:: Options [nobr]

<<set $showEncyclopedia = 0, $nextButton = "Back to Main", $nextLink = "Main">>

''SAVES''
<br>
This save was created using FC version $ver build $releaseID.
<br>&nbsp;&nbsp;&nbsp;&nbsp;[[Apply Backwards Compatibility Update|Backwards Compatibility]]
<<if $secExp == 1>>
<br>&nbsp;&nbsp;&nbsp;&nbsp;[[Apply Security Expansion mod backwards compatibility |SecExpBackwardCompatibility]]
<</if>>

<br>
<<if ($autosave == 0)>>
End of week autosaving is currently @@.red;DISABLED@@. [[Enable|Options][$autosave = 1]]
<<else>>
End of week autosaving is currently @@.cyan;ENABLED@@. [[Disable|Options][$autosave = 0]]
<</if>>

<<if ($releaseID >= 1000) || $ver.startsWith("0.9") or $ver.startsWith("0.8") or $ver.startsWith("0.7") or $ver.startsWith("0.6")>>
	<br><br>
	''NEW GAME PLUS''
	<br>
	//You can begin a new game with up to five of your current slaves, although starting resources other than these five slaves will be reduced. New Game Plus @@.yellow;MAY@@ work across versions. To attempt to migrate a save across versions://
	<br>&nbsp;&nbsp;&nbsp;&nbsp;//1) Save on this screen//
	<br>&nbsp;&nbsp;&nbsp;&nbsp;//2) Use your browser to open the new .html file in this tab//
	<br>&nbsp;&nbsp;&nbsp;&nbsp;//3) [[Activate New Game Plus.|New Game Plus][$ui to "start"]]
<<else>>
	//New Game Plus is not available because this game was not started with a compatible version.//
<</if>>

<br>

<<if $familyTesting == 1>>
<br><<link "Reset extended family mode controllers">><<goto "family panic">><</link>> //Clears and rebuilds .sister and .daughter tracking.//
<</if>>

<<if isNaN($rep)>>
<br>[[Reset Reputation|Options][$rep = 0]]
<</if>>
<<if isNaN($cash)>>
<br>[[Reset Money|Options][$cash = 500]]
<</if>>



<br>
''IMAGES''
<br>
Image display
<<if $seeImages == 1>>
	@@.cyan;ENABLED@@. [[Disable|Options][$seeImages = 0]]
	<br>
	<<if $imageChoice == 1>>
		@@.yellow;Vector art by NoX@@ is selected. [[Switch to rendered imagepack|Options][$imageChoice = 0]] | [[Switch to non-embedded vector art|Options][$imageChoice = 2]]
		<br>
		Highlights on shiny clothing
		<<if $seeVectorArtHighlights == 1>>
			@@.cyan;ENABLED@@. [[Disable|Options][$seeVectorArtHighlights = 0]]
		<<else>>
			@@.red;DISABLED@@. [[Enable|Options][$seeVectorArtHighlights = 1]]
		<</if>>
		<br>@@.red;Git compiled only, no exceptions.@@
	<<elseif $imageChoice == 2>>
		@@.yellow;Vector art by NoX - non-embed version@@ is selected. [[Switch to rendered imagepack|Options][$imageChoice = 0]] | [[Switch to embedded vector art|Options][$imageChoice = 1]]
	<<elseif $imageChoice == 0>>
		@@.yellow;Rendered imagepack by Shokushu@@ is selected. [[Switch to vector art|Options][$imageChoice = 1]]
		<br>
		Slave summary fetish images
		<<if $seeMainFetishes == 1>>
			@@.cyan;ENABLED@@. [[Disable|Options][$seeMainFetishes = 0]]
		<<else>>
			@@.red;DISABLED@@. [[Enable|Options][$seeMainFetishes = 1]]
		<</if>>
	<</if>>
	<br>
	Slave images in lists are
	<<if $seeSummaryImages == 1>>
		@@.cyan;ENABLED@@. [[Disable|Options][$seeSummaryImages = 0]]
	<<else>>
		@@.red;DISABLED@@. [[Enable|Options][$seeSummaryImages = 1]]
	<</if>>
	<br>
	Slave images in the weekly report are
	<<if $seeReportImages == 1>>
		@@.cyan;ENABLED@@. [[Disable|Options][$seeReportImages = 0]]
	<<else>>
		@@.red;DISABLED@@. [[Enable|Options][$seeReportImages = 1]]
	<</if>>
<<else>>
	@@.red;DISABLED@@. [[Enable|Options][$seeImages = 1]]
<</if>>

