﻿<?xml version="1.0" encoding="utf-8"?>
<Defs>
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    <defName>LesbianInitiator_Stage4b</defName>
    <durationTicks>25</durationTicks>
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      <li>
        <key>Root</key>
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          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>0</tick>
              <angle>35</angle>
              <visible>true</visible>
              <offset>(-0.2123895, -1, 0.2654868)</offset>
              <rotation>East</rotation>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>15</tick>
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              <visible>true</visible>
              <offset>(-0.2359883, -1, 0.2477875)</offset>
              <rotation>East</rotation>
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              <visible>true</visible>
              <offset>(-0.2123895, -1, 0.2654868)</offset>
              <rotation>East</rotation>
            </li>
          </keyframes>
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      </li>
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        <key>Head</key>
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          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>0</tick>
              <angle>3</angle>
              <visible>true</visible>
              <rotation>East</rotation>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>10</tick>
              <angle>-6</angle>
              <visible>true</visible>
              <offset>(-0.05309721, 0, -0.04129797)</offset>
              <rotation>East</rotation>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>20</tick>
              <angle>5</angle>
              <visible>true</visible>
              <offset>(-0.0235988, 0, -0.03539819)</offset>
              <rotation>East</rotation>
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              <tick>25</tick>
              <angle>3</angle>
              <visible>true</visible>
              <rotation>East</rotation>
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          </keyframes>
        </value>
      </li>
    </animationParts>
  </AnimationDef>
  <AnimationDef>
    <defName>LesbianReceiver_Stage4b</defName>
    <durationTicks>25</durationTicks>
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        <key>Root</key>
        <value>
          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
          <keyframes>
            <li Class="Rimworld_Animations.ExtendedKeyframe">
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              <angle>115</angle>
              <visible>true</visible>
              <offset>(0.5073743, 0, 0.06489658)</offset>
              <rotation>West</rotation>
              <sound>Slimy</sound>
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              <angle>125</angle>
              <visible>true</visible>
              <offset>(0.5073743, 0, 0.07669616)</offset>
              <rotation>West</rotation>
              <sound>Slimy</sound>
              <voice>Grunt</voice>
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              <angle>115</angle>
              <visible>true</visible>
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          </keyframes>
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        <key>Head</key>
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          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>0</tick>
              <angle>-12</angle>
              <visible>true</visible>
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              <angle>-26</angle>
              <visible>true</visible>
              <offset>(0.005899615, 0, 0.02359879)</offset>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>25</tick>
              <angle>-12</angle>
              <visible>true</visible>
              <rotation>West</rotation>
            </li>
          </keyframes>
        </value>
      </li>
      <li>
        <key>RenderNodeTag_Hand</key>
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          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>0</tick>
              <angle>0</angle>
              <visible>true</visible>
              <offset>(0.2713863, -0.5, 0.6135693)</offset>
              <rotation>North</rotation>
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              <tick>10</tick>
              <angle>0</angle>
              <visible>true</visible>
              <offset>(0.2064899, -0.5, 0.60177)</offset>
              <rotation>North</rotation>
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            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>20</tick>
              <angle>0</angle>
              <visible>true</visible>
              <offset>(0.2477879, -0.5, 0.5545721)</offset>
              <rotation>North</rotation>
            </li>
            <li Class="Rimworld_Animations.ExtendedKeyframe">
              <tick>25</tick>
              <angle>0</angle>
              <visible>true</visible>
              <offset>(0.2713863, -0.5, 0.6135693)</offset>
              <rotation>North</rotation>
            </li>
          </keyframes>
        </value>
      </li>
    </animationParts>
  </AnimationDef>
</Defs>