Chess with different armies This army includes a lot of leapers, but most of them have asymmetrical move patterns, with backward moves being restricted. The rooks, knights, bishops, and queen are replaced by the following pieces: The four armies described above were playtested by Ralph Betza and selected as the most balanced ones. There are other armies, invented by Betza and other people, some of which are presented here. In the initial version of the game there were 8 armies and in these armies the king moved differently from the king in the standard chess. Instead of normal pawns, fairy pawns could be selected,
Parallel Worlds Chess Parallel Worlds Chess Parallel Worlds Chess is a three-dimensional chess variant invented by R. Wayne Schmittberger in the 1980s. The gamespace comprises three 8×8 chessboards at different levels. Each side commands two full chess armies on levels 1 and 3. Level 2 begins empty and obeys its own move rules. Each player controls two complete chess armies, initially on levels 1 and 3 (see diagram). White moves first. The first player to "capture" either enemy king wins the game. On each turn, a player may move "up to three" of his (pieces and/or pawns). (On the "first" turn, however, White