<<if ($activeSlave.nipplesPiercing + $activeSlave.lipsPiercing + $activeSlave.vaginaPiercing + $activeSlave.anusPiercing + $activeSlave.clitPiercing) < 10>>
	<br>
	&nbsp;[[Add piercings wherever possible|Increment Piercings]]
<</if>>

<br>

<<if $activeSlave.earPiercing == 0>>
	$possessiveCap ears have not been pierced.
<<elseif $activeSlave.earPiercing == 1>>
	$possessiveCap earlobes are conventionally pierced.
<<elseif $activeSlave.earPiercing == 2>>
	$possessiveCap ears are heavily pierced, with multiple lobe piercings and a row of helix piercings.
<</if>>
<<if $activeSlave.earPiercing == 0>>
	[[Pierce them|Body Modification][$activeSlave.earPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.earPiercing == 1>>
	[[Pierce them heavily|Body Modification][$activeSlave.earPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.earPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.earPiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.nosePiercing == 0>>
	$possessiveCap nose has not been pierced.
<<elseif $activeSlave.nosePiercing == 1>>
	$pronounCap has a simple stud in $possessive nose.
<<elseif $activeSlave.nosePiercing == 2>>
	$pronounCap has nasal studs and a large septum ring.
<</if>>
<<if $activeSlave.nosePiercing == 0>>
	[[Pierce it|Body Modification][$activeSlave.nosePiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.nosePiercing == 1>>
	[[Pierce it heavily|Body Modification][$activeSlave.nosePiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.nosePiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.nosePiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.eyebrowPiercing == 0>>
	$possessiveCap eyebrows have not been pierced.
<<elseif $activeSlave.eyebrowPiercing == 1>>
	$pronounCap has a simple stud in one eyebrow.
<<elseif $activeSlave.eyebrowPiercing == 2>>
	$pronounCap has multiple eyebrow rings.
<</if>>
<<if $activeSlave.eyebrowPiercing == 0>>
	[[Pierce them|Body Modification][$activeSlave.eyebrowPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.eyebrowPiercing == 1>>
	[[Pierce them heavily|Body Modification][$activeSlave.eyebrowPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.eyebrowPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.eyebrowPiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.navelPiercing == 1>>
	$possessiveCap navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
	$possessiveCap navel is pierced with a ring, which has a short length of light chain dangling from it.
<<else>>
	$possessiveCap navel is unpierced.
<</if>>
<<if $activeSlave.navelPiercing < 1>>
	[[Pierce it|Body Modification][$activeSlave.navelPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.navelPiercing == 1>>
	[[Pierce it heavily|Body Modification][$activeSlave.navelPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.navelPiercing > 0>>
	//[[Remove piercing|Body Modification][$activeSlave.navelPiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.corsetPiercing == 1>>
	$pronounCap has a corset piercing, a ladder of rings down either side of $possessive back.
<<else>>
	$possessiveCap back is unpierced.
<</if>>
<<if $activeSlave.corsetPiercing == 0>>
	[["Give " + $possessive + " corset piercings"|Body Modification][$activeSlave.corsetPiercing = 1,$degradation += 2,$cash -= $modCost]]
<<else>>
	//[[Remove corset piercings|Body Modification][$activeSlave.corsetPiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.nipplesPiercing == 0>>
	$possessiveCap nipples are fresh and unpierced.
<<elseif $activeSlave.nipplesPiercing == 1>>
	$possessiveCap nipples bear a simple piercing.
<<elseif $activeSlave.nipplesPiercing == 2>>
	$possessiveCap nipples are heavily pierced with several rings and studs, and there is a chain between them.
<</if>>
<<if $activeSlave.nipplesPiercing == 0>>
	[[Pierce them|Body Modification][$activeSlave.nipplesPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.nipplesPiercing == 1>>
	[[Pierce them heavily|Body Modification][$activeSlave.nipplesPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.nipplesPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.nipplesPiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.areolaePiercing == 1>>
	$pronounCap has a ring of stud piercings around the borders of each of $possessive areolae.
<<else>>
	The edges of $possessive areolae are unpierced.
<</if>>
<<if $activeSlave.areolaePiercing == 0>>
	[[Pierce them|Body Modification][$activeSlave.areolaePiercing = 1,$degradation += 1,$cash -= $modCost]]
<<else>>
	//[[Remove piercings|Body Modification][$activeSlave.areolaePiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.lipsPiercing == 0>>
	$possessiveCap lips are unpierced.
<<elseif $activeSlave.lipsPiercing == 1>>
	$pronounCap has a simple lip piercing for a stud.
<<elseif $activeSlave.lipsPiercing == 2>>
	$possessiveCap lips are heavily pierced.
<</if>>
<<if $activeSlave.lipsPiercing == 0>>
	[[Pierce them|Body Modification][$activeSlave.lipsPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.lipsPiercing == 1>>
	[[Pierce them heavily|Body Modification][$activeSlave.lipsPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.lipsPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.lipsPiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.tonguePiercing == 0>>
	$possessiveCap tongue is unpierced.
<<elseif $activeSlave.tonguePiercing == 1>>
	$pronounCap has a simple tongue stud.
<<elseif $activeSlave.tonguePiercing == 2>>
	$possessiveCap tongue is heavily pierced.
<</if>>
<<if $activeSlave.tonguePiercing == 0>>
	[[Pierce it|Body Modification][$activeSlave.tonguePiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.tonguePiercing == 1>>
	[[Pierce it heavily|Body Modification][$activeSlave.tonguePiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.tonguePiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.tonguePiercing = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if ($activeSlave.clitPiercing == 0) && ($activeSlave.vagina != -1)>>
	$possessiveCap clit is unpierced.
<<elseif ($activeSlave.clitPiercing == 1) && ($activeSlave.vagina != -1)>>
	$pronounCap has a simple clitoral stud.
<<elseif ($activeSlave.clitPiercing == 2) && ($activeSlave.vagina != -1)>>
	$pronounCap has a big ring in $possessive clit.
<<elseif ($activeSlave.clitPiercing > 2) && ($activeSlave.vagina != -1)>>
	$pronounCap has a smart piercing in $possessive clit.
<<elseif ($activeSlave.clitPiercing == 0)>>
	$possessiveCap dickhead is unpierced.
<<elseif ($activeSlave.clitPiercing == 1)>>
	$pronounCap has a simple dickhead stud.
<<elseif ($activeSlave.clitPiercing == 2)>>
	$pronounCap has a big ring in $possessive dickhead.
<<elseif ($activeSlave.clitPiercing > 2)>>
	$pronounCap has a smart frenulum piercing.
<</if>>
<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
<<if $activeSlave.clitPiercing == 0>>
	[[Pierce|Body Modification][$activeSlave.clitPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.clitPiercing == 1>>
	[[Big piercing|Body Modification][$activeSlave.clitPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.clitPiercing != 3>>
	 | [[Smart piercing|Body Modification][$activeSlave.clitPiercing = 3,$activeSlave.clitSetting = "all",$cash -=$SPcost,$degradation += 1]] //Costs ¤$SPcost, unlocks options to mold sexuality//
<</if>>
<</if>>
<<if $activeSlave.clitPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.clitPiercing = 0,$cash -= $modCost]]//
<</if>>

