code:
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include <string_view>

#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/profile.h"

namespace Shader::Backend::GLSL {
namespace {
std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info, const IR::Value& index) {
    const auto def{info.type == TextureType::Buffer ? ctx.texture_buffers.at(info.descriptor_index)
                                                    : ctx.textures.at(info.descriptor_index)};
    const auto index_offset{def.count > 1 ? fmt::format("[{}]", ctx.var_alloc.Consume(index)) : ""};
    return fmt::format("tex{}{}", def.binding, index_offset);
}

std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info, const IR::Value& index) {
    const auto def{info.type == TextureType::Buffer ? ctx.image_buffers.at(info.descriptor_index)
                                                    : ctx.images.at(info.descriptor_index)};
    const auto index_offset{def.count > 1 ? fmt::format("[{}]", ctx.var_alloc.Consume(index)) : ""};
    return fmt::format("img{}{}", def.binding, index_offset);
}

bool IsTextureMsaa(EmitContext& ctx, const IR::TextureInstInfo& info) {
    if (info.type == TextureType::Buffer) {
        return false;
    }
    return ctx.info.texture_descriptors.at(info.descriptor_index).is_multisample;
}

std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info) {
    switch (info.type) {
    case TextureType::Color1D:
    case TextureType::Buffer:
        return fmt::format("int({})", value);
    case TextureType::ColorArray1D:
    case TextureType::Color2D:
    case TextureType::ColorArray2D:
        return fmt::format("ivec2({})", value);
    case TextureType::Color3D:
    case TextureType::ColorCube:
        return fmt::format("ivec3({})", value);
    case TextureType::ColorArrayCube:
        return fmt::format("ivec4({})", value);
    default:
        throw NotImplementedException("Integer cast for TextureType {}", info.type.Value());
    }
}

std::string CoordsCastToInt(std::string_view value, const IR::TextureInstInfo& info) {
    switch (info.type) {
    case TextureType::Color1D:
    case TextureType::Buffer:
        return fmt::format("int({})", value);
    case TextureType::ColorArray1D:
    case TextureType::Color2D:
        return fmt::format("ivec2({})", value);
    case TextureType::ColorArray2D:
    case TextureType::Color3D:
    case TextureType::ColorCube:
        return fmt::format("ivec3({})", value);
    case TextureType::ColorArrayCube:
        return fmt::format("ivec4({})", value);
    default:
        throw NotImplementedException("TexelFetchCast type {}", info.type.Value());
    }
}

bool NeedsShadowLodExt(TextureType type) {
    switch (type) {
    case TextureType::ColorArray2D:
    case TextureType::ColorCube:
    case TextureType::ColorArrayCube:
        return true;
    default:
        return false;
    }
}

std::string GetOffsetVec(EmitContext& ctx, const IR::Value& offset) {
    if (offset.IsImmediate()) {
        return fmt::format("int({})", offset.U32());
    }
    IR::Inst* const inst{offset.InstRecursive()};
    if (inst->AreAllArgsImmediates()) {
        switch (inst->GetOpcode()) {
        case IR::Opcode::CompositeConstructU32x2:
            return fmt::format("ivec2({},{})", inst->Arg(0).U32(), inst->Arg(1).U32());
        case IR::Opcode::CompositeConstructU32x3:
            return fmt::format("ivec3({},{},{})", inst->Arg(0).U32(), inst->Arg(1).U32(),
                               inst->Arg(2).U32());
        case IR::Opcode::CompositeConstructU32x4:
            return fmt::format("ivec4({},{},{},{})", inst->Arg(0).U32(), inst->Arg(1).U32(),
                               inst->Arg(2).U32(), inst->Arg(3).U32());
        default:
            break;
        }
    }
    const bool has_var_aoffi{ctx.profile.support_gl_variable_aoffi};
    if (!has_var_aoffi) {
        LOG_WARNING(Shader_GLSL, "Device does not support variable texture offsets, STUBBING");
    }
    const auto offset_str{has_var_aoffi ? ctx.var_alloc.Consume(offset) : "0"};
    switch (offset.Type()) {
    case IR::Type::U32:
        return fmt::format("int({})", offset_str);
    case IR::Type::U32x2:
        return fmt::format("ivec2({})", offset_str);
    case IR::Type::U32x3:
        return fmt::format("ivec3({})", offset_str);
    case IR::Type::U32x4:
        return fmt::format("ivec4({})", offset_str);
    default:
        throw NotImplementedException("Offset type {}", offset.Type());
    }
}

std::string PtpOffsets(const IR::Value& offset, const IR::Value& offset2) {
    const std::array values{offset.InstRecursive(), offset2.InstRecursive()};
    if (!values[0]->AreAllArgsImmediates() || !values[1]->AreAllArgsImmediates()) {
        LOG_WARNING(Shader_GLSL, "Not all arguments in PTP are immediate, STUBBING");
        return "ivec2[](ivec2(0), ivec2(1), ivec2(2), ivec2(3))";
    }
    const IR::Opcode opcode{values[0]->GetOpcode()};
    if (opcode != values[1]->GetOpcode() || opcode != IR::Opcode::CompositeConstructU32x4) {
        throw LogicError("Invalid PTP arguments");
    }
    auto read{[&](unsigned int a, unsigned int b) { return values[a]->Arg(b).U32(); }};

    return fmt::format("ivec2[](ivec2({},{}),ivec2({},{}),ivec2({},{}),ivec2({},{}))", read(0, 0),
                       read(0, 1), read(0, 2), read(0, 3), read(1, 0), read(1, 1), read(1, 2),
                       read(1, 3));
}

IR::Inst* PrepareSparse(IR::Inst& inst) {
    const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
    if (sparse_inst) {
        sparse_inst->Invalidate();
    }
    return sparse_inst;
}

std::string ImageGatherSubpixelOffset(const IR::TextureInstInfo& info, std::string_view texture,
                                      std::string_view coords) {
    switch (info.type) {
    case TextureType::Color2D:
    case TextureType::Color2DRect:
        return fmt::format("{}+vec2(0.001953125)/vec2(textureSize({}, 0))", coords, texture);
    case TextureType::ColorArray2D:
    case TextureType::ColorCube:
        return fmt::format("vec3({0}.xy+vec2(0.001953125)/vec2(textureSize({1}, 0)),{0}.z)", coords,
                           texture);
    default:
        return std::string{coords};
    }
}
} // Anonymous namespace

void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                std::string_view coords, std::string_view bias_lc,
                                const IR::Value& offset) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    if (info.has_lod_clamp) {
        throw NotImplementedException("EmitImageSampleImplicitLod Lod clamp samples");
    }
    const auto texture{Texture(ctx, info, index)};
    const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
    const auto sparse_inst{PrepareSparse(inst)};
    const bool supports_sparse{ctx.profile.support_gl_sparse_textures};
    if (sparse_inst && !supports_sparse) {
        LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
        ctx.AddU1("{}=true;", *sparse_inst);
    }
    if (!sparse_inst || !supports_sparse) {
        if (!offset.IsEmpty()) {
            const auto offset_str{GetOffsetVec(ctx, offset)};
            if (ctx.stage == Stage::Fragment) {
                ctx.Add("{}=textureOffset({},{},{}{});", texel, texture, coords, offset_str, bias);
            } else {
                ctx.Add("{}=textureLodOffset({},{},0.0,{});", texel, texture, coords, offset_str);
            }
        } else {
            if (ctx.stage == Stage::Fragment) {
                ctx.Add("{}=texture({},{}{});", texel, texture, coords, bias);
            } else {
                ctx.Add("{}=textureLod({},{},0.0);", texel, texture, coords);
            }
        }
        return;
    }
    if (!offset.IsEmpty()) {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureOffsetARB({},{},{},{}{}));",
                  *sparse_inst, texture, coords, GetOffsetVec(ctx, offset), texel, bias);
    } else {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureARB({},{},{}{}));", *sparse_inst,
                  texture, coords, texel, bias);
    }
}