<br><br>
''MAIN ARCOLOGY SCREEN OPTIONS''
<br>
<<if $newModelUI != 0>>
New Model UI @@.cyan;ENABLED@@. [[Disable|Options][$newModelUI = 0]]
<<else>>
New Model UI @@.red;DISABLED@@. [[Enable|Options][$newModelUI = 1]]
<</if>>

<br>

<<if $seeArcology == 1>>
Main menu arcology description @@.cyan;ENABLED@@. [[Disable|Options][$seeArcology = 0]]
<<else>>
Main menu arcology description @@.red;DISABLED@@. [[Enable|Options][$seeArcology = 1]]
<</if>>

<br>

<<if ($seeDesk == 0)>>
Main menu desk description @@.red;DISABLED@@. [[Enable|Options][$seeDesk = 1]]
<<else>>
Main menu desk description @@.cyan;ENABLED@@. [[Disable|Options][$seeDesk = 0]]
<</if>>

<br>

<<if ($seeFCNN == 0)>>
Main menu newsfeed @@.red;DISABLED@@. [[Enable|Options][$seeFCNN = 1]]
<<else>>
Main menu newsfeed @@.cyan;ENABLED@@. [[Disable|Options][$seeFCNN = 0]]
<</if>>

<br>

Main menu leadership controls displayed
<<if ($positionMainLinks == 1)>>
	@@.cyan;ABOVE@@ slave list.
	[[Below|Options][$positionMainLinks = -1]] |
	[[Both|Options][$positionMainLinks = 0]]
<<elseif ($positionMainLinks == -1)>>
	@@.cyan;BELOW@@ slave list.
	[[Above|Options][$positionMainLinks = 1]] |
	[[Both|Options][$positionMainLinks = 0]]
<<else>>
	@@.cyan;ABOVE AND BELOW@@ slave list.
	[[Above|Options][$positionMainLinks = 1]] |
	[[Below|Options][$positionMainLinks = -1]]
<</if>>

<br>
Slave summary caching is <<if $useSummaryCache>>@@.cyan;ENABLED@@. [[Disable|Options][$useSummaryCache = false]]<<else>>@@.red;DISABLED@@. [[Enable|Options][$useSummaryCache = true]]<</if>>

<br>
Tips from the Encyclopedia are
<<if ($showTipsFromEncy == 0)>>
	@@.red;DISABLED@@. [[Enable|Options][$showTipsFromEncy = 1]]
<<else>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showTipsFromEncy = 0]]
<</if>>

<br><br>
''REPORTS''
<br>
End week report descriptive details are
<<if ($showEWD == 0)>>
	@@.red;DISABLED@@. [[Enable|Options][$showEWD = 1]]
<<else>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showEWD = 0]]
<</if>>

<br>

End week report performance modifier descriptions are
<<if ($showEWM == 0)>>
	@@.red;DISABLED@@. [[Enable|Options][$showEWM = 1]]
<<else>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showEWM = 0]]
<</if>>

<br>

Economic report neighbor details such as trade impacts on culture are
<<if ($showNeighborDetails != 0)>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showNeighborDetails = 0]]
<<else>>
	@@.red;DISABLED@@. [[Enable|Options][$showNeighborDetails = 1]]
<</if>>

<br>

Master Suite report details such as slave changes are
<<if ($verboseDescriptions == 1)>>
	@@.cyan;ENABLED@@. [[Disable|Options][$verboseDescriptions = 0]]
<<else>>
	@@.red;DISABLED@@. [[Enable|Options][$verboseDescriptions = 1]]
<</if>>

<br>

Detailed corporation controls are
<<if ($detailedCorpControls == 1)>>
	@@.cyan;ENABLED@@. [[Disable|Options][$detailedCorpControls = 0]]
<<else>>
	@@.red;DISABLED@@. [[Enable|Options][$detailedCorpControls = 1]]
<</if>>

/* Accordion 000-250-006 */
<br />
	Accordion effects on weekly reports are
<<if ($useAccordion != 1)>>
	@@.red;DISABLED@@. [[Enable|Options][$useAccordion = 1]]
<<else>>
	@@.cyan;ENABLED@@. [[Disable|Options][$useAccordion = 0]]
<</if>>
/* Accordion 000-250-006 */

<br>

Economic Tabs on weekly reports are
<<if $useTabs == 0>>
@@.red;DISABLED@@. [[Enable|Options][$useTabs = 1]]
<<else>>
@@.cyan;ENABLED@@. [[Disable|Options][$useTabs = 0]]
<</if>>