<<if ($activeSlave.vagina != -1)>>
<br>
<<if ($activeSlave.vaginaPiercing == 0)>>
	$possessiveCap pussylips are unpierced.
<<elseif ($activeSlave.vaginaPiercing == 1)>>
	$pronounCap has a simple row of studs down $possessive labia.
<<elseif ($activeSlave.vaginaPiercing == 2)>>
	$pronounCap has a row of big rings down $possessive labia.
<</if>>
<<if $activeSlave.vaginaPiercing == 0>>
	[["Pierce " + $possessive|Body Modification][$activeSlave.vaginaPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.vaginaPiercing == 1>>
	[[Huge piercings|Body Modification][$activeSlave.vaginaPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.vaginaPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.vaginaPiercing = 0,$cash -= $modCost]]//
<</if>>
<</if>>

<<if ($activeSlave.dick > 0)>>
<br>
<<if ($activeSlave.dickPiercing == 0)>>
	$possessiveCap shaft is unpierced.
<<elseif ($activeSlave.dickPiercing == 1)>>
	$pronounCap has a simple row of studs down $possessive cock.
<<elseif ($activeSlave.dickPiercing == 2)>>
	$pronounCap has a row of big rings down $possessive cock.
<</if>>
<<if ($activeSlave.balls != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
	$pronounCap has a couple of studs in $possessive ballsack.
<<elseif ($activeSlave.dickPiercing == 2)>>
	$pronounCap has a row of rings down the center of $possessive ballsack, all the way from the base of $possessive shaft = $possessive perineum.
<</if>>
<</if>>
<<if $activeSlave.dickPiercing == 0>>
	[[Pierce|Body Modification][$activeSlave.dickPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.dickPiercing == 1>>
	[[Huge piercings|Body Modification][$activeSlave.dickPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.dickPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.dickPiercing = 0,$cash -= $modCost]]//
<</if>>
<</if>>

