:: RE AWOL [nobr]

<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check", $returnTo = "RIE Eligibility Check">>

Human soldiers are superior to drones in a number of ways - they have the capability for suspicion, the ability to understand human interactions, and are impervious to the ever-present threat of cyber-warfare. That said, a crucial failing of any sentient warrior is their agency.

<br><br>

On this particular evening, you find your work interrupted by an urgent alert from $assistantName.
<<if $assistant > 0>>
	"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, one of the $mercenariesTitle has gone AWOL." She pauses before continuing. "She's taken a number of weapons with her."
<<else>>
	It informs you that one of the $mercenariesTitle has disappeared, seemingly taking with her a small stash of weapons.
<</if>>

<br><br>

Your window of opportunity to act is closing. If you have plans for punishing this dereliction from your authority, they must be set in motion now.

<br><br>

<span id="result">

<<link "Let them go">>
	<<replace "#result">>
		You inform your personal assistant that you aren't planning to take any action. By the next morning, word has spread to the rest of your arcology that crossing you is apparently permissible and your @@.red;reputation has suffered@@ as a result. 
		<<set $rep -= 1000>>
	<</replace>>
<</link>>

<br>

<<link "Let your mercenaries handle her">>
	<<replace "#result">>
		<<if random(1,100) > 50>>
			Despite the trouble she has caused you, the culmination of this mercenary's wanton flight from the rest of the $mercenariesTitle is decidedly an anti-climax. The last you hear of the matter is chorus of grim grunts and nods as your mercenaries file back into the arcology. The matter is done.
		<<else>>
			Your mercenaries return to tell you that they could not find the mutineer. It could be that she managed to escape beyond their reach or that one among your 'loyal' retainers allowed her to flee your judgement, but alas there is little that can be done to remedy the issue now. Still, aside from a slight grumbling within the arcology, few fault you for allowing the $mercenariesTitle to recapture one of their own - even if they failed to do so.
		<</if>>
	<</replace>>
<</link>>

<br>

<<if $securityForceActive == 1>>
	<<link "Let your $securityForceName handle her">>
		<<replace "#result">>
				You take a tablet and send The Colonel a notice about the mutinous mercenary. When you have the majority of the pertinent details committed to text, all that remains is to decide the fate of your quarry.
				<br><br>
				<span id="SFresult">

					<<link "You want her dead">>
						<<replace "#SFresult">>
							Despite the trouble she has caused you, the culmination of this mercenary's wanton flight from the rest of the $mercenariesTitle is decidedly anti-climatic. The last you hear of her is in the footnote of one of your daily reports, with some minute yet suitably gory pictures as an accompaniment. When the stolen weapons are returned to their rightful place in your arcology, the unfortunate matter is concluded once and for all. @@.green;Your reputation improves@@, a result of the fear of crossing you that your result have inspired. Also @@.green;Archology prospertiy improves@@, a result of showing your citizens that you are willing and able to deal with such matters in-house.
							<<set $rep += 1000,$arcologies[0].prosperity += 2>>
							<<if $arcologies[0].prosperity += 2 > $AProsperityCap>>
							<<set $arcologies[0].prosperity = $AProsperityCap>>
							<</if>>
						<</replace>>
					<</link>>

					<br>
				
					<<link "You want her alive">>
						<<replace "#SFresult">>
							It doesn't take long for a squad of $securityForceName, to track her down. Soon you have the troublesome turncoat before you in chains.
							<br><br>
							<span id="aliveresult">

								<<link "Enslave her">>
									<<replace "#aliveresult">>
										Despite the trouble she has caused you, you manage to complete the legalities and biometric scanning quickly and without incident. Of course, this is in large part due to the fact that the would-be mutineer is of course restrained. Based on the accounts of her captors and the numerous injuries evident amongst them, she is likely to be violent when she is finally released.
										<br>
										<<if $pedo_mode == 1>>
											<<set $activeSlaveOneTimeMinAge = 21>>
										<<else>>
											<<set $activeSlaveOneTimeMinAge = 38>>
										<</if>>
										<<set $activeSlaveOneTimeMaxAge = 43>>
										<<set $one_time_age_overrides_pedo_mode = 1>>
										<<include "Generate XX Slave">>
										<<set $activeSlave.origin = "You sentenced her to enslavement as a punishment for dereliction of her duty to you as a mercenary and for theft.">>
										<<set $activeSlave.career = "a soldier">>
										<<set $activeSlave.devotion = random(-75,-60)>>
										<<set $activeSlave.trust = random(-15,0)>>
										<<set $activeSlave.health = random(60,80)>>
										<<set $activeSlave.muscles = 50>>
										<<set $activeSlave.weight = random(-10,10)>>
										<<set $activeSlave.eyes = 1>>
										<<set $activeSlave.anus = 0>>
										<<set $activeSlave.analSkill = 0>>
										<<set $activeSlave.whoreSkill = 0>>
										<<set $activeSlave.combatSkill = 1>>
										<<set $activeSlave.behavioralFlaw = "arrogant">>
										<<set $activeSlave.sexualFlaw = "hates men">>
										<<set $activeSlave.hStyle = "shaved into a mohawk">>
										<<set $activeSlave.customTat = "She has a number of tattoos from a variety of mercenary companies.">>
										<<include "New Slave Intro">>
									<</replace>>
								<</link>>