<br>

Economic detail sheets for facilities are
<<if ($showEconomicDetails != 0)>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showEconomicDetails = 0]]
<<else>>
	@@.red;DISABLED@@. [[Enable|Options][$showEconomicDetails = 1]]
<</if>>

<br><br>
''FLAVOR SCENES''
<br>
Slave reactions to facility assignments are
<<if ($showAssignToScenes == 0)>>
	@@.red;DISABLED@@. [[Enable|Options][$showAssignToScenes = 1]]
<<else>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showAssignToScenes = 0]]
<</if>>

<br>

Appraisal miniscenes on slave sale are
<<if ($showAppraisal == 0)>>
	@@.red;DISABLED@@. [[Enable|Options][$showAppraisal = 1]]
<<else>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showAppraisal = 0]]
<</if>>

<br>

Assignment performance vignettes on the end week report are
<<if ($showVignettes == 0)>>
	@@.red;DISABLED@@. [[Enable|Options][$showVignettes = 1]]
<<else>>
	@@.cyan;ENABLED@@. [[Disable|Options][$showVignettes = 0]]
<</if>>

<br>
<<if $newDescriptions == 1>>
	Slaves ''will'' have alternate titles.
	[[Disable|Options][$newDescriptions = 0]]
<<else>>
	Slaves ''will not'' have alternate titles.
	[[Enable|Options][$newDescriptions = 1]]
<</if>>

<br>

<<if $familyTesting == 1>>
	<<if $allowFamilyTitles == 1>>
		Your relatives ''will'' use family titles.
		[[Disable family titles|Options][$allowFamilyTitles = 0]]
	<<else>>
		Your relatives ''will not'' use family titles.
		[[Enable family titles|Options][$allowFamilyTitles = 1]]
	<</if>>
<</if>>

<br><br>
''CONTENT''
<br>
<<if ($seeExtreme == 0)>>
Extreme content like amputation is currently @@.red;DISABLED@@. [[Enable|Options][$seeExtreme = 1]]
<<else>>
Extreme content like amputation is currently @@.cyan;ENABLED@@. [[Disable|Options][$seeExtreme = 0]]
<</if>> 
<br>&nbsp;&nbsp;&nbsp;&nbsp;//Will not affect extreme surgeries already applied already in-game. 
<br>&nbsp;&nbsp;&nbsp;&nbsp;More granular control of what appears is in// [[Description Options]].

<br>
<<if ($seeHyperPreg == 0)>>
Extreme pregnancy content like broodmothers is currently @@.red;DISABLED@@. [[Enable|Options][$seeHyperPreg = 1]]
<<else>>
Extreme pregnancy content like broodmothers is currently @@.cyan;ENABLED@@. [[Disable|Options][$seeHyperPreg = 0]]
<</if>> //Will not affect existing hyperpregnancies already in-game.//
<br>
<<if $precociousPuberty == 0>>
	Girls ''will not'' experience precocious puberty. (Not able to become pregnant younger than normal age - $fertilityAge).
	[[Enable precocious puberty|Options][$precociousPuberty = 1]]
<<else>>
	Girls ''will'' experience precocious puberty. (In certain conditions they will can become pregnant younger then normal age - $fertilityAge).
	[[Disable precocious puberty|Options][$precociousPuberty = 0]]
<</if>> //Will not affect existing precocious puberty cases already in-game.//

<br>

/% Begin mod section: toggle whether slaves lisp. %/

<<if $disableLisping>>
	Lisping: ''slaves will not lisp''.
	[[Enable Lisping|Options][$disableLisping = 0]]
<<else>>
	Lisping: ''slaves with fat lips or heavy oral piercings will lisp''.
	[[Disable Lisping|Options][$disableLisping = 1]]
<</if>>

/% End mod section: toggle whether slaves lisp. %/

<br><br>
''INTERSECTING MECHANICS''
<br>
<<if ($weightAffectsAssets != 0)>>
Slave assets affected by weight is @@.cyan;ENABLED@@. [[Disable|Options][$weightAffectsAssets = 0]]
<<else>>
Slave assets affected by weight is @@.red;DISABLED@@. [[Enable|Options][$weightAffectsAssets = 1]]
<</if>> //Diet will still affect asset size.//

<br>
<<if ($curativeSideEffects != 0)>>
Curative side effects are @@.cyan;ENABLED@@. [[Disable|Options][$curativeSideEffects = 0]]
<<else>>
Curative side effects are @@.red;DISABLED@@. [[Enable|Options][$curativeSideEffects = 1]]
<</if>> //If enabled, curatives have a chance to give slaves harmful side effects.//