<br>
<<if $activeSlave.anusPiercing == 0>>
	$possessiveCap perineum has not been pierced.
<<elseif ($activeSlave.anusPiercing == 1) && ($activeSlave.vagina < 0)>>
	$pronounCap has a simple piercing between the base of $possessive cock and $possessive asshole.
<<elseif $activeSlave.anusPiercing == 1>>
	$pronounCap has a simple piercing between $possessive pussy and $possessive asshole.
<<elseif ($activeSlave.anusPiercing == 2) && ($activeSlave.vagina < 0)>>
	$pronounCap has a big ring between between the base of $possessive cock and $possessive asshole and studs in a ring around $possessive anus.
<<elseif $activeSlave.anusPiercing == 2>>
	$pronounCap has a big ring between $possessive pussy and $possessive asshole and studs in a ring around $possessive anus.
<</if>>
<<if $activeSlave.anusPiercing == 0>>
	[[Pierce|Body Modification][$activeSlave.anusPiercing = 1,$cash -= $modCost]]
<<elseif $activeSlave.anusPiercing == 1>>
	[[Pierce rim|Body Modification][$activeSlave.anusPiercing = 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.anusPiercing > 0>>
	//[[Remove piercings|Body Modification][$activeSlave.anusPiercing = 0,$cash -= $modCost]]//
<</if>>

<br><br>

Your preferred location for brands is the ''$brandTarget.''

<<if $activeSlave.amp == 0>>

[[Right thigh|Body Modification][$brandTarget = "right thigh"]]
| [[Left thigh|Body Modification][$brandTarget = "left thigh"]]
| [[Right calf|Body Modification][$brandTarget = "right calf"]]
| [[Left calf|Body Modification][$brandTarget = "left calf"]]
| [[Right ankle|Body Modification][$brandTarget = "right ankle"]]
| [[Left ankle|Body Modification][$brandTarget = "left ankle"]]
| [[Right foot|Body Modification][$brandTarget = "right foot"]]
| [[Left foot|Body Modification][$brandTarget = "left foot"]]
| [[Both thighs|Body Modification][$brandTarget = "thighs"]]
| [[Both calves|Body Modification][$brandTarget = "calves"]]
| [[Both ankles|Body Modification][$brandTarget = "ankles"]]
| [[Both feet|Body Modification][$brandTarget = "feet"]]
| [[Right upper arm|Body Modification][$brandTarget = "right upper arm"]]
| [[Left upper arm|Body Modification][$brandTarget = "left upper arm"]]
| [[Both upper arms|Body Modification][$brandTarget = "upper arms"]]
| [[Right lower arm|Body Modification][$brandTarget = "right lower arm"]]
| [[Left lower arm|Body Modification][$brandTarget = "left lower arm"]]
| [[Both lower arms|Body Modification][$brandTarget = "lower arms"]]
| [[Left wrist|Body Modification][$brandTarget = "left wrist"]]
| [[Right wrist|Body Modification][$brandTarget = "right wrist"]]
| [[Both wrists|Body Modification][$brandTarget = "wrists"]]
| [[Right hand|Body Modification][$brandTarget = "right hand"]]
| [[Left hand|Body Modification][$brandTarget = "left hand"]]
| [[Both hands|Body Modification][$brandTarget = "hands"]] |