void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                std::string_view coords, std::string_view lod_lc,
                                const IR::Value& offset) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    if (info.has_bias) {
        throw NotImplementedException("EmitImageSampleExplicitLod Bias texture samples");
    }
    if (info.has_lod_clamp) {
        throw NotImplementedException("EmitImageSampleExplicitLod Lod clamp samples");
    }
    const auto texture{Texture(ctx, info, index)};
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
    const auto sparse_inst{PrepareSparse(inst)};
    const bool supports_sparse{ctx.profile.support_gl_sparse_textures};
    if (sparse_inst && !supports_sparse) {
        LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
        ctx.AddU1("{}=true;", *sparse_inst);
    }
    if (!sparse_inst || !supports_sparse) {
        if (!offset.IsEmpty()) {
            ctx.Add("{}=textureLodOffset({},{},{},{});", texel, texture, coords, lod_lc,
                    GetOffsetVec(ctx, offset));
        } else {
            ctx.Add("{}=textureLod({},{},{});", texel, texture, coords, lod_lc);
        }
        return;
    }
    if (!offset.IsEmpty()) {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTexelFetchOffsetARB({},{},int({}),{},{}));",
                  *sparse_inst, texture, CastToIntVec(coords, info), lod_lc,
                  GetOffsetVec(ctx, offset), texel);
    } else {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureLodARB({},{},{},{}));", *sparse_inst,
                  texture, coords, lod_lc, texel);
    }
}

void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                    std::string_view coords, std::string_view dref,
                                    std::string_view bias_lc, const IR::Value& offset) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto sparse_inst{PrepareSparse(inst)};
    if (sparse_inst) {
        throw NotImplementedException("EmitImageSampleDrefImplicitLod Sparse texture samples");
    }
    if (info.has_bias) {
        throw NotImplementedException("EmitImageSampleDrefImplicitLod Bias texture samples");
    }
    if (info.has_lod_clamp) {
        throw NotImplementedException("EmitImageSampleDrefImplicitLod Lod clamp samples");
    }
    const auto texture{Texture(ctx, info, index)};
    const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
    const bool needs_shadow_ext{NeedsShadowLodExt(info.type)};
    const auto cast{needs_shadow_ext ? "vec4" : "vec3"};
    const bool use_grad{!ctx.profile.support_gl_texture_shadow_lod &&
                        ctx.stage != Stage::Fragment && needs_shadow_ext};
    if (use_grad) {
        LOG_WARNING(Shader_GLSL,
                    "Device lacks GL_EXT_texture_shadow_lod. Using textureGrad fallback");
        if (info.type == TextureType::ColorArrayCube) {
            LOG_WARNING(Shader_GLSL, "textureGrad does not support ColorArrayCube. Stubbing");
            ctx.AddF32("{}=0.0f;", inst);
            return;
        }
        const auto d_cast{info.type == TextureType::ColorArray2D ? "vec2" : "vec3"};
        ctx.AddF32("{}=textureGrad({},{}({},{}),{}(0),{}(0));", inst, texture, cast, coords, dref,
                   d_cast, d_cast);
        return;
    }
    if (!offset.IsEmpty()) {
        const auto offset_str{GetOffsetVec(ctx, offset)};
        if (ctx.stage == Stage::Fragment) {
            ctx.AddF32("{}=textureOffset({},{}({},{}),{}{});", inst, texture, cast, coords, dref,
                       offset_str, bias);
        } else {
            ctx.AddF32("{}=textureLodOffset({},{}({},{}),0.0,{});", inst, texture, cast, coords,
                       dref, offset_str);
        }
    } else {
        if (ctx.stage == Stage::Fragment) {
            if (info.type == TextureType::ColorArrayCube) {
                ctx.AddF32("{}=texture({},vec4({}),{});", inst, texture, coords, dref);
            } else {
                ctx.AddF32("{}=texture({},{}({},{}){});", inst, texture, cast, coords, dref, bias);
            }
        } else {
            ctx.AddF32("{}=textureLod({},{}({},{}),0.0);", inst, texture, cast, coords, dref);
        }
    }
}

void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                    std::string_view coords, std::string_view dref,
                                    std::string_view lod_lc, const IR::Value& offset) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto sparse_inst{PrepareSparse(inst)};
    if (sparse_inst) {
        throw NotImplementedException("EmitImageSampleDrefExplicitLod Sparse texture samples");
    }
    if (info.has_bias) {
        throw NotImplementedException("EmitImageSampleDrefExplicitLod Bias texture samples");
    }
    if (info.has_lod_clamp) {
        throw NotImplementedException("EmitImageSampleDrefExplicitLod Lod clamp samples");
    }
    const auto texture{Texture(ctx, info, index)};
    const bool needs_shadow_ext{NeedsShadowLodExt(info.type)};
    const bool use_grad{!ctx.profile.support_gl_texture_shadow_lod && needs_shadow_ext};
    const auto cast{needs_shadow_ext ? "vec4" : "vec3"};
    if (use_grad) {
        LOG_WARNING(Shader_GLSL,
                    "Device lacks GL_EXT_texture_shadow_lod. Using textureGrad fallback");
        if (info.type == TextureType::ColorArrayCube) {
            LOG_WARNING(Shader_GLSL, "textureGrad does not support ColorArrayCube. Stubbing");
            ctx.AddF32("{}=0.0f;", inst);
            return;
        }
        const auto d_cast{info.type == TextureType::ColorArray2D ? "vec2" : "vec3"};
        ctx.AddF32("{}=textureGrad({},{}({},{}),{}(0),{}(0));", inst, texture, cast, coords, dref,
                   d_cast, d_cast);
        return;
    }
    if (!offset.IsEmpty()) {
        const auto offset_str{GetOffsetVec(ctx, offset)};
        if (info.type == TextureType::ColorArrayCube) {
            ctx.AddF32("{}=textureLodOffset({},{},{},{},{});", inst, texture, coords, dref, lod_lc,
                       offset_str);
        } else {
            ctx.AddF32("{}=textureLodOffset({},{}({},{}),{},{});", inst, texture, cast, coords,
                       dref, lod_lc, offset_str);
        }
    } else {
        if (info.type == TextureType::ColorArrayCube) {
            ctx.AddF32("{}=textureLod({},{},{},{});", inst, texture, coords, dref, lod_lc);
        } else {
            ctx.AddF32("{}=textureLod({},{}({},{}),{});", inst, texture, cast, coords, dref,
                       lod_lc);
        }
    }
}

