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model.py
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import torch
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import base64
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from PIL import Image, ImageDraw
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import io
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class VectorGraphicsModel:
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def __init__(self):
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self.device = "cuda" if torch.cuda.is_available() else "cpu"
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def __call__(self, prompt, negative_prompt="", num_paths=96, guidance_scale=7.5, seed=42):
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"""Generate vector graphics from a text prompt."""
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# This is a placeholder implementation
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# In a real scenario, this would call the actual model
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# Generate a simple SVG
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svg = f"""
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<svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" viewBox="0 0 512 512">
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<rect width="512" height="512" fill="#f0f0f0"/>
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<text x="256" y="50" font-family="Arial" font-size="20" text-anchor="middle" fill="#333">Generated from: "{prompt}"</text>
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<g transform="translate(256, 256)">
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<circle cx="0" cy="0" r="100" fill="#3498db" opacity="0.7"/>
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<rect x="-50" y="-50" width="100" height="100" fill="#e74c3c" opacity="0.7"/>
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<path d="M-100,-100 L100,100 M-100,100 L100,-100" stroke="#2c3e50" stroke-width="5"/>
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</g>
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</svg>
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"""
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# Create a simple PNG image
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img = Image.new("RGB", (512, 512), color="#f0f0f0")
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draw = ImageDraw.Draw(img)
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draw.ellipse((156, 156, 356, 356), fill="#3498db", outline="#3498db")
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draw.rectangle((206, 206, 306, 306), fill="#e74c3c", outline="#e74c3c")
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draw.line((156, 156, 356, 356), fill="#2c3e50", width=5)
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draw.line((156, 356, 356, 156), fill="#2c3e50", width=5)
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# Convert image to base64
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buffered = io.BytesIO()
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img.save(buffered, format="PNG")
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img_str = base64.b64encode(buffered.getvalue()).decode()
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return {"svg": svg, "image": img_str}
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def pipeline():
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"""Return the model pipeline."""
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return VectorGraphicsModel()
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