<</if>>

[[Right buttock|Body Modification][$brandTarget = "right buttock"]]
| [[Left buttock|Body Modification][$brandTarget = "left buttock"]]
| [[Right shoulder|Body Modification][$brandTarget = "right shoulder"]]
| [[Left shoulder|Body Modification][$brandTarget = "left shoulder"]]
| [[Both shoulders|Body Modification][$brandTarget = "shoulders"]]
| [[Both buttocks|Body Modification][$brandTarget = "buttocks"]]
| [[Right breast|Body Modification][$brandTarget = "right breast"]]
| [[Left breast|Body Modification][$brandTarget = "left breast"]]
| [[Both breasts|Body Modification][$brandTarget = "breasts"]]
| [[Back|Body Modification][$brandTarget = "back"]]
| [[Chest|Body Modification][$brandTarget = "chest"]]
| [[Right cheek|Body Modification][$brandTarget = "right cheek"]]
| [[Left cheek|Body Modification][$brandTarget = "left cheek"]]
| [[Both cheeks|Body Modification][$brandTarget = "cheeks"]]
| [[Neck|Body Modification][$brandTarget = "neck"]]
| [[Right ear|Body Modification][$brandTarget = "right ear"]]
| [[Left ear|Body Modification][$brandTarget = "left ear"]]
| [[Both ears|Body Modification][$brandTarget = "ears"]]
| [[Belly|Body Modification][$brandTarget = "belly"]]
| [[Pubic Mound|Body Modification][$brandTarget = "pubic mound"]]

/* Branding expansion contributed by Anon1888 */

<br>

Your brand design is ''$brandDesign.''

[[Your slaving emblem|Body Modification][$brandDesign = "your personal symbol"]]
| [[Your initials|Body Modification][$brandDesign = "your initials"]]
| [[SLUT|Body Modification][$brandDesign = "SLUT"]]
| [[WHORE|Body Modification][$brandDesign = "WHORE"]]
| [[SLAVE|Body Modification][$brandDesign = "SLAVE"]]
| [[COW|Body Modification][$brandDesign = "COW"]]
| [[MEAT|Body Modification][$brandDesign = "MEAT"]]
| [[CUMDUMP|Body Modification][$brandDesign = "CUMDUMP"]]
| [[LOVER|Body Modification][$brandDesign = "LOVER"]]
| [[Pussy symbol|Body Modification][$brandDesign = "a pussy symbol"]]
| [[Anus symbol|Body Modification][$brandDesign = "an anus symbol"]]
| [[Penis symbol|Body Modification][$brandDesign = "a penis symbol"]]
| [[Lady|Body Modification][$brandDesign = "a lady silhouette"]]
| [[Princess|Body Modification][$brandDesign = "a princess silhouette"]]
| [[Queen|Body Modification][$brandDesign = "a queen silhouette"]]
| [[Angel|Body Modification][$brandDesign = "an angel silhouette"]]
| [[Devil|Body Modification][$brandDesign = "a devil silhouette"]]
<<if ($arcologies[0].FSSupremacist != "unset") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// [[Racial Slur|Body Modification][$brandDesign = "a racial slur"]] <</if>>
<<if ($arcologies[0].FSSubjugationist != "unset") && ($activeSlave.race == $arcologies[0].FSSubjugationistRace)>>
| //FS// [[Racial Slur|Body Modification][$brandDesign = "a racial slur"]] <</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset")>>
| //FS// [[Birth Count|Body Modification][$brandDesign = "the number of children "+$object+" she has birthed"]] <</if>>
<<if ($arcologies[0].FSGenderRadicalist != "unset") || ($arcologies[0].FSGenderFundamentalist != "unset")>>
| //FS// [[Gender Symbol|Body Modification][$brandDesign = "a gender symbol"]] <</if>>
<<if ($arcologies[0].FSPaternalist != "unset")>>
| //FS// [[Personal Symbol|Body Modification][$brandDesign = $possessive+" own personal symbol"]] <</if>>
<<if ($arcologies[0].FSDegradationist != "unset")>>
| //FS// [[Chain Symbol|Body Modification][$brandDesign = "a chain symbol"]] <</if>>
<<if ($arcologies[0].FSBodyPurist != "unset")>>
| //FS// [[Vitruvian Man|Body Modification][$brandDesign = "a Vitruvian man"]] <</if>>
<<if ($arcologies[0].FSTransformationFetishist != "unset")>>
| //FS// [[Scalpel|Body Modification][$brandDesign = "a scalpel"]] <</if>>
<<if ($arcologies[0].FSYouthPreferentialist != "unset")>>
| //FS// [[Virginity Status|Body Modification][$brandDesign = $possessive+" virginity status"]] <</if>>
<<if ($arcologies[0].FSMaturityPreferentialist != "unset")>>
| //FS// [[Sexual Skill Info|Body Modification][$brandDesign = $possessive+" sexual skills"]] <</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
| //FS// [[Breast Floor|Body Modification][$brandDesign = $possessive+" absolute minimum breast size"]] <</if>>
<<if ($arcologies[0].FSAssetExpansionist != "unset")>>
| //FS// [[Breast Ceiling|Body Modification][$brandDesign = $possessive+" absolute maximum breast size"]] <</if>>
<<if ($arcologies[0].FSPastoralist != "unset")>>
| //FS// [[Product Quality|Body Modification][$brandDesign = $possessive+" body product quality"]] <</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset")>>
| //FS// [[Deadlift Info|Body Modification][$brandDesign = $possessive+" deadlift record"]] <</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
| //FS// [[Religious Symbol|Body Modification][$brandDesign = "a religious symbol"]] <</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset")>>
| //FS// [[Republican Crest|Body Modification][$brandDesign = "the crest of your Republic"]] <</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset")>>
| //FS// [[Dynastic Sigil|Body Modification][$brandDesign = "the sigil of your Dynasty"]] <</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset")>>
| //FS// [[Mon|Body Modification][$brandDesign = "the Shogunate's mon"]] <</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset")>>
| //FS// [[Caliphate Symbol|Body Modification][$brandDesign = "a symbol of the Caliphate"]] <</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset")>>
| //FS// [[Imperial Seal|Body Modification][$brandDesign = "your Imperial Seal"]] <</if>>
<br>
Custom brand design: <<textbox "$brandDesign" $brandDesign "Body Modification">> //For best results, use a single word//