void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                     std::string_view coords, const IR::Value& offset, const IR::Value& offset2) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto texture{Texture(ctx, info, index)};
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
    const auto sparse_inst{PrepareSparse(inst)};
    const bool supports_sparse{ctx.profile.support_gl_sparse_textures};
    if (sparse_inst && !supports_sparse) {
        LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
        ctx.AddU1("{}=true;", *sparse_inst);
    }
    std::string coords_with_subpixel_offset;
    if (ctx.profile.need_gather_subpixel_offset) {
        // Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
        // AMD hardware as on Maxwell or other Nvidia architectures.
        coords_with_subpixel_offset = ImageGatherSubpixelOffset(info, texture, coords);
        coords = coords_with_subpixel_offset;
    }
    if (!sparse_inst || !supports_sparse) {
        if (offset.IsEmpty()) {
            ctx.Add("{}=textureGather({},{},int({}));", texel, texture, coords,
                    info.gather_component);
            return;
        }
        if (offset2.IsEmpty()) {
            ctx.Add("{}=textureGatherOffset({},{},{},int({}));", texel, texture, coords,
                    GetOffsetVec(ctx, offset), info.gather_component);
            return;
        }
        // PTP
        const auto offsets{PtpOffsets(offset, offset2)};
        ctx.Add("{}=textureGatherOffsets({},{},{},int({}));", texel, texture, coords, offsets,
                info.gather_component);
        return;
    }
    if (offset.IsEmpty()) {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureGatherARB({},{},{},int({})));",
                  *sparse_inst, texture, coords, texel, info.gather_component);
        return;
    }
    if (offset2.IsEmpty()) {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureGatherOffsetARB({},{},{},{},int({})));",
                  *sparse_inst, texture, CastToIntVec(coords, info), GetOffsetVec(ctx, offset),
                  texel, info.gather_component);
        return;
    }
    // PTP
    const auto offsets{PtpOffsets(offset, offset2)};
    ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureGatherOffsetARB({},{},{},{},int({})));",
              *sparse_inst, texture, CastToIntVec(coords, info), offsets, texel,
              info.gather_component);
}

void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                         std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
                         std::string_view dref) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto texture{Texture(ctx, info, index)};
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
    const auto sparse_inst{PrepareSparse(inst)};
    const bool supports_sparse{ctx.profile.support_gl_sparse_textures};
    if (sparse_inst && !supports_sparse) {
        LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
        ctx.AddU1("{}=true;", *sparse_inst);
    }
    std::string coords_with_subpixel_offset;
    if (ctx.profile.need_gather_subpixel_offset) {
        // Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
        // AMD hardware as on Maxwell or other Nvidia architectures.
        coords_with_subpixel_offset = ImageGatherSubpixelOffset(info, texture, coords);
        coords = coords_with_subpixel_offset;
    }
    if (!sparse_inst || !supports_sparse) {
        if (offset.IsEmpty()) {
            ctx.Add("{}=textureGather({},{},{});", texel, texture, coords, dref);
            return;
        }
        if (offset2.IsEmpty()) {
            ctx.Add("{}=textureGatherOffset({},{},{},{});", texel, texture, coords, dref,
                    GetOffsetVec(ctx, offset));
            return;
        }
        // PTP
        const auto offsets{PtpOffsets(offset, offset2)};
        ctx.Add("{}=textureGatherOffsets({},{},{},{});", texel, texture, coords, dref, offsets);
        return;
    }
    if (offset.IsEmpty()) {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureGatherARB({},{},{},{}));", *sparse_inst,
                  texture, coords, dref, texel);
        return;
    }
    if (offset2.IsEmpty()) {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureGatherOffsetARB({},{},{},,{},{}));",
                  *sparse_inst, texture, CastToIntVec(coords, info), dref,
                  GetOffsetVec(ctx, offset), texel);
        return;
    }
    // PTP
    const auto offsets{PtpOffsets(offset, offset2)};
    ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureGatherOffsetARB({},{},{},,{},{}));",
              *sparse_inst, texture, CastToIntVec(coords, info), dref, offsets, texel);
}

void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                    std::string_view coords, const IR::Value& offset, std::string_view lod,
                    std::string_view ms) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    if (info.has_bias) {
        throw NotImplementedException("EmitImageFetch Bias texture samples");
    }
    if (info.has_lod_clamp) {
        throw NotImplementedException("EmitImageFetch Lod clamp samples");
    }
    const auto texture{Texture(ctx, info, index)};
    const auto sparse_inst{PrepareSparse(inst)};
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
    const bool supports_sparse{ctx.profile.support_gl_sparse_textures};
    if (sparse_inst && !supports_sparse) {
        LOG_WARNING(Shader_GLSL, "Device does not support sparse texture queries. STUBBING");
        ctx.AddU1("{}=true;", *sparse_inst);
    }
    if (!sparse_inst || !supports_sparse) {
        const auto int_coords{CoordsCastToInt(coords, info)};
        if (!ms.empty()) {
            ctx.Add("{}=texelFetch({},{},int({}));", texel, texture, int_coords, ms);
        } else if (!offset.IsEmpty()) {
            ctx.Add("{}=texelFetchOffset({},{},int({}),{});", texel, texture, int_coords, lod,
                    GetOffsetVec(ctx, offset));
        } else {
            if (info.type == TextureType::Buffer) {
                ctx.Add("{}=texelFetch({},int({}));", texel, texture, coords);
            } else {
                ctx.Add("{}=texelFetch({},{},int({}));", texel, texture, int_coords, lod);
            }
        }
        return;
    }
    if (!ms.empty()) {
        throw NotImplementedException("EmitImageFetch Sparse MSAA samples");
    }
    if (!offset.IsEmpty()) {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTexelFetchOffsetARB({},{},int({}),{},{}));",
                  *sparse_inst, texture, CastToIntVec(coords, info), lod, GetOffsetVec(ctx, offset),
                  texel);
    } else {
        ctx.AddU1("{}=sparseTexelsResidentARB(sparseTexelFetchARB({},{},int({}),{}));",
                  *sparse_inst, texture, CastToIntVec(coords, info), lod, texel);
    }
}

void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                              std::string_view lod, const IR::Value& skip_mips_val) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto texture{Texture(ctx, info, index)};
    const bool is_msaa{IsTextureMsaa(ctx, info)};
    const bool skip_mips{skip_mips_val.U1()};
    const auto mips{skip_mips ? "0u" : fmt::format("uint(textureQueryLevels({}))", texture)};
    if (is_msaa && !skip_mips) {
        throw NotImplementedException("EmitImageQueryDimensions MSAA QueryLevels");
    }
    if (info.type == TextureType::Buffer && !skip_mips) {
        throw NotImplementedException("EmitImageQueryDimensions TextureType::Buffer QueryLevels");
    }
    const bool uses_lod{!is_msaa && info.type != TextureType::Buffer};
    const auto lod_str{uses_lod ? fmt::format(",int({})", lod) : ""};
    switch (info.type) {
    case TextureType::Color1D:
        return ctx.AddU32x4("{}=uvec4(uint(textureSize({}{})),0u,0u,{});", inst, texture, lod_str,
                            mips);
    case TextureType::ColorArray1D:
    case TextureType::Color2D:
    case TextureType::ColorCube:
    case TextureType::Color2DRect:
        return ctx.AddU32x4("{}=uvec4(uvec2(textureSize({}{})),0u,{});", inst, texture, lod_str,
                            mips);
    case TextureType::ColorArray2D:
    case TextureType::Color3D:
    case TextureType::ColorArrayCube:
        return ctx.AddU32x4("{}=uvec4(uvec3(textureSize({}{})),{});", inst, texture, lod_str, mips);
    case TextureType::Buffer:
        return ctx.AddU32x4("{}=uvec4(uint(textureSize({})),0u,0u,{});", inst, texture, mips);
    }
    throw LogicError("Unspecified image type {}", info.type.Value());
}

