:: Manage Penthouse [nobr]
 
<<if $cheatMode == 1>>
<center>
//[[Cheat Edit Arcology|MOD_Edit Arcology Cheat][$cheater to 1]]//
</center>
<</if>>
<<set $showEncyclopedia to 0>>

<<include "Office Description">>
<<if $PC.career is "mercenary">>
	You look back at the rifle. It could never hold a zero, and would fail to feed if it wasn't given just the right amount of lubricant. But sometimes, you'd give anything for one more mission with that shitty old rifle.
<</if>>

<br><br>

__Penthouse Capacity__
<br>

The main penthouse dormitory, which houses slaves who aren't living in a facility and aren't granted a luxurious standard of living, has a capacity of ''$dormitory'' slaves.
[[Expand the dormitory|Manage Penthouse][$cash -= Math.trunc($dormitory*1000*$upgradeMultiplierArcology), $dormitory += 10]]
//Costs ¤<<print Math.trunc($dormitory*1000*$upgradeMultiplierArcology)>>//
<br>&nbsp;&nbsp;&nbsp;&nbsp;
//Exceeding this limit is bad for slaves' health, devotion and trust//

<br>

The penthouse also features little individual rooms, which house slaves who do enjoy a luxurious standard of living. They have a capacity of ''$rooms'' slaves.
[[Expand the rooms|Manage Penthouse][$cash -= Math.trunc($rooms*1000*$upgradeMultiplierArcology), $rooms += 5]]
//Costs ¤<<print Math.trunc($rooms*1000*$upgradeMultiplierArcology)>>//
<br>&nbsp;&nbsp;&nbsp;&nbsp;
//The number of rooms determines the number of slaves that can be granted luxury//

<br><br>

__Penthouse Improvements__
<br>

<<if $masterSuite == 0>>
	[[Improve your master bedroom to house a harem of personal toys|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $masterSuite to 1]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
	Your penthouse is capped by a master suite with room for an entire harem of personal toys.
<</if>>

<br>

<<if $HGSuite != 1>>
	[[Build a small suite for a Head Girl to live in|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $HGSuite to 1]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
	There is a small but handsome suite next to yours reserved for the Head Girl.
<</if>>

<br>

<<if $servantMilkers != 1>>
	Your penthouse is equipped with basic milkers for lactating slaves. [[Install more and tie them into the liquid systems|Manage Penthouse][$cash -= Math.trunc(25000*$upgradeMultiplierArcology), $servantMilkers to 1]]
	//Costs ¤<<print Math.trunc(25000*$upgradeMultiplierArcology)>>//
<<else>>
	Every room in the penthouse is equipped with milkers tied into the liquid systems, letting slaves with full udders drain them anywhere.
<</if>>

<br>

<<if $boobAccessibility != 1>>
<<if $pregAccessibility == 1 || $ballsAccessibility || $buttAccessibility>>
    Your penthouse has already been widened for overly wide slaves but there are no special accomodations for slaves with enormous breasts. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $boobAccessibility to 1]]
	//Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>//
<<else>>
    Your penthouse has no special accessibility provisions for slaves with enormous breasts. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $boobAccessibility to 1]]
	//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<</if>>
<<else>>
	The entire penthouse has been remodeled to make life with enormous breasts easier. The doorways have been widened, and tables, sinks and other items now have two levels: one at shoulder height for slaves to use, and another at waist height for them to rest their tits on while they do.
<</if>>

<<if $seeHyperPreg == 1>>
<br>
<<if $pregAccessibility != 1>>
<<if $boobAccessibility == 1 || $ballsAccessibility || $buttAccessibility>>
    Your penthouse has already been widened to make life for overly wide slaves easier but there are no special accomodations for slaves with enormous pregnancies. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $pregAccessibility to 1]]
	//Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>//
<<else>>
    Your penthouse has no special accessibility provisions for slaves with enormous pregnancies. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $pregAccessibility to 1]]
	//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<</if>>
<<else>>
	The entire penthouse has been remodeled to make life with enormous pregnancies easier. The doorways have been widened, and tables, sinks and other items are now designed to work around a massively distended belly.
<</if>>
<</if>>

<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<br>

<<if $dickAccessibility != 1>>
    Your penthouse has no special accessibility provisions for slaves with enormous dicks. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $dickAccessibility to 1]]
	//Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>//
<<else>>
	The entire penthouse has been remodeled to make life with enormous dicks easier. Carts, slings and harnesses are available to keep things from dragging and there is now plenty of room for huge genitals to occupy when a slave must use appliances, tables and seats.
<</if>>

<br>
<<if $ballsAccessibility != 1>>
<<if $boobAccessibility == 1 || $buttAccessibility || $pregAccessibility>>
    Your penthouse has already been widened to make life for overly wide slaves easier but there are no special accomodations for slaves with enormous testicles. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $ballsAccessibility to 1]]
	//Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>//
<<else>>
    Your penthouse has no special accessibility provisions for slaves with enormous testicles. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $ballsAccessibility to 1]]
	//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<</if>>
<<else>>
	The entire penthouse has been remodeled to make life with enormous testicles easier. The doorways have been widened, tables, sinks and other items are now designed to fit over giant balls, drains have been widened to allow excessive cum to flow easier, and seats have been specially altered to allow plenty of ball room for seated slaves.
<</if>>