<br>

<<if $activeSlave.brand != 0>>
	$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation. | [[Remove Brand|Body Modification][$brandApplied = 0, $activeSlave.brand = 0,$cash -= $modCost,$degradation -= 10]]
<<else>>
	[[Brand|Body Modification][$brandApplied = 1,$activeSlave.brand = $brandDesign,$activeSlave.brandLocation = $brandTarget,$cash -= $modCost,$degradation += 10]]
	//Branding will slightly reduce $possessive beauty but may slowly increase your reputation.//
<</if>>

<br><br>

<<if ($activeSlave.lipsTat == 0) && ($activeSlave.buttTat == 0) && ($activeSlave.vaginaTat == 0) && ($activeSlave.boobsTat == 0)>>
__Apply full-body tattoos:__
<br>&nbsp;&nbsp;&nbsp;&nbsp;
<<link "Tribal patterns">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
	<<set $activeSlave.dickTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat == "bleached")>>
	<<set $activeSlave.anusTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "tribal patterns">>
	<<set $cash -= $modCost>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Flowers">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
	<<set $activeSlave.dickTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat == "bleached")>>
	<<set $activeSlave.anusTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "flowers">>
	<<set $cash -= $modCost>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Scenes">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "permanent makeup">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if ($activeSlave.anusTat == 0)>>
	<<set $activeSlave.anusTat = "bleached">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "scenes">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Asian art">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "permanent makeup">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if ($activeSlave.anusTat == 0)>>
	<<set $activeSlave.anusTat = "bleached">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "Asian art">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Degradation">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
	<<set $activeSlave.dickTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat == "bleached")>>
	<<set $activeSlave.anusTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "degradation">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Counting">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
	<<set $activeSlave.dickTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat == "bleached")>>
	<<set $activeSlave.anusTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "counting">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Advertisements">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
	<<set $activeSlave.dickTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat == "bleached")>>
	<<set $activeSlave.anusTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>


<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "advertisements">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Rude words">>

<<if $activeSlave.boobsTat == 0>>
	<<set $activeSlave.boobsTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.buttTat == 0>>
	<<set $activeSlave.buttTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.vaginaTat == 0>>
	<<set $activeSlave.vaginaTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
	<<set $activeSlave.dickTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.lipsTat == 0>>
	<<set $activeSlave.lipsTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat == "bleached")>>
	<<set $activeSlave.anusTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "rude words">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>
<</link>>
| <<link "Cow patterns">>

	<<set $activeSlave.boobsTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>

	<<set $activeSlave.buttTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>

	<<set $activeSlave.vaginaTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>

<<if $activeSlave.dick > 0>>
	<<set $activeSlave.dickTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

	<<set $activeSlave.lipsTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>

	<<set $activeSlave.anusTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>

<<if $activeSlave.shouldersTat == 0>>
	<<set $activeSlave.shouldersTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.backTat == 0>>
	<<set $activeSlave.backTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	<<set $activeSlave.armsTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
	<<set $activeSlave.legsTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>
<</if>>