void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                       std::string_view coords) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto texture{Texture(ctx, info, index)};
    return ctx.AddF32x4("{}=vec4(textureQueryLod({},{}),0.0,0.0);", inst, texture, coords);
}

void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                       std::string_view coords, const IR::Value& derivatives,
                       const IR::Value& offset, [[maybe_unused]] const IR::Value& lod_clamp) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    if (info.has_lod_clamp) {
        throw NotImplementedException("EmitImageGradient Lod clamp samples");
    }
    const auto sparse_inst{PrepareSparse(inst)};
    if (sparse_inst) {
        throw NotImplementedException("EmitImageGradient Sparse");
    }
    if (!offset.IsEmpty() && info.num_derivatives <= 2) {
        throw NotImplementedException("EmitImageGradient offset");
    }
    const auto texture{Texture(ctx, info, index)};
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
    const bool multi_component{info.num_derivatives > 1 || info.has_lod_clamp};
    const auto derivatives_vec{ctx.var_alloc.Consume(derivatives)};
    if (multi_component) {
        if (info.num_derivatives >= 3) {
            const auto offset_vec{ctx.var_alloc.Consume(offset)};
            ctx.Add("{}=textureGrad({},{},vec3({}.xz, {}.x),vec3({}.yw, {}.y));", texel, texture,
                    coords, derivatives_vec, offset_vec, derivatives_vec, offset_vec);
            return;
        }
        ctx.Add("{}=textureGrad({},{},vec2({}.xz),vec2({}.yz));", texel, texture, coords,
                derivatives_vec, derivatives_vec);
    } else {
        ctx.Add("{}=textureGrad({},{},float({}.x),float({}.y));", texel, texture, coords,
                derivatives_vec, derivatives_vec);
    }
}

void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                   std::string_view coords) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto sparse_inst{PrepareSparse(inst)};
    if (sparse_inst) {
        throw NotImplementedException("EmitImageRead Sparse");
    }
    const auto image{Image(ctx, info, index)};
    ctx.AddU32x4("{}=uvec4(imageLoad({},{}));", inst, image, CoordsCastToInt(coords, info));
}

void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                    std::string_view coords, std::string_view color) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.Add("imageStore({},{},{});", image, CoordsCastToInt(coords, info), color);
}

void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicAdd({},{},{});", inst, image, CoordsCastToInt(coords, info), value);
}

void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicMin({},{},int({}));", inst, image, CoordsCastToInt(coords, info),
               value);
}

void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicMin({},{},uint({}));", inst, image, CoordsCastToInt(coords, info),
               value);
}

void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicMax({},{},int({}));", inst, image, CoordsCastToInt(coords, info),
               value);
}

void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicMax({},{},uint({}));", inst, image, CoordsCastToInt(coords, info),
               value);
}

void EmitImageAtomicInc32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view,
                          std::string_view) {
    NotImplemented();
}

void EmitImageAtomicDec32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view,
                          std::string_view) {
    NotImplemented();
}

void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                          std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicAnd({},{},{});", inst, image, CoordsCastToInt(coords, info), value);
}

void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                         std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicOr({},{},{});", inst, image, CoordsCastToInt(coords, info), value);
}

void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                          std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicXor({},{},{});", inst, image, CoordsCastToInt(coords, info), value);
}

void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                               std::string_view coords, std::string_view value) {
    const auto info{inst.Flags<IR::TextureInstInfo>()};
    const auto image{Image(ctx, info, index)};
    ctx.AddU32("{}=imageAtomicExchange({},{},{});", inst, image, CoordsCastToInt(coords, info),
               value);
}

void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index) {
    if (!index.IsImmediate()) {
        throw NotImplementedException("Non-constant texture rescaling");
    }
    const u32 image_index{index.U32()};
    ctx.AddU1("{}=(ftou(scaling.x)&{})!=0;", inst, 1u << image_index);
}

void EmitIsImageScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index) {
    if (!index.IsImmediate()) {
        throw NotImplementedException("Non-constant texture rescaling");
    }
    const u32 image_index{index.U32()};
    ctx.AddU1("{}=(ftou(scaling.y)&{})!=0;", inst, 1u << image_index);
}

void EmitBindlessImageSampleImplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageSampleExplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageGather(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageGatherDref(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageFetch(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageQueryDimensions(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageQueryLod(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageGradient(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageRead(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageWrite(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageSampleImplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageSampleExplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageGather(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageGatherDref(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageFetch(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageQueryDimensions(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageQueryLod(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageGradient(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageRead(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageWrite(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicIAdd32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicSMin32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicUMin32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicSMax32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicUMax32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicInc32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicDec32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicAnd32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicOr32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicXor32(EmitContext&) {
    NotImplemented();
}

void EmitBindlessImageAtomicExchange32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicIAdd32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicSMin32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicUMin32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicSMax32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicUMax32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicInc32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicDec32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicAnd32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicOr32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicXor32(EmitContext&) {
    NotImplemented();
}

void EmitBoundImageAtomicExchange32(EmitContext&) {
    NotImplemented();
}

} // namespace Shader::Backend::GLSL


code:
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <string_view>

#include "common/common_types.h"

namespace Shader::IR {
enum class Attribute : u64;
enum class Patch : u64;
class Inst;
class Value;
} // namespace Shader::IR

namespace Shader::Backend::GLSL {
class EmitContext;

#define NotImplemented() throw NotImplementedException("GLSL instruction {}", __func__)