								<br>

								<<link "Flog her in public then exile her from the arcology">>
									<<replace "#aliveresult">>
										An example must be made. There is a binding contract between you and your $mercenariesTitle, and this woman attempted to undermine it for her own selfish profit. The protesting bitch is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@.green;approves of this harshness.@@ In addition @@.green;Archology prospertiy improves@@, a result of showing your citizens that you are willing and able to deal with such matters in-house.
										<<set $rep += 1000,$arcologies[0].prosperity += 2>>
										<<if $arcologies[0].prosperity += 2 > $AProsperityCap>>
										<<set $arcologies[0].prosperity = $AProsperityCap>>
										<</if>>
									<</replace>>
								<</link>>

							</span> /* closes aliveresult */
						<</replace>> /* SFresult */
					<</link>> /* want her alive */

				</span> /* closes SFresult */
		<</replace>> /* result */
	<</link>>
<</if>>
<<if $cash < 5000>>
	<br>
	//You lack the necessary funds to put out a bounty.//
<<else>> /* cash >= 5000 */
	<br>

	<<link "Put out a bounty on her head">>
		<<replace "#result">>
			You take a tablet and draft a bounty notice for the mutinous mercenary. When you have the majority of the pertinent details committed to text, all that remains is to decide the fate of your quarry.
			<br><br>
			<span id="bountyresult">

				<<link "You want her dead">>
					<<replace "#bountyresult">>
						Despite the trouble she has caused you, the culmination of this mercenary's wanton flight from the rest of the $mercenariesTitle is decidedly an anti-climax. The last you hear of her is in the footnote of one of your daily reports, with some minute yet suitably gory pictures as an accompaniment. When the stolen weapons are returned to their rightful place in your arcology, the unfortunate matter is concluded once and for all. @@.green;Your reputation improves@@, a result of the fear of crossing you that your unpleasantness has inspired.
						<<set $rep += 1000, $cash -= 5000>>
					<</replace>>
				<</link>>

				<br>
				
				<<link "You want her alive">>
					<<replace "#bountyresult">>
						It doesn't take long for some hired guns, motivated by the bounty, to track her down. Soon you have the troublesome turncoat before you in chains.
						<br><br>
						<span id="aliveresult">

							<<link "Enslave her">>
								<<replace "#aliveresult">>
									Despite the trouble she has caused you, you manage to complete the legalities and biometric scanning quickly and without incident. Of course, this is in large part due to the fact that the would-be mutineer is of course restrained. Based on the accounts of her captors and the numerous injuries evident amongst them, she is likely to be violent when she is finally released.
									<br>
									<<if $pedo_mode == 1>>
										<<set $activeSlaveOneTimeMinAge = 21>>
									<<else>>
										<<set $activeSlaveOneTimeMinAge = 38>>
									<</if>>
									<<set $activeSlaveOneTimeMaxAge = 43>>
									<<set $one_time_age_overrides_pedo_mode = 1>>
									<<include "Generate XX Slave">>
									<<set $activeSlave.origin = "You sentenced her to enslavement as a punishment for dereliction of her duty to you as a mercenary and for theft.">>
									<<set $activeSlave.career = "a soldier">>
									<<set $activeSlave.devotion = random(-75,-60)>>
									<<set $activeSlave.trust = random(-15,0)>>
									<<set $activeSlave.health = random(60,80)>>
									<<set $activeSlave.muscles = 50>>
									<<set $activeSlave.anus = 0>>
									<<set $activeSlave.analSkill = 0>>
									<<set $activeSlave.whoreSkill = 0>>
									<<set $activeSlave.combatSkill = 1>>
									<<set $activeSlave.behavioralFlaw = "arrogant">>
									<<set $activeSlave.sexualFlaw = "hates men">>
									<<set $activeSlave.hStyle = "shaved into a mohawk">>
									<<set $activeSlave.customTat = "She has a number of tattoos from a variety of mercenary companies.">>
									<<include "New Slave Intro">>
									<<set $cash -= 5000>>
								<</replace>>
							<</link>>

							<br>

							<<link "Flog her in public then exile her from the arcology">>
								<<replace "#aliveresult">>
									An example must be made. There is a binding contract between you and your $mercenariesTitle, and this woman attempted to undermine it for her own selfish profit. The protesting bitch is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@.green;approves of this harshness.@@
									<<set $rep += 1000, $cash -= 5000>>
								<</replace>>
							<</link>>

						</span> /* closes aliveresult */
					<</replace>> /* bountyresult */
				<</link>> /* want her alive */

			</span> /* closes bountyresult */
		<</replace>> /* result */
	<</link>> // It will cost ¤5000 to put out a bounty on her.//
<</if>> /* cash >= 5000 */

</span> /* closes result */