<<if $activeSlave.stampTat == 0>>
	<<set $activeSlave.stampTat = "bovine patterns">>
	<<set $cash -= $modCost>>
	<<set $degradation += 1>>
<</if>>

<<goto "Body Modification">>
<</link>>
<br>
<</if>>

<<if $activeSlave.boobsTat == 0>>
	$possessiveCap chest and breasts are not tattooed.
<<else>>
	$possessiveCap chest and breasts are tattooed with $activeSlave.boobsTat.
<</if>>
<<if $activeSlave.boobsTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.boobsTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.boobsTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.boobsTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.boobsTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.boobsTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.boobsTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.boobsTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.boobsTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.boobsTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.boobsTat = 0,$cash -= $modCost]]//
<</if>>

<br>
<<if $activeSlave.buttTat == 0>>
	$possessiveCap buttocks are not tattooed.
<<else>>
	$possessiveCap buttocks are tattooed with $activeSlave.buttTat.
<</if>>
<<if $activeSlave.buttTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.buttTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.buttTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.buttTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.buttTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.buttTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.buttTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.buttTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.buttTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.buttTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.buttTat = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.lipsTat == 0>>
	$pronounCap has no facial tattoos.
<<else>>
	$possessiveCap face is tattooed with $activeSlave.lipsTat.
<</if>>
<<if $activeSlave.lipsTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.lipsTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.lipsTat = "flowers",$cash -= $modCost]]
	 | [[Permanent makeup|Body Modification][$activeSlave.lipsTat = "permanent makeup",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.lipsTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.lipsTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.lipsTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.lipsTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.lipsTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.lipsTat = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.shouldersTat == 0>>
	$pronounCap has no shoulder tattoos.
<<else>>
	$possessiveCap shoulders are tattooed with $activeSlave.shouldersTat.
<</if>>
<<if $activeSlave.shouldersTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.shouldersTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.shouldersTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.shouldersTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.shouldersTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.shouldersTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.shouldersTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.shouldersTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.shouldersTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.shouldersTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.shouldersTat = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.backTat == 0>>
	$pronounCap has no back tattoo.
<<else>>
	$possessiveCap back is tattooed with $activeSlave.backTat.
<</if>>
<<if $activeSlave.backTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.backTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.backTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.backTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.backTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.backTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.backTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.backTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.backTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.backTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.backTat = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
	$pronounCap has no arm tattoos.
<<else>>
	$possessiveCap <<if $activeSlave.amp < 0>>prosthetic <</if>>arms are <<if $activeSlave.amp < 0>>indelibly marked<<else>>tattooed<</if>> with $activeSlave.armsTat.
<</if>>
<<if $activeSlave.armsTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.armsTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.armsTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.armsTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.armsTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.armsTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.armsTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.armsTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.armsTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.armsTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.armsTat = 0,$cash -= $modCost]]//
<</if>>
<</if>>

<br>

<<if $activeSlave.amp != 1>>
<<if $activeSlave.legsTat == 0>>
	$pronounCap has no leg tattoos.
<<else>>
	$possessiveCap <<if $activeSlave.amp < 0>>prosthetic <</if>>legs are <<if $activeSlave.amp < 0>>indelibly marked<<else>>tattooed<</if>> with $activeSlave.legsTat.
<</if>>
<<if $activeSlave.legsTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.legsTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.legsTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.legsTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.legsTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.legsTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.legsTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.legsTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.legsTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.legsTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.legsTat = 0,$cash -= $modCost]]//
<</if>>
<</if>>

<br>

<<if $activeSlave.stampTat == 0>>
	$pronounCap has no lower back tattoos.
<<else>>
	$possessiveCap lower back is tattooed with $activeSlave.stampTat.
<</if>>
<<if $activeSlave.stampTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.stampTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.stampTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.stampTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.stampTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.stampTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.stampTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.stampTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.stampTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.stampTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.stampTat = 0,$cash -= $modCost]]//
<</if>>