// Microinstruction emitters
void EmitPhi(EmitContext& ctx, IR::Inst& inst);
void EmitVoid(EmitContext& ctx);
void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitReference(EmitContext& ctx, const IR::Value& value);
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value);
void EmitJoin(EmitContext& ctx);
void EmitDemoteToHelperInvocation(EmitContext& ctx);
void EmitBarrier(EmitContext& ctx);
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
void EmitDeviceMemoryBarrier(EmitContext& ctx);
void EmitPrologue(EmitContext& ctx);
void EmitEpilogue(EmitContext& ctx);
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream);
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream);
void EmitGetRegister(EmitContext& ctx);
void EmitSetRegister(EmitContext& ctx);
void EmitGetPred(EmitContext& ctx);
void EmitSetPred(EmitContext& ctx);
void EmitSetGotoVariable(EmitContext& ctx);
void EmitGetGotoVariable(EmitContext& ctx);
void EmitSetIndirectBranchVariable(EmitContext& ctx);
void EmitGetIndirectBranchVariable(EmitContext& ctx);
void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                   const IR::Value& offset);
void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                   const IR::Value& offset);
void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                    const IR::Value& offset);
void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                    const IR::Value& offset);
void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                    const IR::Value& offset);
void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                    const IR::Value& offset);
void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                      const IR::Value& offset);
void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
                      std::string_view vertex);
void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
                         std::string_view vertex);
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
                      std::string_view vertex);
void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, std::string_view offset,
                             std::string_view vertex);
void EmitSetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view value,
                             std::string_view vertex);
void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch);
void EmitSetPatch(EmitContext& ctx, IR::Patch patch, std::string_view value);
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, std::string_view value);
void EmitSetSampleMask(EmitContext& ctx, std::string_view value);
void EmitSetFragDepth(EmitContext& ctx, std::string_view value);
void EmitGetZFlag(EmitContext& ctx);
void EmitGetSFlag(EmitContext& ctx);
void EmitGetCFlag(EmitContext& ctx);
void EmitGetOFlag(EmitContext& ctx);
void EmitSetZFlag(EmitContext& ctx);
void EmitSetSFlag(EmitContext& ctx);
void EmitSetCFlag(EmitContext& ctx);
void EmitSetOFlag(EmitContext& ctx);
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst);
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst);
void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst);
void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst);
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset);
void EmitWriteLocal(EmitContext& ctx, std::string_view word_offset, std::string_view value);
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst);
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst);
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst);
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst);
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst);
void EmitLoadGlobalU8(EmitContext& ctx);
void EmitLoadGlobalS8(EmitContext& ctx);
void EmitLoadGlobalU16(EmitContext& ctx);
void EmitLoadGlobalS16(EmitContext& ctx);
void EmitLoadGlobal32(EmitContext& ctx, IR::Inst& inst, std::string_view address);
void EmitLoadGlobal64(EmitContext& ctx, IR::Inst& inst, std::string_view address);
void EmitLoadGlobal128(EmitContext& ctx, IR::Inst& inst, std::string_view address);
void EmitWriteGlobalU8(EmitContext& ctx);
void EmitWriteGlobalS8(EmitContext& ctx);
void EmitWriteGlobalU16(EmitContext& ctx);
void EmitWriteGlobalS16(EmitContext& ctx);
void EmitWriteGlobal32(EmitContext& ctx, std::string_view address, std::string_view value);
void EmitWriteGlobal64(EmitContext& ctx, std::string_view address, std::string_view value);
void EmitWriteGlobal128(EmitContext& ctx, std::string_view address, std::string_view value);
void EmitLoadStorageU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                       const IR::Value& offset);
void EmitLoadStorageS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                       const IR::Value& offset);
void EmitLoadStorageU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                        const IR::Value& offset);
void EmitLoadStorageS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                        const IR::Value& offset);
void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                       const IR::Value& offset);
void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                       const IR::Value& offset);
void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                        const IR::Value& offset);
void EmitWriteStorageU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                        std::string_view value);
void EmitWriteStorageS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                        std::string_view value);
void EmitWriteStorageU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                         std::string_view value);
void EmitWriteStorageS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                         std::string_view value);
void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                        std::string_view value);
void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                        std::string_view value);
void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                         std::string_view value);
void EmitLoadSharedU8(EmitContext& ctx, IR::Inst& inst, std::string_view offset);
void EmitLoadSharedS8(EmitContext& ctx, IR::Inst& inst, std::string_view offset);
void EmitLoadSharedU16(EmitContext& ctx, IR::Inst& inst, std::string_view offset);
void EmitLoadSharedS16(EmitContext& ctx, IR::Inst& inst, std::string_view offset);
void EmitLoadSharedU32(EmitContext& ctx, IR::Inst& inst, std::string_view offset);
void EmitLoadSharedU64(EmitContext& ctx, IR::Inst& inst, std::string_view offset);
void EmitLoadSharedU128(EmitContext& ctx, IR::Inst& inst, std::string_view offset);
void EmitWriteSharedU8(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitWriteSharedU16(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitWriteSharedU32(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitWriteSharedU64(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitWriteSharedU128(EmitContext& ctx, std::string_view offset, std::string_view value);
void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
                                 std::string_view e2);
void EmitCompositeConstructU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
                                 std::string_view e2, std::string_view e3);
void EmitCompositeConstructU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
                                 std::string_view e2, std::string_view e3, std::string_view e4);
void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                               u32 index);
void EmitCompositeExtractU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                               u32 index);
void EmitCompositeExtractU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                               u32 index);
void EmitCompositeInsertU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                              std::string_view object, u32 index);
void EmitCompositeInsertU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                              std::string_view object, u32 index);
void EmitCompositeInsertU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                              std::string_view object, u32 index);
void EmitCompositeConstructF16x2(EmitContext& ctx, std::string_view e1, std::string_view e2);
void EmitCompositeConstructF16x3(EmitContext& ctx, std::string_view e1, std::string_view e2,
                                 std::string_view e3);
void EmitCompositeConstructF16x4(EmitContext& ctx, std::string_view e1, std::string_view e2,
                                 std::string_view e3, std::string_view e4);
void EmitCompositeExtractF16x2(EmitContext& ctx, std::string_view composite, u32 index);
void EmitCompositeExtractF16x3(EmitContext& ctx, std::string_view composite, u32 index);
void EmitCompositeExtractF16x4(EmitContext& ctx, std::string_view composite, u32 index);
void EmitCompositeInsertF16x2(EmitContext& ctx, std::string_view composite, std::string_view object,
                              u32 index);
void EmitCompositeInsertF16x3(EmitContext& ctx, std::string_view composite, std::string_view object,
                              u32 index);
void EmitCompositeInsertF16x4(EmitContext& ctx, std::string_view composite, std::string_view object,
                              u32 index);
void EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
                                 std::string_view e2);
void EmitCompositeConstructF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
                                 std::string_view e2, std::string_view e3);
void EmitCompositeConstructF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
                                 std::string_view e2, std::string_view e3, std::string_view e4);
void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                               u32 index);
void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                               u32 index);
void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                               u32 index);
void EmitCompositeInsertF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                              std::string_view object, u32 index);
void EmitCompositeInsertF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                              std::string_view object, u32 index);
void EmitCompositeInsertF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
                              std::string_view object, u32 index);
void EmitCompositeConstructF64x2(EmitContext& ctx);
void EmitCompositeConstructF64x3(EmitContext& ctx);
void EmitCompositeConstructF64x4(EmitContext& ctx);
void EmitCompositeExtractF64x2(EmitContext& ctx);
void EmitCompositeExtractF64x3(EmitContext& ctx);
void EmitCompositeExtractF64x4(EmitContext& ctx);
void EmitCompositeInsertF64x2(EmitContext& ctx, std::string_view composite, std::string_view object,
                              u32 index);
void EmitCompositeInsertF64x3(EmitContext& ctx, std::string_view composite, std::string_view object,
                              u32 index);
void EmitCompositeInsertF64x4(EmitContext& ctx, std::string_view composite, std::string_view object,
                              u32 index);
void EmitSelectU1(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
                  std::string_view true_value, std::string_view false_value);
void EmitSelectU8(EmitContext& ctx, std::string_view cond, std::string_view true_value,
                  std::string_view false_value);
void EmitSelectU16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
                   std::string_view false_value);
void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
                   std::string_view true_value, std::string_view false_value);
void EmitSelectU64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
                   std::string_view true_value, std::string_view false_value);
void EmitSelectF16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
                   std::string_view false_value);
void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
                   std::string_view true_value, std::string_view false_value);
void EmitSelectF64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
                   std::string_view true_value, std::string_view false_value);
void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitPackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitUnpackUint2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitPackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitUnpackFloat2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitPackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitUnpackHalf2x16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitPackDouble2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitUnpackDouble2x32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitGetZeroFromOp(EmitContext& ctx);
