:: Wardeness Workaround [silently]

<<if $Wardeness != 0>>
	<<= removeJob($Wardeness, "be the Wardeness")>>
<</if>>
<<if $i > -1>>
	<<= assignJob($slaves[$i], "be the Wardeness")>>
	<<set $slaves[$i].livingRules = "luxurious">>
	<<set $Wardeness = $slaves[$i]>>
<</if>>

<<goto "Cellblock">>

