<mujoco>
    <include file="../scene/basic_scene.xml"/>
    <include file="../objects/assets/block_dependencies.xml"/>
    <include file="../objects/assets/wall_dependencies.xml"/>
    <include file="../objects/assets/xyz_base_dependencies.xml"/>

    <worldbody>
      <include file="../objects/assets/xyz_base.xml"/>

      <body name="obj" pos="0 0.6 0.015">
        <freejoint/>
        <include file="../objects/assets/block.xml"/>

      </body>

      <body name="wall" pos="0.1 0.75 .06">
        <geom material="wall_brick" type="box" size=".12 .01 .06"/>
        <geom class="wall_col" type="box" size=".12 .01 .06"/>
      </body>

      <!-- reach goal -->
      <site name="goal" pos="-0.1 0.8 0.2" size="0.02"
            rgba="0.8 0 0 1"/>

    </worldbody>

    <actuator>
        <position ctrllimited="true" ctrlrange="-1 1" joint="r_close" kp="400"  user="1"/>
        <position ctrllimited="true" ctrlrange="-1 1" joint="l_close" kp="400"  user="1"/>
    </actuator>
    <equality>
        <weld body1="mocap" body2="hand" solref="0.02 1"></weld>
    </equality>
</mujoco>
