Serval similar to the sympatric caracal, but has a narrower spoor, a rounder skull, and lacks its prominent ear tufts. The African golden cat is darker, with different cranial features. It resembles the cheetah in its build and coat pattern, though not in size. The serval shares its adaptations to its marshy habitat with the jungle cat; both cats have large and sharp ears that help in locating the prey efficiently, and their long legs raise them above muddy ground and water. In North Africa, the serval is known only from Morocco and has been reintroduced in Tunisia, but is feared
3D Virtual Creature Evolution (from zero, as not having an influence on fitness, to one, or having maximum influence) to determine the fitness goal. What generations the fitness function applies to can also be set. The environment, or “Terrain”, is then determined. This includes a flat plain, bumpy terrain (in which a hill is generated around creature that constantly inclines as distance is traveled from the creature’s spawning point), water (a low gravity simulator, non-functional), and “spheres” (spheres are generated above creature to catch). Everything in the simulation is viewed from a first person viewpoint. After settings are determined, the first generation is generated