void EmitGetSignFromOp(EmitContext& ctx);
void EmitGetCarryFromOp(EmitContext& ctx);
void EmitGetOverflowFromOp(EmitContext& ctx);
void EmitGetSparseFromOp(EmitContext& ctx);
void EmitGetInBoundsFromOp(EmitContext& ctx);
void EmitFPAbs16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPAbs64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPAdd16(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPFma16(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
                 std::string_view c);
void EmitFPFma32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
                 std::string_view c);
void EmitFPFma64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
                 std::string_view c);
void EmitFPMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPMax64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPMin64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPMul16(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPMul64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitFPNeg16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPNeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPNeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPSin(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPCos(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPExp2(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPLog2(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPRecip32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPRecip64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPRecipSqrt32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPRecipSqrt64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPSqrt(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPSaturate16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPSaturate32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPSaturate64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPClamp16(EmitContext& ctx, IR::Inst& inst, std::string_view value,
                   std::string_view min_value, std::string_view max_value);
void EmitFPClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value,
                   std::string_view min_value, std::string_view max_value);
void EmitFPClamp64(EmitContext& ctx, IR::Inst& inst, std::string_view value,
                   std::string_view min_value, std::string_view max_value);
void EmitFPRoundEven16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPRoundEven32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPRoundEven64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPFloor16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPFloor32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPFloor64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPCeil16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPCeil32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPCeil64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPTrunc16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPTrunc32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPTrunc64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPOrdEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPOrdEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitFPOrdEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitFPUnordEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPUnordEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                        std::string_view rhs);
void EmitFPUnordEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                        std::string_view rhs);
void EmitFPOrdNotEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPOrdNotEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                         std::string_view rhs);
void EmitFPOrdNotEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                         std::string_view rhs);
void EmitFPUnordNotEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPUnordNotEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs);
void EmitFPUnordNotEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs);
void EmitFPOrdLessThan16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPOrdLessThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                         std::string_view rhs);
void EmitFPOrdLessThan64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                         std::string_view rhs);
void EmitFPUnordLessThan16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPUnordLessThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs);
void EmitFPUnordLessThan64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs);
void EmitFPOrdGreaterThan16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPOrdGreaterThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                            std::string_view rhs);
void EmitFPOrdGreaterThan64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                            std::string_view rhs);
void EmitFPUnordGreaterThan16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPUnordGreaterThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                              std::string_view rhs);
void EmitFPUnordGreaterThan64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                              std::string_view rhs);
void EmitFPOrdLessThanEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPOrdLessThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                              std::string_view rhs);
void EmitFPOrdLessThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                              std::string_view rhs);
void EmitFPUnordLessThanEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPUnordLessThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                                std::string_view rhs);
void EmitFPUnordLessThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                                std::string_view rhs);
void EmitFPOrdGreaterThanEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPOrdGreaterThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                                 std::string_view rhs);
void EmitFPOrdGreaterThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                                 std::string_view rhs);
void EmitFPUnordGreaterThanEqual16(EmitContext& ctx, std::string_view lhs, std::string_view rhs);
void EmitFPUnordGreaterThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                                   std::string_view rhs);
void EmitFPUnordGreaterThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                                   std::string_view rhs);
void EmitFPIsNan16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPIsNan32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFPIsNan64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitISub32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitISub64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitShiftLeftLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                            std::string_view shift);
void EmitShiftLeftLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                            std::string_view shift);
void EmitShiftRightLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                             std::string_view shift);
void EmitShiftRightLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                             std::string_view shift);
void EmitShiftRightArithmetic32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                                std::string_view shift);
void EmitShiftRightArithmetic64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                                std::string_view shift);
void EmitBitwiseAnd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitBitwiseOr32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                        std::string_view insert, std::string_view offset, std::string_view count);
void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                          std::string_view offset, std::string_view count);
void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                          std::string_view offset, std::string_view count);
void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCount32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFindSMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitFindUMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitUMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitSMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitUMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
                  std::string_view max);
void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
                  std::string_view max);
void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitULessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitIEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                        std::string_view rhs);
void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                        std::string_view rhs);
void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs);
void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs);
void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs);
void EmitSharedAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                            std::string_view value);
void EmitSharedAtomicSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                            std::string_view value);
void EmitSharedAtomicUMin32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                            std::string_view value);
void EmitSharedAtomicSMax32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                            std::string_view value);
void EmitSharedAtomicUMax32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                            std::string_view value);
void EmitSharedAtomicInc32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                           std::string_view value);
void EmitSharedAtomicDec32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                           std::string_view value);
void EmitSharedAtomicAnd32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                           std::string_view value);
void EmitSharedAtomicOr32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                          std::string_view value);
void EmitSharedAtomicXor32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                           std::string_view value);
void EmitSharedAtomicExchange32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                                std::string_view value);
void EmitSharedAtomicExchange64(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                                std::string_view value);
void EmitSharedAtomicExchange32x2(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
                                  std::string_view value);
void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                            const IR::Value& offset, std::string_view value);
void EmitStorageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                            const IR::Value& offset, std::string_view value);
void EmitStorageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                            const IR::Value& offset, std::string_view value);
void EmitStorageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                           const IR::Value& offset, std::string_view value);
void EmitStorageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                            const IR::Value& offset, std::string_view value);
void EmitStorageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                                 const IR::Value& offset, std::string_view value);
void EmitStorageAtomicIAdd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicSMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicUMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicSMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicUMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicAnd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                            const IR::Value& offset, std::string_view value);
void EmitStorageAtomicOr64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                           const IR::Value& offset, std::string_view value);
