Pawn (chess) Pawn (chess) The pawn (♙,♟) is the most numerous piece in the game of chess, and in most circumstances, also the weakest. It historically represents infantry, or more particularly, armed peasants or pikemen. Each player begins a game with eight pawns, one on each square of the immediately in front of the other pieces. (The white pawns start on a2, b2, c2, d2, e2, f2, g2, h2; the black pawns start on a7, b7, c7, d7. e7, f7, g7, h7.) Individual pawns are referred to by the on which they stand. For example, one speaks of "White's f-pawn" or "Black's
Double Chess Double Chess Double Chess is a chess variant invented by Julian S. Grant Hayward in 1916. The game is played on a 12×16 chessboard with each player in control of two complete armies placed side-by-side. The rules were published in the January 1929 issue of "British Chess Magazine". The illustration shows the starting setup. A player wins by checkmating either enemy king. Additional rules: As in standard chess, pawns promote upon reaching the furthest . J. R. Capablanca, who had experimented with different forms of chess in the 1920s, found the game "remarkably interesting", and a four-game match was held