Pro Wrestling (NES video game) it is possible for a wrestler to be counted out while executing a "plancha" if he has crossed the ring ropes by the count of 20.) The game was one of the first wrestling games to feature an in-ring referee. The referee in the game is fairly accurate. For example, whenever a pinfall is attempted, the referee must run to where the two wrestlers are, lay on his stomach, and begin the three count. In effect, if the referee is on the other side of the ring when an opponent initiates a pin, the player will have additional time to
When a white horse is not a horse acknowledge the age of an old man? And what is it which is called righteousness? The fact of a man's being old? Or the fact of our giving honour to his age?' Other early "A white horse is not a horse" references are found in the "Hanfeizi" (32), "Mozi" (11B), and "Zhanguoce" (4). When a white horse is not a horse When A White Horse Is Not A Horse (), also known as the White Horse Dialogue (), is a famous paradox in Chinese philosophy. Gongsun Long wrote this circa 300 BC dialectic analysis of the question 'Is "white horse