Seriema found on fairly dry open country, the red-legged seriema preferring grasslands and the black-legged seriema preferring scrub and open woodland. They give loud, yelping calls and are often heard before they are seen. They have sharp claws, with an extensible and very curved second toe claw. Ecologically, the seriema is the South American counterpart of the African secretary bird. They feed on insects, snakes, lizards, frogs, young birds, and rodents, with small amounts of plant food (including maize and beans). They often associate with grazing livestock, probably to take insects the animals disturb. When seriemas catch small reptiles, they beat
Creature of Havoc languages and elven magic. The player begins the adventure as the "creature of havoc" of the title, an unidentified, violent beast with no concept of who or where they are. The creature gradually recovers the ability to reason and communicate, and must learn what has happened and why. Because the creature cannot make its own decisions, it is governed by instinct. Once it finds the Vapour of Reason, it is able to make choices. The creature proceeds through the dungeon, killing a number of adventurers before finding the Vapour of Languages, which allows the creature to understand what others are