Luna 5 failures, the soft landing attempt failed, and "Luna 5" impacted the Moon. The place of impact was firstly announced as (coast of Mare Nubium), but later it was estimated as (near crater Copernicus). It was the second Soviet spacecraft to reach the surface of the Moon, following "Luna 2" in 1959. An observatory noted a plume produced by the impact, which was visible for ten minutes. Luna 5 Luna 5, or E-6 No.10, was an unmanned Soviet spacecraft intended to land on the Moon as part of the Luna programme. It was intended to become the first spacecraft to achieve
Crash Bandicoot 2: Cortex Strikes Back show depth and break up the monotony of sewer pipes. The character of Coco Bandicoot was created by Naughty Dog as a counterbalance to Tawna (Crash's girlfriend in the first game) that would appease Sony Computer Entertainment Japan, who were uncomfortable with a "super sexy" character being alongside Crash. Character designer Charles Zembillas drew the first sketches of Coco on March 18, 1997. For the game, "Crash Bandicoot" co-creator Andy Gavin programmed a new engine named "Game-Oriented Object LISP 2" (GOOL 2); being three times faster than the previous game's engine, it could handle ten times the animation frames and