void EmitStorageAtomicXor64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                            const IR::Value& offset, std::string_view value);
void EmitStorageAtomicExchange64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                                 const IR::Value& offset, std::string_view value);
void EmitStorageAtomicIAdd32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicSMin32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicUMin32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicSMax32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicUMax32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicAnd32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                              const IR::Value& offset, std::string_view value);
void EmitStorageAtomicOr32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicXor32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                              const IR::Value& offset, std::string_view value);
void EmitStorageAtomicExchange32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                                   const IR::Value& offset, std::string_view value);
void EmitStorageAtomicAddF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                             const IR::Value& offset, std::string_view value);
void EmitStorageAtomicAddF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicAddF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicMinF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicMinF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicMaxF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitStorageAtomicMaxF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
                               const IR::Value& offset, std::string_view value);
void EmitGlobalAtomicIAdd32(EmitContext& ctx);
void EmitGlobalAtomicSMin32(EmitContext& ctx);
void EmitGlobalAtomicUMin32(EmitContext& ctx);
void EmitGlobalAtomicSMax32(EmitContext& ctx);
void EmitGlobalAtomicUMax32(EmitContext& ctx);
void EmitGlobalAtomicInc32(EmitContext& ctx);
void EmitGlobalAtomicDec32(EmitContext& ctx);
void EmitGlobalAtomicAnd32(EmitContext& ctx);
void EmitGlobalAtomicOr32(EmitContext& ctx);
void EmitGlobalAtomicXor32(EmitContext& ctx);
void EmitGlobalAtomicExchange32(EmitContext& ctx);
void EmitGlobalAtomicIAdd64(EmitContext& ctx);
void EmitGlobalAtomicSMin64(EmitContext& ctx);
void EmitGlobalAtomicUMin64(EmitContext& ctx);
void EmitGlobalAtomicSMax64(EmitContext& ctx);
void EmitGlobalAtomicUMax64(EmitContext& ctx);
void EmitGlobalAtomicInc64(EmitContext& ctx);
void EmitGlobalAtomicDec64(EmitContext& ctx);
void EmitGlobalAtomicAnd64(EmitContext& ctx);
void EmitGlobalAtomicOr64(EmitContext& ctx);
void EmitGlobalAtomicXor64(EmitContext& ctx);
void EmitGlobalAtomicExchange64(EmitContext& ctx);
void EmitGlobalAtomicIAdd32x2(EmitContext& ctx);
void EmitGlobalAtomicSMin32x2(EmitContext& ctx);
void EmitGlobalAtomicUMin32x2(EmitContext& ctx);
void EmitGlobalAtomicSMax32x2(EmitContext& ctx);
void EmitGlobalAtomicUMax32x2(EmitContext& ctx);
void EmitGlobalAtomicInc32x2(EmitContext& ctx);
void EmitGlobalAtomicDec32x2(EmitContext& ctx);
void EmitGlobalAtomicAnd32x2(EmitContext& ctx);
void EmitGlobalAtomicOr32x2(EmitContext& ctx);
void EmitGlobalAtomicXor32x2(EmitContext& ctx);
void EmitGlobalAtomicExchange32x2(EmitContext& ctx);
void EmitGlobalAtomicAddF32(EmitContext& ctx);
void EmitGlobalAtomicAddF16x2(EmitContext& ctx);
void EmitGlobalAtomicAddF32x2(EmitContext& ctx);
void EmitGlobalAtomicMinF16x2(EmitContext& ctx);
void EmitGlobalAtomicMinF32x2(EmitContext& ctx);
void EmitGlobalAtomicMaxF16x2(EmitContext& ctx);
void EmitGlobalAtomicMaxF32x2(EmitContext& ctx);
void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS16F16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS16F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS16F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS32F16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS64F16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertS64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU16F16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU16F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU16F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU32F16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU64F16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertU32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32F16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16S8(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16S16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16S32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16S64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16U8(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16U16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF16U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32S8(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32S16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32S32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32S64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32U8(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32U16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64S8(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64S16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64S32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64S64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64U8(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64U16(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitConvertF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBindlessImageSampleImplicitLod(EmitContext&);
void EmitBindlessImageSampleExplicitLod(EmitContext&);
void EmitBindlessImageSampleDrefImplicitLod(EmitContext&);
void EmitBindlessImageSampleDrefExplicitLod(EmitContext&);
void EmitBindlessImageGather(EmitContext&);
void EmitBindlessImageGatherDref(EmitContext&);
void EmitBindlessImageFetch(EmitContext&);
void EmitBindlessImageQueryDimensions(EmitContext&);
void EmitBindlessImageQueryLod(EmitContext&);
void EmitBindlessImageGradient(EmitContext&);
void EmitBindlessImageRead(EmitContext&);
void EmitBindlessImageWrite(EmitContext&);
void EmitBoundImageSampleImplicitLod(EmitContext&);
void EmitBoundImageSampleExplicitLod(EmitContext&);
void EmitBoundImageSampleDrefImplicitLod(EmitContext&);
void EmitBoundImageSampleDrefExplicitLod(EmitContext&);
void EmitBoundImageGather(EmitContext&);
void EmitBoundImageGatherDref(EmitContext&);
void EmitBoundImageFetch(EmitContext&);
void EmitBoundImageQueryDimensions(EmitContext&);
void EmitBoundImageQueryLod(EmitContext&);
void EmitBoundImageGradient(EmitContext&);
void EmitBoundImageRead(EmitContext&);
void EmitBoundImageWrite(EmitContext&);
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                std::string_view coords, std::string_view bias_lc,
                                const IR::Value& offset);
void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                std::string_view coords, std::string_view lod_lc,
                                const IR::Value& offset);
void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                    std::string_view coords, std::string_view dref,
                                    std::string_view bias_lc, const IR::Value& offset);
void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                                    std::string_view coords, std::string_view dref,
                                    std::string_view lod_lc, const IR::Value& offset);
void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                     std::string_view coords, const IR::Value& offset, const IR::Value& offset2);
void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                         std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
                         std::string_view dref);
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                    std::string_view coords, const IR::Value& offset, std::string_view lod,
                    std::string_view ms);
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                              std::string_view lod, const IR::Value& skip_mips);
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                       std::string_view coords);
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                       std::string_view coords, const IR::Value& derivatives,
                       const IR::Value& offset, const IR::Value& lod_clamp);
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                   std::string_view coords);
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                    std::string_view coords, std::string_view color);
void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
void EmitIsImageScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
void EmitBindlessImageAtomicIAdd32(EmitContext&);
void EmitBindlessImageAtomicSMin32(EmitContext&);
void EmitBindlessImageAtomicUMin32(EmitContext&);
void EmitBindlessImageAtomicSMax32(EmitContext&);
void EmitBindlessImageAtomicUMax32(EmitContext&);
void EmitBindlessImageAtomicInc32(EmitContext&);
void EmitBindlessImageAtomicDec32(EmitContext&);
void EmitBindlessImageAtomicAnd32(EmitContext&);
void EmitBindlessImageAtomicOr32(EmitContext&);
void EmitBindlessImageAtomicXor32(EmitContext&);
void EmitBindlessImageAtomicExchange32(EmitContext&);
void EmitBoundImageAtomicIAdd32(EmitContext&);
void EmitBoundImageAtomicSMin32(EmitContext&);
void EmitBoundImageAtomicUMin32(EmitContext&);
void EmitBoundImageAtomicSMax32(EmitContext&);
void EmitBoundImageAtomicUMax32(EmitContext&);
void EmitBoundImageAtomicInc32(EmitContext&);
void EmitBoundImageAtomicDec32(EmitContext&);
void EmitBoundImageAtomicAnd32(EmitContext&);
void EmitBoundImageAtomicOr32(EmitContext&);
void EmitBoundImageAtomicXor32(EmitContext&);
void EmitBoundImageAtomicExchange32(EmitContext&);
void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value);
void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value);
void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value);
void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value);
void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                           std::string_view coords, std::string_view value);
void EmitImageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                          std::string_view coords, std::string_view value);
void EmitImageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                          std::string_view coords, std::string_view value);
void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                          std::string_view coords, std::string_view value);
void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                         std::string_view coords, std::string_view value);
void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                          std::string_view coords, std::string_view value);
void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
                               std::string_view coords, std::string_view value);
void EmitLaneId(EmitContext& ctx, IR::Inst& inst);
void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred);
void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred);
void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred);
void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred);
void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst);
void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst);
void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst);
void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst);
void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst);
void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
                      std::string_view index, std::string_view clamp,
                      std::string_view segmentation_mask);
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
                   std::string_view clamp, std::string_view segmentation_mask);
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
                     std::string_view index, std::string_view clamp,
                     std::string_view segmentation_mask);
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
                          std::string_view index, std::string_view clamp,
                          std::string_view segmentation_mask);
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b,
                     std::string_view swizzle);
void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a);
void EmitDPdyFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a);
void EmitDPdxCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a);
void EmitDPdyCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a);

