Tone (musical instrument) their tone. These may include equalization controls (such as the tone controls on electric guitars, basses, and amplifiers), "gain, drive, or fuzz" controls, reverb, etc. Electronic keyboards and synthesizers typically have multiple patches that can be selected to make the instrument produce a different timbre. Timbre Tone (musical instrument) Tone and sound are terms used by musicians and related professions to refer to the audible characteristics of a player's sound. Tone is the product of all influences on what can be heard by the listener, including the characteristics of the instrument itself, differences in playing technique (e.g. embouchure for woodwind
Immersive virtual musical instrument proving the technical feasibility of 3D virtual musical instruments. Gestural control was based on 3D object manipulation such as a subset of prehension. Early work was done by Jaron Lanier with his Chromatophoria band and separately by Niko Bolas who developed the Soundsculpt Toolkit, a software interface that allows the world of music to communicate with the graphical elements of virtual reality. Immersive virtual musical instrument An immersive virtual musical instrument, or immersive virtual environment for music and sound, represents sound processes and their parameters as 3D entities of a virtual reality so that they can be perceived not only