<br>
<<if $buttAccessibility != 1>>
<<if $boobAccessibility == 1 || $dickAccessibility || $ballsAccessibility>>
    Your penthouse has already been widened to make life for overly wide slaves easier but there are no special accomodations for slaves with gigantic posteriours. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $buttAccessibility to 1]]
	//Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>//
<<else>>
    Your penthouse has no special accessibility provisions for slaves with enormous posteriors. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $buttAccessibility to 1]]
	//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<</if>>
<<else>>
	The entire penthouse has been remodeled to make life with enormous rears easier. The doorways have been widened, and anything that can be sat on is now extra, extra wide and reinforced to allow even the heaviest, biggest asses to comfortably rest upon it.
<</if>>

<</if>>

<br>

<<if $feeder == 0>>
	[[Upgrade the kitchen's nutritional sensing systems|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $feeder to 1]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
	The kitchen mounts sensors to refine diets in real time.
<</if>>

<br>

<<if $cockFeeder == 0>>
	[[Enhance the feeding system with faux phalli|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $cockFeeder to 1]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
	The kitchen dispenses food from phalli slaves must suck off in order to eat. //[[Remove them|Manage Penthouse][$cockFeeder to 0]]//
<</if>>

<br>

<<if $suppository == 0>>
	[[Replace the drug dispensers with reciprocating dildo suppositories|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $suppository to 1]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
	The kitchen applies drugs that can be absorbed rectally by assfucking slaves with dildos that cum the pharmaceuticals.  //[[Remove them|Manage Penthouse][$suppository to 0]]//
<</if>>


<br>

<<if $dairy != 0>>
<<if $dairyPiping == 0>>
	[[Install pipes connecting the Dairy to the rest of your penthouse for use in enema play|Manage Penthouse][$cash -= Math.trunc(15000*$upgradeMultiplierArcology), $dairyPiping to 1]]
	//Costs ¤<<print Math.trunc(15000*$upgradeMultiplierArcology)>>//
<<else>>
	Various taps around the penthouse supply product from $dairyName for use in enema play and force-feeding. 
<</if>>
<<elseif $dairyPiping == 1>>
	Various taps around the penthouse supply product from $dairyName for use in enema play and force-feeding. With no dairy to draw from, they are currently unused.
<</if>>

<br>

<<if $studio == 0>>
	[[Install a media hub to convert slave video feeds into pornography|Manage Penthouse][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $studio to 1]]
	//Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>//
<<else>>
	The arcology's video systems are connected to a media hub that can convert slave video feeds into pornography.
<</if>>

<br>

<<if $dojo == 0>>
	[[Set up a personal armory to support a bodyguard|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $dojo to 1]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<elseif $dojo == 1>>
	There is a small armory next to your office that can support a bodyguard. [[Upgrade the armory with a private room for the bodyguard|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $dojo to 2]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
	There is a small armory next to your office that can support a bodyguard, with a little room for her to rest in when off duty.
<</if>>

<br>

<<if $pit == 0>>
	[[Build a pit to host slave fights|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $pit to 1]]
	//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
	You have a room with a padded pit sunken into the floor for slave fights.
<</if>>

<br>

<<if ($dispensary == 0)>>
<<if ($rep > 2000)>>
	[[Install a pharmaceutical fabricator|Manage Penthouse][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $dispensary to 1, $drugsCost to $drugsCost/4]]
	//Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>//
<<else>>
	//You lack the reputation to obtain cutting-edge pharmaceutical technology//
<</if>>
<<else>>
	There is a [[pharmaceutical fabricator|Dispensary]] in the basement.
<</if>>

<br>

<<if ($surgeryUpgrade == 0)>>
<<if ($rep > 10000)>>
	[[Upgrade the remote surgery|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $surgeryUpgrade to 1]]
	//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<<else>>
	//You lack the reputation to secure rare surgery upgrades//
<</if>>
<<else>>
	Your remote surgery has been heavily upgraded and customized.
<</if>>

<br>

<<switch $prostheticsUpgrade>>
<<case 1>>
There is a facility to construct mechanical prosthetic limbs for amputated slaves.
<<if ($rep > 14000)>>
	[[Research advanced prototype prosthetics|Manage Penthouse][$cash -= Math.trunc(100000*$upgradeMultiplierArcology), $prostheticsUpgrade to 2]]
	//Costs ¤<<print Math.trunc(100000*$upgradeMultiplierArcology)>>//
<<else>>
	//You lack the reputation to research and produce prototype prosthetics.//
<</if>>
<<case 2>>
There is a prosthetics facility upgraded to use advanced materials and designs.
<<if ($rep > 16000)>>
	[[Research high-tech cybernetic limbs|Manage Penthouse][$cash -= Math.trunc(100000*$upgradeMultiplierArcology), $prostheticsUpgrade to 3]]
	//Costs ¤<<print Math.trunc(100000*$upgradeMultiplierArcology)>>//
<<else>>
	//You lack the reputation to research and produce prototype cybernetic limbs.//
<</if>>
<<case 3>>
There is a high-tech facility to build prosthetics and state-of-the-art cybernetic replacement limbs.
<<default>>
<<if ($rep > 12000)>>
	[[Construct a mechanical prosthetics facility|Manage Penthouse][$cash -= Math.trunc(100000*$upgradeMultiplierArcology), $prostheticsUpgrade to 1]]
	//Costs ¤<<print Math.trunc(100000*$upgradeMultiplierArcology)>>//
<<else>>
	//You lack the reputation to construct a prosthetics facility.//
<</if>>
<</switch>>