} // namespace Shader::Backend::GLSL

repo_name: litucks/torzu

license: mit


code:
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"

namespace Shader::Backend::GLSL {
namespace {
void SetZeroFlag(EmitContext& ctx, IR::Inst& inst, std::string_view result) {
    IR::Inst* const zero{inst.GetAssociatedPseudoOperation(IR::Opcode::GetZeroFromOp)};
    if (!zero) {
        return;
    }
    ctx.AddU1("{}={}==0;", *zero, result);
    zero->Invalidate();
}

void SetSignFlag(EmitContext& ctx, IR::Inst& inst, std::string_view result) {
    IR::Inst* const sign{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSignFromOp)};
    if (!sign) {
        return;
    }
    ctx.AddU1("{}=int({})<0;", *sign, result);
    sign->Invalidate();
}

void BitwiseLogicalOp(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
                      char lop) {
    const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
    ctx.Add("{}={}{}{};", result, a, lop, b);
    SetZeroFlag(ctx, inst, result);
    SetSignFlag(ctx, inst, result);
}
} // Anonymous namespace

void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    // Compute the overflow CC first as it requires the original operand values,
    // which may be overwritten by the result of the addition
    if (IR::Inst * overflow{inst.GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) {
        // https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c
        constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
        const auto sub_a{fmt::format("{}u-{}", s32_max, a)};
        const auto positive_result{fmt::format("int({})>int({})", b, sub_a)};
        const auto negative_result{fmt::format("int({})<int({})", b, sub_a)};
        ctx.AddU1("{}=int({})>=0?{}:{};", *overflow, a, positive_result, negative_result);
        overflow->Invalidate();
    }
    const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
    if (IR::Inst* const carry{inst.GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp)}) {
        ctx.uses_cc_carry = true;
        ctx.Add("{}=uaddCarry({},{},carry);", result, a, b);
        ctx.AddU1("{}=carry!=0;", *carry);
        carry->Invalidate();
    } else {
        ctx.Add("{}={}+{};", result, a, b);
    }
    SetZeroFlag(ctx, inst, result);
    SetSignFlag(ctx, inst, result);
}

void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU64("{}={}+{};", inst, a, b);
}

void EmitISub32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}={}-{};", inst, a, b);
}

void EmitISub64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU64("{}={}-{};", inst, a, b);
}

void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}=uint({}*{});", inst, a, b);
}

void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}=uint(int({})/int({}));", inst, a, b);
}

void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}={}/{};", inst, a, b);
}

void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU32("{}=uint(int(0)-int({}));", inst, value);
}

void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU64("{}=uint64_t(int64_t(0)-int64_t({}));", inst, value);
}

void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU32("{}=abs(int({}));", inst, value);
}

void EmitShiftLeftLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                            std::string_view shift) {
    ctx.AddU32("{}={}<<{};", inst, base, shift);
}

void EmitShiftLeftLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                            std::string_view shift) {
    ctx.AddU64("{}={}<<{};", inst, base, shift);
}

void EmitShiftRightLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                             std::string_view shift) {
    ctx.AddU32("{}={}>>{};", inst, base, shift);
}

void EmitShiftRightLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                             std::string_view shift) {
    ctx.AddU64("{}={}>>{};", inst, base, shift);
}

void EmitShiftRightArithmetic32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                                std::string_view shift) {
    ctx.AddU32("{}=int({})>>{};", inst, base, shift);
}

void EmitShiftRightArithmetic64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                                std::string_view shift) {
    ctx.AddU64("{}=int64_t({})>>{};", inst, base, shift);
}

void EmitBitwiseAnd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    BitwiseLogicalOp(ctx, inst, a, b, '&');
}

void EmitBitwiseOr32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    BitwiseLogicalOp(ctx, inst, a, b, '|');
}

void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    BitwiseLogicalOp(ctx, inst, a, b, '^');
}

void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                        std::string_view insert, std::string_view offset, std::string_view count) {
    ctx.AddU32("{}=bitfieldInsert({},{},int({}),int({}));", inst, base, insert, offset, count);
}

void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                          std::string_view offset, std::string_view count) {
    const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
    ctx.Add("{}=uint(bitfieldExtract(int({}),int({}),int({})));", result, base, offset, count);
    SetZeroFlag(ctx, inst, result);
    SetSignFlag(ctx, inst, result);
}

void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
                          std::string_view offset, std::string_view count) {
    const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
    ctx.Add("{}=uint(bitfieldExtract(uint({}),int({}),int({})));", result, base, offset, count);
    SetZeroFlag(ctx, inst, result);
    SetSignFlag(ctx, inst, result);
}

void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU32("{}=bitfieldReverse({});", inst, value);
}

void EmitBitCount32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU32("{}=bitCount({});", inst, value);
}

void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU32("{}=~{};", inst, value);
}

void EmitFindSMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU32("{}=findMSB(int({}));", inst, value);
}

void EmitFindUMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU32("{}=findMSB(uint({}));", inst, value);
}

void EmitSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}=min(int({}),int({}));", inst, a, b);
}

void EmitUMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}=min(uint({}),uint({}));", inst, a, b);
}

void EmitSMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}=max(int({}),int({}));", inst, a, b);
}

void EmitUMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU32("{}=max(uint({}),uint({}));", inst, a, b);
}

void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
                  std::string_view max) {
    const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
    ctx.Add("{}=clamp(int({}),int({}),int({}));", result, value, min, max);
    SetZeroFlag(ctx, inst, result);
    SetSignFlag(ctx, inst, result);
}

void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
                  std::string_view max) {
    const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
    ctx.Add("{}=clamp(uint({}),uint({}),uint({}));", result, value, min, max);
    SetZeroFlag(ctx, inst, result);
    SetSignFlag(ctx, inst, result);
}

void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
    ctx.AddU1("{}=int({})<int({});", inst, lhs, rhs);
}

void EmitULessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
    ctx.AddU1("{}=uint({})<uint({});", inst, lhs, rhs);
}

void EmitIEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
    ctx.AddU1("{}={}=={};", inst, lhs, rhs);
}

void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                        std::string_view rhs) {
    ctx.AddU1("{}=int({})<=int({});", inst, lhs, rhs);
}

void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                        std::string_view rhs) {
    ctx.AddU1("{}=uint({})<=uint({});", inst, lhs, rhs);
}

void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                      std::string_view rhs) {
    ctx.AddU1("{}=int({})>int({});", inst, lhs, rhs);
}

void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                      std::string_view rhs) {
    ctx.AddU1("{}=uint({})>uint({});", inst, lhs, rhs);
}

void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
    ctx.AddU1("{}={}!={};", inst, lhs, rhs);
}

void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs) {
    ctx.AddU1("{}=int({})>=int({});", inst, lhs, rhs);
}

void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
                           std::string_view rhs) {
    ctx.AddU1("{}=uint({})>=uint({});", inst, lhs, rhs);
}
} // namespace Shader::Backend::GLSL


code:
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"

namespace Shader::Backend::GLSL {

void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU1("{}={}||{};", inst, a, b);
}

void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU1("{}={}&&{};", inst, a, b);
}

void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
    ctx.AddU1("{}={}^^{};", inst, a, b);
}

void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
    ctx.AddU1("{}=!{};", inst, value);
}
} // namespace Shader::Backend::GLSL