<br><br>
''MODS''
<br>
<<if ($SFMODToggle == 0)>>
	The Security Force Mod is @@.red;DISABLED@@. [[Enable|Options][$SFMODToggle = 1]]
<<else>>
	The Security Force Mod is currently @@.cyan;ENABLED@@. [[Disable|Options][$SFMODToggle = 0]]
<</if>> //Will not affect mod content that has already been encountered.//

<br>

<<if ($cyberMod == 0)>>
	Cybernetics Mod is currently @@.red;DISABLED@@. [[Enable|Options][$cyberMod = 1]]
<<else>>
	Cybernetics Mod is currently @@.cyan;ENABLED@@. [[Disable|Options][$cyberMod = 0]]
<</if>>

<br>

<<if $secExp == 0>>
	The Security Expansion mod is @@.red;DISABLED@@.
	<<link "Enable">>
		<<set $secExp = 1>>
		<<include "SecExpBackwardCompatibility">>
		<<if $wasToggledBefore == 0>>
			<<set $wasToggledBefore = 1>>
		<</if>>
		<<goto "Options">>
	<</link>>
<<elseif ndef $secExp>>
	<<set $secExp = 0>>
	The Security Expansion mod is @@.red;DISABLED@@.
	<<link "Enable">>
		<<set $secExp = 1>>
		<<include "SecExpBackwardCompatibility">>
		<<if $wasToggledBefore == 0>>
			<<set $wasToggledBefore = 1>>
		<</if>>
		<<goto "Options">>
	<</link>>
<<else>>
	The Security Expansion Mod is currently @@.cyan;ENABLED@@. [[Disable|Options][$secExp = 0]]
<</if>> 
//The mod can be activated in any moment, but it may result in unbalanced gameplay if activated very late in the game.//
<<if def $secExp>>
	<<if $secExp == 1>>
		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[Security Expansion Options|secExpOptions]]
	<</if>>
<</if>>

<br><br>
''CHEATING/DEV OPTIONS''
<br>
<<if ($cheatMode == 1)>>
<<if $seeAge == 1>>
	Slaves will ''age''
	[[Disable aging|Options][$seeAge = 0]] |
	[[Semi aging|Options][$seeAge = 2]]
<<elseif $seeAge == 2>>
	Slaves ''will'' celebrate birthdays, but ''not age.''
	[[Enable aging fully|Options][$seeAge = 1]] |
	[[Disable aging|Options][$seeAge = 0]]
<<else>>
	Slaves will ''not age''
	[[Enable aging|Options][$seeAge = 1]] |
	[[Semi aging|Options][$seeAge = 2]]
<</if>>
<</if>>
<br>
<<if ($cheatMode == 1)>>
<br>
Cheatmode is currently @@.cyan;ENABLED@@. [[Disable|Options][$cheatMode = 0]]
	<br>
	<<if ($cheatModeM == 1)>>
	Sidebar Cheats are currently @@.cyan;SHOWN@@. [[Disable|Options][$cheatModeM = 0]]
	<<else>>
	Sidebar Cheats are currently @@.red;HIDDEN@@. [[Enable|Options][$cheatModeM = 1]]
	<</if>>
<<else>>
Cheatmode is currently @@.red;DISABLED@@. [[Enable|Options][$cheatMode = 1]]
//This will allow manual selection of events and unlock some options that would usually be restricted by progress//
<</if>>
<br>
&nbsp;&nbsp;&nbsp;&nbsp;[[Add money|Options][$cheater = 1, $cash += 100000]] | [[Add rep|Options][$cheater = 1, $rep += 10000]] //Cheating will be flagged in your save//
<br>

<<if ($debugMode == 1)>>
	Debug Mode is currently @@.cyan;ENABLED@@. [[Disable|Options][$debugMode = 0]]
<<else>>
	Debug Mode is currently @@.red;DISABLED@@. [[Enable|Options][$debugMode = 1]]
	//This will add a Display Variables and Bug Report passage to the sidebar.//
<</if>>

<br>
Genetics array test:
<<link "Run Test">><<goto "test genetics">><</link>><<if $cheatMode>> | [[Edit Genetics]]<<else>> | @@.gray;Edit Genetics@@ (needs cheat mode)<</if>>
<br><<link "Reset RA Rules">><<include "Init Rules">><<goto "Rules Assistant">><</link>>

/*
<br><br>

[[Enable backwards compatibility|Backwards Compatibility]]
<br>&nbsp;&nbsp;&nbsp;&nbsp;//Select this option to make saves older than 0.9 compatible. If you see a lot of red error messages after loading a save file, using this option may make it possible to continue. Untested for saves earlier than 0.6.//
*/
