Serval by freckle-sized dots. "F. servalina" was first described in 1839 by Irish naturalist William Ogilby from Sierra Leone; in 1867, British zoologist John Edward Gray described "F. herschelii" from an Indian skin, which was probably the same as the servaline cat. In 1907, British zoologist Reginald Innes Pocock commented that the two forms should be considered independent species, but reverted from this in 1917. Eventually, the two forms came to be recognised as the same species. Another form, "F. himalayanus" (Himalayan serval), was described from a skin procured from the Himalayan region; however, Scottish naturalist William Jardine noted in 1843
Creature type (Dungeons & Dragons) Creature type (Dungeons & Dragons) In the "Dungeons & Dragons" fantasy role-playing game, creature types are rough categories of creatures which determine the way game mechanics affect the creature. In the 3rd edition and related games, there are between thirteen and seventeen creature types. Creature type is determined by the designer of a monster, based upon its nature or physical attributes. The choice of type is important, as all creatures which have a given type will share certain characteristics (with some exceptions). In 3rd and 3.5 editions, type determines features such as hit dice, base attack bonus, saving throws, and