Chess with different armies This army includes a lot of leapers, but most of them have asymmetrical move patterns, with backward moves being restricted. The rooks, knights, bishops, and queen are replaced by the following pieces: The four armies described above were playtested by Ralph Betza and selected as the most balanced ones. There are other armies, invented by Betza and other people, some of which are presented here. In the initial version of the game there were 8 armies and in these armies the king moved differently from the king in the standard chess. Instead of normal pawns, fairy pawns could be selected,
Four-player chess for themselves. As with regular chess, four-player chess begins with fortifications and the of pieces, but opportunities for capturing pieces (and gaining points) come about at large as each of the three opponents likewise do attacks and make threats of capture. Therefore picking friends and enemies has a political quality; ultimately the impromptu teammates will have to combat each other as only one can win. The Cox-Forbes theory of the origin of chess, though debunked, asserts that a four-player version was the earliest form of the game. A description of a four-player chess game is found in an Indian text