﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace Rimworld_Animations
{
    public class PawnTest_Never : BasePawnTest
    {
        public override bool PawnTest(Pawn pawn)
        {
            return false;
        }
    }
}
