Chess with different armies This army includes a lot of leapers, but most of them have asymmetrical move patterns, with backward moves being restricted. The rooks, knights, bishops, and queen are replaced by the following pieces: The four armies described above were playtested by Ralph Betza and selected as the most balanced ones. There are other armies, invented by Betza and other people, some of which are presented here. In the initial version of the game there were 8 armies and in these armies the king moved differently from the king in the standard chess. Instead of normal pawns, fairy pawns could be selected,
Hexagonal chess either (0-0) or (0-0-0). The king slides two cells when castling short; three cells when castling long. Other standard chess castling rules and restrictions apply. Pawns start on the players' third . A pawn moves forward to an adjacent cell, or (as its first-move option), two cells forward in the same direction. A pawn captures diagonally forward to the sides (to a cell of the same colour on which the pawn stands). Invented by Yakov Brusky in 1966. The game features an irregular hexagon board comprising 84 cells. Piece movement rules are the same as Gliński's chess, except for the