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    <Compile Include="Recipes\Remove_Part\Recipe_RemoveBreasts.cs" />
    <Compile Include="Recipes\Remove_Part\Recipe_RemoveGenitals.cs" />
    <Compile Include="Recipes\Remove_Part\Recipe_RemovePart.cs" />
    <Compile Include="Recipes\Remove_Part\Recipe_RemoveUdder.cs" />
    <Compile Include="Recipes\Transgender\Recipe_MakeFuta.cs" />
    <Compile Include="Settings\RJWDebugSettings.cs" />
    <Compile Include="Settings\RJWHookupSettings.cs" />
    <Compile Include="Settings\RJWPregnancySettings.cs" />
    <Compile Include="Settings\RJWSettings.cs" />
    <Compile Include="Settings\RJWSettingsController.cs" />
    <Compile Include="Settings\RJWSexSettings.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Bestiality.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Breed.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Fappin.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Necro.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_RapeCP.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalBestiality.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalCanBreed.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalCanRapeCP.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalFrustrated.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalHorny.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalHornyOrFrustrated.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalMate.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalNecro.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalNympho.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalRapist.cs" />
    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalSexChecks.cs" />
    <Compile Include="Modules\Bondage\Thoughts\ThoughtWorker_Bound.cs" />
    <Compile Include="Thoughts\ThoughtWorker_FeelingBroken.cs" />
    <Compile Include="Thoughts\ThoughtWorker_NeedSex.cs" />
    <Compile Include="Thoughts\ThoughtWorker_SexChange.cs" />
    <Compile Include="Triggers\Trigger_SexSatisfy.cs" />
    <Compile Include="Settings\Settings.cs" />
    <Compile Include="WorkGivers\WorkGiver_Sexchecks.cs" />
    <!-- the dream: rm -rf $UNUSED_FILES;  <Compile Include="**.cs" /> -->
  </ItemGroup>
  <ItemGroup>
    <Reference Include="0Harmony">
      <HintPath>0trash\packages\Lib.Harmony.2.2.0\lib\net472\0Harmony.dll</HintPath>
      <HintPath Condition="Exists('0trash\packages\Lib.Harmony.2.2.0\lib\net472\')">0trash\packages\Lib.Harmony.2.2.0\lib\net472\0Harmony.dll</HintPath>
      <HintPath Condition="Exists('$(RIMWORLD)\..\..\workshop\content\294100\2009463077\')">$(RIMWORLD)\..\..\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="0MultiplayerAPI, Version=0.3.0.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>0trash\packages\RimWorld.MultiplayerAPI.0.3.0\lib\net472\0MultiplayerAPI.dll</HintPath>
    </Reference>
    <Reference Include="HugsLib, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath Condition="Exists('0trash\packages\UnlimitedHugs.Rimworld.HugsLib.9.0.0\lib\net472\')">0trash\packages\UnlimitedHugs.Rimworld.HugsLib.9.0.0\lib\net472\HugsLib.dll</HintPath>
      <HintPath Condition="Exists('$(RIMWORLD)\..\..\workshop\content\294100\818773962\')">$(RIMWORLD)\..\..\workshop\content\294100\818773962\Assemblies\HugsLib.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="Psychology">
      <HintPath>0trash\modpackages\Psychology.2018-11-18\Assemblies\Psychology.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="RimWorldChildren">
      <HintPath>0trash\modpackages\ChildrenAndPregnancy.0.4e\Assemblies\RimWorldChildren.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="SyrTraits">
      <HintPath>0trash\modpackages\SYR.Individuality.1.1.7\1.1\Assemblies\SyrTraits.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Runtime.InteropServices.RuntimeInformation" />
    <!-- RimWorld references -->
    <Reference Include="Assembly-CSharp">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/Assembly-CSharp.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/Assembly-CSharp.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="ISharpZipLib">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/ISharpZipLib.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\ISharpZipLib.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\ISharpZipLib.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/ISharpZipLib.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/ISharpZipLib.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\ISharpZipLib.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="Unity.TextMeshPro">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/Unity.TextMeshPro.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\Unity.TextMeshPro.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Unity.TextMeshPro.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/Unity.TextMeshPro.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Unity.TextMeshPro.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\Unity.TextMeshPro.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.AIModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AIModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AIModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AIModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AIModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ARModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ARModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ARModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ARModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ARModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ARModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ARModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.AccessibilityModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AccessibilityModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AccessibilityModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AccessibilityModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.AndroidJNIModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AndroidJNIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AndroidJNIModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AndroidJNIModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.AnimationModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AnimationModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.AssetBundleModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.AudioModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AudioModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AudioModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AudioModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ClothModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ClothModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ClothModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ClothModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ClusterInputModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ClusterInputModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ClusterInputModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ClusterInputModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ClusterRendererModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ClusterRendererModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ClusterRendererModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ClusterRendererModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.CoreModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.CoreModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.CoreModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.CrashReportingModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.CrashReportingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.CrashReportingModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.CrashReportingModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.DSPGraphModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.DSPGraphModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.DSPGraphModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.DSPGraphModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.DirectorModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.DirectorModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.DirectorModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.DirectorModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.GameCenterModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.GameCenterModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.GameCenterModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.GameCenterModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.GridModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.GridModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.GridModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.GridModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.GridModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.GridModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.GridModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.HotReloadModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.HotReloadModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.HotReloadModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.HotReloadModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.IMGUIModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.IMGUIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.IMGUIModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.IMGUIModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ImageConversionModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ImageConversionModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ImageConversionModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ImageConversionModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.InputLegacyModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.InputModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.InputModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.InputModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.InputModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.InputModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.InputModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.InputModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.JSONSerializeModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.LocalizationModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.LocalizationModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.LocalizationModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.LocalizationModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ParticleSystemModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ParticleSystemModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ParticleSystemModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ParticleSystemModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.PerformanceReportingModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.PerformanceReportingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.PerformanceReportingModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.PerformanceReportingModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.Physics2DModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.Physics2DModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.Physics2DModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.Physics2DModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.PhysicsModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.PhysicsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.PhysicsModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.PhysicsModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ProfilerModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ProfilerModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ProfilerModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ProfilerModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.ScreenCaptureModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ScreenCaptureModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ScreenCaptureModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ScreenCaptureModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.SharedInternalsModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SharedInternalsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SharedInternalsModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SharedInternalsModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.SpriteMaskModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SpriteMaskModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SpriteMaskModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SpriteMaskModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.SpriteShapeModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SpriteShapeModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SpriteShapeModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SpriteShapeModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.StreamingModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.StreamingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.StreamingModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.StreamingModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.SubstanceModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SubstanceModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SubstanceModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SubstanceModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.TLSModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TLSModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TLSModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TLSModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.TerrainModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TerrainModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TerrainModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TerrainModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.TerrainPhysicsModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TerrainPhysicsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TerrainPhysicsModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TerrainPhysicsModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.TextCoreModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TextCoreModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TextCoreModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TextCoreModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.TextRenderingModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TextRenderingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TextRenderingModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TextRenderingModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.TilemapModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TilemapModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TilemapModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TilemapModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UI">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UI.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UI.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UIElementsModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UIElementsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UIElementsModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UIElementsModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UIModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UIModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UIModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UNETModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UNETModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UNETModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UNETModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UmbraModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UmbraModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UmbraModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UmbraModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityAnalyticsModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityAnalyticsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityAnalyticsModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityAnalyticsModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityConnectModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityConnectModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityConnectModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityConnectModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityTestProtocolModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityTestProtocolModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityTestProtocolModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityTestProtocolModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestAudioModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestTextureModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestWWWModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.VFXModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VFXModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VFXModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VFXModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.VRModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VRModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VRModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VRModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VRModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VRModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VRModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.VehiclesModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VehiclesModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VehiclesModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VehiclesModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.VideoModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VideoModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VideoModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VideoModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.WindModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.WindModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.WindModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.WindModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.WindModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.WindModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.WindModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine.XRModule">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.XRModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.XRModule.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.XRModule.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.XRModule.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.XRModule.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.XRModule.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="NAudio">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/NAudio.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\NAudio.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/NAudio.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/NAudio.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\NAudio.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <Reference Include="NVorbis">
      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/NVorbis.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\NVorbis.dll</HintPath>
      <!-- Custom directory -->
      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll</HintPath>
      <!-- Windows Steam install path -->
      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/NVorbis.dll</HintPath>
      <!-- Linux Steam install path -->
      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/NVorbis.dll</HintPath>
      <!-- macOS Steam install path -->
      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\NVorbis.dll</HintPath>
      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
      <Private>False</Private>
    </Reference>
    <!-- end RimWorld references -->
  </ItemGroup>
  <ItemGroup>
    <None Include="0trash\packages.config" />
  </ItemGroup>
  <ItemGroup />
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSHARP.Targets" />
  <ProjectExtensions>
    <VisualStudio AllowExistingFolder="true" />
  </ProjectExtensions>
</Project>