<br>

<<if $activeSlave.preg > 30 && $activeSlave.pregType < 10>>
<<if $activeSlave.bellyTat == 0>>
	$pronounCap has no navel tattoos.
<<else>>
	$possessiveCap navel is tattooed with $activeSlave.bellyTat.
<</if>>
<<if $activeSlave.bellyTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Heart|Body Modification][$activeSlave.stampTat = "a heart",$cash -= $modCost]]
	 | [[Star|Body Modification][$activeSlave.stampTat = "a star",$cash -= $modCost]]
	 | [[Butterfly|Body Modification][$activeSlave.stampTat = "a butterfly",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.bellyTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.bellyTat = 0,$cash -= $modCost]]//
<</if>>
<</if>>

<br>

<<if $activeSlave.vaginaTat == 0>>
	$possessiveCap abdomen and pubis have not been tattooed.
<<else>>
	$possessiveCap abdomen and pubis are tattooed with $activeSlave.vaginaTat.
<</if>>
<<if $activeSlave.vaginaTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.vaginaTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.vaginaTat = "flowers",$cash -= $modCost]]
	 | [[Scenes|Body Modification][$activeSlave.vaginaTat = "scenes",$cash -= $modCost,$degradation += 1]]
	 | [[Asian art|Body Modification][$activeSlave.vaginaTat = "Asian art",$cash -= $modCost,$degradation += 1]]
	 | [[Degradation|Body Modification][$activeSlave.vaginaTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.vaginaTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.vaginaTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.vaginaTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.vaginaTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.vaginaTat = 0,$cash -= $modCost]]//
<</if>>

<<if $activeSlave.dick > 0>>
<br>
<<if $activeSlave.dickTat == 0>>
	$possessiveCap dick has not been tattooed.
<<else>>
	$possessiveCap dick is tattooed with $activeSlave.dickTat.
<</if>>
<<if $activeSlave.dickTat == 0>>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal patterns|Body Modification][$activeSlave.dickTat = "tribal patterns",$cash -= $modCost]]
	 | [[Flowers|Body Modification][$activeSlave.dickTat = "flowers",$cash -= $modCost]]
	 | [[Degradation|Body Modification][$activeSlave.dickTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.dickTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.dickTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.dickTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.dickTat != 0>>
	//[[Remove tattoos|Body Modification][$activeSlave.dickTat = 0,$cash -= $modCost]]//
<</if>>
<</if>>

<br>

<<if $activeSlave.anusTat == 0>>
	$possessiveCap anus is brown and unbleached.
<<elseif $activeSlave.anusTat == "bleached">>
	$possessiveCap anus is bleached and looks like a sexual organ.
<<else>>
	$possessiveCap anus is tattooed with $activeSlave.anusTat.
<</if>>
<<if $activeSlave.anusTat == 0>>
	[[Bleach it|Body Modification][$activeSlave.anusTat = "bleached",$cash -= $modCost]]
<<elseif $activeSlave.anusTat == "bleached">>
	<br>&nbsp;&nbsp;&nbsp;&nbsp;
	[[Tribal pattern|Body Modification][$activeSlave.anusTat = "tribal patterns",$cash -= $modCost,$degradation += 1]]
	 | [[Flowers|Body Modification][$activeSlave.anusTat = "flowers",$cash -= $modCost]]
	 | [[Degradation|Body Modification][$activeSlave.anusTat = "degradation",$cash -= $modCost,$degradation += 1]]
	 | [[Counting|Body Modification][$activeSlave.anusTat = "counting",$cash -= $modCost,$degradation += 1]]
	 | [[Advertisements|Body Modification][$activeSlave.anusTat = "advertisements",$cash -= $modCost,$degradation += 1]]
	 | [[Rude words|Body Modification][$activeSlave.anusTat = "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if ($activeSlave.anusTat != 0) && ($activeSlave.anusTat != "bleached")>>
	//[[Remove tattoo|Body Modification][$activeSlave.anusTat = "bleached",$cash -= $modCost]]//
<</if>>

<br>

<<if ($activeSlave.customTat == " ")>>
	Give $possessive a custom tattoo: <<textbox "$activeSlave.customTat" $activeSlave.customTat "Slave Interact">>
<<else>>
	$pronounCap has a custom tattoo: $activeSlave.customTat
	Change $possessive custom tattoo: <<textbox "$activeSlave.customTat" $activeSlave.customTat "Slave Interact">> 
	<br>//For more than one tat, just use commas//
<</if>>
<<if $activeSlave.customTat != "">>
	//[[Remove custom tattoo|Body Modification][$activeSlave.customTat = "",$cash -= $modCost]]//
<</if>>
