Luna 2 also crash land on the Moon in exactly the same way. Crash landing proved useful even after soft landing was mastered. NASA used crash landings to test whether Moon craters contained ice by crashing space probes into craters and testing the debris that got thrown out. The satellite's impact made it the first man-made object to land on another celestial body. "Luna 2" carried 5 different instruments to conduct various tests while it was on its way to the Moon. The scintillation counters would be used to measure any ionizing radiation; the Cherenkov radiation detectors would be measuring for electromagnetic
Crash Bandicoot 2: Cortex Strikes Back show depth and break up the monotony of sewer pipes. The character of Coco Bandicoot was created by Naughty Dog as a counterbalance to Tawna (Crash's girlfriend in the first game) that would appease Sony Computer Entertainment Japan, who were uncomfortable with a "super sexy" character being alongside Crash. Character designer Charles Zembillas drew the first sketches of Coco on March 18, 1997. For the game, "Crash Bandicoot" co-creator Andy Gavin programmed a new engine named "Game-Oriented Object LISP 2" (GOOL 2); being three times faster than the previous game's engine, it could handle ten times the animation frames and