Bingo (Scrabble) bingo: blank tiles are kept, poor letter combinations such as BVW, LLNNN, or IIIUU are broken up, and flexible letter combinations such as AEINST (a six-letter "stem" that anagrams with 24 letters — all but Q and Y — to form nearly 70 bingos) are aimed for until a bingo is formed. This strategy is often at direct odds with that of placing high-value letters on premium squares. A common misconception is that the 50-point bonus received for using all seven tiles is multiplied if a double word score (DWS) or triple word score (TWS) is used. This is not
Maven (Scrabble) four-ply simulation then they are not worth doing." As the board value can be evaluated with very high accuracy in Scrabble, unlike games such as Go, deeper simulations are unlikely to change the initial evaluation.) The "pre-endgame" phase works in almost the same way as the "mid-game" phase, except that it is designed to attempt to yield a good end-game situation. The "endgame" phase takes over as soon as there are no tiles left in the bag. In two-player games, this means that the players can now deduce from the initial letter distribution the exact tiles on each other's racks.